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Roleplay factions

jovanca · 10609

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Offline Trey_Johnson

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Reply #30 on: June 08, 2015, 12:48:22 pm
Unfortunately the mafia rp is becoming very humdrum. (The only thing I really can relate to)

- Gather the troops.
- /id the 'enemies'
-  Find the lamest, most far-fetched excuse to encounter with them, obviously AnA'd.

Exactly.

Cuz when you are a balla you buy bic mac's at pizza stack


Offline Alexander_Rijav

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Reply #31 on: June 08, 2015, 12:50:07 pm
Completely agree, however it's not just street gangs we are missing but working government and civilian society as well.

It saddens me that a city found by the mafia doesn't have a single active family, but they tend to stick together and copy different things from one another, rarely taking initiative for something unique and innovative.

A criminal group is pretty much pointless if there is no other layers of society to contrast, benefit and interact with.
There are not enough business to drive economy, more people get respawned rather than killed, common sense barely used, organised crime isn't organised at all and tags and colors are used to tell a friend from foe.



Offline beLTa

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Reply #32 on: June 08, 2015, 01:01:31 pm
When did that happen and could you maybe give me the link to that topic?

I couldn't find it but as soon as I will, I'll send you a PM. Anyway, let's stick to the topic. So, I was saying that THIS NEEDS TO STOP! Making new groups after 10 days of your joining the server is only a way of DMers to DM around the server. A gang whose leader is new will only have new players in, who even don't have any idea of what actually RP means.

What actually all the new players do;

They join server, ask of how to buy weapons, go to ammunition and buy combat etc.. they only are there to kill people, to prove themselves that yeah, they joined a DM server but before someone tells them about the server, admins ban them. There should be time that before it; no one can open a new group.

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Offline Gandalf

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Reply #33 on: June 08, 2015, 01:20:57 pm
Nothing ever changes, except the people.
For a long time we have been trying to make gang wars needing to have a clear target, like a prize that people lose or gain when they hold awar. As there is none, they never end and losing is not stopping anyone from doing the smae again.

Now to those complaining about the groups. Nobody is stopping you from doing it different and giving the example of what you feel is lacking.
As for me? I still say that what is really lacking are civilians. Everyone wants to be either a criminal or stopping cirminals, but where exactly do criminals make money from? There are as good as no civilian businesses, nobody to rob or extort.
People are obsessed with making money to buy enough ammo for their next shootout where in reality you might be able to play for moths without shooting a single bullet. It has nothing to do with the prices of  weapons, changing those will just advantage the groups wth more money.
It has to do with the idea you have to 'win' a RP.

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Offline TiMoN

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Reply #34 on: June 08, 2015, 01:33:53 pm
Placing limits on someone's ability to be creative is just a no-no. What if a new player has an initiative for a very unique idea, instead of getting the usual "good luck" he'd be getting posts telling him to wait a few months.

Group quality moderation should be introduced(which is done by players inside/outside the admin team, handpicked of course), in game and on forum.



Offline jovancaTopic starter

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Reply #35 on: June 08, 2015, 01:40:01 pm
Spoiler for Hiden:
Nothing ever changes, except the people.
For a long time we have been trying to make gang wars needing to have a clear target, like a prize that people lose or gain when they hold awar. As there is none, they never end and losing is not stopping anyone from doing the smae again.

Now to those complaining about the groups. Nobody is stopping you from doing it different and giving the example of what you feel is lacking.
As for me? I still say that what is really lacking are civilians. Everyone wants to be either a criminal or stopping cirminals, but where exactly do criminals make money from? There are as good as no civilian businesses, nobody to rob or extort.
People are obsessed with making money to buy enough ammo for their next shootout where in reality you might be able to play for moths without shooting a single bullet. It has nothing to do with the prices of  weapons, changing those will just advantage the groups wth more money.
It has to do with the idea you have to 'win' a RP.

Well i can change myself and i did. I was too one of those who only cared aboht winning a fight and i didnt even know what i was fighting for. But thats not the only problem now, the problem these days is that most of the new players get attracted by groups which are only here to shoot and not roleplay. If we will allow everyone to open a group and misslead it then roleplay on argonath is pretty much doomed.

Just few days ago i was roleplaying with my group (gsf), we were hidden in an alley in ganton when all of a sudden a boss of criminal family comes and 'roleplays' begging us to forgive him, tells us how he is just a kid. As we were in the middle of a roleplay we warned him to leave, i even took my gun out to warn him to leave and he goes on with his crying and begging for forgivness. At last we roleplayed putting him into his car and he left

As a boss of his family he's supposed to be an example of a good or atleast decent roleplayer, but he is the opposite. Him and players simillar to him should not be allowed to make or lead a group untill they're taught to behave properly (rp wise)

