I don't believe a SAMP server is still a good idea with the state of the mod. Our plan is to move to MTA SA to start a new server. I would love to hear ideas for that but any hope for the SAMP server to be revived should die here. We have had many people in the past state that it will be revived, a revival, hell I was even part of that band wagon before. The facts are, the SAMP server has been failing for years. SAMP in general has been going down hill. Compared to MTA SA, development in SAMP is a pain in the ass with limited options. If we are going to look into the future, I would recommend responding to the survey Brian/I posted and giving feedback on that. At least MTA SA is still alive and still getting updated compared to SAMP.Not exactly bribing with in-game perks, or big ranks provided, no. I generally meant that with the support of the HQ providing with resources as a backbone to groups that can make a difference. If the HQ would still like to revive the Argo SA:MP server, perhaps we could have one last go at it.
And once again, we will never bribe players to play here with ranks, in game perks, etc. just so they want to play here. I don't really give a shit if other communities do it, we aren't doing it here. As I said before, I rather burn this place to the ground before I see that happen.
I don't believe a SAMP server is still a good idea with the state of the mod. Our plan is to move to MTA SA to start a new server. I would love to hear ideas for that but any hope for the SAMP server to be revived should die here. We have had many people in the past state that it will be revived, a revival, hell I was even part of that band wagon before. The facts are, the SAMP server has been failing for years. SAMP in general has been going down hill. Compared to MTA SA, development in SAMP is a pain in the ass with limited options. If we are going to look into the future, I would recommend responding to the survey Brian/I posted and giving feedback on that. At least MTA SA is still alive and still getting updated compared to SAMP.Not exactly bribing with in-game perks, or big ranks provided, no. I generally meant that with the support of the HQ providing with resources as a backbone to groups that can make a difference. If the HQ would still like to revive the Argo SA:MP server, perhaps we could have one last go at it.
And once again, we will never bribe players to play here with ranks, in game perks, etc. just so they want to play here. I don't really give a shit if other communities do it, we aren't doing it here. As I said before, I rather burn this place to the ground before I see that happen.
Perhaps then we can go for MTA, I'll try the server today. I'll give feedback, if it's something we can count on for some years then I'm on board, until the FiveM server finally hits off, perhaps we can pull it off. I'd prefer having an Argo FiveM server rather than Rage as FiveM is more active, and perhaps be prepared to launch a heavy RP schedule with some heavy advertisements. HQ support for the new groups starting would be vital, as well as the main factions such as the ARPD, ARFD, etc. We have to primarily think of V:MP alongside the revival of Argonath, in MTA. Make Argo great again! Would need a structured administration, structured and active PD, other active criminal factions as well to attract players(works for both V:MP and MTA). It's hard to say goodbye to Argo SA:MP, but oh well.. perhaps it's healthier for all of us.I don't believe a SAMP server is still a good idea with the state of the mod. Our plan is to move to MTA SA to start a new server. I would love to hear ideas for that but any hope for the SAMP server to be revived should die here. We have had many people in the past state that it will be revived, a revival, hell I was even part of that band wagon before. The facts are, the SAMP server has been failing for years. SAMP in general has been going down hill. Compared to MTA SA, development in SAMP is a pain in the ass with limited options. If we are going to look into the future, I would recommend responding to the survey Brian/I posted and giving feedback on that. At least MTA SA is still alive and still getting updated compared to SAMP.Not exactly bribing with in-game perks, or big ranks provided, no. I generally meant that with the support of the HQ providing with resources as a backbone to groups that can make a difference. If the HQ would still like to revive the Argo SA:MP server, perhaps we could have one last go at it.
And once again, we will never bribe players to play here with ranks, in game perks, etc. just so they want to play here. I don't really give a shit if other communities do it, we aren't doing it here. As I said before, I rather burn this place to the ground before I see that happen.
We just had one last go at it. Back last year in July 2021, I joined as a developer and we had JDC as a manager and both of us were leading the server. We did alright for the circumstances and peaked at 20 players on one day. Other than that, 10 players were the average concurrent players. We had some people from another community, old Gvardia players who came and wanted to do something similar to what you are saying here. Though, it felt like a coup than them wanting to help. After a few days where we didn't give them shit in game and such, they left after deathmatching admins and saying racial slurs. So what happened after that was what always happens, lack of interest, JDC going inactive and I then slowed down my development. I burned out of SAMP back in December because of how unfriendly it is to develop in for a server. Since then, Brian, myself and others have talked about MTA SA and it sounds exciting to us. I didn't expect anyone to be on board with it but the community seems to show some interest in the idea. I think MTA SA is a more powerful platform but it does have it's drawbacks. English servers don't seem to be as common and starting from scratch is a hurdle in itself. Though, we believe it's worth to continue with it and see what we can do. I would recommend checking out that survey and letting us know what you think.
I personally think what's best for the future of this community is finally saying, we tried with SAMP and it was a great success in the past but it's time to say goodbye and see into the future. I see MTA SA as that future since there are a decent amount of people who are interested to see what we can do there. I can't offer you much except hopefully a fun experience on the MTA SA server when that releases.
Perhaps then we can go for MTA, I'll try the server today. I'll give feedback, if it's something we can count on for some years then I'm on board, until the FiveM server finally hits off, perhaps we can pull it off. I'd prefer having an Argo FiveM server rather than Rage as FiveM is more active, and perhaps be prepared to launch a heavy RP schedule with some heavy advertisements. HQ support for the new groups starting would be vital, as well as the main factions such as the ARPD, ARFD, etc. We have to primarily think of V:MP alongside the revival of Argonath, in MTA. Make Argo great again! Would need a structured administration, structured and active PD, other active criminal factions as well to attract players(works for both V:MP and MTA). It's hard to say goodbye to Argo SA:MP, but oh well.. perhaps it's healthier for all of us.
Hard work is never wasted, never. About FiveM, there are a lot of players that increase day by day. With a proper structured staff team, structured PD, and already running criminal factions, there will be some activity which would attract players. Moreover, with proper advertisement, we could expect a number of players. First attempts were failed at FiveM I guess due to the players not being able to co-operate by setting their egos aside for the greater good, projects like these need people who are dedicated and not those who'd put their own desires above the server. There really is hope that it could be pulled off by co-operation between SA:MP, IV:MP, MTA players I guess. Also, having Gvardias was a mistake, they even had a rift between themselves and broke in 2020. It's just a bunch of toxic grown ups, no offence. Community > Ego. Hopefully we'll be able to achieve great things via MTA, and GTA V.Perhaps then we can go for MTA, I'll try the server today. I'll give feedback, if it's something we can count on for some years then I'm on board, until the FiveM server finally hits off, perhaps we can pull it off. I'd prefer having an Argo FiveM server rather than Rage as FiveM is more active, and perhaps be prepared to launch a heavy RP schedule with some heavy advertisements. HQ support for the new groups starting would be vital, as well as the main factions such as the ARPD, ARFD, etc. We have to primarily think of V:MP alongside the revival of Argonath, in MTA. Make Argo great again! Would need a structured administration, structured and active PD, other active criminal factions as well to attract players(works for both V:MP and MTA). It's hard to say goodbye to Argo SA:MP, but oh well.. perhaps it's healthier for all of us.
The server won't be up for some time, there is currently no time frame yet. Outside of initial testing back in January, there was no real plan on executing this until a week ago. We are still working on a plan for the server but we released a survey to gather information from players and see. I would recommend checking it out and putting your thoughts.
https://www.argonathrpg.eu/index.php?topic=129922.0
I loved SAMP at one point as well, I grew up with it back in RS4. I wrote an entire topic on this board about it. My love letter to SAMP. I don't hate SAMP, it's just that sometimes we have to let things go in order to grow. I don't know if MTA SA will be successful, there's a lot of reasons it could fail. There's also a lot of reasons why it may succeed. Nothing is ever certain but you can at least estimate. FiveM is also not certain. Even though it's new, there's a lot of competition out there but a lot of players. There is a quote I go by a lot in these kind of situations:
"It is common sense to take a method and try it. If it fails, admit it frankly and try another. But above all, try something."
- Franklin D. Roosevelt
I'm fine with MTASA, I mean, what's there to dislike? I responded on the survey too.I don't have much knowledge about this, but sure. It could work? There's a chance to bring everything back, but requires total co-operation from all parties, and no ego.
But I have a question- SAMP isn't dead since there are other English servers which are running with a (at least) 40 player minimum count. Maybe add 20 NPCs as I mentioned in the "why did you leave" topic, just to keep it running till MTASA is up. Who knows if that works, it will be great.
10 cops and 10 civilian NPCs could work.
I'm fine with MTASA, I mean, what's there to dislike? I responded on the survey too.
But I have a question- SAMP isn't dead since there are other English servers which are running with a (at least) 40 player minimum count. Maybe add 20 NPCs as I mentioned in the "why did you leave" topic, just to keep it running till MTASA is up. Who knows if that works, it will be great.
10 cops and 10 civilian NPCs could work.
Also what kind of NPCs are you expecting? Like actors or actual NPCs that do things and that you can kill like other players? Actors are very limited on what they can do but NPCs that take player slots have more abilities but I don't think they are robust enough to be too interactive but I don't know that for sure. The furthest extent I have seen NPCs do is drive planes and vehicles around on predetermined paths.
QuoteAlso what kind of NPCs are you expecting? Like actors or actual NPCs that do things and that you can kill like other players? Actors are very limited on what they can do but NPCs that take player slots have more abilities but I don't think they are robust enough to be too interactive but I don't know that for sure. The furthest extent I have seen NPCs do is drive planes and vehicles around on predetermined paths.
NPCs that take player slots. Those we can engage with, even if it is for a kill or takedown.
In MTA SA, I have looked around at NPCs and they seem to have more flexibility with theirs than SAMP.
