Argonath RPG - A World of its own

Argonath RPG Community => Groups & Families => Clans, Groups & Families => Groups and Families Archive => Topic started by: Gandalf on April 15, 2012, 06:56:36 pm

Title: Gang Wars FAQ
Post by: Gandalf on April 15, 2012, 06:56:36 pm
A recent large incident between the two most prominent groups has sparked attention from the HQ.
Several things happened that were bending the rules, and both sides were guilty, also both sides are still trying to send reports and get players from the other side punished.

Now we could spend half a day checking out the logs and banning 4 or 5 players from each group, and sit some hours explaining in unban requests. But to be honest I do not feel like spending this time.


There for any family, group or gang who wishes to start a war should keep some things in mind:
1. Never fight another group because you hate them. Hate will not stop because of a fight, if you win you will provoke them in to a new fight, if you lose you will hate them more.
2. Fight for honour, and fight with honour. Respect server rules as not returning, and do not try to find reasons to return like setting hits or spawning in or near the battleground. Respect other players and after the fight show you enjoyed, rather than giving a bad attitude.
3. Do not constantly repeat. Most family feuds have already no idea about what, when, who or why something started. They just kill each other because of seeing a tag. This is not how you should operatre.
4. If there is a large shootout, things end. After that any attack, provoking or killing single members is simple breaking servfer rules. Want to create a new battle ? Then find a GOOD reason, not do a random kill.
5. Ask admins to be present. In an open server, people may arrive who do not understand the rules or what is going on. And some players might in the heat of the battle lose their good intentions and start breaking rules. Admins, either neutral ones or from opposite sides working together, can then be invaluable for the atmosphere.
6. Do not gloat or provoke. If you have to comment on each others topic, instead of ' we pwned you losers' tell them 'good fight, it was very close'.

To be short, fight with respect and for respect.

We will request the group leaders to reform the validation system, so as to have a clear view on which groups are fighting and why. But in the mean time, understand that the next incident where groups are flaming each other and admins and rulebreaking during a large shootout will lead to long cooling-off times, and possible heavier punishments for all involved.

Original by Gandalf, Edited by Traser - 09-10-2014
Title: Re: Gang Wars FAQ
Post by: Jcstodds on July 30, 2012, 10:22:48 pm
  Some may need a reminder that TDM is not allowed, so I will clarify simply in this question and answer topic, with examples.
 

Attacking someone because they have a different skin is not a valid RP Reason.
  You are balla and he is grove? You say some disrespect and think it is RP, then blast each other. This is not RP. It gives bad example to new players especially since these skins are so popular. Gathering all your friends, waiting for someone in another gang to fart is not a reason for your entire gang to attack everyone with that colour.


Because you are the same gang colours, does not mean you have RP reason to "protect" from cops or other gang
You need RP reason to attack. Even a basic "/s you attack my brother!" is sufficient so that everyone knows who is who.


"My RP reason is that there was a gang war right?"

  This is an example of DMer response I get a few times.


Attacking a gang because of something that happened another day.

 If something happened the other day or longer that resulted in your gang wanting revenge, better ensure everyone involved knows the RP reason of the attack. As it has always been, you must introduce, with RP, your reason to attack. You cannot just turn up and blast someone to defend your "friend". 


"So what we cannot fight other gangs?"   (Gang war outlines)

-  Must be good RP reason to have such a large fight. You are risking your life and your friends... and think for what...
-  Every member of each group involved should personally know the RP reason why you are having fight. If they don't- you are not involved in the RP. It would just be TDM.
-  Avoid populated areas. Gives bad examples to new players. Also you don't want cops to interfere from a RP perspective.
-  Try include or build up to fight with some actual attempt to RP (even if its just a few jests with /s)... then any admins can know reason and will be more fun.   
-  For best results, organise with the enemy leaders where to meet beforehand. Do not turn up randomly as you could be interrupting RP or teaching new players and involve many others who have no idea what the fight is about.



Why did you stop our gang war admin? 

  If it does not conform to any of the outlines above. If it does not have any objective other than mindless killing (such as: hey cops we robbing a bank lets shoot each other). Or if it generates complaints of DM due to poor organisation an admin may put a stop to it.


Bottom line: If there is a mass fight that does not meet any of the above and you are involved, expect admin action.


  The gang war outlines are guides for your gang so that they do not break any server rules. Follow the guidelines and you will be ok. If you don't know RP reason why you are attacking, then that is unacceptable and do not do it. Excercise some restraint.

Got any questions - ask, and if they are relevant to many I will put on this topic.


Title: Re: Gang Wars FAQ
Post by: Chrome on July 31, 2012, 12:46:03 am
Never had any issues regarding gang wars whenever we had one. Two groups applied to the same rules, if the shit got out of hand, we talked over PM and set the whole thing on ice for a while.
But yeah, gang wars can be used as a "reason" to DM, which is simply moronic.
Title: Re: Gang Wars FAQ
Post by: Jcstodds on July 31, 2012, 12:59:02 am
Never had any issues regarding gang wars whenever we had one. Two groups applied to the same rules, if the shit got out of hand, we talked over PM and set the whole thing on ice for a while.
But yeah, gang wars can be used as a "reason" to DM, which is simply moronic.

  Gang wars are not a reason to kill, the actual term "Gang War" is just the same as "Agreed Team Deathmatch".

  Even if you organised a shootout to decide some RP stuff and it goes to best scenario: all players know a decent enough RP reason for the fight, no one returns after death, no one at the end cares about getting revenge (endless DM cycle) and all had fun... if it is in somewhere like LS - lots of new players will see and they will think it is acceptable. Or they may even join in cause they have the same skin. It is not a good message to give out.

  So putting an end to it. Want large gang shootouts? Make sure the RP reason is good and known throughout (1 guy disrespect is not a reason) the entire groups involved, and do it somewhere OUT OF LS where new players and others will not get caught up - including cops, which can turn it into even bigger mess (surely you do not want cops interfering or that defeats the point of having a fight with the other gang for your honour/ respect).

Who dont know what is RP ? srsly ?
Srsly ? Stop saying that your RP isn't the best RP i saw. so you cant say that when your RP is a Sh**
Please do not go off topic.
Title: Re: Gang Wars FAQ
Post by: Jcstodds on July 31, 2012, 01:10:08 am
Updated OP.
Title: Re: Gang Wars FAQ
Post by: Zaila on July 31, 2012, 01:48:08 am
I remember a TeaM vs i9 brawl we had a couple of months ago. After the brawl, both sides laughed at it because we both had so much fun during it (remember Frank, we won it! :D).

If both sides agrees, gang fights can be loads of fun.
Title: Re: Gang Wars FAQ
Post by: Webster on July 31, 2012, 01:54:48 am
I remember a TeaM vs i9 brawl we had a couple of months ago. After the brawl, both sides laughed at it because we both had so much fun during it (remember Frank, we won it! :D).

If both sides agrees, gang fights can be loads of fun.
Brawls can be found on rare occasions, you won't see Sopranos and Straccis(just an example) taking on each other with baseball bats and knives.Gang fights these days are considered as DM wars.
Title: Re: Gang Wars FAQ
Post by: Mashgash on July 31, 2012, 01:57:24 am
Brawls can be found on rare occasions, you won't see Sopranos and Straccis(just an example) taking on each other with baseball bats and knives.Gang fights these days are considered as DM wars.
The fact is that players rarely fight for fun and enjoyment anymore. It is serious and the loser accuse the winner for cheating and the winner accuse the loser for shitty players who can not use a gun. Fight for fun and respect. I am seriously getting tired on teaching all of you the same thing, when you obviously know what is right and wrong.
Title: Re: Gang Wars FAQ
Post by: Jcstodds on July 31, 2012, 01:57:47 am
  Brawls are much more RP friendly since you can face off in the beginning, without the threat of being shot to death instantly whilst typing out a message. Also they can be more violent  :evil:
Title: Re: Gang Wars FAQ
Post by: Webster on July 31, 2012, 02:02:23 am
There's another factor that can make your playing time more fun, create brawls between two parties!
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 02:04:16 am
so if my homie ness is getting the shit beaten out of him, im not allowed to blast those niggas for it? either this is complete 100% retarded or im reading it wrong and im 100% retard which is more likely.
Title: Re: Gang Wars FAQ
Post by: Morais on July 31, 2012, 02:15:07 am
so if my homie ness is getting the shit beaten out of him, im not allowed to blast those niggas for it? either this is complete 100% retarded or im reading it wrong and im 100% retard which is more likely.

Shame to see this kind of posts.

Read the whole topic.
Title: Re: Gang Wars FAQ
Post by: Mashgash on July 31, 2012, 02:21:10 am
so if my homie ness is getting the shit beaten out of him, im not allowed to blast those niggas for it? either this is complete 100% retarded or im reading it wrong and im 100% retard which is more likely.
Someone didn't read whole sentences...

You are not allowed to pop up from middle of nowhere and start to blast the attacker with your shotgun without a word. If you present your self with "Ey, hands off my brother or I blast your ass off nigg'!" you have introduced your self and the attacker is very well aware of who you are and what you will do.

Read again, Pepper!
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 02:38:13 am
yes, because anyone witnessing their friend being killed will kindly introduce themselves.

"hello good sir, i am pepper and you are hurting my friend there. with the current circumstances, i will have to take out my shotgun and kill you. good day."

this makes about as much sense as nailing jello to a tree. honestly, who is the one who just disregarded logic and made this up???

i guess admins will just have to ban everyone  :) :) :) :) :) :)
Title: Re: Gang Wars FAQ
Post by: Jcstodds on July 31, 2012, 04:03:08 am
  If you are with your criminal friend you should have plenty of time to "/s SAVE NESS" or if you can see cops coming, you could just say "leave him alone" before.

If you dont have time to say 2 words, it means you have just drove up and are shooting cops for no RP reason, which is not allowed. RP reason is so victim (whoever you attack) knows without doubt you are with him, then he cannot complain you killed him with DM.

RP Is about communication. It is no good saying to admin after you are punished "omg I defend my friend"... when the guy had no idea who the hell you are. If you want to kill without a single word - go to Paruni DM server. 

Title: Re: Gang Wars FAQ
Post by: Frank_Hawk on July 31, 2012, 07:53:14 am
Gang Wars - Groove Street 4 Life l Good bye Brotha.... (http://www.youtube.com/watch?v=ni_o9msl8WE#ws)
Title: Re: Gang Wars FAQ
Post by: Volcom on July 31, 2012, 08:13:02 am
Nice video
Title: Re: Gang Wars FAQ
Post by: Seskom on July 31, 2012, 12:40:18 pm
Jcs perharps you could add something along lines of provoking there for exaple : walking to balla territory with bats as grove and going "GROVE 4 life" and doing /riot to result mass DM/Brawl is not allowed... it happend yesterday with no rp reason that happend twice.
Title: Re: Gang Wars FAQ
Post by: EminemRulez on July 31, 2012, 01:14:27 pm
Jcs perharps you could add something along lines of provoking there for exaple : walking to balla territory with bats as grove and going "GROVE 4 life" and doing /riot to result mass DM/Brawl is not allowed... it happend yesterday with no rp reason that happend twice.
That is a roleplay attempt and should not be punished, the only who should be punished is the guy who has been 'disrespect' IF he insta-shoot him.
https://www.youtube.com/watch?v=Mzw8PeYMj84 (https://www.youtube.com/watch?v=Mzw8PeYMj84)
This does not look like DM at all, plus if the gangs are roleplaying between each other and no report is made which means both parts agrees on the 'brawl' or gang-fight.
You are not allowed to pop up from middle of nowhere and start to blast the attacker with your shotgun without a word. If you present your self with "Ey, hands off my brother or I blast your ass off nigg'!" you have introduced your self and the attacker is very
:lol: The cop would just shoot the both of you and it would be considered "ok"
probable situation:
You: 'Ey, hands off ma brother or I blast your ass off nigg'!
You have been suspected for: aiding.
You: wtf?
Cop: /gu!!!!
You: Alright, alright! I give up!
Cop: /gu!!!!!

