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Development - Rock Stars IV 2.0

Tai · 24221

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Offline cokeinmynose

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Reply #135 on: February 02, 2013, 08:59:46 pm
Big fail this ivmp client, i remember when they said wait for RS2 it will be Great!
Anyways i think our ivmp times are over and lets just wait for GTA V :)

and dont come with wait for RS3 or whatever.. cuz this aint gonna work.

"Make Love, Not War"


Offline SugarD

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Reply #136 on: February 02, 2013, 10:08:26 pm
Big fail this ivmp client, i remember when they said wait for RS2 it will be Great!
Anyways i think our ivmp times are over and lets just wait for GTA V :)

and dont come with wait for RS3 or whatever.. cuz this aint gonna work.
You're confusing RS2 with RC2 and RC3.

RS2 is the script version of Argo's server. RC2/RC3 are Release Candidate versions of IV:MP 0.1 itself.

You also shouldn't say RC3 is going to be a big failure. The crash issue of RC2 is known about and they are trying to figure it out. They have no idea what is causing it. As said before, this is a Release Candidate. It is not a full, stable release. You should not expect it to be perfect. Don't bash on the IV:MP team, or Argo's IV:MP scripters, just because you're having issues with crashing.



Offline cokeinmynose

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Reply #137 on: February 02, 2013, 11:44:50 pm
You're confusing RS2 with RC2 and RC3.

RS2 is the script version of Argo's server. RC2/RC3 are Release Candidate versions of IV:MP 0.1 itself.

You also shouldn't say RC3 is going to be a big failure. The crash issue of RC2 is known about and they are trying to figure it out. They have no idea what is causing it. As said before, this is a Release Candidate. It is not a full, stable release. You should not expect it to be perfect. Don't bash on the IV:MP team, or Argo's IV:MP scripters, just because you're having issues with crashing.

I was talking about the client not the ivmp team and yes i mean RC2 not the script.
Do u really think everyone will wait for RC3 or whatever RC it is, its already 1 year past since this stupid thing happend and now ur saying we should wait for RC3? Another 3-6 months or maybe more?

And i didn't said anything about the crashes so i dont know where u get this info all about?

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Offline SugarD

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Reply #138 on: February 02, 2013, 11:56:11 pm
Do u really think everyone will wait for RC3 or whatever RC it is, its already 1 year past since this stupid thing happend and now ur saying we should wait for RC3? Another 3-6 months or maybe more?
MTA:SA took years to gain popularity before going open-source, and look at it now. SA:MP took years of development before it became popular after Kye moved to developing it instead of VC:MP. MTA:VC had an update 3-4 years after the original version's release, and people still played it. Hell, even outside of the GTA multiplayer mod world, StarCraft II came out ten years after the original and it's expansion were released, and it's still one of the most popular game series out there.

Where there are fans, there are players. People will always wait if they want it badly enough.



Offline cokeinmynose

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Reply #139 on: February 03, 2013, 01:40:15 am
MTA:SA took years to gain popularity before going open-source, and look at it now. SA:MP took years of development before it became popular after Kye moved to developing it instead of VC:MP. MTA:VC had an update 3-4 years after the original version's release, and people still played it. Hell, even outside of the GTA multiplayer mod world, StarCraft II came out ten years after the original and it's expansion were released, and it's still one of the most popular game series out there.

Where there are fans, there are players. People will always wait if they want it badly enough.

And my last qeustions answer?

"Make Love, Not War"


Offline SugarD

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Reply #140 on: February 03, 2013, 03:34:28 am
And my last qeustions answer?
You replied to a page full of people complaining about crashes.



Offline Huntsman

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Reply #141 on: February 03, 2013, 09:59:39 am
What about copduty? Whenever i go to the marker and do /duty it keeps saying "You must be on the marker (Even i am)" or "Youre not near a duty point"

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Offline Jaaskaa

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Reply #142 on: February 03, 2013, 10:08:29 am
What about copduty? Whenever i go to the marker and do /duty it keeps saying "You must be on the marker (Even i am)" or "Youre not near a duty point"

The only valid duty point at the moment for the Alpha release is the one at Star Junction, it`s a floating animated arrow. Once you are perfectly under, you will see the message /duty to go on duty. If you go to a PD anywhere else, it will not work.

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Offline SugarD

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Reply #143 on: February 03, 2013, 10:35:54 am
The only valid duty point at the moment for the Alpha release is the one at Star Junction, it`s a floating animated arrow. Once you are perfectly under, you will see the message /duty to go on duty. If you go to a PD anywhere else, it will not work.
There also aren't any active FD duty points. I checked all of them to be sure. :'(



Offline Huntsman

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Reply #144 on: February 03, 2013, 11:30:36 am
Bug found - Once you get off duty, you still have the duty weapons

Over 10 years in Argonath


Offline 74alper74

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Reply #145 on: February 03, 2013, 11:37:42 am
Was there a problem when you are testing server ? Who knows when will RC3 released ? Maybe our scripters can fix this before RC3.



Offline Bilbo

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Reply #146 on: February 03, 2013, 12:12:16 pm
If you spot bugs, please report them in here.
Some of the 1st Feb crash-spree was caused by 10+ players downloading the resources at the same time - which for some reason had been left so that each player had to download several megabytes worth of data. For that reason the client kept crashing. :lol: As for the rest bugs/server crashes, please report any bugs / crashes when using a command  so our scripters can work them out. ;)


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Offline SugarD

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Reply #147 on: February 03, 2013, 12:26:13 pm
If you spot bugs, please report them in here.
Some of the 1st Feb crash-spree was caused by 10+ players downloading the resources at the same time - which for some reason had been left so that each player had to download several megabytes worth of data. For that reason the client kept crashing. :lol: As for the rest bugs/server crashes, please report any bugs / crashes when using a command  so our scripters can work them out. ;)
It seems that the crash bug is also caused by a player joining the server, which leads to an existing user to crash. It's not consistent, though. It appears to be related to the same crashes that happened on older versions of IV:MP under the same situations.



Offline Apple.

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Reply #148 on: February 03, 2013, 12:26:51 pm
Hello , state cars are bugging a lot . Don't work after /engine .



Offline Witchking

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Reply #149 on: February 03, 2013, 01:19:40 pm
you are taken into the server to report bugs, so we can work on fix the server and continue to next step of developement, people coming here to complain about crashes, and they don't wanna waste time of ivmp, if you are a person not interested in our server, or not interested in ivmp at all, whatahell are you doing here? we are better without your complaining, please grow up and find somewhere else to make stupid statements, please..


Ivmp will Be so hardrocking whenever we are done, and as stated before, it takes time to build up stuff like this, and please stop compare samp to ivmp it's not even near same game or similar to it.



 


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