Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Gandalf on June 29, 2008, 02:05:19 pm

Title: [SA:MP] Developers Answer: Give Examples
Post by: Gandalf on June 29, 2008, 02:05:19 pm
We decided to put on public the discussion from admins section, as the discussion can help a lot to everyone on server and not only admins... It is also helping you to understand the position of developers and view on roleplay Argonath would like to stick to...

The topic is based on "Situations" and answers from DEVELOPERS...
So please do not start answer on questions in topic unless developers will not clear out their position... Do not start long discussions about this or that situation... The answer from developers is the first and the last... Instead of taking a topic as arguing read the "solutions" suggested by developers and try to understand what it is about... Do NOT use this topic for complains... It is ONLY for clearing up situations for less misunderstanding of players and admins actions...


***

From the FBI discussion it is clear that many admins are uncertain currently about what actions to take in situations, and how to interpret the rules.
So here is the challenge. You give us a situation, and we will respond with the action we see suitable.

Example:
Situation metagaming.
Four people want to enter the FBI conference. The guard stops them with 'Corleones are not allowed'. They reply with 'How you know who we are ?' and 'something weriddo not metagamesomething weird.
Then they get in to a discussion on this.


Solution : Offer the thought that a guard at the FBI building would know the faces of one of the top 'business empires'.
Rules: this is a no-rule situation. We do not have rules that allow or disallow metagaming.
Title: Re: Admins guidelines: give examples
Post by: Pandalink on June 29, 2008, 02:21:00 pm
Situation:
There is a large group of criminals wanted, and for the sake of self-preservation they have come together.
The Police forces launch constant assaults and due to the fact the criminals are better equipped, positioned, and skilled, the cops keep dying. The criminals are basically not dying. No criminals intend to return after death, and since none die, none do.
Suddenly, one of the cops calls the whole situation "DM! DM!" (in a specific situation this is based on, this was actually an admin).
DM?  

As you said, if you are wanted you can expect to be shot at, similarly if you are shooting at wanted guys you can expect to be shot at - I don't think it should be classed as DMing just because the cops can't win.

It seems that "omg, DMers!" is just a code-phrase for "We can't win through combat, lets get them kicked!".
I think this needs to be clearer, as its irritating when the cops have the nerve to complain when they are the ones attacking, and the criminals are just defending in a single place with good positions.
Title: Re: Admins guidelines: give examples
Post by: Gandalf on June 29, 2008, 02:34:04 pm
Situation:
There is a large group of criminals wanted, and for the sake of self-preservation they have come together.
The Police forces launch constant assaults and due to the fact the criminals are better equipped, positioned, and skilled, the cops keep dying. The criminals are basically not dying. No criminals intend to return after death, and since none die, none do.
Suddenly, one of the cops calls the whole situation "DM! DM!" (in a specific situation this is based on, this was actually an admin).
DM?  

As you said, if you are wanted you can expect to be shot at, similarly if you are shooting at wanted guys you can expect to be shot at - I don't think it should be classed as DMing just because the cops can't win.

It seems that "omg, DMers!" is just a code-phrase for "We can't win through combat, lets get them kicked!".
I think this needs to be clearer, as its irritating when the cops have the nerve to complain when they are the ones attacking, and the criminals are just defending in a single place with good positions.
In such a situation it is not DM. Wanted criminals have the right to shoot back as cops, and it is up to the cops to find a way against a group. However if the criminals get 'support' from non-wanted criminals that kill cops and become wanted, a DM situation does occur for those supporting. Reason is that while in a fight, cops have no time to suspect additional people for attack and can there for only fire at these people once they have killed a cop, as otherwise they will receive a warning and could be kicked by script. If there is a mix of wanted and non-wanted criminals firing, the only solution for cops is retreat and suspect the non-wanted criminals. The criminals can not call 'abuse' as they are assisting wanted criminals in that case.
Title: Re: Admins guidelines: give examples
Post by: CBFasi on June 29, 2008, 03:27:06 pm
From the FBI discussion it is clear that many admins are uncertain currently about what actions to take in situations, and how to interpret the rules.
So here is the challenge. You give us a situation, and we will respond with the action we see suitable.

Example:
Situation metagaming.
Four people want to enter the FBI conference. The guard stops them with 'Corleones are not allowed'. They reply with 'How you know who we are ?' and '((do not metagame)).
Then they get in to a discussion on this.


Solution : Offer the thought that a guard at the FBI building would know the faces of one of the top 'business empires'.
Rules: this is a no-rule situation. We do not have rules that allow or disallow metagaming.

Actually had this happened at the re-run of the Conferance, and they even tried /changename (no skin or number change), thankfully an alert admin was part of the external guard detail...
The comments straight after indicated that it was literally just an attempt to get inside, no problems at all in the end.
Title: Re: Admins guidelines: give examples
Post by: Jaaskaa on June 29, 2008, 10:13:52 pm
Situation : An individual commit a kidnapping. Law enforcement answers. They ask what he want. He say nothing. Negociator offer him money, lot of money, he remain polite and professional. He do all usual steps that could lead to a situation progression. The only answer from the kidnapper is to kill the hostage and go away like it was ok.

My question : What he hell was that ?  :trust:
The real question : Can this be considered as provoked dming or abuse with intent to dm ? Seriously if you take someone in hostage, you have a reason which is something else than to just kill him in front of law enforcement.
Title: Re: Admins guidelines: give examples
Post by: Carhartt on June 29, 2008, 10:50:51 pm
Jaaskaa, perhaps this person was just crazy. :rofl:
Title: Re: Admins guidelines: give examples
Post by: Gandalf on June 29, 2008, 11:14:02 pm
Situation : An individual commit a kidnapping. Law enforcement answers. They ask what he want. He say nothing. Negociator offer him money, lot of money, he remain polite and professional. He do all usual steps that could lead to a situation progression. The only answer from the kidnapper is to kill the hostage and go away like it was ok.

My question : What he hell was that ?  :trust:
The real question : Can this be considered as provoked dming or abuse with intent to dm ? Seriously if you take someone in hostage, you have a reason which is something else than to just kill him in front of law enforcement.
You are right to question, but a kidnapper can choose to kill the hostage. It is what happens after that what matters.
Title: Re: Admins guidelines: give examples
Post by: polopolo on June 30, 2008, 05:35:58 pm
Is it only for situation that happaned, or also of what NOT happaned?

Situation: An boss of the maffia gets killed, should he changename to another RP?
Title: Re: Admins guidelines: give examples
Post by: Gandalf on June 30, 2008, 06:28:27 pm
Is it only for situation that happaned, or also of what NOT happaned?

Situation: An boss of the maffia gets killed, should he changename to another RP?
Solution: We feel that RP does in no way connect to the nick you are using. The nick is for your friends to recognize you so that you do not have to announce your identity to them. there for a frequent /changename was never intended. the /changename tool was to let people easy join or leave a clan, or change their nick if they decide they no longer like it.
Your character come from the skin you use, and how you connect your actions to it.
Title: Re: Admins guidelines: give examples
Post by: Vice on June 30, 2008, 06:44:21 pm
situation: Many civilians starts protesting next to the LSPD at Commerce district. The Argonath Police Department goes on the scene, and asks to protestors to leave the road, and stop the illegal activities. Mean while as admin, i lock the event with announce : no more players allowed to join to "Protesting RP" . After that, all protestors got suspected for "disobeying police orders, illegal protesting" , then the Police assaults the mass with using only baton and all protestors killed or arrested. After all, some player tries to start again and get together the protestors. I as admin, warned them to do not start it over, becuase that role play is ended, this is RPG server not Protesting RP nor Civil war RP server. Those players whos refused to follow my order, was kicked. Then the server life went to normal bed.


question: can i lock RP events/situation to dont join more players, so aviod the chaos and DM // same with Kidnapping RP, when more and more civils want to join as kidnapper when the police already blocked the area

Title: Re: Admins guidelines: give examples
Post by: Jaaskaa on July 01, 2008, 10:37:42 am
Situation (Just happened) : Two guys want to rob a third guy. So they ask the guy : Pullover i want to talk. The guy run away and suddenly the cops shows up and suspect the two ''robbers''.

Question : Was this abuse from police, abuse from the player, normal roleplay situation ?

Also, about the previous case : I think u were right, some events have to be controlled or they can run out of ... control... Example, a car show don't need to be controled to a maximum level because it only involve showing cars. A protest can easily turn to riot so it should be more restricted. We have seen several protests were civilans would come, protest, then some people come start fighting with the cops, come back, keep going and this last for an hour, kicks, warns and so on... So ''closing'' an event when it is the judged that the maximum ammount to keep a safe rp is attained seems to be the thing to do in my personnal opinion but Gandalf will give you the good answer.
Title: Re: Admins guidelines: give examples
Post by: Vice on July 01, 2008, 11:30:53 am
situation: a kidnapper hides with hostage in his own business, he can set the entrance fee as high as he want.. so when the police enters he will get lot of money.


question: Can the criminals hide in own business ?

+note: If not... the players can also abuse this if they go a friend's business.. and in the end they share money
Title: Re: Admins guidelines: give examples
Post by: Gandalf on July 01, 2008, 11:35:31 am
situation: Many civilians starts protesting next to the LSPD at Commerce district. The Argonath Police Department goes on the scene, and asks to protestors to leave the road, and stop the illegal activities. Mean while as admin, i lock the event with announce : no more players allowed to join to "Protesting RP" . After that, all protestors got suspected for "disobeying police orders, illegal protesting" , then the Police assaults the mass with using only baton and all protestors killed or arrested. After all, some player tries to start again and get together the protestors. I as admin, warned them to do not start it over, becuase that role play is ended, this is RPG server not Protesting RP nor Civil war RP server. Those players whos refused to follow my order, was kicked. Then the server life went to normal bed.


question: can i lock RP events/situation to dont join more players, so aviod the chaos and DM // same with Kidnapping RP, when more and more civils want to join as kidnapper when the police already blocked the area
If you feel that any kind of spontaneous event will cause chaos or bad atmosphere, you have all rights to close it and warn those who keep continuing.
Title: Re: Admins guidelines: give examples
Post by: Gandalf on July 01, 2008, 11:43:15 am
Situation (Just happened) : Two guys want to rob a third guy. So they ask the guy : Pullover i want to talk. The guy run away and suddenly the cops shows up and suspect the two ''robbers''.

Question : Was this abuse from police, abuse from the player, normal roleplay situation ?

Also, about the previous case : I think u were right, some events have to be controlled or they can run out of ... control... Example, a car show don't need to be controled to a maximum level because it only involve showing cars. A protest can easily turn to riot so it should be more restricted. We have seen several protests were civilans would come, protest, then some people come start fighting with the cops, come back, keep going and this last for an hour, kicks, warns and so on... So ''closing'' an event when it is the judged that the maximum ammount to keep a safe rp is attained seems to be the thing to do in my personnal opinion but Gandalf will give you the good answer.
In this case you might question the cops on how they understood they were robbers, and what was their reason to suspect.
It depends on the reasons for suspect if their war abuse or not.

Situation from the running player: A couple of hoods ask him to pull over...he is likely to get robbed so has every right to run.
Situation from the robbers: Their intended victim runs. Suddenly cops show up and suspect them. How would the cops know their intentions ?
Situation from the cops (negative) : They overhear a discussion somehow, go to meet the guys and suspect them for robbery.
Situation from the cops (positive): They are patrolling and see two hoods running after a citizen. When they ask them to pull over the hoods ignore the order and start crying abuse when suspected.

In the negative situation, you should warn the cops for incorrect procedures and canselsuspect.
In the positive situation, there was no abuse.
Title: Re: Admins guidelines: give examples
Post by: Jaaskaa on July 01, 2008, 12:45:56 pm
Very common situation : Cars in a chase. Situation : Cop : This is your 5th car in this chase.  Criminal : No this is my 3/4th car !



Question : Any tip for knowning how many cars ? How should an admin react if the complaints keep going ? etc...
Title: Re: Admins guidelines: give examples
Post by: Gandalf on July 01, 2008, 01:07:42 pm
Very common situation : Cars in a chase. Situation : Cop : This is your 5th car in this chase.  Criminal : No this is my 3/4th car !
Question : Any tip for knowning how many cars ? How should an admin react if the complaints keep going ? etc...
If admin is not sure, spectate. Sometimes it will take 15-20 minutes of spectating a chase, but it is the only way.
Title: Re: Admins guidelines: give examples
Post by: polopolo on July 01, 2008, 05:53:53 pm
I am not sure if this is an problem for the admins, but from the people I talked some days, I got this in mu head:

An maffia gang RP's that they blow up the FBI, they e-mailed the FBI director that they blowed it up, with the names of the witnesses and some screenshots. The FBI director ignores and continues with publishing it

Question: Is this allowed, does admin have an role in this. Or is this simple something what can be ignored?
Title: Re: Admins guidelines: give examples
Post by: CBFasi on July 01, 2008, 10:18:06 pm
situation: a kidnapper hides with hostage in his own business, he can set the entrance fee as high as he want.. so when the police enters he will get lot of money.


question: Can the criminals hide in own business ?

+note: If not... the players can also abuse this if they go a friend's business.. and in the end they share money

My personal view is no as they are doing 2 things.

1. Hiding inside while criminal, if they lock police cannot do anything, and it become an admin matter to get the guy out
2. Abusing script, as the only way anyone can come in to try and resolve the crime is to pay them.

I would warn under this situation, if no reasponse kick.

Of course this will change once /sturm is fixed
Title: Re: Admins guidelines: give examples
Post by: Gandalf on July 01, 2008, 11:27:10 pm
My personal view is no as they are doing 2 things.

1. Hiding inside while criminal, if they lock police cannot do anything, and it become an admin matter to get the guy out
2. Abusing script, as the only way anyone can come in to try and resolve the crime is to pay them.

I would warn under this situation, if no reasponse kick.

Of course this will change once /sturm is fixed


Hostage situations.

1. The criminal is not wanted. He can not be suspected as he is inside his busness. This basicly is a waiting game. Cops should not want to solve this in 2 minutes, just let the guy sit in his business with the hostage and take turns on waiting outside. Then the guy has two options. One is killing the hostage, after which he must leave his business and run or give up. Second is letting the hostage go and camping until cops do no longer wish to suspect him.

2. The criminal is wanted. He is not allowed to stay in interior, with or without hostage.
Title: Re: Admins guidelines: give examples
Post by: Aragorn on July 02, 2008, 01:02:42 am
situation: Many civilians starts protesting next to the LSPD at Commerce district. The Argonath Police Department goes on the scene, and asks to protestors to leave the road, and stop the illegal activities. Mean while as admin, i lock the event with announce : no more players allowed to join to "Protesting RP" . After that, all protestors got suspected for "disobeying police orders, illegal protesting" , then the Police assaults the mass with using only baton and all protestors killed or arrested. After all, some player tries to start again and get together the protestors. I as admin, warned them to do not start it over, becuase that role play is ended, this is RPG server not Protesting RP nor Civil war RP server. Those players whos refused to follow my order, was kicked. Then the server life went to normal bed.

question: can i lock RP events/situation to dont join more players, so aviod the chaos and DM // same with Kidnapping RP, when more and more civils want to join as kidnapper when the police already blocked the area

The chaos starts cos cops begin act anf use force almost immediately... In this situation cops should organize themselves... First of all all police force should stay on a distance while the situation will not be clear... One-two officers should ask for the leaders of protesters... After that they ask simple questions like "What do you want?" "what are your demands?"... Depends from the answer cops should act lately...
1. asking the high level admin to arrive to listen to protesters... Result: Ok guys, I will send your protest to mr.President if government can help you... (protest stopped)
2. telling the protesters that the high government people do not present on server (city) yet, so the one who can listen to protesters - some police forces... (protest set to later time)
3. Suspect all protesters and arrest if starts riot... (protest aka RIOT is eliminated)
4. Use propaganda making points on patriotic feelings (we do not ask for taxes, we want you to unite with police to fight the law breakers)... (protest turns into support)

From what I saw police does not use such roleplay at all and already treats protesters as enemies... :)
Title: Re: Admins guidelines: give examples
Post by: Aragorn on July 02, 2008, 01:10:52 am
An maffia gang RP's that they blow up the FBI, they e-mailed the FBI director that they blowed it up, with the names of the witnesses and some screenshots. The FBI director ignores and continues with publishing it

Question: Is this allowed, does admin have an role in this. Or is this simple something what can be ignored?

Usual mistake of roleplayers... If one group does not want "rp" suggested by other group - they have all rights on ignore...
Solution: find the roleplay which will be interested for both sides and accepted by both sides...

MULTIPLAYER roleplay is based on this golden rule: event which is good for different groups/teams on server... If you will follow the events on server you will see at once which events are more popular - those who are forcing in taking part (hitman, terrorists, hostages) or those who are made out from playing and friendly treatment to each other (DD, swimming, parachute jumps)... So be more careful with the law enforcements in roleplay... Not every "I will blow you!" or "I will kill you!" will be accepted... Especially if it is based on bad attitude to each other...
Title: Re: Admins guidelines: give examples
Post by: Emilio_Barzini on July 02, 2008, 11:30:13 am
Situation :
A cop gone undercover and went to a casino and when he discovered that they are drug dealers he took off his gun and arrested the dealers and cuffed Them and while they are doing /exit at the casino they get out and the criminals run ignoring that they are cuffed , then the officer goes on duty and Suspect the dealers (As they ran away in a non rping way) , and the criminals start flooding that coming on duty from under cover and suspecting the Target is not allowed , what is right to do in that situation ?
Title: Re: Admins guidelines: give examples
Post by: Gandalf on July 02, 2008, 11:51:28 am
Situation :
A cop gone undercover and went to a casino and when he discovered that they are drug dealers he took off his gun and arrested the dealers and cuffed Them and while they are doing /exit at the casino they get out and the criminals run ignoring that they are cuffed , then the officer goes on duty and Suspect the dealers (As they ran away in a non rping way) , and the criminals start flooding that coming on duty from under cover and suspecting the Target is not allowed , what is right to do in that situation ?

See above reaction of Aragorn.
Title: Re: Admins guidelines: give examples
Post by: Emilio_Barzini on July 02, 2008, 12:58:29 pm
You mean the both sides thing ? when he poor rped it i left him and went away then he kept pming me "sorry for poor rp i am not in mood etc..." then he Came in front of me with drugs so i had to suspect him and he kept moaning about "going on duty and suspect is not allowed " .
Title: Re: Admins guidelines: give examples
Post by: Gandalf on July 02, 2008, 01:08:57 pm
You mean the both sides thing ? when he poor rped it i left him and went away then he kept pming me "sorry for poor rp i am not in mood etc..." then he Came in front of me with drugs so i had to suspect him and he kept moaning about "going on duty and suspect is not allowed " .
Any discussion or accusation of 'poor RP' can lead to kick or ban when you meet me. Similar with moaning.
Title: Re: Admins guidelines: give examples
Post by: Aragorn on July 03, 2008, 09:19:10 am
You mean the both sides thing ? when he poor rped it i left him and went away then he kept pming me "sorry for poor rp i am not in mood etc..." then he Came in front of me with drugs so i had to suspect him and he kept moaning about "going on duty and suspect is not allowed ".

"Going on duty and suspect is not allowed "

And he is right...
Undercover cops are usually investigate the criminal groups to get the time of deals... When the time is clear there sent police forces to arrest the dealers... In your case you could get into casino as UC cop... When you saw - there is a drug deal you could request the support of police forces... Police arrives, blocks the doors, if needs - sturms the casino...

In your case they would really not understand that you were UC cop... What if you are not? Try to see from other side...
You are making a drug deal and Aragorn sees it... Aragorn goes out, driving to Police Department, getting cop's skin and weapons, suspects you... Can you guarantee the 100% it was not abuse and "poor rp" of Aragorn?

About "poor RP"...
Ask yourself when people are "poor RP-ing"...

1. When you think you RP better (your own opinion)
2. When they are new and learn in game (not enough knowledges)
3. When they have no mood on global rp and just came on server to relax with some friends (disturbed)
4. When they are doing admins work and do not want to take part in roleplay (forced)
5. When they have no enough time and hurry to do some their own deals on server (buying selling)
6. When they cannot roleplay without script (no imaginary)

In your case this guy apologized (reason: p.3)... If you would not let him go as you did, but start demand something, accusing him in poor RP and etc. the situation could be worst...
Title: Re: Admins guidelines: give examples
Post by: The_Wolf on July 03, 2008, 10:05:26 am
Situation:

The police chases a suspect who evaded for a long time any maybe murdered someone. They catch him and tell him to face the ground etc. Then they start shouting at him etc.

Question:
Are we allowed to say hard words like "Bastard" or "F**ker" , or we should stick to ", sir .. " ?

Example:
"Face the ground, bastard"
Title: Re: Admins guidelines: give examples
Post by: Gandalf on July 03, 2008, 10:55:54 am
Situation:

The police chases a suspect who evaded for a long time any maybe murdered someone. They catch him and tell him to face the ground etc. Then they start shouting at him etc.

Question:
Are we allowed to say hard words like "Bastard" or "F**ker" , or we should stick to ", sir .. " ?

Example:
"Face the ground, bastard"
Rules for cops are not different then for other players. Swearing and flaming is allowed only limited to RP. Remember that in real life if you violate a suspects rights, he could go free of charges and all your work would be in vain. If it was a long chase and the suspect was taunting the cops 'Face the ground, bastard' would be acceptable though. Stronger words do not fit the vocabulary of the police. For this he has his nightstick.
Title: Re: Admins guidelines: give examples
Post by: The_Wolf on July 03, 2008, 10:56:57 am
So I guess we should stick to sire  :razz:
Title: Re: Admins guidelines: give examples
Post by: Emilio_Barzini on July 03, 2008, 10:58:03 am
"Going on duty and suspect is not allowed "

And he is right...
Undercover cops are usually investigate the criminal groups to get the time of deals... When the time is clear there sent police forces to arrest the dealers... In your case you could get into casino as UC cop... When you saw - there is a drug deal you could request the support of police forces... Police arrives, blocks the doors, if needs - sturms the casino...

In your case they would really not understand that you were UC cop... What if you are not? Try to see from other side...
You are making a drug deal and Aragorn sees it... Aragorn goes out, driving to Police Department, getting cop's skin and weapons, suspects you... Can you guarantee the 100% it was not abuse and "poor rp" of Aragorn?

About "poor RP"...
Ask yourself when people are "poor RP-ing"...

1. When you think you RP better (your own opinion)
2. When they are new and learn in game (not enough knowledges)
3. When they have no mood on global rp and just came on server to relax with some friends (disturbed)
4. When they are doing admins work and do not want to take part in roleplay (forced)
5. When they have no enough time and hurry to do some their own deals on server (buying selling)
6. When they cannot roleplay without script (no imaginary)

In your case this guy apologized (reason: p.3)... If you would not let him go as you did, but start demand something, accusing him in poor RP and etc. the situation could be worst...
You still talking about another point , i left him and went on duty and he kept saying in pm "sorry for poor rping i am not in mood" and i think he felt bad About what he did so he came infront of me at GS9 and rped that he is using drugs and i was on duty at this time , he wanted me to suspect him and i Was on duty when he used the drugs .

And btw Aragorn i want to tell you something , i agree that no one can be forced to rp but you can't rp half of it and say that you are not in mood Either take it or leave it , at least that's my opinion and i don't think my rp is better than anyone or i am better than anyone at the end we are all equal No one is better than the other .
Title: Re: Admins guidelines: give examples
Post by: Aragorn on July 03, 2008, 01:44:00 pm
Forced RP is taking place a lot... FBI conference is the one of the examples... When on Roleplay event the group of players forced other roleplay event - hit... By which they actually ruined the previous event - conference...
Forced roleplay can be taking a hostage who has his own roleplay storyline or involved in other events...
Title: Re: Developers answer: give examples
Post by: Fatboy_Rob on July 03, 2008, 02:07:52 pm
Example:
Jack attempts to rob Billy.
Billy's two friends come up and confront Jack, Jack already mad, one of Billy's friends call Jack a name, Jack aims his gun at one of his friends and kills him, because he insulted him. (He called him a B-itch)


Question: is that DM?
Title: Re: Developers answer: give examples
Post by: Gandalf on July 03, 2008, 02:29:50 pm
Example:
Jack attempts to rob Billy.
Billy's two friends come up and confront Jack, Jack already mad, one of Billy's friends call Jack a name, Jack aims his gun at one of his friends and kills him, because he insulted him. (He called him a B-itch)


Question: is that DM?
Answer:

From the friends point of view, if you see a guy aiming a gun at your friend its kind of stupid to call him names, and if fact if you are not armed its kind of stupid to go and help him at all. If you insult a guy pointing a gun at you friend, you better have one pointing at him or expect to get shot.
From Jacks point of view, the robbery was not going to work after friends show up. His choice was between calling the thing off or losing even more by getting wanted. If you like RL play, no gangster will risk dying for murder because of killing a guy in front of 2 witnesses. He would hurt him for his language, but not kill.


From admins point of view : No DM, as the kill was for a reason. If anything a warning for flaming to the killed guy.

Reason for conflict: one-sided RP. The intended victim did not want to cooperate, and the robber did not want to give up his play when the target already became impossible.
Learn to read situations better.
Title: Re: Admins guidelines: give examples
Post by: Emilio_Barzini on July 04, 2008, 11:06:09 am
Forced RP is taking place a lot... FBI conference is the one of the examples... When on Roleplay event the group of players forced other roleplay event - hit... By which they actually ruined the previous event - conference...
Forced roleplay can be taking a hostage who has his own roleplay storyline or involved in other events...
I agree with that but if you started to roleplay don't ruin it from the middle .

And remember that this is a roleplay server and players made their own decision and came to play here so they have to roleplay so there is nothing really Called force roleplay unless you are in another rp situation .
Title: Re: Developers answer: give examples
Post by: polopolo on July 04, 2008, 04:57:29 pm
three admins see's an flame.

Admin 1 does an simple /warn
Admin 2 does /kick
Admin 3 /bans

Who is doing correct?
I see many admins who dont know what to do, and I see many discussions if it is /warn or /kick for an rulebreak.
In other words, when /warn, and when /kick an /ban.
Title: Re: Developers answer: give examples
Post by: JohhnyJaz on July 04, 2008, 05:10:27 pm
someone says can i test your pimped car? ok. he test it and never returns and the guy who pimped the car reports to admins

What should admin do?
Title: Re: Developers answer: give examples
Post by: Hess on July 04, 2008, 05:16:14 pm
someone says can i test your pimped car? ok. he test it and never returns and the guy who pimped the car reports to admins

What should admin do?
My view: I would say it wasn't a good idea for that person to let someone test their ride... I mean you wouldn't do that in real life with a pimped car would you? You wouldn't just give them the keys and let them drive off with it ;)
Title: Re: Developers answer: give examples
Post by: Gandalf on July 04, 2008, 08:29:43 pm
three admins see's an flame.

Admin 1 does an simple /warn
Admin 2 does /kick
Admin 3 /bans

Who is doing correct?
I see many admins who dont know what to do, and I see many discussions if it is /warn or /kick for an rulebreak.
In other words, when /warn, and when /kick an /ban.
All three actions are correct based on the level of the admin and the interpretation of the flame.

For a 'small' flame, a /banana + /warn can be enough.
For strong or repeated flaming use /kick
For very strong flaming or racism /ban

Title: Re: Developers answer: give examples
Post by: Gandalf on July 04, 2008, 08:36:48 pm
someone says can i test your pimped car? ok. he test it and never returns and the guy who pimped the car reports to admins

What should admin do?
If the player who lost his car is the owner, he has the /heydude command to locate his car. Should the car still be driven, admins can ask the driver to return the car to the owner and use /ejectout (which is a warning) or /kick to remove the player, after which the owner can retrieve his car from the area (No teleporting allowed).

If the player is not the owner of the car, he has no rights,as he gave the car out of his free will.

Related: Carjacking and Car stealing.
Carjacking is removing the driver of a vehicle by force to either drive away or stop the driver from getting away. This is not allowed. However there are two exceptions to this rule.
- Cops can carjack a wanted player.
- A carjacked player can reclaim his vehicle,although when he has reported the incident to admins this could lead to him being punished.

Car stealing is taking a vehicle that has no driver, but of which the driver is standing near by.  Car stealing is similar to car jacking. If you need transportation and someone is standing near an empty car, be so kind as to ask him permission.
Title: Re: Developers answer: give examples
Post by: JohhnyJaz on July 04, 2008, 08:51:31 pm
thnk you.
Title: Re: Developers answer: give examples
Post by: Emilio_Barzini on July 05, 2008, 01:36:38 am
All three actions are correct based on the level of the admin and the interpretation of the flame.

For a 'small' flame, a /banana + /warn can be enough.
For strong or repeated flaming use /kick
For very strong flaming or racism /ban


So can admins actually give a straight ban against racism ?
Title: Re: Developers answer: give examples
Post by: Gandalf on July 05, 2008, 07:04:10 pm
So can admins actually give a straight ban against racism ?
If they feel the racism is intended, yes.
Title: Re: Developers answer: give examples
Post by: JohhnyJaz on July 05, 2008, 07:59:30 pm
Why is flaming IC not allowed? it should be roleplay like IRL people flame to each other like when carcrash etc.
Title: Re: Developers answer: give examples
Post by: LillMumin on July 05, 2008, 08:24:02 pm
Why is flaming IC not allowed? it should be roleplay like IRL people flame to each other like when carcrash etc.


Then a solution might be what the f*** are u doing u stupid dumbs***t.

And people use IC flame direct to the player sitting at the computer like:
"U lame f*cking RolePlayer! U really suck u dumbsh*t"

And then when u report him for flaming to admins, u get back from him that:

"It was IC!! i only RolePlayed!!!!1!1oneoneeleven.."  .......
Title: Re: Developers answer: give examples
Post by: Gandalf on July 05, 2008, 08:26:58 pm
Why is flaming IC not allowed? it should be roleplay like IRL people flame to each other like when carcrash etc.
Our policy is that you should be aware of your language and what it means. Understand the words you use, and be ready to be answered on them.
By making a difference between IC and OOC you allow people to hide behind their character.

Flaming and swearing is not allowed, even if it happens IRL. The rule can be bent, but not broken.
Title: Re: Developers answer: give examples
Post by: adam_stevens on July 06, 2008, 12:50:18 pm
My mate surrenders to police and gets in police car to go to PD.
Question - Can me and my other mates RP getting him out? Like we drive 2 cars, surround that cop car, get out and then aim at the cop to tell him to free our mate. Is this allowed? Also, if cop refuses to do so (which wud be non rp if u were being aimed by 4 people at once with heavy guns) and suspects us and starts shooting at us, will shooting him back (and freeing our friend anyway) be classified as DM?
Title: Re: Developers answer: give examples
Post by: CBFasi on July 07, 2008, 08:50:09 am
My mate surrenders to police and gets in police car to go to PD.
Question - Can me and my other mates RP getting him out? Like we drive 2 cars, surround that cop car, get out and then aim at the cop to tell him to free our mate. Is this allowed? Also, if cop refuses to do so (which wud be non rp if u were being aimed by 4 people at once with heavy guns) and suspects us and starts shooting at us, will shooting him back (and freeing our friend anyway) be classified as DM?

There is a rule that states once surrendered you are not allowed to run.


As an rp situation its great, however the problem lies in how the surrender system works.  If a suspect surrenders just to get police to stop engaging as he knows his friends are on the way that can be interpreted as abuse of ARPD rules and Script.

Why you may ask, well the fact that once a criminal has surrendered the cops will only get reward for time and effort if they jail them, if they shoot and kill they get an autmatic warning and no reward.  They may also get an additional warning from admins as they will often get reported by that suspect for shooting a surrendered suspect.  Technically this stops the police engaging if this suspect runs, although honestly most police will open fire on principal and ignore the reward.  It puts police at a disadvantage and you dont want to encourage police to kill rather than capture just because the buddies might try and release him...

My personal view is once you have surrendered you have accepted police justice no matter what, your friends need to help you before you surrender, not after.
Title: Re: Developers answer: give examples
Post by: Trobby888 on July 10, 2008, 05:27:36 am
Example : A suspect's motorbike has ran out of fuel. However, as he gets kicked out of the car, he gets back in, with the car being able to run for a few seconds before another kick. However he repeats this movement until he reaches the fuel station an /fillup and then starts running at full pace after that.

Question: We can argue that it is not RP that a person could travel in a fuel-less car. So is it allowed that a suspect can do this get in fueless car which can somehow run for another 3 seconds, then kicks him out again, then he gets back in for another 3 seconds, and then so on?
Title: Re: Developers answer: give examples
Post by: Aragorn on July 10, 2008, 09:15:06 am
My mate surrenders to police and gets in police car to go to PD.
Question - Can me and my other mates RP getting him out? Like we drive 2 cars, surround that cop car, get out and then aim at the cop to tell him to free our mate. Is this allowed? Also, if cop refuses to do so (which wud be non rp if u were being aimed by 4 people at once with heavy guns) and suspects us and starts shooting at us, will shooting him back (and freeing our friend anyway) be classified as DM?

1. Your friends had a lot of good chances to help their friend to escape the police during all chases...
People surrender when "chase is over"... And does not suppose chases again... So once surrendered - jail...
2. Shooting back is not a DM as it is self defense - self defense is allowed...
3. If cop has a gun and sits in a car - he has all rights to refuse do anything in your case... As he can escape two cars (4 people)... Opposite - shooting the police car where sits your arrested friend - would be really non-rp in this situation... As you can damage your friend...
Title: Re: Admins guidelines: give examples
Post by: Chill on July 10, 2008, 09:36:59 am
You still talking about another point , i left him and went on duty and he kept saying in pm "sorry for poor rping i am not in mood" and i think he felt bad About what he did so he came infront of me at GS9 and rped that he is using drugs and i was on duty at this time , he wanted me to suspect him and i Was on duty when he used the drugs .

Now that's a lie, I never did that. :) I did feel bad about it though, but as Aragorn said, I came in just to meet friends and earn some money, I wasn't in a great mood.

Yesterday I got hooked by FBI and they told me that I was involved in drugs, which I never was. Well kinda, I arranged a meeting but was never there, that's though a crime I know, but I wanted an answer for why and how? I asked an investigation, and he said OK, but first jail. Now what is this? Jail before investigation? I don't wanna be a moaner but to me that was a bit poor, and then when I came out they never did any investigation. Now, I wanna know, is this right?
Title: Re: Developers answer: give examples
Post by: Chill on July 10, 2008, 09:44:07 am
(Sorry for bump)



1. Your friends had a lot of good chances to help their friend to escape the police during all chases...
People surrender when "chase is over"... And does not suppose chases again... So once surrendered - jail...

2. Shooting back is not a DM as it is self defense - self defense is allowed...
3. If cop has a gun and sits in a car - he has all rights to refuse do anything in your case... As he can escape two cars (4 people)... Opposite - shooting the police car where sits your arrested friend - would be really non-rp in this situation... As you can damage your friend...

Can a friend just jump in the chase with his car and start helping the suspect, or does the "helper" have to be where the crime for the first time started? I got froozen a few days ago when I came in with a car and helped my mate, but I was never there from the start.


And another one..
I was up on the LSPD roof and a few cops (including the Captain who froze me in my first question) came up and said "Please don't stand on state buildings, you can only be on your own propertys roofs." I after went away but still had a few question marks about this. I PMed the admin who also are an ARPD Captain and he told me it's one of those "unwritten rules". I got kinda.. Huh? How can the Civilians know about unwritten rules?
Is this right?   

I'm a little picky and is a perfectionist and I hate when people says things I don't know about. ^^ Might sound moany but that's how I am.
Title: Re: Admins guidelines: give examples
Post by: Emilio_Barzini on July 10, 2008, 11:43:48 am
Now that's a lie, I never did that. :) I did feel bad about it though, but as Aragorn said, I came in just to meet friends and earn some money, I wasn't in a great mood.

Yesterday I got hooked by FBI and they told me that I was involved in drugs, which I never was. Well kinda, I arranged a meeting but was never there, that's though a crime I know, but I wanted an answer for why and how? I asked an investigation, and he said OK, but first jail. Now what is this? Jail before investigation? I don't wanna be a moaner but to me that was a bit poor, and then when I came out they never did any investigation. Now, I wanna know, is this right?
And did i force you to rp ? i left you when you escaped in the car ...
Title: Re: Developers answer: give examples
Post by: polopolo on July 11, 2008, 08:02:13 am
An admin is just adminpatroling and spectating everyone

Question: when you are admin patroling, what are the steps to do at the person you are looking at?
Title: Re: Developers answer: give examples
Post by: Gandalf on July 11, 2008, 06:26:51 pm
Example : A suspect's motorbike has ran out of fuel. However, as he gets kicked out of the car, he gets back in, with the car being able to run for a few seconds before another kick. However he repeats this movement until he reaches the fuel station an /fillup and then starts running at full pace after that.

Question: We can argue that it is not RP that a person could travel in a fuel-less car. So is it allowed that a suspect can do this get in fueless car which can somehow run for another 3 seconds, then kicks him out again, then he gets back in for another 3 seconds, and then so on?
On the contrary. IRL if your car is out of fuel you might call roadservice (which can take a loong time but is best RP), get fuel from the station (which is not scriptd at this time) or push his vehicle to the gas station (exactly....).
If a player leaves the car, it could be stolen, standing elsewhere without fuel or respawned, in which case he would have to travel a long way to regain it.
So 'pushing' the car should be awarded, not seen as against RP.
 
Title: Re: Admins guidelines: give examples
Post by: Gandalf on July 11, 2008, 06:28:24 pm

Yesterday I got hooked by FBI and they told me that I was involved in drugs, which I never was. Well kinda, I arranged a meeting but was never there, that's though a crime I know, but I wanted an answer for why and how? I asked an investigation, and he said OK, but first jail. Now what is this? Jail before investigation? I don't wanna be a moaner but to me that was a bit poor, and then when I came out they never did any investigation. Now, I wanna know, is this right?
As you cooperated it was not against any rule.
Title: Re: Developers answer: give examples
Post by: Gandalf on July 11, 2008, 06:36:50 pm
(Sorry for bump)
Can a friend just jump in the chase with his car and start helping the suspect, or does the "helper" have to be where the crime for the first time started? I got froozen a few days ago when I came in with a car and helped my mate, but I was never there from the start.

Bump all you want..it should be kept alive.

Depends on the situation. First of all understand that the cops can not kill a person that is not suspected without receiving a warning. That means that you should expect to be suspected at once. Second it should be realistic. Not many friends would go near a situation where 3 cops and 1 friend shout it out.  And third it should be clear that he is your mate. To help a random criminal is far from realistic. So if you can get a good explanation as to how you know him, saw him and why you would help him, it can be allowed. If it looks like a random guy running in to a police situation... nope.

And another one..
I was up on the LSPD roof and a few cops (including the Captain who froze me in my first question) came up and said "Please don't stand on state buildings, you can only be on your own propertys roofs." I after went away but still had a few question marks about this. I PMed the admin who also are an ARPD Captain and he told me it's one of those "unwritten rules". I got kinda.. Huh? How can the Civilians know about unwritten rules?
Is this right?   

I'm a little picky and is a perfectionist and I hate when people says things I don't know about. ^^ Might sound moany but that's how I am.
Hmm... from ARPD point of view it is a clear rule not to allow civilians on top of their buildings. It could be snipers or terrorists.  From admin point of view this is similar. A usual place of weapon hackers is on top of a Pershing Square building and shoot around. However it is not a server rule.
Title: Re: Developers answer: give examples
Post by: Gandalf on July 11, 2008, 06:45:10 pm
An admin is just adminpatroling and spectating everyone

Question: when you are admin patroling, what are the steps to do at the person you are looking at?
Some people seem to feel nervous when they get spectated. Too bad for them, admins have the right to spectate someone for as long as they like, and anyone who disagrees only seems to have a reason not wanting to be watched.
In general, spectating can be random, or because of a report. If there was a report, admins will see if the reported activity takes place and only then take action. If there was no report, by checking the players actions and how they react to others it can be determined if it is an experienced or new player, and help can be offered to find out more about commands and play.
Especially after a report on hacking followed by shouting in main chat, a hacker will not use his hacks or use them 'smart'. By spectating people for a longer time, usually patient admins will win from hackers.
Title: Re: Developers answer: give examples
Post by: polopolo on July 31, 2008, 01:46:18 pm
I got an jetpack/heli and I know an glitch how to get in the blue hell. When the cops are behind me, I get in that blue hell

This is without /helpmeup, my question is, is this allowed?
Title: Re: Developers answer: give examples
Post by: Dave on July 31, 2008, 02:42:22 pm
Situation : There is a bank robbery in progress,i am a cop and i have no idea the robbery is going on. I walk to the bank to pay a loan. An unknown man outside the bank watches me as i go towards the door, and without any warning or threat or anything, he guns me down with an AK 47. I claim it is DM, the bank robber claims it was RP...

Is this RP or DM?
Title: Re: Developers answer: give examples
Post by: Aragorn on July 31, 2008, 03:10:10 pm
I got an jetpack/heli and I know an glitch how to get in the blue hell. When the cops are behind me, I get in that blue hell

This is without /helpmeup, my question is, is this allowed?

It is using glitch as advantage...
"NO GLITCHES, that give you advantage over other players"
Title: Re: Developers answer: give examples
Post by: Aragorn on July 31, 2008, 03:16:50 pm
Situation : There is a bank robbery in progress,i am a cop and i have no idea the robbery is going on. I walk to the bank to pay a loan. An unknown man outside the bank watches me as i go towards the door, and without any warning or threat or anything, he guns me down with an AK 47. I claim it is DM, the bank robber claims it was RP...

Is this RP or DM?

From robber's side - he was roleplaying... As during the bank robbery suddenly got in a police officer...
From your side it was deathmatch as you were not involved in roleplay...

Mistake that was made: both sides had no connection to each other...

Robber should warn about roleplay robbery... As policeman came "second" to bank, robbers have all rights to ask a policeman and give the player a choice on role - either he supports/getting involved in roleplay or he is out of this RP event...

1. Cop can leave the building (out from roleplay situation)
2. Cop can be shot (involved)
3. Cop can be taken as hostage (involved)
Title: Re: Developers answer: give examples
Post by: David_Omid on August 03, 2008, 01:36:03 am
Situation: Someone advertises that they are selling a car ownership for $5000. A new player sees this advertisement and contacts the seller. They arrange to meet at a certain location and the money is transferred. After the money has been transferred, the buyer gets into the car and the seller leaves. The deal is done.
However, a minute later, the buyer contacts the seller and asks them why they do not have ownership. The seller reminds the buyer to use /buycar. The buyer then claims one or more of the following:

1. They need a license
2. They have not got enough money

With all of these they realise that they do not have ownership of the car...so they want their money back. The seller tells them that they do not want to refund them. The buyer then reports the player for scamming.

 

Does doing a transaction like this while the buyer has no knowledge of what needs to be done count as scamming new players?

What do the administrators do? Do they take action against the seller or do they just say that the seller had not intended to scam them? If action is needed, what is it?
Title: Re: Developers answer: give examples
Post by: sinamun on August 06, 2008, 11:31:30 pm
Situation: a Gang of Mafia members go into a casino, have all the Security and civilians under controll, leader has gun to Casino owners head, he asks for the Casino loot, the casino owner says, 'My arrse' /exit.

Question: What kind of RP is this?
i didnt know irl if you had a gun to your head, you could just say my ass and jump to Another State.


- Happens to be, this player has an application on the R* Forum :lol:
Title: Re: Developers answer: give examples
Post by: Chase on August 29, 2008, 12:47:08 pm
Situation: A kidnapper kidnaps someone, and barricades themself in an a interior where no guns are can be used. The hostage is badly injured so a punch can kill him. The police arrive and can't do an assault because guns aren't enabled in interiors. If they suspect him, he will just punch and kill the hostage. So there is nothing the police can do to save the hostage.
Is this against the rules and what to do in the situation?
Title: Re: Developers answer: give examples
Post by: Pandalink on August 29, 2008, 05:33:13 pm
Situation: A kidnapper kidnaps someone, and barricades themself in an a interior where no guns are can be used. The hostage is badly injured so a punch can kill him. The police arrive and can't do an assault because guns aren't enabled in interiors. If they suspect him, he will just punch and kill the hostage. So there is nothing the police can do to save the hostage.
Is this against the rules and what to do in the situation?

Currently it is procedure to suspect the kidnapper before any fighting begins, anyway.
If they are hiding in an interior as a criminal (whether suspected or not, they have committed a crime) then that is against the rules.

Unless the developers have a different view? :)
Title: Re: Developers answer: give examples
Post by: Yihka on August 29, 2008, 10:53:50 pm

three situations of kidnapping



If a kidnapper kidnaps someone with someone else, has the hostage under shot while the other talks to the cops, would it be ok for the cops to kill any of the suspects knowing that the hostage will die?

If the kidnappers fail to keep the hostage under shot, and the cops kill the suspects then, is it ok?

If the cops have no chance of getting the hostage out alive without paying the bribe, should the cops do the bribe and let them escape?
Title: Re: Developers answer: give examples
Post by: WDoyle on August 29, 2008, 11:01:04 pm
three situations of kidnapping



If a kidnapper kidnaps someone with someone else, has the hostage under shot while the other talks to the cops, would it be ok for the cops to kill any of the suspects knowing that the hostage will die?

If the kidnappers fail to keep the hostage under shot, and the cops kill the suspects then, is it ok?

If the cops have no chance of getting the hostage out alive without paying the bribe, should the cops do the bribe and let them escape?



1. In this situation, If the cops determine it as a full kidnapping. And all the suspects surrounding are helping. Then the cops best aim is to arrest but if weapons are found, Cops will need to determine whether to shoot or try and flood them out. Killing is fine in the situation.

2. This is what happens in most kidnappings and its fine. Becuase the kidnapper was classed as a threat and was dealt with the apprioate actions.

3. They should either pay or flood them out meaning a group of armed cops run in all guns blazing making sure the main kidnapper is dealt with first.

Hope this helps :)
Title: Re: Developers answer: give examples
Post by: JDC on August 30, 2008, 04:40:49 pm
A Cop who has done his duty well has caught a suspect who is about surrendere. The Admins are busy spectating rulebreakers or there are no admins online or all are AFK. The Cop is about to bring the suspect to jail when an abuser freecop comes with a sawnoff and tries to kill the suspect for the money.

Is the Cop allowed to defend the suspect by killing the DMer freecop?

-This actually happened, and I ended up killing the abuser freecop.
Title: Re: Developers answer: give examples
Post by: charz on August 31, 2008, 06:09:05 am
A man Rode a limo , which is not Own by him, waiting customer to call him. And to save fuel he step outside the car .And stand near from the limo . And then there is a player come here and take the limo and drove away..The limo did /p hey can u give me back the limo? and the MAn said : It is not owned by you. So it is not carjack
Queation:what can the limo driver do?  and did it counte as carjack?
Title: Re: Developers answer: give examples
Post by: Inkognito on August 31, 2008, 02:52:16 pm
A man Rode a limo , which is not Own by him, waiting customer to call him. And to save fuel he step outside the car .And stand near from the limo . And then there is a player come here and take the limo and drove away..The limo did /p hey can u give me back the limo? and the MAn said : It is not owned by you. So it is not carjack
Queation:what can the limo driver do?  and did it counte as carjack?



It can not be counted as carjack, as it's car theft. Carjacking is the action, when Player A drags out Player B from the vehicle where Player B was.
Title: Re: Developers answer: give examples
Post by: JohhnyJaz on September 02, 2008, 11:35:03 am
a gang calls player A to help them with kiddnapping, when player A arrives and enters the van and they kiddnapp player A and drag him into a building(no interoir its near the SF driving school.) then cops arrive, a cop tries to trade himself for player A but when the cop arrives they also kiddnapp him, and they kill player A, then player A spawns at LS and goes to the PD to change to a cadet and rushes to the kiddnapping situation so is Player A allowed to do that?
Title: Re: Developers answer: give examples
Post by: Gandalf on September 02, 2008, 12:32:14 pm
A Cop who has done his duty well has caught a suspect who is about surrendere. The Admins are busy spectating rulebreakers or there are no admins online or all are AFK. The Cop is about to bring the suspect to jail when an abuser freecop comes with a sawnoff and tries to kill the suspect for the money.

Is the Cop allowed to defend the suspect by killing the DMer freecop?

-This actually happened, and I ended up killing the abuser freecop.

Ask the criminal to surrender, and when another cop kills him he will receive a warning by script. If you kill the freecop, you are the one being warned.
To prevent your suspect from being killed, stand in the line of fire while telling the cop to stop his action and follow procedures.
Title: Re: Developers answer: give examples
Post by: Gandalf on September 02, 2008, 12:34:13 pm
a gang calls player A to help them with kiddnapping, when player A arrives and enters the van and they kiddnapp player A and drag him into a building(no interoir its near the SF driving school.) then cops arrive, a cop tries to trade himself for player A but when the cop arrives they also kiddnapp him, and they kill player A, then player A spawns at LS and goes to the PD to change to a cadet and rushes to the kiddnapping situation so is Player A allowed to do that?
It depends on his intentions. If he wishes to continue the play by taking part as cop, then he is allowed to. If his intentions are to kill the person that killed him, this is revenge killing and is not allowed.
Title: Re: Developers answer: give examples
Post by: Proxan on September 14, 2008, 10:31:24 pm
A cop pullover a person that was speeding in about , lets say 200km/h and reckless driving...
He is about to issue the person a ticket... The person says he doesnt want to rp and drive off...

Is the cop allowed to suspect him?
Is that allowed as soon as youre about to get fined you just say you dont want to rp?  
Title: Re: Developers answer: give examples
Post by: Aragorn on September 15, 2008, 10:18:44 am
A cop pullover a person that was speeding in about , lets say 200km/h and reckless driving...
He is about to issue the person a ticket... The person says he doesnt want to rp and drive off...

Is the cop allowed to suspect him?
Is that allowed as soon as youre about to get fined you just say you dont want to rp?

Police Officer has all rights to suspect for reckless driving and avoiding the punishment... Either he pays ticket, or he goes to jail, or he is gonna be killed for refusing all before...
Title: Re: Developers answer: give examples
Post by: Vice on September 15, 2008, 10:28:32 am
A cop pullover a person that was speeding in about , lets say 200km/h and reckless driving...
He is about to issue the person a ticket... The person says he doesnt want to rp and drive off...