I'd shoot the fuck outta him at his first "/gu" obv. he wasn't gonna rp at all..


do it somewhere OUT OF LS where new players and others will not get caught up
Oh when it comes to the 'gang sides' everybody suddenly cares about new players..
New players were shot daily while simply standing at GS9 for simply 'not answering' the smart-ass cop who knew he couldn't talk just because he didn't know to roleplay yet and no1 ever cared about the impact that would do on the newplayers.. I bet that if any newbie asked you 'how to be a cop' you'd probably just tell him to go to LSPD and do /duty and use /cophelp ;)
Take 'Akselbaba' as an example..
When I first joined the server, I decided to become cop and I've been told to chase 'orangeman'. As soon as I /duty'd, I've been given guns so my job would be easy, just blast the fuck outta the orangines and that's how I met Aksel and Chavez on the Burkev family HQ. I was chasing for orange guys in SF when I saw them stopped and surely an easy target for 3 deagle shots and a 500$ profit, which was my attempt.
Instead of moaning and reporting me and getting me banned, aksel taught me how to be a cop and invited me to join his family which I did and he pretty much taught everything I know about argonath and general role-playing, same goes for Eugene, Cofi and some others examples here..
Why would you not want gang-fights? Let me guess... You're a cop and when you get nearby, both gangs just shoot the fuck outta you?
Then instead of running around with guns, bunny-hopping and shouting /s3 and /gu use /me and try to get involved in the situation because if you can look like a real-deal cop, their whole gang would just start running, obviously noone wants troubles with the officers
Title: Re: Gang Wars FAQ
Post by: Mashgash on July 31, 2012, 03:11:59 pm
:lol: The cop would just shoot the both of you and it would be considered "ok"
probable situation:
You: 'Ey, hands off ma brother or I blast your ass off nigg'!
You have been suspected for: aiding.
You: wtf?
Cop: /gu!!!!
You: Alright, alright! I give up!
Cop: /gu!!!!!

And instead of say how the cop can do next time we complain that they can't roleplay and they abuse. How do you think people react when they are accused of being bad roleplayers and idiots? This is the main issue and players do not understand at all what it gets for consequenses.

Introduce your self and be the best in the roleplay situation instead of lower your self to the roleplay level you hate. It's comon sense.
Title: Re: Gang Wars FAQ
Post by: Gandalf on July 31, 2012, 03:19:44 pm
h when it comes to the 'gang sides' everybody suddenly cares about new players..
New players were shot daily while simply standing at GS9 for simply 'not answering' the smart-ass cop who knew he couldn't talk just because he didn't know to roleplay yet and no1 ever cared about the impact that would do on the newplayers.. I bet that if any newbie asked you 'how to be a cop' you'd probably just tell him to go to LSPD and do /duty and use /cophelp ;)
Take 'Akselbaba' as an example..
When I first joined the server, I decided to become cop and I've been told to chase 'orangeman'. As soon as I /duty'd, I've been given guns so my job would be easy, just blast the f**k outta the orangines and that's how I met Aksel and Chavez on the Burkev family HQ. I was chasing for orange guys in SF when I saw them stopped and surely an easy target for 3 deagle shots and a 500$ profit, which was my attempt.
Instead of moaning and reporting me and getting me banned, aksel taught me how to be a cop and invited me to join his family which I did and he pretty much taught everything I know about argonath and general role-playing, same goes for Eugene, Cofi and some others examples here..
Why would you not want gang-fights? Let me guess... You're a cop and when you get nearby, both gangs just shoot the f**k outta you?
Then instead of running around with guns, bunny-hopping and shouting /s3 and /gu use /me and try to get involved in the situation because if you can look like a real-deal cop, their whole gang would just start running, obviously noone wants troubles with the officers
And this shows exatly why people should teach new players, even if they are cops.
You got taught, pass on the torch.
Title: Re: Gang Wars FAQ
Post by: Jcstodds on July 31, 2012, 04:55:44 pm
Jcs perharps you could add something along lines of provoking there for exaple : walking to balla territory with bats as grove and going "GROVE 4 life" and doing /riot to result mass DM/Brawl is not allowed... it happend yesterday with no rp reason that happend twice.
  Good point. Groups should not randomly enter a populated area and start provoking. Not everyone will know the situation or the RP reason so it does not agree with the criteria I put.

  If two groups want to fight to settle a dispute, it should be done like in that video. Where it is ORGANISED by both sides.
https://www.youtube.com/watch?v=Mzw8PeYMj84 (https://www.youtube.com/watch?v=Mzw8PeYMj84)
  That is a good example of what OK. Both sides are organised. There are no random players nearby to join in without knowing what is going on. There is a face-off with RP before fight starts so everyone knows why they are there.



  This topic is not about cops and criminals. It's not that we don't want gang fights on the server, we want the gang fights to have meaning, to have a point and not just be mindless deathmatch of guys with different group skin.

  Lead by example and teach others how you were taught as Gandalf said.
Title: Re: Gang Wars FAQ
Post by: Alan.Wake on July 31, 2012, 04:59:42 pm
Gang wars with reasonable roleplay involved is thousands time more entertaining and exciting than plain deathmatching. Also, during my times on Argonath, there are cops who behave exactly or very similar to "new" cops. I seen many of them pretending that they don't know the rules with game time above a month. GS9 is a common attraction point for these players.

@Frankhawk Louis Wilson, biatch.
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 06:46:50 pm
so let me get this straight. if i see my friend about to die, i can't kill them without saying anything? who the fuck does that? if someone sees an asskicking going on, they will just take action. there is to time for words. or is this another one of those ''admin made up rules'' i'm pretty confused right about now. this simply doesn't make sense.
Title: Re: Gang Wars FAQ
Post by: Morais on July 31, 2012, 07:02:34 pm
so let me get this straight. if i see my friend about to die, i can't kill them without saying anything? who the f**k does that? if someone sees an asskicking going on, they will just take action. there is to time for words. or is this another one of those ''admin made up rules'' i'm pretty confused right about now. this simply doesn't make sense.

If there's anyone making no sense at the moment, it's you. Read the whole topic.

  If you are with your criminal friend you should have plenty of time to "/s SAVE NESS" or if you can see cops coming, you could just say "leave him alone" before.

If you dont have time to say 2 words, it means you have just drove up and are shooting cops for no RP reason, which is not allowed. RP reason is so victim (whoever you attack) knows without doubt you are with him, then he cannot complain you killed him with DM.

RP Is about communication. It is no good saying to admin after you are punished "omg I defend my friend"... when the guy had no idea who the hell you are. If you want to kill without a single word - go to Paruni DM server. 


Imagine, I'm driving around, and I see a friend of my being robbed, so I just get out of the car and shoot the muggers? If that makes sense to you, I don't know...
Title: Re: Gang Wars FAQ
Post by: Chris_Knight on July 31, 2012, 07:32:05 pm
so let me get this straight. if i see my friend about to die, i can't kill them without saying anything? who the f**k does that? if someone sees an asskicking going on, they will just take action. there is to time for words. or is this another one of those ''admin made up rules'' i'm pretty confused right about now. this simply doesn't make sense.
Example you had an conflict with an street swagger and you two started an fight after argument,neither you ,neither he is fighting for life's. Then some guy out of nowhere jumps out,grabs combat out of ass and kills you to protect his friend. Was it roleplay? No. And reason is because he had to notify you in roleplay manner about his intention and what for are you going to die.

As you've been apart of administration,I'm more than disappointed that you're unaware of this.
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 07:35:15 pm
ok, ok.

i would believe that is understandable because it was his friend. this is not a deathmatch, however it is murder. leave it to the cops to handle. if you don't like being blasted while in a fight, don't get in one. i mean, it's common sense. if you see a friend being killed, you will act. 
Title: Re: Gang Wars FAQ
Post by: Marcell on July 31, 2012, 07:40:19 pm
What if I stumble upon a random fight, seeing Mafia1 (which I'm in) fighting with Mafia2 member. The opponent has full hp, while I have half, and the victim has 1 hp. Now, I'm meant to actually alert him before shooting him in the back, despite the fact he's actually shooting already? We all know he'd just turn his gun on me and use the situation to kill me as I'm writing, since my HP is lower than his
Title: Re: Gang Wars FAQ
Post by: Mashgash on July 31, 2012, 07:40:45 pm
ok, ok.

i would believe that is understandable because it was his friend. this is not a deathmatch, however it is murder. leave it to the cops to handle. if you don't like being blasted while in a fight, don't get in one. i mean, it's common sense. if you see a friend being killed, you will act.
* Pepper in normal civilan clothes fights Mash in purple aka Balla clothes at Idlewood.
* Frank Hawk comes from Grove Street after a succesful fight with CJ. Frank have green clothes (no offense Frank! :razz: ) on and can not be connected to the Ballas. He draw his deagle and shooting Pepper since Pepper fought Mash, which is Frank's friend.

Will you complain or accept that Frank opened fire?


Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 07:42:20 pm
* Pepper in normal civilan clothes fights Mash in purple aka Balla clothes at Idlewood.
* Frank Hawk comes from Grove Street after a succesful fight with CJ. Frank have green clothes on and can not be connected to the Ballas. He draws his deagle and shooting Pepper since Pepper fought Mash, which is Frank's friend.

Will you complain or accept that Frank opened fire?
As long as you and Frank are friends, then there is no reason to complain. Deathmatching is random killing, if I remember correctly, in instances like this, they have a reason to kill. Just because they don't say anything doesn't mean they don't have a valid reason.  :lol:
Title: Re: Gang Wars FAQ
Post by: Chris_Knight on July 31, 2012, 07:43:24 pm
* Pepper in normal civilan clothes fights Mash in purple aka Balla clothes at Idlewood.
* Frank Hawk comes from Grove Street after a succesful fight with CJ. Frank have green clothes (no offense Frank! :razz: ) on and can not be connected to the Ballas. He draw his deagle and shooting Pepper since Pepper fought Mash, which is Frank's friend.

Will you complain or accept that Frank opened fire?
Shouldn't question him,as in his logic get shot in the ass by random attacker out of nowhere is perfectly fine.  :lol:

Post Merge: July 31, 2012, 07:45:37 pm
As long as you and Frank are friends, then there is no reason to complain. Deathmatching is random killing, if I remember correctly, in instances like this, they have a reason to kill. Just because they don't say anything doesn't mean they don't have a valid reason.  :lol:
You remember wrong,deathmatching is classified  as attacking without roleplay reason and/or roleplay notify.

Your suppose to make your victim aware of your engagement and reason of it.
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 07:47:07 pm
So what you're saying is, if I witness balla Mash rape my mother, kill my father, then punch my fish (-seanc) in the face I have to say, "Sir balla! Pardon me for one moment! I believe you have offended me, therefore I shall shoot you!" to make it a valid roleplay reason and not deathmatch? hohohoohohohohoho  :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
Title: Re: Gang Wars FAQ
Post by: Chris_Knight on July 31, 2012, 07:53:04 pm
So what you're saying is, if I witness balla Mash rape my mother, kill my father, then punch my fish (-seanc) in the face I have to say, "Sir balla! Pardon me for one moment! I believe you have offended me, therefore I shall shoot you!" to make it a valid roleplay reason and not deathmatch? hohohoohohohohoho  :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
Properly without your xD xD and trololol ho ho ho content : You have assaulted my family and have killed my father,I'm here to make justice and  take what belongs to me... Your life.   

That would go all fine.
Title: Re: Gang Wars FAQ
Post by: Nexxt on July 31, 2012, 07:53:10 pm
Pepper with all due respect, you are a regular (or I should say veteran) and I know you know the rules. I wonder why you are questioning these rules now, they never changed and they are like they used to be. Or am I being stupid?

Go punch sum fish <3
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 07:56:23 pm
this is seemingly a new rule, probably made up by admins themselves.


see chris, now you're agreeing with me. you see them killing your close friends or family, and then you take what belongs to you... their life.
Title: Re: Gang Wars FAQ
Post by: Gandalf on July 31, 2012, 08:05:53 pm
this is seemingly a new rule, probably made up by admins themselves.


see chris, now you're agreeing with me. you see them killing your close friends or family, and then you take what belongs to you... their life.
This rule has been questined by players since 2007......
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 08:10:11 pm
This rule has been questined by players since 2007......
so you'd think maybe this rule would be revised for some common sense.
Title: Re: Gang Wars FAQ
Post by: Ness on July 31, 2012, 08:13:05 pm
Man I think the rule applies if you weren't part of the situation itself from the start, but if you were right beside me when the attacker approached, the reason for you attacking him would be obvious and would not need to be announced. Just my interpretation, probably wrong though.
Title: Re: Gang Wars FAQ
Post by: Gandalf on July 31, 2012, 08:23:05 pm
so you'd think maybe this rule would be revised for some common sense.
The rule was made for those lacking common sense, so it does not have to be revised.
Title: Re: Gang Wars FAQ
Post by: Chris_Knight on July 31, 2012, 08:28:02 pm
Man I think the rule applies if you weren't part of the situation itself from the start, but if you were right beside me when the attacker approached, the reason for you attacking him would be obvious and would not need to be announced. Just my interpretation, probably wrong though.
Example : You are standing with your friend and talking ,then an murderer appears as he had an issue with your friend. He has argument with your friend interrupting you and your friends discussion. He decides assault your friend and you engage protecting your friend. Was it DM? No as the murderer could see you both talking and the fact you've been there whole time.

