Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Tiny on June 03, 2016, 10:05:12 pm

Title: Getting Los Santos more crowded
Post by: Tiny on June 03, 2016, 10:05:12 pm
Hey everyone,

I had a thought earlier today which I stated in public chat in-game and those who commented weren't really positive, but I still want to share it as I can say more here.

The playerbase is quite low currently, that's a fact, and that means less interaction and less roleplay scenarios created among players. When the server has 30 players, and there are 15 in LS, 10 in SF and 5 in LS, the streets look really empty and random interaction between players is much more difficult to happen.

My main idea is to get ONE city crowded, as Los Santos is enough to fit every current faction that exists on the server. 30 players in one city is much better than 30 players in 3 cities, and in my point of view a more crowded city is much more motivational for players as they'll be in contact with others much more easily. Many more roleplay scenarios would be created and players won't feel that the server is empty and it's hard to start a roleplay.

Now practically I know it's hard for groups that are based in another city to move, but I think that if we agree on this it can actually happen, even if it takes time. But even if those groups decide not to move to Los Santos (I consider Red County and Flint County part of LS) for their reasons, at least new factions should think twice about this and better put their base in the main city of the map.

I'd really like to see a discussion about this as I feel it's a nice idea to get players closer to each other and create more roleplay opportunities. I personally feel much better with Crips being close to East Los Santos where 18SB is based, as there are several random roleplay scenarios created just because we happen to meet somewhere.

Title: Re: Getting Los Santos more crowded
Post by: Vaeldious on June 03, 2016, 10:13:45 pm
I understand where you are coming from, but you will never see Gvardia or Soprano leave San Fierro. The only non-argumentative resolution I see to your point is simply to try harder to locate and interact with other players. Without access to the entire map, it would become strictly a police state, which with FLA in Flint Country as "part" of Los Santos would only serve to inflame the cops vs. robbers aspect of the server we are trying to eliminate, while letting both sides co-exist. With only access to half of the map, there would be no real chance for criminals at all. Los Santos is the "default" City as it is, where you find new players and new groups 90% of the time. I specifically avoid Los Santos unless I am in a completely chaotic mood and down for "anything goes".

I frequent the server when there are less than 7-10 players online, and we never have any issues interacting, personally speaking.
Title: Re: Getting Los Santos more crowded
Post by: Mikal on June 03, 2016, 10:28:21 pm
All the civilians are at Angel Pine. :rolleyes:
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 03, 2016, 10:33:16 pm
Trying harder to locate and interact with others wouldn't be an issue if the server was more populated, that's my point. Actually yeah, let Gvardia and Soprano stay in San Fierro as there's FLA in Flint, which is right between the two cities. In that case maybe let's aim at getting more population around the area of Rodeo, SMB, that are empty.

Having one project in Flint, two projects in SF, One-two projects in Fort Carson and 3-4 in Los Santos isn't really helping the current situation due to the playerbase. I know it's possible to change nothing and just try harder and interact with others, but the environment is really more motivational when there are people close to you. Imagine a group in Fort Carson and a gang in Los Santos, they'll probably not interact with each other too often.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 03, 2016, 10:37:08 pm
All the civilians are at Angel Pine. :rolleyes:

You have the freedom to have your group based in Flint County, but in my opinion you're not contributing to an improvement of the playerbase. I haven't really checked FLA to see what you're even doing as a faction, but from what I have observed you're not the group that interacts with other groups and creates roleplay scenarios.

Edit: Thought twice about this, apologies for making a verdict without having enough information.
Title: Re: Getting Los Santos more crowded
Post by: Vaeldious on June 03, 2016, 10:48:16 pm
Trying harder to locate and interact with others wouldn't be an issue if the server was more populated, that's my point. Actually yeah, let Gvardia and Soprano stay in San Fierro as there's FLA in Flint, which is right between the two cities. In that case maybe let's aim at getting more population around the area of Rodeo, SMB, that are empty.

Having one project in Flint, two projects in SF, One-two projects in Fort Carson and 3-4 in Los Santos isn't really helping the current situation due to the playerbase. I know it's possible to change nothing and just try harder and interact with others, but the environment is really more motivational when there are people close to you. Imagine a group in Fort Carson and a gang in Los Santos, they'll probably not interact with each other too often.

Server population =/= dictation of where groups or players can or cannot go. In fact, what you are ACTUALLY suggesting is unconstitutional. I appreciate your effort, but:

Quote from:
Ordinance IX: Any citizen has the right to move inside Argonath and to establish his house anywhere in the United State of Argonath.

This transcends all Treaties, Agreements, Decrees, Laws, and anything else you can come up with.