Is the cop allowed to suspect him?
Is that allowed as soon as youre about to get fined you just say you dont want to rp?  


If somebody doesnt want to RP, then dont cause RP situation with speeding/reckless driving. As Aragorn said the punishment wont be cancelled.
Title: Re: Developers answer: give examples
Post by: Pandalink on September 22, 2008, 04:28:11 am
In that case surely criminals always reserve the right to rob someone, even if they do not wish to RP, and kill them if they refuse (exactly the same as above situation, just roles reversed :))
Title: Re: Developers answer: give examples
Post by: Squeak on September 22, 2008, 04:36:28 am
In that case surely criminals always reserve the right to rob someone, even if they do not wish to RP, and kill them if they refuse (exactly the same as above situation, just roles reversed :))
Well spoken, I completely agree with you Panda.
Title: Re: Developers answer: give examples
Post by: Chase on September 22, 2008, 04:48:29 am
Indeed, but at the same time, if the victim has a gun, and so does the robber, then the victim has every right to shoot the robber as their life is in direct danger and the robber can pull the trigger at any time. Policemen IRL are trained to slap the gun away, and quickly draw and shoot, but since this is SA-MP, they just gotta be quick. Not many people decide to do this because most don't have the gut to. Now if the victim is outnumbered, like 3-1, then he has no choice but to give money of course.
Title: Re: Developers answer: give examples
Post by: Altair_Carter on September 22, 2008, 01:36:48 pm
Well its not a situation,just a question:
For example,SWAT uses /me grapples hook and when they exit heli,they tap TAB,to do it more like RP,like they are hanging with a rope on the ground.
Question:Can i also do,for example,when im standing on the LSPD roof,come near flag pole and do /me grabs flag pole,slides down on it,then jump near it and tap TAB?
Question No2:IN what kind of situations like theese you can use TAB?
Title: Re: Developers answer: give examples
Post by: Aragorn on September 22, 2008, 02:05:23 pm
Not many people decide to do this because most don't have the gut to.

Nowadays many players have guns... The problem is when you start shoot the robber, this robber will run crying "omfg this is not a roleplay", that is why robberies on the streets suggested to play with people whom you know and agreed on this roleplay...
Title: Re: Developers answer: give examples
Post by: Aragorn on September 22, 2008, 02:07:25 pm
Well its not a situation,just a question:
For example,SWAT uses /me grapples hook and when they exit heli,they tap TAB,to do it more like RP,like they are hanging with a rope on the ground.
Question:Can i also do,for example,when im standing on the LSPD roof,come near flag pole and do /me grabs flag pole,slides down on it,then jump near it and tap TAB?
Question No2:IN what kind of situations like theese you can use TAB?

TAB is allowed only in case of bug: spawning in the sky...
Title: Re: Developers answer: give examples
Post by: David_Omid on September 22, 2008, 11:32:08 pm
Not to be sounding rude but I feel some of our situations have been neglected...
Title: Re: Developers answer: give examples
Post by: Matthew_Cipricla on September 22, 2008, 11:47:00 pm
Not to be sounding rude but I feel some of our situations have been neglected...

Ye but everyone has alot of examples and Aragorn and Gandalf only have an ammount of time to answer all of the questions, just bump your example and Im sure they will be glad to answer it  ;)
Title: Re: Developers answer: give examples
Post by: David_Omid on September 23, 2008, 12:04:08 am
Situation: Someone advertises that they are selling a car ownership for $5000. A new player sees this advertisement and contacts the seller. They arrange to meet at a certain location and the money is transferred. After the money has been transferred, the buyer gets into the car and the seller leaves. The deal is done.
However, a minute later, the buyer contacts the seller and asks them why they do not have ownership. The seller reminds the buyer to use /buycar. The buyer then claims one or more of the following:

1. They need a license
2. They have not got enough money

With all of these they realise that they do not have ownership of the car...so they want their money back. The seller tells them that they do not want to refund them. The buyer then reports the player for scamming.

 

Does doing a transaction like this while the buyer has no knowledge of what needs to be done count as scamming new players?

What do the administrators do? Do they take action against the seller or do they just say that the seller had not intended to scam them? If action is needed, what is it?

Bumped, please answer when possible
Title: Re: Developers answer: give examples
Post by: Gandalf on September 23, 2008, 01:43:54 pm
Situation: Someone advertises that they are selling a car ownership for $5000. A new player sees this advertisement and contacts the seller. They arrange to meet at a certain location and the money is transferred. After the money has been transferred, the buyer gets into the car and the seller leaves. The deal is done.
However, a minute later, the buyer contacts the seller and asks them why they do not have ownership. The seller reminds the buyer to use /buycar. The buyer then claims one or more of the following:

1. They need a license
2. They have not got enough money

With all of these they realise that they do not have ownership of the car...so they want their money back. The seller tells them that they do not want to refund them. The buyer then reports the player for scamming.

 

Does doing a transaction like this while the buyer has no knowledge of what needs to be done count as scamming new players?

What do the administrators do? Do they take action against the seller or do they just say that the seller had not intended to scam them? If action is needed, what is it?
The seller should refund the buyer if he can not get a drivers license from admins.
In case of a new player, the seller should help out and ask if he has a drivers license before accepting the money, and go together to transfer the ownership of the car.

Admins should make sure transactions are handled properly, and if needed force a refund.
Title: Re: Developers answer: give examples
Post by: Chill on September 24, 2008, 07:40:18 am
Example;

In a mafia situation.

A member in Mafia1 kills another member in Mafia2, can the remaining members in Mafia2 come back and shoot/torture and having them in a RP way, to take Mafia1 down? Obviously in a RP way.
Or will that be counted as gang war/revenge killing?
Title: Re: Developers answer: give examples
Post by: Chase on September 24, 2008, 08:04:13 am
 Situation: A wanted suspect flys off in a helicopter and stays in the air for a loong time. How are the police supposed to get him down??
Title: Re: Developers answer: give examples
Post by: Aragorn on September 24, 2008, 08:07:55 am
Example;

In a mafia situation.
  • Mafia1
  • Mafia2

A member in Mafia1 kills another member in Mafia2, can the remaining members in Mafia2 come back and shoot/torture and having them in a RP way, to take Mafia1 down? Obviously in a RP way.
Or will that be counted as gang war/revenge killing?

I do not understand till the end what means Gang War in a Roleplay way... :D However...

1. Depends on reason Mafia1 kills a member of Mafia2...
2. Depends on reaction of Mafia2... If they agreed it was not just pure deathmatch killing (attacking without a reason), they can organize the answer...
3. Depends on how was killed Mafia2 member... If suddenly and without warnings, then Mafia2 has problems in answer attack, as other Mafia1 members can have no clue about what happened and consider actions of Mafia2 as team deathmatch... In case Mafia2 was killed after warning, Mafia2 can also give a warning to Mafia1 before answer attack...

What can be suggested... There are two ways...

1. Mafia2 makes appointment to Mafia1 and at the meeting clear up the situation with killing member... At the meeting can happen everything - from paying compensation to Mafia2 to the fight between two Mafias...
2. Russian Mafia way: Mafia2 can make a meeting of all gangs leaders on server who have authority including the famous criminals who have some connections with the government (admins) and Mafia1 Leader as well... At the meeting they explain the situation and criminals "in Law" (authority criminals) can give the resume to the situation from mafia1 paying compensation to Mafia2 or Mafia2 has all rights to punish Mafia1...

In this case advantage is clearly: either both Mafias solve problem with money, or both Mafias go prepare to fight, which they can organize far from spawn positions...
Title: Re: Developers answer: give examples
Post by: Proxan on September 24, 2008, 10:49:10 am
Situation: A wanted suspect flys off in a helicopter and stays in the air for a loong time. How are the police supposed to get him down??

My opinion , its good to ram him down with another heli ... its hard but it works :)
Title: Re: Developers answer: give examples
Post by: Pancher on September 24, 2008, 11:11:24 am
Situation: A wanted suspect flys off in a helicopter and stays in the air for a loong time. How are the police supposed to get him down??

Same as above or ram with a Nevada and force the criminal to land  :cool:
Title: Re: Developers answer: give examples
Post by: CBFasi on September 24, 2008, 12:01:41 pm
At least once officer has specialised in helicopter takedowns.
Title: Re: Developers answer: give examples
Post by: EliteTerm on September 24, 2008, 02:39:11 pm
:( Sadly we were the victims of that (I think it's a freecop) when we were flying the helicopter with other Corleone members escaping after releasing Miami (He was our hostage) for $8,000. After a while we saw someone flying a Nevada and we're like "AHHH", after a couple of misses the "Police" Plane rammed us and we literally did a loop and the plane took another pass and crashed into us, killing all of us. I could never forget that moment..
Title: Re: Developers answer: give examples
Post by: Gandalf on September 24, 2008, 04:07:39 pm
Situation: A wanted suspect flys off in a helicopter and stays in the air for a loong time. How are the police supposed to get him down??
Ways to get down a heli:

1. Use another heli or plane to force them down.
2. Use weapons to shoot them down.
Title: Re: Developers answer: give examples
Post by: Messerstecher on October 01, 2008, 10:39:40 pm
A player spawns under a car and lose half of his hp until he doe /helpmeup is he allowed to do /q for get full hp?
Title: Re: Developers answer: give examples
Post by: David_Omid on October 01, 2008, 10:41:24 pm
Using /q to gain an advantage is strickly forbidden, even if you were unfairly disadvantaged
Title: Re: Developers answer: give examples
Post by: polopolo on October 01, 2008, 11:08:11 pm
Using /q to gain an advantage is strickly forbidden, even if you were unfairly disadvantaged
Even if you got an car on you're head? it isn't something RP, it's made by an SA:MP bug.

(OUCH!)
Title: Re: Developers answer: give examples
Post by: David_Omid on October 01, 2008, 11:10:50 pm
I think what he means is:

A car lands on you for whatever reason

You use /helpmeup

You have very low health

Can you now use /q?
Title: Re: Developers answer: give examples
Post by: Squeak on October 01, 2008, 11:48:41 pm
Ok so here we go.
*player one sneaks up behind player two and Attempts to rob him in the most RP manner
*player two pulls out twin Sawn-Offs and shoot player one dead point blank.
*player one complains to admins that that was very un-rp while player two argues that it was super Rp

What happens?
Title: Re: Developers answer: give examples
Post by: Pandalink on October 01, 2008, 11:52:09 pm
A player spawns under a car and lose half of his hp until he doe /helpmeup is he allowed to do /q for get full hp?

Yes, because you are free to /q unless it is to gain an advantage over other players (such as "recharging health (or ammo for cops) in the middle of a fight), or if you are wanted. Since none of these apply, you are allowed to.

For the record, "TAB" saves you much quicker.
Title: Re: Developers answer: give examples
Post by: Gandalf on October 03, 2008, 10:18:46 pm
A player spawns under a car and lose half of his hp until he doe /helpmeup is he allowed to do /q for get full hp?
If you spawn under a car while entering server, you can go out and login again.
If during playing a car lands on top of you, you can not use /q.

Alternative for /q is entering a restaurant or got to a vending machine. Food is not expensive and will give you back health.
Title: Re: Developers answer: give examples
Post by: Gandalf on October 03, 2008, 10:22:49 pm
Ok so here we go.
*player one sneaks up behind player two and Attempts to rob him in the most RP manner
*player two pulls out twin Sawn-Offs and shoot player one dead point blank.
*player one complains to admins that that was very un-rp while player two argues that it was super Rp

What happens?
If you are a robber and rob a guy with better guns, chances are you die.
Player two should hovewer not get unsuspectd for self defense. It does not matter if you kill a criminal, you still killed someone.
Title: Re: Developers answer: give examples
Post by: Squeak on October 04, 2008, 12:17:32 am
If you are a robber and rob a guy with better guns, chances are you die.
Player two should hovewer not get unsuspectd for self defense. It does not matter if you kill a criminal, you still killed someone.
No, I mean Player two pulled out his guns while player one had a gun to his head and shot him un-RPly
Title: Re: Developers answer: give examples
Post by: NitrOx on October 06, 2008, 08:42:50 pm
Can I use /ad to promote a gang? If yes - if i didnt know and report an admin who did it - Can he directly /warn me with; Read the rules, or should the Admin explain it by PM? Is that abuse or not abuse?

- NitrOx
Title: Re: Developers answer: give examples
Post by: David_Omid on October 06, 2008, 08:44:18 pm
From what I understand, people who recruit with /ad are normally recruiting for new gangs...which are illegal. Therefore, I VERBALLY explain that it's not allowed. /warn is not needed most of the time
Title: Re: Developers answer: give examples
Post by: NitrOx on October 06, 2008, 08:51:14 pm
So it's not allowed to do /ad for groups? And is it abuse or not?
Title: Re: Developers answer: give examples
Post by: adam_stevens on October 06, 2008, 10:01:19 pm
Today Deejay told me i am not allowed to have entrance fee of 1998. He says i am scamming new players. What fee is allowed then and how the heck am i supposed to know what is allowed and what not. I have always thought that i can have whatever fee i want since server has set the max fee of 2000. PLENTY of people have high entrance fee so am i supposed to report everyone who has high fee now? And instead of telling us to change fee coz its "scamming" how about just change max fee then?
Title: Re: Developers answer: give examples
Post by: Gandalf on October 06, 2008, 10:58:14 pm
Can I use /ad to promote a gang? If yes - if i didnt know and report an admin who did it - Can he directly /warn me with; Read the rules, or should the Admin explain it by PM? Is that abuse or not abuse?

- NitrOx
It depends on the ad. Ads are not allowed for illegal things. There is no mafia that puts an ad in the newspaper or on TV.
/ad is meant to be used for anything that you would advertise on radio, TV or newspaper.
Title: Re: Developers answer: give examples
Post by: Gandalf on October 06, 2008, 11:00:44 pm
Today Deejay told me i am not allowed to have entrance fee of 1998. He says i am scamming new players. What fee is allowed then and how the heck am i supposed to know what is allowed and what not. I have always thought that i can have whatever fee i want since server has set the max fee of 2000. PLENTY of people have high entrance fee so am i supposed to report everyone who has high fee now? And instead of telling us to change fee coz its "scamming" how about just change max fee then?
Any entrace fee up to 2000 is allowed, provided the new players can see the entrance fee. However you should remember that new player only get 10.000.
If you have a shop where they have to visit frequently, it would be considerate to put a low entrance fee not to make new guys bankrupt.
Title: Re: Developers answer: give examples
Post by: JayL on October 06, 2008, 11:11:09 pm
Situation 1: Player X goes and attempts to RP knocking player Y out and then beating him. Then, player Y scrolls to an AK47 and starts shooting player X, ruining the whole RP instead of taking it along.
Question: Ruining RP via metagaming, powergame, non-rp and such is an existant admin-punishable offence?




Situation 2: Player 20 is a regular and is outfront LSPD. A new player comes and starts DM'ing or carjacking him. Player 20 uses /trip and /tickle on the new player to avoid it.
Question: If an administrator sees it, is he allowed to punish not just the new player but Player 20 also?




Situation 3: AAA and BBB are criminals and are escaping from police togheter. Then, the police kills AAA. Some minutes of pursuit and AAA comes back after getting killed by police and again starts aiding BBB in escaping from cops, and end getting suspected again. Like in a war of group VS police and the group members keep coming back to fight after getting shot down.
Question: Is that admin-punishable?
Title: Re: Developers answer: give examples
Post by: Pandalink on October 07, 2008, 12:39:02 am
I would punish for the third only - you may not return after dying as a criminal.

Metagaming.. powergaming.. eh.. all that crap is not Argonath and it not admin punishable. We're not Valmooseha ;).
Personally I would tell the regular in Situation 2 not to do that in future, but to be honest I would not punish for it severely in any way.

What do Developers say? :o

Title: Re: Developers answer: give examples
Post by: TruthSvensson on October 07, 2008, 10:24:18 pm
If my friend got a hit and gets killed by hitman and i see hitman kills my friend,Can i attack him to take my friends revenge? Or is it Revenge killing? And can admins Freeze players for Deathmatching in this situation? if not some admins should learn this
Title: Re: Developers answer: give examples
Post by: Pancher on October 08, 2008, 12:15:39 am
If my friend got a hit and gets killed by hitman and i see hitman kills my friend,Can i attack him to take my friends revenge? Or is it Revenge killing? And can admins Freeze players for Deathmatching in this situation? if not some admins should learn this

This might be the answer cos the situations is almost the same..:

First question in another case:
Example;

In a mafia situation.
  • Mafia1
  • Mafia2

A member in Mafia1 kills another member in Mafia2, can the remaining members in Mafia2 come back and shoot/torture and having them in a RP way, to take Mafia1 down? Obviously in a RP way.
Or will that be counted as gang war/revenge killing?

Answer that shoud fit ur questions and also answer for this above, think the mafias as ur friend as mafia 1 and a hitman as mafia 2..:

I do not understand till the end what means Gang War in a Roleplay way... :D However...

1. Depends on reason Mafia1 kills a member of Mafia2...
2. Depends on reaction of Mafia2... If they agreed it was not just pure deathmatch killing (attacking without a reason), they can organize the answer...
3. Depends on how was killed Mafia2 member... If suddenly and without warnings, then Mafia2 has problems in answer attack, as other Mafia1 members can have no clue about what happened and consider actions of Mafia2 as team deathmatch... In case Mafia2 was killed after warning, Mafia2 can also give a warning to Mafia1 before answer attack...

What can be suggested... There are two ways...

1. Mafia2 makes appointment to Mafia1 and at the meeting clear up the situation with killing member... At the meeting can happen everything - from paying compensation to Mafia2 to the fight between two Mafias...
2. Russian Mafia way: Mafia2 can make a meeting of all gangs leaders on server who have authority including the famous criminals who have some connections with the government (admins) and Mafia1 Leader as well... At the meeting they explain the situation and criminals "in Law" (authority criminals) can give the resume to the situation from mafia1 paying compensation to Mafia2 or Mafia2 has all rights to punish Mafia1...

In this case advantage is clearly: either both Mafias solve problem with money, or both Mafias go prepare to fight, which they can organize far from spawn positions...
Title: Re: Developers answer: give examples
Post by: JayL on October 08, 2008, 08:26:26 pm
Situation 1: Player X goes and attempts to RP knocking player Y out and then beating him. Then, player Y scrolls to an AK47 and starts shooting player X, ruining the whole RP instead of taking it along.
Question: Ruining RP via metagaming, powergame, non-rp and such is an existant admin-punishable offence?




Situation 2: Player 20 is a regular and is outfront LSPD. A new player comes and starts DM'ing or carjacking him. Player 20 uses /trip and /tickle on the new player to avoid it.
Question: If an administrator sees it, is he allowed to punish not just the new player but Player 20 also?




Situation 3: AAA and BBB are criminals and are escaping from police togheter. Then, the police kills AAA. Some minutes of pursuit and AAA comes back after getting killed by police and again starts aiding BBB in escaping from cops, and end getting suspected again. Like in a war of group VS police and the group members keep coming back to fight after getting shot down.
Question: Is that admin-punishable?

I would punish for the third only - you may not return after dying as a criminal.

Metagaming.. powergaming.. eh.. all that crap is not Argonath and it not admin punishable. We're not Valmooseha ;).
Personally I would tell the regular in Situation 2 not to do that in future, but to be honest I would not punish for it severely in any way.

What do Developers say? :o



I'm not saying that we need to be a RLRPG server and make admins give a 60 minutes ajail for metagamers and powergames... But... That DOES ruin a RP situation for sure, and ruining RP is against rules, so shouldn't it be punishable?

And, well, I mostly use /tickle and /trip on a carjacker / DMer when there is no way for admins to answer the report in enough time or there are no admins around.
Title: Re: Developers answer: give examples
Post by: Pancher on October 09, 2008, 04:17:31 pm
Situation: A suspect escapes from police, he call friend/other mafias/gang to help him, the helpers got killed and not returning(as rules says) the suspect still is alive and keep call other friends and keep do soo on...

Are he allowed to keep call backup forever from diffrent not random player..? or even random players?
Title: Re: Developers answer: give examples
Post by: Pandalink on October 09, 2008, 05:16:59 pm
There are only ever so many people willing to help (if any! :razz:) and if you have a serious amount of backup, then I think you deserve to use it since you must have allied with a lot of people. :trust:

 :D
Title: Re: Developers answer: give examples
Post by: Gandalf on October 12, 2008, 10:57:00 pm
Situation 1: Player X goes and attempts to RP knocking player Y out and then beating him. Then, player Y scrolls to an AK47 and starts shooting player X, ruining the whole RP instead of taking it along.
Question: Ruining RP via metagaming, powergame, non-rp and such is an existant admin-punishable offence?

Metagaming and powergaming are not disallowed. Non-RP is often subject to the view of the player that 'lost'.
If you are trying to knock a guy out on the street, and he pulls a gun and kills you...you made a mistake of trying to beat up an armed guy.
Did you come up to him at once ? Did you check him for weapons ? Or did you just start to punch, attacking the player for your own ZOMG RP ?


Situation 2: Player 20 is a regular and is outfront LSPD. A new player comes and starts DM'ing or carjacking him. Player 20 uses /trip and /tickle on the new player to avoid it.
Question: If an administrator sees it, is he allowed to punish not just the new player but Player 20 also?

Yes. In fact chances are the new player will not get punished as by the time the admin sees the action, he sees only the /trip and /tickle.
Remember that when you do /report admins will NOT take action but will spectate the situation. If they see rules broken. they will act towards the player breaking the rules.
If they see nothing, nothing will happen. Repeating reports in such situation can even get you a warning.


Situation 3: AAA and BBB are criminals and are escaping from police togheter. Then, the police kills AAA. Some minutes of pursuit and AAA comes back after getting killed by police and again starts aiding BBB in escaping from cops, and end getting suspected again. Like in a war of group VS police and the group members keep coming back to fight after getting shot down.
Question: Is that admin-punishable?

Yes. Cops chases are meant to be fun. in an area as big as San Andreas two people helping each other can run almost forever.
Respect the play, if you are killed you are out of the chase and should stay out of the chase.
Title: Re: Developers answer: give examples
Post by: Gandalf on October 12, 2008, 11:10:08 pm
Situation: A suspect escapes from police, he call friend/other mafias/gang to help him, the helpers got killed and not returning(as rules says) the suspect still is alive and keep call other friends and keep do soo on...

Are he allowed to keep call backup forever from diffrent not random player..? or even random players?

Basicly yes. But it will require a lot of friends and good organization for him to keep coming up with new people.
Title: Re: Developers answer: give examples
Post by: The_Wolf on October 15, 2008, 02:04:55 pm
Ways to get down a heli:

1. Use another heli or plane to force them down.
2. Use weapons to shoot them down.
This is about police.
But what about random people ramming eachother with planes and helicopters in air (ramming is not allowed on server tho) ... I think it's not right.
Title: Re: Developers answer: give examples
Post by: CBFasi on October 15, 2008, 04:32:50 pm
Police are allowed to ram to disable vehicles, civilians however should not be.  (I have regulary been targeted when observing suspect helos even when I try to keep distance so suspets agree with ramming, its why I use a Nevada now when after suspects in the air!
Title: Re: Developers answer: give examples
Post by: The_Wolf on October 15, 2008, 04:44:48 pm
Police are allowed to ram to disable vehicles, civilians however should not be.  (I have regulary been targeted when observing suspect helos even when I try to keep distance so suspets agree with ramming, its why I use a Nevada now when after suspects in the air!
A player today kept arguing with me that Gandalf allowed him on MSN to ram helicopters with planes. Again it was mafia members ramming eachother in sky and one player reported the other one.
I asked via PM the rammer to not ram in air with planes, he told me that he had permittion from this topic and from Gandalf on MSN, he even gave me Gandalf's MSN so I can ask...

Ramming is against server rules, but as soon as I know, it is allowed for cops to disable suspect's vehicles. I think air trasport should be no exception of this rule and again cops only should be able to ram out helicopters, since there is no other way you can take down suspect in helicopter (if he is flying high).
Title: Re: Developers answer: give examples
Post by: Myggen on October 20, 2008, 07:30:22 pm
Situation:
Player1 finds an unowned car and think that he will be able to sell it and earn good money.
Player2 gets interested in the car and want to give a bid. Player2 ask Player1 if he owned this car before.
Player1 claims that he have owned it before. Player2 gets more interested and give a bid.
Player2 bid get accepted and Player2 ask Player1 where its spawn. Player1 say that he cant remember
becuse he have maked it spawn another place. Player2 go happy from the place with a new car
and Player1 go happy from the place with some easy earnd money.

My question: Can Player1 get banned for scam Player2 ?
Title: Re: Developers answer: give examples
Post by: Gandalf on October 22, 2008, 07:45:00 pm
A player today kept arguing with me that Gandalf allowed him on MSN to ram helicopters with planes. Again it was mafia members ramming eachother in sky and one player reported the other one.
I asked via PM the rammer to not ram in air with planes, he told me that he had permittion from this topic and from Gandalf on MSN, he even gave me Gandalf's MSN so I can ask...

Ramming is against server rules, but as soon as I know, it is allowed for cops to disable suspect's vehicles. I think air trasport should be no exception of this rule and again cops only should be able to ram out helicopters, since there is no other way you can take down suspect in helicopter (if he is flying high).
The player in question posed it as being a hitman who was attempting to make a paid hit. The argumentation was similar, the only way to kill the target was by ramming.
My answer, to be clear, was that a hitman is supposed to do their work largely undetected so this method was not according to hitman job.
Title: Re: Developers answer: give examples
Post by: Gandalf on October 22, 2008, 07:46:57 pm
Situation:
Player1 finds an unowned car and think that he will be able to sell it and earn good money.
Player2 gets interested in the car and want to give a bid. Player2 ask Player1 if he owned this car before.
Player1 claims that he have owned it before. Player2 gets more interested and give a bid.
Player2 bid get accepted and Player2 ask Player1 where its spawn. Player1 say that he cant remember
becuse he have maked it spawn another place. Player2 go happy from the place with a new car
and Player1 go happy from the place with some easy earnd money.

My question: Can Player1 get banned for scam Player2 ?
Player 2 should be ashamed for his stupidity in paying Player 1 for an unowned car.
Title: Re: Developers answer: give examples
Post by: Bianconeri on October 23, 2008, 12:26:17 pm
just something about powergaming/metagaming:

a cop is chasing the suspect, who is hiding in a tunnel(for example the tunnel at the parking garage at east beach)
where normally nobody comes,
cop can use GPS to find the location(east beach, LS) but not exact location,

but is it allowed to look on map and all(powergaming/metagaming)
lots of players complain if you do us it(not me, but at others)
for example you know the others name by looking at the name above head, poor RP,
metagaming/powergaming, ppl complain about it,
its the same as looking on radar to find a suspect which is hiding,

is it not allowed? or is it just very poor RP of that cop?

 :ps: i hope it isnt allowed, its really poor RP, if its allowed then its wrong
Title: Re: Developers answer: give examples
Post by: Pancher on October 23, 2008, 02:13:56 pm
Quote from: Gandalf
We do not have rules that allow or disallow metagaming.
Title: Re: Developers answer: give examples
Post by: Brains on October 23, 2008, 02:39:22 pm
Yeah, in fact it means that u dont have a good knowledge of RP and it is ur problem..
Title: Re: Developers answer: give examples
Post by: Gandalf on October 23, 2008, 04:26:42 pm
just something about powergaming/metagaming:

a cop is chasing the suspect, who is hiding in a tunnel(for example the tunnel at the parking garage at east beach)
where normally nobody comes,
cop can use GPS to find the location(east beach, LS) but not exact location,

but is it allowed to look on map and all(powergaming/metagaming)
lots of players complain if you do us it(not me, but at others)
for example you know the others name by looking at the name above head, poor RP,
metagaming/powergaming, ppl complain about it,
its the same as looking on radar to find a suspect which is hiding,

is it not allowed? or is it just very poor RP of that cop?

 :ps: i hope it isnt allowed, its really poor RP, if its allowed then its wrong
People are not allowed to complain about poor RP.
Title: Re: Developers answer: give examples
Post by: polopolo on October 23, 2008, 05:02:47 pm
People are not allowed to complain about poor RP.

Does that mena that admins can banana/warn an player for it?
Title: Re: Developers answer: give examples
Post by: Gandalf on October 23, 2008, 05:08:39 pm
Does that mena that admins can banana/warn an player for it?
The quality of a player and how he plays is not included in the rules of the server.
Calling somebody a 'bad RPer' of 'poor RP' is there for a flame towards the players.
Admins are allowed to take actions against flaming.
Title: Re: Developers answer: give examples
Post by: JohhnyJaz on October 23, 2008, 05:30:21 pm
Player 1 RPs a figth with Player 2
Player 2: Fights back with player 2
Player 3: Joins the fight from somewhere unkown and is not related to the rp.... can an admin warn/kick him?
Title: Re: Developers answer: give examples
Post by: Pandalink on October 23, 2008, 05:36:07 pm
How do you know if the 3rd player is involved or not? :o
Title: Re: Developers answer: give examples
Post by: JohhnyJaz on October 23, 2008, 07:14:21 pm
ex. I have watched from the start how they rped....
Title: Re: Developers answer: give examples
Post by: 9r2e5i3k on October 24, 2008, 09:00:59 am
And if the player3 was late (eg. because he crashed)?
Title: Re: Developers answer: give examples
Post by: JohhnyJaz on October 24, 2008, 02:49:28 pm
But what If i have watched it from the beginning Ex i was allthe time with player 1?
Title: Re: Developers answer: give examples
Post by: Gandalf on October 25, 2008, 07:18:59 pm
Player 1 RPs a figth with Player 2
Player 2: Fights back with player 2
Player 3: Joins the fight from somewhere unkown and is not related to the rp.... can an admin warn/kick him?
It depends on the reason of fighting. These cases can be different for each situation so there is no correct answer.
Title: Re: Developers answer: give examples
Post by: Bianconeri on October 28, 2008, 08:07:33 pm
i heard from lots of ppl that you dont have to repay the /loan you did and all,
so my questions is:

i loaned /250.000 to get my 350K bizz,
but do i have to /payback loan now?

lots of ppl say i dont have to, since its bugged or something
Title: Re: Developers answer: give examples
Post by: Pandalink on October 28, 2008, 09:05:38 pm
No, you don't ever have to pay the loan back.
Its just a discount on the price - assuming that you can only get the same price back when you sell.
Title: Re: Developers answer: give examples
Post by: Bianconeri on October 28, 2008, 10:41:39 pm
No, you don't ever have to pay the loan back.
Its just a discount on the price - assuming that you can only get the same price back when you sell.

mmm, dont fully understand it,
so your bizz is just the /loan amount worth less,
in my case:

i /loan 250K, my bizz is 350K, so my bizz worth is just 100K which i get when i sell it?
good to hear that i dont have to pay it back, now i can hold my third place at DD price myself
Title: Re: Developers answer: give examples
Post by: Pandalink on October 29, 2008, 12:15:46 am
When you buy your business, the loan is always 300k. You pay 300k less than the price.
When you sell it, you get 300k less than the price.
Title: Re: Developers answer: give examples
Post by: Bianconeri on October 29, 2008, 08:24:44 am
When you buy your business, the loan is always 300k. You pay 300k less than the price.
When you sell it, you get 300k less than the price.

k, just like my example given above your reply,
thx
Title: Re: Developers answer: give examples
Post by: Trobby888 on November 09, 2008, 03:01:42 am
A Suspect is running, with cops chasing. He/she wants help and asks some friends on a phone/cbradio/PM. The friends, all being non-suspects, accepts and comes with weapons such as AK-47, Uzis and Sawnoffs. When they arrive at the chase, they immediately start shooting the cops without warning, and they kill them.

Some cops regard this as "DM" because the non-suspects just pop out of nowhere and shoot. Other cops even regard of it as unfair, as they are now forced to retreat, to suspect those friends otherwise they will be warned by the scripts for killing non-suspects. However, the "friends" say it's not illegal, because they are helping their friend and so they shoot. So the question is : Is it allowed for non-suspect friend to come help their suspected friend by shooting at the cops?
Title: Re: Developers answer: give examples
Post by: Bianconeri on November 09, 2008, 09:49:06 am
i think so trobby, its allowed to help friends,
you cant call it DM since you got a reason to help: helping your friend,
else aiding wouldnt be allowed too,
so every suspect should be alone then,

correct me if im wrong
Title: Re: Developers answer: give examples
Post by: Pandalink on November 09, 2008, 04:03:12 pm
As an admin I treat Trobby's question as perfectly okay. If the cops can't account for 10 to 15 Mafia Members turning up (for example) thats their own problem - get the SWAT or something.
Title: Re: Developers answer: give examples
Post by: DHR.Mike on November 09, 2008, 04:53:21 pm
yep i think its no DM 2 becous hwne i do a AD evrebodey who komes and help me gets 5k then i hire evrebody who wants the 5k so then the reason for helping me is Reason: Hired to Protect DHRmike so i dont see it as DM DM is just Random killing and hitting peopel with no reason
Title: Re: Developers answer: give examples
Post by: Chase on November 18, 2008, 09:27:00 am
Situation:
A cop steps on a property.

Does the owners have the right to shoot him? From what I've read - in USA, theres a law called Castle Doctrine which is where you can only shoot if they pose a threat.. does this apply here or is there another law?
Title: Re: Developers answer: give examples
Post by: The_Wolf on November 18, 2008, 09:49:31 am
In order to be on someone's property - the cops must have an authorization to do that, which in most common cases is a warrant.
If there is a suspect - it's probably ok for them, but if the suspect is hidden - then cannot go and say "I see his blip, he is there" ... it's lame.
Title: Re: Developers answer: give examples
Post by: Omri on November 18, 2008, 11:09:05 am
This happened to me several times.

Im a suspect, I just used all my ammonation and needs to get some fresh ammo from the store, I does /enter at the ammonation and quickly buys some ammonation, it takes max 10 seconds. But quickly Im getting told im not allowed to be inside the ammonation allthough its only 10 seconds to buy ammunation, I gets a warning from the admin and then discoussing it.

Has the admin right to warn me for entering the ammu, when I was there for max 10 seconds, its clearly Im not using the interior to hide from the cops ?.
Title: Re: Developers answer: give examples
Post by: Vince on November 18, 2008, 01:42:04 pm
This happened to me several times.

Im a suspect, I just used all my ammonation and needs to get some fresh ammo from the store, I does /enter at the ammonation and quickly buys some ammonation, it takes max 10 seconds. But quickly Im getting told im not allowed to be inside the ammonation allthough its only 10 seconds to buy ammunation, I gets a warning from the admin and then discoussing it.

Has the admin right to warn me for entering the ammu, when I was there for max 10 seconds, its clearly Im not using the interior to hide from the cops ?.

In my opinion it's fine for suspects to do that, from admin point of view and from police Captain point of view. It gives the police time to surround the place and for you to stock up on ammo as well.
Title: Re: Developers answer: give examples
Post by: Pandalink on November 18, 2008, 05:21:49 pm
Im a suspect, I just used all my ammonation and needs to get some fresh ammo from the store, I does /enter at the ammonation and quickly buys some ammonation, it takes max 10 seconds. But quickly Im getting told im not allowed to be inside the ammonation allthough its only 10 seconds to buy ammunation, I gets a warning from the admin and then discoussing it.

Report them to the email, thats abuse and they will be punished for it.
Title: Re: Developers answer: give examples
Post by: Omri on November 18, 2008, 05:24:33 pm
Report them to the email, thats abuse and they will be punished for it.

Shall I be honest ? I did it several times, no response from the administration.
Title: Re: Developers answer: give examples
Post by: Pandalink on November 18, 2008, 05:28:49 pm
If it was sent from hotmail, then that won't work (for some reason).

But yea, only person who took a lot of time going through them was Elrond.
Until he's back, I'd agree that its fairly useless.

Probably wanna go for MSN then.
Title: Re: Developers answer: give examples
Post by: Omri on November 18, 2008, 05:29:38 pm
I did send it for my mail @argonathrpg.com, as I know hotmail wont work.
Damn Panda you are complete right about that Elrond, he was the only one clearing the reports
Back on topic.
Title: Re: Developers answer: give examples
Post by: adam_stevens on November 19, 2008, 11:38:04 am
If it was sent from hotmail, then that won't work (for some reason).

But yea, only person who took a lot of time going through them was Elrond.
Until he's back, I'd agree that its fairly useless.

Probably wanna go for MSN then.

nice, so ive been sending all those complaints for nothing? cool. Ok, well tbh i never expected anything done even if they read them.
Title: Re: Developers answer: give examples
Post by: Janar on November 21, 2008, 05:19:36 pm
Let's say, that i own house on some gang territory.
When i want to visit my house, i go there. 8 times of 10 i see some gang members there. When i get there, gang members come to me and say that i need pay for living there. Are they allowed to ask money from me to live there?
Title: Re: Developers answer: give examples
Post by: Gandalf on November 21, 2008, 05:43:25 pm
A Suspect is running, with cops chasing. He/she wants help and asks some friends on a phone/cbradio/PM. The friends, all being non-suspects, accepts and comes with weapons such as AK-47, Uzis and Sawnoffs. When they arrive at the chase, they immediately start shooting the cops without warning, and they kill them.

Some cops regard this as "DM" because the non-suspects just pop out of nowhere and shoot. Other cops even regard of it as unfair, as they are now forced to retreat, to suspect those friends otherwise they will be warned by the scripts for killing non-suspects. However, the "friends" say it's not illegal, because they are helping their friend and so they shoot. So the question is : Is it allowed for non-suspect friend to come help their suspected friend by shooting at the cops?
It is allowed under the condition that the friends which are killed do not return to create a constant stream of new people aiding the suspect.
Title: Re: Developers answer: give examples
Post by: Gandalf on November 21, 2008, 05:46:31 pm
Situation:
A cop steps on a property.

Does the owners have the right to shoot him? From what I've read - in USA, theres a law called Castle Doctrine which is where you can only shoot if they pose a threat.. does this apply here or is there another law?

There is a difference. If a cop enters your garden or terrain for a reason he has all rights to do so. To enter your house there is a search warrant needed, unless criminal suspects are hiding there. Business can be entred by anyone at any time it open.
Title: Re: Developers answer: give examples
Post by: Gandalf on November 21, 2008, 05:48:42 pm
I did send it for my mail @argonathrpg.com, as I know hotmail wont work.
Damn Panda you are complete right about that Elrond, he was the only one clearing the reports
Back on topic.
After Elrond Meriadoc has done some work, but lately it has been quiet.
This week I have answered all reports of the last 6 weeks. None of them were from Omri.
Title: Re: Developers answer: give examples
Post by: Gandalf on November 21, 2008, 05:49:44 pm
nice, so ive been sending all those complaints for nothing? cool. Ok, well tbh i never expected anything done even if they read them.
You did not send them for nothing. All complaint are read and dealt with, even when not answered.
Title: Re: Developers answer: give examples
Post by: Gandalf on November 21, 2008, 05:50:33 pm
Let's say, that i own house on some gang territory.
When i want to visit my house, i go there. 8 times of 10 i see some gang members there. When i get there, gang members come to me and say that i need pay for living there. Are they allowed to ask money from me to live there?
Yes. And you are free to pay them or take measures that you do not have to pay them.
Title: Re: Developers answer: give examples
Post by: TruthSvensson on December 06, 2008, 01:35:21 pm
Can an admin ban me for 2 hours if i pm him ''Hey'' ''Hello'' and ''Sup'' ?
Title: Re: Developers answer: give examples
Post by: Immortal on December 06, 2008, 02:06:41 pm
No was it name removed  :conf:

If you want to complain about an admin, there is an email. Publicly criticizing admin without being sure he did wrong is  flaming. Don't do it again please.

Signed Jaaskaa Kolta.
Title: Re: Developers answer: give examples
Post by: Matthew_Cipricla on December 07, 2008, 11:34:20 pm
Say someone gets pulled over by police. While the driver is out of the car near the police talking to them, a random person comes along and takes the car the driver had. Should an admin intervein with this situation? Or leave it soley to the cops. If the car does belong to the person? If it doenst? If the owner is near but not in the car?
Title: Re: Developers answer: give examples
Post by: cDa on December 07, 2008, 11:38:33 pm
Say someone gets pulled over by police. While the driver is out of the car near the police talking to them, a random person comes along and takes the car the driver had. Should an admin intervein with this situation? Or leave it soley to the cops. If the car does belong to the person? If it doenst? If the owner is near but not in the car?

In my eyes person is still using that car,and since other person took it without asking i consider it jacking,so yes report.
Title: Re: Developers answer: give examples
Post by: Aragorn on December 07, 2008, 11:47:04 pm
Say someone gets pulled over by police. While the driver is out of the car near the police talking to them, a random person comes along and takes the car the driver had. Should an admin intervein with this situation? Or leave it soley to the cops. If the car does belong to the person? If it doenst? If the owner is near but not in the car?

If admin is in the scene of this situation he can at once freeze the driving player and teleport him back with explanations that it is not allowed to steal cars in the scene of roleplay between players... The same goes to mafias are talking outside, some guy comes, takes car and drives away...

You can report to admin if you feel it is necessary and important to keep the car, but do not expect the actions at once unless admins have witnessed the situation
Title: Re: Developers answer: give examples
Post by: Pancher on December 08, 2008, 12:38:45 pm
Can an admin ban me for 2 hours if i pm him ''Hey'' ''Hello'' and ''Sup'' ?

What was the reason of the ban? if u not get a vailed ban reason or feel abused, i suggiest screenshots sended to complaint mail to the server ur playing on or time, date and future info about itm like admin and reason and stiutation around it..
Title: Re: Developers answer: give examples
Post by: TruthSvensson on December 09, 2008, 11:01:13 pm
What was the reason of the ban? if u not get a vailed ban reason or feel abused, i suggiest screenshots sended to complaint mail to the server ur playing on or time, date and future info about itm like admin and reason and stiutation around it..
spamming admin pm  :conf:
Title: Re: Developers answer: give examples
Post by: Jaaskaa on December 10, 2008, 07:14:22 am
[email protected]  is your friend. Use it if you think you were abused by admin.

Also please do not begin to post about admins and what they do/ don't do ... At least not their names, this is some sort of flaming/disrespect.

Admins are humans and can do mistake. Plus, if you make false accusations about an admin that was in total right, then, this is an attack to reputation, a free attack, which come back to flaming. This is not related to anyone but only a memo because of a previous post.

Title: Re: Developers answer: give examples
Post by: JDC on December 10, 2008, 10:10:49 am
Situation:

 An FBI Agent is standing on a pedestal, talking to someone. However, little does he know that there is someone aiming at him behind him. While he is still talking to the person on the ground, he gets shot in the back by a deagle without any warning. He then takes his uzis and fires at the attacker, but dies anyway. The attacker claims to be "An FBI Serial Killer who hates FBI".

Is the attacker's RP correct or is he a DMer?
Title: Re: Developers answer: give examples
Post by: Pancher on December 10, 2008, 12:09:34 pm
Situation:

 An FBI Agent is standing on a pedestal, talking to someone. However, little does he know that there is someone aiming at him behind him. While he is still talking to the person on the ground, he gets shot in the back by a deagle without any warning. He then takes his uzis and fires at the attacker, but dies anyway. The attacker claims to be "An FBI Serial Killer who hates FBI".

Is the attacker's RP correct or is he a DMer?

What i heard NO ONE is allowed to RP pshycoman who kills randomly or serialkiller, its DM...
Title: Re: Developers answer: give examples
Post by: JDC on December 10, 2008, 12:34:49 pm
Hmm just as I thought, since this actually happened to me at a Verona Beach FC 2 days ago.
Title: Re: Developers answer: give examples
Post by: ChaNce on December 10, 2008, 04:17:17 pm
Situation:

 An FBI Agent is standing on a pedestal, talking to someone. However, little does he know that there is someone aiming at him behind him. While he is still talking to the person on the ground, he gets shot in the back by a deagle without any warning. He then takes his uzis and fires at the attacker, but dies anyway. The attacker claims to be "An FBI Serial Killer who hates FBI".

Is the attacker's RP correct or is he a DMer?


Your such a smart person man! Yeah, right..you get shot in the back by a Deagle and you still can take your TEC 9s and Circlekill him? Who are you Superman?
Title: Re: Developers answer: give examples
Post by: Altair_Carter on December 10, 2008, 04:21:20 pm

Your such a smart person man! Yeah, right..you get shot in the back by a Deagle and you still can take your TEC 9s and Circlekill him? Who are you Superman?
So it seems everyone are such super-man persons,and you too,I still remember,how during the chase you hotwired a CAR in 1 second !!! i must appreciate your professionalism.....
Title: Re: Developers answer: give examples
Post by: ChaNce on December 10, 2008, 07:21:21 pm
So it seems everyone are such super-man persons,and you too,I still remember,how during the chase you hotwired a CAR in 1 second !!! i must appreciate your professionalism.....


I remember you pulling shotguns from your ass too so what? I'm just telling it.
Title: Re: Developers answer: give examples
Post by: Pandalink on December 11, 2008, 12:02:18 am
If you can't finish him with a deagle before he pulls the Mics, you're doing something very wrong.
Title: Re: Developers answer: give examples
Post by: Chase on December 11, 2008, 01:17:36 am
Situation:

 An FBI Agent is standing on a pedestal, talking to someone. However, little does he know that there is someone aiming at him behind him. While he is still talking to the person on the ground, he gets shot in the back by a deagle without any warning. He then takes his uzis and fires at the attacker, but dies anyway. The attacker claims to be "An FBI Serial Killer who hates FBI".

Is the attacker's RP correct or is he a DMer?

As Aragorn said in a unban topic JDC, people are NOT allowed to hunt cops.. its considered DMing. They can shoot at you like if you are trying to arrest them.. but in that case its DM.
Title: Re: Developers answer: give examples
Post by: JDC on December 11, 2008, 09:36:20 am

Your such a smart person man! Yeah, right..you get shot in the back by a Deagle and you still can take your TEC 9s and Circlekill him? Who are you Superman?

Chance, I came here to ask the developers about a situation not to get shitted on -.-

This is a serious situation.
Title: Re: Developers answer: give examples
Post by: Omri on December 11, 2008, 09:38:43 am
Maybe it would be a good idea to get back on topic.
Title: Re: Developers answer: give examples
Post by: Gandalf on December 11, 2008, 05:06:59 pm
Situation:

 An FBI Agent is standing on a pedestal, talking to someone. However, little does he know that there is someone aiming at him behind him. While he is still talking to the person on the ground, he gets shot in the back by a deagle without any warning. He then takes his uzis and fires at the attacker, but dies anyway. The attacker claims to be "An FBI Serial Killer who hates FBI".

Is the attacker's RP correct or is he a DMer?
No serial killer would attack a target in plain sight when talking to someone. If you want to play a serial killer, use proper play.
Coming up behind someone to kill them on the street is even lower as DM, as a DMer will meet you with open face.

And please the only people who are allowed to answer or discuss in this topic are those who asked a question and the developers, to avoid the topic become full of useless posts.
Title: Re: Developers answer: give examples
Post by: Niall on December 11, 2008, 05:24:45 pm
This is more of a question as i want to clear something up.

Are players allowed to make illegal ingame adverts? Like selling weed, hitman etc..

If you reply that it is not allowed then it is allowed to make an illegal ad but change it in a way that doesn't look like an illegal advert and less conspicuous, so instead of:

/ad Selling weed, if you want some, come to Gas station 9

it would be

/ad Selling some of that wacky stuff

Or

/ad If you need a hitman to get someone killed, call me

it would be

/ad Want me to tie up your loose ends?


I would like a developer to answer this.
Title: Re: Developers answer: give examples
Post by: ChaNce on December 11, 2008, 06:03:10 pm
I think Niall just got a good point, and I think those /ad s he just posted are very good Roleplay!
Title: Re: Developers answer: give examples
Post by: Jaaskaa on December 11, 2008, 07:33:41 pm
/ad was not made to ad illegal stuffs ... /ad is just like a publicity on radio. As soon as the meaning of your message will be to hide sell of illegal stuff, you will have to face punishment. This was discussed before.
Title: Re: Developers answer: give examples
Post by: Niall on December 11, 2008, 07:35:24 pm
/ad was not made to ad illegal stuffs ... /ad is just like a publicity on radio. As soon as the meaning of your message will be to hide sell of illegal stuff, you will have to face punishment. This was discussed before.
I would like Gandalf or Aragorn to reply if you don't mind.
Title: Re: Developers answer: give examples
Post by: adam_stevens on December 11, 2008, 09:17:10 pm
regarding nialls question... so if its not allowed, how should admins "judge" those /ads? Should, for example, /ad Pest control or /ad Cleaning service be considered illegal ads?
Title: Re: Developers answer: give examples
Post by: Pandalink on December 12, 2008, 12:13:09 am
I take it as allowed, and I always have. I also always will.
Nonetheless, I think we need a developer to say this.
Title: Re: Developers answer: give examples
Post by: Pancher on December 15, 2008, 12:09:59 pm
Question: I would like to know what u own when u buy a buisniess or a house, How u know u just own the property and how do u know how much of the area/land around u own.

Exampel: Take Verdan Bluffs for exampel with Corleone Mansion. Do they own the hole hill or do they just own the House and garden and not the land around or parkinglot?
Same with Ocean Docks. Peopel "claimes" there gang/group own the hole docks cos they own a property there, in my view only the proeprty or the door and area inside since there can be several houses/buisness in same building....
Title: Re: Developers answer: give examples
Post by: Inkognito on December 15, 2008, 03:28:12 pm
Pancher, I believe that Docks cannot be owned by anyone, as it's goverment area... Same situation was with San Fierro Ship...
Title: Re: Developers answer: give examples
Post by: Pandalink on December 15, 2008, 03:32:15 pm
I'm pretty sure it was agreed that Corleone have no claim to the entire hill - but need to check that on admin forum.