Now same scenario but instead of you talking,there is two of your friends talking and your far away from them . Murderer appears,argument begins and they start shootout.then you engage. Is it DM? Yes. The murderer couldn't be aware your with them as you didn't interacted with them and neither with murderer him self so you appeared out of nowhere without providing information why murderer is being assaulted.
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 08:31:34 pm
The rule was made for those lacking common sense, so it does not have to be revised.
You see your best friend being killed. You have a deagle, what do you do?
Title: Re: Gang Wars FAQ
Post by: Chrome on July 31, 2012, 08:34:08 pm
You see your best friend being killed. You have a deagle, what do you do?
Kill the one who killed your friend.

If you can role-play a gang war properly, I cannot see any issues with it. Yet if you use it as a hidden way of deathmatching other individuals, I find it moronic. A gang war is so much more than just shooting at each other, if you can use your imagination a little bit, it's not so hard to find out what I mean.
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 09:16:48 pm
Deathmatching: Killing without a roleplay reason.

If my friends being killed, that's a pretty damn good roleplay reason.
Title: Re: Gang Wars FAQ
Post by: Karmps. on July 31, 2012, 09:30:01 pm
And this shows exatly why people should teach new players, even if they are cops.
You got taught, pass on the torch.
This.
Title: Re: Gang Wars FAQ
Post by: Gandalf on July 31, 2012, 10:18:18 pm
You see your best friend being killed. You have a deagle, what do you do?
See your best friend arrested by 5 cops, do you kill them?
Title: Re: Gang Wars FAQ
Post by: Jcstodds on July 31, 2012, 10:34:11 pm
  We get a lot of players who DM and try to make lame excuses after they get punished. And they get punished cause the guy they killed has no idea why they killed them (because of no RP)...
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on July 31, 2012, 10:52:35 pm
See your best friend arrested by 5 cops, do you kill them?
Depends.
Title: Re: Gang Wars FAQ
Post by: Gandalf on July 31, 2012, 10:53:43 pm
Depends.
on?
Title: Re: Gang Wars FAQ
Post by: Webster on July 31, 2012, 11:16:55 pm
on?
if he has a minigun or not
Title: Re: Gang Wars FAQ
Post by: Kirgiz on August 01, 2012, 12:44:24 am
on?
If i was sure I was the number one gunman in the West, I'd tear those motherfuckers' heads!!!!!


But those are just my two cents.
Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on August 01, 2012, 12:45:47 am
on?
The progress in the arrest, if these cops look serious or not, and how heavily armed I am
Title: Re: Gang Wars FAQ
Post by: Alan.Wake on August 01, 2012, 06:16:46 am
Would you kill all the cops that came near your "/gu" friend?
Title: Re: Gang Wars FAQ
Post by: Jcstodds on August 01, 2012, 12:01:00 pm
The progress in the arrest, if these cops look serious or not, and how heavily armed I am

  You may argue against the rules but you will be in the wrong, because you are clearly not interested in roleplay and only in DM if you would attack 5 cops who arrest your friend. I think we have cleared up your questions. If you do not like the correct answers: Tough.

  ... just remember the right answers if you find yourself in trouble with admins. 

Title: Re: Gang Wars FAQ
Post by: [SE]Dr_Pepper27 on August 01, 2012, 04:57:03 pm
Deathmatching is killing without a valid roleplay reason, correct?

Seeing your friend being arrested, (not in the process of /gu and that shit) is a very valid reason to interfere and make sure your friend doesn't go to jail. In this case, making sure your friend doesn't die in a fight is a another perfectly good roleplay reason. Police officers know everyday the dangers of their job and they may be killed from behind, this is an aspect of the job.
Title: Re: Gang Wars FAQ
Post by: Pandalink on August 01, 2012, 05:31:21 pm
To be fair if somebody is being arrested by only 5 cops, then I would fire on them. As said above, it entirely depends on the situation. If I thought that we had a good chance to take them or at least push them back long enough for us to escape, then I would take it.

I'm not about to let my friend be arrested or killed - if anything would be the most out-of-role thing I could do there.
Title: Re: Gang Wars FAQ
Post by: Mashgash on August 01, 2012, 05:51:48 pm
It depends on the situation...
1. If it is the mafia HQ and all mafia members are there, cops are trying to arrest one of them, of cos, nonsense if other mafia members will stand and watch it...
In this case members of mafia group will start to shoot back, trying to help the friend... It is ok...

2. Police is chasing some guy and suddenly appears a car with non-wanted civilian who started shooting them... Simply, cops can decide it is a deathmatcher/cophunter... Attack without a reason is not allowed... And this rule plays here not the best role... As for the criminal helper, so for admins who got reports and for sure will freeze you to get the reason of shooting cops...

How to help?
In this case (if you want to shoot cops back) the main target is to get wanted level... Get him into your car and try to get rid of chase... Cops will suspect you for aiding, then aub, your dream became be a reality...

With wanted level you are allowed to help any sort of criminals with any sort of help...

Why is such rule actually?

Well, you see blue nick of cop, you know he can shoot you if you are criminal... So do cops when see a wanted level of your nick... Both sides are equal and do not confuse each other, less misunderstanding, less reports to admins...
Title: Re: Gang Wars FAQ
Post by: Gandalf on August 01, 2012, 06:19:34 pm
Deathmatching is killing without a valid roleplay reason, correct?

Seeing your friend being arrested, (not in the process of /gu and that shit) is a very valid reason to interfere and make sure your friend doesn't go to jail. In this case, making sure your friend doesn't die in a fight is a another perfectly good roleplay reason. Police officers know everyday the dangers of their job and they may be killed from behind, this is an aspect of the job.
Ok so lets say in real life you have the arms of John Holmes, and see your buddy arrested by 5 cops, will you go and kill them ? If not why is it suddenly a good reason in a roleplay?
Yes we are not "real life" but at the same time the rules state "stay within the reasons of your role".
You are not supposed to be wanting to die, just because you easily respawn does not mean it has no value. If you feel different about this, we will have to raise the death penalty in RS5.
Title: Re: Gang Wars FAQ
Post by: Zaila on August 01, 2012, 06:43:52 pm
If you feel different about this, we will have to raise the death penalty in RS5.

Let people who die spend 10 hours online in Mordor. :D
Title: Re: Gang Wars FAQ
Post by: Gandalf on August 01, 2012, 06:53:34 pm
Let people who die spend 10 hours online in Mordor. :D
Actually we had another plan... if they die innocent they get 10 minutes picture of Gandalf.
If they die wanted they get a 30 minute speech by Aragorn...
Title: Re: Gang Wars FAQ
Post by: Zaila on August 01, 2012, 06:57:38 pm
Actually we had another plan... if they die innocent they get 10 minutes picture of Gandalf.
If they die wanted they get a 30 minute speech by Aragorn...

Do it! :D
Title: Re: Gang Wars FAQ
Post by: Devin on August 01, 2012, 07:28:47 pm
Sounds like a plan!  :lol:
Title: Re: Gang Wars FAQ
Post by: Mashgash on August 01, 2012, 07:32:33 pm
30 mins speech with Aragorn is equal to a community ban :poke:
Title: Re: Gang Wars FAQ
Post by: Marcell on August 01, 2012, 07:32:44 pm
question

If I have a partner in heroin trade, and he's in a chase due to ordering it, I see him step out of his car and shoot at the cops while wanted, can I get near him, start spamming /s leave him alone or I'll start shooting (or something similar) wait till I get suspected, THEN start shooting at the cops together with him?

since last time I tried doing something like that, the cops didn't want to suspect me, and instead used explanation of me attempting to cophunt or something like that... so I couldn't do anything
Title: Re: Gang Wars FAQ
Post by: Gandalf on August 01, 2012, 09:22:00 pm
question

If I have a partner in heroin trade, and he's in a chase due to ordering it, I see him step out of his car and shoot at the cops while wanted, can I get near him, start spamming /s leave him alone or I'll start shooting (or something similar) wait till I get suspected, THEN start shooting at the cops together with him?

since last time I tried doing something like that, the cops didn't want to suspect me, and instead used explanation of me attempting to cophunt or something like that... so I couldn't do anything
Smart cops. :D
Title: Re: Gang Wars FAQ
Post by: Pandalink on August 01, 2012, 10:10:56 pm
Smart cops. :D
I don't mean to be unnecessarily antagonistic, but why are you only okay with people manipulating the rules when they're cops?
Title: Re: Gang Wars FAQ
Post by: Jcstodds on August 01, 2012, 10:22:20 pm
  Rather than cops deciding to allow random guy to come along (who is spamming nonsense like "leave him", which actually is still not explaining who he is and why he is interrupting), they don't /su him, not allowing him a excuse to DM (or provoke DM) and as a result a mindless attack is avoided. Since it was not roleplayed very good on your side Marcell.

  That is why cops are smart. They did what admin would have done and stopped a shootout which was not RP.
Title: Re: Gang Wars FAQ
Post by: Pandalink on August 01, 2012, 10:48:51 pm
  Rather than cops deciding to allow random guy to come along (who is spamming nonsense like "leave him", which actually is still not explaining who he is and why he is interrupting)
What do you want from him? Do you want him to walk over to the cops, explain in a few lines who he is and why he is there, why he is involved with the suspect, and the fact that he is going to open fire in just a moment so they'd better be ready? That's simply absurd.

not allowing him a excuse to DM (or provoke DM) and as a result a mindless attack is avoided.
Mirroring my last post, why can cops "DM" but other players cannot? By that I mean "DM" as you have decided to use it here, not what deathmatching actually is.

That is why cops are smart.
Yes, they manipulate the intricacies of the rules to their advantage so that they win. Again, why is it okay for them to do that?
Title: Re: Gang Wars FAQ
Post by: Gandalf on August 01, 2012, 10:52:06 pm
I don't mean to be unnecessarily antagonistic, but why are you only okay with people manipulating the rules when they're cops?
While fighting is a part of roleplay, not fighting is a larger part. If you can avoid a fight as law enforcement officer ,you win more than by taking a life, even if that is allowed in your line of duty.

Ther for even from a roleplay perspective they did the right thing.
Title: Re: Gang Wars FAQ
Post by: [NP]Monte Montague on August 02, 2012, 12:25:31 am
I don't see much roleplay as cops or as mafia and when the two meet or when two other mafia meet.

Am I wrong to think that the mafias you see from the movies are not what Argonath Mafias are based on?
 
I don't see people racketering / extorting / saying "you need proteciton" to a business owner and such mafia stuff like that. Only place I do see it is when I'm on dUTY AS A COP YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO   :banana:
Title: Re: Gang Wars FAQ
Post by: Pandalink on August 02, 2012, 12:48:41 am
I don't see people racketering / extorting / saying "you need proteciton" to a business owner and such mafia stuff like that.
In the past such attempts have been called "forced RP" and "deathmatching", even if weapons weren't used.
Title: Re: Gang Wars FAQ
Post by: Marcell on August 02, 2012, 02:09:18 pm
lol w/e, I'll just take him as a passanger and wait for cops to suspect me.... aka what half of server is doing
Title: Re: Gang Wars FAQ
Post by: Rocca on August 02, 2012, 08:29:13 pm
  Rather than cops deciding to allow random guy to come along (who is spamming nonsense like "leave him", which actually is still not explaining who he is and why he is interrupting), they don't /su him, not allowing him a excuse to DM (or provoke DM) and as a result a mindless attack is avoided. Since it was not roleplayed very good on your side Marcell.

  That is why cops are smart. They did what admin would have done and stopped a shootout which was not RP.
What a load of tosh.
All I see is a bunch of people making the server more complicated than it is by constantly intervening gameplay for no good reason and pulling rules from their ass to justify doing so.
Title: Re: Gang Wars FAQ
Post by: Gandalf on August 02, 2012, 08:35:43 pm
What a load of tosh.
All I see is a bunch of people making the server more complicated than it is by constantly intervening gameplay for no good reason and pulling rules from their ass to justify doing so.
And ,ost of them are gangs.
Title: Re: Gang Wars FAQ
Post by: Jcstodds on August 02, 2012, 08:56:24 pm
What a load of tosh.
All I see is a bunch of people making the server more complicated than it is by constantly intervening gameplay for no good reason and pulling rules from their ass to justify doing so.
Funny really since I have been enforcing these rules for 5 years, and it is not complicated if you know how to roleplay and you know the rules.
Title: Re: Gang Wars FAQ
Post by: BlackEagle on August 07, 2012, 02:12:48 pm
I agree with all your points but don't you think you put a lil bit too much drama here  :D
Must be good RP reason to have such a large fight. You are risking your life and your friends... and think for what...
Title: Re: Gang Wars FAQ
Post by: Jcstodds on August 07, 2012, 04:16:59 pm
I agree with all your points but don't you think you put a lil bit too much drama here  :D
  I dont always RP a criminal.

