also 15mins RHL is ridiculous as it seems, give some leverage to criminals :(It shouldn't be to easy to just commit a crime and get away with it. And as far as I've seen, if you have decent skills, you still have a chance.
It shouldn't be to easy to just commit a crime and get away with it. And as far as I've seen, if you have decent skills, you still have a chance.
theres no chance to escape a 15mins+ RHL coz the RHL doesnt decrease when the cops are near you i.e chasing you. only if we could hide..
Are you kidding me? Escaping in a supercar (which is used by 99% of suspects) is a piece of cake. Once someone responds from location where there is no visual, it's almost impossible to keep up using the cruiser. Not even mentioning all the bugs, desyncs and crashes. I would even raise the rhl to at least 30 minutes and take away the /rhl command to make it at least somehow challenging for the suspects.no im not kidding you. 5-7 cops chasing one suspect having 30mins RHL... ok ggwp :kilt:
Are you kidding me? Escaping in a supercar (which is used by 99% of suspects) is a piece of cake. Once someone responds from location where there is no visual, it's almost impossible to keep up using the cruiser. Not even mentioning all the bugs, desyncs and crashes. I would even raise the rhl to at least 30 minutes and take away the /rhl command to make it at least somehow challenging for the suspects.why don't you remove wanted/suspection then? so if i have a car accident i'm bound to run for 30min?
Are you kidding me? Escaping in a supercar (which is used by 99% of suspects) is a piece of cake. Once someone responds from location where there is no visual, it's almost impossible to keep up using the cruiser. Not even mentioning all the bugs, desyncs and crashes. I would even raise the rhl to at least 30 minutes and take away the /rhl command to make it at least somehow challenging for the suspects.
The LCPD has a HSRD Division (http://arpd.argonathrpg.com/divisions/ivmp/HSRD/). I think they can handle it, just make the /rhl of 20 minutes, but the more officers you kill it will add 10 minutes per officer.
why don't you remove wanted/suspection then? so if i have a car accident i'm bound to run for 30min?
RHL is hard to shake off, yeah suspects use fast cars but so do officers, i don't remember a chase where at least 1 comet and 2-3 infernos were after me. And about the losing visual, not like you don't track the blip on your mini map, in general its hard to lose wanted level.
30mn rhl is impossible to lose, why? Well 1st police officers will come chasing in equal or better cars then you are in, 2nd noose will launch the Anni if you are rep lvl over 21. With a Anni and 3-4 officers in pursuit you are bound to die or get arrested.
There are tons of examples, where suspects failed to escape a police pursuit.
Yeah few do it with success but that few do it when they only have 1-2 officers behind them.
I have not seen in a while that a suspect chased by a Anni and 3-4 officers escapes.
The LCPD has a HSRD Division (http://arpd.argonathrpg.com/divisions/ivmp/HSRD/). I think they can handle it, just make the /rhl of 20 minutes, but the more officers you kill it will add 10 minutes per officer.
I have seen that division working rarely in past , still a thing which i don't understand.
Btw suspects rhl is enough , bugs and desync are also present for suspects , it's not a thing that only cops have. Suspects challenge is already present: Survive the OP Anni :p
I think you don't know what you are talking about, no offense. There is only one person in that division, unfortunately, and they(he) doesn't play much. Also they(he) don't have cars provided yet. So in fact, that division only exists in theory.
But it would be just awesome if that division will ever be functional and have active players in it and cars provided.
And the only way to add minutes to your rhl while in chase, is to carkill. Which is not allowed :rage:
But regarding the OP, I don't think law enforcers should see the suspect's /rhl.
That division was never opened and they are doing their first wave now, so I have no idea, how you saw them.
What I would suggest is, you only see the bips when you are close to it (( 500m ))n another point being that all the bips would be white and only cops would see the suspects orange (( Hookers, Firemen, Medics and Mechanics would remain with their color )). This would reduce the copbaiting by interfering the other suspects which the civilian has no RP approach with.
About hiding blips , they will always have a phone to call and receive aid somehow ;) It can be a good thing , not to waste.
Why would you punish someone for aiding? There are ways and ways to aid a suspect , it's still rping if i call a friend to help me.
Let's not confuse
Ok, firstly if the civilian has no connection with the RP, and still join that is cop baiting.
But if the suspects both took part in the RP, it is fine. Now what I have experienced lately is they call a friend, then they escape while their friend does not. What do they do ? They return and aid the "friend" who aided in the first place until both of them escape, the why I think. If you are in the RP you can join the chase but not because you were called on /cb or /pm or just saw a suspect going down the street and feel like joining him.
