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Non-suspect(s) entering a ongoing shootout

Mashgash · 3178

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Offline Frank_Hawk

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Reply #45 on: August 11, 2011, 07:08:29 pm
- crimnals do not get fired from their mafia if they commit invalid crimes

Those groups classified as having a significant presence, all have in some form - internal guidelines which act as rule breaking prevention plans. The exclusion/disciplinary of members who breach what I call 'rule breaking prevention plans' belonging to a group/gang/establishment are made carefully, tactically and in most circumstances based on prolonged interactions.

This is in stark contrast to the SAPD who universally opt for a 'one size fits all' and 'arms length' approach. This highlights how the underlying criminal engine room has evolved to counter what people may claim as lack of scripts and demonstrates how ingenuitive people really are here. For criminals, competition amongest each other have brought out the best in them stretching as far as drawing up contingency and succession plans - very impressing and surely positive indicators to be used in real life objectives  :D



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline Gandalf

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Reply #46 on: August 11, 2011, 07:12:50 pm
Those groups classified as having a significant presence, all have in some form - internal guidelines which act as rule breaking prevention plans. The exclusion/disciplinary of members who breach what I call 'rule breaking prevention plans' belonging to a group/gang/establishment are made carefully, tactically and in most circumstances based on prolonged interactions.

This is in stark contrast to the SAPD who universally opt for a 'one size fits all' and 'arms length' approach. This highlights how the underlying criminal engine room has evolved to counter what people may claim as lack of scripts and demonstrates how ingenuitive people really are here. For criminals, competition amongest each other have brought out the best in them stretching as far as drawing up contingency and succession plans - very impressing and surely positive indicators to be used in real life objectives  :D
Which does not seem to prevent even the founders of groups bearking simple rules like "no attack without reason".....

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Offline Frank_Hawk

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Reply #47 on: August 11, 2011, 07:39:21 pm
Oops, sorry Gandalf - wrong post in the wrong topic  :D

This like many other scenarios are open to intrepretation - those who observe for a limited time cannot understand a time-tested ailing relationship and make judgement on the spot fairly. However, should they have chosen to ask what the reason may have been - I'm sure they would have duly provided an appropriate one.



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline Gandalf

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Reply #48 on: August 11, 2011, 08:18:06 pm
Oops, sorry Gandalf - wrong post in the wrong topic  :D

This like many other scenarios are open to intrepretation - those who observe for a limited time cannot understand a time-tested ailing relationship and make judgement on the spot fairly. However, should they have chosen to ask what the reason may have been - I'm sure they would have duly provided an appropriate one.
If a player is spectated and attacks without any talk or other possible provocation whatever reason the attacking player may have validated himself by is just a way to attempt playing innocent. Long time players are supposed to know basic rules, and trying to circumvent them by "smart" ideas is not going to work on managers or owners.

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Offline Frank_Hawk

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Reply #49 on: August 11, 2011, 10:24:44 pm
If a player is spectated and attacks without any talk or other possible provocation whatever reason the attacking player may have validated himself by is just a way to attempt playing innocent. Long time players are supposed to know basic rules, and trying to circumvent them by "smart" ideas is not going to work on managers or owners.

Spectating a scenario from whichever point they consider the start, does not take in account past interactions, relationship between the two, whether it is a segment of a wider story or the only interaction between the two. Further, the approach does not take account of the motive behind the action of a experienced player - providing a basis for one sided argument and approach.



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline Murt

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Reply #50 on: August 12, 2011, 04:30:59 am
Spectating a scenario from whichever point they consider the start, does not take in account past interactions, relationship between the two, whether it is a segment of a wider story or the only interaction between the two. Further, the approach does not take account of the motive behind the action of a experienced player - providing a basis for one sided argument and approach.

But when we first start to spectate Frank we get a clear picture of what happens. Usually I ask why the particular person attack the other person. He tells me his roleplay reason, later on I ask the other player.
He is not even aware of their reason and consider it as deathmatch and he is often the one who has reported.

So I can't really tell.


Offline 9r2e5i3k

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Reply #51 on: August 12, 2011, 02:35:28 pm
Just reminding that not only the attacker needs to have a valid role-play reason (not just any reason, because even deathmatch can have some reason), but the victim also has to be fully aware for what reason is he about to die. Rembering this will solve probably half of the reports without needing admins to handle it.


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Offline Cofiliano

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Reply #52 on: August 31, 2011, 10:14:54 pm
@Cofi
If you want total equality in any combat situations, Team Deathmatch is more suitable for you  :poke:
And Sims or  Power Puff Girls online , would be more suitable to you. But who's implying that...
As an experienced criminal myself
Stopped reading here.

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Reply #53 on: September 01, 2011, 08:54:09 pm
And Sims or  Power Puff Girls online , would be more suitable to you. But who's implying that...Stopped reading here.
Yeah, look how awesome this is!

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Offline 9r2e5i3k

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Reply #54 on: September 01, 2011, 09:51:30 pm
And Sims or  Power Puff Girls online , would be more suitable to you. But who's implying that...
Basing that choice on what? Or just another reversal reply because of no real counter-arguments?


Play for fun and friendship, not for stats or achievements.
If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline JDC

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Reply #55 on: September 03, 2011, 05:19:47 am
As for the topic, I have some things to say...

Recently I have witnessed incidents where a few members of a certain criminal group (and associates), counting below ten, hole themselves up in a bank and announce that the bank is being robbed. The said criminals then send messages to random regulars and new guys, to go to the bank and aid them to shoot against the cops, with the reason for admins that "We were recruiting them for a roleplay job", and so ended up almost 30 suspects inside the LS Bank.

The excuse used was total bullshit, since their scenario was a kidnapping-robbery. There was no hostage left, and there was no robbery RP happening either, just a bunch of 15-25 suspects holed up in the vault, armed to the teeth, waiting to kill the first cop who enters (some were even smart enough to shoot at bright red names, and they paid dearly for it)...

During the said incident (where around 20 cops gathered outside the bank), Jcstodds entered the bank and tempbanned for an hour, all those involved for the reason of inciting absolute Team Deathmatch under the guise of a bank robbery. In my view, his actions were correct and justified.

Being a stricter admin than Jcstodds, I would personally ban the next smartass I catch spreading "Come help us DM the cops!" calls to half the server, unless ordered otherwise by Argonath Management.

Sure, in advance I can anticipate the rulebreakers moaning with the reason "but it was RP!"... such smart-assing will not work with admins, because we are more than capable of finding out if it really was an RP or if simply another massive rulebreaking being disguised as RP. This especially goes for veteran mafiosi and "jungle call" gangsters who would dare to incite mass deathmatching against cops, since they have no reason to do so, due to the fact they already know all the rules compared to a simple newbie criminal / suspect.

Have a nice, rulebreaker-free Argonath day.

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Offline Dan_The_Noob

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Reply #56 on: September 12, 2011, 05:03:10 am

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