The objective is to just have them walk around (the civilians) and have cops do the same unless any player kills or does a crime with the civilian NPC. So nothing complex I guess but I don't know anything about it. If this is complex, let's not proceed with it, else it's good to have.In MTA:SA, you can spawn an NPC, and then you need to have code for it. It's like a player, except the server does the input and decides which buttons this "player" presses. That's it, there's almost nothing else you get for free. You can't use any part of single player AI, you will have to code everything yourself.
(https://i.imgur.com/6Qw83uH.gif)
Yes I understand it's very challenging for MTASA but my suggestion was for SAMP, in the interim. Would it be as challenging?Will take a lot of time also. I have seen some NPCs in SA-MP, they were kind of wonky, but also somewhat similar. I don't think you'd be able to make them engage in PvE combat without some kind of custom plugin. If someone already made that, maybe you could convince them to sell or share. That'd be easier. I think I've seen CEF and Lua plugins for SA-MP, so you can theoretically combine all of that into some kind of 0.3.7 DL-based Frankenstein MTA clone. Not sure why'd you want that, though. :neutral2:
The reason that was, is that the server itself had a purpose that everyone was able to either follow or simply go against it(in-game wise).I guess at some point Argonath started trying to become something different, to go from a welcoming, fun server, where RP was less regulated (and somewhat optional even, tbh) and often a prelude/excuse to DM ( :D ) to a cold, unwelcoming RLRP prison simulator.
It can not focus solely on RP, and having Argo become a Fort Carson based server was the end of it.
I guess at some point Argonath started trying to become something different, to go from a welcoming, fun server, where RP was less regulated (and somewhat optional even, tbh) and often a prelude/excuse to DM. :DI might add that this "heavy RP server" argument also kind of split the server in half in terms of the healthy environment I mentioned earlier.
I find no use or point in multi-paragraph forum posts and other essays.He wrote, in the third paragraph of his essay. ^
We overdosed on TDM and turned into a TRPG server, where group allegiances dictate if you go In Game or not. People care more about what group they're in than how they present themselves, while at the same time they create another 200 groups of the same members.Isn't this how it always was, though?
* Remove the multi-accounting rule - let us have multiple accounts for different characters. I'm not aware if anything made it worse, but back in the day spotting ban-evaders was easy.Or 1 account = multiple characters, that's also common. Login/acc name doesn't have to match character name.
I'm tired of trying myself, I managed to get the Fort Carson Project from a little quiet town we escaped drama and made or own rules to the hill that SAMP died on. But if you somehow manage to get SAMP back active I will do my best to stop by.It shouldn't be you who's trying, though. Should be the server owner, who is supposed to be the most motivated and active person, because, after all, this is supposed to be their community.
HeAVy RP, LiGhT RP, MeDiOCrE RP my ass. Nobody EVER wanted to be fined a ticket for not following traffic lights, or be thrown into jail for driving onto a sidewalk to remind us that we are a RPG community. Ridiculous.The original playerbase wasn't looking for RLRP either. Wouldn't have stayed in the first place if that's what they were looking for.
Or 1 account = multiple characters, that's also common. Login/acc name doesn't have to match character name.
It shouldn't be you who's trying, though. Should be the server owner, who is supposed to be the most motivated and active person, because, after all, this is supposed to be their community.
Isn't this how it always was, though?
Or 1 account = multiple characters, that's also common. Login/acc name doesn't have to match character name.
We did have a multi-character script for quite a while, not sure why it was removed. But changing your skin does not mean you are changing your character. If I want to roleplay a Police Officer, I'd like a separate start in which I no longer own my houses full of drugs, bought with drug money. I also find it ridiculous how many people avoided RP situations by saying "I was a different character at the time". Not sure if you've ever played D&D or any other tabletop RPG, but you can't have one character sheet, with the same inventory, level and skill for multiple others. Doesn't work out.
Generally the idea is to split properties/assets/stats based on the character you're playing, don't really care about the name honestly.
Yes I understand it's very challenging for MTASA but my suggestion was for SAMP, in the interim. Would it be as challenging?I think I've seen CEF and Lua plugins for SA-MP, so you can theoretically combine all of that into some kind of 0.3.7 DL-based Frankenstein MTA clone. Not sure why'd you want that, though. :neutral2:
Yes I understand it's very challenging for MTASA but my suggestion was for SAMP, in the interim. Would it be as challenging?I think I've seen CEF and Lua plugins for SA-MP, so you can theoretically combine all of that into some kind of 0.3.7 DL-based Frankenstein MTA clone. Not sure why'd you want that, though. :neutral2:
Actually, all I was suggesting was to have the Frankensteins walk and die when they are shot or run over.
Here is why that came up:
1. If I'm bored, I would rp a sort of stick up or such where the Frankenstein civilian would walk past me, I would rp anger and shoot. Frankenstein Cops chase me like SA single player and end of rp.
2. Till there are enough players, this may keep some blokes like me on server. Otherwise there is nothing to do. I may rp running them over too. Get wanted, and I have something to do.
So I'm not expecting much scripting but I don't really know how much effort is needed for the above.
Nice seeing you stop by again, Cutt3r! I have to be brutally honest but...What would the difference be between doing that and just having an instance of Single Player going on while you're IG and waiting for others to join? I mean, shit...What was the MTA motto again? :lol:
(On a side, offtopic note: Most of us have smartphones of some sort, I really recommend getting GTA Chinatown Wars, great time filler while waiting for shit to happen in other games)
I believe Badandy and Brian both have positive intentions for this part of the community. I believe the people surrounding them unfortunately do not and are just ineffective and inactive benchwarmers who provide no value. Their opinions brought us to our current state and they will always refuse to acknowledge it. Instead, they will point the finger back at you and blame you for the problem.Oh this I want to hear some elaboration on.
:lol: :lol: :lol:I believe Badandy and Brian both have positive intentions for this part of the community. I believe the people surrounding them unfortunately do not and are just ineffective and inactive benchwarmers who provide no value. Their opinions brought us to our current state and they will always refuse to acknowledge it. Instead, they will point the finger back at you and blame you for the problem.Oh this I want to hear some elaboration on.
Please, post your facts or is this one of your attempts to be the center of attention and go crying off somewhere when it doesn't happen? :hah:
You can't expect the server to be up or anything of the sort by having a small community within the communityWhile I'm not 100% with you with the rest of the content, Hammer, this quote in itself is spot on.
A community will only thrive when you have an active team of people including owners set on the same mission.Do you really want the owners to come back? Do you remember what happened the few times they appeared? Just sayin', be careful what you wish for.
I’m calling for owners, not THE owners. This could be anyone - I honestly think that Wdoyle would be best fit. A ship without a captain or a rudder will only continue sinking.
That would change nothing.A community will only thrive when you have an active team of people including owners set on the same mission.Do you really want the owners to come back? Do you remember what happened the few times they appeared? Just sayin', be careful what you wish for.
I’m calling for owners, not THE owners. This could be anyone - I honestly think that Wdoyle would be best fit. A ship without a captain or a rudder will only continue sinking.
Or 1 account = multiple characters, that's also common. Login/acc name doesn't have to match character name.Yeah, I don't see how "different skin = different character" makes sense either. Nobody's got the time to keep track of somebody else's skins.
They have not been involved in any matter whatsoever since RS5 from my standpoint.And we know what how well things have been going without them.
If you want something done right, then you should do it yourself.So you are suggesting a coup d'etat? :D
Not when I initially joined. Groups got along, people had fun. It wasn't as toxic and aggressive as it was the last few years of activity.I think it may not be an Argonath problem, but a worldwide problem, because the pAnDeMiC, etc.
Do you remember what happened the few times they appeared? Just sayin', be careful what you wish for.What happened? Couple of people who forgot whose place this is ended up having their ass handed to them? (This is an assumption of what could've happened, not an opinion of it. I'm genuinely asking.)
Do you really want the owners to come back?Yes. Stop shaking, friend.
What will a change in title from "community leader" to "owner" do to change things. Wouldn't it be better to have a role where you can actually switch people out when the time comes rather than have people yet again fill a "dictator" style role where one person can make decisions even if the entire community is against it?I suppose if everything was delegated officially, (when this guy is absent, that guy takes over this and this guy takes over that) would improve some people's confidence in what's happening and also help make it look organized (even if it already is).
We just don't go around the forums shouting about every group chat we've got going on and how we get ignored while being talked to :hah:The forums are still the most public façade of the community, and the fact that some leaders barely post make the place look even more abandoned from an outsider's perspective. Also, the state of the forums itself deserves epithets of the kind the digital paper we're using won't be able to handle. Can't modify my own posts, for example.
Chase has asked a somewhat interesting question. What happens if the owners do become as active as they once were, and there's a complete (or just significant, if not complete) difference in opinions? What happens if your MTA:SA server is finished, you're satisfied, and then you're requested to modify it beyond recognition? Do you have a carte blanche to develop what you want to develop (or is this a "while the cat is away, the mice will play" type of situation?), and if you lose it, will you fight for status quo if contested?
If the owners would come back and do that. I will say no. The server will be created for players who enjoy San Andreas and I'll be the main developer who will try to do that. The MTA Server is also going to be hosted under the same host used for SAMP at the moment which is a host managed by Brian, Chase, and I. Owners can always give input but I will not be told exactly what to do and how high to jump.They'll give input, you'll say "no," they'll insist, and what do you then? Leave? Take the script and fly away?
The forums are still the most public façade of the community, and the fact that some leaders barely post make the place look even more abandoned from an outsider's perspective. Also, the state of the forums itself deserves epithets of the kind the digital paper we're using won't be able to handle. Can't modify my own posts, for example.We do participate in conversation when there's something worthwhile to say or someone needs to be corrected when they talk out of their ass. The forums have been god awful for a long time and we know that, it's one of the things we can't just go and change as community leaders. Owners want some things a certain way.
