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Remove /area already!

McGarrett · 3328

0 Members and 2 Guests are viewing this topic.

Offline McGarrettTopic starter

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on: July 12, 2016, 02:19:41 am
It's the things which makes copsnrobbers here! Let's get rid of it once and for all!


If you are here for doing random event stuff, I'd recommend a free roam server. We're not that anymore. We're a roleplay server.


Offline Luke

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Reply #1 on: July 12, 2016, 02:20:52 am
Alright way ahead of you this is a Roleplay server and /area is a bit overpowered, we don't need it at all.



Offline Alexander_Rijav

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Reply #2 on: July 12, 2016, 07:53:47 am
Alright.



Offline [Rstar]Razor

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Reply #3 on: July 12, 2016, 08:32:38 am
Oh shit.. Here we go again. Same was suggested back on RS4. Didn't happen..  Just accept it, we don't want srs rp.



Offline Bogomil

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Reply #4 on: July 12, 2016, 09:20:42 am
It's helpful to be honest, but when you're on the losing side it always makes you angry that other people can find you so easily. Idk, it's hard decision to take because when they remove it like 50 other people will make a topic "bring /area back"



Offline Kenji

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Reply #5 on: July 12, 2016, 09:23:59 am
What about Cops cant  /area  the suspects and   the suspects cant /area the cops ?




Offline Bruce.

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Reply #6 on: July 12, 2016, 10:48:07 am
What about Cops cant  /area  the suspects and   the suspects cant /area the cops ?
Well this is not all about cops and suspects.

I believe Argonath will be back as soon as the exams are over.
SA:MP server is currently in a decent state with a stable player base of around 20-25 people on a daily basis.


Offline [Rstar]Razor

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Reply #7 on: July 12, 2016, 10:49:13 am
What about Cops cant  /area  the suspects and   the suspects cant /area the cops ?
I like this idea.



Offline Lincoln.

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Reply #8 on: July 12, 2016, 11:08:29 am
Work for notoriety level 5.
'this player cannot be located due to notoriety'.
It's easier to get lvl 5 than to make Argo remove /area :lol:



Offline Johan_S

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Reply #9 on: July 12, 2016, 11:22:48 am
Work for notoriety level 5.
'this player cannot be located due to notoriety'.
It's easier to get lvl 5 than to make Argo remove /area :lol:

>cops
>notoriety
-praise kek



Offline eymas

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Reply #10 on: July 12, 2016, 11:26:41 am
/area is there for players to find each other to meet up, yet people use it to make the situation they so despise by looking up their friends/enemies/targets in roleplay. And you blame the command for ruining the server/turning it into CnR while its in fact the players their fault.

Like earlier, the command will not be removed. It was nerfed once before, though.



Offline Julio.

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Reply #11 on: July 12, 2016, 11:27:39 am
Work for notoriety level 5.
'this player cannot be located due to notoriety'.
It's easier to get lvl 5 than to make Argo remove /area :lol:

I agree with Lincoln, the ability to have your /area removed is there already, you just have to work for it.



Offline Jeremy.

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Reply #12 on: July 12, 2016, 11:38:31 am
Oh shit.. Here we go again. Same was suggested back on RS4. Didn't happen..  Just accept it, we don't want srs rp.

Provocative comment removed - Andeey

/area is there for players to find each other to meet up, yet people use it to make the situation they so despise by looking up their friends/enemies/targets in roleplay. And you blame the command for ruining the server/turning it into CnR while its in fact the players their fault.

Like earlier, the command will not be removed. It was nerfed once before, though.

Lol who is using /area to RP with eachother? Wouldn't it better if they meet up through a phone call because that's how things should actually work. /area is used only to catch suspects or to kill your enemies, hence you say improving teamwork within cops, making realistic chases and reduction of DM is bad? :app:

The night mare of all criminal and legal groups on Argonath since late 2010.


Offline Celso

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Reply #13 on: July 12, 2016, 11:44:48 am
What about Cops cant  /area  the suspects and   the suspects cant /area the cops ?
There's always loopholes for both sides.


Offline Johan_S

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Reply #14 on: July 12, 2016, 11:47:06 am
We've been through similar topics and both parts have reasonable arguments. The conclusion was always that the cmd won't be removed, but there's some restrictions which took effect few months ago (so currently when we /area outcome is only the name of the city ok).

Instead of pretending for this tool to be entirely removed we must not only think for today, removal might cause serious damage in long term run. Therefore we must put in table serious ideas how to remove "power" from his cmd /area.

-Limit the usage of /area [id] with a basic algorithm where we need to wait for a certain amount of time (1, 2, 3minutes?) in order to /area the same id or the same player.

/area 69.
Player xxx_xxx is located in Los Santos.
**1 second later**
/area 69.
Dude you need to wait 2 minutes until next possibility to locate player xxx_xxx



I agree with Lincoln, the ability to have your /area removed is there already, you just have to work for it.

Mate cops cannot gain notoriety.



 


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