As far as your Fort Carson/LS Gang comparison, Nomads have a standing good relation with exactly that, Grove Street Families. They have their territory to grow and expand in, we have ours. The notion that distance is an issue negates the ~10+ years of tens of thousands of players contributing to the great creation that Argonath is now and serves only to show your laziness at making an effort in the server. Sure, Argonath is not perfect, but all I am hearing from you is "everyone is too far away and it should change but don't disagree with my opinion because you should come to me."

Los Santos has the GREATEST advantage as it is as far as population, resources, economy, interactions, roleplays, jobs, etc. To try to centralize on a single city is to try to turn Argonath into a LSRP-clone. Which will never happen, and THAT is why you are receiving such negative feedback for your suggestion.

The playerbase will always fluxuate, but the one thing that will not change, is what sets Argonath apart from other servers. If you fail to comprehend that, then perhaps you should think thrice before speaking, especially in an unmoderated channel like /p. You will not find a constructively positive argument for your points because there is not one.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 03, 2016, 10:58:26 pm
I am not suggesting something like a rule 'Do not make a faction based outside Los Santos' - It's an option and every group has the right to choose where they will be based, and I'm just suggesting choosing Los Santos for the reasons I've stated above. This is possible to happen and it's not unconstitutional at all.

To try to centralize on a single city is to try to turn Argonath into a LSRP-clone.

How exactly? Argonat's MTA:SA sever was based in San Fierro and only, and that really contributed to an easier interaction between players.

but the one thing that will not change, is what sets Argonath apart from other servers.

This reminds me of some parts of the 'vision' that wasn't considered during the last changes that took place on the server, and turned out to get the server on the right track.
Title: Re: Getting Los Santos more crowded
Post by: Vaeldious on June 03, 2016, 11:02:24 pm
...you're not contributing to an improvement of the playerbase.

I haven't really checked FLA to see what you're even doing as a faction...

The you have only contradicted your first statement because you admit you don't even know what FLA is doing.

As someone that DOES have a minor working knowledge, I will say FLA is the most revolutionary idea Argonath has seen in years, and will require refinement for it to become adopted. As for what FLA is doing? Some of the largest groups have gone inactive and because of FLA are being retained and INCREASING the playerbase, despite your own lack of information.

I am not suggesting something like a rule 'Do not make a faction based outside Los Santos' - It's an option and every group has the right to choose where they will be based, and I'm just suggesting choosing Los Santos for the reasons I've stated above. This is possible to happen and it's not unconstitutional at all.

Please see my previous post where I describe how Los Santos is ALREADY the default city for new players.

How exactly? Argonat's MTA:SA sever was based in San Fierro and only, and that really contributed to an easier interaction between players.

If you'll notice, this is not MTA:SA.

However, you seem to have one of those kind of mentalities, and I have tried to give you a better understanding as to why you are receiving the critiques you are. That being said, I have lost interest in trying to reason with a brick wall.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 03, 2016, 11:10:39 pm
You've really lost the point while trying to prove some of my statements wrong. However I'm not here to convince you about my mentality, I've proposed an idea aiming for the better of the server. If I fail, let me have at least tried.

I already observed I'm wrong for saying the playerbase thing for FLA, and I'm sorry for that.

Please see my previous post where I describe how Los Santos is ALREADY the default city for new players.

What do new players have to do with factions being based in Los Santos?

If you'll notice, this is not MTA:SA.

Really decent arguement to prove that this idea won't work. It was an example.
Title: Re: Getting Los Santos more crowded
Post by: Kaze on June 03, 2016, 11:28:06 pm
Personally, I'm done with 'living' in Los Santos. It's just chaos wherever you go. You either get targeted by groups every 30 minutes, get pestered by the LEOs and not to mention the unrealism with the 30 high end cars every 100 meters.

I like the little towns because it just brings everyone together like a little community however not everyone has my mindset. I do understand your point of view though but with the current community mindset it will not be as efficient.

LSRP-Clone: So what? Look at them and look at us. Clearly they are doing better in almost every aspect. Corporations work like that in real life 24/7 (getting ideas from competition to make their product/services meet consumer needs)
Title: Re: Getting Los Santos more crowded
Post by: eymas on June 03, 2016, 11:33:38 pm
Let people go where they want to go. the game wasn't designed and famous for its open world only to be limited to 1/3th of it  :neutral2:
Title: Re: Getting Los Santos more crowded
Post by: Ben. on June 03, 2016, 11:34:43 pm
Yea finding an occasional person actually promotes more decent RP than having a whole set of people.
Look at major cities, then look at little villages...  :D

Though don't get me wrong, random bus parties are good fun too.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 03, 2016, 11:40:35 pm
Let people go where they want to go. the game wasn't designed and famous for its open world only to be limited to 1/3th of it  :neutral2:

Wow, I seriously didn't read this reply. I never suggested a rule that disallows players to visit another city. Is it too hard to understand? I'm suggesting factions to be based in ONE city, not because I want Argonath to become LSRP, but because the current playerbase is not enough to cover 3 cities.
If you are satisfied with the roleplay opportunities in-game and think it won't be better if even more are created, then alright.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 03, 2016, 11:42:42 pm
Yea finding an occasional person

That's the only positive it will bring, yeah.  :app:
Title: Re: Getting Los Santos more crowded
Post by: Ivan_MC on June 04, 2016, 12:31:25 am
Fuck Los Santos.
Title: Re: Getting Los Santos more crowded
Post by: OmaR_RuLeZx on June 04, 2016, 02:35:14 am
But still it would suck to have San Fierro and Las Venturas empty, It would be best for the players to spread around the map.

The only solution here is for the player count in-general to increase and not have everybody in 1 city. It's just that 30 players is a low number of players for a RolePlay server especially here which as Mikal said
All the civilians are at Angel Pine. :rolleyes:
Title: Re: Getting Los Santos more crowded
Post by: Leon. on June 04, 2016, 02:55:27 am
There are two main reasons Gvardia chose to base itself in San Fierro:

1. To bring activity into San Fierro
2. To avoid the cesspool of chaos and excessive police presence in Los Santos



I recall a situation I had with TeaM_Louise and Koneko_Forlenza when there were like 8 players online in the middle of the night (UTC -5). Louise and I were on fireman duty bored waiting for a fire to happen. I jokingly suggested that I call someone to help us start us a fire - because after all, we gotta get paid somehow! Briefly, it went a little like this...
Me: "Man, is somebody going to start a fire, or am I going to have to do it myself?"
Louise: "Right?"
Me: "You know what? I can call someone right now who will light a damn fire for us."
Louise: "Do it."
Me: "Okay." *Calls Koneko.*
Louise: /lol

So we brought some gasoline and kerosene to the pump at LSPD, soaked the place up, and lit it up, cracking stupid jokes throughout. During this roleplay one other guy I forget the name of who wasn't initially involved joined in. It was an interesting way to kill time - now if only a fire had actually started at LSPD not long after :lol:

Anyway, my point is, crowding up one particular location isn't going to fix anything IMO. Those who want to roleplay will find it, or otherwise create it - even when there's 10 players online. And those who happen to see it are likely to get involved as well. Don't wait for a solution - be the solution.
Title: Re: Getting Los Santos more crowded
Post by: Stivi on June 04, 2016, 09:32:44 am
^ *drops mic*
Title: Re: Getting Los Santos more crowded
Post by: Teddy on June 04, 2016, 09:34:58 am
We are trying to get people out of LS and this guy starts complaining there isn't enough. Good grief!
Title: Re: Getting Los Santos more crowded
Post by: Stivi on June 04, 2016, 09:37:21 am
We are trying to get people out of LS and this guy starts complaining there isn't enough. Good grief!
Still a missing sidejob in SF...
Title: Re: Getting Los Santos more crowded
Post by: JDC on June 04, 2016, 10:18:11 am
Or to encourage people to move to LS, we could have one day a week where all crime is legal outside of LS for 12 hours. All police, fire, and medical services outside LS will be shut down for the said duration. Government officials above rank 8 and individuals inside the boundary of LS may not be harmed, and the usage of explosives and weapons above class 3 shall be prohibited.

We shall cleanse all the evil within us. Blessed be the new SA:MP Developers. Blessed be Argonath, a community reborn.

(http://www.thewrap.com/wp-content/uploads/2016/03/The-Purge.png)

top kek
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 04, 2016, 11:16:41 am
We are trying to get people out of LS and this guy starts complaining there isn't enough. Good grief!

If that's what you want.  :eek:
Title: Re: Getting Los Santos more crowded
Post by: Huntsman on June 04, 2016, 11:38:09 am
How about we stop arguing and settle on relocating everyone to Bone County?  :cowboy:
Title: Re: Getting Los Santos more crowded
Post by: TheGreasyChopper on June 04, 2016, 11:55:28 am
Fuck Los Santos.

^This

How about we stop arguing and settle on relocating everyone to Bone County?  :cowboy:

Please, no. There's a reason some of us moved out to Bone County and that is to avoid the bullshit from other areas. When AOD moved to Fort Carson last year there were only CIA and MGI in Bone County, noone else. We had the freedom to do anything and interact with everyone whenever we needed to. But we had no sultans full of armored MAFIA to provide us with QUALITY ROLEPLAY. There's no FLA and SAPD fighting or anything. You gotta find a way to bring people to Los Santos one way or another, and it's not via posting on forums.

