- Updated shooting sync for bullet weapons
- A network level setting for server.cfg 'messageholelimit' has been added to deal with DoS attacks.
- The Rivershell gamemode has been updated to version 2.
on topic: meh, sync will never be good on SAMP, but I guess MTA just overwhelmed me.
on topic: meh, sync will never be good on SAMP, but I guess MTA just overwhelmed me.I guess thiis new update will overwhelm you once again ^^
Very minor updates nothing to be excited about as it's mainly a security update with a few extras pushed alongside.Yes. I'll be honest a little disappointing.
Yes. I'll be honest a little disappointing.
What is it to be dissapointed about?Everytime you see a SA:MP update announced you have certain anticipations. Mine were obviously higher.
Is 0.3z client compatible with older client version?You can only run one client at a time.
You can only run one client at a time.Tried to say older SERVER version; Sorry.
If you mean is 0.3z compatible with this server at the moment no until we update.
Highly sceptical about that shooting sync part. Doubt they fixed shooting desync... if they did.. well good ser
The SA:MP team posted a video on YouTube to display the lag-shooting "fix."
Looks promising!
Shots fired by players are now lag compensated, meaning you can aim at the skin instead of lead aiming.
No lag shooting will definitely f**k me up for awhileMe too, I said that to Manoni, too. ((It's On**, not one)))
Me too, I said that to Manoni, too. ((It's On**, not one)))
Now nawbs gonna pro.Sadly there will be no pro shooter anymore :(
"- Removes autoaim ability from the joypad controls"
noooooooo
Being a DMer just got easier.No, not at all.
No, not at all.Yes, as it clearly makes it easier to aim, the only problem DMers had was lag shooting, with that out of the way.. well ..
Yes, as it clearly makes it easier to aim, the only problem DMers had was lag shooting, with that out of the way.. well ..First, you can DM without shoot. Second, lagshooting isn't a problem, it's just another way to
No, not at all.Because not having to calculate where the bullets SHOULD land depending on different ping or lag levels is not easier at all.
Any release date announced?Already released :-)!
Already released :-)!
Click here (http://www.sa-mp.com/stuff/03zRC/sa-mp-0.3z-RC2-install.exe) to download it :D!
That's not a release, that's a release candidate.Mmm... Let me test it :P
You will not be able to play on Argonath with that.
That's not a release, that's a release candidate.
You will not be able to play on Argonath with that.
Since the sync was improved, that mean lag shooting may now be a thing of the past?
"pro" players can no longer have an advantage on new players by using a bug...:lol: :lol: :lol:
Wow.. Only just? They should have made synchronization better along time ago instead of wasting time with all custom objects and crap..
Wow.. Only just? They should have made synchronization better along time ago instead of wasting time with all custom objects and crap..Great idea, let us just turn the time back so they can make the sync better instead of wasting time with all custom objects and crap.
:lol: :lol: :lol:I, as a low ping player, always not more than 50 , i personally never HIT a DAMN on the server even by trying to lag-shoot.
What's next, "pro" players will no longer have an advantage over new players by knowing where to drive their car on Argonath?
Thought I should share that there is a new update to SA:MP coming up: http://forum.sa-mp.com/showthread.php?t=487997
I, as a low ping player, always not more than 50 , i personally never HIT a DAMN on the server even by trying to lag-shoot.Well, did you invest time into learning to lagshoot? SAPD, FBI and some YT videos taught me how to do that, plus common sense. It's a skill that helps a lot, if you can't lagshoot for shit, then you won't be able to shoot even with the sync fixed, 'cos you still need to shoot ahead a bit, your target will rarely be sitting still.
Let's hope for some interesting gunfights and not 'bunnyhop from enemies while they miss 4 evaaah'
After 1 month of practice in 2008, I learned how to lag-shoot with even a deagle. I personally don't see what the fuss is about.After 5 years of practice I still can't shoot, thus I keep away from guns even if I roleplay as a gangster/cop, if I use a gun you know you must have pissed me off in some way, I always continue everything in a RP scenario and if I am threatned I don't take out a combat but I roleplay fear.. mostly just because I would ashame myself in a 1v1 scenario, I remember one time we had a brawl with Soprano and I almost killed AstarothSforza.. Because I'm horrible at shooting I go RP first, which I don't look at as a problem.
Because in the end, lag compensation or not, it will all come down to your shooting skills as to how long you can survive in combat.
I guess combat will get even more pain in the ass... :lol:You said it, i can already hear the rage...
We are not running 0.3z yet so if you install it now you will not be able to access the server.
Hope we will soon though, it's so much better.
We are not running 0.3z yet so if you install it now you will not be able to access the server.
Yes, we know that! But the owner has to change version soon! :bananarock:Right.
Yes, we know that! But the owner has to change version soon! :bananarock:Provide several reasons why.
SA-MP 0.3z released as download at SA-MP.com right now!It was released and was downloadable even five days ago.
Yes, we know that! But the owner has to change version soon! :bananarock:
Lol why not upgrade today? It's as easy as putting in some files and recompiling. All they did was add some natives.
When will the owners upgrade the server to 0.3z,it's annoying to install 0.3x just to play on one server.