I tend to lay claim to the AR Complex for the AR Corp because we own every viable door for that area. Similarly for the Araatus HQ, there is a walled area with tables - and only one door leading onto there.
Title: Re: Developers answer: give examples
Post by: Pancher on December 15, 2008, 04:00:16 pm
Since this is an question discussed there Panda and no clear answer given i made desicion to ask it here, also to make sure players can get it more clear to :)
Title: Re: Developers answer: give examples
Post by: Oliver on December 15, 2008, 04:00:22 pm
Situation: I'm in a cheetah and speeding in Los Santos. I notice that a cop is after me and I escape and I'm not suspected. I escape from Los Santos to Las Venturas and change my car. 10 minutes later I'm driving (70-75 km/h) around in Los Santos and I get pulled over by the same cop that I escaped from and writes me a ticket for speeding.

So, I changed my car (thus I changed my licence plate) and the cop couldn't have seen me as he was 20m behind me when I sped away. Is he allowed to pull me over and write me a ticket? When I did (( how do you know it's me )) he said that a military brand chopper that doesn't make any sound and is like 10km up in the air saw me.
Title: Re: Developers answer: give examples
Post by: Pancher on December 15, 2008, 04:11:06 pm
When I did (( how do you know it's me )) he said that a military brand chopper that doesn't make any sound and is like 10km up in the air saw me.
SOrry but, haha  :rofl:, intresting reason...
Title: Re: Developers answer: give examples
Post by: Janar on December 15, 2008, 04:20:02 pm
When I did (( how do you know it's me )) he said that a military brand chopper that doesn't make any sound and is like 10km up in the air saw me.

LOL, i laughed on it.

Actually, it is not allowed cause this is metagaming.
I did it too, when i was newbie.
Title: Re: Developers answer: give examples
Post by: CBFasi on December 20, 2008, 09:55:07 am
A Suspect is running, with cops chasing. He/she wants help and asks some friends on a phone/cbradio/PM. The friends, all being non-suspects, accepts and comes with weapons such as AK-47, Uzis and Sawnoffs. When they arrive at the chase, they immediately start shooting the cops without warning, and they kill them.

Some cops regard this as "DM" because the non-suspects just pop out of nowhere and shoot. Other cops even regard of it as unfair, as they are now forced to retreat, to suspect those friends otherwise they will be warned by the scripts for killing non-suspects. However, the "friends" say it's not illegal, because they are helping their friend and so they shoot. So the question is : Is it allowed for non-suspect friend to come help their suspected friend by shooting at the cops?

My View, and I think this is a fair view...
Until the suspect surrenders they can get help...
Once they surrender they have given all right to assistance and ANY engagement from criminals in an attempt to free the suspect would now be considered as DMING.

Timing is important!
Title: Re: Developers answer: give examples
Post by: CBFasi on December 20, 2008, 09:56:53 am
This is more of a question as i want to clear something up.

Are players allowed to make illegal ingame adverts? Like selling weed, hitman etc..

If you reply that it is not allowed then it is allowed to make an illegal ad but change it in a way that doesn't look like an illegal advert and less conspicuous, so instead of:

/ad Selling weed, if you want some, come to Gas station 9

it would be

/ad Selling some of that wacky stuff

Or

/ad If you need a hitman to get someone killed, call me

it would be

/ad Want me to tie up your loose ends?


I would like a developer to answer this.

Adverts dealing with anything illegal are not allowed, that has been the case for a number of months and has been said in a number of places including by both Gandalf and Aragorn I beleive.  It does NOT need them to keep on repeating this. Once should be enough!
Title: Re: Developers answer: give examples
Post by: Gildor on December 20, 2008, 11:26:27 am
So how are people supposed to deal drugs/get odd-jobs?

PMing is not an option, because its OOC. Also, saying it in /l is not a very good idea because most people wont pass by you who are actually interested.
Title: Re: Developers answer: give examples
Post by: CBFasi on December 20, 2008, 02:23:02 pm
If its legal.... your fine.

If not like RL use other means, like word of mouth etc... /l /s /sms /call
Title: Re: Developers answer: give examples
Post by: Anto on December 20, 2008, 02:41:51 pm
its ok for you to say this.. you are never a criminal.. look at it through our eyes...
Title: Re: Developers answer: give examples
Post by: CBFasi on December 20, 2008, 02:46:42 pm
I did not set the rule up.

I am aware there is an issue that criminals seem to be unable to rp a way to pass on messages like they do in real life..
I have seen a few ingenious ads but most are so obvious they are for illegal issues..

This may require a script solution, but for the current the rule stands...

Idea... Maybe setup a cb channel for this...
Title: Re: Developers answer: give examples
Post by: Gimli on December 20, 2008, 02:56:33 pm
If not like RL use other means, like word of mouth etc... /l /s /sms /call

Yeah, for example stand in an alley and encourage people to come to you by using /me.

Personally every time I am online I get at least 1 sms or phone call with an offer to buy weed or heroin... it is kind of getting boring :)
Title: Re: Developers answer: give examples
Post by: CBFasi on December 20, 2008, 02:58:10 pm
Btw

Call a cop and ask them if they want weed or drugs... they have the right to arrest you on sight.... Phone records...
Title: Re: Developers answer: give examples
Post by: Trobby888 on December 23, 2008, 07:18:18 am
Some Situations :

1. A suspect decides unsuspects himself by spamming a random message in local which will kick him thanks to the anti-flood scripts. He comes back, unsuspected. Can he be resuspected automatically, because this spam local chat could've been done deliberately so he gets unsuspected and get away because he didn't /q, or must the usual procedure be followed (ie. must ask first)?

2. Is riding as suspect in passenger counts as a carcount?
Title: Re: Developers answer: give examples
Post by: adam_stevens on December 24, 2008, 12:31:00 pm
Me and my friend are hanging around on street. Some guy comes and kills my friend (it has been hit). However, i kill the guy who killed my friend. Is this revenge killing and should be punished? And if it is not, how does it differ from a situation when my mate has been killed and i then kill the killer in, for example, 5 minutes (got punished for last one)?
Title: Re: Developers answer: give examples
Post by: cDa on December 24, 2008, 12:41:28 pm
Some Situations :

1. A suspect decides unsuspects himself by spamming a random message in local which will kick him thanks to the anti-flood scripts. He comes back, unsuspected. Can he be resuspected automatically, because this spam local chat could've been done deliberately so he gets unsuspected and get away because he didn't /q, or must the usual procedure be followed (ie. must ask first)?

2. Is riding as suspect in passenger counts as a carcount?

Resus and report to admins, because that was script abuse on purpose
Title: Re: Developers answer: give examples
Post by: Gandalf on December 29, 2008, 01:32:51 pm
This is more of a question as i want to clear something up.

Are players allowed to make illegal ingame adverts? Like selling weed, hitman etc..

If you reply that it is not allowed then it is allowed to make an illegal ad but change it in a way that doesn't look like an illegal advert and less conspicuous, so instead of:

/ad Selling weed, if you want some, come to Gas station 9

it would be

/ad Selling some of that wacky stuff

Or

/ad If you need a hitman to get someone killed, call me

it would be

/ad Want me to tie up your loose ends?


I would like a developer to answer this.
/ad is for making advertising as you would do in a newspaper.

Basicly it would be ok to advertide the above things. But....... if cops react to an ad by suspecting the advertiser they are immediately accused of abusing.
In real life, if you advertise to be a hitman in the newspaper or on ebay, expect the cops at your door arresting you.

So to stop the moaning about abusing cops from people advertising illegal things, we have decided that /ad should be used only for legal things, and if someone tries to circumvent it by advertising 'grass' they also can be warned, as they would fight investigation by cops in to their 'grass'.
Title: Re: Developers answer: give examples
Post by: Bianconeri on December 29, 2008, 03:23:12 pm
Some Situations :

1. A suspect decides unsuspects himself by spamming a random message in local which will kick him thanks to the anti-flood scripts. He comes back, unsuspected. Can he be resuspected automatically, because this spam local chat could've been done deliberately so he gets unsuspected and get away because he didn't /q, or must the usual procedure be followed (ie. must ask first)?

2. Is riding as suspect in passenger counts as a carcount?

at point 2: i dont think so, since your not driving you dont really use it,
so i dont count it at the used cars list

and @john
revengekill is more that you get killed and after that hunt the killer down,
what you did isnt revengekill but more self-defence since you and your mate get shot
and time doesnt matter i think,
if you couldnt kill him earlier, but needed to chase him for 5 mins first, then still not revengekill i believe,
since you werent killed, but your friend is,

personally i see revengekill: as taking revenge if YOU were killed, not when anyone else got killed
(if random dead guy it can be DM then of you)
Title: Re: Developers answer: give examples
Post by: adam_stevens on December 29, 2008, 03:28:04 pm

and @john
revengekill is more that you get killed and after that hunt the killer down,
what you did isnt revengekill but more self-defence since you and your mate get shot
and time doesnt matter i think,
if you couldnt kill him earlier, but needed to chase him for 5 mins first, then still not revengekill i believe,
since you werent killed, but your friend is,

personally i see revengekill: as taking revenge if YOU were killed, not when anyone else got killed
(if random dead guy it can be DM then of you)

Are you developer? No. Why answer?
Title: Re: Developers answer: give examples
Post by: Gandalf on December 29, 2008, 07:41:43 pm
Question: I would like to know what u own when u buy a buisniess or a house, How u know u just own the property and how do u know how much of the area/land around u own.

Exampel: Take Verdan Bluffs for exampel with Corleone Mansion. Do they own the hole hill or do they just own the House and garden and not the land around or parkinglot?
Same with Ocean Docks. Peopel "claimes" there gang/group own the hole docks cos they own a property there, in my view only the proeprty or the door and area inside since there can be several houses/buisness in same building....
When buying a business or house, only the groung that is clearly limited comes with it.
The land around or parking lot are not part of the property, unless clearly agreed and paid for.
Title: Re: Developers answer: give examples
Post by: Gandalf on December 29, 2008, 07:45:05 pm
Situation: I'm in a cheetah and speeding in Los Santos. I notice that a cop is after me and I escape and I'm not suspected. I escape from Los Santos to Las Venturas and change my car. 10 minutes later I'm driving (70-75 km/h) around in Los Santos and I get pulled over by the same cop that I escaped from and writes me a ticket for speeding.

So, I changed my car (thus I changed my licence plate) and the cop couldn't have seen me as he was 20m behind me when I sped away. Is he allowed to pull me over and write me a ticket? When I did (( how do you know it's me )) he said that a military brand chopper that doesn't make any sound and is like 10km up in the air saw me.
You could object and ask the cop to call a superior. Expect that it might cost you less money but a lot more time if you want to RP your way out of the ticket.
Title: Re: Developers answer: give examples
Post by: Gandalf on December 29, 2008, 07:48:06 pm
Some Situations :

1. A suspect decides unsuspects himself by spamming a random message in local which will kick him thanks to the anti-flood scripts. He comes back, unsuspected. Can he be resuspected automatically, because this spam local chat could've been done deliberately so he gets unsuspected and get away because he didn't /q, or must the usual procedure be followed (ie. must ask first)?

2. Is riding as suspect in passenger counts as a carcount?
1. If he is that desparate to be unsuspected, why resuspect him ? Use /report to notify admins, and if the same player uses it often he will be caught.

2. Yes.
Title: Re: Developers answer: give examples
Post by: Gandalf on December 29, 2008, 07:51:53 pm
Me and my friend are hanging around on street. Some guy comes and kills my friend (it has been hit). However, i kill the guy who killed my friend. Is this revenge killing and should be punished? And if it is not, how does it differ from a situation when my mate has been killed and i then kill the killer in, for example, 5 minutes (got punished for last one)?
There is a difference.
If you are in a fight with a guy, your friend is killed but you kill the attacker, it is a normal fight.
When your friend is killed and you are killing the attacker 5 minutes later, it is impossible for admins to control your reason for killing. If people kill someone because 5 minutes, an hour or a ay earlier they killed a friend it will soon go out of control and in to constant killing wars.
Title: Re: Developers answer: give examples
Post by: Gandalf on December 29, 2008, 07:52:46 pm
So how are people supposed to deal drugs/get odd-jobs?

PMing is not an option, because its OOC. Also, saying it in /l is not a very good idea because most people wont pass by you who are actually interested.

How do people do it in real life ? Think about a solution and see if it works.
Title: Re: Developers answer: give examples
Post by: Niall on December 29, 2008, 08:00:55 pm
Thanks for the answer gandalf. I needed clarification because a new guy pm'd had asked if he could advertise being a hitman i replied that i didn't know because i couldn't remember a post where a founder/server owner actually said it was disallowed. Now it's answered by a server owner (you) i now know what to answer if the issue is ever to arise again.
Title: Re: Developers answer: give examples
Post by: Bianconeri on December 29, 2008, 11:30:28 pm
You could object and ask the cop to call a superior. Expect that it might cost you less money but a lot more time if you want to RP your way out of the ticket.

actually you can just ask for evidence of the speeding, most of time officer wont have evidence of it,
and you can get higher rankeds to make him stop fining, or if not possible threat with taking him to court
also its poor RP if you still know who it is(by looking the name)
Title: Re: Developers answer: give examples
Post by: adam_stevens on December 29, 2008, 11:49:22 pm
There is a difference.
If you are in a fight with a guy, your friend is killed but you kill the attacker, it is a normal fight.
When your friend is killed and you are killing the attacker 5 minutes later, it is impossible for admins to control your reason for killing. If people kill someone because 5 minutes, an hour or a ay earlier they killed a friend it will soon go out of control and in to constant killing wars.

Fine. Now is it something you revoke passport for?
Title: Re: Developers answer: give examples
Post by: cDa on December 30, 2008, 12:07:39 am
Fine. Now is it something you revoke passport for?

heh.. just to clarify.. revoke was for this pm: "payback for killing jack"  Isnt Payback same as revenge? As regular player he should have known about this,anyway passport was given back the same day although i wanted to give a "passport-less day" as warning
Title: Re: Developers answer: give examples
Post by: adam_stevens on December 30, 2008, 12:36:15 am
There is a difference.
If you are in a fight with a guy, your friend is killed but you kill the attacker, it is a normal fight.
When your friend is killed and you are killing the attacker 5 minutes later, it is impossible for admins to control your reason for killing. If people kill someone because 5 minutes, an hour or a ay earlier they killed a friend it will soon go out of control and in to constant killing wars.

damn, had to quote gandalf again...
so again... im just standing with friend and talking on street, he gets killed by some unknown attacker, i kill the killer. I've obviously revenge killed. Now, are you gonna revoke my passport cDa?
Title: Re: Developers answer: give examples
Post by: Pancher on December 30, 2008, 10:53:46 pm
U know there to complain john.. Not here..
Title: Re: Developers answer: give examples
Post by: Pandalink on December 31, 2008, 03:35:32 pm
2. Is riding as suspect in passenger counts as a carcount?

2. Yes.

Thanks for ruining criminal chases.
No, really.

By the way, once my 5 cars are up, I'm still riding passenger whatever so...
Title: Re: Developers answer: give examples
Post by: Gandalf on December 31, 2008, 07:22:20 pm
Thanks for ruining criminal chases.
No, really.

By the way, once my 5 cars are up, I'm still riding passenger whatever so...
How is this ruining criminal chases ? A good driver will be able to outrun the cops for about 30 minutes with 5 cars.
The rule was made to stop 'runners' who would keep cops busy for 4-6 hours telling they 'suck' while they would change cars every time they saw a new one.

Title: Re: Developers answer: give examples
Post by: Matthew_Cipricla on December 31, 2008, 08:51:50 pm
I think thats fair. Im a criminal and both a cop alot of times and I see this as fair because you could just run forever if you had a driver or alot of backup. Once youve been in 5 cars your time is up, no matter if your passenger or not. And in new scripts this problem will be solved because you can get away from cops. Like gandalf said if your a good enough driver you can get away as in: keep going to a gas station and filling up or get backup...
Title: Re: Developers answer: give examples
Post by: Pandalink on January 02, 2009, 05:41:13 pm
And in new scripts this problem will be solved because you can get away from cops.

A good point.
Title: Re: Developers answer: give examples
Post by: CBFasi on January 11, 2009, 01:18:35 pm
Today Deejay told me i am not allowed to have entrance fee of 1998. He says i am scamming new players. What fee is allowed then and how the heck am i supposed to know what is allowed and what not. I have always thought that i can have whatever fee i want since server has set the max fee of 2000. PLENTY of people have high entrance fee so am i supposed to report everyone who has high fee now? And instead of telling us to change fee coz its "scamming" how about just change max fee then?

This is fine as long as the name is NOT /enter which can scam new players who may not realise by typing that they are force to pay entry fee..
Title: Re: Developers answer: give examples
Post by: Oliver on January 11, 2009, 08:11:25 pm
This is fine as long as the name is NOT /enter which can scam new players who may not realise by typing that they are force to pay entry fee..

Eug_Bellic's hospital is 1998 fee with a black text. When I went on the $ sign I couldn't even see the text at first. The hospital was called /enter imo. I may be confusing that hospital with some other firm.
Title: Re: Developers answer: give examples
Post by: Bilbo on January 11, 2009, 09:05:30 pm
True I noticed that today too. Also there are some Ammunations with same trick..
Title: Re: Developers answer: give examples
Post by: Eric Wright on January 11, 2009, 09:09:19 pm
They took all took it from my ammunation name :(
Title: Re: Developers answer: give examples
Post by: David_Omid on January 11, 2009, 09:15:40 pm
Greedy ammunation owners...set you name to something normal and your fee to 100!

Works for me...
Title: Re: Developers answer: give examples
Post by: adam_stevens on January 11, 2009, 09:51:37 pm
Greedy ammunation owners...set you name to something normal and your fee to 100!

Works for me...

No, set your fee to 10, you greedy ammunation owner.

I still can't understand how can /enter be a scam in bizz name but whatever like i care.
Title: Re: Developers answer: give examples
Post by: Matthew_Cipricla on January 13, 2009, 12:43:37 am
See I think thats stupid. People are allowed to set their fee to whatever, if you dont like it then suck it up and go to a different business.
Title: Re: Developers answer: give examples
Post by: CBFasi on January 13, 2009, 02:52:15 am
The fee is not the problem, the problem is the name that encourages the unawares to loose money..
Title: Re: Developers answer: give examples
Post by: Matthew_Cipricla on January 13, 2009, 03:02:45 am
Yes that is true. But I was talking abouts admins who warn people for the entrance fee (not the name).
Title: Re: Developers answer: give examples
Post by: Carbon on January 13, 2009, 09:37:20 am
David, i can't set fee to 100$, cause my restock costs 225,000$...
So i earn 100k and 125k i put from my own pocket to restock?  :)
Title: Re: Developers answer: give examples
Post by: JDC on January 13, 2009, 09:37:35 am
People set entrance fees very high (sometimes, they even hide the entrance fee! how greedy!) then they trick new players or non-new players to enter their bizz. Seriously, its BS.
Title: Re: Developers answer: give examples
Post by: adam_stevens on January 13, 2009, 02:59:58 pm
People set entrance fees very high (sometimes, they even hide the entrance fee! how greedy!) then they trick new players or non-new players to enter their bizz. Seriously, its BS.

no1 hides entrance fee and if they do, report them and they will get banned straight away. You got problems with high entrance fee? no1 is forcing you to enter the bizz. There is no such monopoly in-game that you couldn't be able to find a store you want with "appropriate" fee for you.

and carbon, restock costs half of profit. 2k fee and 1000 stock = 1000k restock.

Rude part removed
Title: Re: Developers answer: give examples
Post by: Bilbo on January 13, 2009, 03:06:39 pm
and carbon, restock costs half of profit. 2k fee and 1000 stock = 1000k restock.

Yeh I've always been thinking the same. But then I got shocked maybe a month ago when I heard what it would had costed to restock the Blueberry Ammunation. Back then, Paul_Bndct owned that ammu, and we asked from Gimli how much it would cost to restock it, then Gimli said that over 1230k... that means that the previous owner / Paul would had needed to make over 2.4 millions, but if the max entrace fee is 2k.. isin't that impossible? Eventually Paul sold it ahead with no stock and then he got it restocked for 50k by CBF.. and then sold it again for 1.7 millions.. ._.
Title: Re: Developers answer: give examples
Post by: Proxan on January 16, 2009, 09:23:08 pm
Does it really cost half of your profit? So if I have entrance fee 0 until I restock the restock wont cost anything right?
Title: Re: Developers answer: give examples
Post by: cDa on January 16, 2009, 09:30:49 pm
restock is 20~ 35 % of property value
Title: Re: Developers answer: give examples
Post by: adam_stevens on January 16, 2009, 09:32:56 pm
restock is 20~ 35 % of property value

No it's not. Have you tried it yourself? Restock for me cost 590k or something

Quote
Rude part removed

and wtf is this? who removed something again?
Title: Re: Developers answer: give examples
Post by: Janar on January 17, 2009, 06:10:17 pm
David, i can't set fee to 100$, cause my restock costs 225,000$...
So i earn 100k and 125k i put from my own pocket to restock?  :)

Btw, Carbon, make your hospital name smaller, entrance fee cannot be seen!

Ontopic: What should player do, if no admins online and hacker just comes and DMs?
Title: Re: Developers answer: give examples
Post by: TruthSvensson on January 17, 2009, 08:26:12 pm
Btw, Carbon, make your hospital name smaller, entrance fee cannot be seen!

Ontopic: What should player do, if no admins online and hacker just comes and DMs?
Take screen shots and send them to admins?
Title: Re: Developers answer: give examples
Post by: cDa on January 17, 2009, 08:34:50 pm
Take screen shots and send them to admins?

yes and try to reac admin on msn
Title: Re: Developers answer: give examples
Post by: Gandalf on February 20, 2009, 11:05:11 am
David, i can't set fee to 100$, cause my restock costs 225,000$...
So i earn 100k and 125k i put from my own pocket to restock?  :)
Your restock costs 50% of the money you earned from entrance fees.
If you set the fee to $100, your restock will cost you $50k.
The other $50k lands in your pocket.
Title: Re: Developers answer: give examples
Post by: Bianconeri on March 05, 2009, 07:36:03 pm
this has just happened:

a suspect was running away from cops, where another player helped him with a plane to get away together,
so the other player was aiding,
then an admin asks that player if he has been asked to help, it was no,
and then he had to land the plane and let the other guy go,

the admin said there is a rule about it, well its not listed though

so is it allowed to help someone without the fact he helped him?

personally i think yes,
a criminal doesnt got time to visit someones house and call a friend to help,
if you as civillian see him needing help you will just help in,
if you are friends of from same gang, without asking

so is the admin wrong here?(as i think) or is it really a rule, which isnt listed

this is also the first time i ever saw an admin do this,
while it happens on a daily base that someone helps while not asked,
and admins have seen it but didnt do anything
Title: Re: Developers answer: give examples
Post by: Pandalink on March 05, 2009, 07:43:01 pm
I see absolutely nothing wrong with the previous situation, isn't that allowed?

Also, I have a question..
We always tell new players to read the rules - but I have never read a page containing any rules (:redface:) and I could never for the life of me find any. Where are they? D:
Title: Re: Developers answer: give examples
Post by: Traser on March 05, 2009, 07:47:19 pm
I see absolutely nothing wrong with the previous situation, isn't that allowed?

Also, I have a question..
We always tell new players to read the rules - but I have never read a page containing any rules (:redface:) and I could never for the life of me find any. Where are they? D:

 :: Click here :: (http://www.argonathrpg.eu/forum/index.php?topic=4222.0)
Title: Re: Developers answer: give examples
Post by: Bianconeri on March 06, 2009, 10:51:25 am
I see absolutely nothing wrong with the previous situation, isn't that allowed?

Also, I have a question..
We always tell new players to read the rules - but I have never read a page containing any rules (:redface:) and I could never for the life of me find any. Where are they? D:

thats my problem too, i dont see any problem in it, its not in rules list, or where it can be,
but ingame at once everyone said it is a rule, while before nobody ever said anything about it
thats why i want a reply of the devs
Title: Re: Developers answer: give examples
Post by: Pandalink on March 06, 2009, 11:09:13 am
That list of rules, whilst partially correct, is ridiculously old and is under no circumstances a good guide for anybody.
Heck, we don't even have any army vehicles, and [] are allowed in names, etc.

I suggest a proper rule list is written :/.
Title: Re: Developers answer: give examples
Post by: Kitsune on March 06, 2009, 11:27:50 am
Afaik, you cannot randomly help a suspect for no reason, which especially happens with new players. However, if your helping because it's a fellow gang/mafia member, the suspect called you up and requested your help or another similar reason, then it's allowed.
Title: Re: Developers answer: give examples
Post by: Seskom on March 19, 2009, 09:22:11 am
Situation:
Suspect is escaping on jester and cop in heli following him.After a while of chase suspect jumps out of car and then cop jumps out of heli at same time and the heli lands on suspect. Suspect(An admin) abuses tab and runs to bike, soon as he gets on bike cop opens fire with his tec9's (Bought by himself) and then suspect dies on bike. Later admin asks who was in maverik in mainchat and cop answers he was. Cop gets kicked for helikilling even tought he jumped out of heli before heli even touched ground (Meaning that he wasnt in heli when it landed on admin).

Question: Did the admin have right to kick for helikilling if player wasnt in the heli and he didint get killed(That was cause he abused tab but still)?
Title: Re: Developers answer: give examples
Post by: Jaaskaa on March 19, 2009, 10:34:02 am
1 : From which eight did he jumped off 2 : Basicaly no, since it wasnt a kill  3: Tab : the heli shouldnt have landed on him, if it was intentional, then, it become attempt to helikill ... I think the admin still over reacted a bit ...
Title: Re: Developers answer: give examples
Post by: Nexxt on March 19, 2009, 10:35:00 am
Situation:
Suspect is escaping on jester and cop in heli following him.After a while of chase suspect jumps out of car and then cop jumps out of heli at same time and the heli lands on suspect. Suspect(An admin) abuses tab and runs to bike, soon as he gets on bike cop opens fire with his tec9's (Bought by himself) and then suspect dies on bike. Later admin asks who was in maverik in mainchat and cop answers he was. Cop gets kicked for helikilling even tought he jumped out of heli before heli even touched ground (Meaning that he wasnt in heli when it landed on admin).

Question: Did the admin have right to kick for helikilling if player wasnt in the heli and he didint get killed(That was cause he abused tab but still)?

I have to react on that because I was online at that time.
He asked who was in heli and u said: me.

Thats why he kicked u, and an admin has the right to kick someone for helikilling.
Admins can also make mistakes, he didnt saw that u jumped out.

(This have to be sent to [email protected], not in developers answer, as it is a complain
Title: Re: Developers answer: give examples
Post by: Bianconeri on March 19, 2009, 12:39:05 pm
the name says it: heliKILLING,
he didnt die, but yes it was an attempted helikill,
but intentional or not, thats the questions, normally the heli wont land right on top of sus,
if it is an accident
but tab abuse is a bad thing too,
so i think both are wrong: admin and the cop
Title: Re: Developers answer: give examples
Post by: Pandalink on March 19, 2009, 05:05:30 pm
Situation:
Suspect is escaping on jester and cop in heli following him.After a while of chase suspect jumps out of car and then cop jumps out of heli at same time and the heli lands on suspect. Suspect(An admin) abuses tab and runs to bike, soon as he gets on bike cop opens fire with his tec9's (Bought by himself) and then suspect dies on bike. Later admin asks who was in maverik in mainchat and cop answers he was. Cop gets kicked for helikilling even tought he jumped out of heli before heli even touched ground (Meaning that he wasnt in heli when it landed on admin).

Question: Did the admin have right to kick for helikilling if player wasnt in the heli and he didint get killed(That was cause he abused tab but still)?

If its as you say (and you haven't missed anything) then no, that is incorrect procedure and the admin was probably just pissed off at dying.

But then, its Developers answers, not other-admin answers :razz:.
Title: Re: Developers answer: give examples
Post by: Gandalf on April 08, 2009, 05:41:51 pm
this has just happened:

a suspect was running away from cops, where another player helped him with a plane to get away together,
so the other player was aiding,
then an admin asks that player if he has been asked to help, it was no,
and then he had to land the plane and let the other guy go,

the admin said there is a rule about it, well its not listed though

so is it allowed to help someone without the fact he helped him?

personally i think yes,
a criminal doesnt got time to visit someones house and call a friend to help,
if you as civillian see him needing help you will just help in,
if you are friends of from same gang, without asking

so is the admin wrong here?(as i think) or is it really a rule, which isnt listed

this is also the first time i ever saw an admin do this,
while it happens on a daily base that someone helps while not asked,
and admins have seen it but didnt do anything
The rule is that aiding by obstructing or shooting at cops as 'stranger' is not allowed.
If there were no cops present or if they were unable to prevent, it would have been allowed, however the player aiding should expect to be susptected.
Title: Re: Developers answer: give examples
Post by: Gandalf on April 08, 2009, 05:45:01 pm
Situation:
Suspect is escaping on jester and cop in heli following him.After a while of chase suspect jumps out of car and then cop jumps out of heli at same time and the heli lands on suspect. Suspect(An admin) abuses tab and runs to bike, soon as he gets on bike cop opens fire with his tec9's (Bought by himself) and then suspect dies on bike. Later admin asks who was in maverik in mainchat and cop answers he was. Cop gets kicked for helikilling even tought he jumped out of heli before heli even touched ground (Meaning that he wasnt in heli when it landed on admin).

Question: Did the admin have right to kick for helikilling if player wasnt in the heli and he didint get killed(That was cause he abused tab but still)?
Attempted helikilling if witnessed by admins is punishable. If the admin did not notice the heli fell without someone in it, he is correct in his actions.
Title: Re: Developers answer: give examples
Post by: Davey_Rose on April 08, 2009, 05:53:19 pm
If a suspect is in a car and he's buddy goes in the car too, is this aiding and allowed to suspect?
Title: Re: Developers answer: give examples
Post by: JDC on April 09, 2009, 04:32:29 am
The buddy can give information such as location of cops, or can DB.



Situation:

 A member of a Mafia is caught by two federal Agents. The Mafia's don then sets a hit on both Agents for catching his Member.

Sethit abuse or not?
Title: Re: Developers answer: give examples
Post by: MikeUK on April 09, 2009, 06:34:41 am
The buddy can give information such as location of cops, or can DB.



Situation:

 A member of a Mafia is caught by two federal Agents. The Mafia's don then sets a hit on both Agents for catching his Member.

Sethit abuse or not?
Yes, because technically it is revenge killing.
Title: Re: Developers answer: give examples
Post by: Pandalink on April 09, 2009, 03:48:51 pm
Yes, because technically it is revenge killing.

No it isn't, doing that is fine :trust:.

 :lol:
Wait for developers I guess.
Title: Re: Developers answer: give examples
Post by: Xeuq on April 09, 2009, 03:59:34 pm
If a suspect is in a car and he's buddy goes in the car too, is this aiding and allowed to suspect?

Actualy , if you dont metagame, than how you had to know hes suspect?
Title: Re: Developers answer: give examples
Post by: TruthSvensson on April 09, 2009, 10:50:01 pm
Yes, because technically it is revenge killing.
Revenge killing is = If someone kills you, you go and kill him after you died or sethit on him after you are dead.
Title: Re: Developers answer: give examples
Post by: MikeUK on April 09, 2009, 11:12:07 pm
Revenge killing is = If someone kills you, you go and kill him after you died or sethit on him after you are dead.
Exactly
Title: Re: Developers answer: give examples
Post by: Bianconeri on April 09, 2009, 11:24:41 pm
that YOU set a hit on the other, good said, in this case his friends(family) set a hit on me,
well its good RP, since mafia dont let ppl just kill there members,
but it also is a piece of revenge

but if revenge killing is what Jack said, then its allowed,
and /sethit someone always got a reason,
without this it wouldnt have a good reason almost
Title: Re: Developers answer: give examples
Post by: Wash on April 10, 2009, 12:02:39 am
Situation:

 A member of a Mafia is caught by two federal Agents. The Mafia's don then sets a hit on both Agents for catching his Member.

Sethit abuse or not?

Obviously allowed..  :neutral:

Title: Re: Developers answer: give examples
Post by: Pancher on April 10, 2009, 12:26:19 am
The topic is based on "Situations" and answers from DEVELOPERS...
Title: Re: Developers answer: give examples
Post by: Voodoo on April 13, 2009, 09:48:43 pm
If someone advertises the next: "Selling Elvis Powder and Tea Herbs || Ganton" and by "Elvis Powder" he means Cocaine and "Tea Herbs" is Weed, then it is punishable?
Title: Re: Developers answer: give examples
Post by: James_Alterlis on April 14, 2009, 12:57:51 am
Nope.

As the advertiser didn't say anything illegal
Somebody don't know

 :cop:

 :ps: Wait for developer
Title: Re: Developers answer: give examples
Post by: VeLuX on April 15, 2009, 07:24:00 pm
The buddy can give information such as location of cops, or can DB.



Situation:

 A member of a Mafia is caught by two federal Agents. The Mafia's don then sets a hit on both Agents for catching his Member.

Sethit abuse or not?

what will a Real Mafia don do ?? Yep right he will Set someone to kill the agents
Title: Re: Developers answer: give examples
Post by: NitrOx on April 21, 2009, 09:06:06 pm
Two suspects in a car - driver of car crashes, the cops get out the car and take advantage of driver's crash and kills the passenger.

Allowed to take advantage of the crash to kill suspect or not? in my opinion criminal should be able to get back in his car and continue it..
Title: Re: Developers answer: give examples
Post by: ElMartu on April 22, 2009, 12:13:51 am
As far as I know criminals don't have any advantage time after a timeout but I am not fully sure.
Title: Re: Developers answer: give examples
Post by: Xeuq on April 25, 2009, 12:16:07 am


Situation:


You pick up your friend from lspd who is suspect and evading. You see him, tell him: Hey, Sup? , Get in .(( You dont metagame and you dont know that your friend is suspect )). You start driving away slowly and you get suspected for aiding. Police officer dosnt yell to stop or something.


Would ive been able to get unsuspected?
( Sorry for bad english )
Title: Re: Developers answer: give examples
Post by: James_Alterlis on April 25, 2009, 03:35:24 am
IMO,

You will get suspected for aiding, even if u don't know, they will have to arrest u and investigate later in PD
You still guilty coz u "aiding by accident". Know what I mean, right?

You will have to surrender, and investigate, if it's true that u didn't know, u will get unsuspected
Title: Re: Developers answer: give examples
Post by: Pancher on April 28, 2009, 03:50:39 pm
The topic is based on "Situations" and answers from DEVELOPERS...
Title: Re: Developers answer: give examples
Post by: Kitsune on April 28, 2009, 04:08:13 pm
If someone advertises the next: "Selling Elvis Powder and Tea Herbs || Ganton" and by "Elvis Powder" he means Cocaine and "Tea Herbs" is Weed, then it is punishable?
This is more of a question as i want to clear something up.

Are players allowed to make illegal ingame adverts? Like selling weed, hitman etc..

If you reply that it is not allowed then it is allowed to make an illegal ad but change it in a way that doesn't look like an illegal advert and less conspicuous, so instead of:

/ad Selling weed, if you want some, come to Gas station 9

it would be

/ad Selling some of that wacky stuff

Or

/ad If you need a hitman to get someone killed, call me

it would be

/ad Want me to tie up your loose ends?


I would like a developer to answer this.
/ad is for making advertising as you would do in a newspaper.

Basicly it would be ok to advertide the above things. But....... if cops react to an ad by suspecting the advertiser they are immediately accused of abusing.
In real life, if you advertise to be a hitman in the newspaper or on ebay, expect the cops at your door arresting you.

So to stop the moaning about abusing cops from people advertising illegal things, we have decided that /ad should be used only for legal things, and if someone tries to circumvent it by advertising 'grass' they also can be warned, as they would fight investigation by cops in to their 'grass'.
also can be warned, as they would fight investigation by cops in to their 'grass'.
Search before you post.


Situation:


You pick up your friend from lspd who is suspect and evading. You see him, tell him: Hey, Sup? , Get in .(( You dont metagame and you dont know that your friend is suspect )). You start driving away slowly and you get suspected for aiding. Police officer dosnt yell to stop or something.


Would ive been able to get unsuspected?
( Sorry for bad english )
I would like to remind you that the developers have stated on numerous occasions that although they allow it, they do not support the meta-gaming/OOC/IC distinctions and this is reflected in the server rules.
Title: Re: Developers answer: give examples
Post by: Voodoo on April 28, 2009, 08:09:59 pm
No you wont get unsuspected, its your problem your friend havent stated that his a sus. (Showing an example of un-metagaming).
Title: Re: Developers answer: give examples
Post by: James_Alterlis on April 29, 2009, 05:22:42 am
Quote from: Gandalf
The topic is based on "Situations" and answers from DEVELOPERS...

 :cop:
Title: Re: Developers answer: give examples
Post by: Davey_Rose on April 29, 2009, 09:42:13 am
The buddy can give information such as location of cops, or can DB.



Situation:

 A member of a Mafia is caught by two federal Agents. The Mafia's don then sets a hit on both Agents for catching his Member.

Sethit abuse or not?

I mean, you don't know if he gonna help the suspect.
Title: Re: Admins guidelines: give examples
Post by: Cane on April 29, 2009, 10:47:56 pm
Situation: Player A places his car on auction. Player B buys the vehicle by bidding the buy-out price. A few days later, player B purchases a different vehicle. Player A complains because player B placed the buy-out bid, promising to buy the vehicle.

My question: Is this allowed; bidding the buy-out price, then withdrawing the bid after a few days?
Title: Re: Developers answer: give examples
Post by: Voodoo on April 29, 2009, 10:56:00 pm
:cop:

So you say players should just play and ignore others?
Title: Re: Developers answer: give examples
Post by: James_Alterlis on April 30, 2009, 08:56:46 am
So you say players should just play and ignore others?

Huh? I didn't say anything
Title: Re: Developers answer: give examples
Post by: Rusty on April 30, 2009, 09:00:05 am
Cut the off-topic and let ONLY Developers answer, other replies shall be removed.
Title: Re: Developers answer: give examples
Post by: Pandalink on May 03, 2009, 02:57:31 am
A criminal is driving down the road. He has almost escaped via the escape script.
There are no police vehicles on the ground chasing him, or anywhere nearby. There is a police helicopter some distance away, it has a distant visual, but is not on the map blip range. The criminal escapes via the script.
The cop then abuses by resuspecting the criminal even though they already escaped.

I'm not gonna name names, this isn't the place, but I've seen this cop do this a lot of times, and never any other police units abuse in such a way.
My question is, did they abuse?
Title: Re: SA:MP Developers answer: give examples
Post by: Omri on May 18, 2009, 11:22:57 pm
/ad Araatus Corporation | Selling Quality Water Guns | Call 7|0|0|6 Or 4|3|9|8  For Further Details About Products.

Is this ad considered as illegal and could be punished?
How does this admin knows that I am nor or selling water guns?, I thought that the fact Argonath did not force ANYONE to RP a special character, so I am not allowed too make these advertises?

Title: Re: Developers answer: give examples
Post by: cDa on May 21, 2009, 08:59:32 pm
A criminal is driving down the road. He has almost escaped via the escape script.
There are no police vehicles on the ground chasing him, or anywhere nearby. There is a police helicopter some distance away, it has a distant visual, but is not on the map blip range. The criminal escapes via the script.
The cop then abuses by resuspecting the criminal even though they already escaped.

I'm not gonna name names, this isn't the place, but I've seen this cop do this a lot of times, and never any other police units abuse in such a way.
My question is, did they abuse?

if suspect escaped scrip-vise, resus would be abuse.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 22, 2009, 12:20:49 am
In that case can somebody point Hank_Rafferty to this topic?  :roll:
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on May 22, 2009, 03:57:19 am

/ad Araatus Corporation | Selling Quality Products | Call 7|0|0|6 Or 4|3|9|8  For Further Details About Products.

Is that allowed, even though most know that they're actually selling weapons and it's constantly being advertised...
Title: Re: SA:MP Developers answer: give examples
Post by: Omri on May 22, 2009, 10:08:40 am
You are using OOC knowledge to know that we are selling weapons, and therefor I don't see why we should not be allowed to advertise that as we are not naming ANYTHING illegal.
Title: Re: SA:MP Developers answer: give examples
Post by: The_Wolf on May 22, 2009, 10:48:46 am
And, Omri, please do not flood the chat (your friend too) with those advertisments ... do it once in a while, but not every 3-4-5 seconds, it's annoying and flood...
Title: Re: SA:MP Developers answer: give examples
Post by: Omri on May 22, 2009, 10:53:06 am
And, Omri, please do not flood the chat (your friend too) with those advertisments ... do it once in a while, but not every 3-4-5 seconds, it's annoying and flood...

Is this a topic about my faults and what I am doing?
Title: Re: SA:MP Developers answer: give examples
Post by: The_Wolf on May 22, 2009, 10:56:10 am
Is this a topic about my faults and what I am doing?
No, but since the issue about annoying advertisments has been mentioned, I decided to advise you here aswell. ;)
Title: Re: SA:MP Developers answer: give examples
Post by: Bianconeri on May 22, 2009, 04:18:36 pm
/ad Araatus Corporation | Selling Quality Products | Call 7|0|0|6 Or 4|3|9|8  For Further Details About Products.

Is that allowed, even though most know that they're actually selling weapons and it's constantly being advertised...


as mentioned by Google above, you are mixing it up if you know it,
if you see an advertisement like this there is no clue that it is about real guns,

but if you make an ad like:

/ad selling [W]ater [E]arth [E]lders [D]onkeys, contact ..........

then its obviously weed, thats illegal, but if you dont hide the letters on that,
and in a RP way you cant notice it is illegal, then its allowed i guess
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 22, 2009, 04:23:35 pm
True - I guess the AR ad could be anything, really.
Title: Re: SA:MP Developers answer: give examples
Post by: Altair_Carter on May 22, 2009, 04:46:44 pm
Situation: Some advertiser did /ad "Selling quality weaponry at Willowfield Ammunation! "Cheaper and better than from Araatus"-Customer, contact blablabla

The guy from AR claimed it was provoking and insulting.

Question: Is it really? IMO IRL People always do such advertising and reclame and nothing is done about it. "It's just business"
Title: Re: SA:MP Developers answer: give examples
Post by: Omri on May 22, 2009, 04:50:39 pm
Maybe its straight marketing and promoting your product, but Argonath's policy says that, provoking aint allowed and that ad is straight provoking for us Araatus Corporation.
Title: Re: SA:MP Developers answer: give examples
Post by: Collin on May 22, 2009, 05:34:19 pm
no it isnt google stop brining the rules to your side and changing them. the Admin Rafeel or something said it wasnt provoking but you still went on about it because you were upset.
Title: Re: SA:MP Developers answer: give examples
Post by: Omri on May 22, 2009, 05:53:42 pm
Wont suck down to your level of humiliation.
Title: Re: SA:MP Developers answer: give examples
Post by: Altair_Carter on May 22, 2009, 06:02:15 pm
Maybe its straight marketing and promoting your product, but Argonath's policy says that, provoking aint allowed and that ad is straight provoking for us Araatus Corporation.
Where that is provoking? It's promoting advertisement as you say.

And making "Oh, you show that we're worse, PROVOKING!" Then If you look at me once again, it'll be provoking and be punished m'kay?

Seriously, this is just stupid.
Title: Re: SA:MP Developers answer: give examples
Post by: lavamike on May 22, 2009, 07:04:08 pm
/ad Araatus Corporation | Selling Quality Products | Call 7|0|0|6 Or 4|3|9|8  For Further Details About Products.

Is that allowed, even though most know that they're actually selling weapons and it's constantly being advertised...


In my opinion I would think that should be allowed as they didn't try to hide it like they do with those heroin and weed ad's: Selling Water and Horses


They just say Quality Products
Title: Re: SA:MP Developers answer: give examples
Post by: Pancher on May 22, 2009, 10:50:14 pm
The topic is based on "Situations" and answers from DEVELOPERS...
Title: Re: SA:MP Developers answer: give examples
Post by: cDa on May 23, 2009, 11:05:32 pm
Situation: Some advertiser did /ad "Selling quality weaponry at Willowfield Ammunation! "Cheaper and better than from Araatus"-Customer, contact blablabla

The guy from AR claimed it was provoking and insulting.

Question: Is it really? IMO IRL People always do such advertising and reclame and nothing is done about it. "It's just business"

Well this is a low punch, imagine a guy storming in Buger king and shouting: Sixtipple big mac with tripple cheese and 5 litters of coca-cola for 2.99! u cant get that S**t i burger king!

Well that ad was just that a very very low punch, and in mine eyes Araatus have full rights to make a court case for public degradation and humiliation.
Title: Re: SA:MP Developers answer: give examples
Post by: Altair_Carter on May 24, 2009, 09:51:12 am
Well this is a low punch, imagine a guy storming in Buger king and shouting: Sixtipple big mac with tripple cheese and 5 litters of coca-cola for 2.99! u cant get that S**t i burger king!

Well that ad was just that a very very low punch, and in mine eyes Araatus have full rights to make a court case for public degradation and humiliation.
But it's not against the rules, right?
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 24, 2009, 12:04:39 pm
From cDa's reply, I'd say not - I think its a roleplay thing with courts and such ;).
Title: Re: SA:MP Developers answer: give examples
Post by: cDa on May 24, 2009, 12:10:44 pm
From cDa's reply, I'd say not - I think its a roleplay thing with courts and such ;).

yep.
Title: Re: SA:MP Developers answer: give examples
Post by: Marting_Riggs on May 25, 2009, 07:43:42 am
idk if this is the right spot to post but here is my question



ok i recently saw a video with a argo player using auto aim on argonath

i was wondering if this is allowed or if it is not because it gives a unfair disadvantage to other players

here is the video i saw

http://www.youtube.com/watch?v=aL4_eO9Qma4


Title: Re: SA:MP Developers answer: give examples
Post by: cDa on May 25, 2009, 09:19:11 am
Well when you play with a contoler not keyboard+mouse you have that aim lock, but as good as it is its also bad, you know when you want to shoot a lagger and have to aim infront of him?  you cant do that with auto aim
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 25, 2009, 12:05:04 pm
Also, his game calculates what everybody else would have as autoaim, when the guy got shot in the back - the person behind him probably wasn't even firing near him, but his game thought that he was.
Title: Re: SA:MP Developers answer: give examples
Post by: Matthew_Cipricla on May 25, 2009, 06:49:48 pm
Yeah, and I believe there is a way to turn it on. I remember having been able to use it with like capslock or something.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 25, 2009, 11:17:27 pm
Yea you just have to change your settings to joystick - thats it.
Title: Re: SA:MP Developers answer: give examples
Post by: l0lller on May 28, 2009, 02:41:51 pm
Since yesterday, after the new /cbalert, /orderheroin is now $1500 again. I wanna ask why, because now there are less spots, and for how long?

Thanks
Title: Re: SA:MP Developers answer: give examples
Post by: Rusty on May 28, 2009, 04:07:02 pm
I thought Heroin always costed $1,500..
About Auto-Aim why would it be disallowed? You saw it took him a few good shots to even damage the guy, i play with a Controller sometimes and will keep doing so.
Title: Re: SA:MP Developers answer: give examples
Post by: l0lller on May 28, 2009, 04:51:09 pm
I thought Heroin always costed $1,500..

It was till the developers removed some heroin spots. It went down to $1000. Now it's back to $1500.
Title: Re: SA:MP Developers answer: give examples
Post by: Hovis_Araatus on June 22, 2009, 10:58:27 pm
I LOVE ALL OF YOU
Title: Re: SA:MP Developers answer: give examples
Post by: cDa on June 22, 2009, 11:23:05 pm
I LOVE ALL OF YOU

We love you too, please dont spam whole forum with same message
Title: Re: SA:MP Developers answer: give examples
Post by: James_Alterlis on June 23, 2009, 10:57:33 am
I LOVE ALL OF YOU

Spamming  :trust:
Title: Re: SA:MP Developers answer: give examples
Post by: Aksel on June 23, 2009, 06:30:44 pm
Spamming  :trust:

And you dont? Sereusly James, stop it.
Title: Re: Developers answer: give examples
Post by: Gandalf on June 23, 2009, 07:24:14 pm
The buddy can give information such as location of cops, or can DB.



Situation:

 A member of a Mafia is caught by two federal Agents. The Mafia's don then sets a hit on both Agents for catching his Member.

Sethit abuse or not?
If he is informed by his member then it is allowed.
Title: Re: Developers answer: give examples
Post by: Gandalf on June 23, 2009, 07:25:28 pm
If someone advertises the next: "Selling Elvis Powder and Tea Herbs || Ganton" and by "Elvis Powder" he means Cocaine and "Tea Herbs" is Weed, then it is punishable?
No, however he should not complain if some cop is checking out his business.
Title: Re: Developers answer: give examples
Post by: Gandalf on June 23, 2009, 07:27:21 pm
Two suspects in a car - driver of car crashes, the cops get out the car and take advantage of driver's crash and kills the passenger.

Allowed to take advantage of the crash to kill suspect or not? in my opinion criminal should be able to get back in his car and continue it..
Excuse me officers please stop and wait while we drink coffee, will be back in an hour.  :rofl:
While annoying, its allowed.
Title: Re: Developers answer: give examples
Post by: Gandalf on June 23, 2009, 07:29:52 pm

Situation:


You pick up your friend from lspd who is suspect and evading. You see him, tell him: Hey, Sup? , Get in .(( You dont metagame and you dont know that your friend is suspect )). You start driving away slowly and you get suspected for aiding. Police officer dosnt yell to stop or something.


Would ive been able to get unsuspected?
( Sorry for bad english )
If your friend is at LSPD and suspected, he is either a mentally challenged person to do a crime there, or he is running after initially cooperating and breaking the rules.
As cops do not have a lot of time to suspect in case you do not stop, they are allowed to suspect at once. Learn your friend to RP better.
Title: Re: Admins guidelines: give examples
Post by: Gandalf on June 23, 2009, 07:31:56 pm
Situation: Player A places his car on auction. Player B buys the vehicle by bidding the buy-out price. A few days later, player B purchases a different vehicle. Player A complains because player B placed the buy-out bid, promising to buy the vehicle.

