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Rage Engine on Grand Theft Auto: San Andreas - Argonath Approved?

Mircea_Niko · 1340

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Offline Mircea_NikoTopic starter

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   As the title says, is it possible to play Argonath with the Rage engine?


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Offline SugarD

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   As the title says, is it possible to play Argonath with the Rage engine?
That is a mod. Argo has never supported mods because it forces users to install them. The game mod would also need a dedicated multiplayer client which only works with the mod for it to be supported by the community.



Offline Mircea_NikoTopic starter

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That is a mod. Argo has never supported mods because it forces users to install them. The game mod would also need a dedicated multiplayer client which only works with the mod for it to be supported by the community.

   So ....no right?


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Offline SugarD

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   So ....no right?
Unfortunately. If a dedicated multiplayer modification that only works with it was made, it could be considered as if it were it's own game with MP, but even then the chances are low due to it being a mod a user is forced to install.



Offline Mircea_NikoTopic starter

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   Pfft... -,- I shouldn't have installed it before asking -______LAME______-


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Offline KhornateMonkey

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It only works with GTA IV, no GTA SA



Offline SugarD

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It only works with GTA IV, no GTA SA
Exactly. It's a game mod, and has no dedicated multiplayer client to it, so therein lies the issues.



Offline Matt Murdock

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Unfortunately. If a dedicated multiplayer modification that only works with it was made, it could be considered as if it were it's own game with MP, but even then the chances are low due to it being a mod a user is forced to install.
Dedicated MP DOES exist for IV:SA.  - http://www.gtaivsa.com/forums/index.php?&topic=26.0

GTA IV: San Andreas - Multiplayer Footage

and if we can have DayZ or live for speed servers, then why not this? We should support all GTA games I believe, IV:SA is some exceptional work, and MP takes it to totally another level.


Offline Shorty.

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Dedicated MP DOES exist for IV:SA.  - http://www.gtaivsa.com/forums/index.php?PHPSESSID=00a128747aeaff4d458e93d7979ce57a&topic=26.0

GTA IV: San Andreas - Multiplayer Footage

and if we can have DayZ or live for speed servers, then why not this? We should support all GTA games I believe, IV:SA is some exceptional work, and MP takes it to totally another level.
hello matt , just wanted to ask you , Dude! Is that Vedio On YT yours I mean the mods are Awesome!



Offline Boozman

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That is a mod. Argo has never supported mods because it forces users to install them. The game mod would also need a dedicated multiplayer client which only works with the mod for it to be supported by the community.
SA:MP and MTA are mods.



Offline SugarD

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Reply #10 on: January 07, 2013, 08:42:06 pm
SA:MP and MTA are mods.
They are multiplayer mods, and you know what I meant. Argo's stance on other mods has always been a no because it forces users to install something. They have to have the multiplayer mods to join Argo, so they aren't being forced to install anything when they come to our community. :P

Dedicated MP DOES exist for IV:SA.  - http://www.gtaivsa.com/forums/index.php?topic=26.0

GTA IV: San Andreas - Multiplayer Footage

and if we can have DayZ or live for speed servers, then why not this? We should support all GTA games I believe, IV:SA is some exceptional work, and MP takes it to totally another level.
It's a possibility then, but the MP mod hasn't been updated in over a year, and it's being presumed that the creator has lost interest in the project. Hopefully he comes back to it soon.

Also @ Matt specifically: You might want to remove everything in your URL from "PHPSESSID" to "&". That part of the URL is your personal session code, and can cause people to try to hack your account. I removed it in my quote of your post here, if you need an example. :)



Offline Kirgiz

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Reply #11 on: January 07, 2013, 08:45:06 pm
Dedicated MP DOES exist for IV:SA.  - http://www.gtaivsa.com/forums/index.php?PHPSESSID=00a128747aeaff4d458e93d7979ce57a&topic=26.0

GTA IV: San Andreas - Multiplayer Footage

and if we can have DayZ or live for speed servers, then why not this? We should support all GTA games I believe, IV:SA is some exceptional work, and MP takes it to totally another level.

okay.

fucking install the server now.

NOW

You know you're wrong if you hide behind your invisible powers you never had in real life. Those who watch me will entirely understand.

Why do I do what I do? Because I know you won't stand someone opposing you. And because you know you can't prove me I'm wrong.


Offline SugarD

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Reply #12 on: January 07, 2013, 08:49:47 pm
okay.

f**king install the server now.

NOW
Donations to Argo may help them fund the hosting of it. ;)



Offline stormeus

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Reply #13 on: January 07, 2013, 08:50:02 pm
okay.

f**king install the server now.

NOW

Then we'll install a III:VC server. And a State of Liberty: Online server. And an SA:VC server. And a VC:IV server. And a GTAII:VC:IV:V:SA server. See where this is going? And then, once those servers are installed, the player base will end up dividing even further into smaller, modification-based factions.

Moreover, to me, the physics make no difference. If you want to place on a San Andreas map, play in GTA:SA, not on an imported San Andreas mod for GTA IV, and for that, as well as the above points, I say no.



Offline Kirgiz

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Reply #14 on: January 07, 2013, 09:07:40 pm
Then we'll install a III:VC server. And a State of Liberty: Online server. And an SA:VC server. And a VC:IV server. And a GTAII:VC:IV:V:SA server. See where this is going? And then, once those servers are installed, the player base will end up dividing even further into smaller, modification-based factions.
So you're saying that the less people play the worse it is?


VC:MP or MTA:VC, hnng



You know you're wrong if you hide behind your invisible powers you never had in real life. Those who watch me will entirely understand.

Why do I do what I do? Because I know you won't stand someone opposing you. And because you know you can't prove me I'm wrong.


 


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