Also, let's take a look at the fact that there are four webmasters, three of them are community leaders, and yet it still requires "Sauron"'s intervention—which took a while—for websites to come back online. Delayed response. Access not delegated or not available. Somebody here's mentioned that you're (not you in particular) not using Argonath's host for game server(s), but rather your own. Another instance of access lost or not delegated; doesn't really matter which it is. So, what, trust issues? Is there an iota here of esprit de corps, shared by the owners and the CL/DLs? Unlikely, but it's not that I insist on it being a necessity or a requirement.I'm only webmaster because they have rights that leaders do not despite leaders being higher rank.. don't ask me why :D
Chase has asked a somewhat interesting question. What happens if the owners do become as active as they once were, and there's a complete (or just significant, if not complete) difference in opinions? What happens if your MTA:SA server is finished, you're satisfied, and then you're requested to modify it beyond recognition? Do you have a carte blanche to develop what you want to develop (or is this a "while the cat is away, the mice will play" type of situation?), and if you lose it, will you fight for status quo if contested?Personally, I've always been able to have a dialog with the owners and come to compromises if things are seen differently and I've also fully went against what they've said and ultimately proven myself to be right, case in point when they refused to take VC:MP back to Argonath's hosting in 2012 so we got our own hosting solution and it's been working wonderfully for 10 years for us.
SA:MP isn't worth it anymore, to be quite frank. I can't imagine many people would want to join even for a planned hour.
In my opinion, the best chances Argo has are on MTA:SA, if you want to see people interested in joining.
SA:MP isn't worth it anymore, to be quite frank. I can't imagine many people would want to join even for a planned hour.
In my opinion, the best chances Argo has are on MTA:SA, if you want to see people interested in joining.
Would SAMP be worth it if people joined? From my quick Google search, hosted tab prices are between 30 and 35 euro. I can spend that for 6 months, till the Mta sa server comes up.
I just need help with choosing the right one. Is this a good idea?
You can't expect the server to be up or anything of the sort by having a small community within the communityWhile I'm not 100% with you with the rest of the content, Hammer, this quote in itself is spot on.
I've proposed this in the past but I am going spit it out once more. We had to either switch states every 5-6 months or simply find another alternatives of keeping the players interested. The "small town" project, as people call it, is indeed fun, but limits the player in terms of things to do other than "RPing".
We all know SAMP as a platform is a virtual world of people wanting to gain status, being able to consistently grow financially as well as you also nicely put it, Hammer, be able to fuck around when you have nothing to do of use in-game.
In short, I still do respect the idea of Fort Carson being the center of attention for the server to bring the entire playerbase together, but it was a matter of time until Fort Carson itself bores you to death, and eventually /q or even not join the server at all in order to repeat the same routine.
We do participate in conversation when there's something worthwhile to say or someone needs to be corrected when they talk out of their ass. The forums have been god awful for a long time and we know that, it's one of the things we can't just go and change as community leaders. Owners want some things a certain way.Well, if this is how things are (quite pragmatic, I think), then I do agree with you that declaring somebody an "owner" changes nothing. I guess it could help if there were more people with the experience of promoting a server, but they don't need to have an owner's rank for that.
As for editing your own posts, you should be able to as far as I know. We'll take a look.
I'm only webmaster because they have rights that leaders do not despite leaders being higher rank.. don't ask me why
The forums going down was the VM going down, which we can not fix. That requires Sauron and it was a quick response from Sauron while being hospitalized.
Some servers are hosted outside of Argonath's hosting, yes. One reason is we have more control over the host, including it's performance capabilities, storage, operating system etc. With Argonath hosting we would need to go through Sauron for that, and it is unnecessary step. When owners returned they had no issue with servers being hosted outside of Argonath.
Personally, I've always been able to have a dialog with the owners and come to compromises if things are seen differently and I've also fully went against what they've said and ultimately proven myself to be right, case in point when they refused to take VC:MP back to Argonath's hosting in 2012 so we got our own hosting solution and it's been working wonderfully for 10 years for us.
As for requested to modifying a server that we're happy with, probably ain't gonna happen. I'm fairly sure people would rather resign than go against what they've created. There's no winners if it comes to a standoff, I prefer having an open and honest conversation about the realities of the situation.
The forumsIIRC, the forums that were on mtasa.argonathrpg.com were made by cloning these here on argonathrpg.eu, and then all the non-MTA:SA boards were deleted (so that we could keep our content that was here), and member accounts ofc deleted also, some settings were set to default, new permissions were made, and it came back to life and started working properly, search was working, etc.
The Carson project was a failure, and not good enough. It does not provide you full accessibility over the entire centre of RP. You expect groups that are mafia based to be in FC, and somehow keep a town like that active? Argo being set over the entire map is what it always was, FC is just a place where role-play of motorcycle clubs, and lowly gangs can take place. If, somehow the Argo playerbase was back up, let's say a 100 players. How are you gonna fit that many people in FC, and let them do their projects if the base of the server is FC instead of LS?
"Here's where you're wRONg. Carson is a small community within the community, we were just the last ones to go. We need to focus on roleplay, as it is the main way for people to interact with eachother IG."
You're wrong. You can't expect the server to be up or anything of the sort by having a small community within the community, of-course you need to focus on role-play but role-play was never the only primary reason for people to stay. It was fucking around with their friends, interacting with other groups, TDM, police pursuits etc. Argo was never a heavy-RP server that solely focuses on RP, and RP only and will have many players like a certain heavy RP server focusing on a county. FC isn't even a county, it's a small town. Argonath was never based off on that, I've been in this community since 2013, I never saw that happen.
Would SAMP be worth it if people joined? From my quick Google search, hosted tab prices are between 30 and 35 euro. I can spend that for 6 months, till the Mta sa server comes up.
I just need help with choosing the right one. Is this a good idea?
You may not know this as you weren't around when we first moved there, but in 2015 there was no more than 2 or 3 people roleplaying there, Aksel Svensson RPing as a mayor in what now is Town Hall.When I think about it, it sounds like something that could fit well into RedM, the "FiveM" for RDR2.
"Fucking around with friends, interacting with other groups, cophunting and TDM" were the reasons a handful of players were sick of hanging around LS and SF, so some of us relocated to Fort Carson. Mind you, back then we only had 3 or 4 active houses and 2/3 businesses in the entire area. Those of us who moved there were satisfied enough with what we had scriptwise - /l, /s, /me. After all, we were and most of us still are, here for the roleplay. Slowly but steadily we started adding more and more to the town, with the support of many players and staff.
Now a few years ago, activity started dropping. The "Fucking around with friends, interacting with other groups, cophunting and TDM" players mostly left for other servers or were banned from the community. People had no incentive to stick around LS or SF, but we still kept going in Carson. Shortly after a few events and scenarios, HQ decided to step in and take over this player lead initiative, making it into the official server hub. Needless to say, things went downhill from there :lol:
Mafia groups worked perfectly, as back in 2010 Ancelotti had an HQ in Carson, Gvardia were involved during elections, even Trapani operated in the area for a while. Take a look at the Singleplayer campaign, let me know where the San Fierro and Los Santos mob are. If we're to talk about realism, Las Venturas is the only city/area which had a mafia presence in it's real life counterpart.
Ever since we started it in 2015 we've had all sorts of groups and factions come by and interact in one way or another. We chased off DMers and people who did not have a RP attitude. We were not upset with Argonath or the owners, we had a problem with the mindset of certain groups of players, so we did the only logical thing - build an alternative.
Now all due respect, but before you deem something a failure, I'd expect you to atleast have tried it out. And for the love of God, I had to go through pages and pages of your forum posts, but I still have no fucking clue who you are and if, when and where did you show up. But instead of criticizing and throwing shit on the forums, just get IG and do what you want to do. Like I said before - if you want something done right, you should do it yourself. That's how Argo was built, but we prefer to stay part of the community instead of splitting off :)
The Carson project was a failure, and not good enough. It does not provide you full accessibility over the entire centre of RP. You expect groups that are mafia based to be in FC, and somehow keep a town like that active? Argo being set over the entire map is what it always was, FC is just a place where role-play of motorcycle clubs, and lowly gangs can take place. If, somehow the Argo playerbase was back up, let's say a 100 players. How are you gonna fit that many people in FC, and let them do their projects if the base of the server is FC instead of LS?
"Here's where you're wRONg. Carson is a small community within the community, we were just the last ones to go. We need to focus on roleplay, as it is the main way for people to interact with eachother IG."
You're wrong. You can't expect the server to be up or anything of the sort by having a small community within the community, of-course you need to focus on role-play but role-play was never the only primary reason for people to stay. It was fucking around with their friends, interacting with other groups, TDM, police pursuits etc. Argo was never a heavy-RP server that solely focuses on RP, and RP only and will have many players like a certain heavy RP server focusing on a county. FC isn't even a county, it's a small town. Argonath was never based off on that, I've been in this community since 2013, I never saw that happen.
You may not know this as you weren't around when we first moved there, but in 2015 there was no more than 2 or 3 people roleplaying there, Aksel Svensson RPing as a mayor in what now is Town Hall.
"Fucking around with friends, interacting with other groups, cophunting and TDM" were the reasons a handful of players were sick of hanging around LS and SF, so some of us relocated to Fort Carson. Mind you, back then we only had 3 or 4 active houses and 2/3 businesses in the entire area. Those of us who moved there were satisfied enough with what we had scriptwise - /l, /s, /me. After all, we were and most of us still are, here for the roleplay. Slowly but steadily we started adding more and more to the town, with the support of many players and staff.
Now a few years ago, activity started dropping. The "Fucking around with friends, interacting with other groups, cophunting and TDM" players mostly left for other servers or were banned from the community. People had no incentive to stick around LS or SF, but we still kept going in Carson. Shortly after a few events and scenarios, HQ decided to step in and take over this player lead initiative, making it into the official server hub. Needless to say, things went downhill from there :lol:
Mafia groups worked perfectly, as back in 2010 Ancelotti had an HQ in Carson, Gvardia were involved during elections, even Trapani operated in the area for a while. Take a look at the Singleplayer campaign, let me know where the San Fierro and Los Santos mob are. If we're to talk about realism, Las Venturas is the only city/area which had a mafia presence in it's real life counterpart.
