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Player base

Kaze · 9259

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Offline KazeTopic starter

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on: February 03, 2016, 12:52:55 pm
Although I am busy most of the time, when I find time I check the SAMP application to see how many people are on and it's always been 30-40 player range for me. I find this highly off putting and don't end up joining but I've noticed that's the problem with the community. Once we see that playerbase we are not motivated to enter the server.

Please join the server as the extra +1 will attract others to log in and we will end up with 80-100 players in a matter of hours. Would you join the server with 56 players rather than 28?

We need to do something about the AFK rule as I sometimes log in to find everyone's a ghost. Yeah admins can kick AFK people but they have better things to do that spectate every player to ensure they are not AFK. We should activate a 10 min idle script for automatic kick by the server which does not affect our punishment history in the panel.

I'm off to play some BO3 then I'll join in the server once I get tired of trolling 8 year olds over the mic  :lol:



Offline Deni1997

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Reply #1 on: February 03, 2016, 01:06:13 pm
We should activate a 10 min idle script for automatic kick by the server

This sounds great.
But yeah, we do really need bigger playerbase.



Offline Bruce.

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Reply #2 on: February 03, 2016, 01:08:24 pm
If you want to afk simply /q...

I believe Argonath will be back as soon as the exams are over.
SA:MP server is currently in a decent state with a stable player base of around 20-25 people on a daily basis.


Offline Tiny

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Reply #3 on: February 03, 2016, 01:16:59 pm
If you want to afk simply /q...

The main point of the topic is that we need a bigger playerbase, an AFK player is more helpful than a player who is not online, because the playerbase attracts more people to join. I see no issue with people being AFK, unless it's half the server.



Offline Lincoln.

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Reply #4 on: February 03, 2016, 01:18:53 pm
If you want to afk simply /q...
Not a solution.. Players who are afk for hours don't intend to go afk for 2 hours, but during their 5min break, they end up doing something else and forgetting about the game (not Frank Hawk tho). And no one logs off when going to take a piss or a glass of water.



Offline Devin

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Reply #5 on: February 03, 2016, 01:20:37 pm
I dislike being kicked from GTA Online for minimizing for 2 minutes, I doubt we really need to be kicking players for dealing with their lives while being logged into the server.



Offline Richard.

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Reply #6 on: February 03, 2016, 01:22:28 pm
I dislike being kicked from GTA Online for minimizing for 2 minutes, I doubt we really need to be kicking players for dealing with their lives while being logged into the server.
I know right lol


Offline Lincoln.

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Reply #7 on: February 03, 2016, 01:34:23 pm
I dislike being kicked from GTA Online for minimizing for 2 minutes, I doubt we really need to be kicking players for dealing with their lives while being logged into the server.
We would make it 10-20 minutes.



Offline Lionel Valdes

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Reply #8 on: February 03, 2016, 01:35:29 pm
Such script would reflect, in my opinion, a much more realistic amount of online players. (Even though people could just tab back in every 9 minutes, therefore this is just a short term solution)

Supported nonetheless.

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Offline Mark

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Reply #9 on: February 03, 2016, 01:36:51 pm
Auto kick for being afk is useless in a roleplay server with a low playerbase (not that low imo but k) but in general, it's useless.
Being busy all day in real life sometimes you are just too tired or nervous to join the game, i mostly join when i think i can do something useful rather than jumping around.


Offline Blommen

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Reply #10 on: February 03, 2016, 02:07:15 pm
The system shouldn't actually kick you automatically from the server. It can be set that after 10 minutes of not moving you go in a kind of virtual world where you won't be visible to other people playing. You can type ''/back'' and will get you back to the world and you can continue playing.



Offline [NP]Monte Montague

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Reply #11 on: February 03, 2016, 02:09:07 pm
nervous to join the game
Why nervous?

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Offline Luke

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Reply #12 on: February 03, 2016, 02:46:17 pm
Saying it in a weird way I have joined the server with 60-70 players and it can be more boring then when the server has 30-40 players, its weird to understand it just depends on the type of people online at specific times.



Offline Mark

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Reply #13 on: February 03, 2016, 02:47:34 pm
Why nervous?

You never got nervous for something that happened in real life? I'd not join the game if i am.


Offline KazeTopic starter

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Reply #14 on: February 03, 2016, 02:50:51 pm
If you clearly don't have the time to play in the server why are you logging in? Gaming time is usually when you sorted out all your real duties whether its going to college, cleaning the dishes, washing socks, hoover your room, taking your dog out etc. If something came up like going to get the doorbell then fine that's acceptable but if you're going to mow your lawn which would take like an hour why don't you just log off?

If I don't see people talking on /p for the first 2 mins im on I /q because there is no interaction between the community. AFK icon on people's heads also play a big factor I mean I'm going ingame to ROLEPLAY not to stare at SAMP skins and just cruising around.

The 'ghost town' effect will not only affect regulars like you and veterans like me, what do you think about new players that join? They just want help and no one will reply because everyones' AFK. Come on, I can't believe some people are actually against me in this discussion.

Saying it in a weird way I have joined the server with 60-70 players and it can be more boring then when the server has 30-40 players, its weird to understand it just depends on the type of people online at specific times.

True, quality over quantity indeed is the case sometimes. But when you're playing with the same player base it gets quite repetitive and boring and eventually you just don't log in again. Wouldn't you like to chase a different criminal every now and again and not the same old criminal?



 


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