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Gang Wars FAQ

Gandalf · 45153

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Offline Acika

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Reply #195 on: November 12, 2014, 03:23:51 pm
Thanks for your response - though it would be prudent not to comment on the wider picture when you're not involved from the beginning.

My post summarises how all these groups and 'super groups' came into interaction forming a valid reason to RP with each other.
The things you mentioned happened before i came back to the server and i am perfectly informed about that.
Recent fights occured between mafias, not gangs, it's a whole other Role play scenario and has nothing to do with the previous ones.

I'm talking about this:
This is exactly what is happening when you are all grouping together against Ballas-CM.
I understand your view on double standard, but this is my view on this.
Group A is all perfect and Group B is rulebreaking.That's also a double standard.

♠ The law of the street was take or be taken ♠ Charles Lucky Luciano ♠ 


Offline Frank_Hawk

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Reply #196 on: November 12, 2014, 03:25:44 pm
Exactly, why the hell is everybody crying? A couple of months ago there weren't even players online... :uhm:

I agree.

The player turnover in-game is a testament to the loyalty of many criminals in-game. While many of the features that were promised have not yet been developed or designed in a fit for purpose state - criminals are continuing in their quest to rebuild empires however they can.

The prosperity of this server lays with criminals - they are the backbone and economic driver of our community.



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline Cofiliano

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Reply #197 on: November 12, 2014, 03:30:23 pm
The prosperity of this server lays with criminals - they are the backbone and economic driver of our community.
Try explaining that to your former newbie.

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline Hamza_Khan

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Reply #198 on: November 12, 2014, 03:56:33 pm
Well we are supposed  to end  the war here but today's incident did nothing as they just provoked it again by killing 3 of our forlenza members(Cyril knows this as he stated himself as a DM and they didn't give us a chance to RP)  for no reason and the reason they stated is that Leave the LS and we are not even from LS so why we are forcing to leave the town?



Offline Danny_Leo

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Reply #199 on: November 12, 2014, 06:33:17 pm
Server HQ needs to directly involve most experienced group leaders into solving this issue the best way possible for both server and criminal groups. Because as Frank said criminal and I'd say especially criminal groups are the backbone of the community, hell I would never even stay on Argonath if there weren't groups through which I made some great friends and participated in epic role play and wars.

In my opinion forcing groups to battle on a specific location at given time would just make everything even more TDM like.
But admins should be informed about reasons of the conflict before it occurs and spectate the event it self to prevent rule breaking.

I've participated and lead many mob wars over the years as NitrOx's successor and I can't recall one being stopped and punishments being issued as everyone knew why and what for they were fighting. And because both sides accepted the shootout. Don't just blast a guy, kidnap him, ask for information, torture, get creative, plant a mole among them, humiliate them in other ROLE PLAY ways rather than driving up to your enemy and shooting him like a plain retard. And when those things lead you to conflict make sure it's properly organized and control your men.



Offline Chris_Knight

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Reply #200 on: November 12, 2014, 07:34:05 pm
Never was a trouble back in time. Harsh 60 minute tempban to Dmers and they start follow the server rules veeery fast.

Other than that valid roleplay shootouts stay valid. Can't claim they are too much. It's Grand theft auto based on a criminal world not club penguin online. So do not crush the spirit.

IG:Chris_Knight


Offline Cyril

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Reply #201 on: November 12, 2014, 07:35:03 pm
Club penguin online :kilt: :kilt:




Offline Kaze

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Reply #202 on: November 12, 2014, 07:38:41 pm
Try explaining that to your former newbie.

 :lol:



Offline Cyril

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Reply #203 on: November 12, 2014, 07:47:01 pm
Proposals:

- Gang wars are allowed
- Roleplay must be your priority over the willing to shoot or kill your enemy.
- We expect group leaders to make sure there is a proper roleplay displayed during encounters.
- We remind everyone that roleplay comes from BOTH side.
- Please do not attack another group for silly reasons. You need solid grounds.
- All the participants should know the reason what they are fighting for and not just hop in to have fun killing people.
- Killing should be used as a LAST RESORT. I'm sure you can find ways to roleplay with each other without just blasting each other faces.
- Once the shootout is over, the roleplay ends. You can't come anymore for the same reason as a revenge.
- Turf: You shouldn't think about killing a player because he is on your territory as long as he doesn't disrupt your business/activities.




Offline Stivi

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Reply #204 on: November 12, 2014, 07:58:11 pm
- We remind everyone that roleplay comes from BOTH side.
If one doesn't want to RP should we /report and what result could we possibly expect by that ? Personally, I blast people who don't RP with me and bring up lame excuses.

Mr Cofiliano how can you deny that we had any relation or intercourse, while you are prosecuting me?


Offline Acika

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Reply #205 on: November 12, 2014, 08:08:17 pm
Well we are supposed  to end  the war here but today's incident did nothing as they just provoked it again by killing 3 of our forlenza members(Cyril knows this as he stated himself as a DM and they didn't give us a chance to RP)  for no reason and the reason they stated is that Leave the LS and we are not even from LS so why we are forcing to leave the town?
Since noone wants to answer you, i will.
I will repeat myself. When Group A attackes group B, everything is fine. But now be careful, if you try to strike back with alive men, with clear RP reason then it comes to Group B attacking Group A which is a rulebreak. That's what we are talking about here, double standards.

♠ The law of the street was take or be taken ♠ Charles Lucky Luciano ♠ 


Offline Sandi

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Reply #206 on: November 12, 2014, 08:34:41 pm
We also need  a solution for double standards as Acika explained

I belive this is also a issue that is here for years



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Offline Cofiliano

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Reply #207 on: November 12, 2014, 08:39:20 pm
Proposals:

- Gang wars are allowed
- Roleplay must be your priority over the willing to shoot or kill your enemy.
- We expect group leaders to make sure there is a proper roleplay displayed during encounters.
- We remind everyone that roleplay comes from BOTH side.
- Please do not attack another group for silly reasons. You need solid grounds.
- All the participants should know the reason what they are fighting for and not just hop in to have fun killing people.
- Killing should be used as a LAST RESORT. I'm sure you can find ways to roleplay with each other without just blasting each other faces.
- Once the shootout is over, the roleplay ends. You can't come anymore for the same reason as a revenge.

- Turf: You shouldn't think about killing a player because he is on your territory as long as he doesn't disrupt your business/activities.
You shouldn't think, but if a rival member is showing off in your turf, its a direct provocation toward you and your group, and if no other ways such as warnings or beating up, doesnt make him leave, I think we all agree that killing is the  approved last resort.
I mean think about Balllas showing off Grove Street, you cant honestly expect GSF thinking 'they dont disturb my activities and business, hippi stlye, yeah joy to the world, peace peace!!"

- We remind everyone that roleplay comes from BOTH side
Validation system would solve this. After all, its what Gandalf said that criminal leaders together with HQ should develop on this same topic.

And what Hamza and Acika are pointing out is a big concern that must be dealt with as well. Double standards must vanish.

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline Cyril

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Reply #208 on: November 12, 2014, 08:46:51 pm
What are you meaning by "validation system"?




Offline Cofiliano

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Reply #209 on: November 12, 2014, 10:37:14 pm
This is the old validation system read it out.
http://www.argonathrpg.eu/index.php?topic=53782.0

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


 


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