I mean you can still kill them by going close and now shoot twice with a shotgun..
Ye, Freezing players doesnt work every time.
De-Sync is a better option. But it can be abused.
So, I dont think anything needs to be added in this regard.
Tho' to idea: Will it be constant 100% or you add some kind of RNG between known %?
Random value ranging from 15% to 65%.
About 0.4, we'll find out after it comes out

Of course the script will need a major revamp once 0.4 gets released.
But No-one knows the date....so we gotta work with what we have currently.

Anyone else has an opinion on "Protection for new players"?