My question: Is this allowed; bidding the buy-out price, then withdrawing the bid after a few days?
Bids are final.
Title: Re: Developers answer: give examples
Post by: Gandalf on June 23, 2009, 07:33:31 pm
A criminal is driving down the road. He has almost escaped via the escape script.
There are no police vehicles on the ground chasing him, or anywhere nearby. There is a police helicopter some distance away, it has a distant visual, but is not on the map blip range. The criminal escapes via the script.
The cop then abuses by resuspecting the criminal even though they already escaped.

I'm not gonna name names, this isn't the place, but I've seen this cop do this a lot of times, and never any other police units abuse in such a way.
My question is, did they abuse?
Yes. The cops should be explained that there is an escape script and no more resuspecting is needed.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 23, 2009, 07:35:36 pm
/ad Araatus Corporation | Selling Quality Water Guns | Call 7|0|0|6 Or 4|3|9|8  For Further Details About Products.

Is this ad considered as illegal and could be punished?
How does this admin knows that I am nor or selling water guns?, I thought that the fact Argonath did not force ANYONE to RP a special character, so I am not allowed too make these advertises?


anything you would advertise in the newspaper is allowed.
However like in real life, if there is doubt about your business it will be investigated.
Title: Re: SA:MP Developers answer: give examples
Post by: l0lller on June 23, 2009, 07:36:06 pm
Situation: Player A auctions his house. Player B places a bid on the forum. The auction date is there. Player A still owns the house and looks for Player B who is impossible to reach on msn/email and hasn't been on the server for 1,5 week. Is Player A allowed to sell his house to somebody else?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 23, 2009, 07:37:50 pm
Situation: Some advertiser did /ad "Selling quality weaponry at Willowfield Ammunation! "Cheaper and better than from Araatus"-Customer, contact blablabla

The guy from AR claimed it was provoking and insulting.

Question: Is it really? IMO IRL People always do such advertising and reclame and nothing is done about it. "It's just business"
In different countries there are different codes about advertising. However I feel this is allowed.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 23, 2009, 07:42:45 pm
idk if this is the right spot to post but here is my question



ok i recently saw a video with a argo player using auto aim on argonath

i was wondering if this is allowed or if it is not because it gives a unfair disadvantage to other players

here is the video i saw



Anything which is standard in SA:MP or single player can be used, except driver-drive-by shooting. Its obviously not very useful.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 23, 2009, 07:44:20 pm
Situation: Player A auctions his house. Player B places a bid on the forum. The auction date is there. Player A still owns the house and looks for Player B who is impossible to reach on msn/email and hasn't been on the server for 1,5 week. Is Player A allowed to sell his house to somebody else?
If he has given player B a final notice then yes.
Title: Re: SA:MP Developers answer: give examples
Post by: Dr J. Cohen on June 23, 2009, 07:50:34 pm
Situation: FBI are denieing people for the fucking sillyest reason's in the world. One of the main reasons is if you have been part of a gang/clan within so many months of applying or whatever.

Question: Why the fuck is Fernando excluded from this rule...? He left FBI and started montana up after a week or two hes back in FBI by a click of his fingers.. I think this is disgusting. FBI need's sorting out, innocent people being denied for "Not following fernandos orders" when hes a fucking mafia boss when he feels like.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 23, 2009, 08:04:57 pm
Situation: FBI are denieing people for the f**king sillyest reason's in the world. One of the main reasons is if you have been part of a gang/clan within so many months of applying or whatever.

Question: Why the f**k is Fernando excluded from this rule...? He left FBI and started montana up after a week or two hes back in FBI by a click of his fingers.. I think this is disgusting. FBI need's sorting out, innocent people being denied for "Not following fernandos orders" when hes a f**king mafia boss when he feels like.
This topic is not to f**king complain on the policy of f**king leaders of f**king groups that you are f**king denied to join.
Title: Re: SA:MP Developers answer: give examples
Post by: l0lller on June 24, 2009, 02:45:15 pm
Why can't we 'save' tuned vehicles? It would be so much nicer  :roll:.
Title: Re: SA:MP Developers answer: give examples
Post by: Altair_Carter on June 24, 2009, 03:22:35 pm
Why can't we 'save' tuned vehicles? It would be so much nicer  :roll:.
Because it's not possible with SAMP Possibilities.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on June 24, 2009, 04:49:58 pm
Because it's not possible with SAMP Possibilities.

It is, but it takes awhile to script/implement. Its not in mainly due to the fact that its a very big thing to do against the bugs that exist now. Also, stability would be an issue.
Title: Re: SA:MP Developers answer: give examples
Post by: Pancher on June 25, 2009, 10:24:00 am
How hard can it be to not get out of topic? It clearly says "SA:MP Developers answer: give examples", means you (the member of the community) asks the questions and the SA:MP Developers answers the question. Simple..
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 25, 2009, 10:54:04 am
Why can't we 'save' tuned vehicles? It would be so much nicer  :roll:.
SA:MP still has the problem of non-scripted transfenders and pay'n sprays. To save tuned vehicles we would have to either be able to shut them down, or run something that detects what tune-ups were made.
If SA:MP will follow MTA in disabling all automatic features scripting would be much easier.
Title: Re: SA:MP Developers answer: give examples
Post by: l0lller on June 25, 2009, 02:47:05 pm
LVP (Official server) is able to save tuned cars. I know the admins/mods there. I'll ask them how they do it.
Title: Re: SA:MP Developers answer: give examples
Post by: Roadkill on June 25, 2009, 03:09:58 pm
SA:MP still has the problem of non-scripted transfenders and pay'n sprays. To save tuned vehicles we would have to either be able to shut them down, or run something that detects what tune-ups were made.
If SA:MP will follow MTA in disabling all automatic features scripting would be much easier.

I'll ask CBFasi about that next time he is on teamspeak. I'm sure he would be able to think of some script that could make this work. I don't think it would be able to directly work with transfender though, maybe you would be able to go to a location and type something like /tunecar, that should be possible.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on June 25, 2009, 05:30:06 pm
Guys about the tuned cars.. there is already a perfectly good script concept (that would work great), the hard part is actually making the thing and making it stable also.
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on June 26, 2009, 05:25:05 am
Situation:  A mafia (in RP terms) claims an area in a city, acting as if it was their sort of hood, and that they own it. They don't go around forcing people off of it but certain people they do mafia like things to. Someone on the police radio calls a code 30 to the area, where 2 FBI members respond to the call, but nothing is there (persay). The mafia members begin to gang up on the one FBI person, whom they dislike in RP terms and warn them to leave their "hood". From my viewpoint it's fine that the mafia acts like it's their "area" as long as they're not kicking random people away for no reason (like they said they weren't) but I'm unsure about the FBI members..

Question: Disregarding the code 30 (officer needs assistance), if FBI members were just hanging around the mafia's "area" should the particular FBI agent get picked on and eventually shot (because he wouldn't leave) and would it be classified as deathmatch?
Title: Re: SA:MP Developers answer: give examples
Post by: Boxy on June 26, 2009, 07:46:05 am
Situation:  A mafia (in RP terms) claims an area in a city, acting as if it was their sort of hood, and that they own it. They don't go around forcing people off of it but certain people they do mafia like things to. Someone on the police radio calls a code 30 to the area, where 2 FBI members respond to the call, but nothing is there (persay). The mafia members begin to gang up on the one FBI person, whom they dislike in RP terms and warn them to leave their "hood". From my viewpoint it's fine that the mafia acts like it's their "area" as long as they're not kicking random people away for no reason (like they said they weren't) but I'm unsure about the FBI members..

Question: Disregarding the code 30 (officer needs assistance), if FBI members were just hanging around the mafia's "area" should the particular FBI agent get picked on and eventually shot (because he wouldn't leave) and would it be classified as deathmatch?

That FBI was just hanging around saying he couldn't leave.
Title: Re: SA:MP Developers answer: give examples
Post by: Andy on June 27, 2009, 08:09:44 pm
Situation: Suspect who has been suspected for example "Evading" and in a chase. After like about 8 or 9 mins, this suspect gets his auto unsuspect which is 'escaped' But the cops still on him and never lost visual on him.

Question: Are we allowed to resuspect him for evading since we never lost visual on him?
Title: Re: SA:MP Developers answer: give examples
Post by: VeLuX on June 27, 2009, 08:13:45 pm
Situation: Suspect who has been suspected for example "Evading" and in a chase. After like about 8 or 9 mins, this suspect gets his auto unsuspect which is 'escaped' But the cops still on him and never lost visual on him.

Question: Are we allowed to resuspect him for evading since we never lost visual on him?

Good Question,, i wanna know this too
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on June 27, 2009, 08:35:32 pm
"Visual" is not a very obvious thing to define.
If the suspect escaped, you've clearly been way too far away from him for too long. I wouldn't say "having visual the entire" chase would allow the suspect to escape as you describe.
Title: Re: SA:MP Developers answer: give examples
Post by: Andy on June 27, 2009, 08:36:26 pm
"Visual" is not a very obvious thing to define.
If the suspect escaped, you've clearly been way too far away from him for too long. I wouldn't say "having visual the entire" chase would allow the suspect to escape as you describe.

Trust me, it does. Hank was chasing me once and I got unsuspected, then he resuspected me for "Evading"
Title: Re: SA:MP Developers answer: give examples
Post by: Mafs on June 27, 2009, 09:33:58 pm
Trust me, it does. Hank was chasing me once and I got unsuspected, then he resuspected me for "Evading"
Hank is a pretty inactive cop, I'm not surprised if he doesn't know all the scripts yet..
Title: Re: SA:MP Developers answer: give examples
Post by: Andy on June 27, 2009, 09:39:31 pm
Hank is a pretty inactive cop, I'm not surprised if he doesn't know all the scripts yet..

It happened few weeks ago, like maybe a month ago.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on June 27, 2009, 11:29:28 pm
Trust me, it does. Hank was chasing me once and I got unsuspected, then he resuspected me for "Evading"

Yea Hank is the only cop I know who does this, it isn't correct as far as I know (and as far as almost every cop seems to know, perhaps). :)
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on June 28, 2009, 04:39:21 am
It's not true that if you escape, you're far away from the person. The clock only freezes while you're near the suspect.. So for example if they have 5 seconds remaining, and you're near them it'll freeze. If they get away from you for 5 seconds they're un suspected... Imo this shouldn't happen and it should have a larger diameter of to when you get un suspected.. :/
Title: Re: SA:MP Developers answer: give examples
Post by: Andy on June 28, 2009, 05:03:53 am
It's not true that if you escape, you're far away from the person. The clock only freezes while you're near the suspect.. So for example if they have 5 seconds remaining, and you're near them it'll freeze. If they get away from you for 5 seconds they're un suspected... Imo this shouldn't happen and it should have a larger diameter of to when you get un suspected.. :/

I agree, because sometimes I chase a suspect, and somehow he gets unsuspected when I'm like really close to him.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on June 28, 2009, 01:19:30 pm
Well, in that case you should pick up the chase of the suspect earlier, when they have far longer to run.

I can also assure you that a very good driver can keep a suspect within range for a long time.
I once had 3 minutes left on my runhowlong timer, then a cop found me and chased me for 15 minutes before he finally took out my car and killed me.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 28, 2009, 04:04:44 pm
Situation:  A mafia (in RP terms) claims an area in a city, acting as if it was their sort of hood, and that they own it. They don't go around forcing people off of it but certain people they do mafia like things to. Someone on the police radio calls a code 30 to the area, where 2 FBI members respond to the call, but nothing is there (persay). The mafia members begin to gang up on the one FBI person, whom they dislike in RP terms and warn them to leave their "hood". From my viewpoint it's fine that the mafia acts like it's their "area" as long as they're not kicking random people away for no reason (like they said they weren't) but I'm unsure about the FBI members..

Question: Disregarding the code 30 (officer needs assistance), if FBI members were just hanging around the mafia's "area" should the particular FBI agent get picked on and eventually shot (because he wouldn't leave) and would it be classified as deathmatch?
A mafia is there to protect their area from (other) criminal groups, not to keep out FBI or regular cops.
If the FBI is threatenen to leave, he has every right to call in full enforcement (SWAT, FBI, ARPD) and arrest all those who were requiring him to leave the area for being part of a criminal group.
If the mafia members dare to call abuse on this, let them spend 5 minutes in Mordor.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 28, 2009, 04:06:12 pm
Situation: Suspect who has been suspected for example "Evading" and in a chase. After like about 8 or 9 mins, this suspect gets his auto unsuspect which is 'escaped' But the cops still on him and never lost visual on him.

Question: Are we allowed to resuspect him for evading since we never lost visual on him?
Resuspecting is not allowed.
If you feel the escape script is bugged or faulty, make a test and report the results as bug report.
Title: Re: SA:MP Developers answer: give examples
Post by: Cofiliano on June 28, 2009, 09:28:23 pm
A mafia is there to protect their area from (other) criminal groups, not to keep out FBI or regular cops.
If the FBI is threatenen to leave, he has every right to call in full enforcement (SWAT, FBI, ARPD) and arrest all those who were requiring him to leave the area for being part of a criminal group.
If the mafia members dare to call abuse on this, let them spend 5 minutes in Mordor.

And in a specific situation that happend, cause of wich Vince give this example, FBI i was annoying the Mafia members, at there HQ, parking next to it, listening to our conversation, then moving from spot to spot, around HQ ( maximum away from HQ was like 4 meters ). Then after few of the warning Mafia man gave to FBI, claiming that the turff is there, and no law can stop that, FBI cadet, called Admins to moan and cry, instead calling backup, or trying to do a arest or something.
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on June 28, 2009, 10:23:43 pm
Actually you should not attract FBI attention, especially if you are a mafia guy... And especially if you know that FBI sent a spectating agent after your mafia... And instead of waving "get the f**k outta here you goat!" mafia men should keep silence and try to escape from watchers...
Title: Re: SA:MP Developers answer: give examples
Post by: MyleS on June 30, 2009, 03:21:01 pm
is it possible to Own a whole area?

For example, a huge place with 4 buildings, you set one which the value is 5 mills or more, is that mean you own the whole place ?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 30, 2009, 03:37:03 pm
is it possible to Own a whole area?

For example, a huge place with 4 buildings, you set one which the value is 5 mills or more, is that mean you own the whole place ?
If you buy a building or a set of buildings, the area that belongs to the buildings comes with it. However that does not include public roads, area outside a fence and parkings.
For instance if you buy a farm that has a set of buildings surrounded by a fence, all buildings are supposed to belong to the farm. However the road from the main road to the fence is not property.
Title: Re: SA:MP Developers answer: give examples
Post by: MyleS on June 30, 2009, 04:07:40 pm
Great !! Thanks for the informations  :)
Title: Re: SA:MP Developers answer: give examples
Post by: Altair_Carter on June 30, 2009, 11:06:37 pm
Developer question (PLEASE ONLY FROM LVL 5+)

Can i, with agreement of admins, buy a piece of a land in Red/Flint/Bone County/Whetstone/Tierra Robada? For example, a part of a desert or a forest? With a payment fee, ofcourse.
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on July 01, 2009, 08:54:23 am
Developer question (PLEASE ONLY FROM LVL 5+)

Can i, with agreement of admins, buy a piece of a land in Red/Flint/Bone County/Whetstone/Tierra Robada? For example, a part of a desert or a forest? With a payment fee, ofcourse.

Of cos no... How do you imagine to yourself the boards of your property... So there is no point to script it...
Title: Re: SA:MP Developers answer: give examples
Post by: Aksel on July 02, 2009, 11:00:39 pm
Question:

is it allowed to talk about Paruni in /p ?
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on July 03, 2009, 09:55:49 am
Question:

is it allowed to talk about Paruni in /p ?

Why not? they are our partners and family... :)
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on July 03, 2009, 02:31:08 pm
Actually you should not attract FBI attention, especially if you are a mafia guy... And especially if you know that FBI sent a spectating agent after your mafia... And instead of waving "get the f**k outta here you goat!" mafia men should keep silence and try to escape from watchers...

If I had A$10 for every time a Mafia Member did that, I would be the richest guy in Argonath.

-----

Okay, to make this post not useless, I have some questions.

Question:
-How do you define the borders of a property? Does it depend on Value (I once owned the farm near blueberry for a price of less than 100k, and its the biggest farm in Argonath)? Daniel owns the Corleone Mansion but since it has no fence, does he own the rest of Verdant Bluffs as well? I have the same questions too for the following properties.
1. House at the gate of LS Graveyard
2. Farm west of Blueberry
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on July 03, 2009, 05:16:47 pm

Question:
-How do you define the borders of a property? Does it depend on Value (I once owned the farm near blueberry for a price of less than 100k, and its the biggest farm in Argonath)? Daniel owns the Corleone Mansion but since it has no fence, does he own the rest of Verdant Bluffs as well? I have the same questions too for the following properties.
1. House at the gate of LS Graveyard
2. Farm west of Blueberry

Visual borders are not a problem: farm, fence around the building... In other cases - only garden belongs to the property house...
Title: Re: SA:MP Developers answer: give examples
Post by: BlackEagle on July 07, 2009, 10:05:24 pm
Simple Question :

Is that Advertising allowed / is it illegal ad and bannable like my situation :

Selling Legal Medical Cuban Herbs , Only 29$ per Gram
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on July 08, 2009, 03:59:31 pm
Simple Question :

Is that Advertising allowed / is it illegal ad and bannable like my situation :

Selling Legal Medical Cuban Herbs , Only 29$ per Gram
Yes, as long as you do not start whining if the police or FBI suddenly shows a big interest in your business.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on July 08, 2009, 05:42:22 pm
Yes, as long as you do not start whining if the police or FBI suddenly shows a big interest in your business.

Hooray!
Finally, a logical answer. :banana:
Title: Re: SA:MP Developers answer: give examples
Post by: David_Omid on July 08, 2009, 05:53:16 pm
Situation: Suspect who has been suspected for example "Evading" and in a chase. After like about 8 or 9 mins, this suspect gets his auto unsuspect which is 'escaped' But the cops still on him and never lost visual on him.

Question: Are we allowed to resuspect him for evading since we never lost visual on him?

Resuspecting is not allowed.
If you feel the escape script is bugged or faulty, make a test and report the results as bug report.


It's not a visual thing, the script is based on distance between the suspect and all police units on the server

Yes, the suspect can escape while being chased closely by the police. It's how the script was written so I'll agree with Gandalf on this one apart from the bug report as it's not a bug. Instead, try posting a topic in the SA:MP Ideas section about how you believe it should be changed
Title: Re: SA:MP Developers answer: give examples
Post by: Seskom on July 09, 2009, 05:48:34 pm
Example:People are starting to make up new petention rules like: If you see enemy you can straight away kill him(And the announcer is admin) and people belive him and later they will get punished for DMing.

Question: Is that fair? Since admin has given out wrong information.
Title: Re: SA:MP Developers answer: give examples
Post by: Stanley_Taylor on July 13, 2009, 07:47:56 pm
Question 1: Are admins able to read private messages while they're in the game?

Question 2: Could you give us an estimate how much time the property lockdown will be? Like a couple of weeks/months? Anything?

Question 3: Is it true extra objects like Mordor and Disney Land are the main cause for crashes?

Thanks in advance for answering.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on July 13, 2009, 08:07:51 pm
Question 1: Are admins able to read private messages while they're in the game?

Question 3: Is it true extra objects like Mordor and Disney Land are the main cause for crashes?

Both a definitive "no".
I know its developer's answers, but I know the first one and have heard from devs about the 3rd one.
Title: Re: SA:MP Developers answer: give examples
Post by: David_Omid on July 13, 2009, 08:58:12 pm
Question 1: Are admins able to read private messages while they're in the game?

Question 2: Could you give us an estimate how much time the property lockdown will be? Like a couple of weeks/months? Anything?

Question 3: Is it true extra objects like Mordor and Disney Land are the main cause for crashes?

Thanks in advance for answering.

As a scripter/developer or whatever people want to call me I can answer these if that's alright

1. CB radio - high levels only. PMs - no, but logs can be checked anyway and the messages can be seen

2. Impossible to give a time, all I can say is that it will be over once the problems are sorted

3. Incorrect. Client-side crashes are caused by player faults, likely the chat system (seriously) and server-side is caused by the server memory load reaching the maximum. This is also the cause of lag. It will be over once we review all filterscripts and have the memory checked out. If we can clear the memory which is used and clear other faults, it should be over soon. Hold on tight, buddy :)
Title: Re: SA:MP Developers answer: give examples
Post by: Seskom on July 14, 2009, 12:37:42 am
Example:People are starting to make up new petention rules like: If you see enemy you can straight away kill him(And the announcer is admin) and people belive him and later they will get punished for DMing.

Question: Is that fair? Since admin has given out wrong information.

Requesting answer :P
Title: Re: SA:MP Developers answer: give examples
Post by: David_Omid on July 14, 2009, 01:17:42 pm
If you are punished for deathmatching and the punishment is a warn, kick or temporary ban then it would be wise to send an e-mail to [email protected] if you believe that this was an administrative fault and not your doing

If you are banned you can either post evidence of what happened on your unban request or simply say what time you were banned and what happened and wait for the logs to be checked


It's fair that you get punished in the sense that you already know the rules and are just breaking them because an administrator says so without questioning it, especially if it's not a community leader or pretty much anyone in charge of changing the rules

The best thing to do is ask the administrator where their source of information is, or you can ask another administrator to match his beliefs


- Hope that answers the question

Title: Re: SA:MP Developers answer: give examples
Post by: Stanley_Taylor on July 15, 2009, 01:47:57 am
Am I allowed to have my house interior changed? Fernando said no, due to the property lockdown.
Title: Re: SA:MP Developers answer: give examples
Post by: David_Omid on July 15, 2009, 03:17:28 am
Am I allowed to have my house interior changed? Fernando said no, due to the property lockdown.

Due to some confusions within administration concerning property lockdowns, some administrators believe that interiors can be changed and other administrators believe that nothing in the property system should change during the lockdown period


As far as I know, the lockdown covers interiors too. Sorry but you may have to wait a little while
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on July 15, 2009, 09:07:32 am
It's not a visual thing, the script is based on distance between the suspect and all police units on the server

Yes, the suspect can escape while being chased closely by the police. It's how the script was written so I'll agree with Gandalf on this one apart from the bug report as it's not a bug. Instead, try posting a topic in the SA:MP Ideas section about how you believe it should be changed
Anything that is not working as it is supposed to is a bug.
A suspect getting unsuspected while chased because SWAT is holding a desert survival training is a clear bug and not working as intended.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on July 15, 2009, 09:10:32 am
Example:People are starting to make up new petention rules like: If you see enemy you can straight away kill him(And the announcer is admin) and people belive him and later they will get punished for DMing.

Question: Is that fair? Since admin has given out wrong information.
The rules are not made by admins. If people make rules that are not agreed by the server leaders they might end up in exile, as already some have found out.

Shooting at an 'enemy' without any RP is not allowed, and will be considered DM.
Title: Re: SA:MP Developers answer: give examples
Post by: Oliver on July 15, 2009, 09:52:34 am
A suspect getting unsuspected while chased because SWAT is holding a desert survival training is a clear bug and not working as intended.

Not our fault that Jay sucks with the Enforcer :(
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on July 15, 2009, 09:57:05 am
Question 1: Are admins able to read private messages while they're in the game?

Question 2: Could you give us an estimate how much time the property lockdown will be? Like a couple of weeks/months? Anything?

Question 3: Is it true extra objects like Mordor and Disney Land are the main cause for crashes?

Thanks in advance for answering.
1. No, but a log check is very fast in case its needed.
PM and CB are deemed to be private communications, and in general they will be treated as private. Players can express their thoughts freely without direct consequences. However if they abuse this freedom to break the rules by excessive flaming or recruiting, or other illegal discussions, the administration can take action against them.

2. The property lockdown is due to script reasons. There for an estimated time is impossible to tell.

3. Not the main cause. However people will crash more often when in or around objects that are added.
SA:MP has to work with the limits of GTA:SA, that allow a maximum of 128 objects loaded within viewing distance.
If a higher number is loaded, a crash is more likely to happen.
However one of the main reasons for crashing is desync, which is why people crash more when they are in large groups.
Let me explain:
If you move your character, by pressing a key you send the direction to move to the server. The server sends this to all players, moving your character on the client in the direction you indicate. When you stop moving, the server is given a signal to stop moving and sends it to all clients.
As you might understand, there is a delay between the time you move/stop moving and the moment it reaches the last clients to be updated. There for the movement can be calculated incorrect. This causes lag effects, like you see someone walking and suddenly 'jump' backwards. If during such a movement the position of another character will be exactly the same as your position, the result is a client crash.
There for we always advise not to move around a lot and not to use animations when on a busy party or mass gathering. As in custom interiors not only the player are calculated but also the objects, many people moving around will result in more crashes.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on July 15, 2009, 09:58:00 am

- Hope that answers the question


Answers are to be given by the main developers.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on July 15, 2009, 09:59:55 am
Am I allowed to have my house interior changed? Fernando said no, due to the property lockdown.
The lockdown is needed to evaluate all current properties, and to test them on the test server.
If something is changed during the lockdown, there is a risk of it not being updated and there for lost.
Title: Re: SA:MP Developers answer: give examples
Post by: spartan1178 on July 15, 2009, 10:39:29 am
I was browsing the forums and I though about a situation that occurred a long time ago, and I am fairly sure that the situation is clear but I wanted to check to be sure.

Situation: (Real Situation)

A player goes to the billboard just in the upper garage entrance of LSPD and types "/me climbs the post" (presumably to the top) and uses /helpmeup a few times to get up.  

Simple question, is this a valid use of the command?

Now, as far as I know and have gathered /helpmeup is strictly non-RP related, meaning this would NOT be allowed, but he maintained when prompted that as far as he knew, this situation would be allowed. It seems a little foolish to ask such a seemingly obvious question but I really thought about it and wanted to get some clarification. Please enlighten this topic when one of the developers has time, as it clearly isn't a matter of urgency.


:ps: Melvin, read the topic title.  ;)
Title: Re: SA:MP Developers answer: give examples
Post by: Melvin on July 15, 2009, 10:45:54 am
As far as i know that is strictly NOT allowed,
/helpmeup is made to get yourself out of a bug and not to get advantage for climbing higher then someone else.
It is also punishable,
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on July 15, 2009, 11:50:10 am
I was browsing the forums and I though about a situation that occurred a long time ago, and I am fairly sure that the situation is clear but I wanted to check to be sure.

Situation: (Real Situation)

A player goes to the billboard just in the upper garage entrance of LSPD and types "/me climbs the post" (presumably to the top) and uses /helpmeup a few times to get up.  

Simple question, is this a valid use of the command?

Now, as far as I know and have gathered /helpmeup is strictly non-RP related, meaning this would NOT be allowed, but he maintained when prompted that as far as he knew, this situation would be allowed. It seems a little foolish to ask such a seemingly obvious question but I really thought about it and wanted to get some clarification. Please enlighten this topic when one of the developers has time, as it clearly isn't a matter of urgency.


:ps: Melvin, read the topic title.  ;)

Not allowed.
/helpmeup is intended only for a bug where you land under objects, and not to get to points that are impossible to reach by normal play.
Title: Re: SA:MP Developers answer: give examples
Post by: spartan1178 on July 15, 2009, 11:51:51 am
Not allowed.
/helpmeup is intended only for a bug where you land under objects, and not to get to points that are impossible to reach by normal play.

Thanks, I figured that, and was SURE that it wasn't, but I am extremely curious, and wanted to get a more official word on the subject.  :)
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on July 15, 2009, 04:55:41 pm
As far as I know, the lockdown covers interiors too. Sorry but you may have to wait a little while

Ok, sorry :(. I did check the forums before, based on what I found (the first post about lockdowns), I thought I could at the time. :redface:
Title: Re: Admins guidelines: give examples
Post by: hijol_goswami on August 02, 2009, 07:02:35 am
Situation:
There is a large group of criminals wanted, and for the sake of self-preservation they have come together.
The Police forces launch constant assaults and due to the fact the criminals are better equipped, positioned, and skilled, the cops keep dying. The criminals are basically not dying. No criminals intend to return after death, and since none die, none do.
Suddenly, one of the cops calls the whole situation "DM! DM!" (in a specific situation this is based on, this was actually an admin).
DM?  

As you said, if you are wanted you can expect to be shot at, similarly if you are shooting at wanted guys you can expect to be shot at - I don't think it should be classed as DMing just because the cops can't win.

It seems that "omg, DMers!" is just a code-phrase for "We can't win through combat, lets get them kicked!".
I think this needs to be clearer, as its irritating when the cops have the nerve to complain when they are the ones attacking, and the criminals are just defending in a single place with good positions.
     




well i agree with that now
Title: Re: SA:MP Developers answer: give examples
Post by: spartan1178 on August 19, 2009, 04:39:16 am
I have a bunch of questions. . .

Situation 1:
A suspect is running from the police, and goes into the water, not to get to a boat, but to just get away as a suspect would.

Question:
Allowed or not? I have been told different answers too many times, suspect is not diving, just swimming away.



Situation 2A:
A suspect is surrounded by the police and types /hail. He claims /gu says "Unknown Command", an officer checks and the suspect shoots and kills the officer.

Question:
Allowed or not? I assume that it isn't, but what should the killed officer do in the situation?



Situation 2B:
A suspect is surrounded by the police and types /hail. The officer stops to let them know the command is /gu, not /hail, and the suspect opens fire when the officer attempts to type (Which is seen when they lower their weapon).

Question:
Allowed or not? Again, I assume that it isn't, but that doesn't fit into a report, and the admin can't really do anything, because there isn't enough evidence to act on.



Situation 3:
A suspect is followed into a house on foot, the officer calls backup and 3-6 officers surround the home, the suspect gets unsuspected via script, and walks out. He has the same clothing, and the officer never left the site. He also mentions something like "Haha, I escaped".

Question:
Can the officer resuspect the player? I THINK that you can't, but can you as the officer do anything? Is this probable cause to at least frisk the suspect?



Situation 4:
Multiple suspects are followed to a location, and enter a building. The police surround the building, and prepare to make entry. The suspects exit, grab a car, and manage to get away, followed by police. However, some units remain on scene, to search the building, civilians exit the building and the police shout "Do NOT move!", the civilians either begin to casually walk away, or drive away, seemingly not to just get away from the police, even though the police continue to tell them not to move.

Question:
Can the police suspect these civilians for something like "Failure to Obey Order"?



Situation 5:
A suspect is being chased by police, and heads to the military base. He/she enters the base, and manages to get a jetpack, and make it out. The suspect uses the jetpack to evade police, even though they continue to follow on foot.

Question:
Is this allowed, to use jetpacks in police chases? If someone is in an aircraft, it freezes the escape timer, but not in a jetpack, so would it be allowed?



Situation 6:
A police unit is in a closed radio channel with his "friends" who are wanted by the police. He organizes the arrest of them, and even specifically mentions that he wanted the arrest to look legit, and jails them for the lowest time amount.

Question:
Is this allowed, or would just be corruption?

Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 19, 2009, 01:44:26 pm
I have a bunch of questions. . .

Situation 1:
A suspect is running from the police, and goes into the water, not to get to a boat, but to just get away as a suspect would.

Question:
Allowed or not? I have been told different answers too many times, suspect is not diving, just swimming away.


Depends on the situation. If a suspect is on foot and followed by cops, he can choose to jump in and swim across a river.

If he runs to the beach and starts swimming towards the horizon to get away its not allowed

The difference is that in the first situation the chase can continue (it is almost impossible to shoot a suspect while swiming) and in the second one the intention is clearly to avoid the chase.


Situation 2A:
A suspect is surrounded by the police and types /hail. He claims /gu says "Unknown Command", an officer checks and the suspect shoots and kills the officer.

Question:
Allowed or not? I assume that it isn't, but what should the killed officer do in the situation?
An officer should not kill a suspect that shows no signs of agression. If a player chooses to do /hail or even stands still without weapons the officers should talk to him and request him to follow to jail.
However if the suspect repeatedly refuses for whatever reason or tries to run/fight , he can be shot at once without having to ask for surrender again.
If a suspect is caught doing this to later run away, he can be punushed by a 5 minutes ajail + disarm for running after surrender.


Situation 2B:
A suspect is surrounded by the police and types /hail. The officer stops to let them know the command is /gu, not /hail, and the suspect opens fire when the officer attempts to type (Which is seen when they lower their weapon).

Question:
Allowed or not? Again, I assume that it isn't, but that doesn't fit into a report, and the admin can't really do anything, because there isn't enough evidence to act on.


See the previous answer.


Situation 3:
A suspect is followed into a house on foot, the officer calls backup and 3-6 officers surround the home, the suspect gets unsuspected via script, and walks out. He has the same clothing, and the officer never left the site. He also mentions something like "Haha, I escaped".

Question:
Can the officer resuspect the player? I THINK that you can't, but can you as the officer do anything? Is this probable cause to at least frisk the suspect?


Only thing that can be done is reporting it as bug in the script.


Situation 4:
Multiple suspects are followed to a location, and enter a building. The police surround the building, and prepare to make entry. The suspects exit, grab a car, and manage to get away, followed by police. However, some units remain on scene, to search the building, civilians exit the building and the police shout "Do NOT move!", the civilians either begin to casually walk away, or drive away, seemingly not to just get away from the police, even though the police continue to tell them not to move.

Question:
Can the police suspect these civilians for something like "Failure to Obey Order"?
Yes, if civilians disobey a direct order from the police they can be suspected.However police should not drag out the order too long, the civilians might be on their way to seek help after their trauma.


Situation 5:
A suspect is being chased by police, and heads to the military base. He/she enters the base, and manages to get a jetpack, and make it out. The suspect uses the jetpack to evade police, even though they continue to follow on foot.

Question:
Is this allowed, to use jetpacks in police chases? If someone is in an aircraft, it freezes the escape timer, but not in a jetpack, so would it be allowed?


As the police units would be close enough to get their own jetpack, no reason why not.


Situation 6:
A police unit is in a closed radio channel with his "friends" who are wanted by the police. He organizes the arrest of them, and even specifically mentions that he wanted the arrest to look legit, and jails them for the lowest time amount.

Question:
Is this allowed, or would just be corruption?
It is corruption, and if someone manages to cath him on it (in RP not with other methods) he can be thrown out of the police force.
In another case, if a police officer decided to constantly suspect and jail frieds, he can be  punished for money cheating.
Title: Re: SA:MP Developers answer: give examples
Post by: spartan1178 on August 19, 2009, 01:47:14 pm
Thank you for clearing up so many questions, so many.  :hurray:

For the jetpack situation, I TOTALLY didn't think of that. . . .
Title: Re: SA:MP Developers answer: give examples
Post by: James_Alterlis on August 20, 2009, 10:02:32 am
Situation 1A:
Suspect is escaping the police, jump into the water and dive deeper, few times he drowned (Suicide) and died.
Suspect claimed that it accident "It's too late to swim up"

Situation 1B:
Suspect just dive deeper, and deeper, no sign of he tries to get up and drowned.

Question:
Is the suspect allow to drown himself as suspect (Accident and Not)?
Is it punishable with the server rules (Accident and Not)?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 20, 2009, 10:12:58 am
Situation 1A:
Suspect is escaping the police, jump into the water and dive deeper, few times he drowned (Suicide) and died.
Suspect claimed that it accident "It's too late to swim up"

Situation 1B:
Suspect just dive deeper, and deeper, no sign of he tries to get up and drowned.

Question:
Is the suspect allow to drown himself as suspect (Accident and Not)?
Is it punishable with the server rules (Accident and Not)?
A server rule since the days of MTA has been that suiciding in a chase to escape your wanted level is not allowed.
This includes 'accidentally' diving to deep or not trying to get out of a burning car.
Title: Re: SA:MP Developers answer: give examples
Post by: 8793574 on August 20, 2009, 10:36:01 am
Situation
A player randomly walks up to a nearby car.
The player "/me breaks the car window"
And then /me pull the driver out of the car"
the player "/me steals the car"

Is this allowed ? i seen 2 players that had done this  :trust:
Title: Re: SA:MP Developers answer: give examples
Post by: Seskom on August 20, 2009, 11:31:13 am
Situation:
Player is with his criminal friends and then just shoots down a cop and claims hes helping his friends.(Police was/is shooting at his criminal friend)

Question:
Is "Helping friend" a reason to kill cop ?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 20, 2009, 11:35:19 am
Situation
A player randomly walks up to a nearby car.
The player "/me breaks the car window"
And then /me pull the driver out of the car"
the player "/me steals the car"

Is this allowed ? i seen 2 players that had done this  :trust:
As they give the driver time to react and drive off it is allowed. If they manage to type this in 1 second (keybinds) it counts as carjacking.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 20, 2009, 11:38:47 am
Situation:
Player is with his criminal friends and then just shoots down a cop and claims hes helping his friends.(Police was/is shooting at his criminal friend)

Question:
Is "Helping friend" a reason to kill cop ?

If they are present when the cop start arresting / killing the suspect they can help. However that will make them wanted as well. If they turn up out of nowhere they should not interfere.
Title: Re: SA:MP Developers answer: give examples
Post by: Cofiliano on August 24, 2009, 01:27:04 am
Situation: Group1 is atacking Group2. They both have validations on. Group1 use the help of random people mostly RP clan members ( like AV,WS, Rstart etc ) on the atack on Group2. None of does people, are part of Group1 not even tagless, or do they have any reason to atack Group2 ( wich is clasified as Dmed, from there side).

Question: Can people who are not alieds or part of the Group1 and doesnt have any "personal" validations with Group2, anticipate in atack on Group2 ?
Title: Re: SA:MP Developers answer: give examples
Post by: Stanley_Taylor on August 24, 2009, 04:53:57 am
Situation: Group1 is atacking Group2. They both have validations on. Group1 use the help of random people mostly RP clan members ( like AV,WS, Rstart etc ) on the atack on Group2. None of does people, are part of Group1 not even tagless, or do they have any reason to atack Group2 ( wich is clasified as Dmed, from there side).

Question: Can people who are not alieds or part of the Group1 and doesnt have any "personal" validations with Group2, anticipate in atack on Group2 ?

"If you attack another group, and their ally is there with them, they may aid in defense even if you are not validated. This only applies to defensive situations, when attacking you must only target a validated opponent and only bring fully validated allies with you."
Title: Re: SA:MP Developers answer: give examples
Post by: Marting_Riggs on August 24, 2009, 07:57:24 am
Situation: i was selling weapons to Joe Corleone and he paid me half b4 the deal and agreed to pay the other half of the cash after the deal but he and his friends killed me right after i sent him all the guns b4 i got the rest of the cash

Question: is it considered scamming to not pay for the guns you agreed to pay for even if you got killed?
Title: Re: SA:MP Developers answer: give examples
Post by: Pancher on August 25, 2009, 01:52:38 pm
Situation: i was selling weapons to Joe Corleone and he paid me half b4 the deal and agreed to pay the other half of the cash after the deal but he and his friends killed me right after i sent him all the guns b4 i got the rest of the cash

Question: is it considered scamming to not pay for the guns you agreed to pay for even if you got killed?

You can see it as a robbery.. Dealing in the "underworld" is dangerous and you cannot know who you can trust or not.. There is no guarantes when you deal "illegal".. I would not concider it as DM if it's done the "right way".
You should bring your friends with you next time.
Title: Re: SA:MP Developers answer: give examples
Post by: Marting_Riggs on August 25, 2009, 10:16:09 pm
You can see it as a robbery.. Dealing in the "underworld" is dangerous and you cannot know who you can trust or not.. There is no guarantes when you deal "illegal".. I would not concider it as DM if it's done the "right way".
You should bring your friends with you next time.

i had a friend there and all 3 of the ppl there pulled guns out of there Ass and shot me

now how the hell am i suppose to restock in inventory of guns for other customers if i am missing half the Pay and i got a tempban for scaming when i did this to some after 4.0 was released that is total BS
Title: Re: SA:MP Developers answer: give examples
Post by: Stanley_Taylor on August 26, 2009, 12:21:38 am
Are the new added PCJ-600's gonna be removed?
Title: Re: SA:MP Developers answer: give examples
Post by: Cofiliano on August 26, 2009, 11:15:50 am
Situation: Group1 is atacking Group2. They both have validations on. Group1 use the help of random people mostly RP clan members ( like AV,WS, Rstart etc ) on the atack on Group2. None of does people, are part of Group1 not even tagless, or do they have any reason to atack Group2 ( wich is clasified as Dmed, from there side).

Question: Can people who are not alieds or part of the Group1 and doesnt have any "personal" validations with Group2, anticipate in atack on Group2 ?
Still need an answer on this, since its kinda urgent.
Title: Re: SA:MP Developers answer: give examples
Post by: spartan1178 on September 02, 2009, 08:10:15 am
I really can't give an exact situation, but I just want a direct clarification from a developer, noone else. I have been told, multiple times, different things. Sometimes, exact opposite things. I want to be able to know, for sure, how to react in a certain situation.



Cop-hunting: What is considered cop-hunting, and what is not?



A few broad examples, to assist in a full answer:

  • A suspect follows a police unit into an interior.
  • A suspect moves towards a police position. (Such as an officer behind his police car down the road calling for backup)
  • A suspect enters a police department with no intentions of surrender. (To taunt or kill police)
  • A suspect follows an officer, shooting, as he flees on foot.
  • A suspect approaches an officer who had not confronted him at all and opens fire.
  • A suspect is on a building shooting police, even ones that are passing with no knowledge of the suspect.
  • A suspect follows an officer as he retreats in a police cruiser. (Or other vehicle)
  • A suspect intentionally approaches a police officer with the intent to start a conflict. (He is already wanted)
  • A civilian opens fire because of such reasons as "I am in a gang/mafia, I hate cops" at a traffic stop. (The officer has not made any moves such as drawing a weapon)
  • A suspect drives by a police unit and the passenger opens fire. (Drive-by)

Some people find these obvious, even some seem like the would be obvious to me. But I have been told to many things to be sure.



I would also like clarification on when a suspect is allowed to open fire at police. I recall seeing an announcement, something along the lines of "A suspect cannot shoot police unless attacked!". Have seen no other clarification, and here is the best place to receive that information.


Title: Re: SA:MP Developers answer: give examples
Post by: Stanley_Taylor on September 20, 2009, 01:19:28 pm
I want to start a driving school, so I have a few questions:

1. Am I allowed to start one?
2. Will the players get a drivers license under /registration?
3. In the gallery it's not listed, so could you give me the driving school bizz interior ID's?

Thank you.
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on September 21, 2009, 05:45:37 pm
Bizz ID's are not shown in gallery.
Title: Re: SA:MP Developers answer: give examples
Post by: Stanley_Taylor on September 21, 2009, 07:15:28 pm
Bizz ID's are not shown in gallery.

I meant the interiors, my bad.
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on September 22, 2009, 03:57:37 pm
I meant the interiors, my bad.

I meant Bizz interiors also!
Title: Re: SA:MP Developers answer: give examples
Post by: Stanley_Taylor on September 22, 2009, 05:36:39 pm
I meant Bizz interiors also!
Click on a picture and you'll see a description number. That's the interior ID.

Because this is a new page, I'll post my question again. I got confirmation I'm allowed to start my driving school with valid licenses.

In the gallery they're not listed, so could you give me the driving school bizz interior ID's?
Title: Re: SA:MP Developers answer: give examples
Post by: TruthSvensson on September 22, 2009, 05:41:54 pm

  • A suspect follows an officer as he retreats in a police cruiser. (Or other vehicle)

I think this is acceptable since police officer attacked that suspect, which means suspect can attack him back. You can't expect letting him go.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on October 04, 2009, 04:23:42 am
  • A suspect moves towards a police position. (Such as an officer behind his police car down the road calling for backup)

Absolutely fine.. the cop is engaged in combat with the criminal, even if not with guns firing.

  • A suspect enters a police department with no intentions of surrender. (To taunt or kill police)

Hunting.

  • A suspect follows an officer, shooting, as he flees on foot.

Fine, but you should leave the officer when he escapes in a car, do not get your own and follow.

  • A suspect approaches an officer who had not confronted him at all and opens fire.

I rule this as being fine when I deal with it as an admin, because the cop is always a potential threat. When I was on my nonadmin and I got warned because I killed a cop before he shot me, I was very annoyed (he was dismounting his motorbike to shoot me, so I killed him). Sadly, the cop was Legend on his nonadmin and he ran to admins instantly because he died and wanted revenge I guess.

  • A suspect is on a building shooting police, even ones that are passing with no knowledge of the suspect.

Hunting, if he is just shooting from a roof.

  • A suspect intentionally approaches a police officer with the intent to start a conflict. (He is already wanted)

Impossible to define, the criminal may have just been running that way.

  • A civilian opens fire because of such reasons as "I am in a gang/mafia, I hate cops" at a traffic stop. (The officer has not made any moves such as drawing a weapon)

Not to do with cop-hunting, thats a matter for the admins to treat as simple DM.

  • A suspect drives by a police unit and the passenger opens fire. (Drive-by)

Similarly, the cop is a potential threat and getting a tyre out early may save you later on if the copcar turns around to chase you.


I'd be very surprised if I'm way off, because these seem awfully fair.
I realise I am not a developer, but I wanted to share my personal admin actions in these situations. Hopefully you'll get a full developer reply of course. I'm also bored. =o
In my experience, if the cop is nearby, the criminal may open fire as he wishes, to clear the immediate threat in the area.
A criminal should always try to escape, or work to make his escape in the near future easier.
An exception is a standoff where the criminals simply hold position in a stronghold waiting to be killed or run out of ammo.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on October 10, 2009, 05:09:28 pm
Situation: Group1 is atacking Group2. They both have validations on. Group1 use the help of random people mostly RP clan members ( like AV,WS, Rstart etc ) on the atack on Group2. None of does people, are part of Group1 not even tagless, or do they have any reason to atack Group2 ( wich is clasified as Dmed, from there side).

Question: Can people who are not alieds or part of the Group1 and doesnt have any "personal" validations with Group2, anticipate in atack on Group2 ?
Validation is for gang wars. In a group fight, they can be hired to help, this will be clear as they will be present at the location that is agreed to hold the fight.  If they attack outside group fights (I mean like an attack by one or two players on another one) it is DM.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on October 10, 2009, 05:10:38 pm
Situation: i was selling weapons to Joe Corleone and he paid me half b4 the deal and agreed to pay the other half of the cash after the deal but he and his friends killed me right after i sent him all the guns b4 i got the rest of the cash

Question: is it considered scamming to not pay for the guns you agreed to pay for even if you got killed?
Illegal deals are always risky. Have backup ready.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on October 10, 2009, 05:17:09 pm
I really can't give an exact situation, but I just want a direct clarification from a developer, noone else. I have been told, multiple times, different things. Sometimes, exact opposite things. I want to be able to know, for sure, how to react in a certain situation.
On Argonath you are supposed to do RP which means that you should follow the think patterns people will follow in life.
If you are suspect, you are wanted by the cops. This means that it should be your target to either get away from the cops, be jailed for your crimes, or go down fighting. That last part is the most confusing.
Going down fighting does not mean that you can find as many cops you can in order to kill them (usually followed by flaming if some cop manages to kill you). It means you run, ir find a place where you defend your position.

Running after any cop telling ' you suck' and ' I pwn all cops'  is not RP, but more like team DM. There for not allowed.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on October 10, 2009, 05:18:33 pm
I want to start a driving school, so I have a few questions:

1. Am I allowed to start one?
2. Will the players get a drivers license under /registration?
3. In the gallery it's not listed, so could you give me the driving school bizz interior ID's?

Thank you.
1. Yes
2. Yes if you hold proper exams.
3. they are listed.
Title: Re: SA:MP Developers answer: give examples
Post by: Gregersen on October 13, 2009, 10:26:30 am
I got a question about a Driving School.
As seen its allowed to make one.

1) If the driving school only has one lesson and one exam? Is that allowed? (Theory and exam)
2) If the driving school gets known, is it possible to get a script for the driving school? (ig)
3) Is it possible to get the topic sticked in Cityhall @ forums?

- Just a fast little question list i:
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on October 19, 2009, 06:34:22 pm
I got a question about a Driving School.
As seen its allowed to make one.

1) If the driving school only has one lesson and one exam? Is that allowed? (Theory and exam)
2) If the driving school gets known, is it possible to get a script for the driving school? (ig)
3) Is it possible to get the topic sticked in Cityhall @ forums?

- Just a fast little question list i:
1. Driving school can be helds as the school sees fit. However the Driving License Inspectors (admins) would have to approve of the quality.
2. Probably not, but if its good enough it might.
3. No, not too many stickies possible.
Title: Re: SA:MP Developers answer: give examples
Post by: smey on November 01, 2009, 09:01:57 pm
Situation:

Suspects who get successfully arrested, are found having drugs on them

Question:

Before today I was told they can be forced to hand over their drugs. Because they could store it in their homes, it's their own responsibility if they have in their pockets. But, today I heard they no longer have to hand over the drugs when arrested.

Is it possible to make a clear rule for it? Either: YES, they have to hand it over, or, NO, they can keep it.

It seems more then fair and normal that they have to hand it over.



Question:

Does [RI], who owns the 24/7 at GS9, also own the area around it? I've seen various people saying both yes and no, but again, a clear rule/answer would be useful.
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on November 01, 2009, 09:05:29 pm
Question:

Does [RI], who owns the 24/7 at GS9, also own the area around it? I've seen various people saying both yes and no, but again, a clear rule/answer would be useful.

RI only owns that 24/7 at GS9! Gas Station itself is owned by Government.
But RI just wants to keep area around 24/7 clear also.
Title: Re: SA:MP Developers answer: give examples
Post by: Austin on November 01, 2009, 09:09:43 pm
RI only owns that 24/7 at GS9! Gas Station itself is owned by Government.
But RI just wants to keep area around 24/7 clear also.

That would make sense....
See it as RP. Where would people pay when fueled their car up? Inside the 24/7...

Title: Re: SA:MP Developers answer: give examples
Post by: Gregersen on November 01, 2009, 09:55:28 pm
That would make sense....
See it as RP. Where would people pay when fueled their car up? Inside the 24/7...
In my opinion, the GS also belongs to RI but yeah, the Devolopers knows best :]
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on November 11, 2009, 03:18:01 pm
Situation:

Suspects who get successfully arrested, are found having drugs on them

Question:

Before today I was told they can be forced to hand over their drugs. Because they could store it in their homes, it's their own responsibility if they have in their pockets. But, today I heard they no longer have to hand over the drugs when arrested.

