free

News

collapse

User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

NOTICE OF PARKING ENFORCEMENT CHANGES by Huntsman
[Today at 05:22:50 pm]


Re: Stopping by by Sinister
[June 08, 2025, 01:58:04 pm]


Re: Stopping by by Ehks
[June 04, 2025, 12:25:17 am]


Re: Rest in peace by Stefanrsb
[June 02, 2025, 03:38:02 am]


Re: [SA:MP]House of Sforza | The Elite Power | Estd. 2006 | LS - LV by Stefanrsb
[June 02, 2025, 03:09:22 am]


Re: The Soprano Family | Royal Loyalty by Stefanrsb
[June 02, 2025, 03:00:31 am]


Re: The Gvardia Family || San Fierro's Main Power || Best criminal group of 09/10/11 by Stefanrsb
[June 02, 2025, 02:47:01 am]


Re: BALLAS | In memory of INFERNO 9 and NBA by Stefanrsb
[June 02, 2025, 02:31:29 am]


Re: Count to 1,000,000. by Stefanrsb
[June 02, 2025, 02:15:04 am]


Re: Stopping by by Traser
[June 01, 2025, 10:23:13 pm]


Re: Stopping by by Old Catzu
[May 18, 2025, 07:27:06 pm]


Re: Stopping by by TheRock
[May 18, 2025, 06:44:49 am]

* Who's Online

  • Dot Guests: 563
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.

* Birthday Calender

June 2025
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 [19] 20 21
22 23 24 25 26 27 28
29 30

[IV:MP] Poll: what is your reason for not joining the server?

Norrage · 18069

0 Members and 1 Guest are viewing this topic.

Offline NorrageTopic starter

  • V:MP Manager
  • ***
    • Posts: 2893
    With us since: 29/10/2008
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Hello all,

As we all know, Argonath IV:MP does not have many players online on their server. Now, I would like to know your reason for not joining the game.
Please pick your top 2. With this in mind we can start 'reviving' the server from it's zombie state!

Est. 29.10.2008 | 05.11.2015
.


Offline ronman

  • User
  • *
    • Posts: 15
  • life is complicated, but bowling is dirty business
  • With us since: 15/09/2017
    YearsYearsYearsYearsYearsYearsYearsYears
  • IV:MP: ronman
Reply #1 on: October 15, 2019, 10:23:34 am
I guess the main reason is the lack of players. When there are 20 players in the server, there are A LOT of fun things to RP together, like in the old days when we used to have 32 players in the server.
I'd like to see new scripts though, more players will be more motivated to join the server cause of that. By the way, we have to advertise the server somehow...
As I see, new players come and leave after 20 minutes of playing, I don't know why though, in the summer I saw new players joining the server but I don't see them connecting now.
I really hope to see Argonath IV:MP alive again.



Offline Chase

  • Internet Garbage Collector
  • V:MP Developer
  • *
    • Posts: 1435
  • #MAGA
  • With us since: 29/07/2007
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
  • Discord: Chase#6741
Reply #2 on: October 15, 2019, 10:52:54 am
I've only played IVMP a couple times and that was years ago. The main issue I have is the multiplayer client and the many things that were not properly synced and many other bugs. I believe there is another client based on the foundation code that made FiveM (I think it was called CitizenIV: https://citizeniv.net/). It synced pretty much everything that the official multiplayer synced by hooking into the existing network code, like FiveM. The development seems to be relatively active still and from looking at the documentation, most of the configuration and scripting are identical to FiveM.

REEEE


Offline James Conway

  • IV:MP Manager
  • ***
    • Posts: 1718
    With us since: 28/10/2011
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
  • IV:MP: James_Conway
Reply #3 on: October 15, 2019, 10:56:12 am
I've only played IVMP a couple times and that was years ago. The main issue I have is the multiplayer client and the many things that were not properly synced and many other bugs. I believe there is another client based on the foundation code that made FiveM (I think it was called CitizenIV: https://citizeniv.net/). It synced pretty much everything that the official multiplayer synced by hooking into the existing network code, like FiveM. The development seems to be relatively active still and from looking at the documentation, most of the configuration and scripting are identical to FiveM.
If you played years ago, then your impression about sync and bugs might be outdated. CitizenIV is indeed a very good alternative.



