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Problems/Bugs in SAMP which should be solved

Trobby888 · 2799

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Offline Trobby888Topic starter

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on: January 16, 2008, 10:41:58 am
After playing the SAMP server for quite some time, I've noticed many things which should be fixed. Some of them I have already posted about and will not mention here. These are other problems I have experienced.

After Game Crash

Yes, Game crashes happen. They're more of a natural cause which even the most stable scripts mightn't be able to stop. However, this is about what happens after the crash, not about the fact that game crashes occur.

After the game crashes, when you come back ingame, you'll re-spawn weaponless. This is what the problem is about. It is very annoying as a cop, to have to return to the PD to re-gain the weapons because the game crashed and that your weapons magically disappeared. It's time taking, and should not have to happen.

It's not just involving cops, civilians are also affected by this problem. In the case of when you buy a weapon, it's also very annoying. You buy a AK-47 from the amnu-nation shop, then you exit the place. But sometimes, after walking a few metres, the damn game crashes. When you return, you find that your weapons are all gone. This is a problem because now I've lost like $3000 because I spent it on an object which just magically disappeared.

There's also the problem of where you have the red marker to collect your weed/heroin, then while you were going there, your game crashes. After re-logging in, the heroin marker disappears and you have to start /growweed or /finddrugs all over again.

Overall, what I'm trying to say is that after you respawn, your weapons and your original skin (Officer/FBI skin) should be all restored. It's not fair and also un-RP to magically lose all your weapons just because your game crashed.

Heli Running suspects


Heli running suspects at the moment, are allowed in the server. However in my opinion, it shouldn't be.

There's no good Anti-Air weaponary in the game, meaning a helicopter flying at around 100m above the ground cannot ever be affected by anything which is on the ground. This is just advantage and isn't a fair thing to do. Hydra's and sea sparrows don't exist in the SAMP servers so they can't be used either. Helicopters also have infinite fuel, which means they can just stay in the sky for as long as they want.

People also abuse the use of exiting the map of SA with the helicopter, and come back on the other side of SA. How can we chase a suspect who leaves the map of SA, when there's no accurate info of his whereabouts?

When I ask "Give me a good way to stop you from running in a helicopter", I always get the same answer "Ram me with another, or ram with plane." Well if I ran in a helicopter as a suspect, you try and ram me with your helicopter. By flying over 500m above the ground, you have made it to a zone where lag occurs more because of clouds. It is nearly impossible to catch up with one's helicopter using another, and even harder due to lag to actually hit them directly. And even if you do hit them, what damage have you made? In real life, if you rammed your helicopter to another, you've probably put more damage to your own helicopter than onto theirs. Now "Ram him with a plane then, Trobby!". Why should I if it's a kamikaze move? If you ram with a plane, your plane will definately explode eventually making you die. Where's the fairness if I must die no matter what, just so that I could stop the suspect?

Helicopter Running suspects should not be allowed on the server as they have too many advantages and there's no proper way to stop them.

Cops stealing $500 from jailed/killed suspects

Cops earn $500 after killing or jailing a suspect. That's great, however, the suspect loses his $500. In my opinion, this isn't fair. Why should the suspect lose $500 after he gets jailed or killed? It's just a way to make people flat broke in the game. It's practically the same as the suspect paying the cops for their work, which is not RP. Cops are paid by their seniors, or the government, but not by the criminals.

Criminals don't lose money as a suspect in MTA, and neither do they lose the money in VCMP. It should be the same in SAMP.

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Offline Wael90

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Reply #1 on: January 16, 2008, 11:25:16 am
I strongly agree with the l"Cops stealing $500 from jailed/killed suspects"

Cops are paid but yet In real life i don't think cops robbing the criminals lol everyone would be a criminal...Most of people refuse to surrender cause they afraid of loosing their $ which they are hard earned.


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Offline Paroxysm

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Reply #2 on: January 16, 2008, 01:12:06 pm
I strongly agree with the l"Cops stealing $500 from jailed/killed suspects"

Cops are paid but yet In real life i don't think cops robbing the criminals lol everyone would be a criminal...Most of people refuse to surrender cause they afraid of loosing their $ which they are hard earned.


Yeah agreed. I normally would just run...its better to lose $100 then $500 from getting jailed.



Offline Aragorn

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Reply #3 on: January 16, 2008, 02:10:55 pm
If cops will be paid from out nowhere - the jail will be cheated by people: one - cop, other - criminal...
It happened on some servers already: suspect jail, share money... suspect, jail, share money...

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Offline Fatboy_Rob

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Reply #4 on: January 16, 2008, 02:11:43 pm
About the 'blame argonath for a crash that isnt their fault' has been discussed about 4 times, Everyone including myself will ask "What were you doing running around with 10k of guns for?"

If cops will be paid from out nowhere - the jail will be cheated by people: one - cop, other - criminal...
It happened on some servers already: suspect jail, share money... suspect, jail, share money...
100% Truth

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Offline Wael90

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Reply #5 on: January 16, 2008, 02:52:10 pm
I personally think that this is the main reason of the bad relationship between suspects and SAPD.
Not to mention that most of the cops are very violent...I've been beaten by 4 cops at the same time and been hunted down by 6 who were shooting at me + crashing their vehicles onto mine...

Why are not cops get charged $500 for this kind of treatment...