Is it possible to make a clear rule for it? Either: YES, they have to hand it over, or, NO, they can keep it.

It seems more then fair and normal that they have to hand it over.
Good RP would mean a player would hand over the drugs which were found.
However this can not be forced by admins.
Reasons are that admins are unable to see how much drugs were found, and unless ther were present have no reason to know if the /frisk command was used within regulations using it until you find drugs in not according to regulations).

In the future a scripted solution may be introduced, until then it is up to RP. Please not that constant suspecting as reaction to refusal is not allowed.




Question:

Does [RI], who owns the 24/7 at GS9, also own the area around it? I've seen various people saying both yes and no, but again, a clear rule/answer would be useful.
There has been a note from the Presidents office regarding this.
Title: Re: SA:MP Developers answer: give examples
Post by: 9r2e5i3k on November 14, 2009, 12:09:14 pm
Situation:
Officer is handling Criminal_GangA. Suddenly, Criminal_GangB arrives and blasts Officer from behind, without even a single word.

Question:
Is that deathmatching?
If it's not deathmatching, because of some "gang alliance" allows that, the rules would seem inconsistent between servers.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on November 14, 2009, 03:30:50 pm
Situation:
Officer is handling Criminal_GangA. Suddenly, Criminal_GangB arrives and blasts Officer from behind, without even a single word.

Never been a problem in the past.
I hope they don't add a rule : (.
Nothing to do with groups anyway, anyone affiliated at all should be able to just execute the cop if necessary.
Title: Re: SA:MP Developers answer: give examples
Post by: spartan1178 on November 14, 2009, 08:26:23 pm
Situation:
Officer is handling Criminal_GangA. Suddenly, Criminal_GangB arrives and blasts Officer from behind, without even a single word.

Question:
Is that deathmatching?
If it's not deathmatching, because of some "gang alliance" allows that, the rules would seem inconsistent between servers.

I was told that when police are either in a firefight or arresting a suspect that noone can show up out of nowhere and start shooting the police. Have to wait for a developer to answer though.  :)
Title: Re: SA:MP Developers answer: give examples
Post by: TruthSvensson on November 14, 2009, 09:08:05 pm
Situation:
Officer is handling Criminal_GangA. Suddenly, Criminal_GangB arrives and blasts Officer from behind, without even a single word.

Question:
Is that deathmatching?
If it's not deathmatching, because of some "gang alliance" allows that, the rules would seem inconsistent between servers.
If Criminal A is Criminal B's friend, he would sure want to help his friend. And about saying anything, when people have to shoot, they must shoot. Not talk.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on November 14, 2009, 10:47:44 pm
Jack's sig is correct, of course.
Title: Re: SA:MP Developers answer: give examples
Post by: soad103 on November 17, 2009, 09:09:32 pm
Question about Gambling: Ok can some1 plz put in the current law about gambling?  I heard that its only legal to gamble in casinos but what if your gambling in a hotel or in some1s house?  Or on the street?
Title: Re: SA:MP Developers answer: give examples
Post by: Voodoo on November 17, 2009, 09:15:40 pm
its legal only in casinos.
Title: Re: SA:MP Developers answer: give examples
Post by: Jerry on November 24, 2009, 05:08:02 pm
This Is Really Helpfull,Thank You For Your Hard Work...
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on December 11, 2009, 12:01:04 pm
Situation:
Officer is handling Criminal_GangA. Suddenly, Criminal_GangB arrives and blasts Officer from behind, without even a single word.

Question:
Is that deathmatching?
If it's not deathmatching, because of some "gang alliance" allows that, the rules would seem inconsistent between servers.
If the gangB was not called before the fight in  a way the cop could have understood and asked for backup, or if there is no fighting at all, this is considered DM.

There are differences in this on different servers, because of number of players and practices.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on December 11, 2009, 12:03:17 pm
Question about Gambling: Ok can some1 plz put in the current law about gambling?  I heard that its only legal to gamble in casinos but what if your gambling in a hotel or in some1s house?  Or on the street?
Gambling is considered legal only in casino's as there are procedures that ensure you will not be victim of scam.

If you wish to gamble, always use a neutral third person who holds the money while the game is on. This way you will know that the other player has the money to pay if he loses, and that he will not log off and/or run.
Title: Re: SA:MP Developers answer: give examples
Post by: MorlanV on December 28, 2009, 03:11:58 pm
Gambling is considered legal only in casino's as there are procedures that ensure you will not be victim of scam.

If you wish to gamble, always use a neutral third person who holds the money while the game is on. This way you will know that the other player has the money to pay if he loses, and that he will not log off and/or run.

Shouldn't you get a license to gamble in a Casino? Because you cannot gamble without a license to do so I think.
Title: Re: SA:MP Developers answer: give examples
Post by: MisterSjeiks on January 10, 2010, 12:03:28 pm
Officer_Frisker find Weed_Grower harvesting weed.
He suspects him, then he frisks him, he finds nothing.
Officer_Frisker still has the rights to jail Weed_Grower (in my opinion)
After driving to LS Officer_Frisker pulls Weed_Grower out of the car and frisks him again, but finds nothing.
After arriving at the LSPD Officer_Frisker tells Weed_Grower to hand over his weed, even tough Officer_Frisker didnt find it.
After waiting Officer_Frisker frisks Weed_Grower again, but this time he finds his weed.

Question: Is Officer_Frisker allowed to frisk multiple times?
And if not, is Weed_Grower still forced to hand over his weed?
Title: Re: SA:MP Developers answer: give examples
Post by: ElMartu on January 10, 2010, 05:21:14 pm
You're never forced to do it, even less now that /frisk is removed..
Title: Re: SA:MP Developers answer: give examples
Post by: MisterSjeiks on January 10, 2010, 05:25:02 pm
1. You're never forced to do it
2. even less now that /frisk is removed..
1. That sucks
2. Deja Vu
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on January 11, 2010, 11:28:02 am
You can still RP searching, finding, and confiscated weed. However, sadly, majority of Criminals will not do it.
Title: Re: SA:MP Developers answer: give examples
Post by: MisterSjeiks on January 11, 2010, 03:47:28 pm
You can still RP searching, finding, and confiscated weed. However, sadly, majority of Criminals will not do it.
Maybe forcing it will help.
I think that well, the /frisk command was usless, because the criminals were not forced to.
I say this from the view of the criminal, im one of the few criminals that thinks this quote: ''Cops have more advantages then criminals'' - Is BullSh(omg i got a star)t
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on January 12, 2010, 12:01:35 pm
Maybe forcing it will help.
I think that well, the /frisk command was usless, because the criminals were not forced to.
I say this from the view of the criminal, im one of the few criminals that thinks this quote: ''Cops have more advantages then criminals'' - Is BullSh(omg i got a star)t

Anyone who thinks that Cops have way more advantage is just utterly unskilled as Criminal to escape or fight the Cops.

/frisk is undergoing a rewrite or something similar I think, until then we will just have to RP it the old-fashioned way. Expect non-RP Criminals to attention seek like hell and provoke Cops with "HAHA YOU CANT GET MY DRUGS BITCH". When that happens, report.
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on January 12, 2010, 01:15:20 pm
Developers answers only please. D:
Title: Re: SA:MP Developers answer: give examples
Post by: Electrolysis on January 17, 2010, 02:02:29 am
hi, i want to ask. can i grow/deal weed on duty, and if so, how often?? also, can i kidnap someone as a cop?
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on January 17, 2010, 08:33:41 am
hi, i want to ask. can i grow/deal weed on duty, and if so, how often?? also, can i kidnap someone as a cop?

1. Some people tell, that it is script abuse, so I am aware of it.
2. Cops don't kidnap people. But if the reason you want to kidnap someone is because of weapons, expect a copban.
Title: Re: SA:MP Developers answer: give examples
Post by: ElMartu on January 18, 2010, 03:17:33 am
Corruption - if in SAPD, you're getting punished. About freecops... It's a very unclear topic.
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on January 18, 2010, 04:07:12 am
People who use Freecop Duty as a tool to commit crimes without being in as much danger as civilian criminals are violators of the Script Abuse Rule and are subject to a Copban, or worse, depending on the circumstances.
Title: Re: SA:MP Developers answer: give examples
Post by: MorlanV on January 18, 2010, 11:23:28 am
Shouldn't you get a license to gamble in a Casino? Because you cannot gamble without a license to do so I think.

If player1 throw's dice without a license, they can be arrested for gambling outside of a casino or without a license, and can be thrown in jail or fined?
Title: Re: SA:MP Developers answer: give examples
Post by: Petar on January 18, 2010, 11:40:29 am
I have a Question .. if I /gu and the cop doesn't want to cuff me , leaves me frozen. What should I do ? I know a bug to get you unfrozen , can I use it in those situations ?
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on January 18, 2010, 12:16:45 pm
Call an Admin. If no Admins are there to help you, you can ... yourself, and go to the nearest Cop. Just make sure you go to the first cop you run across since we cops can detect if you have /gu'd or not.
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on January 18, 2010, 04:01:50 pm
... since we cops can detect if you have /gu'd or not.

We can?
Title: Re: SA:MP Developers answer: give examples
Post by: Petar on January 18, 2010, 10:32:16 pm
Call an Admin. If no Admins are there to help you, you can ... yourself, and go to the nearest Cop. Just make sure you go to the first cop you run across since we cops can detect if you have /gu'd or not.

I did the bug ran to Nexxt and got tempbanned :(
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on January 20, 2010, 12:17:09 pm
We can?

/cuff on a suspect who has not /gu'd, regardless of distance: "You may only cuff surrendered suspects."
/cuff on a /gu'd suspect, if he is too far: "You are too far away from the suspect."

/cuff isn't only used for cuffing, trust me.
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on January 20, 2010, 03:03:37 pm
/cuff on a suspect who has not /gu'd, regardless of distance: "You may only cuff surrendered suspects."
/cuff on a /gu'd suspect, if he is too far: "You are too far away from the suspect."

/cuff isn't only used for cuffing, trust me.

Damn, how was I so stupid to not understand it? :/
Title: Re: SA:MP Developers answer: give examples
Post by: kalvin139 on January 21, 2010, 03:06:04 pm
Is that allowed: a cop who is off duty, he is even not undercover cop ,buys weed from you and then dont give money and escapes, then he says that he is not scamming ,beacause he is cop. Should this only be right for undercover cops. I think he keep that weed and sells it.
Title: Re: SA:MP Developers answer: give examples
Post by: MisterSjeiks on January 21, 2010, 06:23:22 pm
Is that allowed: a cop who is off duty, he is even not undercover cop ,buys weed from you and then dont give money and escapes, then he says that he is not scamming ,beacause he is cop. Should this only be right for undercover cops. I think he keep that weed and sells it.
Im not sure, but i think all cops should be allowed to bust you, from your drugs that is, but im not sure if he is allowed to sell it tough.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on January 29, 2010, 05:17:10 pm
Officer_Frisker find Weed_Grower harvesting weed.
He suspects him, then he frisks him, he finds nothing.
Officer_Frisker still has the rights to jail Weed_Grower (in my opinion)
After driving to LS Officer_Frisker pulls Weed_Grower out of the car and frisks him again, but finds nothing.
After arriving at the LSPD Officer_Frisker tells Weed_Grower to hand over his weed, even tough Officer_Frisker didnt find it.
After waiting Officer_Frisker frisks Weed_Grower again, but this time he finds his weed.

Question: Is Officer_Frisker allowed to frisk multiple times?
And if not, is Weed_Grower still forced to hand over his weed?
Due to removal of a script that lead to multiple conflict situations the question is no longer needed.

Af for the developers position on the old script:
- Officer_Frisker should not use it multiple times as the random result was purposely scripted
- Weed_Grower would hand over th found drugs if he was a good RPer.
- As admins do not get notified of the result of /frisk, any conflicts or disputes regarding this can not be solved.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on January 29, 2010, 05:19:28 pm
hi, i want to ask. can i grow/deal weed on duty, and if so, how often?? also, can i kidnap someone as a cop?
As cop you should follow the procedures and actions of real life law officers.
That means that if you choose to play a corrupt or criminal cop, you can be suspended from service (copbanneD). This is valid for all.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on January 29, 2010, 05:21:15 pm
Shouldn't you get a license to gamble in a Casino? Because you cannot gamble without a license to do so I think.

If player1 throw's dice without a license, they can be arrested for gambling outside of a casino or without a license, and can be thrown in jail or fined?
No license to gambe are needed at this time.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on January 29, 2010, 05:22:13 pm
I have a Question .. if I /gu and the cop doesn't want to cuff me , leaves me frozen. What should I do ? I know a bug to get you unfrozen , can I use it in those situations ?
Call 911 to send an officer to you. If nobody replies, go to the nearest police station or cop.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on January 29, 2010, 05:23:39 pm
Is that allowed: a cop who is off duty, he is even not undercover cop ,buys weed from you and then dont give money and escapes, then he says that he is not scamming ,beacause he is cop. Should this only be right for undercover cops. I think he keep that weed and sells it.
If a cop is off-duty he is regarded as a civilian, as he is allowed to play a completely different character. If he is member of ARPD you might try to report him.
Title: Re: SA:MP Developers answer: give examples
Post by: Daco on January 29, 2010, 06:47:25 pm
Situation: Mafia1_guy and mafia2_guy end up dead in a roleplay fairly. Later on, mafia1 and mafia2 pops up in a matter of seconds and opens direct fire without any single warning.

Question: Is that considered as deathmatching ? If no, how could the dead guy inform his mafia that he was killed by specific people, and they happend to know their locations and names..?
Title: Re: SA:MP Developers answer: give examples
Post by: Static' on January 29, 2010, 06:51:51 pm
Situation: Player1 Is Driving normally in his vehicle, in a matter of seconds, Player2 Rams him to the hard-shoulder, Player1 then decides to swear at him, Player2 stops his car and walks to him then pulling him over and hospitalizing him.

Question: Is that allowed even if its RP? Because in my eyes that is DM.
Title: Re: SA:MP Developers answer: give examples
Post by: BlackEagle on January 29, 2010, 06:53:17 pm
Situation: Mafia1_guy and mafia2_guy end up dead in a roleplay fairly. Later on, mafia1 and mafia2 pops up in a matter of seconds and opens direct fire without any single warning.

Question: Is that considered as deathmatching ? If no, how could the dead guy inform his mafia that he was killed by specific people, and they happend to know their locations and names..?

its up to RP level man, not to rules. But it is not deathmatch.
Title: Re: SA:MP Developers answer: give examples
Post by: Petar on January 29, 2010, 06:57:36 pm
Call 911 to send an officer to you. If nobody replies, go to the nearest police station or cop.

When you /gu you are frozen. I (ab)used the bug to get unfrozen , ran to the nearest cop( Nexxt) than got Chuck asked me if I script abused to get unfrozen, I said yes and got tempbanned
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on January 29, 2010, 07:00:22 pm
Call 911 to send an officer to you. If nobody replies, go to the nearest police station or cop.

If you /gu, you get frozen.
Title: Re: SA:MP Developers answer: give examples
Post by: Petar on January 29, 2010, 07:06:53 pm
If you /gu, you get frozen.
What did I say in my last post ;( ?
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on January 29, 2010, 08:15:59 pm
What did I say in my last post ;( ?

Woops, probably didn't notice that post :D
Title: Re: SA:MP Developers answer: give examples
Post by: JayL on February 04, 2010, 08:34:45 pm
Question - Are police officers disallowed to persuade an arrested suspect to cooperate with interrogation once this suspect denies so?

I have been accused of 'forcing RP' but what I think is - if people want to be criminals, they're agreeing with the consequences of that role, including being interrogated by cops. Of course there are exceptions, like if the criminal is an admin needing to respond to reports or is a player who has to go offline.
Title: Re: SA:MP Developers answer: give examples
Post by: MasterNeo on February 06, 2010, 08:22:12 pm
Example:

MrNeo got a car deal with MrNude.So MrNude pay 100k to MrNeo and MrNeo sell his car and gave it to MrNude.Then MrNude park his car infront of his house and get to his house to /store his new skin he bought. After that he went outside the house and see MrCop got into the car and saying that he found it first and has the right to buy it on cardealer.


Question : who has the right to buy the car?? MrNude or MrCop?
Title: Re: SA:MP Developers answer: give examples
Post by: BlankTheGod on February 06, 2010, 08:26:44 pm
Example:

MrNeo got a car deal with MrNude.So MrNude pay 100k to MrNeo and MrNeo sell his car and gave it to MrNude.Then MrNude park his car infront of his house and get to his house to /store his new skin he bought. After that he went outside the house and see MrCop got into the car and saying that he found it first and has the right to buy it on cardealer.


Question : who has the right to buy the car?? MrNude or MrCop?

MrNude should get it, as he paid for it, but at the same time MrCop should get it, because it was a stupid idea to leave the car, if you die with a new skin, you dont loose it anyways, go store it later.
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on February 06, 2010, 09:22:28 pm
CBF clearly told me, that unowned cars are not owned and anybody can take these.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on February 06, 2010, 09:49:36 pm
Situation: Mafia1_guy and mafia2_guy end up dead in a roleplay fairly. Later on, mafia1 and mafia2 pops up in a matter of seconds and opens direct fire without any single warning.

Question: Is that considered as deathmatching ? If no, how could the dead guy inform his mafia that he was killed by specific people, and they happend to know their locations and names..?
A large armed conflict will have to have a valid reason, and should be solved without fighting if possible. If two mafias decide to meet over the death of their members, it should not be an instant shootout.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on February 06, 2010, 09:51:14 pm
Situation: Player1 Is Driving normally in his vehicle, in a matter of seconds, Player2 Rams him to the hard-shoulder, Player1 then decides to swear at him, Player2 stops his car and walks to him then pulling him over and hospitalizing him.

Question: Is that allowed even if its RP? Because in my eyes that is DM.
First of all remember that ramming can be caused by multiple reasons.
In real life if you swear at an idiot in traffic because he hindered you, chances are that he will hospitalize you as well.
Title: Re: SA:MP Developers answer: give examples
Post by: Perza on February 07, 2010, 11:28:08 am
Situation: Random guy tryes to drive over me and my pals or do a drive by.

Can I or my pals throw him out of the car so he stops it?
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on February 07, 2010, 11:32:32 am
You should report the rulebreaker to admins with /report.
Title: Re: SA:MP Developers answer: give examples
Post by: Pancher on February 11, 2010, 11:39:58 am
Situation: Random guy tryes to drive over me and my pals or do a drive by.

Can I or my pals throw him out of the car so he stops it?

You have two alternatives.

First one is to use the command ingame /report [ID] [REASON] and state that the invidual is trying to carkill you and your friends.

The second alternative is that if he repeats ram you (attack you), then you may defend yourself against him, either shoot at his car so it blew up or scare him of or you can drag him out the vehicle and beat him up to scare him of and show him your are not the right guy to mess with ;)
Title: Re: SA:MP Developers answer: give examples
Post by: MorlanV on February 15, 2010, 10:22:49 am
You have two alternatives.

First one is to use the command ingame /report [ID] [REASON] and state that the invidual is trying to carkill you and your friends.

The second alternative is that if he repeats ram you (attack you), then you may defend yourself against him, either shoot at his car so it blew up or scare him of or you can drag him out the vehicle and beat him up to scare him of and show him your are not the right guy to mess with ;)

Congrat's on your 5000th post, Pancher. Great celebration is needed.

It is breaking multiple rule's. He is DMing and ramming.

Also, if you throw him out of the seat, it's non rp unless you use /me to throw him out and than actually hijack him so he stop's shooting.
Title: Re: SA:MP Developers answer: give examples
Post by: Perza on February 16, 2010, 05:40:05 am
All right it then. Thanks  :)
Title: Re: SA:MP Developers answer: give examples
Post by: Roman on February 18, 2010, 06:46:00 am
wait wait wait,
about the carkilling.

the situation:

I am suspect and police man is standing right before my car and trying to shoot me. And if I wanna to go forward and there is no time to back off, can I just go through him once so I could get away or it is still carkilling?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on March 25, 2010, 10:11:56 am
When you /gu you are frozen. I (ab)used the bug to get unfrozen , ran to the nearest cop( Nexxt) than got Chuck asked me if I script abused to get unfrozen, I said yes and got tempbanned
If an admin asks if you abused scripts and you answer with yes, what do you expect ?  :lol:
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on March 25, 2010, 10:13:32 am
Question - Are police officers disallowed to persuade an arrested suspect to cooperate with interrogation once this suspect denies so?

I have been accused of 'forcing RP' but what I think is - if people want to be criminals, they're agreeing with the consequences of that role, including being interrogated by cops. Of course there are exceptions, like if the criminal is an admin needing to respond to reports or is a player who has to go offline.
Criminals have a choice to cooperate with interrogation, but they also have the (Miranda) right to keep silent and get jailed.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on March 25, 2010, 10:14:48 am
Example:

MrNeo got a car deal with MrNude.So MrNude pay 100k to MrNeo and MrNeo sell his car and gave it to MrNude.Then MrNude park his car infront of his house and get to his house to /store his new skin he bought. After that he went outside the house and see MrCop got into the car and saying that he found it first and has the right to buy it on cardealer.


Question : who has the right to buy the car?? MrNude or MrCop?
If you are dumb enough not to do this at a car dealer where you can put the car to your name, its your loss.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on March 25, 2010, 10:18:10 am
wait wait wait,
about the carkilling.

the situation:

I am suspect and police man is standing right before my car and trying to shoot me. And if I wanna to go forward and there is no time to back off, can I just go through him once so I could get away or it is still carkilling?
Carkilling is repeatedly using the car with the intention of killing the other player.
If you are wanted and try to get away by running over a cop that stands in front of your car, that is not carkilling. If once you run him over, you reverse to finish the job, then it is carkilling.
Title: Re: SA:MP Developers answer: give examples
Post by: Cero on March 25, 2010, 10:22:09 am
Carkilling is repeatedly using the car with the intention of killing the other player.
If you are wanted and try to get away by running over a cop that stands in front of your car, that is not carkilling. If once you run him over, you reverse to finish the job, then it is carkilling.

Does this mean I can use my police cruiser to stun suspects?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on March 25, 2010, 10:24:41 am
Does this mean I can use my police cruiser to stun suspects?
If a suspect is running on foot while you are in a car, it is possible to place the car so that the suspect will either be hit or bump in to the car.
As long as this does not kill the suspect, it is allowed. There for only to be used with suspects that have full health and are running.
Title: Re: SA:MP Developers answer: give examples
Post by: Cero on March 25, 2010, 10:42:54 am
If a suspect is running on foot while you are in a car, it is possible to place the car so that the suspect will either be hit or bump in to the car.
As long as this does not kill the suspect, it is allowed. There for only to be used with suspects that have full health and are running.

Thank you for the clear answer.
Title: Re: SA:MP Developers answer: give examples
Post by: Daco on March 25, 2010, 11:55:13 am
Keep in mind that pressing F to eject someone is considered as ninja-jacking unless it's within a roleplay situation...
Title: Re: SA:MP Developers answer: give examples
Post by: Oliver on March 25, 2010, 12:41:57 pm
Keep in mind that pressing F to eject someone is considered as ninja-jacking unless it's within a roleplay situation...

Dude, carjacking is not allowed unless it's a cop jacking a suspect or said suspect jacking the cop to get his car back.
Title: Re: SA:MP Developers answer: give examples
Post by: ElMartu on March 27, 2010, 01:03:28 am
Is the FBI allowed to shoot without asking to surrender (either with the /s1-2-3 commands or with a chat command)?
Title: Re: SA:MP Developers answer: give examples
Post by: Julio. on March 27, 2010, 01:06:28 am
Why would you get that right? Of course you gotta ask them to surrender
Title: Re: SA:MP Developers answer: give examples
Post by: Violet on March 27, 2010, 01:08:25 am
Why would you get that right? Of course you gotta ask them to surrender
For the atleast the last year and a half the FBI seems to have got away with shooting suspects without asking surrender but you aren't that familiarised to the FBI or the older laws so it's unlikely you would have known.


I've seen the administration have a mixed response to the supposed 'No shooting whilst standing/surfing on a car' rule with some administrators temp-banning and some ignoring it. NitrOx said in August that you (Gandalf) notified him of this rule on MSN, however I am yet to find anything on the forums to suggest directly that you have approved this rule. Please confirm or deny this rumour - apologies if you have already posted about this and I have not found it.
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on March 27, 2010, 09:24:28 am
Is the FBI allowed to shoot without asking to surrender (either with the /s1-2-3 commands or with a chat command)?

If suspect is shooting at Cops and everyone else when we arrive on scene, we just focus on killing him. In that scenario, every second that the suspect is not taken down means another second for one or more cops to die.
Title: Re: SA:MP Developers answer: give examples
Post by: Trobby888 on March 27, 2010, 10:29:14 am
Is the FBI allowed to shoot without asking to surrender (either with the /s1-2-3 commands or with a chat command)?

The aim of the cops when apprehending suspects is to arrest them and get them in custody. This is why asking "Surrender" is the proper protocol as it ensures the cops are not just there for the purpose of manslaughter (And as we know it in RP, DM). If all other techniques fail then killing the suspect would be the last resort which is why we don't treat such cases as "DM". In summary, it simply means that all cops, whether it is freecops, cadets, officers, senior authorities, FBI, SWAT etc., should ask for surrender before they apprehend the suspect.

However, while this is true, there are some exceptions where the suspect shows some obvious signs of not surrendering. This could include situations such as constant refusal of compliance with the police, aiming or shooting a gun at officers or other civilians and evading the police after an increased awareness of their presence. In such circumstances, the officer can either find another technique to resolve the situation, or just get out a gun and fire at the suspect.

While I have given a substantiated solution to your question, it is not a developer's answer. I will be more than welcome if the developers also gave another perspective of this topic.
Title: Re: SA:MP Developers answer: give examples
Post by: ElMartu on March 27, 2010, 01:41:25 pm
Yes, with my question I'm not reffering to such cases when somebody's life is in danger.
Title: Re: SA:MP Developers answer: give examples
Post by: HELLY BOY on March 30, 2010, 03:20:53 pm
Hello there, I got a complain about some admins (idk wheres the section for that)

Situation: I was playing in Argo, just logged in, and a player (Ericoo_Dawnson) send me an pm wanting from me to buy snipers from him. He said we meet at Queens, San Fierro. When i came with my limousine there, there were three of them pulling their snipers ''out of ass'' how someone would describe it, and i drove away. Then i reported for Dm, forcing to RP, Malcolm looked in my report and nothing. Then they came, destroyed my limo, but first carjacked me 5 times in order to kill me, so they killed me and i lost 80 of Ak-47. Then i said and reposted for everything in /report and said on /p, and got banned for 10 minutes from Frank Hawk. Please, the names of all of them will be posted soon, as two are known: Ericoo_Dawnson, and pepsicola, the third one is MariusG, surname dont known, most possibly Stracci.
Title: Re: SA:MP Developers answer: give examples
Post by: Aksel on March 30, 2010, 03:41:39 pm
Hello there, I got a complain about some admins (idk wheres the section for that)

Situation: I was playing in Argo, just logged in, and a player (Ericoo_Dawnson) send me an pm wanting from me to buy snipers from him. He said we meet at Queens, San Fierro. When i came with my limousine there, there were three of them pulling their snipers ''out of ass'' how someone would describe it, and i drove away. Then i reported for Dm, forcing to RP, Malcolm looked in my report and nothing. Then they came, destroyed my limo, but first carjacked me 5 times in order to kill me, so they killed me and i lost 80 of Ak-47. Then i said and reposted for everything in /report and said on /p, and got banned for 10 minutes from Frank Hawk. Please, the names of all of them will be posted soon, as two are known: Ericoo_Dawnson, and pepsicola, the third one is MariusG, surname dont known, most possibly Stracci.

Complaint at [email protected].
Title: Re: SA:MP Developers answer: give examples
Post by: Julio. on March 30, 2010, 04:15:20 pm
the thing is, ingame people tell you to /report  and nothing happens, and on the forums they tell you to email, and they dont reply either, these are just ways of getting something hidden, so no-one else know there is a problem
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on March 31, 2010, 01:58:30 am
Situation 1:

Player1 does '/ad Selling 20933 grams of weed!!!!!!, Contact Player1'

Would this be considered illegal or against the rules?



Situation 2:

Player1 does /p Selling house at Marina contact for info, buyout 100k!
Player2 does /p [AD] Selling drugs at Verona, contact for info

And so on and so forth, is that allowed? Should Player1 & 2 need to use /ad for that and is it punishable by admins? If yes, are there circumstances where a player would be allowed to advertise they are selling something without admin punishment?


Post Merge: March 31, 2010, 02:01:07 am
Situation 3:

Player3 does '/ad GROUPXX is recruiting, check SA:MP groups for more information!!!'
Player4 does '/ad GROUPYY is recruiting, www.groupyy.smfforfree.com (http://www.groupyy.smfforfree.com) for info!!'

Are these types of adverts allowed? If so, the limits?
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on March 31, 2010, 02:59:49 am
the thing is, ingame people tell you to /report  and nothing happens, and on the forums they tell you to email, and they dont reply either, these are just ways of getting something hidden, so no-one else know there is a problem

Don't go around these Forums spreading nonsense bullshit.

Admins are not required to explain to you [the reporter] the actions they take.
Title: Re: SA:MP Developers answer: give examples
Post by: MisterSjeiks on March 31, 2010, 11:44:08 am
Note: If you think there is something fishy going on, /report just in case, if Admins cant see it live, they cant do anything about it.

And @Vince: I don't think it's allowed anymore, Travis.Wilson got kicked for it and an admin /Announced it ):
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on March 31, 2010, 03:28:51 pm
Situation 1:

Player1 does '/ad Selling 20933 grams of weed!!!!!!, Contact Player1'

Would this be considered illegal or against the rules?

Illegal.

Situation 2:

Player1 does /p Selling house at Marina contact for info, buyout 100k!
Player2 does /p [AD] Selling drugs at Verona, contact for info

And so on and so forth, is that allowed? Should Player1 & 2 need to use /ad for that and is it punishable by admins? If yes, are there circumstances where a player would be allowed to advertise they are selling something without admin punishment?
Go read forums - Allowed, /ad is just to highlight it.

I am not a developer, but I just tried to help them.
Correct me, incase I am wrong.
Title: Re: SA:MP Developers answer: give examples
Post by: Leon. on March 31, 2010, 03:51:16 pm
Situation: Cops shoot criminals. Criminals shoot cops. Cops get back some distance in hope they can snipe the criminals. Criminals come into closer range, as they do not have such long range weapons. Cops cry COPHUNT YOU DONT CAHSE COPS. Criminals kill, because one of their members already died from the sniper.

Question: Why cry COPHUNT when you KNOW you're going to shoot while you are retreating? Just DIE!
Title: Re: SA:MP Developers answer: give examples
Post by: Julio. on March 31, 2010, 07:40:49 pm
Don't go around these Forums spreading nonsense bullshit.

Admins are not required to explain to you [the reporter] the actions they take.

it tells you if an admin is sorting it, if i dont see the confirmation message saying that they are looking into it, i do it again, simple
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on April 01, 2010, 05:23:18 am
Developer + answers only please..
Title: Re: SA:MP Developers answer: give examples
Post by: Perza on April 01, 2010, 10:17:22 am
A Group X got a firefight with cops. player A from group X havent shot any bullets yet, but he got suspected by Assaulting. player A got unsuspected And got pms from police that i he have to quit the firefight.

What should player A do? He got suspected and unsuspected while he was typing and got messages to stay away from firefight. Can player A still be in the firefight?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 02, 2010, 09:46:23 am
Is the FBI allowed to shoot without asking to surrender (either with the /s1-2-3 commands or with a chat command)?
Not just the FBI, but any cop is allowed to shoot without asking when:
- a suspect runs or drives away
- a suspect act violently by drawing weapons or shooting
- a suspect has earlier refused to surrender to another officer

No law enforcement officer is allowed to shoot without asking to surrender when:
- a suspect is standing still unarmed
- a suspect clearly tells he wishes to discuss the situation (before taking any hostile action).



Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 02, 2010, 09:49:39 am

I've seen the administration have a mixed response to the supposed 'No shooting whilst standing/surfing on a car' rule with some administrators temp-banning and some ignoring it. NitrOx said in August that you (Gandalf) notified him of this rule on MSN, however I am yet to find anything on the forums to suggest directly that you have approved this rule. Please confirm or deny this rumour - apologies if you have already posted about this and I have not found it.
Because of the possibility to surf the car, shooting while surfing the car would allow for a mass-driveby and/or better aiming as a usual driveby. This goes beyond the limits of ths singple layer game, and can be used for DM.
There for with the introduction of SA:MP 0.3 the shooting while surfing any vehicle is counted as DM.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 02, 2010, 09:53:03 am
the thing is, ingame people tell you to /report  and nothing happens, and on the forums they tell you to email, and they dont reply either, these are just ways of getting something hidden, so no-one else know there is a problem
First of all, while we have created a function for admins to let a player know they are handling a report, at times they are more busy checking the actual situation.
All mails are ready by me and the other leaders/managers, which means that even if you get no reply the complaint has been noticed.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 02, 2010, 09:54:06 am
Hello there, I got a complain about some admins (idk wheres the section for that)

Situation: I was playing in Argo, just logged in, and a player (Ericoo_Dawnson) send me an pm wanting from me to buy snipers from him. He said we meet at Queens, San Fierro. When i came with my limousine there, there were three of them pulling their snipers ''out of ass'' how someone would describe it, and i drove away. Then i reported for Dm, forcing to RP, Malcolm looked in my report and nothing. Then they came, destroyed my limo, but first carjacked me 5 times in order to kill me, so they killed me and i lost 80 of Ak-47. Then i said and reposted for everything in /report and said on /p, and got banned for 10 minutes from Frank Hawk. Please, the names of all of them will be posted soon, as two are known: Ericoo_Dawnson, and pepsicola, the third one is MariusG, surname dont known, most possibly Stracci.
Please always tell your own in-game name and the time qand date something happened, so that we can check the logs for the situation.
For this reason send it to [email protected]
Title: Re: SA:MP Developers answer: give examples
Post by: Aksel on April 02, 2010, 09:56:10 am
Question
What was your last UC name, Gandalf?
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on April 02, 2010, 01:16:47 pm
Situation 1:

Player1 does '/ad Selling 20933 grams of weed!!!!!!, Contact Player1'

Would this be considered illegal or against the rules?



Situation 2:

Player1 does /p Selling house at Marina contact for info, buyout 100k!
Player2 does /p [AD] Selling drugs at Verona, contact for info

And so on and so forth, is that allowed? Should Player1 & 2 need to use /ad for that and is it punishable by admins? If yes, are there circumstances where a player would be allowed to advertise they are selling something without admin punishment?


Post Merge: March 31, 2010, 02:01:07 am
Situation 3:

Player3 does '/ad GROUPXX is recruiting, check SA:MP groups for more information!!!'
Player4 does '/ad GROUPYY is recruiting, www.groupyy.smfforfree.com (http://www.groupyy.smfforfree.com) for info!!'

Are these types of adverts allowed? If so, the limits?
What about this? I am also wondering what the rules are in these situations.
Title: Re: SA:MP Developers answer: give examples
Post by: Leon. on April 03, 2010, 12:25:14 am
Situation: Cops shoot criminals. Criminals shoot cops. Cops get back some distance in hope they can snipe the criminals. Criminals come into closer range, as they do not have such long range weapons. Cops cry COPHUNT YOU DONT CAHSE COPS. Criminals kill, because one of their members already died from the sniper.

Question: Why cry COPHUNT when you KNOW you're going to shoot while you are retreating? Just DIE!
I was in a hurry when asking this, so I know it looks like shit, therefore, I have revised it.

At times, criminals gather in a whole bunch...say 10 players. One of them is suspected after killing someone for a hit, then the others come and aid him, so they, of course, are suspected for aiding. A lone cop comes in and starts shooting immediately. When he realizes that he's outarmed and outnumbered, he runs. The criminals then regard him as, "another seagull." Then out of the blue, one of their members die at the hands of the lone cop, who just happen to be hiding behind a car and waiting to get a clear shot. The criminals then conclude that they are at risk if this continues, so they chase after the cop. The cop then runs like hell. It could end two ways:
1. The criminals stop chasing, turn back, and suddenly, the cop kills ANOTHER. Then the cop dies, because he's in clear range.
2. The criminals keep chasing, and when they finally kill the cop while he's on the run, the cop cries in the main chat:
COPHUNTERS
And out of the blue, in BIG TEXT in my FACE, I get something like:
Gvardia, stop cophunting

Questions:
1. Why cry COPHUNT when you KNOW you're going to shoot again, or just return after you heal?
2. Why would admins blatantly announce that without gathering the FACTS, or even use common sense? (this HAS happened MANY TIMES to MANY GROUPS)
3. Why do MANY of the administrators take the sides of the police group many times? (Not accusing ANYONE of being biased, just so you know)
Title: Re: SA:MP Developers answer: give examples
Post by: Oliver on April 03, 2010, 12:50:45 am
Situation: Criminal runs to the nearest sport car and gets inside, cop jumps on top of the car.

Is it allowed for the cop to shoot the criminal's car while on top of it?
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on April 03, 2010, 02:42:44 am
What about this? I am also wondering what the rules are in these situations.

Yeah Gandalf! :razz:
Title: Re: SA:MP Developers answer: give examples
Post by: Wayne on April 03, 2010, 04:08:11 pm
Situation: A cop was chasing a suspect, but the cop disengaged the suspect and got his PD car, he's away from criminal, but the criminal decides to chase him down, it is cophunting?
Title: Re: SA:MP Developers answer: give examples
Post by: Aksel on April 03, 2010, 05:22:50 pm
Situation: A cop was chasing a suspect, but the cop disengaged the suspect and got his PD car, he's away from criminal, but the criminal decides to chase him down, it is cophunting?

Isn't it obvious enough? Of course it is.  :roll:
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on April 03, 2010, 05:53:03 pm
Isn't it obvious enough? Of course it is.  :roll:

According to Deputy Chief Vince, it isn't.
Title: Re: SA:MP Developers answer: give examples
Post by: Leon. on April 04, 2010, 09:17:16 pm
Criminals looking for blue dots on radar = Cops looking for orange dots on radar.
A.K.A, cophunting.
Title: Re: SA:MP Developers answer: give examples
Post by: Trobby888 on April 05, 2010, 09:32:03 am
If an officer is foolish enough to rush into 5 heavily armed suspects without any backup nor the sufficient weapons then he is ought to be shot dead, even if a brief chase is required. However, that doesn't mean you should chase him all around SA for over 5 minutes and keep trying until he is dead.

If the cop was just patrolling around near LSPD was doing say a normal traffic stop with an irrelevant person then dropping by to kill him randomly would be out of the question - It is death matching, using "I'm a suspect" as a cover against it. This is a totally different story to the previous case.

Think about the formal definition of "cophunting". It simply means going out on a hunt for police officers to kill randomly. Killing an officer who has only fled 10m away from the battlefield is not considered cophunting as the officer has chosen to involve himself in the RP and is expected to suffer the consequences if he failed in it. Stopping by at an AFK officer or a officer doing another job and sending them to heaven, however, would be considered as cophunting and hence deathmatch.

Criminals looking for blue dots on radar = Cops looking for orange dots on radar.
A.K.A, cophunting.

Remember that cops and criminals have different roles in their context. The cop's aim is to arrest suspects while the suspect's aim is to not let that happen. Hunting down cops to kill them does not allow the suspects to achieve their original goal (It only lets them achieve the "excused DM"), but killing an officer who is about to arrest them can.

Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 05, 2010, 12:28:15 pm
Situation 1:

Player1 does '/ad Selling 20933 grams of weed!!!!!!, Contact Player1'

Would this be considered illegal or against the rules?

This has been a long discussion inside the developers.
The /ad should be regarded as a newspaper or radio ad, and that means the result of illegal advertising would be immediate action from the cops.
As players have been trying to fight becoming suspected for using /ad it has long time been the practice to forbid any advertising of illegal things.
Currently we are trying once again to let the actions for such ads be taken by the cops, and will evaluate the result.

If someone does the above /ad and then claims to be abused by cops, he might expect a direct and strong reaction should develoeprs be online.




Situation 2:

Player1 does /p Selling house at Marina contact for info, buyout 100k!
Player2 does /p [AD] Selling drugs at Verona, contact for info

And so on and so forth, is that allowed? Should Player1 & 2 need to use /ad for that and is it punishable by admins? If yes, are there circumstances where a player would be allowed to advertise they are selling something without admin punishment?
The /ad was created in order to give players a possibility to advertise.
As a result advertising in main chat is not permitted.




Player3 does '/ad GROUPXX is recruiting, check SA:MP groups for more information!!!'
Player4 does '/ad GROUPYY is recruiting, www.groupyy.smfforfree.com (http://www.groupyy.smfforfree.com) for info!!'

Are these types of adverts allowed? If so, the limits?
These ads are allowed, however only if the group of Player4 is dedicated to Argonath.
If it is found that the recruiting group is using multiple servers it will be regarded as advertising other servers, and can be punished.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 05, 2010, 12:31:57 pm
Situation: Cops shoot criminals. Criminals shoot cops. Cops get back some distance in hope they can snipe the criminals. Criminals come into closer range, as they do not have such long range weapons. Cops cry COPHUNT YOU DONT CAHSE COPS. Criminals kill, because one of their members already died from the sniper.

Question: Why cry COPHUNT when you KNOW you're going to shoot while you are retreating? Just DIE!
As usual players take a term out of context hoping it will give them advantage.

Cophunting: The actively searching of cops by a wanted or non-wanted player in order to kill them. This is forbidden, as it is a version of DM.

The above situation is not cophunt, however it will be watched by admins to check if the suspects are attempting to turn RP in to team-DM.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 05, 2010, 12:35:46 pm
A Group X got a firefight with cops. player A from group X havent shot any bullets yet, but he got suspected by Assaulting. player A got unsuspected And got pms from police that i he have to quit the firefight.

What should player A do? He got suspected and unsuspected while he was typing and got messages to stay away from firefight. Can player A still be in the firefight?
Players are to act as people would do in such a situation. When people who are innocent and not planning to take part witness a firefight, they will hide and try to get away from the place.
There for if anyone is not hiding or running out of the line of fire, the cops have all rights to suspect him. Should the player claim for any reason not to be involved, and be sucessfully unsuspected, he should get out of the line of fire as soon as possible.

If the player gets unsuspected and joins the fight, he has tried to abuse the script by getting unsuspected in order to get advantage over the present cops, and this can be severely punished.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 05, 2010, 12:36:43 pm
Question
What was your last UC name, Gandalf?
The last was Sarkozy.
The current is a different one. :razz:
Title: Re: SA:MP Developers answer: give examples
Post by: Kent on April 05, 2010, 12:38:26 pm
The last was Sarkozy.
The current is a different one. :razz:
Who knows, maybe we will find it out  :drunk:
Title: Re: SA:MP Developers answer: give examples
Post by: rJCaiG on April 05, 2010, 12:39:07 pm
The last was Sarkozy.
The current is a different one. :razz:
what will the next one be? (A)
Title: Re: SA:MP Developers answer: give examples
Post by: battle on April 05, 2010, 12:40:30 pm
what will the next one be? (A)

Who knows? :P i think we will find it out at some time :D
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on April 05, 2010, 12:41:27 pm
As usual players take a term out of context hoping it will give them advantage.

Cophunting: The actively searching of cops by a wanted or non-wanted player in order to kill them. This is forbidden, as it is a version of DM.

The above situation is not cophunt, however it will be watched by admins to check if the suspects are attempting to turn RP in to team-DM.
What if the cop runs away a lot more and does not try to shoot the criminals. The cops is on a good distance from the suspects and is calling backup on the radio because he knows he can't handle it on his own.

Would it be cophunting when the criminals are following the cop and trying to kill him?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 05, 2010, 12:44:46 pm
I was in a hurry when asking this, so I know it looks like shit, therefore, I have revised it.

At times, criminals gather in a whole bunch...say 10 players. One of them is suspected after killing someone for a hit, then the others come and aid him, so they, of course, are suspected for aiding. A lone cop comes in and starts shooting immediately. When he realizes that he's outarmed and outnumbered, he runs. The criminals then regard him as, "another seagull." Then out of the blue, one of their members die at the hands of the lone cop, who just happen to be hiding behind a car and waiting to get a clear shot. The criminals then conclude that they are at risk if this continues, so they chase after the cop. The cop then runs like hell. It could end two ways:
1. The criminals stop chasing, turn back, and suddenly, the cop kills ANOTHER. Then the cop dies, because he's in clear range.
2. The criminals keep chasing, and when they finally kill the cop while he's on the run, the cop cries in the main chat:
COPHUNTERS
And out of the blue, in BIG TEXT in my FACE, I get something like:
Gvardia, stop cophunting

Questions:
1. Why cry COPHUNT when you KNOW you're going to shoot again, or just return after you heal?
2. Why would admins blatantly announce that without gathering the FACTS, or even use common sense? (this HAS happened MANY TIMES to MANY GROUPS)
3. Why do MANY of the administrators take the sides of the police group many times? (Not accusing ANYONE of being biased, just so you know)
1. I already explained the difference between cophunt and team DM. If the lone cop has engaged the ciminals, killing him is not cophunting. However chasing a cop from SF to LS and then claiming such situation is not believable.
Criminals, even when suspected, should do their best to lose their wanted status by evading the cops, fight those cops who try to catch them, or accept their punishment.
As standing around waiting for cops to turn up can become boring, some choose to go and find cops. That is incorrect on a RP server, and belongs on a team DM.

2. See above. Criminals are not supposed to engage cops to fight, criminals are supposed to hide and evade the cops.

3. Because in MANY cases admins are watching the situation long before any action is taken.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 05, 2010, 12:46:24 pm
Situation: Criminal runs to the nearest sport car and gets inside, cop jumps on top of the car.

Is it allowed for the cop to shoot the criminal's car while on top of it?
As this is (ab)using the carsurfing of SA:MP 0.3, it is not allowed, just as criminals are not allowed to stand on moving vehicles while shooting.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 05, 2010, 12:47:11 pm
Situation: A cop was chasing a suspect, but the cop disengaged the suspect and got his PD car, he's away from criminal, but the criminal decides to chase him down, it is cophunting?
The situation is too limited. What would be the reason for the cop to disengage a chase ?
Title: Re: SA:MP Developers answer: give examples
Post by: battle on April 05, 2010, 12:51:29 pm
The situation is too limited. What would be the reason for the cop to disengage a chase ?

Car health? Fuel? Out of Ammu? or low health?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 05, 2010, 12:52:47 pm
What if the cop runs away a lot more and does not try to shoot the criminals. The cops is on a good distance from the suspects and is calling backup on the radio because he knows he can't handle it on his own.

Would it be cophunting when the criminals are following the cop and trying to kill him?
Once a cop has engaged the ciminals with gunfire, he can expect the criminals to respond. There for it will depend entirely upon the situation.
As Rusty mentioned above, a cop withdrawing one street can not expect not to be followed, as the criminals have a better chance of escaping if they kill him.
However if the cop is chased all the way down to LSPD, this is not allowed.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 05, 2010, 12:56:01 pm
Car health? Fuel? Out of Ammu? or low health?
I hope to see that in a next Hollywood movie.
During a shootout, with 5 criminals the lone hero shouts to them "STOP, I am out of ammo and need a medic", the gunfight stops and the criminals let him go.

Title: Re: SA:MP Developers answer: give examples
Post by: battle on April 05, 2010, 01:03:27 pm
I hope to see that in a next Hollywood movie.
During a shootout, with 5 criminals the lone hero shouts to them "STOP, I am out of ammo and need a medic", the gunfight stops and the criminals let him go.

I've broken off chases becuse of 1 of the reasons above ( ammu is not that liekly ) i've had a fucked up car before and had to break off a chase, i've also had to run away from serval criminals on feet, but with a very low chance of survival.
Title: Re: SA:MP Developers answer: give examples
Post by: Green_Thumb on April 08, 2010, 09:34:03 pm
What happens if your walking on the street, And a person comes to you with a gun and says "Give me all your money" ?

Am i allowed to Take out a gun and shoot him ?
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on April 09, 2010, 02:43:54 am
Common sense, what would you do if you are being robbed and had a gun? :D
Title: Re: SA:MP Developers answer: give examples
Post by: Green_Thumb on April 09, 2010, 03:14:41 am
I'd shoot the crap out of the motherf**** :D
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on April 11, 2010, 02:43:03 am
Situation:

Player1 is frozen due to a script bug, is he or she allowed to use /hail 1 or another animation to get out of the freeze?
Title: Re: SA:MP Developers answer: give examples
Post by: Xander on April 11, 2010, 03:36:30 am
Problem:

Mr. Ancelotti is speeding, he gets pulled over and issued 3 citations...all for 250$. So he knows being jailed is in fact cheaper and has good roleplay with investigations. He then gets in his car and evades to nearest PD. He then /gu's and demands investigation and to be jailed. Now the Cop Who chased and suspected and gave citations is threatening to have an admin intervene. Mr. Ancelotti says he just wants to go to jail at the pd they are at, and have a investigation if required. Mr. Ancelotti contacts an admin who says...once a criminal is /gu he must listen to the Cop. So Mr. Ancelotti now must get in the cop car....and never get jailed....he is stuck /gu in the Mr. Cop's car driving around SA.

Is this allowed? Driving around SA stuck /gu.....with a cop who never intends to jail you?

Thanks for your time. <3 the cops  ;)
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on April 11, 2010, 04:39:23 am
Situation (directed at xcasio)

What is considered /ask abuse? From what I know it is a script that allows players to ask questions. If you ask something random, is it not allowed? Obviously if you flame in it etc. it can be considered abuse but it is making me quite pissed off that innocent players are being harassed because they use /ask for a question not related to being new on Argonath. If the /ask system was only for new players then there would be some kind of restriction..
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 12, 2010, 10:38:31 am
What happens if your walking on the street, And a person comes to you with a gun and says "Give me all your money" ?