Gonna give the Fort Carson example again, when AOD moved there, the town had the PD, Hospital, Bar and Motel. Aside from a few other houses there was nothing. Eventually a Binco,Furniture Store, Gym, Barber Shop, Tattoo Studio even a Bank showed up. And they were bought by people in no time and there was interaction between people. People just came over you know...

Personally I find nothing in LS to make me wanna move there. Sure there's gang "roleplay" but judging from most posts on the group topics it's just brawls and shootouts between the two sides. Can't really believe it will be much different with more people in Los Santos.
Title: Re: Getting Los Santos more crowded
Post by: Julio. on June 04, 2016, 12:19:27 pm
There are two main reasons Gvardia chose to base itself in San Fierro:

1. To bring activity into San Fierro
2. To avoid the cesspool of chaos and excessive police presence in Los Santos



I recall a situation I had with TeaM_Louise and Koneko_Forlenza when there were like 8 players online in the middle of the night (UTC -5). Louise and I were on fireman duty bored waiting for a fire to happen. I jokingly suggested that I call someone to help us start us a fire - because after all, we gotta get paid somehow! Briefly, it went a little like this...
Me: "Man, is somebody going to start a fire, or am I going to have to do it myself?"
Louise: "Right?"
Me: "You know what? I can call someone right now who will light a damn fire for us."
Louise: "Do it."
Me: "Okay." *Calls Koneko.*
Louise: /lol

So we brought some gasoline and kerosene to the pump at LSPD, soaked the place up, and lit it up, cracking stupid jokes throughout. During this roleplay one other guy I forget the name of who wasn't initially involved joined in. It was an interesting way to kill time - now if only a fire had actually started at LSPD not long after :lol:

Anyway, my point is, crowding up one particular location isn't going to fix anything IMO. Those who want to roleplay will find it, or otherwise create it - even when there's 10 players online. And those who happen to see it are likely to get involved as well. Don't wait for a solution - be the solution.

Couldn't have summed it up better.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 04, 2016, 01:58:20 pm
just brawls and shootouts between the two sides.

lol.



Anyway, I actually still believe that this would work. The best arguement I've seen so far is that Los Santos is 'chaos' because most people are there. That means that the community itself isn't able to find a way to interact without issues occuring.

That's mainly caused because of your egoism.
I wouldn't mind having my group based between lots of people; I'd actually work harder so I motivate them to improve instead of moving elsewhere and limit my roleplay within 'good roleplayers'. We as a group have been in El Corona as well, where shitstorms of newbies visited us daily, and if it wasn't more than half of them hacking and ruining our roleplay we wouldn't move to ELS.

You people choose to distance yourselves from others just because they are not as decent as you consider yourselves, and that's clearly distancing the community's members from each other. When I returned I thought the 'changes' had actually changed something, but no, the cast of mind of most players is the same, and that has to change.

Let me have my opinion and have yours, but in the end there's a reason the server can't reach 50 players online and so many veterans left again even when they tried to do something in RS5. Also don't focus so much on 'LOS SANTOS' - it can be any other part of the map, but I chose to suggest it because of this:
Quote
Los Santos has the GREATEST advantage as it is as far as population, resources, economy, interactions, roleplays, jobs, etc.
Title: Re: Getting Los Santos more crowded
Post by: McGarrett on June 04, 2016, 02:05:45 pm
LS is the best city in GTA San Andreas. I'd rather stay in LS than any other city.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 04, 2016, 02:07:58 pm
LS is the best city in GTA San Andreas. I'd rather stay in LS than any other city.

No dude, let's have a project in Flint, one in Fort Carson, and one in each big city. And never reach 40 players, we'll have too much roleplay!!
Title: Re: Getting Los Santos more crowded
Post by: TheGreasyChopper on June 04, 2016, 02:09:04 pm
No dude, let's have a project in Flint, one in Fort Carson, and one in each big city. And never reach 40 players, we'll have too much roleplay!!

And how will getting Los Santos "more crowded" gonna bring more people to the server if I may ask?
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 04, 2016, 02:12:28 pm
And how will getting Los Santos "more crowded" gonna bring more people to the server if I may ask?

I'll tell you.

More interaction and more roleplay in the server will surely make it better. It may even make Argonath an actual roleplay server. Two big roleplays every week is not what happens in a roleplay server. With this happening, old players who've left may find a good reason to stay once they return, and new players who are interested in roleplaying will stay instead of laughing at us and go to LSRP or any other server.

