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Offline Bas

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Reply #45 on: July 23, 2016, 10:09:43 pm
I'm down.

Leon_Gvardia
Point of improvement: The Rules
-If it's not in the official rules, admins cannot ban for it. There are too many broad grey area rules based on comments made by Teddy in topics from 10 pages back, or things said by Gandalf in the "Ask Developers Topic." Write it down somewhere we can all see it.
-There was once a guide to new moderators giving them general guidelines on how to handle certain situations. There obviously needs to be another, and not just for new moderators, because as I've stated in another topic, one admin will often ban for something that another admin would kick for. The other day I saw two admins punished a guy at the exact same time - a ban first, then a kick right after. These days I am seeing people getting banned for things that people have never been banned before in my entire time of playing (such as metagaming) which makes playing here discouraging.
-If a new rule or interpretation of a rule has been created somewhere on the forums or otherwise, it needs to be clearly broadcasted for everyone to see. Players should not be expected to read every page of every topic in the SA:MP boards looking for "common sense."
-Admins need to stop working against us.

Point 1:
I do agree, there has to be a proper topic with all the rules on it. The problem is that there are new situations daily that may not be added straight away to the current topic. What you have to remember is that admins often consult the admin chat for fellow staff members advice so that should put us more or less on one line.

Point 2:
This is because staff members may punish at their own discretion, where others deem it neccesary to place a full ban others may consider a temp ban instead. It has always been like this.

Point 3:
This is already in effect, Mikro posted a topic regarding the raiding of weedfields a few days ago clear for everyone to see.

Point 4:
We always try to work with the players, however often players will resort to insulting or other unfriendly behavior which may in fact piss the staff member off aswell. We're players just like you guys.



Offline Gnb_22

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Reply #46 on: July 23, 2016, 10:20:57 pm

This is already in effect, Mikro posted a topic regarding the raiding of weedfields a few days ago clear for everyone to see.


The rule is very vauge as usual and doesnt really set anything specific and no room for discussions or questions was even added. This is the usual problem to be honest in Argonath. There is always some random rule that appears from a set of events that occured in the game and it is usually vauge as fuck and someone else ends up banned due to lack of proper interpretation

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Offline Hevar.

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Reply #47 on: July 23, 2016, 10:37:42 pm
It's the players fault though omg!!



On a side note it is sad to see the server in decline like this. It would be great if trucking could be back as soon as possible. I strongly believe that this is one of the scripts that could pull us out of this declination.

Nah..honestly more like SAPD/FBI fault that always shows up and destorying the RP with some bullshit then its ends with moaing on /p and always one of them gets mad and logs out.



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Offline Mikal

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Reply #48 on: July 23, 2016, 10:38:11 pm
> Rules that make the server less fun
> Rules that give law enforcement a better advantage
> Fucking with notoriety when it was already well balanced
> Some staff members who don't seem to know what they are doing
> Alot of arrogance around HQ where players are straight up ignored
> The constant babysitting, "you can't do this, you can't do that"
For example, not being able to save your weed from law enforcement when you clearly have the opportunity but players will moan and /q.

FLA experienced the same shit, we were the most dominant group on the server, nobody, not even law enforcement could challenge us, we tried the RP route for independence, we didn't get it, we tried the war route for independence, we didn't get it, we were told by HQ "Law enforcement members are threatening to leave the server" and then we were put into that treaty crap and told anyone who breaches it will be banned, if you oppress the people who make the server active and treat them like shit for the benefit of a smaller minority of players, then this is what you get.

Myself for example, I was content in playing on Argonath for a while, FLA is what made me want to play, but then FLA was buried under a barrage of moaning and restrictions by HQ along with the constant witch hunting from admins who just happened to be law enforcement, that is why my attitude in this place turned shit, and that is what lead to the ban which I apparently requested, HQ, you pleased the few and lost the many.

DENIED


Offline Hevar.

