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Vice City Pursuits

Emre · 6121

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Offline Call_me_Dad

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Reply #30 on: December 04, 2010, 08:24:49 pm
The EMP will work when you are in close proximity with the suspect.
You will also have to maintain the proximity for atleast 3 seconds.

So the pilot will have to actually fly very low, and maintain equal speed with the suspect for 3 seconds.

It is easy to avoid an EMP.
When the heli is closing in, just take a sharp turn....or hit the breaks.
The heli is not very effective at turning, its momentum will drive it away from you.
Probably it will hit something because flying low aint easy.

Also, the EMPs and spikes will be limited, so both cops/criminals wont be throwing them away.
They will need to restock it....and there will be a limit of Nail bags you can carry at a time. ( same with EMPs)
I guess 3 Nails and 2 EMP limit.



Offline ~Legend~

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Reply #31 on: December 04, 2010, 08:53:02 pm
Legend, seriously it won't be that hard. Being a good pilot myself, you would just aim to land on the criminals car while it's moving, and then hit the EMP.

Yea, I know Klaus, that's why I put a "at least a bit of skill", provided the criminal knows how to turn and drive their car. :P
I mean, if an EMP feature was to be added at all, that might be the way of making it not *too* easy to target.

Once you get used to flying a chopper for a bit you shouldn't have too much trouble. But at high speeds/close ranges, a heli would probably be more difficult to target in than a car, no?

It's not a "once in a lifetime" thing, but restraints would just make it more balanced for criminals as well as cops - that was my thinking.


Offline Klaus

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Reply #32 on: December 04, 2010, 09:47:29 pm
There's only one thing you haven't yet said Daddy. How long will the EMP freeze last?


Offline Call_me_Dad

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Reply #33 on: December 04, 2010, 09:58:03 pm
There wont be a freeze....
Your engine will just die out and you will have to abandon your car.



Offline Klaus

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Reply #34 on: December 04, 2010, 10:40:20 pm
I remember that video back there saying it just stalls your car for a bit


Offline Call_me_Dad

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Reply #35 on: December 04, 2010, 10:45:44 pm
If you watched the Matrix movies, an EMP blast shut downs all machines in range permanently.
I guess the one in NFS HP is same. EMPs fuck up machines by distorting something in their electric system.



Offline Klaus

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Reply #36 on: December 04, 2010, 11:04:37 pm
So how are you going to make the "Engine fail" ? What will stop the player from re-entering the car and driving off or something? Will you actually blow the car up or what?


Offline Call_me_Dad

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Reply #37 on: December 04, 2010, 11:58:23 pm
Its possible to just shut down the engine, without destroying the car. There is a KillVehicleEngine(vehicleid) function (luckily it is not bugged in PAWN).
I dont think it will be a problem.

The problem is to make it hard to target lock EMP, but i can handle it :)



Offline Marcus

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Reply #38 on: December 05, 2010, 01:14:48 pm
Its possible to just shut down the engine, without destroying the car. There is a KillVehicleEngine(vehicleid) function (luckily it is not bugged in PAWN).
I dont think it will be a problem.

The problem is to make it hard to target lock EMP, but i can handle it :)
True. I already saw it / tested it.  :lol:
I'm sure you can do it, Daddy.  :D



Offline ~Legend~

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Reply #39 on: December 05, 2010, 01:15:31 pm
Ah right... so full block, eh?

I guess there will have to be a serious limit on the number of EMPs available, or say the criminals would be out of their 5 cars.


Offline EmreTopic starter

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Reply #40 on: December 06, 2010, 06:28:28 pm
why did i just add the EMP idea  :cry:



Offline danigold1

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Reply #41 on: December 06, 2010, 07:35:42 pm
why did i just add the EMP idea  :cry:
what? its added already and its pwnzing you?  :conf:



Offline wisdumb

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Reply #42 on: December 13, 2010, 05:49:51 pm
I was thinking about the roadblocks idea. Since you can create cars that won't respawn couldnt we just have say 5 major roads we can put cars on. There won't be any officers there unless they drive but it would be a start.

Hello, this is my retarted post


Offline Ave

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Reply #43 on: January 05, 2011, 03:03:10 pm
Make sure you'll not implement bomb-drops from the helicopters, like in Hot Pursuit.



Offline Call_me_Dad

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Reply #44 on: January 05, 2011, 04:45:16 pm
No....enuff of HP...
I was thinking of dropping Flashbangs and planting detonable C4 charges :D



 


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