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Policy

Cofiliano · 11091

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Offline Link9rly

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Reply #45 on: July 27, 2016, 04:59:58 am
We need to set precedents, not create new rules.
If you RP well, you promote RP in other people. If you don't RP, others will avoid you.

We don't even force OOC/IC as a community anyway (as far as I'm aware Gandalf's stance in this never changed) so how would you even identify meta-gaming in the strict sense?
The issue of metagaming and powergaming isn't exclusive to this community. It's not a new development to roleplaying in general and it affects old shit like DnD from the 70s. Metagaming would be disallowing certain members from entering a public function because they decided to use /groups and use it to their advantage. Metagaming would be a kidnapped player stating their location to his allies via /gm. This cannot and should not be acceptable as it is repugnant roleplay.

OOC and IC have to exist in the world of roleplay to prevent people from pulling dumb shit out of their asses such as those stated above. How else do we know where one's character begins and one's character ends? You cannot have roleplay without it. Can we live with a public chat and /gm on our server? Of course, and they should stay. It just shouldn't be used for metagaming and shouldn't be removed because people use it for nefarious purposes.

TL:DR: Metagaming is as bad as cheating and shouldn't be allowed. OOC/IC needs to be enforced to avoid fourth wall breaking that results in metagaming. Keep /p and /gm but establish them OOC and /cb, /l, /s, /ad as IC.

If you need further convincing on why it's bad, here you go.

Those who don't RP with others in mind will soon run out of people to interact with - We don't need a rule for that.
Except those people can just claim that you're avoiding roleplay and get you into trouble,

And another thing, why do people still join the server to not roleplay? That's like joining "General Discussion" on TeamSpeak and saying they don't want to talk. Go fuck off somewhere else.

Its time to grow up guys and stop spreading shit daily.
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Offline Ben.

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Reply #46 on: July 27, 2016, 08:47:36 am
Except those people can just claim that you're avoiding roleplay and get you into trouble,
I could swear I just said we need a precedent, not lots of rules.
Anyway, be realistic. If you see someone's name you know will not interact with you, are you going to carry on moving toward them?

Argonath was fine for years without it - I'm not sure quite where we lost our way but as far as I see it we should be moving back to that model.


Salt and hate won't take us anywhere.
And we do not try to be real life, as why would you ever play real life if you have one ? We play the GTA universe, and our players should try to live in the GTA world, not the real one.


Offline Link9rly

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Reply #47 on: July 27, 2016, 08:56:22 am
I could swear I just said we need a precedent, not lots of rules.
To have a precedent, you need an example of somebody being punished for it. For that to happen, you need a rule or this will happen:
This does not include rules that are not on that topic yet are enforced anyway.

You don't need to add that many rules. You could also take the current rules and just word them more effectively, which should happen. Adding more rules doesn't necessarily mean that the server will turn into a heavy RP server, nor does it mean that it will stop being fun. I'm not sure where you or anyone is getting this notion.

Anyway, be realistic. If you see someone's name you know will not interact with you, are you going to carry on moving toward them?
The thing is, why join the server if you're not going to interact? The whole point of the server is to roleplay.

Argonath was fine for years without it - I'm not sure quite where we lost our way but as far as I see it we should be moving back to that model.
I'm not sure what people keep talking about when they say that Argonath has lost its way. It has improved (namely roleplay), yes, but when did it lose its way? What was this "way" people are talking about? I'm asking as a player that started in MTA:VC.

Its time to grow up guys and stop spreading shit daily.
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Offline LeHott

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Reply #48 on: July 27, 2016, 09:06:04 am
I am completely against any additional rules.

The reason so many people played Argonath is because it's a "World of it's own". Anyone could do their style of roleplay; be it goofy, or dead-serious. Sometimes both. This freedom is what always made Argonath entertaining.. Clowns, hobos, pizza delivery, hotdog stands (I miss you, Honingsenf)... Creativity!

No, please.



Offline Link9rly

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Reply #49 on: July 27, 2016, 09:12:20 am
Right, but how does adding rules remove the ability of people being
Clowns, hobos, pizza delivery, hotdog stands
?

Its time to grow up guys and stop spreading shit daily.
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Offline LeHott

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Reply #50 on: July 27, 2016, 09:14:08 am
Right, but how does adding rules remove the ability of people being?

It doesn't, but it will make such characters feel... stuck-up.



Offline Link9rly

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Reply #51 on: July 27, 2016, 09:16:07 am
It doesn't, but it will make such characters feel... stuck-up.

Umm...what?

Its time to grow up guys and stop spreading shit daily.
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Offline Julio.

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Reply #52 on: July 27, 2016, 09:44:05 am
I know what Leon is getting at. It's the same thing that made me feel inclined to go off and RP with imaginative guys like Jcstodds and GiacJr.

The rule should be unnecessary. It can easily be player managed. If you don't like how a player RPs, you don't RP with them again, its a relatively simple concept.



Offline Link9rly

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Reply #53 on: July 27, 2016, 09:52:02 am
I know what Leon is getting at. It's the same thing that made me feel inclined to go off and RP with imaginative guys like Jcstodds and GiacJr.