Am i allowed to Take out a gun and shoot him ?
You should consider the different options. If you are armed and have a chance to get out of it unhurt you might try, however it could cause to to become a murderer and having to do jail time.
If you give the robber some money, you might lose less as the value of the bullets you will spend.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 12, 2010, 10:40:01 am
Situation:

Player1 is frozen due to a script bug, is he or she allowed to use /hail 1 or another animation to get out of the freeze?
If it is confirmed to be a script bug it is allowed. It is not allowed to used it during the freeze time when entering/exiting buildings to let objects load or when an admin freezes a player.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 12, 2010, 10:43:17 am
Problem:

Mr. Ancelotti is speeding, he gets pulled over and issued 3 citations...all for 250$. So he knows being jailed is in fact cheaper and has good roleplay with investigations. He then gets in his car and evades to nearest PD. He then /gu's and demands investigation and to be jailed. Now the Cop Who chased and suspected and gave citations is threatening to have an admin intervene. Mr. Ancelotti says he just wants to go to jail at the pd they are at, and have a investigation if required. Mr. Ancelotti contacts an admin who says...once a criminal is /gu he must listen to the Cop. So Mr. Ancelotti now must get in the cop car....and never get jailed....he is stuck /gu in the Mr. Cop's car driving around SA.

Is this allowed? Driving around SA stuck /gu.....with a cop who never intends to jail you?

Thanks for your time. <3 the cops  ;)
As soon as Mr Ancelotti evades he has the possibility to be shot on sight by the police. Also he has the right to be jailed at once when reaching a PD alive.
It would however be fair if the cop who originally stopped him would receive a reward for his work.
Title: Re: SA:MP Developers answer: give examples
Post by: rJCaiG on April 12, 2010, 10:44:43 am
Problem:

Mr. Ancelotti is speeding, he gets pulled over and issued 3 citations...all for 250$. So he knows being jailed is in fact cheaper and has good roleplay with investigations. He then gets in his car and evades to nearest PD. He then /gu's and demands investigation and to be jailed. Now the Cop Who chased and suspected and gave citations is threatening to have an admin intervene. Mr. Ancelotti says he just wants to go to jail at the pd they are at, and have a investigation if required. Mr. Ancelotti contacts an admin who says...once a criminal is /gu he must listen to the Cop. So Mr. Ancelotti now must get in the cop car....and never get jailed....he is stuck /gu in the Mr. Cop's car driving around SA.

Is this allowed? Driving around SA stuck /gu.....with a cop who never intends to jail you?

Thanks for your time. <3 the cops  ;)

Sorry for answering on this one :P

Personally, I think issuing 3 citations isn't allowed - the max FINE is $250, which would probably be a collective amount for any amount of citations given.
As for the suspect and driving around SA...Unfortunately there isn't much you can do - although you have to do what the cops say once you /gu, you also can't be forced into a RP..
If a suspect annoys me heaps then surrenders I might waste their time driving them around pointlessly for a few minutes, but it's common sense when enough is enough. If I put myself into their shoes and realise it's pissing them off, then I know it's time to just go and jail them for a small jail time.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 12, 2010, 10:47:00 am
Situation (directed at xcasio)

What is considered /ask abuse? From what I know it is a script that allows players to ask questions. If you ask something random, is it not allowed? Obviously if you flame in it etc. it can be considered abuse but it is making me quite pissed off that innocent players are being harassed because they use /ask for a question not related to being new on Argonath. If the /ask system was only for new players then there would be some kind of restriction..
What I understand, the /ask is created to allow players to ask non-RP related questions to someone, causing the player that has been asked to receive a popup screen where the answer can be typed.

If players use this to /ask ' Can I kidnap you'  10 times in a row, the player can expect to get a warning for abuse.
Title: Re: SA:MP Developers answer: give examples
Post by: rJCaiG on April 12, 2010, 10:49:37 am
What about asking questions like "How has your day been" or "Do you like xcasio" etc etc
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on April 12, 2010, 01:07:49 pm
What about asking questions like "How has your day been" or "Do you like xcasio" etc etc

From what Gandalf has said it is allowed, so long as you do not abuse it by spamming "DO U LIEK XCASIO" a billion times in a row.
Title: Re: SA:MP Developers answer: give examples
Post by: BlackEagle on April 12, 2010, 04:29:54 pm
Please define the term of revengekilling, and take a look at here. (http://www.argonathrpg.eu/forum/index.php?topic=53366.0)
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on April 12, 2010, 06:03:08 pm
If it is confirmed to be a script bug it is allowed. It is not allowed to used it during the freeze time when entering/exiting buildings to let objects load or when an admin freezes a player.

What if the freeze time never ends?
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on April 12, 2010, 06:05:03 pm
What if the freeze time never ends?
I think it became a bug at that point.
Title: Re: SA:MP Developers answer: give examples
Post by: Tiger on April 12, 2010, 06:06:41 pm
What if the freeze time never ends?
If you Have Exit'ed a house and are frozen after the "You may move now" you should be allowed to /hail
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 12, 2010, 09:12:58 pm
What about asking questions like "How has your day been" or "Do you like xcasio" etc etc
Think carefully before you use /ask for this. If 20 plauers do the same, don't you think it becomes very annoying ?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 12, 2010, 09:29:56 pm
Please define the term of revengekilling, and take a look at here. (http://www.argonathrpg.eu/forum/index.php?topic=53366.0)
Revenge killing:

Player A killing or attacking Player B (either himself or by enticing others to do so) for no other reason than the actions of Player B towards Player A previously.

This is not limited to killing, it includes setting hits, shooting or ramming, hindering etc.
Title: Re: SA:MP Developers answer: give examples
Post by: EminemRulez on April 13, 2010, 02:25:22 pm
:roll: I remember when I was new here, I was dealing weed ( I didn't know about metaming..etc) when I saw cop blips on the mini-radar and tried to run away from it, an admin froze me and told me to not metagame, he thawed me when the cops surrounded me, now I've heard meta/powergaming, OOC/IC aren't recognized by leaders - Are admin allowed to enforced those rules when needed?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 13, 2010, 02:40:30 pm
:roll: I remember when I was new here, I was dealing weed ( I didn't know about metaming..etc) when I saw cop blips on the mini-radar and tried to run away from it, an admin froze me and told me to not metagame, he thawed me when the cops surrounded me, now I've heard meta/powergaming, OOC/IC aren't recognized by leaders - Are admin allowed to enforced those rules when needed?

Admins are to enforce server rules first. In certain situations an admin has the liberty to act as well if he believes rules are broken. At the time you were new we had the problem of a number of admins enforcing self-made rules.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on April 13, 2010, 04:45:02 pm
Let me guess, the admin was a cop? Thats just abuse. D;
Title: Re: SA:MP Developers answer: give examples
Post by: rJCaiG on April 13, 2010, 04:56:47 pm
One time an admin flamed me for flaming him because he disagreed with something I said and we both got demoted to lvl 1 admin and lol it was panda ^_^ <3
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on April 13, 2010, 06:19:41 pm
usukgiacB:
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on April 17, 2010, 01:41:44 am
Situation:

Mafia member/normal player goes on freecop duty in order to just grow drugs, so they will not be suspected by the police. Regular police are forced to call in the big wigs (Lt+) in order to suspect the corrupt cop, who then dies, respawns, and starts again.

There's the example, I honestly don't know how to word a question into that.
Title: Re: SA:MP Developers answer: give examples
Post by: Trobby888 on April 17, 2010, 01:42:09 pm
Situation:

Mafia member/normal player goes on freecop duty in order to just grow drugs, so they will not be suspected by the police. Regular police are forced to call in the big wigs (Lt+) in order to suspect the corrupt cop, who then dies, respawns, and starts again.

There's the example, I honestly don't know how to word a question into that.

I believe there was a question similar to that earlier in this thread and was answered.

As cop you should follow the procedures and actions of real life law officers.
That means that if you choose to play a corrupt or criminal cop, you can be suspended from service (copbanneD). This is valid for all.
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on April 17, 2010, 03:16:26 pm
Didn't see that one, thank you Trobby. :D
Title: Re: SA:MP Developers answer: give examples
Post by: NitrOx on April 18, 2010, 01:07:23 am
Situation:

The PD has just /jail'd someone in the jail, the jailed person loses it's weapon.
Suddenly, people get into the PD, go downstairs to the cellblock and kill the ones who are inside the jail, who have no weapons to return fire or whatsoever.

Should this be considered an advantage and a rulebreak?

Title: Re: SA:MP Developers answer: give examples
Post by: Cofiliano on April 18, 2010, 07:00:54 am
Situation:

The PD has just /jail'd someone in the jail, the jailed person loses it's weapon.
Suddenly, people get into the PD, go downstairs to the cellblock and kill the ones who are inside the jail, who have no weapons to return fire or whatsoever.

Should this be considered an advantage and a rulebreak?
You mixed up the servers you play. This isn't possible on Argonath. Bullets can't  go through the cell slims, and damage the people who are jailed.
Title: Re: SA:MP Developers answer: give examples
Post by: rJCaiG on April 18, 2010, 07:17:03 am
Situation:

Mafia member/normal player goes on freecop duty in order to just grow drugs, so they will not be suspected by the police. Regular police are forced to call in the big wigs (Lt+) in order to suspect the corrupt cop, who then dies, respawns, and starts again.

There's the example, I honestly don't know how to word a question into that.

I see it as script abuse and bannable...
Title: Re: SA:MP Developers answer: give examples
Post by: EminemRulez on April 19, 2010, 10:47:44 pm
Situation:

Mafia member/normal player goes on freecop duty in order to just grow drugs, so they will not be suspected by the police. Regular police are forced to call in the big wigs (Lt+) in order to suspect the corrupt cop, who then dies, respawns, and starts again.

There's the example, I honestly don't know how to word a question into that.
Corruption?
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on April 20, 2010, 12:24:28 am
Corruption?

As cop you should follow the procedures and actions of real life law officers.
That means that if you choose to play a corrupt or criminal cop, you can be suspended from service (copbanneD). This is valid for all.
Title: Re: SA:MP Developers answer: give examples
Post by: Cero on April 24, 2010, 05:56:46 pm
Situation:

Suspect has got a jetpack and is flying around the city, landing on rooftops and throwing it away(f). He shoots at us, and when we get close with our chopper, he takes the jetpack and takes off.

I've heard a manager or admin say that helikilling suspects with jetpacks is allowed, I need a clear answer on this from the ones who makes the rules.
Title: Re: SA:MP Developers answer: give examples
Post by: Violet on April 24, 2010, 09:48:21 pm
Situation:

Suspect has got a jetpack and is flying around the city, landing on rooftops and throwing it away(f). He shoots at us, and when we get close with our chopper, he takes the jetpack and takes off.

I've heard a manager or admin say that helikilling suspects with jetpacks is allowed, I need a clear answer on this from the ones who makes the rules.
I've heard Tommy say it's allowed whilst CBF mentioned that he takes to his Hydra in his situation. Nonetheless, I think heli-killing shouldn't be allowed at all by anyone to keep the rule easy to understand for new players.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on April 24, 2010, 09:55:33 pm
I fail to see how the hydra is any less "questionable" than just helikilling the jetpacking dickhead. D:
Title: Re: SA:MP Developers answer: give examples
Post by: Violet on April 24, 2010, 09:56:07 pm
I fail to see how the hydra is any less "questionable" than just helikilling the jetpacking dickhead. D:
:m4: :m4: =/= helikill ok ?
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on April 24, 2010, 09:59:09 pm
Anyone with a jetpack should just be available to be killed with anything.
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on April 27, 2010, 09:19:05 pm
Anyone with a jetpack should just be available to be killed with anything.

I'd much rather see this than another rule... "SUSPECTS CAN'T USE JETPACKS", use at your own risk. :D
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on April 27, 2010, 10:16:16 pm
Exactly.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 29, 2010, 12:10:33 pm
Situation:

The PD has just /jail'd someone in the jail, the jailed person loses it's weapon.
Suddenly, people get into the PD, go downstairs to the cellblock and kill the ones who are inside the jail, who have no weapons to return fire or whatsoever.

Should this be considered an advantage and a rulebreak?
While I doubt this siatuation can be done on Argonath server, to kill a jailed suspect is not allowed for various reasons.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 29, 2010, 12:12:22 pm
Situation:

Suspect has got a jetpack and is flying around the city, landing on rooftops and throwing it away(f). He shoots at us, and when we get close with our chopper, he takes the jetpack and takes off.

I've heard a manager or admin say that helikilling suspects with jetpacks is allowed, I need a clear answer on this from the ones who makes the rules.
For this situation goes the same as for chasing a suspect by car.
You are allowed to damage the suspect, however not to kill him.

The last HP has to come from a gun. ;)
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on April 29, 2010, 12:13:30 pm
I remember my cop days chasing around a criminal with my own jetpack.
He didn't know I was coming and I just popped over the corner of the building he was sat on with my mic.
Aww yeaa.
Title: Re: SA:MP Developers answer: give examples
Post by: Cero on April 29, 2010, 12:18:52 pm
For this situation goes the same as for chasing a suspect by car.
You are allowed to damage the suspect, however not to kill him.

The last HP has to come from a gun. ;)

So am I allowed to helikill, yes/no?
Title: Re: SA:MP Developers answer: give examples
Post by: YS_JAPAN on April 29, 2010, 02:49:50 pm
Situation:
Criminals growing weed at Weedfield,and other criminal came and /harvestweed other one's weed.

i know its "Illegal" by Law,but Is this able to /report them?
Title: Re: SA:MP Developers answer: give examples
Post by: 9r2e5i3k on April 29, 2010, 07:41:16 pm
So am I allowed to helikill, yes/no?
No.

Heli-RAM&DAMAGE, yes.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on April 30, 2010, 11:26:21 am
Situation:
Criminals growing weed at Weedfield,and other criminal came and /harvestweed other one's weed.

i know its "Illegal" by Law,but Is this able to /report them?
No.
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on May 02, 2010, 12:42:22 pm
Situation:
Criminals growing weed at Weedfield,and other criminal came and /harvestweed other one's weed.

i know its "Illegal" by Law,but Is this able to /report them?

/call 911
Title: Re: SA:MP Developers answer: give examples
Post by: Janar on May 06, 2010, 08:59:53 pm
Situation: Undercover cop is buying weed from dealer. Deal is made, money and drugs are handed over. Dealer is suspected and then killed by undercover cop or assault team.

Question: Can we enforce the dealer to give back money, after he died? Is it an admin matter?
Title: Re: SA:MP Developers answer: give examples
Post by: Cofiliano on May 06, 2010, 09:02:00 pm
Situation: Undercover cop is buying weed from dealer. Deal is made, money and drugs are handed over. Dealer is suspected and then killed by undercover cop or assault team.

Question: Can we enforce the dealer to give back money, after he died? Is it an admin matter?
Rule on this is more then simple. We just had a court case with this situation, go check "SASD vs [TCL]Antonio_Gvardia", on closed court cases.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 06, 2010, 10:16:44 pm
Situation: Undercover cop is buying weed from dealer. Deal is made, money and drugs are handed over. Dealer is suspected and then killed by undercover cop or assault team.

Question: Can we enforce the dealer to give back money, after he died? Is it an admin matter?
It does not concern server rules, there for a Court case would be the best way to solve (see post of Cofiliano).

As for my gut feeling, I say no.
Title: Re: SA:MP Developers answer: give examples
Post by: Aksel on May 06, 2010, 10:21:16 pm
/call 911

LOL, that's the smartest thing to do :P
Title: Re: SA:MP Developers answer: give examples
Post by: Perza on May 06, 2010, 11:27:30 pm
If I got suspected while RPing and it belongs to it ( like shooting practice) and cop pops in and we shout him that it is RP and it belongs to it, can cop just come in, kill suspecteds and drive away with out listening?
Title: Re: SA:MP Developers answer: give examples
Post by: Aksel on May 06, 2010, 11:31:55 pm
If I got suspected while RPing and it belongs to it ( like shooting practice) and cop pops in and we shout him that it is RP and it belongs to it, can cop just come in, kill suspecteds and drive away with out listening?

If the suspect is running, shooting or aiming the cop, he is able to shoot back.
If you were standing still with a weapon in your hand, he is able to aim at you, and ask you to drop your weapon.
Title: Re: SA:MP Developers answer: give examples
Post by: BlackEagle on May 06, 2010, 11:36:25 pm
If I got suspected while RPing and it belongs to it ( like shooting practice) and cop pops in and we shout him that it is RP and it belongs to it, can cop just come in, kill suspecteds and drive away with out listening?
Argonath, get over it :p
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 08, 2010, 04:19:23 pm
If I got suspected while RPing and it belongs to it ( like shooting practice) and cop pops in and we shout him that it is RP and it belongs to it, can cop just come in, kill suspecteds and drive away with out listening?
Without a cop being near, the only way you can become suspected during RP is by killing someone. Killing someone does mean that you become a target for any cop around, and that you will have to interact if a cop appears on the scene.
As you killed a person, you will have to undergo punishment. By telling the cop ' it is RP'  you are actually guilty of non-RP.

If you wish to RP a killing, and do not wish to become a target for cops, you can do this by having the person to be killed type /kill. Note that if soneone has shot or punched him, there is a chance that person becomes suspected by what is known as the killbug. By contacting admins immediately the suspect can be removed.

Title: Re: SA:MP Developers answer: give examples
Post by: Oliver on May 09, 2010, 02:39:47 pm
Situation: Undercover cop arranges a deal with a criminal to buy weapons. Criminal knows that the cop is undercover and tries to get the cop to come to a secluded location for the 'deal'. The cop backs out of the deal. Is the criminal allowed to kill the cop for attempting to fuck him over?
Title: Re: SA:MP Developers answer: give examples
Post by: supermanmk on May 09, 2010, 04:20:51 pm
A kidnapper aims gun at a civilian trying to kidnap him by telling him like get in the car or hands up and the civilian responds with "I dont want to RP" or "Im not in the mood to RP" and other people on public chat just say you can't force RP.

Its clearly the guy refuses to rp to save his cash from being stolen or because he does not want to die or get hurt. My point is that if everyone does that you can't RP. A guy can refuse to RP being kidnapped but to RP that someone has to be kidnapped. If someone does not want to RP shouldn't he just leave the server until he is in the "mood"? Its a RP server after all.

Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 10, 2010, 01:34:01 pm
Situation: Undercover cop arranges a deal with a criminal to buy weapons. Criminal knows that the cop is undercover and tries to get the cop to come to a secluded location for the 'deal'. The cop backs out of the deal. Is the criminal allowed to kill the cop for attempting to f**k him over?
Yes, however he should after that not be surprised if the police does not ask for surrender.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 10, 2010, 01:39:46 pm
A kidnapper aims gun at a civilian trying to kidnap him by telling him like get in the car or hands up and the civilian responds with "I dont want to RP" or "Im not in the mood to RP" and other people on public chat just say you can't force RP.

Its clearly the guy refuses to rp to save his cash from being stolen or because he does not want to die or get hurt. My point is that if everyone does that you can't RP. A guy can refuse to RP being kidnapped but to RP that someone has to be kidnapped. If someone does not want to RP shouldn't he just leave the server until he is in the "mood"? Its a RP server after all.
Before attempting a kidnapping scneario, you have to look al all the factors involved. Who are you kidnapping ?
Why are you kidnapping that person ?
Who will pay the ransom ?
Where are you kidnapping the person ?

If you walk up to a random player in the middle of a busy area, you are not RPing a kidnapping, you are trying to either create a shootout or get easy money. There for expect players not to react friendly to it.

While people are on server to RP, and should basicly react to any situation, also remember that without creativity people get extrememly tired of constantly repeating the same things.


Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on May 10, 2010, 01:44:10 pm
Before attempting a kidnapping scneario, you have to look al all the factors involved. Who are you kidnapping ?
Why are you kidnapping that person ?
Who will pay the ransom ?
Where are you kidnapping the person ?

If you walk up to a random player in the middle of a busy area, you are not RPing a kidnapping, you are trying to either create a shootout or get easy money. There for expect players not to react friendly to it.

While people are on server to RP, and should basicly react to any situation, also remember that without creativity people get extrememly tired of constantly repeating the same things.

But what should be the reacting of the "kidnapper" in that situation? Is he allowed to shoot his "hostage" to dead? Or is it DM then?
Title: Re: SA:MP Developers answer: give examples
Post by: Petar on May 10, 2010, 01:47:11 pm
"You can not force RP", this is for kidnapers/robbers. Robber: HANDS UP! Civil: I don't wana RP , fuck off.


Cop: This is the LAW pull over to the side of the road.
*Cop has received a Personal Message from Civil saying : I don't wana RP, fuck off.

Cop suspects Civil for evading.




Sorry , What the Flying fuck ?
Title: Re: SA:MP Developers answer: give examples
Post by: Oliver on May 10, 2010, 02:12:30 pm
Yes, however he should after that not be surprised if the police does not ask for surrender.

Thank you for clarifying, I was actually admin punished for that.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 10, 2010, 02:44:35 pm
But what should be the reacting of the "kidnapper" in that situation? Is he allowed to shoot his "hostage" to dead? Or is it DM then?
Basicly if the kidnapper shoots he has a reason that the target did resist the attempt.
However as you can understand the target will report the incident, with all the time and effort from admins to sort out the situation, it would not be a wise thing to do.

Once again, it does depend on how careful the kidnapper planned the scenario. We may not be a real life server, but when you plan a RP you do have to consider how realistic your RP is to the surroundings.
If you try to kidnap someone on Pershing square and shoot him if he does not wish to cooperate, do not be surprised if admins classify it as DM, as the only reason for you to shoot is to get suspected and start a fight.
When tried the same on the head of a mafia who is without protection at the time and in a deserted area, it is a different situation.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 10, 2010, 02:45:55 pm
"You can not force RP", this is for kidnapers/robbers. Robber: HANDS UP! Civil: I don't wana RP , f**k off.


Cop: This is the LAW pull over to the side of the road.
*Cop has received a Personal Message from Civil saying : I don't wana RP, f**k off.

Cop suspects Civil for evading.




Sorry , What the Flying f**k ?
see my above answer.
Title: Re: SA:MP Developers answer: give examples
Post by: supermanmk on May 10, 2010, 06:16:28 pm
Ok gandalf just want to say i was not talking about a certain area ofcourse you need to have a good plan before kidnap like the place where you will keep him and all.
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on May 10, 2010, 10:16:31 pm

Cop: This is the LAW pull over to the side of the road.
*Cop has received a Personal Message from Civil saying : I don't wana RP, f**k off.

Cop suspects Civil for evading.




Sorry , What the Flying f**k ?

I'd hate to but in here, but there's a simply answer as to why you are going "Sorry , What the Flying fuck ?".

If you in the first place, did not decide to speed or drive recklessly, the police would not have to pull you over. By doing that you are initiating the roleplay yourself If you would have driven according to the law (even just when you see cops or other citizens) the police would have had no real reason to pull you over, and if you had kindly stated that to the officer attempting to pull you over that you were driving fine and do not wish to roleplay - I do not see a reason for him to say no.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 11, 2010, 05:39:04 pm
What about a routine pulling over of a car within the speedlimit?
Why are they able to initiate that situation (of being wanted) without our consent and without any reason?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 11, 2010, 07:54:04 pm
What about a routine pulling over of a car within the speedlimit?
Why are they able to initiate that situation (of being wanted) without our consent and without any reason?
They do not initiate the situation of being wanted. The siatuation might be initiated by your respons though.
Title: Re: SA:MP Developers answer: give examples
Post by: Alessandro on May 12, 2010, 03:19:15 pm
I didnt find appropriate topic for complain,so i put this question here.

Is in rules when i /gu,officer ask from me to send him all my weapons,and when i cant send cause he already have same,he ask from me to shoot all my 100+ bullets ? And i /gu just because i have to much weapon,and i ask him when he cuff me,does i loose weapons..
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 12, 2010, 03:35:03 pm
I didnt find appropriate topic for complain,so i put this question here.

Is in rules when i /gu,officer ask from me to send him all my weapons,and when i cant send cause he already have same,he ask from me to shoot all my 100+ bullets ? And i /gu just because i have to much weapon,and i ask him when he cuff me,does i loose weapons..
When you surrender cops have no rights to ask you to give or destroy your weapons.
Title: Re: SA:MP Developers answer: give examples
Post by: Cofiliano on May 12, 2010, 05:09:33 pm
I didnt find appropriate topic for complain,so i put this question here.

Is in rules when i /gu,officer ask from me to send him all my weapons,and when i cant send cause he already have same,he ask from me to shoot all my 100+ bullets ? And i /gu just because i have to much weapon,and i ask him when he cuff me,does i loose weapons..
Alessandro please tell me the name of that police man here or on pm. I am more then interested.
Title: Re: SA:MP Developers answer: give examples
Post by: NitrOx on May 15, 2010, 10:56:11 pm
Situation:

A group hires a Paramedic to follow them in times of trouble, this medic provides medical support to wounded people.

Is it allowed to heal in combat? Since 1: Medics can get suspected, and then they cannot heal, 2: You need an Ambulance anyways, 3: I heard from diverse people it's script abuse, and other saying its just a crime, why make a medic job if you cannot use it properly?

-NitrOx
Title: Re: SA:MP Developers answer: give examples
Post by: Sprunk on May 18, 2010, 09:42:56 pm
Situation;
Someone makes an event, this can be DD, A/D or marathon. Then a guy camps or just starts shooting around randomly.
What happens;
People moan on /p(ublic) saying, "Blablahblahhblah DMED MEH AT THA EVENT BAN HIM PLOX!".
My answer;
Grow up, moaning and shouting won't bring you anything! Behaving like 6 year old kids started playing SA:MP after they play SP for 2 hours killing NPC peds and getting their money. Doing this may only bring you a warn/kick/temporary ban
Title: Re: SA:MP Developers answer: give examples
Post by: Alessandro on May 20, 2010, 04:33:09 pm
I fill up request in ban unban and someone delete it ?! Where i can complain ?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 20, 2010, 04:50:27 pm
Situation:

A group hires a Paramedic to follow them in times of trouble, this medic provides medical support to wounded people.

Is it allowed to heal in combat? Since 1: Medics can get suspected, and then they cannot heal, 2: You need an Ambulance anyways, 3: I heard from diverse people it's script abuse, and other saying its just a crime, why make a medic job if you cannot use it properly?

-NitrOx
Healing in combat is a strictly unethical and abusive practice. It can cause a group warning, no matter in which way it is done.
People can heal themselves when not in combat situation, which makes the job of a medic perfectly useable.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 20, 2010, 04:51:54 pm
Situation;
Someone makes an event, this can be DD, A/D or marathon. Then a guy camps or just starts shooting around randomly.
What happens;
People moan on /p(ublic) saying, "Blablahblahhblah DMED MEH AT THA EVENT BAN HIM PLOX!".
My answer;
Grow up, moaning and shouting won't bring you anything! Behaving like 6 year old kids started playing SA:MP after they play SP for 2 hours killing NPC peds and getting their money. Doing this may only bring you a warn/kick/temporary ban
The correct thing to do is /report.
If holding an event, try to have admins available so they can monitor and take actions.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 20, 2010, 04:53:48 pm
I fill up request in ban unban and someone delete it ?! Where i can complain ?
Unban requests are not deleted.
If it is not in the topic check the closed unban requests, there it will be written if you are unbanned or not.
Title: Re: SA:MP Developers answer: give examples
Post by: Alessandro on May 20, 2010, 05:18:32 pm
Its deleted. I dont see it in either unban request/closed unban requests.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 20, 2010, 05:21:49 pm
Wait, you mean this one (http://www.argonathrpg.eu/forum/index.php?topic=53410.msg765181#msg765181)?
Title: Re: SA:MP Developers answer: give examples
Post by: Alessandro on May 20, 2010, 05:45:47 pm
No,that one is old more then 2 months..
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on May 20, 2010, 06:47:50 pm
Healing in combat is a strictly unethical and abusive practice. It can cause a group warning, no matter in which way it is done.
People can heal themselves when not in combat situation, which makes the job of a medic perfectly useable.

What is your definition of "combat situation" here? You mean that they can not heal when in a direct fight? Like when they are taking a few steps back, using a ambulance and get back in combat within a few seconds. That is understandable, but what if you run/drive after some criminals. They are very low health and are going to a food store, with the cops only 10/20 meters after them. Is that also seen as healing in combat?
Title: Re: SA:MP Developers answer: give examples
Post by: Sprunk on May 20, 2010, 06:50:42 pm
...Like when they are taking a few steps back, using a ambulance and get back in combat within a few seconds. That is understandable....

Is the part not allowed but,
...They are very low health and are going to a food store, with the cops only 10/20 meters after them...
Is allowed I think, not sure about this one
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 20, 2010, 07:12:53 pm
Its deleted. I dont see it in either unban request/closed unban requests.
Unban requests for tempbans are indeed removed, as they are unnecesary.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 20, 2010, 07:14:44 pm
What is your definition of "combat situation" here? You mean that they can not heal when in a direct fight? Like when they are taking a few steps back, using a ambulance and get back in combat within a few seconds. That is understandable, but what if you run/drive after some criminals. They are very low health and are going to a food store, with the cops only 10/20 meters after them. Is that also seen as healing in combat?
If you run after them you are in a chase, not in a combat.
Should the suspects camp in the food store to regain health as soon as they are shot it becomes healing in combat.
Title: Re: SA:MP Developers answer: give examples
Post by: Alessandro on May 21, 2010, 01:14:38 am
Where then i can complain ? And can u please read my post (that one who someone delete.)
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 21, 2010, 08:15:50 pm
Where then i can complain ? And can u please read my post (that one who someone delete.)
complaints to [email protected]
Title: Re: SA:MP Developers answer: give examples
Post by: Mafs on May 21, 2010, 08:38:56 pm
Situation:
One or two suspects get suspected and they decide to hide in their house, they invite more people (non-suspected people) and they keep aim at the door waiting for cops to enter.
The cops are instantly killed once they enter.

--

I was not sure if this was allowed or not. Both things I mean, the 'spawnkilling' and inviting other people to come fight with them.
Title: Re: SA:MP Developers answer: give examples
Post by: Sprunk on May 21, 2010, 08:46:26 pm
I think inviting people is allowed but not spawnkilling, you can invite your gang/mafia friends
Title: Re: SA:MP Developers answer: give examples
Post by: EminemRulez on May 21, 2010, 08:57:25 pm
Situation - Jailing gang mates.
Today, I've seen a player getting warned for script abuse - Jailing gangmates for 15seconds and wondered, was it valid?
Let me get my facts straight, we're allowed to be corrupted cops? But we're not allowed to jail players with same tag for the time we want? There for, we're not allowed to be corrupts? Shouldn't he get copbanned instead of admin-warned?

Regards :)
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 21, 2010, 09:02:56 pm
Situation:
One or two suspects get suspected and they decide to hide in their house, they invite more people (non-suspected people) and they keep aim at the door waiting for cops to enter.
The cops are instantly killed once they enter.

--

I was not sure if this was allowed or not. Both things I mean, the 'spawnkilling' and inviting other people to come fight with them.
If there is no police outside you can invite friends, however they will be treated as suspects and can not claim to be innocent. From the moment police is outside the door, friends are no longer allowed to break through the police lines and enter the house. This first because if the rule not to aid suspects by firing at the police, secondly to avoid people returning after death.

As during the entrance people are frozen, it is not considered spawnkilling. Cops have the same possibility waiting for you outside as you have waiting inside.

However there are runours that cops can use heavy special grenades in case of groupd constantly camping suspected in their house. They are not buyable, but when deployed extremely powerful.
Title: Re: SA:MP Developers answer: give examples
Post by: Sprunk on May 21, 2010, 09:15:06 pm
Satchel Charges or scripted ones like CBFasi used in 4.15 car system meeting in FBI?
Title: Re: SA:MP Developers answer: give examples
Post by: Mafs on May 21, 2010, 09:54:31 pm
If there is no police outside you can invite friends, however they will be treated as suspects and can not claim to be innocent. From the moment police is outside the door, friends are no longer allowed to break through the police lines and enter the house. This first because if the rule not to aid suspects by firing at the police, secondly to avoid people returning after death.

As during the entrance people are frozen, it is not considered spawnkilling. Cops have the same possibility waiting for you outside as you have waiting inside.

However there are runours that cops can use heavy special grenades in case of groupd constantly camping suspected in their house. They are not buyable, but when deployed extremely powerful.
Well, there is a particulair house which is most popular under the 'Rinnegatos'. They do invite people after the house has been barricaded. e.g driving an NRG to the door and /enter whilst still on the bike, making the police unable to suspect them.

Spawnkilling is possible, the police could not enter without getting killed instantly, the only way to survive was /enter and within 3 seconds to /exit again. Making it hardly impossible to even load the interior. (NOTE: This has happend over 5 times, whilst I was online)

So, spawnkilling seems allowed?
And about the non-suspect within the house, they also keep their aim at the door shooting for cops. Whilst not suspected (yet!).

So, is spawnkilling allowed? Since it IS possible.
And for non-suspects to help their 'friends'?
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 22, 2010, 12:49:24 am
Interior and Exterior spawnkilling are allowed.
Title: Re: SA:MP Developers answer: give examples
Post by: Omri on May 24, 2010, 09:13:48 pm
Situtation: Me, got rammed and I reported him after some time I reported him again for flaming but nothing happended. He left and drove off, I walked to GS9 and saw him again and reported him once again for DMing, he killed me and I reported him twice again for DMing and admins should they the death messages.
I've end up getting kicked for flooding

How is this fair?
If he got specated from the first report they will notice if they looked for 2 mins that he was a rulebreaker..
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 26, 2010, 11:35:01 am
Situation - Jailing gang mates.
Today, I've seen a player getting warned for script abuse - Jailing gangmates for 15seconds and wondered, was it valid?
Let me get my facts straight, we're allowed to be corrupted cops? But we're not allowed to jail players with same tag for the time we want? There for, we're not allowed to be corrupts? Shouldn't he get copbanned instead of admin-warned?

Regards :)

If a player goes on duty ONLY to jail his gangmates its script abuse, and can be handled in different ways.
A copban is a possibility, in this case a warning was issued which is a lesser punishment.
Playing a corrupt cop is allowed, but going on duty to jail friends and going off at once is not playing a corrupt cop.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 26, 2010, 11:38:15 am
Well, there is a particulair house which is most popular under the 'Rinnegatos'. They do invite people after the house has been barricaded. e.g driving an NRG to the door and /enter whilst still on the bike, making the police unable to suspect them.

Spawnkilling is possible, the police could not enter without getting killed instantly, the only way to survive was /enter and within 3 seconds to /exit again. Making it hardly impossible to even load the interior. (NOTE: This has happend over 5 times, whilst I was online)

So, spawnkilling seems allowed?
And about the non-suspect within the house, they also keep their aim at the door shooting for cops. Whilst not suspected (yet!).

So, is spawnkilling allowed? Since it IS possible.
And for non-suspects to help their 'friends'?
People entering the house after a police barricade has been put can lead to banning those who enter, and also to a group warning. Another possibility is to blow up all present in the house...

Spawnkilling is not allowed, however entering/exiting a house is not spawning.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 26, 2010, 11:40:54 am
Situtation: Me, got rammed and I reported him after some time I reported him again for flaming but nothing happended. He left and drove off, I walked to GS9 and saw him again and reported him once again for DMing, he killed me and I reported him twice again for DMing and admins should they the death messages.
I've end up getting kicked for flooding

How is this fair?
If he got specated from the first report they will notice if they looked for 2 mins that he was a rulebreaker..

Give date and time, and we will check, including all of YOUR actions.
Remember that after a report admins will see your actions as well as those from the other player, and they can be reason not to act on the report.
Title: Re: SA:MP Developers answer: give examples
Post by: Omri on May 26, 2010, 02:28:37 pm
Sorry I just remember it was yesterday and the admin that kicked me was TheRock, so from his actions you can might find what happended in logs when you go though them if you do.


Edit: May 24, 2010, 08:13:48 I posted the first reply, and I did it after beeing kicked, so I would guess maybe it happended around 07:45 - 08:13.

Title: Re: SA:MP Developers answer: give examples
Post by: rJCaiG on May 26, 2010, 02:34:10 pm
Perhaps instead of publicly humiliating TheRock you could have emailed [email protected] like all other people do and made a complaint? :)
Title: Re: SA:MP Developers answer: give examples
Post by: Whiteman on May 26, 2010, 02:34:55 pm
New rule.

You must be playing on argonath atleast, 3 months to create a group, players will get experience first for their group, the end.
Title: Re: SA:MP Developers answer: give examples
Post by: Hidduh on May 26, 2010, 02:41:42 pm
New rule.

You must be playing on argonath atleast, 3 months to create a group, players will get experience first for their group, the end.

No, why would that be limited? Let them create their own groups whenever they want.. I don't get the point.. Anyway that's my opinion.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 26, 2010, 07:41:56 pm
New rule.

You must be playing on argonath atleast, 3 months to create a group, players will get experience first for their group, the end.
That would disallow people who play elsewhere to bring their group on Argonath.

Not that this topic is not for making your own rules, but for requesting developers explanation of the existing ones by giving situations.
Title: Re: SA:MP Developers answer: give examples
Post by: Petar on May 26, 2010, 09:11:51 pm
Situation:
One or two suspects get suspected and they decide to hide in their house, they invite more people (non-suspected people) and they keep aim at the door waiting for cops to enter.
The cops are instantly killed once they enter.

--

I was not sure if this was allowed or not. Both things I mean, the 'spawnkilling' and inviting other people to come fight with them.

Try it with SWAT + FBI + Armour + Heavy guns.

Or just use one of the SWAT Tactics . A.k.a. 30 Freecops With Armour.
Title: Re: Admins guidelines: give examples
Post by: Roman on May 26, 2010, 09:54:38 pm
Situation:

Traffic Stop. Police car (2 cops: 1) Moderator of the game | 2) Freecop). Mafia drives by, and sees their 'friend's car' and police that questioning him. Mafia car stops, people comes up to the cop, by starting a discussion about this 'pull over'. Cop (Moderator) says:
 Go away from here, or you will get in a trouble (Seems like RP, huh ? )
Mafia: Yeah, sure we will. As soon as you let this car go, bum. (Attempts to RP with that cop)
Cop (freecop): ~ Continued asking the driver ~
Mafia: Yo, I don't understand. I said you two cops, get the hell out of here right now!
Mafia(2): I SAID GET IN YOUR POLICE CAR AND GET OUT, NOW!!
Mafia: ~ aims at the cop (noone shoots) ~
Cop: suspects Mafia member for aiming/disobeying
then COP STARTS SHOOTING (the moderator)
Criminal (Mafia member who was aiming) opened the fire back, rest of Mafia's in the car (3 people) started helping, killed both cops, got his friend out of cops, evaded.

Well now, in 8 minutes of evading police, the criminal who was aiming cop and saying 'get the hell out of this place while you're alive' gets tempbanned for 60 minuted by request of that cop (moderator) who said "Go away from here, or you will get in a trouble".

Later on in the game following comment: "I warned you to get out, that was the trouble"
                                temped criminal:  " No, you did not warn, you said it in /l and we were roleplying, you opened fire FIRST"
                                               mod: ~no further response ~

Question:
Was that the DeathMatching, like he said, if follow the story above ?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 26, 2010, 10:25:10 pm
Sorry I just remember it was yesterday and the admin that kicked me was TheRock, so from his actions you can might find what happended in logs when you go though them if you do.


Edit: May 24, 2010, 08:13:48 I posted the first reply, and I did it after beeing kicked, so I would guess maybe it happended around 07:45 - 08:13.



[21:04:44] CMD  -> Samuele_Sicilian (81) : /admins
[21:05:56] CMD  -> Samuele_Sicilian (81) : /admins
[21:06:36] CMD  -> Samuele_Sicilian (81) : /admins
[21:06:38] CMD  -> Samuele_Sicilian (81) : /area 100
[21:06:41] CMD  -> Samuele_Sicilian (81) : /walk
[21:06:43] CMD  -> Samuele_Sicilian (81) : /wal 3
[21:06:52] CMD  -> Its_Just_A_Name_Dude (67) : /l sorry u fuck fat bitch
[21:06:53] CMD  -> Samuele_Sicilian (81) : /report 67 Attempt carkill
[21:06:55] CMD  -> Its_Just_A_Name_Dude (67) : /l i ram ur mum
[21:07:00] CMD  -> Samuele_Sicilian (81) : /report 67 Flaming

Part 1
You enter server and seem to be interested at once in the admins and their area. Usually that is behaviour of people who have something to hide, but lets skip that.

The guy who rams you actually says sorry, though in what he may think is a RP way. Someone never explained him flaming in local chat is not allowed.


[21:07:12] CMD  -> Samuele_Sicilian (81) : /walk 4
[21:07:15] CMD  -> Samuele_Sicilian (81) : /id Jim
[21:07:16] CMD  -> Samuele_Sicilian (81) : /area 100
[21:07:36] MSG  -> Its_Just_A_Name_Dude (67) : SHAG
[21:07:43] MSG  -> Its_Just_A_Name_Dude (67) : I want my mullet back
[21:08:05] CMD  -> Its_Just_A_Name_Dude (67) : /l listen hows ur mom?
[21:08:09] CMD  -> Its_Just_A_Name_Dude (67) : /l i shagged her last night
[21:08:21] CMD  -> Its_Just_A_Name_Dude (67) : /l eat my shorts
[21:08:57] CMD  -> Samuele_Sicilian (81) : /P Why shall they use them?
[21:09:09] CMD  -> Samuele_Sicilian (81) : /P They can use what they want...

Intermission, where you can see the guy seems to enjoy this language.


[21:09:37] CMD  -> Its_Just_A_Name_Dude (67) : /s right on homie
[21:09:52] CMD  -> Samuele_Sicilian (81) : /report 67 Constant Rulebreak
[21:09:53] CMD  -> Its_Just_A_Name_Dude (67) : /l fat fuck
[21:10:03] CMD  -> Its_Just_A_Name_Dude (67) : /s lose some weight
[21:10:09] CMD  -> Samuele_Sicilian (81) : /L Don't DM ))
[21:10:13] CMD  -> Samuele_Sicilian (81) : /report 67 DMing!!
[21:10:15] CMD  -> Samuele_Sicilian (81) : /admins
[21:10:19] Samuele_Sicilian(81) killed by Its_Just_A_Name_Dude(67), Unarmed

You were killed... UNARMED. Since when is fist fighting DM ?
The guy tries to RP, though below par, and all you do it report him, while you might have ran away.... or were you trying to kill him as well ?

[21:10:25] CMD  -> Its_Just_A_Name_Dude (67) : /pm 81 go lose some weight#
[21:10:37] CMD  -> Samuele_Sicilian (81) : /report 67 Been reporting this guy for 3 mins now, do something atleast....

Incorrect. Yes you reported him 3 minutes earlier but you did not report him for 3 minutes in total.

[21:10:43] CMD  -> Samuele_Sicilian (81) : /area 67
[21:10:57] CMD  -> Samuele_Sicilian (81) : /report 67 Check dead messages...

4 reports in one minute IS flooding, the kick was there for not unjustified.

So why did admins not react ? Very simple. All available admins were at the time handling other reports.

If you had noticed the ' sorry'  and instead of reporting would have explained, like a certain Omri would have done in the past, the whole thing would have been over in seconds.
Title: Re: Admins guidelines: give examples
Post by: Gandalf on May 26, 2010, 10:33:05 pm
Situation:

Traffic Stop. Police car (2 cops: 1) Moderator of the game | 2) Freecop). Mafia drives by, and sees their 'friend's car' and police that questioning him. Mafia car stops, people comes up to the cop, by starting a discussion about this 'pull over'. Cop (Moderator) says:
 Go away from here, or you will get in a trouble (Seems like RP, huh ? )
Mafia: Yeah, sure we will. As soon as you let this car go, bum. (Attempts to RP with that cop)
Cop (freecop): ~ Continued asking the driver ~
Mafia: Yo, I don't understand. I said you two cops, get the hell out of here right now!
Mafia(2): I SAID GET IN YOUR POLICE CAR AND GET OUT, NOW!!
Mafia: ~ aims at the cop (noone shoots) ~
Cop: suspects Mafia member for aiming/disobeying
then COP STARTS SHOOTING (the moderator)
Criminal (Mafia member who was aiming) opened the fire back, rest of Mafia's in the car (3 people) started helping, killed both cops, got his friend out of cops, evaded.

Well now, in 8 minutes of evading police, the criminal who was aiming cop and saying 'get the hell out of this place while you're alive' gets tempbanned for 60 minuted by request of that cop (moderator) who said "Go away from here, or you will get in a trouble".

Later on in the game following comment: "I warned you to get out, that was the trouble"
                                temped criminal:  " No, you did not warn, you said it in /l and we were roleplying, you opened fire FIRST"
                                               mod: ~no further response ~

Question:
Was that the DeathMatching, like he said, if follow the story above ?
This looks like extremely poor RP from the mafia guys, and is balancing on the edge of DM. Not having seen the full situation impossible to judge.
Title: Re: SA:MP Developers answer: give examples
Post by: Omri on May 26, 2010, 11:17:20 pm
Part 1
You enter server and seem to be interested at once in the admins and their area. Usually that is behaviour of people who have something to hide, but lets skip that.
What can I say, I'm just paranoid and have good reasons for it.
And I must admit that I gotta disagree and agree with some points of yours, but still I dont find it fair but...
Title: Re: SA:MP Developers answer: give examples
Post by: Whiteman on May 26, 2010, 11:37:12 pm
Is that true that, if you own a house and it has fence around it, the exterior/ground belongs to you ?
Title: Re: Admins guidelines: give examples
Post by: Roman on May 27, 2010, 03:26:04 pm
This looks like extremely poor RP from the mafia guys, and is balancing on the edge of DM. Not having seen the full situation impossible to judge.

k thanks, that's all I wanted to know :)
Title: Re: SA:MP Developers answer: give examples
Post by: Kent on May 27, 2010, 05:43:38 pm
Is that true that, if you own a house and it has fence around it, the exterior/ground belongs to you ?
The interior only belongs to you, the outside is public!
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 27, 2010, 05:46:33 pm
The interior only belongs to you, the outside is public!

Incorrect, fenced areas are yours.
The question was posted to see if this has changed.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on May 29, 2010, 08:31:18 pm
Is that true that, if you own a house and it has fence around it, the exterior/ground belongs to you ?
When currently a house is set, any fenced or open area that clearly belongs to it will be included in the price calculation, meaning you do pay for it.
With regard to trespassing however, one has to take in consideration the function of the area. If you for instance would buy the R* Hotel, the parking could be included in the price. However it would not be possible to request visitors or cops to go out of the parking as it has a public function, and full laws are working there.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on May 30, 2010, 12:36:04 am
So are small gardens and driveways included in the price and hence yours? :o
Title: Re: SA:MP Developers answer: give examples
Post by: Cofiliano on May 30, 2010, 01:47:16 am
When currently a house is set, any fenced or open area that clearly belongs to it will be included in the price calculation, meaning you do pay for it.
With regard to trespassing however, one has to take in consideration the function of the area. If you for instance would buy the R* Hotel, the parking could be included in the price. However it would not be possible to request visitors or cops to go out of the parking as it has a public function, and full laws are working there.
Why paying for something that doesn't belong to you then?
Title: Re: SA:MP Developers answer: give examples
Post by: 8793574 on May 30, 2010, 03:17:38 am
A player got warned for driving on the wrong side of the road by a moderator.
Is it against the server rules to drive on the left lane..?

EDIT: Or wait, I think he was kicked
Title: Re: SA:MP Developers answer: give examples
Post by: Maxy on May 31, 2010, 05:56:02 am
A cop shoots at two criminals, the criminals then fire at the cop as he is driving away, trying to blow his car up so they can escape. Subsequently, the criminals get kicked for cophunting. I was one of the criminals, so needless to say I came on and said that it wasn't cop hunting. The admin then warned me for "Drop it" and I said he was wrong, if a cop shoots at you, you can shoot him, and kill him to escape. The admin in question continously argued that once a cop has shoot, you cannot do anything to him at all if he tries to escape. I was tempbanned for 60 minutes after.

Who was right here? The admin, or me, the criminal?
Title: Re: SA:MP Developers answer: give examples
Post by: MBSF on June 01, 2010, 10:33:26 am
that has been answered before, read my signature.
Title: Re: SA:MP Developers answer: give examples
Post by: Mafs on June 01, 2010, 12:26:52 pm
A cop shoots at two criminals, the criminals then fire at the cop as he is driving away, trying to blow his car up so they can escape. Subsequently, the criminals get kicked for cophunting. I was one of the criminals, so needless to say I came on and said that it wasn't cop hunting. The admin then warned me for "Drop it" and I said he was wrong, if a cop shoots at you, you can shoot him, and kill him to escape. The admin in question continously argued that once a cop has shoot, you cannot do anything to him at all if he tries to escape. I was tempbanned for 60 minutes after.

Who was right here? The admin, or me, the criminal?
Indeed, as stated before by Gandalf, you are the one who is right.
The cop tried to fled but he has already opened fire on your before, thus basicly gives you permission to shoot back and/or chase him so he can't 'rat out on you' for example.

So, you were right ;)
Title: Re: SA:MP Developers answer: give examples
Post by: Daco on June 01, 2010, 12:33:38 pm
A cop shoots at two criminals, the criminals then fire at the cop as he is driving away, trying to blow his car up so they can escape. Subsequently, the criminals get kicked for cophunting. I was one of the criminals, so needless to say I came on and said that it wasn't cop hunting. The admin then warned me for "Drop it" and I said he was wrong, if a cop shoots at you, you can shoot him, and kill him to escape. The admin in question continously argued that once a cop has shoot, you cannot do anything to him at all if he tries to escape. I was tempbanned for 60 minutes after.

Who was right here? The admin, or me, the criminal?

WHAT. O_O
Title: Re: SA:MP Developers answer: give examples
Post by: Eric Wright on June 01, 2010, 12:37:13 pm
was it hwaldar? wouldn't be surprised
Title: Re: SA:MP Developers answer: give examples
Post by: MBSF on June 02, 2010, 02:41:41 am
[ x ] confirmed hwaldar imo
Title: Re: SA:MP Developers answer: give examples
Post by: JDC on June 02, 2010, 07:35:28 am
Situation:

A player logs off after a rooftop DD, on that same roof, because he did not have time to get to the bottom when he logged off. The next day, he logs on and the only viable option, since no one would pick him up, is to get off the roof by using TAB.

