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Natural calamites

PMP · 3724

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Offline PMPTopic starter

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on: September 23, 2007, 08:40:55 pm
Natural calamities, this idea was actually made for MTA, but, let's be honest, MTA sucks and doesn't have enough elements to get this working.
Well, this idea is pretty simple, it doesn't even requires a big script.
The ideas is to have natural calamities using the new weathers from VC:MP, such as:
sea storm- Huge waves get created, making it impossible to ride boats and making low altitude areas as the beach swapped by waves, they have the same efect has drowning.
Atomic Bomb(not quite natural :lol:)- The skies turn psicadelic becoming purple,pink and fluorescent green, really psico. everione loses 5 hp per min, a bit like in worms world party.
Tornado F5- everyone outside will be teleported to 500m above ground to fall to DEATH, if they are in a car, the car gets teleported(the player stays inside the car), weather changes to rain.
I'm out of calamities ideas.
This ideas need the weather forecast idea.
weather forecast idea

This could occur maybe once every 12 hours ramdomly




Offline Rusty

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Reply #1 on: September 23, 2007, 09:11:20 pm
Hahaha that'd be cool like, you could also raise the sea Level or something and create torential Rain Floods.

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Offline PMPTopic starter

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Reply #2 on: September 23, 2007, 09:13:19 pm
Hahaha that'd be cool like, you could also raise the sea Level or something and create torential Rain Floods.
Sea level can not be raised.  :(
At least real sea, but we could have a script that when floods happend people within a certain altitude lose HP, so they have to run to higher places.



Offline Rusty

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Reply #3 on: September 23, 2007, 09:21:59 pm
Oh.

What about just randomly displaying weather broadcasts like below:

"Storm Warning: 63% Storm will hit Downtown Area" - Area randomizes same with percentage and players in that area lose a set amount of HP.

"Tornado Warning: 12% Tornado will hit Ocean Beach, Advising all to stay inside" - Same as above really.


REPLICA.


Offline PMPTopic starter

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Reply #4 on: September 23, 2007, 09:23:19 pm
Oh.

What about just randomly displaying weather broadcasts like below:

"Storm Warning: 63% Storm will hit Downtown Area" - Area randomizes same with percentage and players in that area lose a set amount of HP.

"Tornado Warning: 12% Tornado will hit Ocean Beach, Advising all to stay inside" - Same as above really.


Thats too hard to script. RLY hard.



Offline Rusty

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Reply #5 on: September 23, 2007, 09:25:14 pm
Damn it.

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Offline Mex

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Reply #6 on: September 23, 2007, 10:29:55 pm
Actually its very simple to script.

Dont ever say 'its hard to script so it wont be created..'
Anything thats possible to script can be created.. regardless of the difficultness..



Offline PMPTopic starter

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Reply #7 on: September 23, 2007, 10:31:50 pm
Actually its very simple to script.

Dont ever say 'its hard to script so it wont be created..'
Anything thats possible to script can be created.. regardless of the difficultness..
I didn't say it wouldn't be created. But you will have to use ramdom strings to do rusty idea.



Offline deadshot

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Reply #8 on: September 24, 2007, 02:00:13 am
i like the ideas, but for the atomic bomb, maybe it could somehow say in chat; "Atomic bombs dropping in downtown area, Advising to stay away"

then lets say there would be an explosion in downtown killing everybody who is there, and then downtown would have that smoke shit there.

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Offline ItwasBrad

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Reply #9 on: September 24, 2007, 06:21:21 pm
the sky thing is too much like a hack.

killing the players, they will love that after spending tons of cash on guns or something.



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Offline PMPTopic starter

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Reply #10 on: September 24, 2007, 07:32:23 pm
the sky thing is too much like a hack.

killing the players, they will love that after spending tons of cash on guns or something.
Read the post better. I said they will lose health gradually over time due to radioactivity.



Offline Fatboy_Rob

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Reply #11 on: September 24, 2007, 07:41:44 pm
the sky thing is too much like a hack.

killing the players, they will love that after spending tons of cash on guns or something.
he meant the tornado thing -_-

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Offline PMPTopic starter

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Reply #12 on: September 24, 2007, 08:22:18 pm
he meant the tornado thing -_-
But that isn't suposed to kill you. It just throws you in the air, only will fall and the fall might kill you but I doudt any fall kills you, theres a max hp loss per fall.
Anyway, when a tornado occurs player will have to go inside a building, there are lots of buiding that are enterable so it should be cool and realistic.



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Reply #13 on: September 26, 2007, 10:34:14 am
what about if we are killling a suspect and the natural calamity starts.. players will be sad to loose their cash.  :gd:



Offline Rusty

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Reply #14 on: September 26, 2007, 10:45:49 am
what about if we are killling a suspect and the natural calamity starts.. players will be sad to loose their cash.  :gd:

They might be but it's all just fun.

REPLICA.


 


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