I AM A BIG BOY I DONT TAKE SHIT FROM ANYONE


Offline Bogomil

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Reply #36 on: June 08, 2015, 01:46:42 pm
Nobody is stopping you from doing it different and giving the example of what you feel is lacking.
I will count this quote as a common problem. Everybody is stopping me to do what I want. People nowadays don't respect the quality of roleplay, they are trying to earn money and asslick admins to probably get promoted someday to moderator(if you think this is false, you are from those people who are inactive or not appreciate quality roleplay). I'm not complaining anyway. The world is developed like this. This represent the real world.
Peace



Offline Morais

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Reply #37 on: June 08, 2015, 01:47:10 pm
People just need to stop acting like superman and actually start acting like a normal character would do. I've been in street gangs and all I saw from the outsiders such as police officers, other gangs, etc was actually no fear and no respect. Nowadays most of the criminals just prefer withdrawing weapons and checking who has the better aim than actually building up rivalries and stories between factions. Police Officers with the exception of 3 or 4 would only cruise by the hood if there was an orange dot nearby. That's why people had enough of creating such groups, members start to get pissed by the constant shenanigans and attitudes from the others.
We can't fix everyone's mind, but those groups certainly need a strong and experienced leader to guide their members and rise above all the bs.
About the first idea of someone needed to have certain amount of time registered on the server to open up a group: I strongly disagree. Not everyone that register on our server is a newbie to the role-play, sometimes those are the players that actually bring some change to the current minds. Maybe we,veterans, should stop shitstorming every time they do something wrong and start giving them support and tips to succeed for our own good.



Offline Jack Rosso

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Reply #38 on: June 08, 2015, 01:49:57 pm
I still say that what is really lacking are civilians. Everyone wants to be either a criminal or stopping cirminals, but where exactly do criminals make money from? There are as good as no civilian businesses, nobody to rob or extort.
People are obsessed with making money to buy enough ammo for their next shootout where in reality you might be able to play for moths without shooting a single bullet. It has nothing to do with the prices of  weapons, changing those will just advantage the groups wth more money.

Argonath has had this cop-criminal ''structure'' for years and thats not gonna change because players have grown into that way of playing. as I said before RS5 was released, scripts will not change the player's mindset. The majority of the current playerbase is either apart of a criminal or law enforcement group and as for the economy, you know what RS4 was like. Even although RS5 was (and still is) supposed to make SA:MP head into a different direction (The main purpose of the RS4 era turned out to be to farm as much money as possible), most of the players come from before RS5 and most likely still have the same mindset and ideology when it comes to what to do while being in-game.

Above that, creativity does exist on Argonath but the average player doesn't appear to find himself entertained as a citizen and instead goes for the  ''easy to find'' action you get as a cop or criminal.   

:war:  :cop:

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Offline Manas

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Reply #39 on: June 08, 2015, 02:39:30 pm
Nothing ever changes, except the people.
For a long time we have been trying to make gang wars needing to have a clear target, like a prize that people lose or gain when they hold awar. As there is none, they never end and losing is not stopping anyone from doing the smae again.

What does a gangwar intend to solve in these days is the only dominant ego problem.
If targets like territories are given and rules are set like a territory once won couldn't be taken back till a month or so.

Coming to the diminished civilian group, there are still a number of people who just weed, or truck the whole day. It's nothing but the player's mindset who turns him to crime or law forces.

"Life should be like a Don smoking cigar, the whole world is like ash below and we are like smoke above"


Offline Jimmylicious

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Reply #40 on: June 08, 2015, 05:12:48 pm
people dont "do" anything here. someone needs to yell loud enough untill someone comes to see what all the fuss is about. i was a group hopper back in rs4, so many good gangs, groups that i wanted to be in. now, its like- dead. when i came back to rs5 i was extremely tempted to start one of those groups i looked up to- wilson, 58th street connect, some other afro american groups. but i knew- no one will join. "muh $$ and combat shotguns" are too important these days. i noticed my old friend kris was still running AoD, all doubts fell off- i knew my place and thats where i am and hopefully stay. thing is people are i dont know whats the word... scared? to try new things? like if group doesnt have 20+ members its not worth it for them or something?



Offline TheGreasyChopper

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Reply #41 on: June 08, 2015, 06:02:34 pm
One of the main problem is here that people always want to be a leader, no matter what who are they, hows their RP skills if they know a bit about Roleplay

As a leader of what most qualify as a "RP group", I can tell you that I do not want to have this role in the whole organization. Do you know how hard it is to try and bring Roleplay Groups to Argonath? No matter what you do, no matter how you base your group, unless you're 100% sure you wish to keep it running through years and years of hard work, you will not manage to pull it off.

I don't wanna sound like a selfish bastard, but I will try giving myself as an example. I joined AoD in September 2009, just when bikes were returned as scripted vehicles. All was good, but I left. A year or so after me and a member of AoD decided to revive it. I've been running it ever since. And if I didn't have the three-four-five people who stayed loyal through the years, I would've closed it ages ago.

You say people want Roleplay? You say people want Roleplay groups?
Where were the "people", when RP venues were opened? Where were the "people" when new and different groups were introduced?

People don't give a fuck about original roleplay, and I can tell you that. Yes, some of you will jump up saying they do. But they don't. Even if you start a good roleplay faction, you'll get molested by new players who just spam with "join me in ur group" "pls join me in group". Seriously, why are such people even allowed here?