The projects that have started in other cities are really decent and bring more opportunities, but it's not the right time for the. A server with 30 players cannot be a roleplay server with groups so distanced.
Title: Re: Getting Los Santos more crowded
Post by: TheGreasyChopper on June 04, 2016, 02:17:08 pm
 The problem is in people with the "Hey nice RPing with you!" "nice RP!" attitude. You're here to Roleplay so you do it at all times.

Two big roleplays every week is not what happens in a roleplay server.

Define "big roleplay" and "small roleplay", please. RP is RP it's not big, small, long or short. If you don't get enough RP in Los Santos then maybe you should check out the "Projects" :)
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 04, 2016, 02:21:16 pm
I'm not interested in those projects, gang roleplay is what I've been doing for the past 2-3 years and that's not even the case here.

You don't get the point, you can now go in-game and enjoy the roleplay opportunities with 20 players online.
Title: Re: Getting Los Santos more crowded
Post by: TheGreasyChopper on June 04, 2016, 02:26:38 pm
 I don't get the point yeah, what's gonna change if we have more players? How is that gonna bring more opportunities? As for gang roleplay and the Projects, I think you fail to realize that you can do that "gang roleplay" outside of LS too. When was the last time Argonath had a gang based in Blueberry or in El Quebrados? Or in any other place than LS for that matter? You gotta bring change and unique opportunities, doing what you've done for the past 2-3 years obviously doesn't work out, so it's all up to you.
Title: Re: Getting Los Santos more crowded
Post by: FARQ3X on June 04, 2016, 02:28:02 pm
I'm not interested in those projects, gang roleplay is what I've been doing for the past 2-3 years and that's not even the case here.

You don't get the point, you can now go in-game and enjoy the roleplay opportunities with 20 players online.

I feel your pain but if we unite [Be it Enemy or ally] factions and encourage RP in between them instead of spacing each other out due to rasons like: We dont like them, We dont RP fit with them, We don't wanna RP with them or something then we can achieve it with 30 players.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 04, 2016, 02:30:58 pm
I don't get the point yeah, what's gonna change if we have more players? How is that gonna bring more opportunities? As for gang roleplay and the Projects, I think you fail to realize that you can do that "gang roleplay" outside of LS too. When was the last time Argonath had a gang based in Blueberry or in El Quebrados? Or in any other place than LS for that matter? You gotta bring change and unique opportunities, doing what you've done for the past 2-3 years obviously doesn't work out, so it's all up to you.

Funny thing that I told you I have no issue to move out of LS if you decide to gather up somewhere, even in a city I dislike like San Fierro. What I've done for the past 2-3 years has worked and I can tell you gang roleplay has been the most vital part of getting Argonath improved for a while. But I won't move to El Quebrados and roleplay with the desert, in LS I have more opportunities. And it's not that your project has completely solved the issue, so don't point a finger at groups that have been in Los Santos.
Title: Re: Getting Los Santos more crowded
Post by: Salmonella on June 04, 2016, 02:34:55 pm
Some people like crowded cities, some people like empty cities. Others like the countryside and again others like the quiet forests.

There's even some people that like a low playercount. I'm sure most of us would like to see more players, but even if we'd all RP in Los Santos, I don't believe it'd happen.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 04, 2016, 02:41:50 pm
Some people like crowded cities, some people like empty cities. Others like the countryside and again others like the quiet forests.
Los Santos - Flint County - Red County.  More than enough to fit the likes of everyone.

even if we'd all RP in Los Santos, I don't believe it'd happen.

It would definitely happen. If we're so distanced as a community, not because of the distance on the map, but because of the lack of interaction, not many will be interested to come online. Why? Because they'd need to come and work on fixing the server instead of enjoying their time being there, and trust me there aren't too many people who care anymore. And with such replies given to an idea that will only bring good to the server, I'm sure the ones trying currently will also leave as well.

Watch me closing 18th and Crips slowly dying because they'll have no interesting roleplay around them, have a FLA vs SAPD and some other small projects in LV and SF.
Title: Re: Getting Los Santos more crowded
Post by: Stivi on June 04, 2016, 04:29:29 pm
I'd rather stop playing if we limit ourselves to only LS. I'm not that active, or rather wasn't that active ( cuz now im banned ), and I would spend like 15-20 minutes IG. Now I have more free time and I'll certainly play more, maybe even leave SF once in a while. But when I was actively playing, I'd stay in 'Fierro - even alone. I tend to avoid crowded places like LSCH/LSPD, or Idlewood/Willowfield ( I lag there ). And I like SF better.

You raise a valid problem, players don't interact with each others that much. And that's the reason we don't have automated scripts and such. And that's the reason we have a low players count. Back when Gvardia was fighting Soprano and vice versa, we'd reach 50players, pre-RS5.2. Players will indeed log in to interact with others, be that just shooting. It's part of the game, it's fun - to some extent, and it brings groups of people together.  Having only one city won't solve this. I like SF better, you like LS, if we pick one city, one of us will stop playing.