Offline JackDockz

  • Veteran
  • ***
    • Posts: 1276
    With us since: 17/05/2017
    YearsYearsYearsYearsYearsYearsYearsYears
Reply #4 on: October 15, 2019, 11:02:01 am
I've only played IVMP a couple times and that was years ago. The main issue I have is the multiplayer client and the many things that were not properly synced and many other bugs. I believe there is another client based on the foundation code that made FiveM (I think it was called CitizenIV: https://citizeniv.net/). It synced pretty much everything that the official multiplayer synced by hooking into the existing network code, like FiveM. The development seems to be relatively active still and from looking at the documentation, most of the configuration and scripting are identical to FiveM.
If you played years ago, then your impression about sync and bugs might be outdated. CitizenIV is indeed a very good alternative.
T4 is good and all but CitizenIV is better imo



Offline ronman

  • User
  • *
    • Posts: 15
  • life is complicated, but bowling is dirty business
  • With us since: 15/09/2017
    YearsYearsYearsYearsYearsYearsYearsYears
  • IV:MP: ronman
Reply #5 on: October 15, 2019, 11:03:48 am
I've only played IVMP a couple times and that was years ago. The main issue I have is the multiplayer client and the many things that were not properly synced and many other bugs. I believe there is another client based on the foundation code that made FiveM (I think it was called CitizenIV: https://citizeniv.net/). It synced pretty much everything that the official multiplayer synced by hooking into the existing network code, like FiveM. The development seems to be relatively active still and from looking at the documentation, most of the configuration and scripting are identical to FiveM.
If you played years ago, then your impression about sync and bugs might be outdated. CitizenIV is indeed a very good alternative.
T4 is good and all but CitizenIV is better imo
Agree, but the NPC hanging around is just annoying.
maybe basing Argonath IVMP on CitizenMP would be better.



Offline JackDockz

  • Veteran
  • ***
    • Posts: 1276
    With us since: 17/05/2017
    YearsYearsYearsYearsYearsYearsYearsYears
Reply #6 on: October 15, 2019, 12:27:33 pm
I've only played IVMP a couple times and that was years ago. The main issue I have is the multiplayer client and the many things that were not properly synced and many other bugs. I believe there is another client based on the foundation code that made FiveM (I think it was called CitizenIV: https://citizeniv.net/). It synced pretty much everything that the official multiplayer synced by hooking into the existing network code, like FiveM. The development seems to be relatively active still and from looking at the documentation, most of the configuration and scripting are identical to FiveM.
If you played years ago, then your impression about sync and bugs might be outdated. CitizenIV is indeed a very good alternative.
T4 is good and all but CitizenIV is better imo
Agree, but the NPC hanging around is just annoying.
maybe basing Argonath IVMP on CitizenMP would be better.

NPCs can be disabled. It's an option is singleplayer aswell using the trainer.



Offline Hernandez

  • Hero
  • ****
    • Posts: 773
  • Take the risk or lose the chance
  • With us since: 08/07/2014
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • Steam Profile
  • IV:MP: Hernandez
Reply #7 on: October 15, 2019, 01:06:08 pm
Since I joined Argonath I never complained about server scripts, bugs and lack or features, It was fun to play despite all these drawbacks and perhaps I wouldn’t have enjoyed the server as much as I did if it was perfectly scripted and mentioned no issues. I guess the main reason for Argo’s death is lack of players,. In fact, everything started since we moved to T4, please don’t take me wrong I appreciate the efforts Armelin and everyone put on such project, but somehow, It negatively affected players rate. T3 was undeniably more popular, a lot of yt videos about It, large communities discussed It.. etc. and that kept the client alive and welcoming new players which turns to veterans afterwards and so on. But now that’s no longer the case, there is 1% chance people would know about T4.



Offline Nathan

  • Regular
  • **
    • Posts: 233
    With us since: 02/09/2019
    YearsYearsYearsYearsYearsYears
Reply #8 on: October 15, 2019, 02:20:17 pm
 :)

Argonath is dead. But it's only dead if we let it be dead.