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Reply #49 on: July 23, 2016, 10:40:12 pm
Name Hevar
Point of improvement:
Too much strict rules and stuff,,,,cant we just take it back like we had in RS4? Some old school feeling =)
-
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Offline FARQ3X

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Reply #50 on: July 23, 2016, 11:10:40 pm
Name Enzo Dispensa
Point of improvement: Rules, Player Knowledge.
- Add a roadmap like before.
- Make anew Rules topic, with ALL the details, trying to cover grey areas etc.
- Let players help you, some of us are very willing to help you, yet you decline our help putting stress on the entire server not yourselves
- Re-Balance Notoriety
- I am with this on some people, some staff members judgement is questionable, and I think it is time HQ got some new division to watch over them / Expand HQ Slightly
- I think we make criminal side have actual risk. I think if the scripting team added some kind of drug/weapon smuggling script, or a robbery script wtih paid Rewards with strict rules
Spoiler for Hiden:
Would need Notoriety level, Be launched by admins+ ONLY, require to spend time in the area/place you are robbing, also giving an alarm to the SAPD when the robbery commence,without Autosuspection, the higher the notoriety of all members the better the heist, only to be launched once every so many hours with at least 4 SAPD members online at the time
- Limit Metagaming+powergaming
- Remove /area and blips

I think this is the only thing we need addressing to be honest. Criminals eventually run out of things to do :P My Robbery Script is a bit of a copy from IV:MP while Smuggling from VC:MP(Argonath) So please don't hate as they both seem to work very well



Offline Sarmed

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Reply #51 on: July 23, 2016, 11:12:40 pm
Name Sarmed Luciano
Point of improvement:
-As Hevar said too much strict rules if we do something wrong staff members need to teach us what we are doing wrong and what we need to do, but admins just /banned or /warn us, this is not a right way to teach.

-More than 20+ players are banned and HQ need to give a chance to come back again, yes i know HQ give 2 or 3 chances but atleast give 4 or 5 chances to improve us, as leon said "Admins need to stop working against us."
-I never seen any admins or moderator get banned or any warn, why, did he have 100% RolePlay skills?

The Gvardia Family


Offline CharlieKasper

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Reply #52 on: July 23, 2016, 11:27:50 pm
I will list out what comes immediately into my mind.

Notoriety. While the decrease in losses is great it doesn't make up for the fact that people will gradually lose notoriety for not trying to gain or maintain notoriety. It definitely makes us not log into the game just to have some fun or natural roleplay. People may try to log in as little as possible - When they are called for some important roleplay. Or when they have to maintain their notoriety. Gradual decrease has to go.

Considering some players higher than the others. (Read admins) In a recent unban request, a certain admin didn't roleplay as much as HQ (or perhaps the previous) expects the players to roleplay. The excuse? No time to type. The exact same excuse three players gave in their unban requests for very same situations. I am not saying such admins ought to be punished, but they are not setting an even remotely good example for the players. Similarly some admins won't stop shit talking on forums. Normal players doing the same get moderated or muted. These admins need to go.

Recent rule changes They aren't well though of and are killing the server.



Offline Ramo_Hawk

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Reply #53 on: July 23, 2016, 11:53:44 pm
I am not sorry for what you're about to read.

Admin team needs to fix up.

Since Devin left its sort of a #Letsdowhateverthefuckwewant pass for admin team from what I've seen.
Damn straight.

I'll list Bruce as prime example of a broken staff member since he wants to be an example according to his posts.
:app:

And how do you know that we are not being controlled as we were. Elaborate how we are not
Because you and your so called colleagues are more abusive than before.

On another note. The amount of people viewing this topic is higher then the actual players in game. There's your problem. Shut the forum down and let people be in game.
No, this is where we're able to speak freely. If we even said anything from this section in-game you'd ban every each of us.

Sorry I should have gifted flowers at the moment I was being shit on. My apologies.
You are like an admin version of Timon and Conk combined, please resign so we have one less tumor to take care of.

Alright I see a lot of people blaming eachother... Lets get constructive.
What do you actually think that has to improve. List your 3 most important thoughts. I'd appreciate it if you use the form below to avoid any derailing of the topic.
And please people, respect other people's opinions.