And don't bring me the LSRP arguments, LSRP has 500 players - aiming for 1000. I'm not part of that community, but they seem to have many automated scripts, and having that many players will of course bring interaction. Unless they are all trucking.
Title: Re: Getting Los Santos more crowded
Post by: TheGreasyChopper on June 04, 2016, 04:47:02 pm
Watch me closing 18th and Crips slowly dying because they'll have no interesting roleplay around them, have a FLA vs SAPD and some other small projects in LV and SF.

How come those other "small projects" and non-LS groups survive and provide interesting roleplay around them? Don't mean to be an asshole, but you gotta come out of your comfort zone every now and then. I'm sure people from outside LS come and visit you and interact with the gangs, but do you do the same? You claim you have more opportunities in LS, then why don't you use them? I know it's hard to lead a group that is based on Roleplay and it's hard to bring attention to it but you gotta adapt, man. Think outside the borders. How do you propose we get Santos more crowded? Border off any exists? Remove all assets outside of it? Nah, you gotta make people return to Los Santos or wherever you want to be centered. It won't work if we just decide we want to be based in one area.
Title: Re: Getting Los Santos more crowded
Post by: Devin on June 04, 2016, 05:07:41 pm
Let people be where they want to be around the map, it's quite simple. If they want to be in LS they would be, if they want to be elsewhere they will be.
Title: Re: Getting Los Santos more crowded
Post by: Jingle on June 04, 2016, 07:04:15 pm
Watch me closing 18th and Crips slowly dying because they'll have no interesting roleplay around them, have a FLA vs SAPD and some other small projects in LV and SF.
We form our own 'interesting roleplay' by being who we are. Our longevity as a group is not influenced by you or anyone else for that matter. You could argue differently, but the fact remains. You are here right now and that's cool, but if you decide to leave, that's your decision and it won't affect us in any way. Hope you understand your faux pax and won't go for such silliness again.


As for moving everyone to one place. It's great you want to bring more value to the server and this may sound like a good start, except it isn't. The choice about which city to install yourself in is completely subjective unless everyone is of a single mind (read: impossible). On one hand, there's groups like Gvardia (respect) that love San Fierro and would never leave it. On the other, there are people in Los Santos, Flint County and other areas that feel the same. It won't matter which city you choose, there will always be those against such a restriction.

This simply isn't your choice to make, and you have to understand it regardless of how it adds to your cognitive dissonance. Even if you manage to convince every single player on the server (won't happen) to leave their shit and come live in Los Santos, nothing of importance will occur. Having that one group closer in coordinates makes no difference. Having the streets crowded just for the sake of it also seems like a 180.

You don't have to take my advice, but what I would suggest is to keep providing benefit to the server through your group. We appreciate your presence and wouldn't like to part with it too soon.
Title: Re: Getting Los Santos more crowded
Post by: McGarrett on June 04, 2016, 08:02:25 pm
Imagine that you're a new player to a roleplay server. You see that this server got 50 players on, so you're at some point destined to meet someone. However, if the server is split up into such a large map, then it is difficult to interact with people due to the fact that the map is so big and all the players are scattered all over it. If the map is smaller, you have a bigger chance of interaction. That will make players stay. Just imagine going on a server with 0 players, then you will not meet anyone no matter what. The same feeling you get when joining a populated server, but with zero chance of interaction.

#SqueezeArgonath2gether
Title: Re: Getting Los Santos more crowded
Post by: Ivan_Dzeba on June 04, 2016, 08:06:40 pm
Imagine that you're a new player to a roleplay server. You see that this server got 50 players on, so you're at some point destined to meet someone. However, if the server is split up into such a large map, then it is difficult to interact with people due to the fact that the map is so big and all the players are scattered all over it. If the map is smaller, you have a bigger chance of interaction. That will make players stay. Just imagine going on a server with 0 players, then you will not meet anyone no matter what. The same feeling you get when joining a populated server, but with zero chance of interaction.

#SqueezeArgonath2gether

Everything I wanted to say has been said here. We also need automated scripts, like Stivi said.

Ofcourse, I am 100 percent for this, but I know people are stubborn and persistent, so there is a really,really,really low chance that every player in the server will agree for this, so yeah, not happening, sadly.

#SqueezeArgonath2gether
Title: Re: Getting Los Santos more crowded
Post by: Leon. on June 04, 2016, 09:09:36 pm
Why do I get the feeling this is some LSRP-inspired idea in disguise?

