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When are people going to start ROLEPLAYING?

Dylan · 4413

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Offline DylanTopic starter

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on: March 09, 2016, 06:54:46 pm
It's time we get this straight as I & others are done watching players seeking for reasons to avoid a roleplay or moaning when they get killed after a roleplay because they didnt want to comply with the roleplay.
Argonath does not have rules about powergaming or metagaming, I dont want those rules either - but does this mean we all can start roleplaying having doors that are made by "heavy metal" that are protected against RPG's and stuff so we can avoid a roleplay? Does this mean we can ignore everyone trying to make a nice roleplay? Does this mean we can shoot straight away because we dont want to roleplay? Does this mean we can ruin others roleplays?

Peope are shitting on other groups that they're never roleplaying, but when I see the group roleplaying people are not giving them a chance to roleplay because they start moaning, calling backup in PM's or somewhere else. And then I'm not talking about those who are saying others never roleplay while they dont roleplay either.

My question is,
when are we going to roleplay and stop bad girling whenever you die because the roleplay ended in that way?
When are we going to have a roleplay without shooting any guns?
When are we going to roleplay instead of finding excuses to avoid a roleplay?

Don't turn this topic in groups / players vs others, let's find a solution how to get this solved because most of us are really done with this.



"We must become the change we want to see."


Offline My_Name_Is_Lan

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Reply #1 on: March 09, 2016, 07:10:26 pm
It's time we get this straight as I & others are done watching players seeking for reasons to avoid a roleplay or moaning when they get killed after a roleplay because they didnt want to comply with the roleplay.
Argonath does not have rules about powergaming or metagaming, I dont want those rules either - but does this mean we all can start roleplaying having doors that are made by "heavy metal" that are protected against RPG's and stuff so we can avoid a roleplay? Does this mean we can ignore everyone trying to make a nice roleplay? Does this mean we can shoot straight away because we dont want to roleplay? Does this mean we can ruin others roleplays?

Peope are shitting on other groups that they're never roleplaying, but when I see the group roleplaying people are not giving them a chance to roleplay because they start moaning, calling backup in PM's or somewhere else. And then I'm not talking about those who are saying others never roleplay while they dont roleplay either.

My question is, when are we going to roleplay and stop bad girling whenever you die because the roleplay ended in that way?
When are we going to have a roleplay without shooting any guns?

Don't turn this topic in groups / players vs others, let's find a solution how to get this solved because most of us are really done with this.

Thats very interesting, i remember of a recent situation from which the information arrived to me, of 'smart' people who are aware of the "avoiding RP rule not beeing allowed" yet they lock themselves in their properties and start moaning. This is not only a bad example of "roleplaying" that i will probably have to follow regard the same roleplayers but it is also a good evading technique from the basic rule of "avoiding RP".

I strongly believe that this impenetrable doors have to be reworked.

(this kind of "roleplayers" will always decide to take their helicopters permanently to avoid RP in case of changes regard the impenetrable doors, but thats another subject to be discussed)

But in general i agree that a change certainly has to be done.


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Offline Fuzzy

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Reply #2 on: March 09, 2016, 07:10:55 pm
I think people should learn a difference between having quality roleplay and "omg this is not a strict rp server I dont have to x and y!!!!"



Offline Rei

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Reply #3 on: March 09, 2016, 07:15:07 pm
It's just the people who always want to win.



Offline Devin

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Reply #4 on: March 09, 2016, 07:17:45 pm
Code: [Select]
Robber says: Hey fool, pass up your wallet real quick.
 Victim looks over his shoulder and notices the man.
 Victim turns around.
 Robber lowkey aims the Ruger at Victims's face.
 Robber says: I said, your wallet, fool.
 Victim says: Pardon me, what was that?
 Victim says: I don't think I can help you with that, sorry.
 Victim turns around and continues pushing the bike.
 Robber says: Any last words?
 Victim says: Well, please turn my microwave off.
 Victim smiles.
 Robber puts two in Victims's head.

Robber shot Victim once, Victim returned fire after being shot in the head.

The victim who shot back then reported the robber for poor RP to dm whilst they did nothing to actually roleplay with the robber.



Offline DylanTopic starter

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Reply #5 on: March 09, 2016, 07:18:01 pm
It's just the people who always want to win.
Sometimes people have to face it. If thats how a roleplay ends, then sure - why not? So long a roleplay happened.
Ofcourse not everything should end up like this, but if there's a good reason for it; sure.
I love Argonath because it doesn't have all the OOC/IC/PG/MG rules and everything connected with it.
And because you are still free to do whatever you want.
But when it comes to roleplays, people should join the roleplay.

