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Community Suggestions For IV:MP FDLC

SugarD · 1196

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Offline Senate

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Reply #15 on: June 17, 2012, 01:02:33 pm
I believe script support is needed for FDLC, however it will be a waste to try any testing or implementation outside of normal RP until T4 is released (which I hear is soon).

Discussion like this is good though, keep it up.



Offline McGarrett

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Reply #16 on: June 17, 2012, 04:38:11 pm
Make it variable. Like.. a combination of SA:MP system and MTA:SA :) Fire in vehicles, buildings, forests, such as that ;)


If you are here for doing random event stuff, I'd recommend a free roam server. We're not that anymore. We're a roleplay server.


Offline Armelin

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Reply #17 on: June 17, 2012, 07:00:19 pm
When talking about fire missions and stuff there is no difference between T3 and T4, before Dells's leave we were working on a new type of missions and RP for firemans, but ye I guess project is over now.

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son(lucianinho). mom_of_the_son(X,Y) :- mom(X,Y), son(Y).


Offline Reece

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Reply #18 on: June 17, 2012, 07:35:07 pm
There is no possibility of fires or explosion in T3, however there is in T4, although this function doesn't seem to be working in the current compiled version of T4 (rev143).

createFire
deleteFire
createExplosion

Are added to rev143 (T4).



Offline Armelin

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Reply #19 on: June 17, 2012, 10:21:32 pm
As far as I know SAMP does not have fire functions either so they use objects, that is what we were doing.

mom(andreia,lucianinho).
son(lucianinho). mom_of_the_son(X,Y) :- mom(X,Y), son(Y).


 


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