#Letpeopledowhateverthehelltheywant
Title: Re: Getting Los Santos more crowded
Post by: McGarrett on June 04, 2016, 09:10:46 pm
Oh give me a fucking rest. Because people want a server more crowded doesn't mean it's LSRP. This is Argonath's biggest problem so far that everyone is so paranoid to see that anything might be similar to LSRP. Well guess what /opentoll
Title: Re: Getting Los Santos more crowded
Post by: Vaeldious on June 04, 2016, 09:15:00 pm
Oh give me a fucking rest. Because people want a server more crowded doesn't mean it's LSRP. This is Argonath's biggest problem so far that everyone is so paranoid to see that anything might be similar to LSRP. Well guess what /opentoll

No need to be hostile. OP is suggesting increasing Los Santos Role Play while decreasing RP in other regions in an attempt to address the perception of there being an issue with players being spread out and having a lower playercount. By definition of the words itself, it is. LOS SANTOS (it's in the title) and to increase ROLEPLAY interaction.
Title: Re: Getting Los Santos more crowded
Post by: Mikal on June 04, 2016, 09:44:32 pm
We could always physically delete the rest of the map leaving only LS, Flint and Red County. :D
Title: Re: Getting Los Santos more crowded
Post by: Leon. on June 04, 2016, 09:51:42 pm
Oh give me a fucking rest. Because people want a server more crowded doesn't mean it's LSRP. This is Argonath's biggest problem so far that everyone is so paranoid to see that anything might be similar to LSRP. Well guess what /opentoll
No need to be upset. That wasn't really my point; granted, I should have clarified in the post. I just feel like there's a significant amount of bias towards Los Santos-based roleplay fuelling the mindset of supporters here. Shifting the focus to one city isn't going to change anything. The only thing that will change anything is an active effort created by the players to engage others in roleplay - regardless of where it takes place.

Also, I should mention that when my group isn't doing Gvardia-specific activities, I'll sometimes pay a little visit with the boys to Los Santos to spark up some freelance spontaneous roleplay. Likewise, sometimes people from other cities will visit Queens for some spontaneous roleplay with us. When there isn't a giant target on our back, we have a reputation for being very hospitable. I can't say the same about Los Santos; despite this, the relative lack of hospitality in Los Santos can bring some opportunity for some interesting and chaotic roleplays with different uhh... let's say "roleplay demographics" ;)
Title: Re: Getting Los Santos more crowded
Post by: TruthSvensson on June 05, 2016, 02:39:17 pm
Where's Que, Tiny? Whenever you both come to the forums you try to impose something from LS-RP to Argonath and when that thing doesn't happen, you leave and come back months later with another idea. Still couldn't get your LS-RP account accepted or something?
Title: Re: Getting Los Santos more crowded
Post by: Sawyer on June 05, 2016, 03:07:51 pm
And as expected, another topic of "suggestion" turns into personal arguing.

#Nonesawthatcoming.

 :D
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 05, 2016, 03:27:56 pm
Where's Que, Tiny? Whenever you both come to the forums you try to impose something from LS-RP to Argonath and when that thing doesn't happen, you leave and come back months later with another idea. Still couldn't get your LS-RP account accepted or something?

I've played on LSRP for like 5 minutes total. If I wanted this to become LSRP, I'd just go to LSRP and play, wouldn't stress myself over trying to improve Argoanth.

 You really must be stupid to not understand that I am suggesting people gather up in a more limited area of the map just to improve the interaction between playres because the playercount is too low right now to cover the WHOLE map.
Once things are fixed, you may move back as new projects will surely come and fill the gap. But no, why would Gvardia leave San Fierro to give this a try? Because Tiny wants it to become LSRP and LS is shit.

I know this is very close to impossible, and I know everyone is free to go wherever he wants to go. I'm not trying to force anyone stay in Los Santos here, neither create a rule 'Don't move out of Los Santo's - I don't mean to limit the players' freedom, I'm just trying to convince people CHOOSE to do this,  for the reasons I've already stated in previous post. Don't want this? Skip it. But still nobody has got a good arguement on why this won't work.
Title: Re: Getting Los Santos more crowded
Post by: JDC on June 05, 2016, 03:43:14 pm
Back in MTA:VC's prime, we could not reach 30 players - the maximum the client could hold was 15. So on big days or good peak hours, the 16th guy had to wait for someone to leave. On normal days, it was 5 or less. All of those spread throughout a city bigger than LS.

But did it stop us from interacting? No. If you want to interact with someone, you take the initiative to go to them, or do something that will make them come to you.

Regardless of the map size, it's not the density of the players that matters. It's the quality of interaction. Not to mention that we have a community that can interact as a whole through /p.