But when I do

there is a maddafackin' drama.
Title: Re: Gang Wars FAQ
Post by: Matt Murdock on August 07, 2012, 07:26:32 pm
  Brawls are much more RP friendly since you can face off in the beginning, without the threat of being shot to death instantly whilst typing out a message. Also they can be more violent  :evil:
This means a lot. These days, you just can't expect to RP with mafia members without having the fear of getting shot in the face.

 :ps: Tho I would not lie, There're still some quality players out there who you can RP with. Anyone remember the intense action between Corleone and Gvardia in May? It was war in night, and me, Jarome and Alessandro having fun in morning. Where I'd kidnap Ale after a fight, hit him on the head so he loses his memory, after he wakes up, I tell him he's my brother and he was un concious because Jarome tried to kill him.  :roll:
Title: Re: Gang Wars FAQ
Post by: Jubin on August 07, 2012, 11:36:59 pm
Deathmatching is killing without a valid roleplay reason, correct?

Seeing your friend being arrested, (not in the process of /gu and that shit) is a very valid reason to interfere and make sure your friend doesn't go to jail. In this case, making sure your friend doesn't die in a fight is a another perfectly good roleplay reason. Police officers know everyday the dangers of their job and they may be killed from behind, this is an aspect of the job.
Ok here's a situation. You and madboi are having a shootout. I come and just start shooting you without saying anything. For the sake of argument let's say together we kill you. Now you ask why did I attack you. I say to you that madboi is my friend while also saying to madboi, that if you ask, for this situation I am his friend and for helping him out he also lies to you that I am his friend, if you should ask. Is that acceptable situation?
If we would stay in a decent realms of roleplaying than it is normal to say at least something before attacking to let others know. It doesn't have to be long. Simple "GET THE f**k OFF MY FRIEND", "NOONE SHOOTS MY FRIEND, ASSCLOWN". In reality, at least I would do two things at the same time, saying attackers to get off my friend, to distract them from him, and attack them.
Title: Re: Gang Wars FAQ
Post by: Kirgiz on August 08, 2012, 09:27:47 am
In reality, at least I would do two things at the same time, saying attackers to get off my friend, to distract them from him, and attack them.
If you'd have some brains, you wouldn't.
Title: Re: Gang Wars FAQ
Post by: Gandalf on August 08, 2012, 03:58:28 pm
The discussion about friends is pointless.
Bottom line is that when you see a shootout its not your option to choose a party to help and start killing.
If someone involved really is your friend, offer him possibility to escape it the best you can do.

It is to avoid admins having to determine who shot who first, as well as that its kind of a dirty tactic to shoot someone in the back without warning.
Title: Re: Gang Wars FAQ
Post by: Kirgiz on August 08, 2012, 10:36:20 pm
The discussion about friends is pointless.
Bottom line is that when you see a shootout its not your option to choose a party to help and start killing.
If someone involved really is your friend, offer him possibility to escape it the best you can do.

It is to avoid admins having to determine who shot who first, as well as that its kind of a dirty tactic to shoot someone in the back without warning.
Just for clarification, since we talk about dirty tactics, is it allowed to stand still while you are a suspect surrounded by 1-2 officers, shout Wait!!!!, then wait a few moments until cops lower their guns down to type and you blast them with combat right away?
Title: Re: Gang Wars FAQ
Post by: Mashgash on August 08, 2012, 10:51:20 pm
Just for clarification, since we talk about dirty tactics, is it allowed to stand still while you are a suspect surrounded by 1-2 officers, shout Wait!!!!, then wait a few moments until cops lower their guns down to type and you blast them with combat right away?

The wise man said;
If you shoot while the other person is typing a reply, that means you are failing at roleplay.
If you take out a gun and are ready to shoot, it should already be clear no typing could save the person you are preparing to shoot.

Top of cowardness I would call it... Though I wouldn't lower my gun until you are in cuffs as an officer, or under control.
Title: Re: Gang Wars FAQ
Post by: Kirgiz on August 08, 2012, 11:00:26 pm
The wise man said;
Top of cowardness I would call it... Though I wouldn't lower my gun until you are in cuffs as an officer, or under control.
*nods with approval*
Title: Re: Gang Wars FAQ
Post by: Gandalf on August 08, 2012, 11:13:45 pm
Just for clarification, since we talk about dirty tactics, is it allowed to stand still while you are a suspect surrounded by 1-2 officers, shout Wait!!!!, then wait a few moments until cops lower their guns down to type and you blast them with combat right away?
If you have in any way made it clear you are giving up, then you are not allowed to fight.
Title: Re: Gang Wars FAQ
Post by: Jcstodds on August 09, 2012, 01:33:05 am
  On the flipside if you stopped and say "wait" cops can start to spray your ass until you have made it clear you have surrendered.
Title: Re: Gang Wars FAQ
Post by: Jcstodds on August 30, 2012, 02:06:18 am
Stickied.

  Feel free to ask questions.
Title: Re: Gang Wars FAQ
Post by: TheGreasyChopper on August 30, 2012, 11:44:01 am
 Alright, so I read the first few pages as most of the questions seemed to be asking of ways to continue taking out Combats out of eachother's asses and killing someone just because you are planning to "Take on the Derpliano family" and shoot everyone with the _Derpliano tag you see at the Derpliano HQ in HerpusDerpusBerry.
 The only experience I have with Gang Wars is the AOD-Lost MC fight that recently erupted. Numerous times have I been attacked by Ballas just for having turf in Ganton, or for parking my bike over Idlewood. But that's the idea of DM, not Gang Wars. Gang wars, as the name states is the war between two GANGS, not one person versus the whole group. Now back to my original idea here...Roleplay is the main force between the two MCs. And both of the sides dislike it when someone just comes and starts blasting just for having different sides. Before this whole thing started we both agreed for a OOC meeting(Yes, I use IC/OOC, and you can't do shit about it) in which we discussed how the war will go, making our own rules when the two sides clash. Every time we face off in groups both sides ask eachother if they are fine with a shootout/brawl and etc. And we also make sure we know exactly WHY the other side came over. My question is...The Lost MC and the AOD made their own rules for the war between the two groups, but what if an admin sees the brawl without knowing them? He will, in 85% or even more of the cases, jump straight to /kick [id] Deathmatching, disarm both sides and send them to admin jail. The Admin will do what without asking ANY questions if both sides agreed to the confrontation. So, is this fair? Do these rules about DM and punishments fall for two groups who KNOW they will have a shootout and both agree with it?
Title: Re: Gang Wars FAQ
Post by: ~Legend~ on August 31, 2012, 12:30:38 am
Alright, so I read the first few pages as most of the questions seemed to be asking of ways to continue taking out Combats out of eachother's asses and killing someone just because you are planning to "Take on the Derpliano family" and shoot everyone with the _Derpliano tag you see at the Derpliano HQ in HerpusDerpusBerry.
 The only experience I have with Gang Wars is the AOD-Lost MC fight that recently erupted. Numerous times have I been attacked by Ballas just for having turf in Ganton, or for parking my bike over Idlewood. But that's the idea of DM, not Gang Wars. Gang wars, as the name states is the war between two GANGS, not one person versus the whole group. Now back to my original idea here...Roleplay is the main force between the two MCs. And both of the sides dislike it when someone just comes and starts blasting just for having different sides. Before this whole thing started we both agreed for a OOC meeting(Yes, I use IC/OOC, and you can't do shit about it) in which we discussed how the war will go, making our own rules when the two sides clash. Every time we face off in groups both sides ask eachother if they are fine with a shootout/brawl and etc. And we also make sure we know exactly WHY the other side came over. My question is...The Lost MC and the AOD made their own rules for the war between the two groups, but what if an admin sees the brawl without knowing them? He will, in 85% or even more of the cases, jump straight to /kick [id] Deathmatching, disarm both sides and send them to admin jail. The Admin will do what without asking ANY questions if both sides agreed to the confrontation. So, is this fair? Do these rules about DM and punishments fall for two groups who KNOW they will have a shootout and both agree with it?

A pretty good question, and the idea of an "organised gang conflict" is one that I know others have tried before.

Going on my own view and what I've seen take place in norm circumstances, an pre-organised gang war usually ends up a lot better than a skirmish that erupts, where 8/10 of the times it devolves into DM.
Pre-organised wars obviously ensure that both sides' interests are met to a certain degree, and that it is controlled in a suitable manner (hopefully), with the end result allowing all players involved to part in more or less "good" feelings outside roleplay.
However, one crucial thing to bear in mind might be that the Argonath servers aren't the right place for organised team deathmatching, or just the general setting up of deathmatch situations. If a gang war comes about in good interests, and directly from a roleplay occurence/event that would be the best way to do it, I would say. After all, you wouldn't want to cross community rules, even unintentionally, as they're observed at all times in normal parts of the server.

Hopefully an Admin wouldn't kick without warning, unless a player's action is severe enough.
Title: Re: Gang Wars FAQ
Post by: Woka on August 31, 2012, 01:07:26 am
The thing I find very very out of hand these days,is the "RP Reasons" to attack another group

some groups
Pff you thought i'd reveal group name
got up to another act cool and big to another group,disguise there provoking which leads to a group war,which is now classified as DM.

And also one wears purple and another wears green,they think this is single player and attack eatch other,then new players see this and start doing this.There's a large amount of new members to the community getting punished for being miss lead.people need to stop this before it gets even MORE out of hand here.
Title: Re: Gang Wars FAQ
Post by: Jcstodds on August 31, 2012, 01:18:32 am
So, is this fair? Do these rules about DM and punishments fall for two groups who KNOW they will have a shootout and both agree with it?
  Even if it is organised, if you do not actually RP (and show admins RP) it is just organised TDM. Ofc if there is RP reason, you could always just send a PM to admin quickly summarising. And make sure other criteria in the FAQ are met. E.g. do not do your fight inside LSPD.

  Admins will mostly only react on the reports. If no one reports it (with exception of new players who do not know).... it is unlikely an admin will react. If people are reporting for DM, it means you are involving others.

  Only other time I have stopped groups without someone reporting, is if whole group just organises themselves to have shootout with cops for no reason like " Oh we robbing the bank with 30men, sitting at door with guns, because that is how you rob a bank".
Title: Re: Gang Wars FAQ
Post by: ~Legend~ on September 02, 2012, 01:03:50 pm
And also one wears purple and another wears green,they think this is single player and attack eatch other,then new players see this and start doing this.There's a large amount of new members to the community getting punished for being miss lead.people need to stop this before it gets even MORE out of hand here.

Yeah, I agree with you.

It can be easy - especially for those new to Argonath and new to the world of RP - to get mislead or confused with certain things, especially if they see other players treating an action as valid or as an accepted one.

Often common sense can keep you clear of fault, but it's very important that the servers' regulars set a good example, even if that doesn't mean we players are helping and giving a step-by-step guide to every beginner, it would at least be worthwhile not showing them the wrong things.
Title: Re: Gang Wars FAQ
Post by: Mashgash on May 31, 2013, 02:26:15 am
Time to read again..
Title: Re: Gang Wars FAQ
Post by: Traser on August 23, 2013, 06:55:11 pm
Time to read again..
Title: Re: Gang Wars FAQ
Post by: Traser on October 09, 2014, 09:11:56 pm
Up, Read this carefully, opened for discussion.
Title: Re: Gang Wars FAQ
Post by: [NP]Monte Montague on October 09, 2014, 09:14:38 pm
Up, Read this carefully, opened for discussion.

What's worth discussing about it?

If it's not relevant for what's going on now, change it.
Ultimately it's community leaders call to decide the rules for gang wars.
Title: Re: Gang Wars FAQ
Post by: Luke on October 09, 2014, 09:16:17 pm
What's worth discussing about it?

If it's not relevant for what's going on now, change it.
Ultimately it's community leaders call to decide the rules for gang wars.

How would you know you cant even play?

