Okay, let's say:
Me and Morphine are robbing a bank.
I managed to kill cop1.
Morph managed to kill cop2.
I do /c loot cop2
It says 'somebody else already looted this person, you scavanger!' (even if that's not true, it would still say that or something similar)
I do /c loot cop1
You searched the body and looted everything that would be worth money. You should be ashamed of yourself! You got:
Either any weapon with random amount of ammo, for example Colt with 30 ammo. It would say: You found weapon: Colt 45 - 30 ammo. Would you like to pick it up? /c pick y OR /c pick n
Remember that the weapon would replace any weapon you have in your slot..so if for example you had Python you would lose it..just like in SP.
Or:
Random amount of money, from 1$ to 1000$
Or:
Jewells worth 2k max (seeing as, I don't think anyone could wear enough jewels worth more than 2k without breaking his neck lol)
Or:
Any food...random food and random amount, up to 5 units max
Or:
Nothing.

How the script would work? It's rather easy to figure out. The script would detect who you killed in past 40 seconds, and would let you to use /c loot. I don't think it's possible to activate this command when a body is near, and also players often respawn too fast to let this, so don't. Easy, you killed someone in 40 seconds - you can loot his body. Even if somehow you teleported to other place.
Also...as we often know, there is this 'dead' bug where it often doesn't says you killed someone, so:
If let's say Morph kills someone by headshot and instead it just says 'cop2 died' and he tries to /c loot cop2 ...it would say 'You were too disgusted to loot this body, the stench of blood just didn't even let you touch it'
That's all if you ask me. Of course, only 1 loot per one body (so you can't loot the same body 2 times, unless you kill the same person again)
Now that I'm coming around the idea...looting weapons is not the best idea cause you already can pick them up when someone dies. But still, we can discuss.
Thanks, Dani.