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Offline Trobby888Topic starter

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Reply #6 on: January 17, 2008, 01:16:17 am
Hayden, you haven't even considered the cops and that the weapons needed for chasing suspects part. Why go back to PD just go get back the originally required weapons to resume a chase? Are you saying it's normal for people to magically lose their weapons, and that it's normal an officer of FBI skin goes back to cadet after a game crash?

If cops will be paid from out nowhere - the jail will be cheated by people: one - cop, other - criminal...
It happened on some servers already: suspect jail, share money... suspect, jail, share money...

True, it's just that if we do make the people lose $500 part, we may get other problems like this.

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Offline Yoshi

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Reply #7 on: January 17, 2008, 03:26:29 am
How is it out of no where?

In real life, Cops also get paid for addition hours of Patrolling etc. So to me, It makes perfect sence that if u kill a suspect, u get 500, but if u jail a suspect, u get 500+2000 as salary?

Offcourse, It does come from 'nowhere' but we do not got a person who gives out money per arrest which makes it pretty much take at least 1 week to get 10k because if u lose weapons at every crash, you cant contineu the chase, thuse need to RETURN to a PD to get weapons.

This is just one of my issues with Argonath currently.

I disagree pretty big with Aragorn because of that. I am lucky if I get 2K of money in 1 hour of player (including the gas costs etc). I am pretty sure thou, that some people would disagree with me due to the lack of my experience but as the way it goes now, U really need to play for hours to gain at least a few K a day.

Correct me if I wrong about this. I fully agree on the details and think some people do not understand what the topic creator is taking

I think this would stop 'jail abusing' if you use correct admins.

You cant stop abusing with /su when there are no admins.

So why refuse to give a extra salari to cops when cops are goverment property, which should get paid by the goverment. (I have never seen a cop earn 500 per arrest)



Offline Paroxysm

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Reply #8 on: January 17, 2008, 08:27:45 am
If cops will be paid from out nowhere - the jail will be cheated by people: one - cop, other - criminal...
It happened on some servers already: suspect jail, share money... suspect, jail, share money...


True, but it should still be 

If your Jailed: -$200
Killed:  -$400

At least there would be a benefit to go to jail then to kill yourself or end in a Gun Battle.

and if a cop kills a Criminal

Killed or Jailed: $500 I guess.




Offline Gimli

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Reply #9 on: January 17, 2008, 08:53:27 am
True, but it should still be 
If your Jailed: -$200
Killed:  -$400
At least there would be a benefit to go to jail then to kill yourself or end in a Gun Battle.
and if a cop kills a Criminal
Killed or Jailed: $500 I guess.

Player 1: hey <Player 2>, can you suspect/jail me 10 times?
Player 2: Sure
Player 1 was suspected by Player 2 for: abuse.
Player 1 was jailed by player 2.
Player 1 got 500$
Player 2 lost 200$
Player 2 sent 350$ to Player 1
----
This means they both earned 150$... Imagine if this happened when the server was totally empty, they could do it hundreds of times :)


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Offline Wael90

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Reply #10 on: January 17, 2008, 09:09:02 am
That's another very good point :P
They could do hundreds of money cheats too but this is another story :P

Well as i said..I prefer going to the top floor of the highest building in LS and go boom chickaboom on the floor than surrendering and loosing my hard earned $500..


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Offline Trobby888Topic starter

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Reply #11 on: January 17, 2008, 01:35:23 pm
One thing, I got to mention is, that there should be more ways to earn money from script itself without hacking or breaking any rules. In the game, there's only 2 ways to earn money from the script itself. It's either that payday, in which server admins sometimes use, or steal from a new player (Who makes a welcome 10k into the game). The rest are all just getting money from regular players whether it's drug dealing or copwork, or whatever. Really, from this, money isn't coming into the game from the script fast enough. The only way to make it at the normal pace is make big "payday"'s.

This is why people in MTA could get richer without making others broke. There's actually ways such as copwork, shrooming and also that new bank robbery script to earn money from the script itself. Many people probably complain that 021 should stay up, because there were mole missions and other ways to earn money from script itself. SAMP 022 does not have many possibilities to do this.


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Offline Yoshi

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Reply #12 on: January 17, 2008, 02:28:51 pm
Player 1: hey <Player 2>, can you suspect/jail me 10 times?
Player 2: Sure
Player 1 was suspected by Player 2 for: abuse.
Player 1 was jailed by player 2.
Player 1 got 500$
Player 2 lost 200$
Player 2 sent 350$ to Player 1
----
This means they both earned 150$... Imagine if this happened when the server was totally empty, they could do it hundreds of times :)


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What can you stop more? You really cant stop ANYTHING when there is nobody... so its a lame excuse lol



Offline Wael90

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Reply #13 on: January 17, 2008, 02:41:03 pm
I got to admin , i was surprised when is aw that there are no mole missions anymore..Noreover i was surprised when i heard that everything was wiped :S I had 100k + in previous account :( But anyways every start is for good :)


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Offline Merc

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Reply #14 on: January 17, 2008, 04:08:18 pm
I agree with the Crashes one as it does kinda ruin the roleplay, and when you grow drugs and it dissapears after a crash is very annoyin :( , but I'm not sure that these crashes could be stopped, maybe we should just live with them for now :devroll:



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