Or to make it simpler, "he spawned on top of a roof after he /q'd during/after an event and has to use TAB to get down".

Permissible or rulebreaking?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 02, 2010, 02:46:16 pm
A cop shoots at two criminals, the criminals then fire at the cop as he is driving away, trying to blow his car up so they can escape. Subsequently, the criminals get kicked for cophunting. I was one of the criminals, so needless to say I came on and said that it wasn't cop hunting. The admin then warned me for "Drop it" and I said he was wrong, if a cop shoots at you, you can shoot him, and kill him to escape. The admin in question continously argued that once a cop has shoot, you cannot do anything to him at all if he tries to escape. I was tempbanned for 60 minutes after.

Who was right here? The admin, or me, the criminal?
The admin was incorrect in the initial punishment.
As for discussing the rules and punishment, the server is not the correct place which makes your temban actually a valid one.

In the future ask the admin to view this topic and do not argue after that.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 02, 2010, 02:51:13 pm
Situation:

A player logs off after a rooftop DD, on that same roof, because he did not have time to get to the bottom when he logged off. The next day, he logs on and the only viable option, since no one would pick him up, is to get off the roof by using TAB.

Or to make it simpler, "he spawned on top of a roof after he /q'd during/after an event and has to use TAB to get down".

Permissible or rulebreaking?
If the player has just logged on and finds himself on a rooftop without a way to go down I personally would not object. However I would like to note that using /kill (if needed combined with F4) does not cost the player any money, and there for is the official way to get out of that situation.

Once the player starts a RP when on that rooftop, TAB becomes impossible to use.
This means that if the player asks for air rescue or tells he is a suicider, then decides to use TAB on landing, he is breaking the rules.
Title: Re: SA:MP Developers answer: give examples
Post by: Wake on June 06, 2010, 09:00:18 pm
I dont know if this is right place, but I hopes so.

I heard that CBFasi told that cops is not allowed in "killing" events when you going to kill someone
because they can use their free duty weapon to kill and civilians need to buy weapons.

But for example, in "Kill The Ghosts" events, xcasio allows cops to join.

So I just want an simple answer if cops is allowed in killing events
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 06, 2010, 09:15:03 pm
I dont know if this is right place, but I hopes so.

I heard that CBFasi told that cops is not allowed in "killing" events when you going to kill someone
because they can use their free duty weapon to kill and civilians need to buy weapons.

But for example, in "Kill The Ghosts" events, xcasio allows cops to join.

So I just want an simple answer if cops is allowed in killing events
There is no general rule on this. It is up to the organizer of the event to set rules.
Title: Re: SA:MP Developers answer: give examples
Post by: rJCaiG on June 18, 2010, 12:24:22 pm
I am suspect & with about 7 other suspects.
I die, the others survive & remain suspects.
In their RP they were doing an offensive when I died. (Driving away from cops, attacking once their car exploded, etc)
10 mins later they begin a defensive phase - a whole new RP.
The no return rule is you can't return to a RP if you die while suspect.

In this situation, once they enter a defensive RP, can I return? It is a different RP, therefore, according to the general consensus about the rule, returning should be allowed.


:ps: Is Carsurfing then punching the roof of a car allowed, or is it in the same boat as shooting whilst carsurfing?
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on June 18, 2010, 12:33:21 pm
Giac, I think your first question falls under an other rule then "no return to rp after dead". The rule I am thinking about is the one that you can not aid a group of suspects with direct shooting. Like when the criminals set up a defensive position in a house and you enter the house by breaching the police perimiter. Although I don't know how this goes when the died person (you) is already in the house when the group of suspects arrive.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 20, 2010, 04:24:03 pm
I am suspect & with about 7 other suspects.
I die, the others survive & remain suspects.
In their RP they were doing an offensive when I died. (Driving away from cops, attacking once their car exploded, etc)
10 mins later they begin a defensive phase - a whole new RP.
The no return rule is you can't return to a RP if you die while suspect.

In this situation, once they enter a defensive RP, can I return? It is a different RP, therefore, according to the general consensus about the rule, returning should be allowed.


:ps: Is Carsurfing then punching the roof of a car allowed, or is it in the same boat as shooting whilst carsurfing?
The idea of "no return" is that the RP situation ends when the suspects are jailed, killed or escaped. Regardless on how they act, as long as not all suspects have been jailed, killed or have escaped their suspect state there is no new RP.

Carsurfing should be seen as you holding on to the car while its driving.
Title: Re: SA:MP Developers answer: give examples
Post by: Leon. on June 22, 2010, 04:37:50 am
Situation:
Doe is driving a helicopter to suspects A,b,c,d......p. He's alone, a cop, and armed with the basic duty weapons. His plan is to take advantage of the criminal's instinct to eliminate spectators in the area, who are more than likely to give away their position, AKA, he plans on hovering over the criminals, being shot at, and blowing up, allowing the helicopter to just fall down on the criminals, going BANGBOOM...

Questions:
1. Does this count as mass DM?
2. Who's really at fault here?
Title: Re: SA:MP Developers answer: give examples
Post by: soad103 on June 22, 2010, 06:44:12 am
i am a suspect who is growing weed.  The police kill me but have failed to collect my grown weed.  I return to the spot to harvest my weed.  The police kill me again.  I return to the weedfield to growweed once again.  This pattern repeats continuously until I leave the game

rulebreak or permissible?
Title: Re: SA:MP Developers answer: give examples
Post by: 9r2e5i3k on June 22, 2010, 10:22:37 am
Situation:
Doe is driving a helicopter to suspects A,b,c,d......p. He's alone, a cop, and armed with the basic duty weapons. His plan is to take advantage of the criminal's instinct to eliminate spectators in the area, who are more than likely to give away their position, AKA, he plans on hovering over the criminals, being shot at, and blowing up, allowing the helicopter to just fall down on the criminals, going BANGBOOM...
Why do you shoot a helicopter hovering above you or your friends then?  :roll:
Title: Re: SA:MP Developers answer: give examples
Post by: Dutchy on August 09, 2010, 01:28:34 pm
Situation: You loan out a big sum of money to a player, and he states that he is not going to return it on purpose.
Question: What will I do? Sue him? Report him for money scamming? DM him? Flame him? Cry? etc.
Title: Re: SA:MP Developers answer: give examples
Post by: Vince on August 09, 2010, 05:03:14 pm
Situation: You loan out a big sum of money to a player, and he states that he is not going to return it on purpose.
Question: What will I do? Sue him? Report him for money scamming? DM him? Flame him? Cry? etc.

As long as you took screenshots and/or know the date and time, sue them! Whether or not he'd give it back willingly, there are ways to get your money back.
Title: Re: SA:MP Developers answer: give examples
Post by: Dutchy on August 09, 2010, 05:10:07 pm
As long as you took screenshots and/or know the date and time, sue them! Whether or not he'd give it back willingly, there are ways to get your money back.

Another Question: All court cases have been locked, including mine regarding my previous question. What do I do? Wait? Flame Giac? Punch Giac? Hack Giac? Rape Giac? Kill Giac? Cry?
Title: Re: SA:MP Developers answer: give examples
Post by: Zaila on August 09, 2010, 05:27:24 pm
Rape Giac?

That sounds like a good option :lol:
Title: Re: SA:MP Developers answer: give examples
Post by: Jamal on August 10, 2010, 05:43:21 am
This question is very important and I hope it is answered.

What is moaning considered as a rulebreak? Like when someone says ''ffs you f**king killed me i didnt even do anything'', is this moan? (in my opinion it is).

''dude ask /gu next time'' is this moan?  (in my opinion it isn't.)

I ask this because admins seem to be having different opinions on what 'moan' / 'complaining' is, and I see someone punished by one admin for saying something, and another player saying it without being punished. It is very confusing and I do believe it leads to more moan, because if player A is NOT punished for saying ''dude dont kill me thats f**king stupid'' BUT Player B says ''dude dont kill me thats f**king stupid'' and is punished, Player B will most likely say ''BUT HE SAID THAT! THATS SO LAME ADMIN!'' leading to more troubles on things like this.

-

Question 2: Player and admin begin arguing, admin offends the player in way of provoke / other rulebreak. Player talks back. The admin uses administrator powers to punish person for moaning.

Is this really fair? I mean just because the admin, is an admin, he can automatically win arguments because he is an admin, and can start them without losing because he just simply uses powers to stop the argument.

I myself and others have been victims to this kind of thing, and it especially happens when player asks something or questions the admin (not for admin work).

So, I ask again; is this fair? I think the admin should be punished too considering he also argued but punished the player for arguing.

Thanks, JamalJ._Gvardia
Title: Re: SA:MP Developers answer: give examples
Post by: Romeo on August 10, 2010, 05:46:38 am
Moaning - A low, sustained, mournful cry, usually indicative of sorrow or pain.

What you're talking about is complaining. Complaining is when you disagree with something because it doesn't suit.
I wouldn't say "Dude, ask /gu next time" is complaining, that's more a pointer about how not to be a shitty cop.

Different admins have shorter fuses. Some admins will ban for anything while others will only ban for serious things.
I think we need more of the second tbh because alot of people are scared to speak their mind incase they get slapped with a ban.
Title: Re: SA:MP Developers answer: give examples
Post by: Jamal on August 10, 2010, 05:49:25 am
Moaning - A low, sustained, mournful cry, usually indicative of sorrow or pain.

What you're talking about is complaining. Complaining is when you disagree with something because it doesn't suit.
I wouldn't say "Dude, ask /gu next time" is complaining, that's more a pointer about how not to be a shitty cop.
Yeah, thats why I am asking. I told a cop that his procedure was wrong (was actually an admin) and he warned me, or kicked me whatever, I forget, for moaning. thats not even moaning!
Title: Re: SA:MP Developers answer: give examples
Post by: Romeo on August 10, 2010, 05:50:03 am
I can guess quite confidently who that was.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 10, 2010, 10:31:28 am
Situation:
Doe is driving a helicopter to suspects A,b,c,d......p. He's alone, a cop, and armed with the basic duty weapons. His plan is to take advantage of the criminal's instinct to eliminate spectators in the area, who are more than likely to give away their position, AKA, he plans on hovering over the criminals, being shot at, and blowing up, allowing the helicopter to just fall down on the criminals, going BANGBOOM...

Questions:
1. Does this count as mass DM?
2. Who's really at fault here?
It depends on if he exits the helicopter to survive.
If he does not attacks or helikills the criminals, he is not at fault. If he knowingly steers a burning helicopter in to a crowd and survives, he is rather skilled at DM.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 10, 2010, 10:32:20 am
i am a suspect who is growing weed.  The police kill me but have failed to collect my grown weed.  I return to the spot to harvest my weed.  The police kill me again.  I return to the weedfield to growweed once again.  This pattern repeats continuously until I leave the game

rulebreak or permissible?
For what reason the police suspect you ?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 10, 2010, 10:33:49 am
Situation: You loan out a big sum of money to a player, and he states that he is not going to return it on purpose.
Question: What will I do? Sue him? Report him for money scamming? DM him? Flame him? Cry? etc.
First of all be careful who you loan money to.
If you have clear evidence of giving out the loan and the player not being willing to return it, open a court case.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 10, 2010, 10:34:45 am
Another Question: All court cases have been locked, including mine regarding my previous question. What do I do? Wait? Flame Giac? Punch Giac? Hack Giac? Rape Giac? Kill Giac? Cry?
Court cases were closed as many which were handled in the mean time were lost due to hacks.
You are free to re-open any case which was not handled.
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on August 10, 2010, 10:50:42 am
Damn, I had a long question.. But it "removed" with running the older backup. I will re-post it tonight.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 10, 2010, 10:52:57 am
This question is very important and I hope it is answered.

What is moaning considered as a rulebreak? Like when someone says ''ffs you f**king killed me i didnt even do anything'', is this moan? (in my opinion it is).

''dude ask /gu next time'' is this moan?  (in my opinion it isn't.)

I ask this because admins seem to be having different opinions on what 'moan' / 'complaining' is, and I see someone punished by one admin for saying something, and another player saying it without being punished. It is very confusing and I do believe it leads to more moan, because if player A is NOT punished for saying ''dude dont kill me thats f**king stupid'' BUT Player B says ''dude dont kill me thats f**king stupid'' and is punished, Player B will most likely say ''BUT HE SAID THAT! THATS SO LAME ADMIN!'' leading to more troubles on things like this.
It depends on many things like time of day, number of present admins and if they happen to be reading the chat. The first thing is that it is up to the players to watch their language and behaviour. If you never flame or complain, you will never be punished.
If the server is generally calm, you might get away with more. If an admin has just mentioned in public chat to stop moaning, your first remark could lead to punishment. It that fair ? It is just as fair as when two guys cross the red light and only one is stopped by cops. Fair or not, you made the mistake you got to pay for it.


Question 2: Player and admin begin arguing, admin offends the player in way of provoke / other rulebreak. Player talks back. The admin uses administrator powers to punish person for moaning.

Is this really fair? I mean just because the admin, is an admin, he can automatically win arguments because he is an admin, and can start them without losing because he just simply uses powers to stop the argument.

I myself and others have been victims to this kind of thing, and it especially happens when player asks something or questions the admin (not for admin work).

So, I ask again; is this fair? I think the admin should be punished too considering he also argued but punished the player for arguing.

Thanks, JamalJ._Gvardia
Why would you argue with an admin ?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 10, 2010, 10:54:27 am
Yeah, thats why I am asking. I told a cop that his procedure was wrong (was actually an admin) and he warned me, or kicked me whatever, I forget, for moaning. thats not even moaning!
Who are you to tell a cop his procedure is wrong, and what exactly was wrong with it ?
Title: Re: SA:MP Developers answer: give examples
Post by: Whiteman on August 10, 2010, 10:55:33 am
would you argue with an admin ?
Yes.
Title: Re: SA:MP Developers answer: give examples
Post by: EminemRulez on August 10, 2010, 01:14:28 pm
Just to clarify, can you get banned for flaming a community member in a out-of-game chatting software, as for example, MSN? What if we swap "community member" for "admin"?

Example:
Player1 flames Player2 on MSN, nothing happens cos thats not even related to Argonath...
Player1 flames Admin1 on MSN and gets banned.


Is that possible^?
Just curious :)
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 10, 2010, 01:24:55 pm
Just to clarify, can you get banned for flaming a community member in a out-of-game chatting software, as for example, MSN? What if we swap "community member" for "admin"?

Example:
Player1 flames Player2 on MSN, nothing happens cos thats not even related to Argonath...
Player1 flames Admin1 on MSN and gets banned.


Is that possible^?
Just curious :)
It depends on what and how it happens.
MSN is not a very reliable medium as logs and screenshot can be faked, there for we can not follow up every case of flaming and bullying through MSN.
However we do trust our admin team not to be liars, and if they give logs of being flamed, or being present when the leadership is flamed, that can result in a ban.
Would you rather that we stand by knowing people are flaming the admin team just because they feel their correct punishment was not correct ?
Title: Re: SA:MP Developers answer: give examples
Post by: EminemRulez on August 10, 2010, 01:26:51 pm
Would you rather that we stand by knowing people are flaming the admin team just because they feel their correct punishment was not correct ?
Thank you for answering and I understand your point, but like said above, just curious :)

Regards.
Title: Re: SA:MP Developers answer: give examples
Post by: Jamal on August 10, 2010, 01:58:44 pm
It depends on many things like time of day, number of present admins and if they happen to be reading the chat. The first thing is that it is up to the players to watch their language and behaviour. If you never flame or complain, you will never be punished.
If the server is generally calm, you might get away with more. If an admin has just mentioned in public chat to stop moaning, your first remark could lead to punishment. It that fair ? It is just as fair as when two guys cross the red light and only one is stopped by cops. Fair or not, you made the mistake you got to pay for it.
Why would you argue with an admin ?
For the first part; I guess that makes sense, thanks for answering.

Second; I didn't mean argue, I mean just a debate over something, and sometimes even the admin starts it. Like Player says to admin 'Why did you do that?' Admin responds, in a provoking manner, player responds in a provoking manner, and player is punished. Its unfair because the admin also provoked.

Who are you to tell a cop his procedure is wrong, and what exactly was wrong with it ?
I am a knowledged player. I know that a cop is NOT supposed to use lethal force on an unarmed, non evading suspect. I know a cop should usually, if not always, ask for /gu or Surrender before even harming suspect. So I will remind this officer that he is supposed to do these things. Just because i am not a cop does not mean I do not have a right to correct him, right?

I told this cop to, specifically ''Dude remember /gu next time, dont have to open fire as soon as you see me'' and I was warned/kicked for moaning... I do not see the moan in giving advice to someone. Just my 2 cents.
Title: Re: SA:MP Developers answer: give examples
Post by: Pandalink on August 10, 2010, 02:06:16 pm
The admin in that case was probably one of the more command-happy ones, is all.
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on August 10, 2010, 02:32:12 pm
For the first part; I guess that makes sense, thanks for answering.

Second; I didn't mean argue, I mean just a debate over something, and sometimes even the admin starts it. Like Player says to admin 'Why did you do that?' Admin responds, in a provoking manner, player responds in a provoking manner, and player is punished. Its unfair because the admin also provoked.
It depends once again on what the topic is. If you are in a RP situation and you ask an admin a question, he should not bring the debate in to using his admin powers.
On the other hand admins do not have to explain their every action to every player who wishes to ask.
Asking them why they warned ot kicked someone could easily escalate, depending on the amount of time and patience the admin has. A standard reply from Aragorn would be: none of your business.
I am a knowledged player. I know that a cop is NOT supposed to use lethal force on an unarmed, non evading suspect. I know a cop should usually, if not always, ask for /gu or Surrender before even harming suspect. So I will remind this officer that he is supposed to do these things. Just because i am not a cop does not mean I do not have a right to correct him, right?

I told this cop to, specifically ''Dude remember /gu next time, dont have to open fire as soon as you see me'' and I was warned/kicked for moaning... I do not see the moan in giving advice to someone. Just my 2 cents.
If the suspect is not showing weapons, evading or otherwise threatening, you are correct.
But /gu itself is not a rule as suspects are allowed to surrender without /gu, and are bound to the same restrictions once doing so (not allowed to open fire or run).
But remember that anything you say can and will be used aganst you, and not only in court.
Many players think that just because they have no weapons they can flame and insult cops without retribution. Perhaps in the USA that is possible, but on Argonath cops use more the Russian style. This means you answer for your words, and verbal threats can be reason for violent reactions.
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on August 10, 2010, 06:04:52 pm
Situation: Two civilians are at a place where they can grow weed. One is looking out, the other is growing. I stood there, watching at the graves, but kept an eye on the weedgrower. Once I saw the weed popping up, I showed my badge and asked the grower to come to me. He didn't took the weed yet. The one who was looking out, then took his can and ordered me to leave. I also took my gun and we had a fight. In the mean time the weedgrower took a car and drove away. The other criminal gave up and I hurried to catch up with the fleeing suspect.

I knew the direction and found his car not far away. He fleed to his HQ. I stood there in front of the HQ and asked for backup over the police radio. Then the surrendered criminal in the car told me I had 30 seconds to leave and cancel the backup. He got probably told over /cb to say that to me. I didn't listen to him and didn't move. After 30 seconds 4/5 non-suspects came out and aimed guns at me. The suspect was also with them. They said some things, and wanted me to uncuff the criminal and then go away. Just after that, they wanted to kidnap me or something.

Before they could kidnap me, there arrived backup. All the non-suspects directly started firing at the approaching cops, who couldn't even stop the car.

Question 1: Was the suspect allowed to run to his HQ, of which he knew his friend were there, and let his non-suspect friend protect him by threating, shooting, etc..?
Question 2: Were those non-suspects allowed to threat, aim and try to kidnap me (in defense of their suspect)?
Question 3: Were those non-suspects allowed to just start a gun fight and shoot at the cops who didn't even stopped their cars?



More general questions based on the above situation.

Question 1: Is a suspect allowed to flee to his HQ if he knows his (non-suspect) friends are there to protect him?
Question 2: If yes, how far they can go to protect their suspect friend?

Question 3: Were those non-suspect to exit the building and threat the cop outside to leave while there is a suspect inside (the suspect didn't went outside)?
Question 4: Are the non-suspect allowed to exit the building without the criminal and directly fire at the cop(s) if they don't leave in 5 seconds?
Question 5: Same as question 4, but then the suspect himself orders that and got supported by his weapon carrying non-suspect?




An other situation and question, closely related to the above situation.

Situation: A cop is aiming at a suspect and shouting he needs to surrender etc. A non-suspect approaches the cop from behind/the side/diagonally from the front and starts shooting at the cop with his combat shotgun if the distance between both is like 2 meters. The cop got totally no chance to suspect the non-suspect. The only thing he could do was turn around and see a non-suspect is firing at him. After the cops dead, the killer (who is now suspect) claims that he is in the same group as the other criminal with whom the cop was fighting and that he wanted to protect him.

Question 1: Isn't this covered by the "No direct firing to aid a criminal while being not involved in the situation (non-suspect)" rule? If yes, then the non-suspect could get banned for it?
Question 2: Was the non-suspect allowed to do it?
Question 3: Does it make a difference if the non-suspect was in the same group as the suspect?



That was it :razz:
Title: Re: SA:MP Developers answer: give examples
Post by: Romeo on August 10, 2010, 06:08:57 pm
Well he's not exactly going to let you kill him if he has the option to have his friends defend him.
IRL if you had a ganghouse full of guys with guns you're not exactly going to surrender if there's a chance you can escape to them.
Title: Re: SA:MP Developers answer: give examples
Post by: Dutchy on August 10, 2010, 06:16:43 pm
From my perspective, it's not allowed to aid random criminals, but it is allowed to aid your friends.
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on August 10, 2010, 06:23:54 pm
But how far you can go in aiding a suspect.. 5 friends should not come and start shooting at 5 cops who are surrendering their friend. That is just stupid. The friends, who are totally clear and crime free, are going to kill 4 cops to save one friend who almost has no chance to survive the situation anymore.
Title: Re: SA:MP Developers answer: give examples
Post by: Dutchy on August 10, 2010, 07:30:29 pm
Question: Is it allowed to use the Joypad control option and, or an Auto-aim MOD?
Ex: GTA San Andreas how to auto aim (PC) (http://www.youtube.com/watch?v=xfqjF9w9-rY&feature=related#)
Title: Re: SA:MP Developers answer: give examples
Post by: Hidduh on August 10, 2010, 11:45:52 pm
Question: Is it allowed to use the Joypad control option and, or an Auto-aim MOD?
Ex: GTA San Andreas how to auto aim (PC) (http://www.youtube.com/watch?v=xfqjF9w9-rY&feature=related#)

Is it giving you an advantage? Yes.
Is it therefor allowed? No.
Title: Re: SA:MP Developers answer: give examples
Post by: Jamal on August 11, 2010, 02:44:51 am
It depends once again on what the topic is. If you are in a RP situation and you ask an admin a question, he should not bring the debate in to using his admin powers.
On the other hand admins do not have to explain their every action to every player who wishes to ask.
Asking them why they warned ot kicked someone could easily escalate, depending on the amount of time and patience the admin has. A standard reply from Aragorn would be: none of your business.
Okay thank you.  This is very important info and now that I know it things will be much easier to understand.

But how far you can go in aiding a suspect.. 5 friends should not come and start shooting at 5 cops who are surrendering their friend. That is just stupid. The friends, who are totally clear and crime free, are going to kill 4 cops to save one friend who almost has no chance to survive the situation anymore.
Whats the problem with the criminal receiving backup? In the situation the officer should have called for backup or more than what they already was, if they could not handle it. You should always be ready for surprises.

Lets flip the situation. Criminal is chasing a cop who just attempted to kill/subdue him but failed, and is very near death. the smartest thing for him to do is call for backup, right? So why can't the criminal?
Title: Re: SA:MP Developers answer: give examples
Post by: rJCaiG on August 11, 2010, 08:20:49 am
How can a  cuffed suspect use a cb radio ?
Title: Re: SA:MP Developers answer: give examples
Post by: 9r2e5i3k on August 11, 2010, 10:26:13 am
How can a  cuffed suspect use a cb radio ?
headset lol, or an augmentation if he's playing a character from Deus Ex

I think you're over-doing realism in the game. /cb is a CHAT. If you want to lock someone out from using a /cb, make him join a channel where you or your friend can watch for his presence there.

Is it giving you an advantage? Yes.
Is it therefor allowed? No.
Not to be rude, but no one asked you. You're not a dev'.
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on August 11, 2010, 10:28:23 am
How can a  cuffed suspect use a cb radio ?

Since this is a free rp server it is possible ofcource. Maybe he got a cb radio talk chip implemented in his brains?  ;)

I don't have a problem with it that much. But the weird thing is that the group that criminal belongs to got powergaming and metagaming rules... Sometimes they even almost force me to use them.

As said, I don't find it a problem that much. Using a cb radio to communicate, even when you are cuffed is ok, but using it to let the cop now he got 30 seconds to leave is kinda weird.

Anyway, that had nothing to do with my question.  :D
Title: Re: SA:MP Developers answer: give examples
Post by: rJCaiG on August 11, 2010, 10:31:21 am
headset lol

or an augmentation if he's playing a character from Deus Ex
Ah of course! How could I be so naive
Title: Re: SA:MP Developers answer: give examples
Post by: Petar on August 11, 2010, 10:41:05 am
Question: Is it allowed to use the Joypad control option and, or an Auto-aim MOD?
Ex: GTA San Andreas how to auto aim (PC) (http://www.youtube.com/watch?v=xfqjF9w9-rY&feature=related#)
I think it is, alot of players with no skill at all already use it ...

BUT it's only useful in single player , cause there is no lag. You can't hit a moving target with it on Argonath.
Title: Re: SA:MP Developers answer: give examples
Post by: Dave on August 11, 2010, 11:05:14 am
I think it is, alot of players with no skill at all already use it ...

BUT it's only useful in single player , cause there is no lag. You can't hit a moving target with it on Argonath.

Well, it has nothing to do with skill. Infact, more people show skill when they drive using a joypad than with the keyboard. It has better response overall, and smaller movements can be made, and with the model I have, you can limit button presses so you can drive within the speed limit. :D

As for autoaim - it is a function in the game, therefore it is allowed to be used. Although, like you said above, it is pointless due to lag. Just use the mouse and keyboard for shooting anyway, you can aim alot easier.


May I also ask, what skill are you refering to? RP skill? Oh, wait, of course! Deathmatching and shooting skill which is actually not required on an RP server.
Title: Re: SA:MP Developers answer: give examples
Post by: Dutchy on August 11, 2010, 12:50:30 pm
Question: Is money scamming against server rules? If yes, what punishment? Forced removal of the money, ban, etc?
Title: Re: SA:MP Developers answer: give examples
Post by: Bilbo on August 11, 2010, 04:30:59 pm
Scamming is a bannable offense, and often the scammed money do get removed as well. Mainly it depends of the administrator though to ban or not.
Title: Re: SA:MP Developers answer: give examples
Post by: Altair_Carter on August 13, 2010, 10:59:42 am
How can a  cuffed suspect use a cb radio ?
Nanocommunications.

See "Metal Gear Solid" series.
Title: Re: SA:MP Developers answer: give examples
Post by: Leon. on August 16, 2010, 02:30:42 am
Perhaps in the USA that is possible
You're right, which shouldn't be the case, seeing as our country is actually a form of "mutated capitalism."
Economic Hitmen (http://www.youtube.com/watch?v=n7Fzm1hEiDQ#ws)

Let's pretend this little scenario is happening presently in the server. A comment with a star means a narration of some sort, or third person. Names besides mine and Gandalf are completely fake, and the events are not based off of any past events.
Leon Gvardia: /cb Hi guys!
Bob Gvardia: /cb Sup Leon
*Bunch of hi's, no important crap
John Gvardia: /cb Hey guys, let's go slap Gandalf in the face in front of his girl friend, just for a little lulz.
Leon Gvardia: /cb You guys have fun, I'm going bye bye
*Leon logs out for some food
*John and his crew go and slap Gandalf in the face, and a cop happens to see them
*John and his crew begin running
*John and his crew get completely destroyed by the police force, after being named legal murders
*John and his crew are feeling rather pissed that they got destroyed, and take out their anger out while Gandalf suddenly goes offline for work
John Gvardia: MAN FUCK you fucking idiotic cops, ruining fucking RP 24/7 stupid fucking noobs
Bob Gvardia: yeah seriously ur all fags
[POLICE]Junior: Gvardia, stop flaming and provoking us cops.
*Argument goes on and on, calms down a bit, until...
*Leon logs in
*Leon gets spammed with pms like "FUCKING JOHN AND BOB WERE FLAMING US LIKE CRAZY"
*Leon replies "Do you have any evidence that I can see of him doing so?"
*Reporters say, "...No..."
*Leon says "Then I regretfully cannot help you. I'll talk to them."
Leon Gvardia: /cb Hey guys, I got word of you guys flaming all of the cops and shit. Tell me what happened
Bob Gvardia: /cb We didn't really flame anyone, we just got a little mad, that's all
John Gvardia: /cb Yeah, cops kinda ruined a little rp.
*As you can see, Bob and John are completely lying to Leon. Such a disgrace, but Leon has no proof of them doing so.
QUESTIONS:
1) Can I just, out of the blue, request a log check of this particular situation if I wanted to? Without a time frame or anything?
2) With permission, could any person who is not an admin have an under cover account, with the sole purpose of, for example, watching over members (like admins do sometimes) of a group, to make sure they're not acting goodie goodie two shoes in front of their authority?
Title: Re: SA:MP Developers answer: give examples
Post by: Dutchy on August 17, 2010, 01:18:12 am
I have a question on how it works with the rule about not being allowed to shoot at cops to aid friends.

I would like a specific explenaition about that, before someone bans me.

Let's say I am player_1 and my friend, who I know for quite a long time on Argonath, Player_2 (good guy), is in trouble and he is chased by 2 cops. He asks me in /PM to help him, so I grab a car, go after him and catch up with him in my brand new pumped up shining, highly modified, $55,000 Green/Orange Elegy and start shooting at the cops with my Combat. Is this allowed?

When can I aid a friend, when he is in the same group as me? When I am standing next to him? When I am personally involved in the situation? Etc.
Title: Re: SA:MP Developers answer: give examples
Post by: Void on August 17, 2010, 01:49:20 am
I have a question on how it works with the rule about not being allowed to shoot at cops to aid friends.

I would like a specific explenaition about that, before someone bans me.

Let's say I am player_1 and my friend, who I know for quite a long time on Argonath, Player_2 (good guy), is in trouble and he is chased by 2 cops. He asks me in /PM to help him, so I grab a car, go after him and catch up with him in my brand new pumped up shining, highly modified, $55,000 Green/Orange Elegy and start shooting at the cops with my Combat. Is this allowed?

When can I aid a friend, when he is in the same group as me? When I am standing next to him? When I am personally involved in the situation? Etc.
He isn't a good guy if he's chased by cops  :razz:
If you are personally involved, then yes I believe. Because at that instant you will react by shooting or taking cover. This will lead into a possible suspect for aiding/assisting a suspected person.(Example 1). The second example with brandish, and well taken care of "Elegy", I suggest you don't try it. Not allowed I believe = some sort of DM?
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on August 20, 2010, 03:34:34 pm
Cops are allowed to jump on a suspect's car and shoot. Cops can't jump on their own car and shoot suspects that's disallowed. Cops can jump on the suspect's car and shoot while the suspect is driving. Criminals are not allowed to do it in both ways.

This true? Quoted from ARPD forums by Ben Samiir.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on August 20, 2010, 03:59:49 pm
Cops are allowed to jump on a suspect's car and shoot.

Gandalf said otherwise, but I can't be bothered to go through this topic right now.
But.. I'm pretty sure you can't.

Right?
Title: Re: SA:MP - Developers answer: give examples
Post by: Ted on August 20, 2010, 08:01:18 pm
That is correct and i have quoted Gandalfs posts below for you

Because of the possibility to surf the car, shooting while surfing the car would allow for a mass-driveby and/or better aiming as a usual driveby. This goes beyond the limits of ths singple layer game, and can be used for DM.
There for with the introduction of SA:MP 0.3 the shooting while surfing any vehicle is counted as DM.

Situation: Criminal runs to the nearest sport car and gets inside, cop jumps on top of the car.

Is it allowed for the cop to shoot the criminal's car while on top of it?

As this is (ab)using the carsurfing of SA:MP 0.3, it is not allowed, just as criminals are not allowed to stand on moving vehicles while shooting.
Title: Re: SA:MP - Developers answer: give examples
Post by: (tr)Ollie on August 25, 2010, 02:56:52 pm
Ok so we do some shit and burn down a couple of state buildings. The FBI and SWAT come in all their cars and a couple of UC's in normal cars. We shoot a couple and kill them but we decide we have to run away. Someone sprints to the normal car and as it is unlocked we still it and drive away. However, this car belongs to an FBI agent. The agent then proceeds to log out and back in again so we, the criminals lose our car and are stuck in the middle of no where.

Is this allowed?
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on August 25, 2010, 03:04:47 pm
Ok so we do some shit and burn down a couple of state buildings. The FBI and SWAT come in all their cars and a couple of UC's in normal cars. We shoot a couple and kill them but we decide we have to run away. Someone sprints to the normal car and as it is unlocked we still it and drive away. However, this car belongs to an FBI agent. The agent then proceeds to log out and back in again so we, the criminals lose our car and are stuck in the middle of no where.

Is this allowed?

No, that is script abuse. Send a mail to the email.

Edit: I'd also like to add that that was EXTREMLY bad sportsmanship.
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on August 25, 2010, 03:29:11 pm
Ok so we do some shit and burn down a couple of state buildings. The FBI and SWAT come in all their cars and a couple of UC's in normal cars. We shoot a couple and kill them but we decide we have to run away. Someone sprints to the normal car and as it is unlocked we still it and drive away. However, this car belongs to an FBI agent. The agent then proceeds to log out and back in again so we, the criminals lose our car and are stuck in the middle of no where.

Is this allowed?

If you're referring to Jose, he was spoken to the same day by the administration and explained it's not allowed.
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on August 25, 2010, 03:48:08 pm
I still need an answer for these questions:

Question: Is money scamming against server rules? If yes, what punishment? Forced removal of the money, ban, etc?
I have a question on how it works with the rule about not being allowed to shoot at cops to aid friends.

I would like a specific explenaition about that, before someone bans me.

Let's say I am player_1 and my friend, who I know for quite a long time on Argonath, Player_2 (good guy), is in trouble and he is chased by 2 cops. He asks me in /PM to help him, so I grab a car, go after him and catch up with him in my brand new pumped up shining, highly modified, $55,000 Green/Orange Elegy and start shooting at the cops with my Combat. Is this allowed?

When can I aid a friend, when he is in the same group as me? When I am standing next to him? When I am personally involved in the situation? Etc.
Question: Is it allowed to use the Joypad control option and, or an Auto-aim MOD?
Ex: GTA San Andreas how to auto aim (PC) (http://www.youtube.com/watch?v=xfqjF9w9-rY&feature=related#)
Title: Re: SA:MP - Developers answer: give examples
Post by: (tr)Ollie on August 25, 2010, 03:48:25 pm
Not mentioning any names as the people involved know who they are.

Edit: I'd also like to add that that was EXTREMLY bad sportsmanship.

Indeed it is Alan, indeed it is.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on August 26, 2010, 03:46:35 pm
Is it allowed to STAND on top of a moving car driven by a criminal and attack it WITHOUT weapons (bashing it with your feet)?

For those who will argue advantages and disadvantages, then remember that the criminal can shake the cop off the roof of his car.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on August 26, 2010, 04:08:47 pm
Is it allowed to STAND on top of a moving car driven by a criminal and attack it WITHOUT weapons (bashing it with your feet)?
IIRC, that is allowed.
Seem to remember reading that in this topic.


For those who will argue advantages and disadvantages, then remember that the criminal can shake the cop off the roof of his car.
Incorrect, it is totally impossible to do that intentionally.
Heck, if you do a barrel roll, they stay standing on the car.. :roll:
Title: Re: SA:MP - Developers answer: give examples
Post by: Void on August 26, 2010, 04:23:06 pm
IIRC, that is allowed.
Seem to remember reading that in this topic.

Incorrect, it is totally impossible to do that intentionally.
Heck, if you do a barrel roll, they stay standing on the car.. :roll:

Possible. You have a 50-50 chance before the cop demolishes your car with a deagle. Do 180 km/h + and do a fast U-Turn.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on August 26, 2010, 04:41:45 pm
Possible. You have a 50-50 chance before the cop demolishes your car with a deagle.

Bold bit is not allowed. ^
Title: Re: SA:MP - Developers answer: give examples
Post by: Void on August 26, 2010, 04:48:09 pm
Bold bit is not allowed. ^

Still see it around, being "practiced". I read JDC's post, I know what he wrote.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on August 27, 2010, 07:24:06 am
Is it allowed to STAND on top of a moving car driven by a criminal and attack it WITHOUT weapons (bashing it with your feet)?

For those who will argue advantages and disadvantages, then remember that the criminal can shake the cop off the roof of his car.

I'm pretty sure that's not allowed either, but I'm not entirely sure.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on August 27, 2010, 08:06:21 am
Ok so we do some shit and burn down a couple of state buildings. The FBI and SWAT come in all their cars and a couple of UC's in normal cars. We shoot a couple and kill them but we decide we have to run away. Someone sprints to the normal car and as it is unlocked we still it and drive away. However, this car belongs to an FBI agent. The agent then proceeds to log out and back in again so we, the criminals lose our car and are stuck in the middle of no where.

Is this allowed?

No... Abusing the respawn option...
In such case FBI agent can be reported and admin will check the reason of last leaving... If it will show "himself", then there goes punishment...
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on August 27, 2010, 08:18:38 am
May I also ask, what skill are you refering to? RP skill? Oh, wait, of course! Deathmatching and shooting skill which is actually not required on an RP server.

Why not?  :)
I myself support roleplayers, if they have fighting skills and even have trainings to have it more higher...
I only can agree, there is no any challenge from DMErs on SAMP "haha f**king roleplayers losers cannot fight pussies!" (on MTA:VC it was almost every week attempt) so usage of skills is more rare...

But I myself enjoyed the mafia war between Stracci and Marques... Both sides were very careful and smart not to disturb cops and especially admins... Perfect organized: no moaning on each other, and finished in a good time... With a very good fighting skills and team work...
Title: Re: SA:MP Developers answer: give examples
Post by: Leon. on August 27, 2010, 08:27:39 am
Why not?  :)
I myself support roleplayers, if they have fighting skills and even train to have it more higher...
I only can agree, there is not any challenge from DMErs on SAMP "haha f**king roleplayers losers cannot fight pussies!" (on MTA:VC it was almost every week attempt) so usage of skills is more rare...

But I myself enjoyed the mafia war between Stracci and Marques... Both sides were very careful and smart not to disturb cops and especially admins... Perfect organized: no moaning on each other, and finished in a good time... With a very good fighting skills and team work...
You'd be surprised that this happens more often. Hell, we've gone through a few wars without me even noticing it :lol:
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on August 27, 2010, 08:33:22 am
Question: Is money scamming against server rules? If yes, what punishment? Forced removal of the money, ban, etc?

Depends...

1. Scam in casinos will lead to the punishment... If it is casino owner - he will lose casino and money he scammed... If it is a player - he will get another punishment and lose money he scammed... Both cases can also lead to the bans...
2. Scamming of the new players is not allowed... It leads straight to ban for using the lack of knowledges from the newbie and attempts on welcome money while player is trying to check the server...
3. Gambling on the streets - your own risk... If you will be scammed on the street money can be not returned and stay in scammer's pocket...

However scamming is not welcomed and will be anyways a sort of signal to admins to watch closer the scammer...
Title: Re: SA:MP Developers answer: give examples
Post by: Knoccout on August 27, 2010, 08:39:14 am
Depends...

1. Scam in casinos will lead to the punishment... If it is casino owner - he will lose casino and money he scammed... If it is a player - he will get another punishment and lose money he scammed... Both cases can also lead to the bans...
2. Scamming of the new players is not allowed... It leads straight to ban for using the lack of knowledges from the newbie and attempts on welcome money while player is trying to check the server...
3. Gambling on the streets - your own risk... If you will be scammed on the street money can be not returned and stay in scammer's pocket...

However scamming is not welcomed and will be anyways a sort of signal to admins to watch closer the scammer...

You know RON... Thanks for reminding me this will help me ;)
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on August 27, 2010, 08:48:50 am
QUESTIONS:
1) Can I just, out of the blue, request a log check of this particular situation if I wanted to? Without a time frame or anything?
2) With permission, could any person who is not an admin have an under cover account, with the sole purpose of, for example, watching over members (like admins do sometimes) of a group, to make sure they're not acting goodie goodie two shoes in front of their authority?

1. In this situation admin does not see the current rule breaking... If they flamed once they will flame again... If there will be several reports about the same guys flaming - yes, be sure admin will request a log check...
If it is a single episode the requesting of the logs is not necessary... Calm down and play... As I said, if it is that sort of flamers, they will show up again...
For single case as it was dropped and over admin will not ban for the past situation happened...

2. Undercover nicks are given only to the high rank administration of server...
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on August 27, 2010, 09:02:04 am
I have a question on how it works with the rule about not being allowed to shoot at cops to aid friends.

I would like a specific explenaition about that, before someone bans me.

It depends on the situation...
1. If it is the mafia HQ and all mafia members are there, cops are trying to arrest one of them, of cos, nonsense if other mafia members will stand and watch it...
In this case members of mafia group will start to shoot back, trying to help the friend... It is ok...

2. Police is chasing some guy and suddenly appears a car with non-wanted civilian who started shooting them... Simply, cops can decide it is a deathmatcher/cophunter... Attack without a reason is not allowed... And this rule plays here not the best role... As for the criminal helper, so for admins who got reports and for sure will freeze you to get the reason of shooting cops...

How to help?
In this case (if you want to shoot cops back) the main target is to get wanted level... Get him into your car and try to get rid of chase... Cops will suspect you for aiding, then aub, your dream became be a reality...

With wanted level you are allowed to help any sort of criminals with any sort of help...

Why is such rule actually?

Well, you see blue nick of cop, you know he can shoot you if you are criminal... So do cops when see a wanted level of your nick... Both sides are equal and do not confuse each other, less misunderstanding, less reports to admins...
Title: Re: SA:MP Developers answer: give examples
Post by: Dutchy on August 27, 2010, 03:55:30 pm
How to help?
In this case (if you want to shoot cops back) the main target is to get wanted level... Get him into your car and try to get rid of chase... Cops will suspect you for aiding, then aub, your dream became be a reality...

With wanted level you are allowed to help any sort of criminals with any sort of help...

Why is such rule actually?

Well, you see blue nick of cop, you know he can shoot you if you are criminal... So do cops when see a wanted level of your nick... Both sides are equal and do not confuse each other, less misunderstanding, less reports to admins...

Alright, another example I'm curious about.

Let's say you hang around with the people at Gas Station 9 alot, and sometimes, those people stand around others and thread them and make them leave, and mostly they get suspected, but let's say, they are in a shootout with cops, right in front of your nose and you didn't have to do anything with the crime itself, but you still want to help them, just because they are your friends. So you take our your shotgun and shoot at the cops.
Is this allowed? Because I also stand at GS9 sometimes and alot of time I want to help those people and aid them in a shootout, but I'm not always sure if it's allowed.

And trying to get a wanted level is hard in this case, because you can't drive away from the GS, get suspected by cops for ramming and return, seems a bit strange..
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on August 27, 2010, 04:03:14 pm
It depends on the situation...
1. If it is the mafia HQ and all mafia members are there, cops are trying to arrest one of them, of cos, nonsense if other mafia members will stand and watch it...
In this case members of mafia group will start to shoot back, trying to help the friend... It is ok...
What if the mafia members are present at the mafia HQ but aren't suspected?
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on August 27, 2010, 05:13:37 pm
What if the mafia members are present at the mafia HQ but aren't suspected?

I answered on it in quoted post... The thing is - attack of mafia members at HQ is expectable and understandable...
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on August 27, 2010, 05:16:40 pm
Alright, another example I'm curious about.

Let's say you hang around with the people at Gas Station 9 alot, and sometimes, those people stand around others and thread them and make them leave, and mostly they get suspected, but let's say, they are in a shootout with cops, right in front of your nose and you didn't have to do anything with the crime itself, but you still want to help them, just because they are your friends. So you take our your shotgun and shoot at the cops.
Is this allowed? Because I also stand at GS9 sometimes and alot of time I want to help those people and aid them in a shootout, but I'm not always sure if it's allowed.

And trying to get a wanted level is hard in this case, because you can't drive away from the GS, get suspected by cops for ramming and return, seems a bit strange..

I would've ban all those at GS9 who ever tried to demand from people to leave the place, punching them for that or start a mass shootout with cops... Once I spectated the whole barricade from cars and shooting cops... They are lucky cops killed them faster then me checking out all IDs that were involved in attack on cops...
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on August 27, 2010, 05:20:06 pm
I answered on it in quoted post... The thing is - attack of mafia members at HQ is expectable and understandable...
Okay, I was just verifying whether it's okay for mafia members to attack at a mafia HQ if they aren't already suspected. From my understanding it's acceptable. Thanks.
Title: Re: SA:MP Developers answer: give examples
Post by: Frank_Hawk on August 27, 2010, 05:47:10 pm
It depends on the situation...
1. If it is the mafia HQ and all mafia members are there, cops are trying to arrest one of them, of cos, nonsense if other mafia members will stand and watch it...
In this case members of mafia group will start to shoot back, trying to help the friend... It is ok...


Alright, another example I'm curious about.

Let's say you hang around with the people at Gas Station 9 alot, and sometimes, those people stand around others and thread them and make them leave, and mostly they get suspected, but let's say, they are in a shootout with cops, right in front of your nose and you didn't have to do anything with the crime itself, but you still want to help them, just because they are your friends. So you take our your shotgun and shoot at the cops.
Is this allowed? Because I also stand at GS9 sometimes and alot of time I want to help those people and aid them in a shootout, but I'm not always sure if it's allowed.

And trying to get a wanted level is hard in this case, because you can't drive away from the GS, get suspected by cops for ramming and return, seems a bit strange..

I would've ban all those at GS9 who ever tried to demand from people to leave the place, punching them for that or start a mass shootout with cops... Once I spectated the whole barricade from cars and shooting cops... They are lucky cops killed them faster then me checking out all IDs that were involved in attack on cops...

What is the difference between the mafia defending their HQ and street thugs defending GS9 which is in this case their HQ?  ;)

Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on August 27, 2010, 05:52:54 pm
What is the difference between the mafia defending their HQ and street thugs defending GS9 which is in this case their HQ?  ;)

That everyone around will take the chance and also start shooting. People comming from all sides to "help". That is the reason, I think.
Title: Re: SA:MP Developers answer: give examples
Post by: Aragorn on August 27, 2010, 11:48:37 pm
What is the difference between the mafia defending their HQ and street thugs defending GS9 which is in this case their HQ?  ;)

Why did you decide that Gas Station is yours?

Title: Re: SA:MP Developers answer: give examples
Post by: 9r2e5i3k on August 28, 2010, 12:43:42 am
What is the difference between the mafia defending their HQ and street thugs defending GS9 which is in this case their HQ?  ;)
Let's say, Gvardia HQ is 1. far from crowds of new players and 2. concealed by a fence and a gate.
GS9 is 1. where new guys usually are directed to 2. public place 3. open from every side.

GS9 always has a lot of civilians around. Mafia HQ's are usually crowded only by the mafia members or their allies/affiliates.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on August 28, 2010, 01:06:08 am
It is even simpler..

Gas Stations have nothing to do to private properties the same as public parkings...

If they want to demand from people to leave their place - aub, buy the shop at GS and stand there in the icon, disallowing people to enter it...
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on September 09, 2010, 10:51:47 pm
Consider these two situations:

1: I head straight to a police department and /gu while suspected for... I don't know, breaking and entering, passing no cops on the way, and no cops inside. It takes one cop who I don't even know five minutes to get to the police station. He cuffs me and proceeds to jail me for 30 seconds, claiming he's in a good mood and smiles at me. He DOES NOT return any money or anything like that. He promptly leaves the area. He stayed on for two more hours before going to bed (you'll see why this detail is important.)

2: NOTE: Bob is a pretend Gvardia member
I still have the same crime: Breaking and entering.
I say in cb, "Bob, could you jail me at the PD? I don't feel like waiting for a cop..."
Bob says, "Sure, Leon."
Bob proceeds to go on duty while I arrive at the police department. I /gu, he cuffs, he jails for 30 seconds, same as the cop above, and returns NO MONEY, just like the cop above. Only in this situation, Bob gets tempbanned for 60 minutes and also copbanned.

Question: What difference does it make if some random stranger jails me for 30 seconds, a rather short time and if a good friend and criminal group member with the same tag as me jails me for 30 seconds as I requested him to do?
Apparently, this is abuse of /jail to lose suspection. If it is, then every cop who has jailed a suspect should be banned for making suspects lose their suspection via jail, including myself, Gandalf, Grzesiek, Vince, Hank Rafferty, Matrixbob...I could keep going on.
Title: Re: SA:MP - Developers answer: give examples
Post by: 9r2e5i3k on September 09, 2010, 11:15:33 pm
Grzesiek,
lolwathithere

Also if there are so little cops, why won't you just hide and wait until you lose your wanted level? It's not like in MTA:VC where you're wanted for infinite time, unless you either die or get jailed.
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on September 09, 2010, 11:50:38 pm
lolwathithere

Also if there are so little cops, why won't you just hide and wait until you lose your wanted level? It's not like in MTA:VC where you're wanted for infinite time, unless you either die or get jailed.
For these reasons:
1: I have an in-game meeting that I must attend
2: I'm lazy
3: I forgot 3
4: I got something important to do in game
Title: Re: SA:MP - Developers answer: give examples
Post by: EminemRulez on September 16, 2010, 08:57:42 pm
Are the usage of sirens obligatory? (in /duty)


E.G.