Also cops who join chase to aid other officers can't then, you cannot always presume that civilians who join rp make it to interrupt. They are also in search of fun in playing , if they really ruin the original RP feel free to report. I am of the idea that if they join without ruin they can expand the current scene and make it easier or funny.sadly no mark, rules of aiding state that if the Suspect and the aiding player did not both been in the same RP that got Suspect suspected, the aiding player cant aid him and is cop baiting. That rule was put in place so groups don't get like 7 members suspected to save one, because things like that were happening.
I have said if i call with phone (also cb is fine for me) a friend to help me i don't see how you presume he came to cophunt.
Random joiners are the ones rulebreaking then, because they have not been called. Also keep in mind that it can happen once , two or three times, after that is called cophunting (random joining). This is my own thinking.
sadly no mark, rules of aiding state that if the Suspect and the aiding player did not both been in the same RP that got Suspect suspected, the aiding player cant aid him and is cop baiting. That rule was put in place so groups don't get like 7 members suspected to save one, because things like that were happening.
Still there are ways of aiding with a RP, RP a crash to block or stall police a bit, Roadblocks are also RPeble and can be used to stall or block police, but this are highly situation rps and can easily go out of the border or RP into copbaiting, that's why they are not used as its hard to explain the usage in a normal way...as most officers SU you for aiding due to tags the group share, thus ignoring any RP that was put into a crash or the roadblock. But yeah you are right tere are ways to get help from friends over /call /pm /cb, and well it also depends on the player that is chasing you.
No one makes you run, you can give up and its over + you save guns and fined less unless you aren't guilty at all, then you are free to go without any fines or losses.
i dont care about NOOSE, annhi or even havok(the best cop i ever met), bring it all you want. but balance the cop vs criminal scenario in such a way that the criminals actualy has some leverage to escape. no i dont want to give up nor i want to die, i want to escape. how can you escape with a 30min RHL with 5+ cops chasing you in this small city? its pure gangbang and a never ending one to be precise..
are you kidding me? trying to bribe the criminals?
You wont escape like a piece of cake. You are lucky it's just 30min and not a full warrant system which you could arrested even after 2 months (IRL) after committing the felony.
You wont escape like a piece of cake. You are lucky it's just 30min and not a full warrant system which you could arrested even after 2 months (IRL) after committing the felony.Since when is Argo a RL simulator? Its a game and using a precious 30 min of you daily 1h gaming time just to evade is kinda unfair, don't you think? you lose 30 min too since you need to chase him for 30 minutes..
this is not real life mate, this is argonath RPG, stay away from real life here.
Since when is Argo a RL simulator? Its a game and using a precious 30 min of you daily 1h gaming time just to evade is kinda unfair, don't you think? you lose 30 min too since you need to chase him for 30 minutes..
I am stating the facts, now choose easy way and get jailed or hard way and get respect.you are the type of cop who wants money without competition. the cop and criminal scenario is very much biased now, evident enough. ggwp once again i would rather gather a group of 6-7 guys now and go on a mass DM spree after getting suspected. 30mins RHL is fair now
you are the type of cop who wants money without competition. the cop and criminal scenario is very much biased now, evident enough. ggwp once again i would rather gather a group of 6-7 guys now and go on a mass DM spree after getting suspected. 30mins RHL is fair now
peace out
I stated 30 minutes as an example, could be more or could be less, but don't expect to be away from the cops 5 minutes and escape.
Excuse me ? Money ?
What would I get for increase a suspect's /rhl?
Maybe you should think twice before stating these useless arguments towards other don't you think ?
From what I have seen criminals are the only ones looking for money and mass DM, mainly a kidnap end in a chase/shoot out and the hostage killed, not to talk about robberies which always end up in a shoot-out no matter what. Both side (Specially Free cops) break the rules, but don't bring up that crap to other people stating "Money hungry" honestly I haven't seen a single RP that was worth it from criminals, and certainly not form you. I guess your kind of "RP" is a call trough 911 and a few shots here, a few shots there.
honestly I haven't seen a single RP that was worth it fromcriminalscops, and certainly not form you.
im a criminal IG for a reason, there is a wep dealer for a reason and youre a cop for a reason. deal with it. if i was hunting for money, i would have been the richest player in the game yet. you dont know my past, you dont know how I RP and you dont know what i have been through so dont even get there. i remember a RP coming from you when i was a medic, i was at the hospital and you my friend(high rank officer) came out of nowhere and asking me "hey do you have weed?" (with megaphone) :rolleyes: and then /su me without any solid information against me. thanks to mihail who unsuspected me right away. so yea, i give it back to you...