Ever since we started it in 2015 we've had all sorts of groups and factions come by and interact in one way or another. We chased off DMers and people who did not have a RP attitude. We were not upset with Argonath or the owners, we had a problem with the mindset of certain groups of players, so we did the only logical thing - build an alternative.
Now all due respect, but before you deem something a failure, I'd expect you to atleast have tried it out. And for the love of God, I had to go through pages and pages of your forum posts, but I still have no fucking clue who you are and if, when and where did you show up. But instead of criticizing and throwing shit on the forums, just get IG and do what you want to do. Like I said before - if you want something done right, you should do it yourself. That's how Argo was built, but we prefer to stay part of the community instead of splitting off :)
I was never well known as I never interacted with others, however in my time there I was known as Marcus_Corleonesi, Palat, Ricky Trapani, Ricky Soprano, etc. I did try out the Carson project, problem here is, you're getting too defensive. Perhaps rightfully so, since it's your idea. I tried out the FC project, and that's how I gave my judgement. You mentioning FC was a way to get out of that cophunt, Trapani did activities around that area(I lead those), you're right. Thing is though, FC should've never been the permanent change. It opens up the door to a lot of opportunities, but having only operated under one small area closes the door to many other opportunities too. Perhaps, if the centre of focus was the whole of BC instead of just FC, that'd have still worked too. I quit Argo long ago, and I'm gonna be honest, it's a waste of time unless there are atleast a few people active. Being active all alone in-game, hoping for people to show up is dumb. So many people on these forums comment, if those were in game, that's another thing as well.
The Carson project was a failure, and not good enough. It does not provide you full accessibility over the entire centre of RP. You expect groups that are mafia based to be in FC, and somehow keep a town like that active? Argo being set over the entire map is what it always was, FC is just a place where role-play of motorcycle clubs, and lowly gangs can take place. If, somehow the Argo playerbase was back up, let's say a 100 players. How are you gonna fit that many people in FC, and let them do their projects if the base of the server is FC instead of LS?This is absolutely wrong.
"Here's where you're wRONg. Carson is a small community within the community, we were just the last ones to go. We need to focus on roleplay, as it is the main way for people to interact with eachother IG."
You're wrong. You can't expect the server to be up or anything of the sort by having a small community within the community, of-course you need to focus on role-play but role-play was never the only primary reason for people to stay. It was fucking around with their friends, interacting with other groups, TDM, police pursuits etc. Argo was never a heavy-RP server that solely focuses on RP, and RP only and will have many players like a certain heavy RP server focusing on a county. FC isn't even a county, it's a small town. Argonath was never based off on that, I've been in this community since 2013, I never saw that happen.
Just a proposal - how about a “Fort Carson”-like approach with the areas being switched out every couple of months or so. Go from Fort Carson to Montgomery/Bayside. Localize it to a single area and perhaps limit that other areas by intentionally closing borders or even turning off access to government properties.This is a must imo.
Trapani was active there, yes but only for a short period of time as it's unrealistic as you mentioned above for mafias to exist. I'm not calling anyone's efforts, ideas, etc. a failure. I'm in no place to do that, I've loved Argonath. This server, the nostalgia it brings, it's something else. Having it back active, it'd be something close to a dream coming true. I've never blamed any HQ member, staff-team, etc. even if it was a joke of a leadership. The one guy I've always had an agenda against was Andeey, he was bullshit. That's the only guy I've hated in my period of time in Argonath.The Carson project was a failure, and not good enough. It does not provide you full accessibility over the entire centre of RP. You expect groups that are mafia based to be in FC, and somehow keep a town like that active? Argo being set over the entire map is what it always was, FC is just a place where role-play of motorcycle clubs, and lowly gangs can take place. If, somehow the Argo playerbase was back up, let's say a 100 players. How are you gonna fit that many people in FC, and let them do their projects if the base of the server is FC instead of LS?This is absolutely wrong.
"Here's where you're wRONg. Carson is a small community within the community, we were just the last ones to go. We need to focus on roleplay, as it is the main way for people to interact with eachother IG."
You're wrong. You can't expect the server to be up or anything of the sort by having a small community within the community, of-course you need to focus on role-play but role-play was never the only primary reason for people to stay. It was fucking around with their friends, interacting with other groups, TDM, police pursuits etc. Argo was never a heavy-RP server that solely focuses on RP, and RP only and will have many players like a certain heavy RP server focusing on a county. FC isn't even a county, it's a small town. Argonath was never based off on that, I've been in this community since 2013, I never saw that happen.
Fort Carson is originally ran by biker and redneck groups (with Trapani mafia operating there for some time too).
you should be able to edit your post again.Thanks, it works again.
If the VM or host goes down only the owners have the ability to turn it back on, there's been a couple people that have had access to do so over the years but the owners tend to want to keep access to themselves only.Yeah, there was a thing like that, AFAIK, but it stopped working after a while.
They've also shared that they no longer have any personal interest in SAMPYeah, that one is kind of easy to see.
and that we are free to make the changes we feel would be good for the server.Understandable, given the above.
And another interesting note, while you are correct in saying that the owners created this community, and did run a successful server for a while, that was almost 10 years ago. The forum topic I linked was the first time myself and many people saw Aragorn. And for many of the current players, it was also their first time seeing Gandalf. While I'll always have respect for them for providing us with this community, and providing us with hosting. For many people the owners are just people filling a role,The more players there are, the more conflicts there are. When the server was popular, and not the complete opposite, you could rely on the owners to be fair arbitrators, and even though you wouldn't always get what you want, most conflicts were resolved amicably. Of course, this is not a particularly desired commodity right now, since everything "shrunk."
they're not aware of what kind of people they are or what their vision is, and we're also to remember that vision was made in/ around 2006.After a couple of highly enlightened Argonath patriots started running around with that 2006 topic (highly outdated and completely irrelevant) as if it were the holy gospel, it became an inside joke. That's all it is and all it should be in 2022.
And while I've no plans or interest in a coup d'état,...or the ability – would declaring oneself the owner give legal possession of anything or provide access to it?
I do see parts of Argonath fall in line with a thought experiment called "ship of Theseus", almost everything you see or play on within modern Argonath was done by other people or was guided by people that aren't the owners.I assume that you do not include HQ in its entirety as part of the ship. If you do include it, then some parts are missing and were not replaced. If you do not include the crew, so to speak, it seems an incomplete comparison.
Slowly we topped 50 players daily( ͡° ͜ʖ ͡°)
In ny opinion we should be proud and happy of the experiences that we had together no matter the differences we have towards eachother, we should remember these good timesI agree, the ship—whether it was a ship of Theseus or not—has sailed, and it is time to move forward.
or even saying something as lame as RS4 was better,You can compare things to RS4, but you need to remember it's an unfair comparison when you're comparing present-day scripts to some old creation that hasn't been worked on for a decade or so.
Focusing on a big city like LS, LV or SF gives us a large area. Some of us prefer hanging out in Rodeo, while the others would hang out at GS9, which gives no opportunities for interactions and common activities.It doesn't have to be a small town, but it doesn't have to be a complete city either. You could focus on any specific area of LS, LV or SF, who's stopping you?
(Gonna go offtopic related to MTA:SA, it was mostly focused in San Fierro, which created an awesome atmosphere, and it worked out. That didn't stop some jobs and missions leading you to Angel Pine or Bayside, it was awesome. I would very much like to state that focusing on SF once again might be one of my conditions on hopping on the MTA:SA train whenever it arrives :lol: )SF has problematic terrain, all the hills, the angled buildings, etc. Barely any areas suitable for gangs, the less wealthy, the homeless, etc., None of the issues you have in most of LS. As for LV, half of it is the airport, the other half is half-empty. And the non-empty half of the non-airport half is filled with a lot of filler, copypasted content.
I still insist that Argonath moving on to GTA V and focusing all of its efforts and resources there is the way forward. It's new, it's flexible, it has an active playerbase. If we all would just stick to playing one, most recent server instead, we could then have some hope of revival. But this won't happen, because people are not willing to lose the positions they hold in the antiquated games :).What I've been saying ^ for the past few days, focusing on GTA V, and heavily advertising that server + completely focusing on it, with a good leadership would be a step ahead. Whenever the topic is about V:MP, I'm letting SA:MP take a hike because that's the future, and if I was asked to choose between MTA:SA/SA:MP, and V:MP, I'd choose V:MP simply because that's where we're supposed to make new memories.
Sorry, but my outlook does remain grim.
I'm letting SA:MP take a hike because that's the future, and if I was asked to choose between MTA:SA/SA:MP, and V:MP, I'd choose V:MP
A lot of what is suggested is patchwork. Things that were tried to an extent before, and did not work. I can say on my own view: localising the server into one of the smaller towns would not make me come back. would rather put me off from joining instead.
I think that in general for Argonath to be revived there has to be a change in ownership. New, prominent, and progressive leaders need to rise up. Leaders, and their presence, was in part what kept the SAMP server active for all these years. New leaders who'd give a sense of direction, and hope for the players.
But the biggest factor is us - we just need to shut up and get back to playing. We can talk what needs to be done until we turn blue but the fact is that no-one is willing to do shit on their part. Just get into the server, just play. I think the issue here is that most people just don't want to play anymore. It's a decade old game almost. It has gotten boring. Most of us no-lifed the shit out of it in our teen years. It feel antiquated by now.
I still insist that Argonath moving on to GTA V and focusing all of its efforts and resources there is the way forward. It's new, it's flexible, it has an active playerbase. If we all would just stick to playing one, most recent server instead, we could then have some hope of revival. But this won't happen, because people are not willing to lose the positions they hold in the antiquated games :).
