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Remove /area already!

McGarrett · 3314

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Offline Jeremy.

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Reply #45 on: July 12, 2016, 11:28:10 pm
A command to find the area of a player has been around since MTA :VC and there were no RP problems back in 2006. You know what wasn't a problem either??  Moaners.

I swear I laughed my ass off. :lol:

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Offline Link9rly

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Reply #46 on: July 13, 2016, 12:15:28 am
A command to find the area of a player has been around since MTA :VC and there were no RP problems back in 2006. You know what wasn't a problem either??  Moaners.
As somebody who was active in the days MTA:VC, this is a bad comparison. San Andreas is MANY times bigger than GTA 3.
Your second point isn't as true either. You just don't remember there being problems. Feel free to browse the forums at your heart's content if you wish to see it. Granted that criminals now voice their concerns more publically since the server has been improved balance wise since back then. This is both a good thing and a bad thing as many kinks were ironed out such as cops returning after death and other non-sense but it also led to some autistic people complaining about cops using tencodes.

/Area doesn't affect your RP.
It facilitates connection with others.

That is unless your RP is escaping somebody. Regardless of how resourceful you are, your chances of being found are increased a lot just by having a public area.

Most players whom are actively trying to find each just to meet up usually end up doing so via CB, group chat, or PM. That is if they're not using TeamSpeak or Skype like most players are.


Blaming commands for causing issues when it's literally peoples use of those commands that is the issue.
Basically blaming a gun for killing someone instead of the person using it.
This is true. Not really much to add to it.

/area is not needed, automatic suspecting by the server is not needed, blips are not needed.

But than again this is Argonath RPG; a world if it's own.
So suck it up.
Stagnation is one of things that's killing the server. The problem mostly lies in the players themselves rather than the scripts. Granted the scripts still have problems but the community is now vocal about what's a problem and what isn't.

Its time to grow up guys and stop spreading shit daily.
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Offline Julio.

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Reply #47 on: July 13, 2016, 12:21:44 am
Moving forwards and following player commands isn't what's always best for the server.

Take the initial release of RS5, players moaned so much about how slow it was, they chose to release it when really it wasn't ready yet. (Granted the account resets and such should have been handled better).



Offline Link9rly

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Reply #48 on: July 13, 2016, 12:25:50 am
Moving forwards and following player commands isn't what's always best for the server.
Not always, no. That's why the forums are here. So everybody can communicate with each other and see what's a good change and what's a bad idea.

Take the initial release of RS5, players moaned so much about how slow it was, they chose to release it when really it wasn't ready yet. (Granted the account resets and such should have been handled better).
Take the initial release of RS5.2 into consideration. Still buggy but so many problems were fixed and it breathed life back into the server. Notice how more of the posts in the development section are feature requests and not bug reports? The account resets were necessary as the economy in RS4 was a fucking inflated disaster.

Its time to grow up guys and stop spreading shit daily.
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Offline Julio.

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Reply #49 on: July 13, 2016, 12:29:40 am
Not always, no. That's why the forums are here. So everybody can communicate with each other and see what's a good change and what's a bad idea.
Take the initial release of RS5.2 into consideration. Still buggy but so many problems were fixed and it breathed lift back into the server. Notice how more of the posts in the development section are feature requests and not bug reports? The account resets were necessary as the economy in RS4 was a fucking inflated disaster.

Yep, but 5.2 is what 5 should have been, had players have not whined about it, a buggy script would not have been released at that stage.

I agree the resets needed to happen, but perks should have been offered, or even a base exchange rate. For example, all new players could've started with 10k + 1% of what they previously had up to 250k.



Offline Link9rly

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Reply #50 on: July 13, 2016, 12:34:54 am
Yep, but 5.2 is what 5 should have been, had players have not whined about it, a buggy script would not have been released at that stage.
Most of 5's work was by a different team who left a bit after its release as far as I know.

I agree the resets needed to happen, but perks should have been offered, or even a base exchange rate. For example, all new players could've started with 10k + 1% of what they previously had up to 250k.
I disagree however that's completely irrelevant to this conversation, which is about /area removal.

Its time to grow up guys and stop spreading shit daily.
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Offline Ben.

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Reply #51 on: July 13, 2016, 01:04:56 am
The position stands that players don't always know what is best for the server.
Unfortunately for HQ, if they listen to the players then people have a good whinge, and if they dont listen to the players then people have a good whinge.

/area was limited in RS5, people complained.
Tazer was asked for, then it was introduced and people complained.

Poor old HQ members have to balance the needs of the server against the wants of the players...well, the most vocal players anyway.
This is absolutely a culture change we need, not script ones.

Suck it up and have some fun, for fuck sake.


Salt and hate won't take us anywhere.
And we do not try to be real life, as why would you ever play real life if you have one ? We play the GTA universe, and our players should try to live in the GTA world, not the real one.


Offline Link9rly

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Reply #52 on: July 13, 2016, 01:38:53 am
The position stands that players don't always know what is best for the server.

always
Not always no. Not sure who said that they always are. There have been always been bad ideas by players as there have been by HQ. It was HQ's decision to release RS5 in a broken state, something which our player count is still recovering from. Both sides have made mistakes but to think that HQ is always right is so fucking wrong. They're humans just like the players.