They just opened not a week ago, so they are still doing briefings and all their trainings and stuff. The problem is that officers can only be in one division and many choose NOOSE and not HSRD. Now the only way would not be carkilling but for example you are in a chase and the suspect gets out of the car and kills an officer, that would be when the minutes are added and not when you carkill a random civilian.
Note:
Keep in mind that Senior Officers+ may use buffalos in such situations.
Well as i dont wish to argue with you as we will end up chasing our own tails.
Increase in RHL will destroy the little balance that exists in Suspects vs Officers chases.
For following reasons, you cant fight with the Police (your RLH skyrockets, free cops rejoin RP and any given time,while if i die as SU i'm out of RP for good. Officers get free fill up at PDs and that fill up is instant, and yet they complain when suspects do the same and buy fuel from mechanics, officers pack far bigger firepower then suspects in any situation.
For suspects that might rival the normal officers you have Noose with Anni, who so far just kills the suspects in 5-10min. HSRD will at least make things equal (we will have better chases) and Noose might stop using the Anni a bit as its getting unfair.)
But also we cant blaim officers for being good, as they put a lot of time in training at least its nice to see its paying off.
There that's how things are at this moment regarding police vs criminals power and perks.
If you keep boosting Police power, you will face the situation that the criminal side will quit.
One one likes to charge at windmills.
Yes, officers have free fillup at PD but the key word is PD, that means they have to get there first.Ok since you think this is complaining let me explain and further elaborate why Police will beat Criminals any day of the week.
Greater firepower? Police gets shotgun and a pistol only (LCPD gets mp5 also). All the crime families are always armed with same shotguns and sometimes even ak47s/m4s which even exceeds the police firepower. So what perks are you talking about?
In case you will talk about reward and money things, I would remind you about robberries where you can get up to 10k from one robbery per person, drugs/guns deals, contract kills :war:, other businesses, hostage ransom cash payed by FBI. And of course, law enforcer's -500 risk on every step she or he makes (even if it's not their fault). :sweat:
I don't see a reason why the criminal side complains about a balance shift because it is sometimes shifted to them:v: Unless you guys want to bring back that chaos of constant robberies or something like that. :(
And for those who can't escape a cruiser driving an Infernus or Comet, I suggest changing their /rhl to 1 second so they could be happy and feel :strong:
Ok since you think this is complaining let me explain and further elaborate why Police will beat Criminals any day of the week.
Lets go step by step.
Every police officer has 150 Pistol rounds and 80 beretta ammo i wont get into Noose LCPD and FBI guns.
Every criminal in best cases has 30 berreta and 50 Ak-47 or M5 or M4, im talking about Lucchese here so don't put screens of other family's, who are not real criminals in my opinion (there are some exceptions of course but most).
Perks are free fuel/guns and you are guarded by a lot more rules.
Regarding robbery, they are manager made must be made when there are 5 or more police officers on.
Police offciers are alerted the moment you step on way point and will race like bullets to the way point location and there are mangers who will only make the mission if all conditions are equal for all players, if there are too many players who are wanted the mission will not be made.
All other things you listed are mostly Pure RP, and make a puny income Weapons/weed.
Kidnapping was only once did for real money, and that was done when Lucchese was just made, never again was any other money requested but RP $
This all isn't a complaint this is how things will be if RHL is raised more then it is now.
I don't wanna mention money here as i think money dosnt play a role in Lucchese way or RP and behaving.
And about risks, well you are right but don't criminals risk a lot too? And i don't mean your shallow opinion what are criminals, you take us for a pile of DMers, we are not, we are equal players like you are.
And for those who cant evade with comets and infs, let me tell you again they are same players as you are you are no better then them.
And i wont bother arguing with you no more, i will let actions talk louder then words.
Sorry for going off topic.
Ok since you think this is complaining let me explain and further elaborate why Police will beat Criminals any day of the week.
Lets go step by step.
Every police officer has 150 Pistol rounds and 80 beretta ammo i wont get into Noose LCPD and FBI guns.
Every criminal in best cases has 30 berreta and 50 Ak-47 or M5 or M4, im talking about Lucchese here so don't put screens of other family's, who are not real criminals in my opinion (there are some exceptions of course but most).