This is exactly relevant to whats going on now.
Title: Re: Gang Wars FAQ
Post by: Stivi on October 09, 2014, 09:19:31 pm
We should have the holy battles scripted.
Title: Re: Gang Wars FAQ
Post by: Traser on October 09, 2014, 09:27:27 pm
This is how Gandalf made the rules, that's how we will follow them, and they can be used at this moment as it becomes the same.
Not every thing in this post is correct, but it will be worked on.
Title: Re: Gang Wars FAQ
Post by: Patton on October 09, 2014, 09:49:18 pm
What's with the 6pt font? This is 2014, not 1998, nobody's going to read this in 800×600 on a 14" screen.
Title: Re: Gang Wars FAQ
Post by: Kaze on October 09, 2014, 09:55:33 pm
I will need this in the near future, thanks for bumping it.

You should also give us the instructions on how to make a group recognized/official.
Title: Re: Gang Wars FAQ
Post by: Khm on October 09, 2014, 10:02:39 pm
What's with the 6pt font? This is 2014, not 1998, nobody's going to read this in 800×600 on a 14" screen.
Zoom it then...
Title: Re: Gang Wars FAQ
Post by: Patton on October 09, 2014, 10:24:02 pm
Zoom it then...
No thanks. This is an important topic and putting its contents into tiny font isn't doing it any justice.

Capable and serious webmasters follow best practices in web design, where even the default font size of these themes is now considered "too small".
Title: Re: Gang Wars FAQ
Post by: Khm on October 10, 2014, 12:37:49 am
No thanks. This is an important topic and putting its contents into tiny font isn't doing it any justice.
Define how "important" it is if you're so bothered about a quietly "small" text
Capable and serious webmasters follow best practices in web design, where even the default font size of these themes is now considered "too small".
Get to the point directly and say it to webmasters' face intead of whining about a small text of a gaming community.
Title: Re: Gang Wars FAQ
Post by: diego_romero on October 10, 2014, 12:55:49 am
We will request the group leaders to reform the validation system
You dont know how badly I wanted Validation system to Return :D. Great Job Traser
Title: Re: Gang Wars FAQ
Post by: Patton on October 10, 2014, 08:36:26 am
Define how "important" it is if you're so bothered about a quietly "small" text
Gandalf wrote it, it's stickied, and the title says "read VERY carefully". This is one of the rare cases where rules are actually written down somewhere instead of just being enforced haphazardly by some admins -- I believe this alone is enough to have the text written in size adjusted for reading.

But why am I writing this? If you wanted or were capable to understand, my first post would have been enough.
Title: Re: Gang Wars FAQ
Post by: Benn on October 10, 2014, 12:11:09 pm
The court should get involved into this situations more often...
Title: Re: Gang Wars FAQ
Post by: Kostas on October 10, 2014, 12:56:53 pm
Funny font arguement...  Anyway, could take some work, though I'm worried that this is too minor in comparison with what's going on with the server atm. One step at a time I guess...
Title: Re: Gang Wars FAQ
Post by: Devin on October 10, 2014, 01:06:24 pm
Modified so actual human beings can read it without needing to squint at whilst trying to read ridiculously small text.
Title: Re: Gang Wars FAQ
Post by: Bundy on October 10, 2014, 01:12:53 pm
Up, Read this carefully, opened for discussion.
Why? There's barely one active group at the moment.. :eek:
Title: Re: Gang Wars FAQ
Post by: Sandi on October 10, 2014, 01:16:54 pm
You are kiddin me Bundy
Title: Re: Gang Wars FAQ
Post by: Bundy on October 10, 2014, 02:04:51 pm
You are kiddin me Bundy
So you're saying there's plenty of active groups to discuss a topic like this?
Title: Re: Gang Wars FAQ
Post by: Bruce. on October 10, 2014, 02:07:42 pm
So you're saying there's plenty of active groups to discuss a topic like this?
Yes, there are plenty of active groups to discuss a topic like that....but this is not the right topic to discuss it.
Title: Re: Gang Wars FAQ
Post by: Tiny on October 10, 2014, 02:18:20 pm
No need to turn every discussion topic into an arguement topic. If you have anything useful and on-topic to say, do so. If not, just read and acknowledge it - then move on.
Title: Re: Gang Wars FAQ
Post by: Marcel on October 10, 2014, 02:35:30 pm
The court should get involved into this situations more often...
Yes, and constitution should be updated but although it has been attempted, such attempts have been frustrated so far.
Title: Re: Gang Wars FAQ
Post by: Benn on October 10, 2014, 03:21:11 pm
Yes, and constitution should be updated but although it has been attempted, such attempts have been frustrated so far.
Step by step, the constitution have been doing well since 2009... I believe we need to fix Court House activity first, by adding more lawyers and expand their roles... and after that if you will still think that the constitution is outdated, then we would start working on it...

Now, How is the court related to the subject of the topic?
I believe that the court has power to control those families, if a family sued another family for law breaks that are in the constitution (For an example: disturbing peace), this could lead into great punishments, like forcing them to pay amount of money... or serve community services... , or even humiliate families by asking them to apology... such punishments are helpfull and would improve the RP skills of new families.
Such power would probably decrease amount of fights between families and add new roleplay into the game.
#DISCUSS
Title: Re: Gang Wars FAQ
Post by: AK47 on October 10, 2014, 05:02:53 pm
Yes, there are plenty of active groups to discuss a topic like that....but this is not the right topic to discuss it.

List them please.
Title: Re: Gang Wars FAQ
Post by: TiMoN on October 10, 2014, 05:20:14 pm
List them please.
svensson is an enemy with all groups

i see them dming mafias all day
Now, How is the court related to the subject of the topic?
I believe that the court has power to control those families, if a family sued another family for law breaks that are in the constitution (For an example: disturbing peace), this could lead into great punishments, like forcing them to pay amount of money... or serve community services... , or even humiliate families by asking them to apology... such punishments are helpfull and would improve the RP skills of new families.
Such power would probably decrease amount of fights between families and add new roleplay into the game.
#DISCUSS
Do you honestly believe you can get a bunch of ruthless nigers(lol rekt word filter) to pay money because they got sued? I'd rather go for "search warrants" or "arrest warrants".
Title: Re: Gang Wars FAQ
Post by: jovanca on October 10, 2014, 05:27:23 pm
List them please.

luciano, gsf, svensson, nba (havent seen that myself but heard about it).. also some of new groups, i'm not familliar with all the new names
Title: Re: Gang Wars FAQ
Post by: Stivi on October 10, 2014, 05:31:27 pm
I believe they mean active groups at WAR, as this is what the topic is about. And no, despite GSF and NBA, I doubt there's anyone else.
Title: Re: Gang Wars FAQ
Post by: Benn on October 10, 2014, 05:32:54 pm
Do you honestly believe you can get a bunch of ruthless nigers(lol rekt word filter) to pay money because they got sued? I'd rather go for "search warrants" or "arrest warrants".
And thats what make the difference between me and you, I prefer new roleplay possibility(Without ending up killing each others) over police pursuits and arresting suspects/criminals...
Title: Re: Gang Wars FAQ
Post by: jovanca on October 10, 2014, 05:34:34 pm
I believe they mean active groups at WAR, as this is what the topic is about. And no, despite GSF and NBA, I doubt there's anyone else.

You can also add the allies of both sides - Luciano and Svensson.
Title: Re: Gang Wars FAQ
Post by: Stivi on October 10, 2014, 05:54:13 pm
Alliances are not groups fighting each other.

Luciano wouldn't attack NBA, at least I don't think so, they just help GSF, for their own reasons. Maybe svensson would attack groves, but yet again I think svenssons are part of NBA.
Title: Re: Gang Wars FAQ
Post by: AK47 on October 10, 2014, 06:01:48 pm
Svenssons hates everyone except NBA and Gvardias
Title: Re: Gang Wars FAQ
Post by: jovanca on October 10, 2014, 06:03:23 pm
Svenssons hates everyone except NBA and Gvardias

Nvm let's stick to the topic.
Title: Re: Gang Wars FAQ
Post by: .Ganton. on October 10, 2014, 07:08:17 pm
Svenssons hates everyone except NBA and Gvardias
Come at me bruh
Title: Re: Gang Wars FAQ
Post by: Cyril on November 11, 2014, 09:51:18 pm
Bump.

As things were going out of hand with massive shootout everydays, we will now start following this topic.
If you want a gang war against another group, then feel free to PM a HQ member with the date/hour and reason.
Leaders of both side need to do it and all the members taking part of it should know why they are fighting for.
We can tolerate one massive gang war per week.
The gang war will be monitored by admins to make sure everything is fair.

PS: I don't stop you from roleplaying with each other but all of your roleplay doesn't have to end by killing the other side.
Title: Re: Gang Wars FAQ
Post by: Cofiliano on November 11, 2014, 09:56:55 pm
I as the Founder of Gvardia Family, accepts and will follow our owner rules :
1. Never fight another group because you hate them. Hate will not stop because of a fight, if you win you will provoke them in to a new fight, if you lose you will hate them more.
2. Fight for honour, and fight with honour. Respect server rules as not returning, and do not try to find reasons to return like setting hits or spawning in or near the battleground. Respect other players and after the fight show you enjoyed, rather than giving a bad attitude.
3. Do not constantly repeat. Most family feuds have already no idea about what, when, who or why something started. They just kill each other because of seeing a tag. This is not how you should operatre.
4. If there is a large shootout, things end. After that any attack, provoking or killing single members is simple breaking servfer rules. Want to create a new battle ? Then find a GOOD reason, not do a random kill.
5. Ask admins to be present. In an open server, people may arrive who do not understand the rules or what is going on. And some players might in the heat of the battle lose their good intentions and start breaking rules. Admins, either neutral ones or from opposite sides working together, can then be invaluable for the atmosphere.
6. Do not gloat or provoke. If you have to comment on each others topic, instead of ' we pwned you losers' tell them 'good fight, it was very close'.

To be short, fight with respect and for respect.

We will request the group leaders to reform the validation system, so as to have a clear view on which groups are fighting and why. But in the mean time, understand that the next incident where groups are flaming each other and admins and rulebreaking during a large shootout will lead to long cooling-off times, and possible heavier punishments for all involved.

Original by Gandalf, Edited by Traser - 09-10-2014
Cyril the method you're asking for, wont happen in practice. Specially the location part. My advice is to read the last part of Gandalf's post about validations system, which was actually a good system, and talk about developing it again
Title: Re: Gang Wars FAQ
Post by: Lustigkurre on November 11, 2014, 09:58:07 pm
You want us to shake hands with our enemies before and after the shootouts too?
Title: Re: Gang Wars FAQ
Post by: Cyril on November 11, 2014, 09:59:43 pm
I as the Founder of Gvardia Family, accepts and will follow our owner rules :Cyril the method you're asking for, wont happen in practice. Specially the location part. My advice is to read the last part of Gandalf's post about validations system, which was actually a good system, and talk about developing it again


I can remove the location part if you wish. But for now we will try to apply this method as we can't keep having massive shootout everydays with members that don't even know what they are fighting for.
Title: Re: Gang Wars FAQ
Post by: Bruce. on November 11, 2014, 10:00:46 pm
as we can't keep having massive shootout everydays

Those shootouts are keeping the server alive...
Title: Re: Gang Wars FAQ
Post by: [Rstar]Peter on November 11, 2014, 10:04:35 pm
Those shootouts Roleplays are keeping the server alive...
Which we can't see any sign of it, in recent wars.
Title: Re: Gang Wars FAQ
Post by: Hady. on November 11, 2014, 10:06:36 pm
I can remove the location part if you wish. But for now we will try to apply this method as we can't keep having massive shootout everydays with members that don't even know what they are fighting for.
We are allowed to RP as much we want as long as it's not related to the previous RPs.. Isn't that a rule?
Title: Re: Gang Wars FAQ
Post by: Cyril on November 11, 2014, 10:13:00 pm
We are allowed to RP as much we want as long as it's not related to the previous RPs.. Isn't that a rule?

Do I stop you from roleplaying? Back in time people had no problem roleplaying without it ending in a shooting party.
If you want to have unlimited shootout, feel free to go on ParUni.
Title: Re: Gang Wars FAQ
Post by: Stivi on November 11, 2014, 10:15:16 pm
What about the weapons we use ? I as an ammu-nation owner so not support this. Let people waste their weapons!
Title: Re: Gang Wars FAQ
Post by: Acika on November 11, 2014, 10:19:45 pm
Organised, mass DM fests, by Managers+. Oh boy, this is getting better and better :)
DMers everywhere, this wasnt case in my time.
Title: Re: Gang Wars FAQ
Post by: [Rstar]Peter on November 11, 2014, 10:26:25 pm
Organised, mass DM fests, by Managers+. Oh boy, this is getting better and better :)
DMers everywhere, this wasnt case in my time.
Its actually Organised for "Known Ending" RPs, Acika ;)
Title: Re: Gang Wars FAQ
Post by: Acika on November 11, 2014, 10:29:45 pm
Its actually Organised for "Known Ending" RPs, Acika ;)
Oh... this is how Lucianos do that.