Sorry, but my outlook does remain grim.
having abandoned SAMP at around 2017
I know this hurts to hear, as we all have respective sentiments attached to SAMP, or VCMP. But these are done for. I don't think that it's possible to revive a server for games that old.
I'm letting SA:MP take a hike because that's the future, and if I was asked to choose between MTA:SA/SA:MP, and V:MP, I'd choose V:MP
Why make a topic on how to bring back SA:MP server then? :uhm:
Dear Mr. Greasy, the only reason why I made a topic on how to bring SA:MP back was because I love the Argo SA:MP community, and I'd like to see it back. However, I'm not gonna let nostalgia cloud my judgement hence why I said, if Argonath was to focus on either V:MP, or SA:MP as it's primary project, I'd want them to focus completely, and fully on V:MP as that's the future, even if it's over SA:MP. SA:MP, or MTA:SA can't be our primary project, hell no. I mean, if you wanna bring this community down and don't wanna establish a good-base in a client that's growing day by day(FiveM), then by all means, go through it and let MTA, or SA:MP be primary.You say that older games are stale, and FiveM is the future, and yet some of us have already clocked in hundreds, if not thousands of hours in V throughout '13-'22; the game's a decade old next year. Future of what? It's not even close to new and fresh; in fact, some of us are so tired of it already that older games are starting to look more interesting again.
Change starts with us. Individually.
We are at a stage where we are literally starting afresh. One change we need to make is to forgive old friends who had multiple concussions and had a vocal opinion which was seen as wrong.
Concussions heal. People change, over time. The other day, one of those mentioned by Khm above logged in, created no trouble. He just spoke, based on my questions. No toxicity. Maybe he matured over time. We engaged each other very respectfully.
We are a dysfunctional family. Even in RL we have people who we wish didn't exist. Yet, they are integral to the family, we forgive them and move on. Argo is the family online for some of us, that's why we are still here and some of us come back to say hello once in a while.
Can we find it in ourselves to review community bans when the time comes?
I'm letting SA:MP take a hike because that's the future, and if I was asked to choose between MTA:SA/SA:MP, and V:MP, I'd choose V:MP
Why make a topic on how to bring back SA:MP server then? :uhm:
Dear Mr. Greasy, the only reason why I made a topic on how to bring SA:MP back was because I love the Argo SA:MP community, and I'd like to see it back. However, I'm not gonna let nostalgia cloud my judgement hence why I said, if Argonath was to focus on either V:MP, or SA:MP as it's primary project, I'd want them to focus completely, and fully on V:MP as that's the future, even if it's over SA:MP. SA:MP, or MTA:SA can't be our primary project, hell no. I mean, if you wanna bring this community down and don't wanna establish a good-base in a client that's growing day by day(FiveM), then by all means, go through it and let MTA, or SA:MP be primary.
There were plenty of SAMPers around during JDC's elections, including those who are supposedly "gone". The reason that was, is that the server itself had a purpose that everyone was able to either follow or simply go against it(in-game wise). We had two experienced candidates (Greasy and myself) that actually provided a lot of opportunity and I loved how everyone in-game played their own part in having a busy server.
Dear Mr. Greasy, the only reason why I made a topic on how to bring SA:MP back was because I love the Argo SA:MP community, and I'd like to see it back. However, I'm not gonna let nostalgia cloud my judgement hence why I said, if Argonath was to focus on either V:MP, or SA:MP as it's primary project, I'd want them to focus completely, and fully on V:MP as that's the future, even if it's over SA:MP. SA:MP, or MTA:SA can't be our primary project, hell no. I mean, if you wanna bring this community down and don't wanna establish a good-base in a client that's growing day by day(FiveM), then by all means, go through it and let MTA, or SA:MP be primary.You say that older games are stale, and FiveM is the future, and yet some of us have already clocked in hundreds, if not thousands of hours in V throughout '13-'22; the game's a decade old next year. Future of what? It's not even close to new and fresh; in fact, some of us are so tired of it already that older games are starting to look more interesting again.
@Huntsman / Hammer
Just like you, our administrative staff and developers have free choice and they'll decide themselves which servers on the community they want to work or play on, we'll never force them to work on another project just because we like that project better ourselves. FiveM has several developers already and if anyone else is interested in working on the server they can reach out to the servers management.
I personally am also very excited for the Argonath Five:M server and you would be wise to remember the fact that this is a community and not just one server and that we're also not competing with ourselves, MTA:SA can exist along side of Five:M, just like SAMP existed along VC, MTA:SA, Stunt and IV at one point, as well as a wide variety of other game servers.
I'd also like to remind you both to have a look at the title of this topic, no one is forcing you to play on SA or respond to these topics with the same response over and over again. I also have a lot less fun on SA:MP than I used to but that doesn't change the fact I am deeply excited for MTA:SA or that there's still people that'd happily continue playing on SAMP once some of the issues we're currently struggling with are resolved.
Older games aren’t stale, but if you look at the playerbase that’s growinf rapidly on a daily basis in V:MP, and if you look at how SA:MP is slowly dying(it’s not a dead mod, no). I personally prefer SA:MP over everything, it’s genuinely the perfect game mod. I love V:MP, I love SA:MP as well which is why I’d like to see it back active with a stable playerbase. I’d like to try the MTA server too when it releases. Also, V may not be new but you can’t deny the fact that the player count keeps rising in V:MP, despite it being a decade old.Dear Mr. Greasy, the only reason why I made a topic on how to bring SA:MP back was because I love the Argo SA:MP community, and I'd like to see it back. However, I'm not gonna let nostalgia cloud my judgement hence why I said, if Argonath was to focus on either V:MP, or SA:MP as it's primary project, I'd want them to focus completely, and fully on V:MP as that's the future, even if it's over SA:MP. SA:MP, or MTA:SA can't be our primary project, hell no. I mean, if you wanna bring this community down and don't wanna establish a good-base in a client that's growing day by day(FiveM), then by all means, go through it and let MTA, or SA:MP be primary.You say that older games are stale, and FiveM is the future, and yet some of us have already clocked in hundreds, if not thousands of hours in V throughout '13-'22; the game's a decade old next year. Future of what? It's not even close to new and fresh; in fact, some of us are so tired of it already that older games are starting to look more interesting again.
There is in no way any competition, nor am I asking anyone to compete. I can’t program, hence I can do nothing to contribute but I always wanted to. I want the SA:MP playerbase to come back, I want to try the new MTA:SA server, it’s all Argonath in general. A community we love, and cherish. I want SA:MP to be brought back, but what I meant was that I wouldn’t want all the focus to be on SA:MP when we have an opportunity to grow more and more in FiveM, and restore our precious community back. This was the first RP server I ever played, I learnt a lot, I swear. I have memories, people don’t remember me since I wasn’t one of the popular ones, one could call me a noob who’d disappear behind the shadows. Someone nobody knew. MTA SA, SA:MP, FiveM, these servers can co-exist, and I’d be really happy if somehow the SA:MP server was restored. It’s one of my wishes to bring back Argo SA:MP, however what I meant was(saying it again), not at the cost of future of Argo. That’s all. @Brian
and if you look at how SA:MP is slowly dying(it’s not a dead mod, no)Part of that is because the owner has given up on the project and taken down the forums, which included the wiki. It's one of the reasons we want to try and move away from it and make use of MTA:SA.
Old games have their place but we should also be realistic about the potential reach. Overall SA:MP player count seems to point slightly downwards, I assume the same is true for MTA:SA. I think the effort to MTA:SA is worth it still but if I had a choice, I would put all efforts on V:MP instead and launch it sooner rather than later.
I assumed wrong thinking there were priorities but all servers are equal, however, I’d still like to see SA:MP back up. I’ll try being there myself in some time, and maybe we could all bring it back.
There is in no way any competition, nor am I asking anyone to compete. I can’t program, hence I can do nothing to contribute but I always wanted to. I want the SA:MP playerbase to come back, I want to try the new MTA:SA server, it’s all Argonath in general. A community we love, and cherish. I want SA:MP to be brought back, but what I meant was that I wouldn’t want all the focus to be on SA:MP when we have an opportunity to grow more and more in FiveM, and restore our precious community back. This was the first RP server I ever played, I learnt a lot, I swear. I have memories, people don’t remember me since I wasn’t one of the popular ones, one could call me a noob who’d disappear behind the shadows. Someone nobody knew. MTA SA, SA:MP, FiveM, these servers can co-exist, and I’d be really happy if somehow the SA:MP server was restored. It’s one of my wishes to bring back Argo SA:MP, however what I meant was(saying it again), not at the cost of future of Argo. That’s all. @Brian
But not all the focus is on SAMP, you created this topic yourself with it being aimed solely at the SAMP server yet you then say that SAMP shouldn't be our primary project, even though no one claimed it was. FiveM has people working on it, just like there's people working on VC, GTA III, Minecraft. People will work on what they enjoy and on what they think they'd be good at and fit in well.
And just a FYI, as a community leader I assist all parts of the community and Badandy will also still be helping out with the FiveM server, he just wants his main focus to be MTA:SA.
You are the one that caused this divide between SA and GTA V by thinking there's a "primary" server in the topic you created to focus on SA and you assumed things that are not correct. Neither one server is better than the other, people play what they'll enjoy and just as you might enjoy one server better, someone else will have their own preferences.
If you really want to improve this place stop thinking one thing or one person is better than another, just pick what you enjoy and try to improve on that.
