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sooo why is drug market disabled

TiMoN · 1156

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Offline TiMoNTopic starter

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on: February 15, 2017, 04:25:13 pm
really i want to know why scripts are getting disabled left and right

unbalanced? it doesn't take 1 week to fix that, plus we've been using it for a whole year how is it unbalanced?

can a developer tell me? tyvm



Offline Brian

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Reply #1 on: February 15, 2017, 04:32:32 pm
really i want to know why scripts are getting disabled left and right

unbalanced? it doesn't take 1 week to fix that, plus we've been using it for a whole year how is it unbalanced?

can a developer tell me? tyvm
The reasons the scripts were disabled was because they were added by a previous developer without contacting headquarters before adding it in to the script. Those scripts ended up being unbalanced, but we couldn't directly remove them as it already had an impact on the server, as they reached a critical point (Both the drug market script as well as the weapons script.) We decided the best action would be to disable them until a developer has the time to review the script, and rewrite it where necessary.
Currently both of our developers are on leave, and our lead developer recently left.
We're doing our best to get both features up and running again, how ever with a lack of active developers currently, it's quite hard to get done.

- Brian



Offline TiMoNTopic starter

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Reply #2 on: February 15, 2017, 04:39:50 pm
The reasons the scripts were disabled was because they were added by a previous developer without contacting headquarters before adding it in to the script. Those scripts ended up being unbalanced, but we couldn't directly remove them as it already had an impact on the server, as they reached a critical point (Both the drug market script as well as the weapons script.) We decided the best action would be to disable them until a developer has the time to review the script, and rewrite it where necessary.
Currently both of our developers are on leave, and our lead developer recently left.
We're doing our best to get both features up and running again, how ever with a lack of active developers currently, it's quite hard to get done.

- Brian
So like in a few months? Is there some sort of planning put into this or are scripts being blatantly disabled without any regard for players?

If there are no scripters available to fix scripts, you shouldn't disable them.

Wasn't meth in the game for a whole year now? How was it added "without contacting headquarters?"



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Reply #3 on: February 15, 2017, 04:42:20 pm
So like in a few months? Is there some sort of planning put into this or are scripts being blatantly disabled without any regard for players?

If there are no scripters available to fix scripts, you shouldn't disable them.

Wasn't meth in the game for a whole year now? How was it added "without contacting headquarters?"
Meth isn't disabled?



Offline TiMoNTopic starter

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Reply #4 on: February 15, 2017, 04:42:41 pm
Meth isn't disabled?
Selling meth to market is disabled, which was added a year ago.



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Reply #5 on: February 15, 2017, 04:43:49 pm
Selling meth to market is disabled, which was added a year ago.
The drug market itself is disabled, not just the sale of Meth.



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Reply #6 on: February 15, 2017, 04:44:40 pm
The drug market itself is disabled, not just the sale of Meth.
I know, the market was implemented years ago, why is it disabled now of all times?



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Reply #7 on: February 15, 2017, 04:46:25 pm
I know, the market was implemented years ago, why is it disabled now of all times?
The market itself was indeed implemented a few years ago.
How ever it was altered about a month and a half, to two months ago by a previous developer.
This change was done without contacting HQ members, and without thinking of any possibly consequences towards the economy.
After reviewing it with other HQ members it was shown that the current market is in fact harmful towards the economy of the server, hence it was decided to disable it so it can be rewritten.
The rewrite of the drug market is currently the priority.



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Reply #8 on: February 15, 2017, 04:49:56 pm
The drug market itself is disabled, not just the sale of Meth.
Which is triple as worse as just only meth being disabled. Get it? Cuz 3 drugs..



Currently both of our developers are on leave, and our lead developer recently left.
I wonder why this is happening Brian... I know the reason, I hope you guys would also come to senses and accept it, as it is. Then improve on it.



The DM is disabled because people were making mad money off of it. Something that is absolutely legit, imho. Drugs = gain. They could up the risks, fine by me. But don't be like FredericK and remove scripts you can't fix, PLEASE. We are LACKING scripts, and we are REMOVING MORE, for stability. Like, if you don't want to fix something, you can choose NOT TO FIX IT, but don't fucking remove it.

And stop reworking scripts, make some new ones. Property script? Hello? Furniture, hotels, storing?

