So, I'll start of with the fisherman job. Since this job has been underrated for quite a while now, dying in T4 after removing Atlantic Cod, I thought It was a good Idea to get It back on It's feet. So, getting the Atlantic Cod back, with increasing It's price and making It rarer. Antlatic Cod is worth 5000$, but a 1 in 50 chance (2%) you get It. And make It weight 4KG in your invent. Making the Tuna worth 500$, 1 in 23 (8%) chance getting It. Making It weight 1KG or 2KG. Sebastes, Increase the price to 20$, with a 50/50 chance to catch It. Making It weight .50KG.
Now, the weekend boosts, them starting from Friday 3AM CET (server reset), lasting til Sunday 3AM CET (server reset). For example, Medic & Fireman being 2000$ or 2500$, then next week cannabis 100 every harvest. Then fisherman fishes x2, news delivery 300$ every delivery, etc. I just thought It was a good Idea because SA:MP already does It, I will understand If some support and don't support, but those are my suggestions.