@Brian - out of curiosity and a desire to understand alone, how would the community leaders expect someone who had a toxic/bad attitude or way of communicating to show that they changed? I felt time would help (since i believed that people mature over time) but I see where you are coming from when you say that an instance of good behavior doesn't mean they have changed (i have paraphrased, please pardon if misunderstood).By not ban evading would be a really good start :hah:
@Brian - out of curiosity and a desire to understand alone, how would the community leaders expect someone who had a toxic/bad attitude or way of communicating to show that they changed? I felt time would help (since i believed that people mature over time) but I see where you are coming from when you say that an instance of good behavior doesn't mean they have changed (i have paraphrased, please pardon if misunderstood).By not ban evading would be a really good start :hah:
Regarding this, Saywer, I wanted to ask you. You said that even if Greasy won the elections, you and the rest of your election party would return as Dentico.That was the original plan, since my whole involvement as a candidate started off as a troll-ish personal bet with Lawrence Dentico.
Greasy won, no sign of you.. What happened?
That made me come to the conclusion that people only stick to the server as long as they got what they want.I was barely missing out at top 3 of in-game activity even after the elections because freaks like blitz, Terro and Mike Collin were constantly online 24/7. I genuinely feel your biased judgement has blinded you friend.
I felt time would help (since i believed that people mature over time)I'm not sure about that. :hah:
I'd like to ask @Badandy if there will be any follow-up updates on SAMP before you fully move on to MTA? :rolleyes: I recall some plans and discussions on QOL features around the time you came up as a dev, but the...
@Brian - out of curiosity and a desire to understand alone, how would the community leaders expect someone who had a toxic/bad attitude or way of communicating to show that they changed? I felt time would help (since i believed that people mature over time) but I see where you are coming from when you say that an instance of good behavior doesn't mean they have changed (i have paraphrased, please pardon if misunderstood).
A lot of what is suggested is patchwork. Things that were tried to an extent before, and did not work. I can say on my own view: localising the server into one of the smaller towns would not make me come back. would rather put me off from joining instead.
I think that in general for Argonath to be revived there has to be a change in ownership. New, prominent, and progressive leaders need to rise up. Leaders, and their presence, was in part what kept the SAMP server active for all these years. New leaders who'd give a sense of direction, and hope for the players.
But the biggest factor is us - we just need to shut up and get back to playing. We can talk what needs to be done until we turn blue but the fact is that no-one is willing to do shit on their part. Just get into the server, just play. I think the issue here is that most people just don't want to play anymore. It's a decade old game almost. It has gotten boring. Most of us no-lifed the shit out of it in our teen years. It feel antiquated by now.
I still insist that Argonath moving on to GTA V and focusing all of its efforts and resources there is the way forward. It's new, it's flexible, it has an active playerbase. If we all would just stick to playing one, most recent server instead, we could then have some hope of revival. But this won't happen, because people are not willing to lose the positions they hold in the antiquated games :).
Sorry, but my outlook does remain grim.having abandoned SAMP at around 2017I know this hurts to hear, as we all have respective sentiments attached to SAMP, or VCMP. But these are done for. I don't think that it's possible to revive a server for games that old.
(https://y.yarn.co/1b9d46b3-fba9-4881-b27d-913c6d641334_text.gif)
@Huntsman / Hammer
Just like you, our administrative staff and developers have free choice and they'll decide themselves which servers on the community they want to work or play on, we'll never force them to work on another project just because we like that project better ourselves. FiveM has several developers already and if anyone else is interested in working on the server they can reach out to the servers management.
I personally am also very excited for the Argonath Five:M server and you would be wise to remember the fact that this is a community and not just one server and that we're also not competing with ourselves, MTA:SA can exist along side of Five:M, just like SAMP existed along VC, MTA:SA, Stunt and IV at one point, as well as a wide variety of other game servers.
I'd also like to remind you both to have a look at the title of this topic, no one is forcing you to play on SA or respond to these topics with the same response over and over again. I also have a lot less fun on SA:MP than I used to but that doesn't change the fact I am deeply excited for MTA:SA or that there's still people that'd happily continue playing on SAMP once some of the issues we're currently struggling with are resolved.
I played the server for over ten years. OVER TEN FUCKING YEARS
Not to mention that for the absolute majority of my playtime in Argonath you were inactive. Re-appearing for one month in a year and then disappearing again, only a forum post here and there reminding us of your presence. And now you have the audacity to be judgemental about activity? Really :D.
Cut off the childish argument or else futher actions will be taken to keep this topic clean.
* HQ should forget about the "it can be abused. denied." attitude for ideas. Stop antagonizing the playerbase. It is YOUR responsibility to ensure people do not abuse scripts, but rejecting essential updates because someone can be a retard is just laziness. (Applies to all servers, not just SAMP).
* Interaction. Interaction. Interaction. Interaction. PLAYERBASE =/= ACTIVITY. Interact with eachother, don't grind the scripts. If you wish to drive a truck, fly a plane, grow weed and be left in peace - there's enough Singleplayer mods that allow you to do that. When joining SAMP(MP=MULTIplayer), you're there to play with others, not roam around on your own.
* Transparency - HQ and players should be open about any discussion. I'm tired of the "we're working on more important things" from HQ/Server Leads. No you're not, you're busy, you're not interested, you can't be arsed, you don't think it's a good idea, you don't like the player who suggested it. Fine. It's all fine. But don't bullshit us, we've been around for too long. Sure, Nathan can be vocal about it and that's why he's everywhere, but what about the times when I reached out to HQ? Didn't even get a "thanks for your interest".
* Stop expecting change to happen and requesting it, be the change. It can work out. If not, use it as a lesson.
When I think about it, it sounds like something that could fit well into RedM, the "FiveM" for RDR2.
That setting would fit Argonath's style of RP (and DM disguised as RP :D).
If anyone knows how to work RedM, I'd be more than interested in something like this honestlyIt's better than FiveM, IMO, because the setting forces a shift from the two usual "I am tony montana" and "I am also tony montana but policeman" gta archetypes. What is more enjoyable: fucking around in the WILD WEST, where you have no obligations whatsoever, or doing some stupid, monotonous "drive from a to b" jobs in GTA V, a game that, by the way, was supposed to be an action game, and not a tooth-grinding simulator of modern day peasantry down to the ugliest details.
The first point you make has not been true since I became the developer for SAMP. You are 100% right and I'm still using this idea going into MTA SA. I will implement anything that doesn't violate game integrity or be impossible or doesn't fit the overall server. My scripted content will be made so players cannot abuse it. Interaction with the world and players are also my goal for MTA SA.Too vague to make any conclusions; I just hope that you're making something different enough from everybody else's servers (not within Argonath, but within MTA and SA-MP). There have to be some unique features nobody else has; otherwise, why not download a ready-made server and tweak it? Will take a week, and not half a year.
Your second point, I feel like we have been very open lately about plans for SAMP and MTA SA. We ran a survey which I plan to announce the results and plans we are going to do in a few weeks. SAMP will probably have no dedicated staff or developers after MTA SA releases and eventually will probably be taken down. There may be one last update to SAMP in the meantime but other than that, can't promise anything since the focus is on MTA SA. If you have any suggestions for a final update to SAMP, let us know but this won't be a revival update or anything massive. Bug fixes and fun additions will be considered.
Change is going to happen but the future isn't with SAMP. I will consider all previous and future SAMP ideas while working on MTA SA. Official announcement about SAMP and MTA SA in a few weeks.
<bunch of salty BS again>
I think SA:MP is pretty much done for, for how many years have people tried to bring it back? And how successful has it been? I think they're currently on the right track to try something new with MTA, as MTA is still somewhat populated. Let's see how it pans out and let SA:MP be for what it is. If MTA doesn't work out in the end perhaps it's not so much the servers that are done for but the community as a whole. Looking at the current player base for most if not all argonath servers that could be the case as well. A couple of veterans preaching on the forums for people to come in-game to entertain three new players is probably not the way. It's an effort, just not the solution.
Mark my words, this will be the reason why Argonath dies.
Remove the focus from six things (III:MP, SA:MP, MTA:SA, VC:MP, Minecraft, IV:MP + over 13 Discord servers) and focus all energy on only one really great product (my vote is on V:MP). Down the line, explore the option of enhancing the other ones WHEN we have the player count and the resources.
There is no focus, no mission. Just a team of community leaders and division leaders with everyone pulling the blanket in their direction and nobody is willing to change nor listen to the suggestions provided. Instead, things will be done as they always have been done. The players have listed great suggestions but instead, none of them will be taken into action. But guys, guess what? "The doors are wide open" so you should feel good about having the ability to say something. In the past, you would have been community banned! You are so, so lucky to be here. (sarcasm)
It wouldn't help V server at all, not to mention stepping over everyone who have been involved with the V server development.
Warren has GTA V development under his control,
We have the resources to focus on multiple servers to have them be developed and what not, so we'll continue to do that.
Let's get straight to it. It was a bit optimistic to get to an alpha stable build from the ground up in 1 year and at this stage we are unlikely to release to the wider community for at least 6 months.
Not everyone appeals to GTA V alone, and not everyone can even run it. Revitalizing the community is important, and doing it through fresh initiatives are what matters.
So, to sum it up, focusing only on FiveM is absurd, not everyone likes GTA V nor can everyone run it. To assume otherwise is at best silly, and at worst delusional. We have nothing to lose by having teams dedicated to new projects that will only serve as value-add to the Argonath community.
Big plans, big ideas, "this next one's gonna be the real one forreal, promise". Now while I do believe Andy's intentions are 100% pure and for the good of our future, but can we start seeing some progress? Do you really need WEEKS to review and assess the survey data for MTA:SA? Did hundreds magically show up to chip in with their answers? :uhm:
You need to pick your shit up. It is obvious you keep eyes on these kinds of topics, you moderate them and step in when something goes south. But for the love of Sauron, SHOW us the results of these topics. I've already managed to meet a few of the players involved in these topics IG and played with them for a few hours throughout the last week.
Mark my words, this will be the reason why Argonath dies.
[thesis]
Remove the focus from six things (III:MP, SA:MP, MTA:SA, VC:MP, Minecraft, IV:MP + over 13 Discord servers) and focus all energy on only one really great product (my vote is on V:MP). Down the line, explore the option of enhancing the other ones WHEN we have the player count and the resources.