When we want to shoot we go on ParUni; picture is 3 days old.

(http://i.imgur.com/33LMkQs.png)

And when they want to roleplay, they go on Argonath.


Edit: PS: We have an interesting rule as you can notice. They may not shoot their founder, but i may shoot them. I really love it :lol:
Title: Re: Gang Wars FAQ
Post by: Abraham on November 11, 2014, 10:46:07 pm
DMers everywhere, this wasnt case in my time.
lol'd
Title: Re: Gang Wars FAQ
Post by: Cofiliano on November 11, 2014, 10:54:21 pm
I can remove the location part if you wish. But for now we will try to apply this method as we can't keep having massive shootout everydays with members that don't even know what they are fighting for.
Validation system, roleplay reason that both sides know, and you'll get a quality roleplay mafia wars, and in the same time they wont happen so often. Basicly bust the quality, and make it rare in the same time.
Title: Re: Gang Wars FAQ
Post by: Cyril on November 11, 2014, 10:56:49 pm
Validation system, roleplay reason that both sides know, and you'll get a quality roleplay mafia wars, and in the same time they wont happen so often. Basicly bust the quality, and make it rare in the same time.

What do you mean by "validation system" exactly?
Title: Re: Gang Wars FAQ
Post by: Sandi on November 11, 2014, 11:03:33 pm
Well..I lead a roleplay most of the time and i take full responsibility for my actions..it may end in a shootout BUT it is never a DM fest as I have a valid RP reason.

Rules are here to be followed
Title: Re: Gang Wars FAQ
Post by: Acika on November 11, 2014, 11:05:32 pm
Well..I lead a roleplay most of the time and i take full responsibility for my actions..it may end in a shootout BUT it is never a DM fest as I have a valid RP reason.

Rules are here to be followed
True Luciano spirit. I'm really proud.
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 11, 2014, 11:09:05 pm
Well..I lead a roleplay most of the time and i take full responsibility for my actions..it may end in a shootout BUT it is never a DM fest as I have a valid RP reason.

Rules are here to be followed

Yea word. What the fuck. We do our shit legit, dog. People say we DM, bologna,
Title: Re: Gang Wars FAQ
Post by: Lustigkurre on November 11, 2014, 11:10:01 pm
Yes Lucianos are angels when it comes to rp   :lol:
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 11, 2014, 11:11:23 pm
Yes Lucianos are angels when it comes to rp   :lol:
We are. You are just jealous.
Title: Re: Gang Wars FAQ
Post by: Acika on November 11, 2014, 11:12:20 pm
Yes Lucianos are angels when it comes to rp   :lol:
Thank you on your kind words. We appreciate it.
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 11, 2014, 11:12:51 pm
This is how we rp.
(http://i.imgur.com/ryjAqMS.jpg?1)
Title: Re: Gang Wars FAQ
Post by: Luke on November 11, 2014, 11:16:38 pm
Guys, please don't argue over silly stuff here, is it worth it? Nope.. Save your actions for ingame!
Title: Re: Gang Wars FAQ
Post by: Bundy on November 11, 2014, 11:20:37 pm
So basically the server is showing slight marks of activity and the first thing you decide to do is cut off the action?

People have to stop moaning when they die after a shootout, this is GTA. Do not limit shootouts, please.
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 11, 2014, 11:22:55 pm
So basically the server is showing slight marks of activity and the first thing you decide to do is cut off the action?

People have to stop moaning when they die after a shootout, this is GTA. Do not limit shootouts, please.
No, we must RP. The shooting is the least of the priorities.
Title: Re: Gang Wars FAQ
Post by: Cyril on November 11, 2014, 11:25:04 pm
No, we must RP. The shooting is the least of the priorities.

At least someone that understand the concept of ArgonathRPG
Title: Re: Gang Wars FAQ
Post by: Acika on November 11, 2014, 11:26:26 pm
So basically the server is showing slight marks of activity and the first thing you decide to do is cut off the action?

People have to stop moaning when they die after a shootout, this is GTA. Do not limit shootouts, please.
In my opinion one side is clearly weaker then another at this point and hence the reason of all this.
Leadership of another side is pretty tiny. I think that it can be solved on a few ways. I have a solution, if you're interested, hit me up.
Title: Re: Gang Wars FAQ
Post by: jovanca on November 11, 2014, 11:55:31 pm
In my opinion one side is clearly weaker then another at this point and hence the reason of all this.
Leadership of another side is pretty tiny. I think that it can be solved on a few ways. I have a solution, if you're interested, hit me up.

i can't say that i always agree with what you say, but you're obviously right,  now. what idea do you have on mind to solve this?
Title: Re: Gang Wars FAQ
Post by: Frank_Hawk on November 12, 2014, 12:22:48 am
So basically the server is showing slight marks of activity and the first thing you decide to do is cut off the action?

People have to stop moaning when they die after a shootout, this is GTA. Do not limit shootouts, please.

I agree.

In my opinion, these sanctions are unwarranted and undue.

What is the difference between criminals vs criminals and cops vs criminals?

I see cops killing criminals everyday - are you also planning to enforce similar sanctions on cops, or is that unwarranted?

Double standards in my view:

(http://media.tumblr.com/tumblr_lj26t3KgPg1qbolbn.jpg)

Title: Re: Gang Wars FAQ
Post by: EenBeeFour on November 12, 2014, 02:26:22 am
Oh... this is how Lucianos do that.

When we want to shoot we go on ParUni; picture is 3 days old.

(http://i.imgur.com/33LMkQs.png)

And when they want to roleplay, they go on Argonath.


Edit: PS: We have an interesting rule as you can notice. They may not shoot their founder, but i may shoot them. I really love it :lol:

So grouping up with 20+ members on 3 of your enemies into a corner and using "RP" as a reason to blow their brains out is okay? Because that sure happens often now with the Lucianos, and they seem pretty proud of it.
Title: Re: Gang Wars FAQ
Post by: jovanca on November 12, 2014, 02:56:29 am
So grouping up with 20+ members on 3 of your enemies into a corner and using "RP" as a reason to blow their brains out is okay? Because that sure happens often now with the Lucianos, and they seem pretty proud of it.

all groups do that, or are you trying to say that  CM never did that?
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 03:01:11 am
So grouping up with 20+ members on 3 of your enemies into a corner and using "RP" as a reason to blow their brains out is okay? Because that sure happens often now with the Lucianos, and they seem pretty proud of it.

You must have been living in a cave for the past year, this has happened to me and other people not just including Luciano's numerous times, don't act like the victim.
Title: Re: Gang Wars FAQ
Post by: EenBeeFour on November 12, 2014, 03:28:37 am

You must have been living in a cave for the past year, this has happened to me and other people not just including Luciano's numerous times, don't act like the victim.

Luciano and their allies have been doing it more than others. They think it's a way of showing their pride.
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 03:30:13 am
Luciano and their allies have been doing it more than others. They think it's a way of showing their pride.
It doesn't matter who is doing it or who is doing it more. It's being done, an eye for an eye, my friend. I see ballas now using armor and combat shotguns, and I guess why but i thought it wasnt protocol, but w/e. We regroup and stick together, your men have the guts to come to us, and I respect that.
Title: Re: Gang Wars FAQ
Post by: Kostas on November 12, 2014, 06:29:19 am
The one side is clearly smaller at the numbers... And that's something worth our attention, rather than having a shootout once a week... Note the situation is indeed out of control but just like cops wont negotiate when they have suspects trapped, so wont we... Their reason is that we killed someone, but that's the case with us many times aswell... Also those 20vs3s have been arround for years from both sides... Saying that we have had the chance to do it more than you is not against us, though it is kinda lame...
Title: Re: Gang Wars FAQ
Post by: Cyril on November 12, 2014, 10:55:03 am
This is true that one side is way weaker than the other.
It actually goes against a Group & Clan rule.

Quote
4. Alliances.
Mass alliances with many groups (that operate as a very large gang) are not allowed. Alliances such as the "Riff's alliance" and "The Commission" are not allowed, as they can cause segregation to smaller groups and have been known to cause deathmatching. Alliances between one clan/ group and another are ok. 

http://www.argonathrpg.eu/index.php?topic=55914.0

We may have to enforce small alliances only. Group will have to select up to 2 or 3 groupsto ally with, not 7 or 8..
Title: Re: Gang Wars FAQ
Post by: Cofiliano on November 12, 2014, 11:15:29 am
Yea lol like you can limit someones brotherhood by rules.
First get realistic, second you might wanna answer Frank Hawk's msg, I know all of us are interested in hearing it.
Title: Re: Gang Wars FAQ
Post by: Cyril on November 12, 2014, 11:23:16 am
Yea lol like you can limit someones brotherhood by rules.
First get realistic, second you might wanna answer Frank Hawk's msg, I know all of us are interested in hearing it.

Yes, we can.
As I was not aware of group rules and stuff, by reading them, I came to the point that some groups are currently breaking most of the rules that were made for them.
We will now start applying them. I don't care if you like or not.
I'm not inventing them, they were made by Gandalf.
Title: Re: Gang Wars FAQ
Post by: Stivi on November 12, 2014, 12:35:20 pm
http://www.argonathrpg.eu/index.php?topic=55914.0
It's outdated man. While we're at forcing people into doing something, can we also force RP ? This will even solve the "Mass-DM" scenarios you're trying to cease.
Title: Re: Gang Wars FAQ
Post by: eymas on November 12, 2014, 12:38:12 pm
It's outdated man.

The funny thing is that the scenarios mentioned in that topic happened recently, so it fits pretty well in the present  :)
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 12:44:19 pm
This is true that one side is way weaker than the other.
It actually goes against a Group & Clan rule.

http://www.argonathrpg.eu/index.php?topic=55914.0

We may have to enforce small alliances only. Group will have to select up to 2 or 3 groupsto ally with, not 7 or 8..
Even if this side has 50 allies, the amount of actual members on the OTHER side can get very large, making the numbers between both sides equal. Now, while I agree RP is top thing, i dont agree its mass dm. Both sides know very well with what is happening, it shouldnt a surprise to anyone if someone is shot. Rolling to another groups hood in a convoy is a suicide mission.
Title: Re: Gang Wars FAQ
Post by: Stivi on November 12, 2014, 12:46:04 pm
The funny thing is that the scenarios mentioned in that topic happened recently, so it fits pretty well in the present  :)
But doesn't change the fact that it is outdated. You need to understand that these constant shootouts are keeping the playerbase up. Enforce RP if you think people are DMing, not limiting shootouts. I'm quite inactive atm due to bad schedules but I've seen some pics. Things are out of control, but what the HQ presented as a solution is not. I said this before:

A certain active group provoking gang wars and brawls with another inactive group, and so dragging this group in game to fight back. Two groups fighting brought more cops and so player interactivity increased. Think about it.

Please, think of another solution to this BIG concern. This actually makes me thing the A-Team isn't capable of handling their duty, actually. Stop being lazy!
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 12:53:58 pm
But doesn't change the fact that it is outdated. You need to understand that these constant shootouts are keeping the playerbase up. Enforce RP if you think people are DMing, not limiting shootouts. I'm quite inactive atm due to bad schedules but I've seen some pics. Things are out of control, but what the HQ presented as a solution is not. I said this before:

Please, think of another solution to this BIG concern. This actually makes me thing the A-Team isn't capable of handling their duty, actually. Stop being lazy!
:app: They think we dont roleplay, but we do, i dont see any complains from the other side that much, maybe some moaning but besides that its fine. A team just doesnt get criminal groups rp
Title: Re: Gang Wars FAQ
Post by: Cyril on November 12, 2014, 12:56:32 pm
:app: They think we dont roleplay, but we do, i dont see any complains from the other side that much, maybe some moaning but besides that its fine. A team just doesnt get criminal groups rp

You are the one that doesn't get criminal roleplay.
If you think being a criminal allows you to go and kill everyone you want then you are wrong.
Criminal roleplay involved doing criminal activities and not be noticed by cops.

Anyway, this issue is being discussed and a brainstorming has been opened on the Administration board.
Title: Re: Gang Wars FAQ
Post by: Stivi on November 12, 2014, 12:58:59 pm
Criminal roleplay involved doing criminal activities and not be noticed by cops.
This is not our fault. Yet the OWNER'S.