Code: [Select]
[b]Name[/b]
[b]Point of improvement:[/b]
-
-
-
Name: Ramo Hawk.
Point of improvement:
- Remove Bruce.
- Remove Marcel.
- Remove Peter.

Point 1:
I agree with the open development, that would be a great suggestion to forward to Mikro.
Remove Mikro.

^
The only thing I can add to this is staff members remove their bias and be more objective.

- Remove /area and blips
Never gonna happen.

Ex National Balla Association Founder, Ex Argonath Driving Academy Founder, Ex Official Argonath Destruction Derby Founder, Ex Argonath SA:MP Anti-Agression Server Founder, Ex Argonath Unturned Server Founder, Ex Argonath Stunt Moderator, Ex Groups and Families Board Moderator, Ex Mordor Leader, Ex Hawk Events Founder,  Ex UC FBI Agent, Ex UC SAPD Officer, Ex Corleone Mafia Caporegime, Ex FLA Major, Oversight Founder, Division Advisor and CEO, Hawk Founder, Ex UC Argonath Air Traffic Controller.


Offline Ivan_Dzeba

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Reply #54 on: July 24, 2016, 12:03:27 am
Name Dusty
Point of improvement:
- Less stricter rules and less stricter staff(Like Hevar said)
- Train the staff on how to handle situations better
- Fix the problems on both of the sides, law and criminal, so that everything is balanced.
- Discuss about new scripts which would encourage RP and/or add more fun.
- Less stricter on ban appeals.



Offline Ben.

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Reply #55 on: July 24, 2016, 12:25:09 am
Name Hevar
Point of improvement:
Too much strict rules and stuff,,,,cant we just take it back like we had in RS4? Some old school feeling =)
-
-
This!  :D


Salt and hate won't take us anywhere.
And we do not try to be real life, as why would you ever play real life if you have one ? We play the GTA universe, and our players should try to live in the GTA world, not the real one.


Offline .Mario.

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Reply #56 on: July 24, 2016, 12:43:18 am
You guys need to understand not everything lasts forever. How many members of the ''HQ'' and developers have we lost so far? I've lost count. Do you think Mikro can handle it all alone already? It's one of the reasons why you find the server with six players online already.
If all the people who kept this alive and running quit, what more do you expect from the community?



Offline Hevar.

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Reply #57 on: July 24, 2016, 12:55:06 am
You guys need to understand not everything lasts forever. How many members of the ''HQ'' and developers have we lost so far? I've lost count. Do you think Mikro can handle it all alone already? It's one of the reasons why you find the server with six players online already.
If all the people who kept this alive and running quit, what more do you expect from the community?

Rich boy, sit ya ass down!


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Offline Gnb_22

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Reply #58 on: July 24, 2016, 01:09:13 am
You guys need to understand not everything lasts forever. How many members of the ''HQ'' and developers have we lost so far? I've lost count. Do you think Mikro can handle it all alone already? It's one of the reasons why you find the server with six players online already.
If all the people who kept this alive and running quit, what more do you expect from the community?

Here's where you're wrong he's not alone, he has Leon and an entire admin team as well as players he can consult with. Thats really a poor excuse to be honest. If you would lift your head up from boot licking you would probably see whats up. Players dont usually take a stance like this for no reason. I'm not condeming Mikro or calling anyone out in particular. I'm just saying that somewhere along the line they fucked shit up and they should probably start throwing a listening ear out to the community. Yes we know they arent paid and they are sacrificing their own time but they also knew what they were getting into when they walked in to the positions. They saw the treatment others prior got so they should have known what was up.

Grandpa Corleone || Public Enemy #1  || Weed Bandit || Corleone Family.


Offline Julio.

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Reply #59 on: July 24, 2016, 01:20:24 am
I think you guys are forgetting that the SA:MP server has no allocated leader at the moment. The management team can only do so much, but this kind of thing works better with individuals and not a committee of managers and admins.

Wait it out, but one thing I would like to see is the gradual reduction of notoriety being removed. That's definitely done more damage (despite the other loss reductions) than good.



 


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