See what I'm getting at here?
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 05, 2016, 04:02:13 pm
You're right JDC, but do you see this happening? No. If it was happening on Argonath such posts wouldn't even have been made. I'm speaking about realistic solutions and not theories about general truths about a case.
Title: Re: Getting Los Santos more crowded
Post by: JDC on June 05, 2016, 04:05:28 pm
You're right JDC, but do you see this happening? No. If it was happening on Argonath such posts wouldn't even have been made. I'm speaking about realistic solutions and not theories about general truths about a case.

You have identified the problem correctly, which is lack of quality interaction, and sometimes lack of interaction altogether. It's just that you are attacking it from the wrong angle, because your proposed solution does not solve the problem.

You can think of other ways that will, you can be the change that you want to see and lead others by example in quality interaction, or you can do both. Proposing a band-aid solution as if it solves the whole problem does not help, though.
Title: Re: Getting Los Santos more crowded
Post by: Mikal on June 05, 2016, 04:06:14 pm
you take the initiative to go to them, or do something that will make them come to you.
"First one to find me wins 200k"
Title: Re: Getting Los Santos more crowded
Post by: JDC on June 05, 2016, 04:09:15 pm
"First one to find me wins 200k"

/me "investigates" Mikal's residential info, hobbies, vehicles driven, places frequented, sleeping cycle, eating habits, and frequently-downloaded porn TV series.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 05, 2016, 04:10:29 pm
You have identified the problem correctly, which is lack of quality interaction, and sometimes lack of interaction altogether. It's just that you are attacking it from the wrong angle, because your proposed solution does not solve the problem.

You can think of other ways that will, you can be the change that you want to see and lead others by example in quality interaction, or you can do both. Proposing a band-aid solution as if it solves the whole problem does not help, though.

I'm well aware that this 'change' taking place is not enough to solve the problem. But in my point of view it's a necessary first step so the rest can follow.
Title: Re: Getting Los Santos more crowded
Post by: JDC on June 05, 2016, 04:15:07 pm
I'm well aware that this 'change' taking place is not enough to solve the problem. But in my point of view it's a necessary first step so the rest can follow.

Problem is that this "first step" will only do more harm than good. Some of our existing playerbase are happiest when playing in certain non-LS locations (or non-LS locations altogether). Discouraging them from staying outside LS will only demotivate them. Not to mention the fact there isn't any correlation between increasing Argo player count and crowding everyone into one city.

You tried, but this one just doesn't work. Go back to the drawing board and think of more solutions. And in the meantime, help in your own little ways too.
Title: Re: Getting Los Santos more crowded
Post by: Tiny on June 05, 2016, 04:20:09 pm
Discouraging them from staying outside LS will only demotivate them.

This is actually true.
Title: Re: Getting Los Santos more crowded
Post by: Huntsman on June 05, 2016, 04:33:01 pm
All of those spread throughout a city bigger than LS.

You may have a problem with proportions buddy. Vice City is significantly smaller than Los Santos.
Title: Re: Getting Los Santos more crowded
Post by: Julio. on June 05, 2016, 04:52:59 pm
You may have a problem with proportions buddy. Vice City is significantly smaller than Los Santos.

Vice City was more than big enough to force you to "travel" to interact with others. As is often the case, your post is irrelevant.

When large groups hold public meetings, events etc, more people stay online... this is due to increased interaction.
If multiple small groups were interacting, it would have the same effect.

Time to start making some more friends guys...
Title: Re: Getting Los Santos more crowded
Post by: JDC on June 06, 2016, 06:39:22 pm
You may have a problem with proportions buddy. Vice City is significantly smaller than Los Santos.

From north to south, Vice City boasts a considerable distance. Not to mention VC being split into several islands adds to the atmosphere of "distance", compared to cities with one contiguous landmass, hence

Vice City was more than big enough to force you to "travel" to interact with others.
Title: Re: Getting Los Santos more crowded
Post by: Stivi on June 06, 2016, 06:57:52 pm
But no, why would Gvardia leave San Fierro to give this a try? Because Tiny wants it to become LSRP and LS is shit.
But no, we've actually given input in your idea and that's not what we said? "more interactivity" isn't something you'll get by Gvardia ( or any other group, I understand it's just an example ) moves to LS.
Title: Re: Getting Los Santos more crowded
Post by: Leon. on June 06, 2016, 07:16:46 pm
But no, why would Gvardia leave San Fierro to give this a try? Because Tiny wants it to become LSRP and LS is shit.
It seems your reading comprehension has gone down the toilet.

If you want to interact with someone, you take the initiative to go to them, or do something that will make them come to you.

Regardless of the map size, it's not the density of the players that matters. It's the quality of interaction. Not to mention that we have a community that can interact as a whole through /p.
JDC and I have a fair history of not agreeing on some server matters, but I must say - this one hits the nail right on the head.
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