Mark my words, this will be the reason why Argonath dies.
There is no focus, no mission. Just a team of community leaders and division leaders with everyone pulling the blanket in their direction and nobody is willing to change nor listen to the suggestions provided. Instead, things will be done as they always have been done. The players have listed great suggestions but instead, none of them will be taken into action. But guys, guess what? "The doors are wide open" so you should feel good about having the ability to say something. In the past, you would have been community banned! You are so, so lucky to be here. (sarcasm)
Don't believe me? I'll bring up a historical example: Apple made the mistake of firing Steve Jobs in 1985, who was an asshole to the people he worked with but had a vision and knew how to lead. They replaced him with John Scully (dude from Pepsi), and later on with two other CEOs, each without a proper direction. Want to know what happens when you bring a replacement with no single vision? A bunch of bloat with many product lines that didn't fit the overall picture. Everyone was building what they wanted. This resulted in further marketshare loss and a complete decline to the point where in 1996, Apple was weeks away from bankruptcy.
The story goes that Apple decided to purchase NeXTSTEP to get Steve Jobs to come back. Immediately after, Steve fired board member(s) and canceled 70% of the product lines. In first year, Apple made a profit of $309 million and is the behemoth it is today.
History doesn't repeat but it certainly does rhyme, no matter the scale. I don't like being a doomsayer but if no changes will be made, we're on a free fall of death as a community.We're not a dead community, it's just dead based on imaginary standard you try to hold the community to. Yes, we do not have 100+ player server anymore. That means we're dead? No it does not. The community is not one server, it is the people. That's what you clearly don't understand and why you're out here complaining about shit you have no clue of and talk out of your ass just out of despite.
Remove the focus from six things (III:MP, SA:MP, MTA:SA, VC:MP, Minecraft, IV:MP + over 13 Discord servers) and focus all energy on only one really great product (my vote is on V:MP). Down the line, explore the option of enhancing the other ones WHEN we have the player count and the resources.I'll remove focus from reading your bullshit to be honest.
It wouldn't help V server at all, not to mention stepping over everyone who have been involved with the V server development.
Warren has GTA V development under his control,
We have the resources to focus on multiple servers to have them be developed and what not, so we'll continue to do that.
I'm sorry, but where are these developers? I understand that there are less than a 100 people still active throughout the entire community, but per the information I was able to find in the V:MP section of forums, it shows that we have 3 developers there.
Big plans, big ideas, "this next one's gonna be the real one forreal, promise". Now while I do believe Andy's intentions are 100% pure and for the good of our future, but can we start seeing some progress? Do you really need WEEKS to review and assess the survey data for MTA:SA? Did hundreds magically show up to chip in with their answers? :uhm:
You need to pick your shit up. It is obvious you keep eyes on these kinds of topics, you moderate them and step in when something goes south. But for the love of Sauron, SHOW us the results of these topics. I've already managed to meet a few of the players involved in these topics IG and played with them for a few hours throughout the last week.
Why is Cutt3r, a veteran player, the only one going around advertising the community? Why is the Argonath Facebook page dead? Why haven't we looked for a few twitch streamers to boost interest? What was done in the past three months from Development of each of these servers? There have been 0 changelogs posted for ANY of our servers in 2022. I understand JDC's missing due to RL priorities, but he's been AWOL for ages now.
I'm not nobody's boss to demand things like this, but I'm tired, guys. I love this place, I've not been involved in any other community throughout these years that I stuck around to. Do you even want to keep this going, or are you just waiting for player interest to die out completely so you can do your own thing? If that's so than just say it - resign. You have the killswitch - pull it. But please don't throw sand in our eyes in an attempt to maintain whatever order there is. We're on life support, so either tell us what surgeries you can do, how you've been treating the patient, or simply pull the plug and let the proverbial patient die peacefully.
Yeah, that's not true. There was no hard timeline to release RS5 nor was there an issue with player count. RS5 caused majority of the issues with people being forced to start over. Then, further resets hurt everyone's want to continue being active.You clearly weren't there, the script was incomplete and full of bugs.
Big plans, big ideas, "this next one's gonna be the real one forreal, promise". Now while I do believe Andy's intentions are 100% pure and for the good of our future, but can we start seeing some progress? Do you really need WEEKS to review and assess the survey data for MTA:SA? Did hundreds magically show up to chip in with their answers? :uhm:Do you expect things to just appear out of thin air? Andy made the survey so that we could get feedback from the players, see their interest and what they'd like.
You need to pick your shit up. It is obvious you keep eyes on these kinds of topics, you moderate them and step in when something goes south. But for the love of Sauron, SHOW us the results of these topics. I've already managed to meet a few of the players involved in these topics IG and played with them for a few hours throughout the last week.If people actually kept on topic and read what was being said by others and actually responded and discussed things constructively with eachother you wouldn't need us to "show you the results" because we are actively part of the discussion.
Why is Cutt3r, a veteran player, the only one going around advertising the community? Why is the Argonath Facebook page dead? Why haven't we looked for a few twitch streamers to boost interest? What was done in the past three months from Development of each of these servers? There have been 0 changelogs posted for ANY of our servers in 2022. I understand JDC's missing due to RL priorities, but he's been AWOL for ages now.Because he wants to? He feels he can help improve the server with it and he has the spare time to do so. There's been other people in the past, regular players but also staff that have worked on advertisement for the servers because they enjoy it and don't mind maintaining it.
I'm not nobody's boss to demand things like this, but I'm tired, guys. I love this place, I've not been involved in any other community throughout these years that I stuck around to. Do you even want to keep this going, or are you just waiting for player interest to die out completely so you can do your own thing? If that's so than just say it - resign. You have the killswitch - pull it. But please don't throw sand in our eyes in an attempt to maintain whatever order there is. We're on life support, so either tell us what surgeries you can do, how you've been treating the patient, or simply pull the plug and let the proverbial patient die peacefully.Did you not read anything we have said? And for the love of god, this is a topic on the future of SA we are literally giving you plans on what we'd like to do in the future, how on earth can you take that as we want to pull the kill switch? You just said you love the community but you want it killed in the same sentence. You're just assuming things even though you have the answers right in front of you, you just don't want to see them.
100% agree. I recently got a new PC and I'm glad I can get GTA:V running properly again, but I have no interest in FiveM as a client, I prefer RageMP. FiveM is currently only popular due to the amount of voice-based roleplay servers on Twitch and Facebook gaming, which I have a strong dislike for. I prefer the text based roleplay that RageMP offers.That's just wrong, FiveM is preferred as a client by many because of its AI implementation, as well as the fact its based off of single player. Voice comms is a great addition for many (especially to medium-serious RP servers that already used voice for things like government communication) and really enhances the RP experience for those that enjoy it. I've also personally had a much more fun experience on NoPixel than that I did on GTA World as the RP just felt a lot more vibrant, but am still a big fan of text based RP and both platforms bring their own appeal. Most of the people that I know that do play on FiveM servers don't actually watch any RP livestreams.
Unlike SA:MP/MTA:SA and VC:MP/MTA:VC the compatibility between RageMP and FiveM is not ideal, meaning you can't really be active on both clients. Players play on other servers as well, the majority of the SA:MP roleplay community(All servers, including ours and others) has moved to GTA World, which nets over 500 players on a daily basis. Can you really compare this to the most popular FiveM Roleplay server No Pixel with it's 200 playercap? While there are plans for new RageMP RP servers, there are quite a few of them, compared to the endless amount of FiveM RP servers. It is much easier to shine bright and stand out within a few servers than in a sea of mediocrity.
If we're moving to MTA:SA, not really a point to having this thread. Perhaps start a new thread on why the move to MTA:SA makes sense and how it'll benefit the community.
I'm sorry, but where are these developers? I understand that there are less than a 100 people still active throughout the entire community, but per the information I was able to find in the V:MP section of forums, it shows that we have 3 developers there. The last update I saw regarding that would be:Let's get straight to it. It was a bit optimistic to get to an alpha stable build from the ground up in 1 year and at this stage we are unlikely to release to the wider community for at least 6 months.
Which was exactly 6 months ago. Now, the point here is not FiveM, MTA, VC:MP, it is about SA:MP. But this pretty much backs up my initial point - lack of transparency and frequent updates. And empty promises and plans. Now, as a community is built by the players, I believe it is in our hands to get things going. But this lack of any input from Community HQs is offputting.
Why is Cutt3r, a veteran player, the only one going around advertising the community? Why is the Argonath Facebook page dead? Why haven't we looked for a few twitch streamers to boost interest? What was done in the past three months from Development of each of these servers? There have been 0 changelogs posted for ANY of our servers in 2022. I understand JDC's missing due to RL priorities, but he's been AWOL for ages now.
We listen to suggestions and based on those suggestions we're going for MTA:SA while taking in the feedback from people who know the platform better, for example JayL and Mario_Rinna. We also took in the feedback from the survey, badandy is working on the topic to make the data easy to read and to (from what I've understood) also provide some plans regarding what kind of server it will be. We also added Thom as a SA:MP moderator recently based on his abilities and possible future prospects that he will work on with the rest of the administration. This is far different approach from "what has been done before".
I'm sorry but Mario has been inactive and I can't even remember the last time I saw JayL online. Why not ask current players who will actually be using the product?
Overall, every time you (or a member of HQ) responds, it still paints the same old picture of doing things in a blackbox, operating WITHOUT transparency, and taking weeks to even say that some sort of action plan is in place. All we see from the outside is, "discussions are being held, data is being sifted through", etc, etc.
We're calling for radical transparency, instead, we're getting closed door meetings with a select few. Why are a select few deciding the greater good for all of us?
Gaming community is not a business even remotely similar to Apple. We do not operate to gain profit. We operate in order to have a place where you can come in, relax and take some time off from the shitshow that is real life.