Nothing supports Roleplay faction, it's all odds against them. Drug market script is just grinding and grinding, while you do your trucking runs. Members give their weed to the leader, he sells it, gives cash and continues trucking himself.

I don't want to brag, or pump my chest but how come there's no single Roleplay Business or property aside from the Ten Green Bottles? Where are the businesses with people -ROLEPALYING- inside? Casino games are just mindless script spams, administrators organize plenty of events...Sure, events would be nice...If they included any -roleplay-.


Argonath isn't dead. This post is old. View the latest announcements. Join the discord to join in discussions.


Offline AK47

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Reply #42 on: June 08, 2015, 06:09:12 pm
As a leader of what most qualify as a "RP group", I can tell you that I do not want to have this role in the whole organization. Do you know how hard it is to try and bring Roleplay Groups to Argonath? No matter what you do, no matter how you base your group, unless you're 100% sure you wish to keep it running through years and years of hard work, you will not manage to pull it off.

I don't wanna sound like a selfish bastard, but I will try giving myself as an example. I joined AoD in September 2009, just when bikes were returned as scripted vehicles. All was good, but I left. A year or so after me and a member of AoD decided to revive it. I've been running it ever since. And if I didn't have the three-four-five people who stayed loyal through the years, I would've closed it ages ago.

You say people want Roleplay? You say people want Roleplay groups?
Where were the "people", when RP venues were opened? Where were the "people" when new and different groups were introduced?

People don't give a fuck about original roleplay, and I can tell you that. Yes, some of you will jump up saying they do. But they don't. Even if you start a good roleplay faction, you'll get molested by new players who just spam with "join me in ur group" "pls join me in group". Seriously, why are such people even allowed here?

Nothing supports Roleplay faction, it's all odds against them. Drug market script is just grinding and grinding, while you do your trucking runs. Members give their weed to the leader, he sells it, gives cash and continues trucking himself.

I don't want to brag, or pump my chest but how come there's no single Roleplay Business or property aside from the Ten Green Bottles? Where are the businesses with people -ROLEPALYING- inside? Casino games are just mindless script spams, administrators organize plenty of events...Sure, events would be nice...If they included any -roleplay-.

:app:

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Offline jovancaTopic starter

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Reply #43 on: June 08, 2015, 06:19:38 pm
People especially newcomers are blinded, because they instantly get recruited by the unskilled (rpwise) mafias who have nothing more to offer to the newcomers but teaching them how to farm cash and become DM soldiers.

If there were criterias for group creation, every newcomer would actually be able to see what else is there server can offer, and probably atleast some of them would grow into roleplayers rather than combat shotgun dmers.

Only people change? Give them a direction, make them atleast try to learn something rather than letting them hit the wall and get banned.

I suggest HQ to add atleast one of these ideas as rule:

1st A player who wants to open a group must spend  6 months (or 2 AT LEAST) on the SAMP server.

2nd Creation of some kind of judges (experienced community members) who will decide which group should be allowed or not on the server (each group that applies faces the experienced members who will judge if they are capable of leading the group and roleplaying properly)

3rd Make limits for the number of each kind of criminal faction such as 10 families 10 gangs (motorcycle clubs included) and 10 of other kinds of criminal groups, tagless groups etc.


I AM A BIG BOY I DONT TAKE SHIT FROM ANYONE


Offline TheGreasyChopper

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Reply #44 on: June 08, 2015, 06:28:30 pm
1st A player who wants to open a group must spend  6 months (or 2 AT LEAST) on the SAMP server.

This is simply stupid. Imagine I play on server X, and spend years on that server, operating a proper faction. At some point the server closes down or I leave it, and decide to open up that group on Argonath. Spent years on developing the group's story and ideas. But what happens? I can't do shit, because I have to wait for half an year to open it up here.

It's not about time spent on the server, one of the best Roleplay groups(if not the best) that I've met in the past was the Luciano family back in 2010-2011, lead by Kargos. They had a conflict with my MC(We were Mongols MC by the time) and everything was Roleplayed. The fact that two people of AoD managed to take them down, because they RPed it was what made them great roleplayers. After this we became friends until Kargos disappeared and the other one-two or even three new "Luciano" groups showed up.

One of AoD's finest members joined us from Gulucan, who had one of the worst reputations on the community. Yet that one member showed greater qualities than half of the people who tried to join AoD and only left a week later because "they want to try something new".

3rd Make limits for the number of each kind of criminal faction such as 10 families 10 gangs (motorcycle clubs included) and 10 of other kinds of criminal groups, tagless groups etc.

Motorcycle Clubs are not considered gangs, so yeah. But that's not the point. If factions manage to pull off their ideas and actually keep roleplay on a level, I'd gladly roleplay with 20 factions from 2-3 members who can Roleplay AND actually Roleplay instead of going around in Sultans with full armour and combats.

Argonath isn't dead. This post is old. View the latest announcements. Join the discord to join in discussions.


 


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