Unfortunately for HQ, if they listen to the players then people have a good whinge, and if they dont listen to the players then people have a good whinge.

/area was limited in RS5, people complained.
Tazer was asked for, then it was introduced and people complained.
I don't see anybody complaining that /area is limited nowdays. I do however see people complaining that /area still exists. (Check the title of the topic).

Poor old HQ members have to balance the needs of the server against the wants of the players...well, the most vocal players anyway.
Isn't that their fucking job? Why even have HQ if they're not there to take charge? This is a stupid fucking statement. What next? "Poor admins having to punish players." Stupid people will still exist regardless.

This is absolutely a culture change we need, not script ones.
Sure, I agree with this. Remove people who want strict RP and people who want to revert to the freeroam with /me that was RS4.

Suck it up and have some fun, for fuck sake
Fun is subjective. The statement that /area isn't RP isn't subjective. It's objective.

Its time to grow up guys and stop spreading shit daily.
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Offline Luke

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Reply #53 on: July 13, 2016, 01:41:52 am
Eh face it people don't like change we can see that with Argonath hence why every time something is added/removed people moan about it non fucking stop, shame really, but then again you all moan about playerbase and wonder why lmao.



Offline McGarrettTopic starter

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Reply #54 on: July 13, 2016, 03:21:38 am
Some of you make absolutely NO FUCKING SENSE. Like for real? even the shittiest RP server with no metagaming rules does not have a fucking /area command. It does not encourage or support roleplay at all. Just fucking get rid of it.


If you are here for doing random event stuff, I'd recommend a free roam server. We're not that anymore. We're a roleplay server.


Offline McGarrettTopic starter

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Reply #55 on: July 13, 2016, 03:32:30 am
Blaming commands for causing issues when it's literally peoples use of those commands that is the issue.
Basically blaming a gun for killing someone instead of the person using it.

Your logic is equal to American gun policy. "A lot of people are killed by guns? Well let's bring in more guns to kill people with guns" absolutely ridiculous. This is exactly why so many politicans want to fix up the gun system in the USA. Now you're pulling the same shit on Argonath as well? It's like saying "Hey, we enabled an intergrated aimhack in Argonath which you can activate by command, it is optional to use it" and when someone complains about it, this is what you throw in their face? Grow up. Stop trying to justify what is wrong.


If you are here for doing random event stuff, I'd recommend a free roam server. We're not that anymore. We're a roleplay server.


Offline Link9rly

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Reply #56 on: July 13, 2016, 03:50:08 am
Your logic is equal to American gun policy. "A lot of people are killed by guns? Well let's bring in more guns to kill people with guns" absolutely ridiculous. This is exactly why so many politicans want to fix up the gun system in the USA.
Take a step back and chill the fuck out. I'm a fucking grumpy veteran too but goddamn. He's saying that players abuse commands, such as the /area command. Regardless of what command you introduce, there will be people who will find a way to abuse it to their wishes.

Now you're pulling the same shit on Argonath as well? It's like saying "Hey, we enabled an intergrated aimhack in Argonath which you can activate by command, it is optional to use it" and when someone complains about it, this is what you throw in their face? Grow up. Stop trying to justify what is wrong.
What the actual fuck are you on about? He's not justifying. Want to talk about other idiots who think that the radar relates to roleplay? Sure but he's not fucking justifying anything, just saying that the majority of the players abuse the fuck out of commands.

You could've just said this:
Some of you make absolutely NO FUCKING SENSE. Like for real? even the shittiest RP server with no metagaming rules does not have a fucking /area command. It does not encourage or support roleplay at all. Just fucking get rid of it.
And that would've been perfect.

Its time to grow up guys and stop spreading shit daily.
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Offline McGarrettTopic starter

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Reply #57 on: July 13, 2016, 03:53:55 am
Take a step back and chill the fuck out. I'm a fucking grumpy veteran too but goddamn. He's saying that players abuse commands, such as the /area command. Regardless of what command you introduce, there will be people who will find a way to abuse it to their wishes.

What the actual fuck are you on about? He's not justifying. Want to talk about other idiots who think that the radar relates to roleplay? Sure but he's not fucking justifying anything, just saying that the majority of the players abuse the fuck out of commands.
Right. You realize that this guy used to be the Division Leader? I mean, he's not retarded. Don't look at him thinking "Oh well he is right", well then I have a question: How come under his command that not a single thing was done about that command? He is Devin, he know what roleplay is. It didn't come across his mind right now like "Oh hey, I think McGarrett's into something. It's players abusing the command"


If you are here for doing random event stuff, I'd recommend a free roam server. We're not that anymore. We're a roleplay server.


Offline Link9rly

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Reply #58 on: July 13, 2016, 03:57:11 am
Right. You realize that this guy used to be the Division Leader? I mean, he's not retarded. Don't look at him thinking "Oh well he is right", well then I have a question: How come under his command that not a single thing was done about that command? He is Devin, he know what roleplay is. It didn't come across his mind right now like "Oh hey, I think McGarrett's into something. It's players abusing the command"

The same reason why his team didn't do anything about blips. It wasn't his decision to keep it.  It was somebody else's.

Its time to grow up guys and stop spreading shit daily.
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Offline Dennis.

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Reply #59 on: July 13, 2016, 03:58:17 am
I swear I laughed my ass off. :lol:
Are you here to be a nuisance?

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