Mr Cofiliano how can you deny that we had any relation or intercourse, while you are prosecuting me?


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Reply #9 on: February 15, 2017, 04:50:54 pm
The market itself was indeed implemented a few years ago.
How ever it was altered about a month and a half, to two months ago by a previous developer.
This change was done without contacting HQ members, and without thinking of any possibly consequences towards the economy.
After reviewing it with other HQ members it was shown that the current market is in fact harmful towards the economy of the server, hence it was decided to disable it so it can be rewritten.
The rewrite of the drug market is currently the priority.
Not sure if you're referring to Phillip in there, but in my opinion Phillip nerfed it which wouldn't really damage the economy. He basically made it so you need to have like 80 kilos in-order to sell for a proper  price or something like that, no?


Offline TiMoNTopic starter

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Reply #10 on: February 15, 2017, 04:51:33 pm
The market itself was indeed implemented a few years ago.
How ever it was altered about a month and a half, to two months ago by a previous developer.
This change was done without contacting HQ members, and without thinking of any possibly consequences towards the economy.
After reviewing it with other HQ members it was shown that the current market is in fact harmful towards the economy of the server, hence it was decided to disable it so it can be rewritten.
The rewrite of the drug market is currently the priority.
Add the old script back then, it was fine and it had "hq permission", no?
And stop reworking scripts, make some new ones. Property script? Hello? Furniture, hotels, storing?
this this this this

Weapon crafting has been disabled for a month, it could have rebalanced in one week if someone actually cared.



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Reply #11 on: February 15, 2017, 04:56:49 pm
Which is triple as worse as just only meth being disabled. Get it? Cuz 3 drugs..


I wonder why this is happening Brian... I know the reason, I hope you guys would also come to senses and accept it, as it is. Then improve on it.



I am aware of why the scripter has left and am still in close contact with him, I have accepted it and have agreed with it, but I doubt you know the reason.

I do also not like disabling scripts, but  from a HQ point of view, if something is a threat to something mayor in a community, for example the economy, and there's no instant fix available, sometimes things have to be disabled.

As I posted previously, the priority is set at getting the drug market back online, in a more stable manner. Players will still be able to obtain a large amount of money, for a higher quantity of drugs in the new market, and official groups will once again have a priority in sale, if all goes by the current plans.




Offline Brian

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Reply #12 on: February 15, 2017, 04:58:08 pm
Add the old script back then, it was fine and it had "hq permission", no?this this this this

Weapon crafting has been disabled for a month, it could have rebalanced in one week if someone actually cared.
I do care, how ever I am not able to script pawn on a level advanced enough to perform direct changes to the script.

If I was able to, I would work my buttox off in order to get those scripts, which were enjoyable back online.



Offline TiMoNTopic starter

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Reply #13 on: February 15, 2017, 04:59:24 pm
but  from a HQ point of view, if something is a threat to something mayor in a community, for example the economy, and there's no instant fix available, sometimes things have to be disabled.
from this i can infer that HQ knows nothing about players or the current state of the server
Disabling case crafting is good for the economy? People now have more money, less money sinks = more cash in hand
Disable drug market? Might as well go on duty because nothing left to do as a criminal



Offline Brian

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Reply #14 on: February 15, 2017, 05:03:39 pm
from this i can infer that HQ knows nothing about players or the current state of the server
Disabling case crafting is good for the economy? People now have more money, less money sinks = more cash in hand
Disable drug market? Might as well go on duty because nothing left to do as a criminal
The disabling of weapon crafting was done when I was not around. It was disabled because there was no cap put on the crafting of weapons, even though it was requested several times to be done when the developer that created the script was still around, it was ignored, and uploaded. It was most likely disabled as one player could add a large quantity of crafting beds in their property, and start creating a but load of weaponry for a really cheap price, increasing the amount of death match as well as an almost unlimited supply of weaponry for a low price.

The drug market was disabled as it pumped too much, and too high of an amount of money in to the server, as I stated above, a player could earn between 20-30 million a month by not doing a single thing himself, that is just a single player, not a maffia, not a group, just a single player that is not affiliated with any groups.
The plan is not to directly nerf the market, how ever to change it so that is still a possibility, how ever that'd be a possibility for a large maffia, for example the size of Gvardia, or Corleone, and especially if that group is official.



 


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