We were told there will be scripted wars, where ?
We were told there would be territories for groups, so they could win something after a fight, where ?

How 'bout we leave it as it is ?
Title: Re: Gang Wars FAQ
Post by: Cyril on November 12, 2014, 01:01:14 pm
This is not our fault. Yet the OWNER'S.

We were told there will be scripted wars, where ?
We were told there would be territories for groups, so they could win something after a fight, where ?

How 'bout we leave it as it is ?

This is still in development, I asked about it yesterday.
And no we won't leave it as it is because we don't want the server to turn into some RS4 TDM server.
We will re-focus to the main principle of this server: roleplaying.
Title: Re: Gang Wars FAQ
Post by: Stivi on November 12, 2014, 01:05:13 pm
This is still in development, I asked about it yesterday.
As well as 4/6 of rs5. Wonder when we will get it.

And no we won't leave it as it is because we don't want the server to turn into some RS4 TDM server.
Hey there Manager Cyril, how about admins put some time into spectating it if it's legit or not ? I myself call the A-Team to spectate a lot and I never found a problem with it.


We will re-focus to the main principle of this server: roleplaying.
Are you saying that RP wasn't this server's main principle before ? Enforce it. Get your jungle of rules about what is forcing to rp and what is not wanting to rp and throw them in a bin. Then make a new one, and a topic explaining it all. Then train the a-team. Then live happily ever after.
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 01:08:23 pm
You are the one that doesn't get criminal roleplay.
If you think being a criminal allows you to go and kill everyone you want then you are wrong.
Criminal roleplay involved doing criminal activities and not be noticed by cops.

Anyway, this issue is being discussed and a brainstorming has been opened on the Administration board.
Do NOT put words in my mouth. I never said it was okay to go and blast everyone. Criminals kill eachother, whoever is getting killed by a criminal is involved IN the criminal world, we dont kill innocents.  Many admins have a biased opinion, i dont see you guys saying anything for SAPD, but they wrongfully kill suspects all day. Most people on the admin team are high ranked LEO's, so it would be understandable why you think that way. Please, one day turn off /aduty and have no bias, and just watch how it happens, i think that will help. Sometimes we dont even want to participate in a war but thats impossible because the other side rolls up to our hoods with no phone call, we cant say no so we have to.
Title: Re: Gang Wars FAQ
Post by: Acika on November 12, 2014, 01:11:22 pm
I love it how another group knowing it cant win, starts a war and when it ends badly for them they go whining and claiming how others are DMing.
Of course noone wants to be on a losing side, people want to be with the best ones.
Also, calling former, official group a small group, must really hurt. And to answer Jov's question - putting a true leader, capable to organize others will help that group.

PS: Only official alliance out there is Gvardia - Luciano one as far as i know. Others are respected and friendly based.


Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 01:18:51 pm
I love it how another group knowing it cant win, starts a war and when it ends badly for them they go whining and claiming how others are DMing.
Of course noone wants to be on a losing side, people want to be with the best ones.
Also, calling former, official group a small group, must really hurt. And to answer Jov's question - putting a true leader, capable to organize others will help that group.

PS: Only official alliance out there is Gvardia - Luciano one as far as i know. Others are respected and friendly based.
Very good point acika, i agree. The "Brotherhood" is a roleplay term for Luciano and its friends, NOT alliances.
Title: Re: Gang Wars FAQ
Post by: Cyril on November 12, 2014, 01:21:39 pm
Very good point acika, i agree. The "Brotherhood" is a roleplay term for Luciano and its friends, NOT alliances.

Alliance: a merging of efforts or interests by persons, families, states, or organizations.
This is exactly what is happening when you are all grouping together against Ballas-CM.
Title: Re: Gang Wars FAQ
Post by: [Rstar]Peter on November 12, 2014, 01:23:51 pm
4. Alliances.
Mass alliances with many groups (that operate as a very large gang) are not allowed. Alliances such as the "Riff's alliance" and "The Commission" are not allowed, as they can cause segregation to smaller groups and have been known to cause deathmatching. Alliances between one clan/ group and another are ok. 


You're changing the definition of "Alliance", Acika/Ricky.
Title: Re: Gang Wars FAQ
Post by: Hamza_Khan on November 12, 2014, 01:25:52 pm
Sometimes we dont even want to participate in a war but thats impossible because the other side rolls up to our hoods with no phone call, we cant say no so we have to.
That's what happening from the last few days, we really had no choice other than answer them!
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 01:27:08 pm
Alliance: a merging of efforts or interests by persons, families, states, or organizations.
This is exactly what is happening when you are all grouping together against Ballas-CM.
Are you here everyday when that happens? Do you know exact numbers? It takes this many groups in a brotherhood to equal them. Most of the time we are out numbered but that doesnt stop us. Last night there was 20 of the brotherhood and about the same number of CM and NBA. I dont see the problem here.
SAPD is allianced with FBI,SWAT,ASID. Does that mean we gotta seperate em? I follow this quote strongly "The enemy of my enemy is my friend"
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 01:37:18 pm
Like, let us do our thing. No one disagrees with it besides admins and some bad sports. To be honest, without the criminals, LEO's would be bored to hell and the player count would be low, CM NBA Luciano Gvardia and all the other criminal groups involved is keeping the server alive. I respect my enemies and im glad we have em, it makes shit interesting
Title: Re: Gang Wars FAQ
Post by: Acika on November 12, 2014, 02:20:07 pm
Dear Peter, my old Luciano,

Let me clear something for you.

Group that came to SF (out of its town) to start a fight is Corleone, criminal mafia, Ballas, local gang, Svenssons, farmers and random players.
(I personally dont see how are these groups connected, roleplay wise)

Another group are all mafias. Gvardia-Luciano(Allied over years); Vendito, Forlenza, Falcone - most of the members and leaders of these groups were mostly Luciano and Gvardia members. We, me personally, supported them when they decided to open their own families and offered our help.

- Do you see a clear difference between groups ?
- Do you want to force all of these players, from group B, to come back, put their tag they used to have and have two families on one side ? (Which i think is really bad because more groups have much more to offer to the server)

Luciano, over years, was supporting new players, accepting them and helping them-making friends, while other side was playing a different way.
The way they worked is what they are getting back now.
Title: Re: Gang Wars FAQ
Post by: Mikal on November 12, 2014, 02:36:52 pm
Combat shotguns should be removed, they are too supportive of the 'remove from ass and insta-kill' tactic that a certain 'Mafia' in this topic uses.
Title: Re: Gang Wars FAQ
Post by: [Rstar]Peter on November 12, 2014, 02:37:19 pm
Dear Peter, my old Luciano,

Let me clear something for you.

Group that came to SF (out of its town) to start a fight is Corleone, criminal mafia, Ballas, local gang, Svenssons, farmers and random players.
(I personally dont see how are these groups connected, roleplay wise)

Another group are all mafias. Gvardia-Luciano(Allied over years); Vendito, Forlenza, Falcone - most of the members and leaders of these groups were mostly Luciano and Gvardia members. We, me personally, supported them when they decided to open their own families and offered our help.

- Do you see a clear difference between groups ?
- Do you want to force all of these players, from group B, to come back, put their tag they used to have and have two families on one side ? (Which i think is really bad because more groups have much more to offer to the server)

Luciano, over years, was supporting new players, accepting them and helping them-making friends, while other side was playing a different way.
The way they worked is what they are getting back now.


I'm not talking about the yesterday and our recent wars, admins/managers were in the scene and they know everything which they are supposed to know.

That's the point exactly, there is bunch of new families nowadays, which all of them are leading by Luciano/Gvardia "directly".

We will help everyone, not those one who "asking us to join the family only", even if they are an enemy group member.
True, we don't let every strangers to put on our tags and walk around us, but yeah we will help those strangers to be a Veteran, then they can feel free to apply, its simple.
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 02:43:13 pm
4. Alliances.
Mass alliances with many groups (that operate as a very large gang) are not allowed. Alliances such as the "Riff's alliance" and "The Commission" are not allowed, as they can cause segregation to smaller groups and have been known to cause deathmatching. Alliances between one clan/ group and another are ok. 


You're changing the definition of "Alliance", Acika/Ricky.
CM Daniel:
As long as this won't turn into a DMing fiasco like The Commission, I'll give it a shot ;)

Org. Name: The Corleone Maffia
First leader: Daniel_Corleone
2nd in command: None chosen yet
HQ: Mansion in Mullholland
City your build in: Los Santos & Countryside



^ Application for the Riffs Alliance... How ironic.
Title: Re: Gang Wars FAQ
Post by: Boozman on November 12, 2014, 02:47:29 pm
CM Daniel:
As long as this won't turn into a DMing fiasco like The Commission, I'll give it a shot ;)

Org. Name: The Corleone Maffia
First leader: Daniel_Corleone
2nd in command: None chosen yet
HQ: Mansion in Mullholland
City your build in: Los Santos & Countryside



^ Application for the Riffs Alliance... How ironic.
This application for Riff's Alliance was from 2007, 5 years before the mass alliance rule was created.
Title: Re: Gang Wars FAQ
Post by: Acika on November 12, 2014, 02:49:33 pm
I'm not talking about the yesterday and our recent wars, admins/managers were in the scene and they know everything which they are supposed to know.

That's the point exactly, there is bunch of new families nowadays, which all of them are leading by Luciano/Gvardia "directly".

We will help everyone, not those one who "asking us to join the family only", even if they are an enemy group member.
True, we don't let every strangers to put on our tags and walk around us, but yeah we will help those strangers to be a Veteran, then they can feel free to apply, its simple.
Well said, that's why you need help from administration now.

Small groups that are lead by Luciano and Gvardia are groups that were formed by its own members, it's natural, we support them and help them with that.
Gozlan Family - Leader Donatello(long Luciano member)
Falcone - Leader Rumen/Silvester(Luciano members till yesterday)
Vendito - moj brat Demir and others
Florenza - Leaders my great friends and ex members

I hope some things are more clearer to you now, and smart ones can see alot from this.
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 02:50:25 pm
This application for Riff's Alliance was from 2007, 5 years before the mass alliance rule was created.

Yeah but he is shunning what his boss signed up for.
Title: Re: Gang Wars FAQ
Post by: Cofiliano on November 12, 2014, 02:50:39 pm
Yes, we can.
As I was not aware of group rules and stuff, by reading them, I came to the point that some groups are currently breaking most of the rules that were made for them.
We will now start applying them. I don't care if you like or not.
I'm not inventing them, they were made by Gandalf.
No you cant, you  can just make it pointless, believe me I already know five ways to make it legit.

Its funny how you apply rules made by Gandalf when it suits you, and when they dont suit you, you ignore them, and apply rules that you guys made up.

Show some principles, this isn't your private server, it belongs to all of us as much as it belongs to you,if not even more. And  we are all waiting for you to answer Frank Hawks question. You are a manager, you got responsibility  to address the public and talk about issues and problems, and specially with the leaders of the biggest groups on it.
Title: Re: Gang Wars FAQ
Post by: TiMoN on November 12, 2014, 02:51:52 pm
why cant we all live in peace  :( :( :cry: :( :( :cry: why do we have to  :war: :war: :war: :war: :war: :war: :war: :war: :dead: :dead: :dead: :dead:
Title: Re: Gang Wars FAQ
Post by: Boozman on November 12, 2014, 02:53:25 pm

Yeah but he is shunning what his boss signed up for.
Perhaps you missed the part where i said 5 years. Do you have any idea how much the server/community has changed since 2007? Not just from a script standpoint, but the community as a whole is nothing like it was in 2007.
Title: Re: Gang Wars FAQ
Post by: wweman14 on November 12, 2014, 02:55:36 pm
I rest my case. I will let my boss talk.
Title: Re: Gang Wars FAQ
Post by: Frank_Hawk on November 12, 2014, 03:02:28 pm
Dear Peter, my old Luciano,

Let me clear something for you.

Group that came to SF (out of its town) to start a fight is Corleone, criminal mafia, Ballas, local gang, Svenssons, farmers and random players.
(I personally dont see how are these groups connected, roleplay wise)

Another group are all mafias. Gvardia-Luciano(Allied over years); Vendito, Forlenza, Falcone - most of the members and leaders of these groups were mostly Luciano and Gvardia members. We, me personally, supported them when they decided to open their own families and offered our help.

- Do you see a clear difference between groups ?
- Do you want to force all of these players, from group B, to come back, put their tag they used to have and have two families on one side ? (Which i think is really bad because more groups have much more to offer to the server)

Luciano, over years, was supporting new players, accepting them and helping them-making friends, while other side was playing a different way.
The way they worked is what they are getting back now.

I disagree with you.