If it really goes like this then I'd prefer removing those who dont want to roleplay, are finding excuses to avoid a roleplay or whever from the server.
Better having 20 players that roleplay than 40 while 20 are only there to shoot, driving around doing shit or finding excuses not to roleplay.



"We must become the change we want to see."


Offline Rei

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Reply #6 on: March 09, 2016, 07:21:51 pm
Sometimes people have to face it. If thats how a roleplay ends, then sure - why not?
I love Argonath because it doesn't have all the OOC/IC/PG/MG rules and everything connected with it. Because you are still free to do whatever you want.
But when it comes to roleplays, people should join the roleplay.

If it really goes like this then I'd prefer removing those who dont want to roleplay, are finding excuses to avoid a roleplay or whever from the server.
Better having 20 players that roleplay than 40 while 20 are only there to shoot, driving around doing shit or finding excuses not to roleplay.

I know what example you are taking right now, and i totally agree with you in this point.


Offline Jeremy.

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Reply #7 on: March 09, 2016, 07:30:39 pm
I hope this topic doesn't end up being closed like many many others because we really need to solve the problems.


In my opinion, the player's logic is the main problem and let me explain why. Firstly, there is too much freedom and no one is giving a fuck about anything related to roleplay. The reason is pretty obvious since there must be implemented rules which would encourage players roleplay and guide them accordingly to ROLEPALY.. If HQ is not doing something about it I doubt something will change. Player's mentality is like this, if he does it and he doesn't get punished I can do it as well.

No, I'm not talking about turning this into a serious roleplay server because that would be lame. I'm up for turning it into a roleplay server, unique and suitable for "argo vision". What I recommend is either implementing the most suitable rules for both players and the HQ / staff team or either HQ to show up with ideas which fits into their requirements and listen to our voice. If all we do is sitting and complaining nothing will happen, we should act as a community and figure out solutions.

The night mare of all criminal and legal groups on Argonath since late 2010.


Offline Morais

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Reply #8 on: March 09, 2016, 07:35:23 pm
I hope this topic doesn't end up being closed like many many others because we really need to solve the problems.


In my opinion, the player's logic is the main problem and let me explain why. Firstly, there is too much freedom and no one is giving a fuck about anything related to roleplay. The reason is pretty obvious since there must be implemented rules which would encourage players roleplay and guide them accordingly to ROLEPALY.. If HQ is not doing something about it I doubt something will change. Player's mentality is like this, if he does it and he doesn't get punished I can do it as well.

No, I'm not talking about turning this into a serious roleplay server because that would be lame. I'm up for turning it into a roleplay server, unique and suitable for "argo vision". What I recommend is either implementing the most suitable rules for both players and the HQ / staff team or either HQ to show up with ideas which fits into their requirements and listen to our voice. If all we do is sitting and complaining nothing will happen, we should act as a community and figure out solutions.

You sir, spoke the truth.
Of course this topic will get closed because people from different factions will come here and start pointing fingers like: no these guys don't RP, I RP, I'm creating a RP school etc.
You can change rules and scripts but you can't change everyone's minds. The key here is to try to "infect" them with the RP spirit and this can only come from the most well known pieces of this communities such as Group Leaders, Property owners etc. The solution is this and in cope with the administration that must surely punish people with foolish RP situations and poor ones to result in a DM fest. As JCS would say: lead by example.



Offline Devin

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Reply #9 on: March 09, 2016, 07:35:30 pm
If HQ is not doing something about it I doubt something will change. Player's mentality is like this, if he does it and he doesn't get punished I can do it as well.

The sad part about this statement is that we could introduce all of the rules in the world to force roleplay but it comes down to the players to adhere to them or not. Sadly that mindset change is required to happen by the players not forcibly by HQ. Pushing them to roleplay won't do any good as you can see the responses by certain parties to blips being removed.



Offline Luke

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Reply #10 on: March 09, 2016, 07:38:00 pm
Code: [Select]
Robber says: Hey fool, pass up your wallet real quick.
 Victim looks over his shoulder and notices the man.
 Victim turns around.
 Robber lowkey aims the Ruger at Victims's face.
 Robber says: I said, your wallet, fool.
 Victim says: Pardon me, what was that?
 Victim says: I don't think I can help you with that, sorry.
 Victim turns around and continues pushing the bike.
 Robber says: Any last words?
 Victim says: Well, please turn my microwave off.
 Victim smiles.
 Robber puts two in Victims's head.

Robber shot Victim once, Victim returned fire after being shot in the head.

The victim who shot back then reported the robber for poor RP to dm whilst they did nothing to actually roleplay with the robber.

