Q:In 2.0 script there will be all animations and a command to see them all in game ?Or just some animations ?
Some of animation is screwed or not useful from our point of view...
Will be used those animations that can be perfectly fitted in the RPG idea...
Q: you cant "reserve" a car/plane/boat/truck/bike can you?
(IN 0.2 scripts)
The car system will be very interesting and easy to use... No comments more... That will be our surprise for players...
Question: To help test the script for bugs do you need to be one of the developers of the script? (Know how to do coding, and scripting)
To be a tester you do not need to be a programmer, of cos... What are the parameters of the creating the testers team?
1. You must have a very detailed view...
2. You must have a lot of time for testing...
3. You must have an improvisation to think over the incorrect usage of script commands...
4. You must be very communicative and easy to be connected, when developers need you...
When aproximately the 0.2 new script will be 'realeased'?
The date is not know... Right now developers are running two projects at once... Developing the SA:MP scripts 0.2 is one of them... As the developers team has no enough qualified members - it is a little bit slow... Also, some scripts cannot be built due to the design work... As soon as designs will be finished - scripts will be continued...
Will bought houses be kept after script update?
No... There will be different properties system, so all houses will be reseted...
Question: will having a license and passport have any different advantages or perks in the 0.2 script than in the 0.1 script. If so what are they?
Yes, will be added some possibilities for owners... No comments thou...