Offline jNewtonik

  • Board Moderator
  • *****
    • Posts: 250
    With us since: 04/04/2017
    YearsYearsYearsYearsYearsYearsYearsYears
    • [CitizenMP:IV]
  • IV:MP: jNewtonik
Reply #9 on: October 15, 2019, 03:37:46 pm
@Twenty hard to choose one when all of them are part of IV's problem, thanks for mentioning all of them. 



Offline Semirak

  • Regular
  • **
    • Posts: 264
  • :D
  • With us since: 15/01/2017
    YearsYearsYearsYearsYearsYearsYearsYears
  • IV:MP: Semi
  • V:MP: Semi
Reply #10 on: October 15, 2019, 03:50:09 pm
Since I joined Argonath I never complained about server scripts, bugs and lack or features, It was fun to play despite all these drawbacks and perhaps I wouldn’t have enjoyed the server as much as I did if it was perfectly scripted and mentioned no issues. I guess the main reason for Argo’s death is lack of players,. In fact, everything started since we moved to T4, please don’t take me wrong I appreciate the efforts Armelin and everyone put on such project, but somehow, It negatively affected players rate. T3 was undeniably more popular, a lot of yt videos about It, large communities discussed It.. etc. and that kept the client alive and welcoming new players which turns to veterans afterwards and so on. But now that’s no longer the case, there is 1% chance people would know about T4.
All that he said is the only reason!
Before T4 the average of those who registered in a day was 30, when we moved it was about 2/4, now i think is 0.
That is because t3 was the first client that people download after downloading the game

н є ι ѕ є и в є я g


Offline Serifis

  • I find your lack of roleplay disturbing.
  • Regular
  • **
    • Posts: 223
  • Do you remember me?
  • With us since: 16/09/2016
    YearsYearsYearsYearsYearsYearsYearsYearsYears
  • Discord: RememberMe#3737
  • V:MP: Lucifer_Morningstar
Reply #11 on: October 15, 2019, 04:09:09 pm
The only thing for me that can kick me out if will happens again is the unfair dealt with A rule breaker...the famous one! From one hand we have one old very good in role play player who gets over a month banned and from the other side a newbie without feelings even to try role play getting unbanned in 3-4 days with HQ blessings. About scripts and shit nothing to say Im full happy with current server's status.

"Keep your friends close and the Vodka even closer"

- great-great-great-grandfather Boris the second


Offline NorrageTopic starter

  • V:MP Manager
  • ***
    • Posts: 2893
    With us since: 29/10/2008
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Reply #12 on: October 15, 2019, 04:20:15 pm
The only thing for me that can kick me out if will happens again is the unfair dealt with A rule breaker...the famous one! From one hand we have one old very good in role play player who gets over a month banned and from the other side a newbie without feelings even to try role play getting unbanned in 3-4 days with HQ blessings. About scripts and shit nothing to say Im full happy with current server's status.

Could you elaborate? If you do not want to do it publically, my PM is open.

Est. 29.10.2008 | 05.11.2015
.


Offline Serifis

  • I find your lack of roleplay disturbing.
  • Regular
  • **
    • Posts: 223
  • Do you remember me?
  • With us since: 16/09/2016
    YearsYearsYearsYearsYearsYearsYearsYearsYears
  • Discord: RememberMe#3737
  • V:MP: Lucifer_Morningstar
Reply #13 on: October 15, 2019, 05:56:10 pm
The only thing for me that can kick me out if will happens again is the unfair dealt with A rule breaker...the famous one! From one hand we have one old very good in role play player who gets over a month banned and from the other side a newbie without feelings even to try role play getting unbanned in 3-4 days with HQ blessings. About scripts and shit nothing to say Im full happy with current server's status.

Could you elaborate? If you do not want to do it publically, my PM is open.

Investigate Steam's last ban (before the temp-ban that he got) and Badboy's.

"Keep your friends close and the Vodka even closer"

- great-great-great-grandfather Boris the second


Offline Sheila

  • Regular
  • **
    • Posts: 67
    With us since: 25/09/2019
    YearsYearsYearsYearsYearsYears
Reply #14 on: October 15, 2019, 06:45:11 pm
Me - I just always preferred GTASA



 


free
SimplePortal 2.3.7 © 2008-2025, SimplePortal