Perks are free fuel/guns and you are guarded by a lot more rules.
Regarding robbery, they are manager made must be made when there are 5 or more police officers on.
Police offciers are alerted the moment you step on way point and will race like bullets to the way point location and there are mangers who will only make the mission if all conditions are equal for all players, if there are too many players who are wanted the mission will not be made.
All other things you listed are mostly Pure RP, and make a puny income Weapons/weed.
Kidnapping was only once did for real money, and that was done when Lucchese was just made, never again was any other money requested but RP $
This all isn't a complaint this is how things will be if RHL is raised more then it is now.
I don't wanna mention money here as i think money dosnt play a role in Lucchese way or RP and behaving.
And about risks, well you are right but don't criminals risk a lot too? And i don't mean your shallow opinion what are criminals, you take us for a pile of DMers, we are not, we are equal players like you are.
And for those who cant evade with comets and infs, let me tell you again they are same players as you are you are no better then them.
And i wont bother arguing with you no more, i will let actions talk louder then words.
Sorry for going off topic.
You are right the problem is that most criminals (Specially the ones which are not in criminal groups) do not follow this example and 75% of the kidnaps I respond to (Which are not organized by a family), specially as a negotiator is "Man, I don't want RP money". Anyways, I think we can't really do anything about it.
The idea of increasing /rhl was just to make:
a) Less copbaiters - people will think twice before attracting police attention because of higher risks to get caught.
b) Less freeroamers - some people are just speeding all the time, carkilling or ramming"by accident" and never stop if police is pulling them over. Because they don't care. 15 minutes is nothing for most people.
c) Less "accidental" carkills - people would slow down when it's needed (they can still speed when there is noone in danger of being hit)
d) Less intentional carkills or murders to get suspected. (admins can't see everything)
It was meant to bring more peace and love to the server. :kilt: :dance: But it all went the way of complaining about balance and that 15 minutes of /rhl (or more) is too much for a criminal to escape a cruiser with a supercar. :neutral2: :dead:
Peace. :janek:
what about criminals who have intentions to RP? and not just carkill or a mere TS evade? we are suffering for no reason, dont you think its biased?
also, dont mention about a cruiser chasing a supercar. you use the infernus everytime to chase suspects. matter of fact, most cops use supercars to chase criminals. ban the use of supercars for cops, maybe then i will give you my sanction
what about criminals who have intentions to RP? and not just carkill or a mere TS evade? we are suffering for no reason, dont you think its biased?
also, dont mention about a cruiser chasing a supercar. you use the infernus everytime to chase suspects. matter of fact, most cops use supercars to chase criminals. ban the use of supercars for cops, maybe then i will give you my sanction
Not all cops have supercarsnot all criminals have supercars, i have a dukes and it drifts like a superstar not a supercar :cowboy:
now that HSRD is getting itself ready for the field, I think new regulations and procedures will be made regarding usage of supercars (With in the LCPD, we have nothing to do with FBI's guidelines).fair enough :)
We are also talking here about police, both freecops and LCPD that use police cruisers only for most of the time against supercars :cop:.
Ban the use of supercars for cops? But to allow for suspects :lol: Great "balance". They use cruisers for most part anyways. Maybe running should be banned too in this case, to make it even more "balanced"? This is just ridiculous :neutral2:
yea this aint fast and furious mate. suspects can use any vehicle they want, cops should be obligated to use cruisers only. make tactics, prepare a blockade or some sorta, we criminals are always outnumbered and the number of cops are always high against a criminal. is it too hard for 5 cops to catch one criminal? :v:
This is difficult when we have no access to barriers and the vehicles don't get destroyed.
4-5 cars ramming one car and flipping it upside down is as easy as eating a potatoe. not to mention you can carjack him if hes cornered or in a very low speed
Yes, however is he is evading on a supercar this wont be the senario
not all criminals have supercars, i have a dukes and it drifts like a superstar not a supercar :cowboy:
fair enough :)
yea this aint fast and furious mate. suspects can use any vehicle they want, cops should be obligated to use cruisers only. make tactics, prepare a blockade or some sorta, we criminals are always outnumbered and the number of cops are always high against a criminal. is it too hard for 5 cops to catch one criminal? :v:
4-5 cars ramming one car and flipping it upside down is as easy as eating a potatoe. not to mention you can carjack him if hes cornered or in a very low speed
Annihilator? It's not a frequent case, used for long-lasting pursuits. Besides, only few people can operate it.
Few people can operate it, that is still true, but the list is only growing.