A lot of the concepts overlap. You have a product with users. You're making significant changes. If your users are unhappy, they will leave. Building a product that nobody wants means you're operating with your head in the sand.
The point of the Apple story is that without adequate leadership, things will fall apart, no matter if it's a community or a large business.
We're not a dead community, it's just dead based on imaginary standard you try to hold the community to. Yes, we do not have 100+ player server anymore. That means we're dead? No it does not. The community is not one server, it is the people. That's what you clearly don't understand and why you're out here complaining about shit you have no clue of and talk out of your ass just out of despite.
I like the efforts that Cutt3r is doing but it shouldn't be just him. Ever single member of the HQ and every single DL should be participating in the efforts.
Kessu, we need to stop living in the past glory days and admit that the leadership fucked up completely and brought us to the current state. Revival will only happen when you have an exciting product with an active user base. Revival will only happen when we have active leadership who is accountable for their actions, a leadership that moves fast and makes changes quickly in days, not weeks/months. Right now, we have neither, just promises that "we're working on it".
Don't push away those who want to help. At some point, if you keep pushing them, they will just walkaway and never come back.
Last time we hurried on development and releasing scripts, RS5 happened. Development projects go thourgh several phases, the first phase which is phase 0 (the one we're in now with Badandy and CLs collecting info and brainstorming for those that don't know) should be long enough so the development and testing phases take a shorter time. If this critical phase is rushed, terrible consequences will fall upon the project.
Yeah, that's not true. There was no hard timeline to release RS5 nor was there an issue with player count. RS5 caused majority of the issues with people being forced to start over. Then, further resets hurt everyone's want to continue being active.
I'm sorry but Mario has been inactive and I can't even remember the last time I saw JayL online. Why not ask current players who will actually be using the product?"mArIo HaS bEeN iNaCtIvE"
There is no focus, no mission.[citation needed]
Don't believe me? I'll bring up a historical example: AppleYes, let's compare a for-profit corporation to volunteer-driven Argonath. This makes sense completely. Totally. There's nothing wrong with this logic. Also, [citation needed].
History doesn't repeat but it certainly does rhyme, no matter the scale.It's been, what, 10 years, and you're still the same you've always been. Consumerism. Brands. Shiny things. Quoting books rated for teens aged 12+ (https://www.commonsensemedia.org/book-reviews/the-hitchhikers-guide-to-the-galaxy-book-1). Still getting banned in 2021, haha! It's fascinating. History doesn't repeat? It does, look at you.
Many of us have been inactive, that doesn't give us any less of a voice. We don't know who will be playing on the server in X amount of time, or who might come back, or how many people might play because we're not seers.
I'm sorry but Mario has been inactive and I can't even remember the last time I saw JayL online. Why not ask current players who will actually be using the product?
Overall, every time you (or a member of HQ) responds, it still paints the same old picture of doing things in a blackbox, operating WITHOUT transparency, and taking weeks to even say that some sort of action plan is in place. All we see from the outside is, "discussions are being held, data is being sifted through", etc, etc.
We're calling for radical transparency, instead, we're getting closed door meetings with a select few. Why are a select few deciding the greater good for all of us?
A lot of the concepts overlap. You have a product with users. You're making significant changes. If your users are unhappy, they will leave. Building a product that nobody wants means you're operating with your head in the sand.
I like the efforts that Cutt3r is doing but it shouldn't be just him. Ever single member of the HQ and every single DL should be participating in the efforts.But we do? Advertising isn't my specialty, I don't enjoy it, I'm not good at it, so I don't do it. I'd rather spend my time somewhere where I'd actually have a use case. It's the reason we created an advertisement team in the first place back in the day.
Kessu, we need to stop living in the past glory days and admit that the leadership fucked up completely and brought us to the current state. Revival will only happen when you have an exciting product with an active user base. Revival will only happen when we have active leadership who is accountable for their actions, a leadership that moves fast and makes changes quickly in days, not weeks/months. Right now, we have neither, just promises that "we're working on it".Please elaborate for me on how the current members of HQ got us to where we are now, please use details and factual information as I am very curious.
Don't push away those who want to help. At some point, if you keep pushing them, they will just walkaway and never come back.
When you try to insult me personally, you automatically lost the debate.You say this yourself yet you keep attacking the current HQ and leadership, you keep trying to paint them in to a bad picture with no evidence whatsoever just because we don't agree with every point you make or every idea you have. You think that our discussions are personal attacks and you let your personal feelings affect your decision making. You create a false narrative in your head because you think you are in the right because you refuse to see what is in front of you, you ignore what people tell you and the actions of people happening around of you so that you can keep painting yourself as a victim which in turn makes you lash out at others.
Last time we hurried on development and releasing scripts, RS5 happened. Development projects go thourgh several phases, the first phase which is phase 0 (the one we're in now with Badandy and CLs collecting info and brainstorming for those that don't know) should be long enough so the development and testing phases take a shorter time. If this critical phase is rushed, terrible consequences will fall upon the project.
Yeah, that's not true. There was no hard timeline to release RS5 nor was there an issue with player count. RS5 caused majority of the issues with people being forced to start over. Then, further resets hurt everyone's want to continue being active.
I literally was there and really active in Argonath between fall 2012 to summer 2014. I remember it clearly because it was right before I moved out and started to work full-time in real life. Secondly, HQ said that it was impossible to convert data from flat files to DB but in reality, if the effort was put in, it could have happened. I remember the days before RS4 as well when player's client would crash every 15 minutes or so. Anyway, rehashing that whole bundle isn't worth the effort, but it does single to the same point - inadequate leadership decisions being made.
probably some of them were the reason why the server did not gain traction, but there was little to no interest from an already small MTA:SA community in yet another server. So the server.. died.The "server" didn't "die", the infrastructure powering it did.
....
@Kessu, as much as I respect you for what you do, VC:MP has been inactive for the past three months and no-one from the VCMP management has done anything about it. Your stance has been "We are not going to force people to play". Not to mention there has not been much initiative or encouragement from your side either. Even you yourself cannot be arsed to get yourself in the old game whose top manager you are. Don't you think your statements seem ironic in that light?Read what I've said in this topic and stop talking out of your ass.
@Kessu, as much as I respect you for what you do, VC:MP has been inactive for the past three months and no-one from the VCMP management has done anything about it. Your stance has been "We are not going to force people to play". Not to mention there has not been much initiative or encouragement from your side either. Even you yourself cannot be arsed to get yourself in the old game whose top manager you are. Don't you think your statements seem ironic in that light?Read what I've said in this topic and stop talking out of your ass.
We're literally working on a new script from scratch, but I guess that's doing nothing. Can't please you no matter what we do.
....
I understand why you guys ask for a single server focus, but let's think of this from another bigger view. What will happen after the community force a shutdown for all servers and focus on only one for example the V:MP as you guys say?
V:MP will have more developers? Well, why are you guys so sure that other developers have the required knowledge or interest for V:MP development? Or are we going to force them?
V:MP will have more players? Well, when the new server is up, everyone's free to play on the server they have interest in. We don't want to force anyone and we don't want players to play a specific server while they are forced to. People who have real interest and passion to play a server are only the ones who will succeed with it.
As I said before if anyone from the community has the knowledge and the interest to help in development can go ahead and speak up with Doyle. But forcing everyone to focus on a single player will not do anything. Instead, people who are not interested with this server will just prefer to leave the entire community and go search for something they have interests in. Did we gain anything?
This topic is made for those people who are still interested in SA:MP, let it be for them only, they can discuss on things they have a common in between.
If you think the entire community will only revive by X server, go ahead and help in reviving it with logical solutions and opinions. If that's your opinion then go for it. You guys don't see that San Andreas has any future anymore as it's an old game, sure that's your opinion, say it if you were asked (as in the survey for example) and let it be. Let SAMP HQ decide to shut the server down, move to MTA, or do whatever they see good for THEIR players (those who have interest in SAMP as a regular gameplay for them).
TLDR; Pick your favorite server and work to revive it with logical solutions. There's no need to force others to follow your opinion by shutting down their servers, just focus on your favorite one, the one you are ready to play on it by regular.
@Kessu, as much as I respect you for what you do, VC:MP has been inactive for the past three months and no-one from the VCMP management has done anything about it. Your stance has been "We are not going to force people to play". Not to mention there has not been much initiative or encouragement from your side either. Even you yourself cannot be arsed to get yourself in the old game whose top manager you are. Don't you think your statements seem ironic in that light?Read what I've said in this topic and stop talking out of your ass.
We're literally working on a new script from scratch, but I guess that's doing nothing. Can't please you no matter what we do.
The new server has been worked on for ages now, hasn't it? I do not see how is it a valid argument to put up with general server inactivity to the point where key server related matters are just being neglected. The new script won't do much good if there will be no-one left to play it, no?
I already said I respect you for what you do, but it seems like some of the stuff you guys say here seems to completely conflict with what you do at times. Do not think I don't appreciate it because I do.
The new server has been worked on for ages now, hasn't it?It's been worked on for around 3 months. Hunts, please stop talking about matters you don't know about. The progress may be slow but we rely on volunteers who code for fun and in their own time. We are not, for (a well used) example, Apple Inc. :)
I never said the servers should be shut down. Obviously Argonath has the resources to keep the running - let them run. What I rather meant is:No I won't play any other game. You can't force people to play where they don't want to. Try to keep this topic about SA:MP, because not all other servers & their players are interested. :uhm: Cheers buddy !
1) Players should focus on one server. The 5-10 active players on each individual server getting together to play on one, single server = an active server.
Regardless of the outcome; I will come and pay a visit to see how stuff goes, but also to come and see some people.Baguette! Hope to see you soon!
I respect the current projects that are ongoing, and do hope they will go well :).
Regardless of the outcome; I will come and pay a visit to see how stuff goes, but also to come and see some people.
I respect the current projects that are ongoing, and do hope they will go well :).