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Illegal characters... Use only [A-Z], [a-z], [0-9] [|!$&[].,:;?/<>-+=*()_@~]

murdoxix · 1491

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Offline Mikal

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I don't see why characters are prohibited since they don't make any problem
As already said, players can use them to crash the server. :roll:

DENIED


Offline murdoxixTopic starter

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Will they help us with anything?
Helps more being allowed than being 'illegal'.



Offline SugarD

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Cena44 pretty much answered this entire topic:
Those characters were blocked by SA:MP itself, not the server.

If you want the bugs fixed so the characters can be allowed, you should be making a topic on the SA:MP Forums, not here.



Offline Kirgiz

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Those characters were blocked by SA:MP itself, not the server.
Wrong.
Cena44 pretty much answered this entire topic:
Wrong again.


If you have no knowledge of the scripts or how SA:MP works, refrain again from posting such nonsense. The limitations are script-wise, not SA:MP wise.

You know you're wrong if you hide behind your invisible powers you never had in real life. Those who watch me will entirely understand.

Why do I do what I do? Because I know you won't stand someone opposing you. And because you know you can't prove me I'm wrong.


Offline Squeak

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CBFasi killed the use of those shits because they crash scripts. It's easier to just restrict which characters you cannot use than write around for every single one.

/use weeÄd = rip server (before block)


Futeki Senshi | Kumichō of The Araatus Yakuza | Intrepid Warrior
The Red Horseman


Offline Kirgiz

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CBFasi killed the use of those shits because they crash scripts. It's easier to just restrict which characters you cannot use than write around for every single one.

/use weeÄd = rip server (before block)
wasn't Wake crashing the server with /use w€€d?

You know you're wrong if you hide behind your invisible powers you never had in real life. Those who watch me will entirely understand.

Why do I do what I do? Because I know you won't stand someone opposing you. And because you know you can't prove me I'm wrong.


Offline SugarD

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Wrong. Wrong again.


If you have no knowledge of the scripts or how SA:MP works, refrain again from posting such nonsense. The limitations are script-wise, not SA:MP wise.
The characters shown were restricted by SA:MP itself. Yes, there are others restricted by the scripts, but those aren't the ones listed. Don't make attacking comments next time.



Offline murdoxixTopic starter

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As already said, players can use them to crash the server. :roll:
Yeah, but maybe them was already fixed, no one answered me yet.

If you want the bugs fixed so the characters can be allowed, you should be making a topic on the SA:MP Forums, not here.

First, I didn't know the characters blocked was used for take down the server.
Second, no one answered me yet if the bugs was fixed or not.



Offline SugarD

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Yeah, but maybe them was already fixed, no one answer me yet.

First, I didn't know the characters blocked was used for take down the server.
Second, no one answered me yet if the bugs was fixed or not.
The bugs are not fixed. The characters are blocked. The characters cause issues in either the server itself, or the scripts and add-ons running in them. Even if the server were somehow fixed, and the scripts could be prevented from crashing, it's still up to third-party add-ons to update themselves on their own to prevent further crashing.



Offline murdoxixTopic starter

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The bugs are not fixed. The characters are blocked. The characters cause issues in either the server itself, or the scripts and add-ons running in them. Even if the server were somehow fixed, and the scripts could be prevented from crashing, it's still up to third-party add-ons to update themselves on their own to prevent further crashing.
Then, it seems like isn't a simple work un-block the characters blocked. Maybe will not cause problems in RS5.



Offline SugarD

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Then, it seems like isn't a simple work un-block the characters blocked. Maybe will not cause problems in RS5.
SA:MP RS5 will still be affected by characters that affect SA:MP itself, and any add-ons the scripts use. Unfortunately, Argo's Developers have no control over those.



Offline Kirgiz

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The characters shown were restricted by SA:MP itself.

No they weren't. I can freely use any other character on other servers, and there weren't any changelogs on this either. If you can't accept you are in the wrong here, refrain from posting or provoking off-topic again.

You know you're wrong if you hide behind your invisible powers you never had in real life. Those who watch me will entirely understand.

Why do I do what I do? Because I know you won't stand someone opposing you. And because you know you can't prove me I'm wrong.


Offline murdoxixTopic starter

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SA:MP RS5 will still be affected by characters that affect SA:MP itself, and any add-ons the scripts use. Unfortunately, Argo's Developers have no control over those.
SA:MP maybe blocks SOME of the blocked charecters in Argo, but not all of them.



Offline SugarD

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SA:MP maybe blocks SOME of the blocked charecters in Argo, but not all of them.

...restricted by SA:MP itself. Yes, there are others restricted by the scripts...



Offline Def Perry

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Totally agreed, I miss € and %.



 


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