- GSF is the core reason for our interaction, since Luciano decided to intervene between NBA and GSF (giving protection to GSF).
- Gvardia was dragged into this, since they are allied to Luciano.
- Corleone was dragged into the wider strategic battle of Los Santos (being rivals with Gvardia and Luciano)

The above is a perfectly valid reason for the role plays being seen in-game.

Luciano is not only responsible for developing new criminals - the NBA is very active at it too and it forms part of our core mission.

I have no issue with all these battles in-game - it's positive for the community and actively increasing player turnover which is great.
Title: Re: Gang Wars FAQ
Post by: Bundy on November 12, 2014, 03:07:21 pm
I have no issue with all these battles in-game - it's positive for the community and actively increasing player turnover which is great.
Exactly, why the hell is everybody crying? A couple of months ago there weren't even players online... :uhm:
Title: Re: Gang Wars FAQ
Post by: Acika on November 12, 2014, 03:09:52 pm
I disagree with you.

- GSF is the core reason for our interaction, since Luciano decided to intervene between NBA and GSF (giving protection to GSF).
- Gvardia was dragged into this, since they are allied to GSF.
- Corleone was dragged into the wider strategic battle of Los Santos (being rivals with Gvardia and Luciano)

The above is a perfectly valid reason for the role plays being seen in-game.

Luciano is not only responsible for developing new criminals - the NBA is very active at it too and it forms part of our core mission.

I have no issue with all these battles in-game - it's positive for the community and actively increasing player turnover which is great.
I can't recall that the past fights were groove vs ballas - gang wars, they were mafia wars.

I understand what you want to say, but it's not what its all about here.

What is happening here is:
Group A organises and attacks group B - Perfect, all fine
Group B organises and attacks group A - Rulebreak
Title: Re: Gang Wars FAQ
Post by: Frank_Hawk on November 12, 2014, 03:14:05 pm
I can't recall that the past fights were groove vs ballas - gang wars, they were mafia wars.

I understand what you want to say, but it's not what its all about here.

What is happening here is:
Group A organises and attacks group B - Perfect, all fine
Group B organises and attacks group A - Rulebreak

Thanks for your response - though it would be prudent not to comment on the wider picture when you're not involved from the beginning.

My post summarises how all these groups and 'super groups' came into interaction forming a valid reason to RP with each other.

I haven't seen any large scale rule breaking occurring in-game and where it has occured, admins have intervened accordingly.

What we cannot accept is where double standards and unfair sanctions are being applied - they must be addressed.
Title: Re: Gang Wars FAQ
Post by: Acika on November 12, 2014, 03:23:51 pm
Thanks for your response - though it would be prudent not to comment on the wider picture when you're not involved from the beginning.

My post summarises how all these groups and 'super groups' came into interaction forming a valid reason to RP with each other.
The things you mentioned happened before i came back to the server and i am perfectly informed about that.
Recent fights occured between mafias, not gangs, it's a whole other Role play scenario and has nothing to do with the previous ones.

I'm talking about this:
This is exactly what is happening when you are all grouping together against Ballas-CM.
I understand your view on double standard, but this is my view on this.
Group A is all perfect and Group B is rulebreaking.That's also a double standard.
Title: Re: Gang Wars FAQ
Post by: Frank_Hawk on November 12, 2014, 03:25:44 pm
Exactly, why the hell is everybody crying? A couple of months ago there weren't even players online... :uhm:

I agree.

The player turnover in-game is a testament to the loyalty of many criminals in-game. While many of the features that were promised have not yet been developed or designed in a fit for purpose state - criminals are continuing in their quest to rebuild empires however they can.

The prosperity of this server lays with criminals - they are the backbone and economic driver of our community.
Title: Re: Gang Wars FAQ
Post by: Cofiliano on November 12, 2014, 03:30:23 pm
The prosperity of this server lays with criminals - they are the backbone and economic driver of our community.
Try explaining that to your former newbie.
Title: Re: Gang Wars FAQ
Post by: Hamza_Khan on November 12, 2014, 03:56:33 pm
Well we are supposed  to end  the war here but today's incident did nothing as they just provoked it again by killing 3 of our forlenza members(Cyril knows this as he stated himself as a DM and they didn't give us a chance to RP)  for no reason and the reason they stated is that Leave the LS and we are not even from LS so why we are forcing to leave the town?
Title: Re: Gang Wars FAQ
Post by: Danny_Leo on November 12, 2014, 06:33:17 pm
Server HQ needs to directly involve most experienced group leaders into solving this issue the best way possible for both server and criminal groups. Because as Frank said criminal and I'd say especially criminal groups are the backbone of the community, hell I would never even stay on Argonath if there weren't groups through which I made some great friends and participated in epic role play and wars.

In my opinion forcing groups to battle on a specific location at given time would just make everything even more TDM like.
But admins should be informed about reasons of the conflict before it occurs and spectate the event it self to prevent rule breaking.

I've participated and lead many mob wars over the years as NitrOx's successor and I can't recall one being stopped and punishments being issued as everyone knew why and what for they were fighting. And because both sides accepted the shootout. Don't just blast a guy, kidnap him, ask for information, torture, get creative, plant a mole among them, humiliate them in other ROLE PLAY ways rather than driving up to your enemy and shooting him like a plain retard. And when those things lead you to conflict make sure it's properly organized and control your men.
Title: Re: Gang Wars FAQ
Post by: Chris_Knight on November 12, 2014, 07:34:05 pm
Never was a trouble back in time. Harsh 60 minute tempban to Dmers and they start follow the server rules veeery fast.

Other than that valid roleplay shootouts stay valid. Can't claim they are too much. It's Grand theft auto based on a criminal world not club penguin online. So do not crush the spirit.
Title: Re: Gang Wars FAQ
Post by: Cyril on November 12, 2014, 07:35:03 pm
Club penguin online :kilt: :kilt:
Title: Re: Gang Wars FAQ
Post by: Kaze on November 12, 2014, 07:38:41 pm
Try explaining that to your former newbie.

 :lol:
Title: Re: Gang Wars FAQ
Post by: Cyril on November 12, 2014, 07:47:01 pm
Proposals:

- Gang wars are allowed
- Roleplay must be your priority over the willing to shoot or kill your enemy.
- We expect group leaders to make sure there is a proper roleplay displayed during encounters.
- We remind everyone that roleplay comes from BOTH side.
- Please do not attack another group for silly reasons. You need solid grounds.
- All the participants should know the reason what they are fighting for and not just hop in to have fun killing people.
- Killing should be used as a LAST RESORT. I'm sure you can find ways to roleplay with each other without just blasting each other faces.
- Once the shootout is over, the roleplay ends. You can't come anymore for the same reason as a revenge.
- Turf: You shouldn't think about killing a player because he is on your territory as long as he doesn't disrupt your business/activities.
Title: Re: Gang Wars FAQ
Post by: Stivi on November 12, 2014, 07:58:11 pm
- We remind everyone that roleplay comes from BOTH side.
If one doesn't want to RP should we /report and what result could we possibly expect by that ? Personally, I blast people who don't RP with me and bring up lame excuses.
Title: Re: Gang Wars FAQ
Post by: Acika on November 12, 2014, 08:08:17 pm
Well we are supposed  to end  the war here but today's incident did nothing as they just provoked it again by killing 3 of our forlenza members(Cyril knows this as he stated himself as a DM and they didn't give us a chance to RP)  for no reason and the reason they stated is that Leave the LS and we are not even from LS so why we are forcing to leave the town?
Since noone wants to answer you, i will.
I will repeat myself. When Group A attackes group B, everything is fine. But now be careful, if you try to strike back with alive men, with clear RP reason then it comes to Group B attacking Group A which is a rulebreak. That's what we are talking about here, double standards.
Title: Re: Gang Wars FAQ
Post by: Sandi on November 12, 2014, 08:34:41 pm
We also need  a solution for double standards as Acika explained

I belive this is also a issue that is here for years
Title: Re: Gang Wars FAQ
Post by: Cofiliano on November 12, 2014, 08:39:20 pm
Proposals:

- Gang wars are allowed
- Roleplay must be your priority over the willing to shoot or kill your enemy.
- We expect group leaders to make sure there is a proper roleplay displayed during encounters.
- We remind everyone that roleplay comes from BOTH side.
- Please do not attack another group for silly reasons. You need solid grounds.
- All the participants should know the reason what they are fighting for and not just hop in to have fun killing people.
- Killing should be used as a LAST RESORT. I'm sure you can find ways to roleplay with each other without just blasting each other faces.
- Once the shootout is over, the roleplay ends. You can't come anymore for the same reason as a revenge.

- Turf: You shouldn't think about killing a player because he is on your territory as long as he doesn't disrupt your business/activities.
You shouldn't think, but if a rival member is showing off in your turf, its a direct provocation toward you and your group, and if no other ways such as warnings or beating up, doesnt make him leave, I think we all agree that killing is the  approved last resort.
I mean think about Balllas showing off Grove Street, you cant honestly expect GSF thinking 'they dont disturb my activities and business, hippi stlye, yeah joy to the world, peace peace!!"

- We remind everyone that roleplay comes from BOTH side
Validation system would solve this. After all, its what Gandalf said that criminal leaders together with HQ should develop on this same topic.

And what Hamza and Acika are pointing out is a big concern that must be dealt with as well. Double standards must vanish.
Title: Re: Gang Wars FAQ
Post by: Cyril on November 12, 2014, 08:46:51 pm
What are you meaning by "validation system"?
Title: Re: Gang Wars FAQ
Post by: Cofiliano on November 12, 2014, 10:37:14 pm
This is the old validation system read it out.
http://www.argonathrpg.eu/index.php?topic=53782.0
Title: Re: Gang Wars FAQ
Post by: Kostas on November 12, 2014, 10:59:15 pm
This actually looks nice... Did it end up useful or?
Title: Re: Gang Wars FAQ
Post by: Acika on November 12, 2014, 11:02:59 pm
After all you wrote here you have let 3 Forlenzas and 1 Luciano get DMed in the same day. You were watching everything and of course everything is fine :)
Title: Re: Gang Wars FAQ
Post by: Sandi on November 12, 2014, 11:12:16 pm
Yet they call us DMers.. If you see a Luciano that is not roleplaying ... Wake up .. Its just  a bad dream.  :app:
Title: Re: Gang Wars FAQ
Post by: AK47 on November 12, 2014, 11:26:27 pm
lol
Title: Re: Gang Wars FAQ
Post by: jovanca on November 13, 2014, 12:01:33 am
Let's try and be more constructive with the posts on this topic..

My suggestion is to get undercover admins+(or even moderators) into every single group and make sure to remove everyone who deserves to be removed from the server. That's not easy thing to do, but it should help fixing the problems, ofcourse they must be righteous and judge objectively.

Also i see people talking about double standards.. That actually is an issue on Argonath, i don't want to bring up my personal stuff to this topic but i had a chance to see this on my own.
Title: Re: Gang Wars FAQ
Post by: Rick. on November 13, 2014, 12:01:47 am
Yet they call us DMers.. If you see a Luciano that is not roleplaying ... Wake up .. Its just  a bad dream.  :app:
:app:
Title: Re: Gang Wars FAQ
Post by: Cyril on November 14, 2014, 11:26:47 am
As it appears everyone want to be able to have gang wars and mass shootout when they want, the idea of controlling them is bound to fail.
As criminals are the backbone of this community and considering the amount of players concerned, we won't have enough ressources to monitor everything.

Therefore, everything said by me before is cancelled.
If you want a gang war, go for it. You said you are criminals, then act as one and fight with honor.
If you lose, we don't want to hear any complain. No one is forcing you to take part into those shootouts.
When people will realise that most of the time when the shootout starts, one leader is running away to save his ass rather than fighting with his "brothers", they will maybe stop following him.
When everyone will be bored to spend their money and time into shootouts, they will maybe start doing something productive.

Have fun.

PS: Everyone is still supposed to follow all server rules.
Title: Re: Gang Wars FAQ
Post by: Traser on December 04, 2014, 01:37:20 pm
this will be updated, if you have anything to add please PM me.
Title: Re: Gang Wars FAQ
Post by: Tiny on January 12, 2015, 12:52:28 am
Thing is that players take roleplay matters personally, and that is why the last few 'wars' did take part.

I was there in several meetings between the two sides and it felt like organised DM fests. Few provocations and a shootout.

People are so busy trying to defeat their 'opponent' that they are missing the point of their actions.

Roleplay is more than a lame excuse to kill someone. Set fun as your priority and then feel free to even start a war with a group, because it is really fun with respect and big roleplays involved.
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