To much roleplay pal its like this

> Member of mafia comes online
> Member sees an enemy of the opposite mafia
> member calls friends online
> member and friends approch opposite mafia person
> guy from other mafia quickly runs into his house
> tabs out of game calls all other mafias around to come help
> player count goes from 20 to 40-50
> members get armed and go and help the guy in his house
> shoot em up happens as they approch
> alot of deaths happen some escape
> mafia with least amount of casualties claims to be winner
> other mafia begins flame war on mainchat
> flame war happens for around 10-15 minutes
> admin goes all serious
> all of the mafia members go offline minus the od 1 or 2 from either side
> repeat process

Thats Argonath... of-course the cops will chase the others till the either get killed/jailled/ or escape.



Offline Jeremy.

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Reply #11 on: March 09, 2016, 07:59:42 pm
The sad part about this statement is that we could introduce all of the rules in the world to force roleplay but it comes down to the players to adhere to them or not. Sadly that mindset change is required to happen by the players not forcibly by HQ. Pushing them to roleplay won't do any good as you can see the responses by certain parties to blips being removed.

Of course you can't change their mindset but implementing rules which would make them feel motivated to roleplay, while playing on a roleplay server, everything will come by itself. I've said it before and I still support it, blips would be a huge step towards the right path.

I strongly believe this would create more roleplay scenarios and opportunities and I doubt you or anyone else would regret after implementing it. We would all see people gathering up without having their police on their ass and awaiting for something to happen so they can start shooting everybody. I'm not speaking to anyone specific but just stating what I've faced during my six years here. We would all see a roleplay scene even around the corner, a drug deal on-going without having the fear you see someone on the f**cking minimap. We would all see realistic police chases. We would all see players willing to roleplay instead of freeroaming. This change wouldn't do any harm and and would drastically change the aspect of the server. If you listen to an old man which is using a pathethic excuse like this idea being a failure to MTA server 10 years ago, nothing will change. The same person who is insulting his own players whenever they're showing up by telling the truth, is not really a good example.

Whoever is not getting well with roleplaying can go fuck himself and play on paruni, I'd rather play with 10-15 players willing to roleplay instead of playing with 50 doing nothing.

The night mare of all criminal and legal groups on Argonath since late 2010.


Offline Devin

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Reply #12 on: March 09, 2016, 08:11:39 pm
If you listen to an old man which is using a pathethic excuse like this idea being a failure to MTA server 10 years ago, nothing will change. The same person who is insulting his own players whenever they're showing up by telling the truth, is not really a good example.

In that case be glad I am not listening to his "plan" nor his response to suggestion of certain changes within the server. There will be change whether he likes it or not, I have nothing to lose.



Offline Mikal

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Reply #13 on: March 09, 2016, 08:16:40 pm
To much roleplay pal its like this

> Member of mafia comes online
> Member sees an enemy of the opposite mafia
> member calls friends online
> member and friends approch opposite mafia person
> guy from other mafia quickly runs into his house
> tabs out of game calls all other mafias around to come help
> player count goes from 20 to 40-50
> members get armed and go and help the guy in his house
> shoot em up happens as they approch
> alot of deaths happen some escape
> mafia with least amount of casualties claims to be winner
> other mafia begins flame war on mainchat
> flame war happens for around 10-15 minutes
> admin goes all serious
> all of the mafia members go offline minus the od 1 or 2 from either side
> repeat process

Thats Argonath... of-course the cops will chase the others till the either get killed/jailled/ or escape.
Reminds me of an actual situation...

> Me and the fellow terrorists go hunting for a certain leader of an enemy group.
> That player is in a plane flying when he spots our convoy.
> He goes AFK for 5 minutes in the sky, meanwhile all his fellow group members and allies start logging on.
> He gets back and continues flying to Los Santos where he crash lands next to his buddies cars before getting in and driving off.
> Not long after the certain player and his group/ally buddies come back, ramming the fuck out of our cars without a single word.
> We get out, expecting atleast a verbal confrontation before the shootout starts.
> The person we were chasing decides "Sak it" is enough and him and his buddies start a gigantic shootout.
> Many are left dead (mainly my group) and a moaning argument starts on /p.
> 2 players end up being warned for constant b!tching.

What was achieved other than the 'fun' that you're meant to have in a game being ruined? :rolleyes:

And don't get me started on them imaginary cameras!

DENIED


Offline Richard.

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Reply #14 on: March 09, 2016, 08:33:07 pm
-random bs-
This reminds me of how I used to evade a traffic stop then the officer calls whole SWAT squad online...


 


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