The rule should be unnecessary. It can easily be player managed. If you don't like how a player RPs, you don't RP with them again, its a relatively simple concept.
Why not just have a rule that everybody can see instead of having to manually manage it? That's what I'm not understanding. Instead of writing it for everybody to see, you think it's better to just have an admin tell them that it's not allowed every time. It seems very regressive and stubborn especially since it's just for the sake of having a slightly smaller rules list.

Its time to grow up guys and stop spreading shit daily.
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Offline Julio.

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Reply #54 on: July 27, 2016, 09:56:55 am
Why not just have a rule that everybody can see instead of having to manually manage it? That's what I'm not understanding. Instead of writing it for everybody to see, you think it's better to just have an admin tell them that it's not allowed every time. It seems very regressive and stubborn for the sake of having a slightly smaller rules list.

Absolutely, I agree on this point. Enforce the rules that are clearly written for everyone to see. If rules can be more intelligently written to result in a simpler/smaller set of rules to follow then it would be preferable.

At the moment we have that many rules in place (written and unwritten) that it would be awkward to read them all ingame, but that's for new HQ to start reviewing (and indeed they probably already have started).



Offline Grizz

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Reply #55 on: July 27, 2016, 10:18:20 am
Why not just have a rule that everybody can see instead of having to manually manage it? That's what I'm not understanding. Instead of writing it for everybody to see, you think it's better to just have an admin tell them that it's not allowed every time. It seems very regressive and stubborn for the sake of having a slightly smaller rules list.

Completely agree with you on that, it'll make everybody's in-game experience much better.

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Offline Ivan_Dzeba

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Reply #56 on: July 27, 2016, 10:32:23 am
The type of freedom and uniqueness is what made me join Argonath. If MG,PG,OOC,IC were added into the server, then Argonath is no more special to me, it's just like the other HUNDREDS and HUNDREDS of RP servers.I wish that none of these rules get added, because Argonath is so special the way it is now.

Sure, low PB, but the Marketing Team is not dead(I know that because I am a part of it). But will the RP rules fix it? Most likely will not.

When newbies join the server, it will be just like any RP server so they will get bored and leave, but from the respones I got from a few newbies, they all said that they really like this place.(Like Katherine_Reid). Ask yourselves, do you really want PG,MG,IC,OOC and destroy the uniqueness of the server and let it be like the other huge ammount of RP servers?

But the thing you people should also get, I am SURE, that if these rules are added, some guy or a group of people will start calling for more rules/stricter RP/more enforcement on RP, which would make me really angered, but sad too.



Offline Link9rly

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Reply #57 on: July 27, 2016, 10:52:17 am
The type of freedom and uniqueness is what made me join Argonath. If MG,PG,OOC,IC were added into the server, then Argonath is no more special to me, it's just like the other HUNDREDS and HUNDREDS of RP servers.I wish that none of these rules get added, because Argonath is so special the way it is now.

The reason why just every other roleplay server has these things is because they're established roleplay standards. Having said things integrated into the server won't change much as majority of the people already comply with this system. Most people are also adhering to these laws without even knowing it. For example, we all agree that PM isn't roleplay. We agree that public chat isn't roleplay either. The people posting at the beginning of the thread just want them to be "set in stone" to clear misconceptions or misunderstandings.

When newbies join the server, it will be just like any RP server so they will get bored and leave, but from the respones I got from a few newbies, they all said that they really like this place.(Like Katherine_Reid). Ask yourselves, do you really want PG,MG,IC,OOC and destroy the uniqueness of the server and let it be like the other huge ammount of RP servers?
If somebody leaves, it won't be because of MG, PG, OOC, or IC. It'll be because they'll be bored there's nothing to do, there's no players online to interact with, or they're getting shooed away. Veterans would be leaving because of disagreements with leadership, stagnant development cycles, or toxicity. The forums are very active yet the servers have been dead until very recently.

But the thing you people should also get, I am SURE, that if these rules are added, some guy or a group of people will start calling for more rules/stricter RP/more enforcement on RP, which would make me really angered, but sad too.
We'll be here to stop it. A lot of us don't want it to become a strict RP server. We just want there to be clear established roleplay boundaries. Boundaries that won't limit people from being
Clowns, hobos, pizza delivery, hotdog stands
. Boundaries that will push people towards quality roleplay that won't end with a metagamer trying to implement his win mentality or somebody powergaming his way out of an obviously shit situation. Boundaries where somebody doesn't do "/me is bulletproof" or "/em The windows would be bulletproof" to avoid interaction or losing. That doesn't mean we're becoming a heavy roleplay server. It just means we want some decent standards so everybody can have an enjoyable time.

Its time to grow up guys and stop spreading shit daily.
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Offline Ivan_Dzeba

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Reply #58 on: July 27, 2016, 11:26:54 am
text
k.

The Marketing Team is working these days, and we have plans, but they need time to get worked on. If any players have any suggestions towards us, leave me a PM, since I am really active on the forum.



Offline Link9rly

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Reply #59 on: July 27, 2016, 11:37:49 am
So how does
The Marketing Team
relate to
roleplay interaction, and how do you imagine the level of roleplay?
or
a plan on what kind of a server we all want to play at
?

Don't enter the topic and derail it for no reason, please.

Its time to grow up guys and stop spreading shit daily.
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