Well - today I was rammed by a group known as "SRU" - They, cops, were speeding in a convoy through Market, LS which made me eat two or three lamp posts... I therefore, warned them about the speed which they were going - I was completely ignored.
So I decided to call 911 and report the situation to the real police.
After that, admin [WS]Ben_Samiir explained me that they were to answer a code 30, something I was unable to know...
All I knew it was that I got rammed by cops.The same admin threated to ban me if I was going to take it further. That's why I'm posting this here :)

The question is above...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on September 16, 2010, 09:03:00 pm
I am not sure if I understood anything from your post...
Can say only that I will check the activity of this group as I do not like any alternatives to the ARPD and developed by admins powers usage...
Title: Re: SA:MP - Developers answer: give examples
Post by: EminemRulez on September 16, 2010, 09:16:56 pm
Basicly - I got rammed by cops.
When I tried to say something about they don't using sirens, I got threated of getting banned.

Cops are supposed to be using PD cars... with sirens...
If they have an emergency, they put sirens on and we let them go through.
They were in Buffalos, going through everything... They even gone through my car.

My question: Is that allowed? ^

Regards.
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on September 16, 2010, 09:36:24 pm
Basicly - I got rammed by cops.
When I tried to say something about they don't using sirens, I got threated of getting banned.

Cops are supposed to be using PD cars... with sirens...
If they have an emergency, they put sirens on and we let them go through.
They were in Buffalos, going through everything... They even gone through my car.

My question: Is that allowed? ^

Regards.

Place ARPD questions HERE (http://arpd.argonathrpg.com/forum/index.php?topic=2671.0).
And if you can't post, register.

But about SRU..

SRU stands for ''Specialized Response Unit'' it means they react to situations fast and smooth, they can't be bothered to use Police cars because they simply do not meet their standards. And yes, ARPD members ARE allowed to use civillian vehicles.

The reason you got a warning for a ban, is because SRU is a group that is very likely to get insulted or provoked. And this does not meet the server rules (Respect ALL groups). The admins probably thought that you were angry at SRU, while you were just warning them. In this case you should just let it go and if you are angry, leave the server.

Still, when SRU or admins violate an SAPD and/or server rules, you can report them on the ARPD forum or report them at the [email protected] e-mail address.

And no, I am not a developer, but I'm just sharing my experience, since I've been in SRU and I know how it looks from their perspective.
Title: Re: SA:MP - Developers answer: give examples
Post by: EminemRulez on September 16, 2010, 09:42:08 pm
And no, I am not a developer, but I'm just sharing my experience, since I've been in SRU and I know how it looks from their perspective.
I wont even bother reading, sorry.
I will only read Developers answers - their words are the law.... That's why I used this topic.

Cheers.
Title: Re: SA:MP - Developers answer: give examples
Post by: Jamal on September 18, 2010, 06:12:21 am

But about SRU..

SRU stands for ''Specialized Response Unit'' it means they react to situations fast and smooth, they can't be bothered to use Police cars because they simply do not meet their standards. And yes, ARPD members ARE allowed to use civillian vehicles.

The reason you got a warning for a ban, is because SRU is a group that is very likely to get insulted or provoked. And this does not meet the server rules (Respect ALL groups). The admins probably thought that you were angry at SRU, while you were just warning them. In this case you should just let it go and if you are angry, leave the server.
1. So if I make a group called 'SRU' (assuming there wasn't one already) i'm allowed to speed and break laws, including endangering citizens lives because I have to chase a criminal? 2. Any group is very likely to get insulted or provoked, because chances are groups don't always agree and there are many members in a group so they will eventually provoke at each other, we are ALL at same risk, no one is more special than another, whether in a group or not, so the elite-ist idea isn't fair. 3. So we can't defend ourselves even WARN someone who broke law/server rules because their a group who has had controvsery?

Yes these questions are to developers, based from what Dutchy said, if all of those are true, that just makes no sense, and I would like to see if Developers allow what Dutchy is saying.
Title: Re: SA:MP - Developers answer: give examples
Post by: EminemRulez on September 18, 2010, 11:11:21 am
I'd like to hear that from developers themself, not through player. I've heard enough from players and some admins "stfu abouT sru or get banned".


Regards.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on September 18, 2010, 12:00:04 pm
Question: What difference does it make if some random stranger jails me for 30 seconds, a rather short time and if a good friend and criminal group member with the same tag as me jails me for 30 seconds as I requested him to do?
Apparently, this is abuse of /jail to lose suspection. If it is, then every cop who has jailed a suspect should be banned for making suspects lose their suspection via jail, including myself, Gandalf, Grzesiek, Vince, Hank Rafferty, Matrixbob...I could keep going on.
The difference is that by asking fellow mafia members to go on duty only for jailing:
1. They let you get away with the lowest jail time regardless of prior crimes
2. You enrich your family members and/or share money, inviting script abuse
3. You deny those who work regularly as cops to earn money.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on September 18, 2010, 12:02:25 pm
Basicly - I got rammed by cops.
When I tried to say something about they don't using sirens, I got threated of getting banned.

Cops are supposed to be using PD cars... with sirens...
If they have an emergency, they put sirens on and we let them go through.
They were in Buffalos, going through everything... They even gone through my car.

My question: Is that allowed? ^

Regards.
You did not get rammed by them. You got hit by a car traveling at a faster speed.
Do not expect admins to wipe every nose, and if you are so greedy about $100, spend $1000 on filing a court case to try and get it back...
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on September 18, 2010, 12:05:34 pm
1. So if I make a group called 'SRU' (assuming there wasn't one already) i'm allowed to speed and break laws, including endangering citizens lives because I have to chase a criminal? 2. Any group is very likely to get insulted or provoked, because chances are groups don't always agree and there are many members in a group so they will eventually provoke at each other, we are ALL at same risk, no one is more special than another, whether in a group or not, so the elite-ist idea isn't fair. 3. So we can't defend ourselves even WARN someone who broke law/server rules because their a group who has had controvsery?

Yes these questions are to developers, based from what Dutchy said, if all of those are true, that just makes no sense, and I would like to see if Developers allow what Dutchy is saying.
1. Yes. Cops can break laws when chasing a criminal If they are not chasing, they are supposed to respect the law.
2. And in theory every group will be handles the same. It does not matter if someone says 'Gvardia are DMers' or 'SRU are DMers', both times punishment for flame and group provoking can be given.
3. You can, but only in case it is justified, else it will turn on you.
Title: Re: SA:MP - Developers answer: give examples
Post by: EminemRulez on September 18, 2010, 12:38:29 pm
You did not get rammed by them. You got hit by a car traveling at a faster speed.
Do not expect admins to wipe every nose, and if you are so greedy about $100, spend $1000 on filing a court case to try and get it back...
Not about the $100 - but it would be nice seeing cops, using cop cars. :D
But apparently, they do not have to :D
Title: Re: SA:MP - Developers answer: give examples
Post by: Jamal on September 19, 2010, 10:05:00 am
1. Yes. Cops can break laws when chasing a criminal If they are not chasing, they are supposed to respect the law.
2. And in theory every group will be handles the same. It does not matter if someone says 'Gvardia are DMers' or 'SRU are DMers', both times punishment for flame and group provoking can be given.
3. You can, but only in case it is justified, else it will turn on you.
Thank you.
Title: Re: SA:MP - Developers answer: give examples
Post by: Sago on September 21, 2010, 04:44:26 am
Not about the $100 - but it would be nice seeing cops, using cop cars. :D
But apparently, they do not have to :D

Buffalos are government issued.
Title: Re: SA:MP - Developers answer: give examples
Post by: Boozman on September 21, 2010, 04:45:14 am
Buffalos are government issued.
Indeed, there are quite a few of them sitting at LVPD.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kenny. on September 21, 2010, 04:46:50 am
Cops are supposed to be using PD cars... with sirens...
If they have an emergency, they put sirens on and we let them go through.

Am sorry to say but your just an hyporcite and alot of people are the same...Do you realy want me to belive that if i was in PD car with sirens blazing you will pull over and let me go?? i mean seriously real talks man...no one does this, everyone will speed away and try to pit that cop and when suspected for "reckless driving" they moan on main chat.
Title: Re: SA:MP - Developers answer: give examples
Post by: Meepy on September 21, 2010, 04:48:43 am
Am sorry to say but your just an hyporcite and alot of people are the same...Do you realy want me to belive that if i was in PD car with sirens blazing you will pull over and let me go?? i mean seriously real talks man...no one does this, everyone will speed away and try to pit that cop and when suspected for "reckless driving" they moan on main chat.

I have to agree with you on that, All they do is keep on speeding or ram objects so we can suspect them then they go run off and complain on how they were *Abused* when they knew it would happen, and then they go and kill cops usually and try to escape.
Title: Re: SA:MP - Developers answer: give examples
Post by: Wake on September 29, 2010, 07:31:06 am
A simple question,
Criminals are not allowed to hunt cops, but if a cop insists in a chase or starts to shoot criminals,
the criminals can shoot down the cop(s) but if theyr running, for how long can criminals chase them?
Title: Re: SA:MP Developers answer: give examples
Post by: Mikro on September 29, 2010, 08:32:15 am
A simple question,
Criminals are not allowed to hunt cops, but if a cop insists in a chase or starts to shoot criminals,
the criminals can shoot down the cop(s) but if theyr running, for how long can criminals chase them?
Once a cop has engaged the ciminals with gunfire, he can expect the criminals to respond. There for it will depend entirely upon the situation.
As Rusty mentioned above, a cop withdrawing one street can not expect not to be followed, as the criminals have a better chance of escaping if they kill him.
However if the cop is chased all the way down to LSPD, this is not allowed.

Just stay within decent limits of RP I would say. Chasing a cop to a very populated area is not that realistic if you ask me.
Title: Re: SA:MP - Developers answer: give examples
Post by: 9r2e5i3k on September 29, 2010, 12:28:25 pm
Why can't you blast him while running away? If he starts to run in the opposite direction - good for you I guess? :roll:
Title: Re: SA:MP - Developers answer: give examples
Post by: Perza on September 29, 2010, 10:08:44 pm
Situation: Cop encounters suspected group and starts to shoot them. criminals shoots back.( rly? omg) After that, cop flees but returns with sniper rifle and start pound criminals from 1000km away.

Can criminals chase that sniper cop down to save their butts from sniper bullets??? Or do criminals have to take cover and just throw rocks at him/pick their noses if they dont have any sniper rifles/rocks?
Title: Re: SA:MP - Developers answer: give examples
Post by: MisterSjeiks on September 29, 2010, 10:40:38 pm
Im sure it's allowed, maybe if the cop was trying to escape it would be seen as Cophunting.
But the cop was forming a treath & attacking the criminals.
Anyways lets wait for Delevoper's answer
Title: Re: SA:MP - Developers answer: give examples
Post by: Jimmy_Bowling on September 29, 2010, 10:47:32 pm
Question


I know this has been stated somewhere but I wanted to get complete and utter clarification on this matter. Cops in presuit of a criminal on foot. Now is or is not the Police officer allowed to position his vehicle with the criminal in front of it and gently nudge the criminal so he falls on the ground. Not plow the vehicle over him. Taking the Ram Bar of the police car and nudging it into the criminal once to disable him. I have heard other things from other people and after so long I figured it was time to get clarification.


Signed,


SAPD Sergeant James Bowling

Title: Re: SA:MP - Developers answer: give examples
Post by: newguy on October 05, 2010, 08:29:57 am
Question


I know this has been stated somewhere but I wanted to get complete and utter clarification on this matter. Cops in presuit of a criminal on foot. Now is or is not the Police officer allowed to position his vehicle with the criminal in front of it and gently nudge the criminal so he falls on the ground. Not plow the vehicle over him. Taking the Ram Bar of the police car and nudging it into the criminal once to disable him. I have heard other things from other people and after so long I figured it was time to get clarification.


Signed,


SAPD Sergeant James Bowling


I doubt it,it's still considered ramming
Title: Re: SA:MP - Developers answer: give examples
Post by: MisterSjeiks on October 05, 2010, 09:28:38 pm
Ramming cars isn't allowed, even for cops, unless they chase a suspect.

Not sure if it's allowed when the suspect is on foot tough.
Title: Re: SA:MP - Developers answer: give examples
Post by: Ted on October 05, 2010, 09:45:17 pm
If a suspect is running on foot while you are in a car, it is possible to place the car so that the suspect will either be hit or bump in to the car.
As long as this does not kill the suspect, it is allowed. There for only to be used with suspects that have full health and are running.

If i may post this here is the answer to Jimmy_Bowlings question. This should be a clear enough answer.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on October 06, 2010, 06:49:39 pm
Situation: Cop encounters suspected group and starts to shoot them. criminals shoots back.( rly? omg) After that, cop flees but returns with sniper rifle and start pound criminals from 1000km away.

Can criminals chase that sniper cop down to save their butts from sniper bullets??? Or do criminals have to take cover and just throw rocks at him/pick their noses if they dont have any sniper rifles/rocks?
Criminals are allowed to find the location of attack and try to stop it. However remember the first thing a criminal should think of is escaping his wanted status, so I find it interesting why you give the cop time to get sniper and return...
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on October 06, 2010, 06:51:11 pm
Question


I know this has been stated somewhere but I wanted to get complete and utter clarification on this matter. Cops in presuit of a criminal on foot. Now is or is not the Police officer allowed to position his vehicle with the criminal in front of it and gently nudge the criminal so he falls on the ground. Not plow the vehicle over him. Taking the Ram Bar of the police car and nudging it into the criminal once to disable him. I have heard other things from other people and after so long I figured it was time to get clarification.


Signed,


SAPD Sergeant James Bowling


T posted the answer. It did not change.
Title: Re: SA:MP - Developers answer: give examples
Post by: Jimmy_Bowling on October 07, 2010, 10:11:05 pm
Thank You Ted
Title: Re: SA:MP - Developers answer: give examples
Post by: MisterSjeiks on October 17, 2010, 06:41:01 pm
I spawn at a weedfield since I /q'd there last night or relogged while i was there.
I do /growweed and to my surprise i only have to wait 4 minutes.
But in those 4 minutes 2 guys come up and shoot me, I die before i had to chance to do /growweed but still spawn at the weedfield. I decide to ignore the 2 people and wait untill I get to do /growweed.
When I finally do /growweed an admin PMs me saying that i'm not allowed to harvest the weed.
I ask why and get Admin jailed, leaving my weed alone.

Is there anything wrong in this situation or do I just have bad luck?
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on October 20, 2010, 12:37:06 am
Bob is an FBI agent with intentions to go under cover with a new account to prevent /whenmade or whatever to find him out. Bob goes to Gandalf saying "can has uc acc?"

Question: Can FBI be given special permission to have a new account strictly for FBI UC shit?
Title: Re: SA:MP - Developers answer: give examples
Post by: Kenny. on October 20, 2010, 12:49:18 am
Bob is an FBI agent with intentions to go under cover with a new account to prevent /whenmade or whatever to find him out. Bob goes to Gandalf saying "can has uc acc?"

Question: Can FBI be given special permission to have a new account strictly for FBI UC shit?

No i do not belive Bob can have a secondary account for purpose of inflitrating mafia groups or doing his job. atleast that isnt allowed for SAPD Undercover division's. Only admins are people allowed on server to have a secondary account.

This is what i think, wait for someone to confirm it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on October 21, 2010, 03:37:27 am
Bob is an FBI agent with intentions to go under cover with a new account to prevent /whenmade or whatever to find him out. Bob goes to Gandalf saying "can has uc acc?"

Question: Can FBI be given special permission to have a new account strictly for FBI UC shit?

I have heard rumors about normal players being allowed to have a secondary account if they have a good reason.

RUMORS, DONT TAKE THIS POST AS A GOD GIVEN FACT.
Title: Re: SA:MP - Developers answer: give examples
Post by: Jamal on October 21, 2010, 05:07:47 pm
Player1 is at a weed field, GROWING [already planted] weed
Player2 Comes, tries to grow, and then realizes player1 has already planted.


Does Player2 have the right to kill Player1 to steal his weed - or is this DM?
Title: Re: SA:MP - Developers answer: give examples
Post by: Trobby888 on October 22, 2010, 11:21:13 am
Bob is an FBI agent with intentions to go under cover with a new account to prevent /whenmade or whatever to find him out. Bob goes to Gandalf saying "can has uc acc?"

Question: Can FBI be given special permission to have a new account strictly for FBI UC shit?

Nope. Not at all. Only admins or mangers etc. are allowed to have a UC account.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on October 27, 2010, 09:28:10 pm
Bob is an FBI agent with intentions to go under cover with a new account to prevent /whenmade or whatever to find him out. Bob goes to Gandalf saying "can has uc acc?"

Question: Can FBI be given special permission to have a new account strictly for FBI UC shit?

Bob should be told about function /changename, which costs 10k... I am sure FBI has a good budget...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on October 27, 2010, 09:30:30 pm
Player1 is at a weed field, GROWING [already planted] weed
Player2 Comes, tries to grow, and then realizes player1 has already planted.


Does Player2 have the right to kill Player1 to steal his weed - or is this DM?

In this case there is a valid reason for fight... So no, its not a deathmatch...
Title: Re: SA:MP - Developers answer: give examples
Post by: Gregersen on October 27, 2010, 10:11:40 pm
Problem: http://www.argonathrpg.eu/forum/index.php?topic=56738.0 (http://www.argonathrpg.eu/forum/index.php?topic=56738.0)
Situation: Been there since June 20th, and not fixed.. Dissapointing me a bit
Title: Re: SA:MP - Developers answer: give examples
Post by: Jamal on October 30, 2010, 05:53:12 pm
going to give actualy situation since its a special one.

A player on duty says 'fucking cops, how do they work?' [as a joke to 'fucking magnets']
Mod bananas person for 600 seconds.
player asks why he is bananad
Mod claims what he said is trolling
Player asks how its trolling or even offensive
Mod can not give a real reason to how it is trolling
Player asks if he can get unbanana'd since mod can not prove why it is trolling
Mod threatens a ban if the player stop talking to him about situation
Player is temp banned for 'questioning moderator'

is this fair? the Player proved the mod had no explanation to how it was trolling but when he does he is tempbanned? How does this make sense?
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on October 30, 2010, 08:28:36 pm
going to give actualy situation since its a special one.

A player on duty says 'f**king cops, how do they work?' [as a joke to 'f**king magnets']

Yes, it is offensive... If you have no idea why, ask yourself what will be your reaction on "Fucking Jamal, how does he roleplay?"

If it was supposed as a joke, it should be done in local chat and to those cops, who actually are involved in a funny roleplay you suggested... If you supposed it as a joke but saw that people took it in other way - just drop it ("Sorry, did not mean any harm man")

Mod bananas person for 600 seconds.

Admins should not banana on that long time... I actually was explaining it to admins team several times... Seems like I should instruct the team once again...

player asks why he is bananad
Mod claims what he said is trolling
Player asks how its trolling or even offensive

Read above...

Mod can not give a real reason to how it is trolling

How can you explain to man who thinks that "fucking cops" is not offensive for cops that he is trolling?

Player asks if he can get unbanana'd since mod can not prove why it is trolling
Mod threatens a ban if the player stop talking to him about situation
Player is temp banned for 'questioning moderator'

is this fair? the Player proved the mod had no explanation to how it was trolling but when he does he is tempbanned? How does this make sense?

Player did not prove anything but became be annoying claiming he was not trolling other players when did... One is that from banana rule he started demands, secondly he was constantly disturbing admin by arguing, when all what he needed was just finish the banana time and continue playing...

 :ps: The banana rule of Argonath came from Rockstars Clan joke... On other servers such rule called "STFU"... We decided that we will make the more polite form of muting player to have a time to steam out...

And with this I am curious... You were offended by banana but could not get why pointing to cops with swearing in words is not offensive...
Title: Re: SA:MP - Developers answer: give examples
Post by: Jamal on October 31, 2010, 02:14:57 am
Yes, it is offensive... If you have no idea why, ask yourself what will be your reaction on "f**king Jamal, how does he roleplay?"

If it was supposed as a joke, it should be done in local chat and to those cops, who actually are involved in a funny roleplay you suggested... If you supposed it as a joke but saw that people took it in other way - just drop it ("Sorry, did not mean any harm man")

Admins should not banana on that long time... I actually was explaining it to admins team several times... Seems like I should instruct the team once again...

Read above...

How can you explain to man who thinks that "f**king cops" is not offensive for cops that he is trolling?

Player did not prove anything but became be annoying claiming he was not trolling other players when did... One is that from banana rule he started demands, secondly he was constantly disturbing admin by arguing, when all what he needed was just finish the banana time and continue playing...

 :ps: The banana rule of Argonath came from Rockstars Clan joke... On other servers such rule called "STFU"... We decided that we will make the more polite form of muting player to have a time to steam out...

And with this I am curious... You were offended by banana but could not get why pointing to cops with swearing in words is not offensive...
Okay i understand what you say. to answer; 'How can you explain' - explain what its trolling or how. When i asked I meant 'how could it be considered trolling if its a joke' - more to mean how can it be trolling if there is no form of trolling.

It was not pointing to cops offensively it was just 'fucking cops, how do they work,' as a cop myself it was a considerable thought that it was really just a joke. It should also be noted there was a conversation about cops[in general] which ended around 3 minutes after I said the phrase.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on October 31, 2010, 06:52:54 am
Okay i understand what you say. to answer; 'How can you explain' - explain what its trolling or how. When i asked I meant 'how could it be considered trolling if its a joke' - more to mean how can it be trolling if there is no form of trolling.

It was not pointing to cops offensively it was just 'f**king cops, how do they work,' as a cop myself it was a considerable thought that it was really just a joke. It should also be noted there was a conversation about cops[in general] which ended around 3 minutes after I said the phrase.

You should start see the difference between joke and offense yourself... The problem was not in admin who muted you because saw a trolling, the problem was in you see a trolling as a joke...At least if you want to see more - try from others angles...

The cop near you can take it as a joke, cos was involved in situation, and cops who are far and do their business could take it as a pure offense... As chat does not give you a possibility to express the friendly smile anyways the phrase "fucking cops" already is offensive... Add here "how do they work" and we get some moaning troll...  :hah:

So to understand if it is offensive you need to look at it from the side...It is only way to understand, nobody will explain you, because offense is a feeling not a math formula...
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on October 31, 2010, 01:34:49 pm
What is wrong with the clan protection system? I think the /group command is down, you guys know why?
Title: Re: SA:MP - Developers answer: give examples
Post by: Jamal on October 31, 2010, 09:20:01 pm
You should start see the difference between joke and offense yourself... The problem was not in admin who muted you because saw a trolling, the problem was in you see a trolling as a joke...At least if you want to see more - try from others angles...

The cop near you can take it as a joke, cos was involved in situation, and cops who are far and do their business could take it as a pure offense... As chat does not give you a possibility to express the friendly smile anyways the phrase "f**king cops" already is offensive... Add here "how do they work" and we get some moaning troll...  :hah:

So to understand if it is offensive you need to look at it from the side...It is only way to understand, nobody will explain you, because offense is a feeling not a math formula...
as i said - i was not moaning. I was on duty myself so why would i moan on cops.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on October 31, 2010, 09:45:04 pm
as i said - i was not moaning. I was on duty myself so why would i moan on cops.

As if cops do not moan about other cops on Argonath...
But I said to you how it looked... Up to you to realize it or not...
Title: Re: SA:MP - Developers answer: give examples
Post by: MisterSjeiks on November 01, 2010, 02:11:24 pm
To make this question more understandable i'll put in some examples;
Weed is legal.
Money is legal too.
If someone steals money he is commiting a crime (theft).
But what if someone steals your weed? Is that a crime too?
(With stealing I mean /harvesting the weed before the original grower does)
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on November 01, 2010, 05:51:00 pm
To make this question more understandable i'll put in some examples;
Weed is legal.
Money is legal too.
If someone steals money he is commiting a crime (theft).
But what if someone steals your weed? Is that a crime too?
(With stealing I mean /harvesting the weed before the original grower does)

Well from my perspecitive, the weed isn't in anyone's pockets so it's more like ''who can get it first''

Let's say you go to a pile of poop (which is usable for everyone), you plant a money seed in it, money comes out and other people take it before you. The area you planted it is public, so it doesn't really ''belong to you'', but it was your money seed.

Nvm let dev answer...
Title: Re: SA:MP - Developers answer: give examples
Post by: MisterSjeiks on November 01, 2010, 09:15:08 pm
I hate it when people steal my cashpoop.
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 02, 2010, 06:27:55 pm
I need to get a solid clarification.

Back at the time, when Gimli was on server, he sweared in /p like "Oh fuck this fucked shit". After all LOL's and other public spam went through, he messaged "What? swearing is allowed"

In Syn's unban request topic (http://www.argonathrpg.eu/forum/index.php?topic=60966.0) you stated the following:
Quote
1. Swearing is against the rules, do not confuse slang with swearing.


So, is swearing actually allowed or not?
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 02, 2010, 09:05:24 pm
To make this question more understandable i'll put in some examples;
Weed is legal.
Money is legal too.
If someone steals money he is commiting a crime (theft).
But what if someone steals your weed? Is that a crime too?
(With stealing I mean /harvesting the weed before the original grower does)

Wahaha... I imagine the guy coming to the Police Department desk: Hello officer, somebody stole my weed!...  :hah:

Lets make it simple... Stealing weed is a personal issue between criminals themselves...

I need to get a solid clarification.

Back at the time, when Gimli was on server, he sweared in /p like "Oh f**k this f**ked shit". After all LOL's and other public spam went through, he messaged "What? swearing is allowed"

In Syn's unban request topic (http://www.argonathrpg.eu/forum/index.php?topic=60966.0) you stated the following:

So, is swearing actually allowed or not?

Is not allowed to insult or flame players... Usually swearing is a part/method to express your insulting... If player will say in public chat "fucking weather" or some other context which is not related to the personal attack, its ok... However its usually warned as players do not have limits in using swearing language...

There is a big difference between "fucking faggot asscop money hunger" and "Guys where the fuck did my car go?"

Swearing can also be a part of friendly roleplay, but only in case when both sides understand and just chilling around with each other... But that is a local chat issue and if other side feels offended such "roleplay" should be dropped... As in other way the offended person can report you to admins and admins have all rights to give you punishment...

And please do not cut off quotes and put it to every case, as the quote is an answer to the special situation...

That were variations of usage... But (as I already said) players either have no limits or trying to hide the disrespect under roleplay or friendly chilling clothes... With that we doubt players can handle swearing in a normal way and usually disallow it in the beginning...
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 02, 2010, 09:20:27 pm
Is not allowed to insult or flame players... Usually swearing is a part/method to express your insulting... If player will say in public chat "f**king weather" or some other context which is not related to the personal attack, its ok... However its usually warned as players do not have limits in using swearing language...

There is a big difference between "f**king bad guy asscop money hunger" and "Guys where the f**k did my car go?"

Swearing can also be a part of friendly roleplay, but only in case when both sides understand and just chilling around with each other... But that is a local chat issue and if other side feels offended such "roleplay" should be dropped... As in other way the offended person can report you to admins and admins have all rights to give you punishment...

And please do not cut off quotes and put it to every case, as the quote is an answer to the special situation...

That were variations of usage... But (as I already said) players either have no limits or trying to hide the disrespect under roleplay or friendly chilling clothes... With that we doubt players can handle swearing in a normal way and usually disallow it in the beginning...
So swearing, when not touching other players, is allowed.
Thanks.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gimli on November 02, 2010, 09:22:03 pm
Back at the time, when Gimli was on server, he sweared in /p like "Oh f**k this f**ked shit". After all LOL's and other public spam went through, he messaged "What? swearing is allowed"

When was this? :trust:
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 02, 2010, 09:22:12 pm
So swearing, when not touching other players, is allowed.
Thanks.

No... Swearing is not allowed... Especially for you as you will abuse it for sure...
Title: Re: SA:MP - Developers answer: give examples
Post by: newton_alex on November 02, 2010, 09:35:22 pm
So you can't flame your friends as a joke ??
I mean I flame on msn/facebook to other argonath members and they know I'm joking and don't care but if I flame them in the server AND they KNOW I'm JOKING is it punishable ? .....
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 03, 2010, 12:33:25 am
So you can't flame your friends as a joke ??
I mean I flame on msn/facebook to other argonath members and they know I'm joking and don't care but if I flame them in the server AND they KNOW I'm JOKING is it punishable ? .....

You mean swearing, as i understand, not a flame... You can... But on local chat and if the person takes it as a joke really... If person does not take it as a jokeh/does not like your swearing - drop it...

I think I wrote it clearly, no?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 03, 2010, 12:39:40 am
So you can't flame your friends as a joke ??
I mean I flame on msn/facebook to other argonath members and they know I'm joking and don't care but if I flame them in the server AND they KNOW I'm JOKING is it punishable ? .....
Even if they know you are joking, other people who see it might not know.
Should they be new players, they could get the impression it is allowed, and get punished for it later.
Should they be admins, you might get punished, and then all upset because you were only joking.

There for do not make such jokes outside private situations, the results can be not funny at all...
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 03, 2010, 01:37:32 pm

No... Swearing is not allowed...
But you said it yourself it IS OK to swear:
Quote
If player will say in public chat "f**king weather" or some other context which is not related to the personal attack, its ok... [/u]
Quote
Especially for you as you will abuse it for sure...
Those are my problems whether I'll abuse it or not.
quote author=Gimli link=topic=18054.msg893270#msg893270 date=1288729323]
When was this? :trust:
[/quote]
Autumn 2008
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 03, 2010, 02:28:08 pm
But you said it yourself it IS OK to swear:

No it is NOT OK to swear...
And do not even try to find the excuses for your swear on Argonath...
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on November 03, 2010, 02:38:48 pm
Quote
If player will say in public chat "f**king weather" or some other context which is not related to the personal attack, its ok...
No it is NOT OK to swear...
Which is the current correct quote?
Title: Re: SA:MP - Developers answer: give examples
Post by: StatuZ on November 03, 2010, 04:15:49 pm
Pulling people over in civillian vehicles, is this still disallowed?
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 03, 2010, 04:23:28 pm
No it is NOT OK to swear...
Now you confused me.

Quote
And do not even try to find the excuses for your swear on Argonath...
I hope you do the same.
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on November 03, 2010, 09:15:18 pm
Related to what Jamal was saying earlier...

Are players entitled to the right of knowing what they did wrong if punished, if they genuinely do not have any idea what they may have done wrong? Example
/p FUCKING FUCK OF A FUCK FUCK FUCK FUCK FUCK FUCK FUCK
You were given a banana for 120 seconds.
/pm admin What did I do for the banana?

Most of the time, it comes out something like
/pm player Don't argue
Then later
/tempban player 15 arguing with admins

Yes, in the example, that player should have OBVIOUSLY known what he did wrong. But let's just assume that he has no idea that using the word "fuck" in full capitals 9 times spamming all the way across the screen of anyone there to see it breaks the rules of no caps and no spamming. Often times, when a player literally has no idea he's done something wrong or has no idea what he's been punished for (e.g., short term memory loss - everyone gets it every once in a while, some more than others) and asks an admin what happened, the admin often responds with "Don't argue with admins" or "You know what you did wrong!"

What if someone didn't know what they did wrong? Or maybe they don't see any wrong in what they've done. Are they entitled to the right of being informed of what they may have done wrong and why it was wrong?
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 04, 2010, 08:29:22 am
I hope you do the same.

I am here the owner, and who the fuck are you to tell me what to do?
Wanna democracy? go to government elections in your city...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 04, 2010, 08:37:26 am
Related to what Jamal was saying earlier...

Are players entitled to the right of knowing what they did wrong if punished, if they genuinely do not have any idea what they may have done wrong? Example
/p f**kING f**k OF A f**k f**k f**k f**k f**k f**k f**k
You were given a banana for 120 seconds.
/pm admin What did I do for the banana?

Most of the time, it comes out something like
/pm player Don't argue
Then later
/tempban player 15 arguing with admins

The banana rule already explains that admin reacted on player's logs and nothing else...
Yes, admin can tell "do not swear on this server"...

The banana on 120 seconds - is a harsh...
I was several times notifying to admins that the longest banana should be around 30 seconds... Seems like I will request from scripters to set it to 30 seconds automatically... What can happen for those 120 seconds accept more pissing off?

Admin has rights to tempban player who started annoying admin in pm with accusations and etc, especially when the punishment is finished... Its simple, banana was gone, why the fuck to start a fight?
Admin should try to explain the reason on banana in case if player totally out on understanding...
But admin can ignore the pms and give a warning/tempban if player just moaning and arguing...

"What the fuck I said FUCK just for fun!"
Admin ignores to let the guy clam down... It is strange but if admin does not react in such cases players usually clam down later... The one who start accusations in ignoring them - again moaners...
Title: Re: SA:MP - Developers answer: give examples
Post by: Syn on November 04, 2010, 08:41:51 am
The banana on 120 seconds - is a harsh...
I was several times notifying to admins that the longest banana should be around 30 seconds... Seems like I will request from scripters to set it to 30 seconds automatically... What can happen for those 120 seconds accept more pissing off?

I myself have been a victim of being bananad for 300 Seconds on multiple ocasions.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 04, 2010, 11:17:45 am
I myself have been a victim of being bananad for 300 Seconds on multiple ocasions.

Yes I know, I already saw this things several times... My fault I did not make a topic yet in admins team, cos just notifying in admins chat seems like does not work at all... We will solve this things...
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on November 04, 2010, 02:14:29 pm
Quote
If player will say in public chat "f**king weather" or some other context which is not related to the personal attack, its ok...

Quote
No it is NOT OK to swear...

I am confused as well... please clarify this for everyone.
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 04, 2010, 02:37:14 pm
I am here the owner, and who the f**k are you to tell me what to do?
Being an owner doesn't mean doing everything what you want makes you look good.

You know what I mean.
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 04, 2010, 02:40:24 pm
Yes I know, I already saw this things several times... My fault I did not make a topic yet in admins team, cos just notifying in admins chat seems like does not work at all... We will solve this things...
Also, the other day EliteTerm threatened that if someone misbehaved he'll banana him for 600 seconds. After I told him that you stated yourself putting banana that long is not allowed, at which he said that it is allowed and he's informed about it very well.

True or false?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 04, 2010, 03:24:37 pm
Pulling people over in civillian vehicles, is this still disallowed?
When was this considered disallowed ?  :conf:
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 04, 2010, 03:32:07 pm
Also, the other day EliteTerm threatened that if someone misbehaved he'll banana him for 600 seconds. After I told him that you stated yourself putting banana that long is not allowed, at which he said that it is allowed and he's informed about it very well.

True or false?
As you have identified yourself as one of those people who can not leave admin work to admins and pretend to know the rules better, while constantly arguing and creating every kinf od shot on server insted of playing let me tell this clearly :

What the admins tell you is always correct. In case you have any doubt you are NOT allowed to tell them otherwise or point at them. In case of doubt either ask here or send a mail reporting the incident.

Now to answer your question: As long as the script /banana allows a setting of 600 seconds admins are basically allowed to use it. However if they use it on the first offense it is considered too harsh.
Should there be a constant offender, or someone who does it just to piss off the admins, they might also use a longer time, up until the maximum is reached for someone who is clearly disrupting.
While I would say for such a long time a tempban would be better, some admins prefer to use the /banana command to take a discussion out of public chat.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on November 04, 2010, 03:50:37 pm
Can I ask why the rewards for cops were upped? I see this as a negative, due to:

- More than half the server is USUALY on cop duty now, at any given time.
- Cops suspect faster than before and suspects are killed quick as hell, oftenly given no chance to surrender.

I dont want cops to be restricted, but lowering or removing the rewards for killing criminals and the fines of killing civilians aswell, would be beneficial. Aswell as lowering the jailing reward.

In my opinion all rewards and fines for cops should be removed, that way their cash wouldn't move up OR down. The incentive to go on duty to make money would be gone, and those who really enjoy playing as cops could still do it without losing a ton of money. "but we need better guns". Well, there is a /weaponequip command and several special groups to take down dangerous criminals. Like FBI, SRU and SWAT.

Title: Re: SA:MP - Developers answer: give examples
Post by: shitix on November 04, 2010, 03:54:45 pm
Can I ask why the rewards for cops were upped? I see this as a negative, due to:

- More than half the server is USUALY on cop duty now, at any given time.
- Cops suspect faster than before and suspects are killed quick as hell, oftenly given no chance to surrender.

I dont want cops to be restricted, but lowering or removing the rewards for killing criminals and the fines of killing civilians aswell, would be beneficial. Aswell as lowering the jailing reward.

In my opinion all rewards and fines for cops should be removed, that way their cash wouldn't move up OR down. The incentive to go on duty to make money would be gone, and those who really enjoy playing as cops could still do it without losing a ton of money. "but we need better guns". Well, there is a /weaponequip command and several special groups to take down dangerous criminals. Like FBI, SRU and SWAT.
Totaly support this one, too many cops and lame suspect reasons.. and a big loss for criminals.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 04, 2010, 04:04:53 pm
Totaly support this one, too many cops and lame suspect reasons.. and a big loss for criminals.

Yeah, lets remove money from cops job...
Fuck it, people already have no idea what they want from server...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 04, 2010, 04:09:37 pm
Also, the other day EliteTerm threatened that if someone misbehaved he'll banana him for 600 seconds. After I told him that you stated yourself putting banana that long is not allowed, at which he said that it is allowed and he's informed about it very well.

True or false?

Did not you put yourself at admin's place? Would not you just wait for my resolutions and how will you behave if some player comes to you and pointing "Aragorn said its not allowed"?

600 seconds are in script... I wrote that I will talk to admins once again... Why go and teach admins?

The same goes to your issue against my words...

Quote
Being an owner doesn't mean doing everything what you want...

Sad to break your dreams but it does...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 04, 2010, 04:12:30 pm
I am confused as well... please clarify this for everyone.

The quote from the post which already has answer - the last paragraph..
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 04, 2010, 04:28:15 pm
Can I ask why the rewards for cops were upped? I see this as a negative, due to:

- More than half the server is USUALY on cop duty now, at any given time.
- Cops suspect faster than before and suspects are killed quick as hell, oftenly given no chance to surrender.

I dont want cops to be restricted, but lowering or removing the rewards for killing criminals and the fines of killing civilians aswell, would be beneficial. Aswell as lowering the jailing reward.

In my opinion all rewards and fines for cops should be removed, that way their cash wouldn't move up OR down. The incentive to go on duty to make money would be gone, and those who really enjoy playing as cops could still do it without losing a ton of money. "but we need better guns". Well, there is a /weaponequip command and several special groups to take down dangerous criminals. Like FBI, SRU and SWAT.
It may be a negative for you, but it is actually a positive.
If you have notices, people are now really making money as a cop, and as their reward is large as the loss of the criminal, it brings more money in to the economy as an economic stimulus.
Also this money lands often to new players.

Do you wish to avoid the cops making money ? Stop breaking the law and getting suspected.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on November 04, 2010, 04:49:01 pm
It may be a negative for you, but it is actually a positive.
If you have notices, people are now really making money as a cop, and as their reward is large as the loss of the criminal, it brings more money in to the economy as an economic stimulus.
Also this money lands often to new players.

Do you wish to avoid the cops making money ? Stop breaking the law and getting suspected.

No, that's not what I want, but it's necessary to put a end to the hordes of cops who just go around suspecting everyone and everything for anything they can, all in the name of money.

Instead of making the cop role so bloody attractive, why dont you up the rewards for being a hooker, medic, taxi driver? Maybe even add some criminal scripts so there is some money to make there aswell. The only way a new player can really make money is by being a cop, which is just wrong in my opinion.

"come with ideas then.."
You have a awesome idea from Eugene, yet you decide to do nothing about it? The idea was excellent, and could really put some initiative to become a criminal into the new players.
A weapon smuggler script could be a good incentive aswell. In similar fashion to the Drug smuggling idea Eugene came up with.

This is Grand Theft Auto - Why is the best way to make money being a cop?
Title: Re: SA:MP - Developers answer: give examples
Post by: Oliver on November 04, 2010, 05:28:39 pm
Situation: I randomly attack a person who has been proven AFK, just to lol around. Have I broken a server rule?
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 04, 2010, 05:33:13 pm
Sad to break your dreams but it does...
You missed the other part of the quote...
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 04, 2010, 06:48:48 pm
No, that's not what I want, but it's necessary to put a end to the hordes of cops who just go around suspecting everyone and everything for anything they can, all in the name of money.

Instead of making the cop role so bloody attractive, why dont you up the rewards for being a hooker, medic, taxi driver? Maybe even add some criminal scripts so there is some money to make there aswell. The only way a new player can really make money is by being a cop, which is just wrong in my opinion.

"come with ideas then.."
You have a awesome idea from Eugene, yet you decide to do nothing about it? The idea was excellent, and could really put some initiative to become a criminal into the new players.
A weapon smuggler script could be a good incentive aswell. In similar fashion to the Drug smuggling idea Eugene came up with.

This is Grand Theft Auto - Why is the best way to make money being a cop?
The rewards from the jobs you mention come from other players, so if the rewards go up players will be even less likely to use their services.

Regarding the idea of Eugene, it has been approved a long time ago. It is up to the scripters to create it.

As far as the only way a new player can make money is being cop, I sincerely disagree.
However for new players to make money, the old players should reward them when they do something.
Perhaps its time to reset all money so the regulars will be remembered how it is to be new without money.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 04, 2010, 06:53:55 pm
Situation: I randomly attack a person who has been proven AFK, just to lol around. Have I broken a server rule?
Server rule: No attacking without a (RP) reason.

Title: Re: SA:MP - Developers answer: give examples
Post by: StatuZ on November 04, 2010, 07:15:45 pm
Sad to break your dreams but it does...
:rofl:

When was this considered disallowed ?  :conf:
I'm not entirely sure about this. Back in the day (about 2 weeks ago) when i still was a Lieteunant, i've heard that it was disallowed. I've been playing as a civillian for the past week now, driving my truck, and i'm honestly getting sick of everyone in the buffalo's, pulling you over.

This is unclear for newer players aswell (Or at least the ones i spoke with on MSN). If you just registered, get in a car, and drive on the highway, a buffalo pulls up behind you, shouting to pull over. This would scare me, since it was not a "real" police car with real lights and sirens.

Sounds like we're going from one problem to the other thougth. First, there was lack of police cruisers, and now there are too many of them. It's kind of funny.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 04, 2010, 07:29:05 pm
:rofl:
I'm not entirely sure about this. Back in the day (about 2 weeks ago) when i still was a Lieteunant, i've heard that it was disallowed. I've been playing as a civillian for the past week now, driving my truck, and i'm honestly getting sick of everyone in the buffalo's, pulling you over.

This is unclear for newer players aswell (Or at least the ones i spoke with on MSN). If you just registered, get in a car, and drive on the highway, a buffalo pulls up behind you, shouting to pull over. This would scare me, since it was not a "real" police car with real lights and sirens.

Sounds like we're going from one problem to the other thougth. First, there was lack of police cruisers, and now there are too many of them. It's kind of funny.
It might be some kind of SAPD rule. As for server rule, there is nothing. It does open interesting RP possibilities as you will ask the officers what reason they have for pulling you over..
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on November 04, 2010, 07:30:30 pm
I'm just going to confirm that it is a SAPD rule, atleast it was when I was in SAPD..
Title: Re: SA:MP - Developers answer: give examples
Post by: Kenny. on November 04, 2010, 09:31:51 pm
I'm just going to confirm that it is a SAPD rule, atleast it was when I was in SAPD..

Its not an SAPD rule at this time
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 05, 2010, 07:48:40 am
You missed the other part of the quote...

Cos its not necessary... You missed the main point as I see...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 05, 2010, 07:56:54 am
No, that's not what I want, but it's necessary to put a end to the hordes of cops who just go around suspecting everyone and everything for anything they can, all in the name of money.

Thats a lie...

Quote
Instead of making the cop role so bloody attractive, why dont you up the rewards for being a hooker, medic, taxi driver? Maybe even add some criminal scripts so there is some money to make there aswell. The only way a new player can really make money is by being a cop, which is just wrong in my opinion.

Yes, because when new player tries to be a driver you do not give a fuck and never use taxi... that is why new player goes to the next job...
When new player tries to be a medic you do not give a fuck and never use ambulance... that is why new player goes to the next job...
When new player tries to be a hooker you do not give a fuck... that is why new player goes to the next job...

The two jobs stay: police or fireman... Police - because there are always criminals, fireman - because there is some xtreme mission...

Quote
This is Grand Theft Auto - Why is the best way to make money being a cop?

Being the cop is not the best way to make money... Criminals have much more money then cops, they waste tons on hard weapons and big properties with luxurious cars...

The other thing is that you do NOT know HOW criminals around you earn money...

Well, if they will not kill you for trespassing - try to ask their bosses...
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 05, 2010, 12:40:04 pm
Cos its not necessary... You missed the main point as I see...
On the contrary, it was the only thing I wanted to point out.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on November 05, 2010, 02:41:12 pm
On the contrary, it was the only thing I wanted to point out.

Then forget about my high rank and do not mix me looking good with my ownership...
that is not related...
Title: Re: SA:MP - Developers answer: give examples
Post by: newguy on November 08, 2010, 06:04:57 am
Being the cop is not the best way to make money... Criminals have much more money then cops, they waste tons on hard weapons and big properties with luxurious cars...

Yea i remember how i was trying to survive as a criminal with occasional 2k...
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on November 08, 2010, 01:16:44 pm
Obviously you don't know how the other criminals make loads of cash then.

There is no such thing as a person who has become a millionaire only from cop duty, the same can't be said for criminals though.
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 08, 2010, 02:27:21 pm
As a criminal, my only income is hitman contracts.

I can't believe, but those pitty 1K contracts actually work their job.
Title: Re: SA:MP - Developers answer: give examples
Post by: Bilbo on November 08, 2010, 04:20:47 pm
The best way to make money is still buying for cheap and selling for more. It has worked always.

An example of this: CB channels, you wouldn't think about selling them, as they're mostly used to communicate in RP situations. Well, I once decided to sell a CB channel - via an in-game auction. And suddenly two hours later I had made $78,000 from just selling some empty CB channels via auctioning.
Who says there's no legal way to make money?

:ps: Obviously selling CB channels doesn't work anymore, so you have to come up with something different. :lol:
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on November 08, 2010, 09:19:32 pm
Here's a little bit of advice.

The drug market is like the stock market - Prices rise and fall over time. ;)
Title: Re: SA:MP - Developers answer: give examples
Post by: MisterSjeiks on November 09, 2010, 04:55:55 pm
drugs can make you, and break you
Title: Re: SA:MP - Developers answer: give examples
Post by: Jamal on November 09, 2010, 11:44:43 pm
Obviously you don't know how the other criminals make loads of cash then.

There is no such thing as a person who has become a millionaire only from cop duty, the same can't be said for criminals though.
Wonder where half the servers income comes from??? JDC your so blind. Sure there are a few millionares. They made some one time BIG deals for their money. No one has ever become a millionare from cop duty, but cop duty is the main fastest source for income. Plus, criminals have a profit and a loss - Weapons and drugs purchases for example, versus cops paying nothing except for extra duty weapons, not really needed considering they are equipped with killer weapons.
Title: Re: SA:MP - Developers answer: give examples
Post by: Brad. on November 10, 2010, 12:37:47 am
a bunch of questions;

1. If someone dm's you, and you miss their id, can an admin give the id on request for you to report them?

2. If you do not know the id/name of the player that has broken a rule, is it allowed to mention it in /p, or would it be construed as moan.

3. Are cops allowed to suspect anyone in a car for "aiding" just because they are in the same car?

4. If a player is known to have an issue with you, and tries to bait it into an argument, is it allowed to pretty much tell them to get a grip on pm, or would that be construed as flaming.

5. If you believe an admin is getting stressed out, would suggesting they take a break be considered a moan/insult to the admin in question.

6. Are admins allowed to act on incidents they were directly involved in?

7. Are admins allowed to use their teleport privelages to get friends back into the city from way out into the ocean? or even from 50 yards away because they want them next to them for some reason.  (I have seen the latter in two cases with one admin teleporting his friends to him to pursue a suspect (will not name names unless asked, and will be in pm if asked, dont want to start a flame war.)

8. How does someone apply to be a property admin?

9. Now that the current scripting team are inactive, will you be looking into getting some of the experienced scripters (myself, chase, andre etc) into the scripting team to get some of the wonderful idea's done?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 13, 2010, 10:03:55 pm
a bunch of questions;

1. If someone dm's you, and you miss their id, can an admin give the id on request for you to report them?
I do not see the point. If the admin can find the ID, he can already investigate. If he can not find it, there is nothing to report.

2. If you do not know the id/name of the player that has broken a rule, is it allowed to mention it in /p, or would it be construed as moan.
There is no reason to challenge the player in /p, or to tell the general public. First of all breaking the rule might be only in your perception, secondly using /p to get your anger out is breaking rules.

3. Are cops allowed to suspect anyone in a car for "aiding" just because they are in the same car?
Not if its a cop. :lol:

4. If a player is known to have an issue with you, and tries to bait it into an argument, is it allowed to pretty much tell them to get a grip on pm, or would that be construed as flaming.
Depends on how you tell it. Depending on your choice of words it might or might not be a flame.

5. If you believe an admin is getting stressed out, would suggesting they take a break be considered a moan/insult to the admin in question.
If you are the cause of them being stressed out, better you take the break. In other cases you might tell it gently in a PM, as a remakr in /p will not reduce stress but certainly be seen as provoking in the eyes of a stressed admin.

6. Are admins allowed to act on incidents they were directly involved in?
Admins are obliged to act on any rule breaking they witness.

7. Are admins allowed to use their teleport privelages to get friends back into the city from way out into the ocean? or even from 50 yards away because they want them next to them for some reason.  (I have seen the latter in two cases with one admin teleporting his friends to him to pursue a suspect (will not name names unless asked, and will be in pm if asked, dont want to start a flame war.)
We do not encourage admins to use the teleport commands other than in the case of events or special situations.

8. How does someone apply to be a property admin?
To become property admins, one has to be part of the admin team already, as otherwise it is impossible to check the property valuation rules and topics.

9. Now that the current scripting team are inactive, will you be looking into getting some of the experienced scripters (myself, chase, andre etc) into the scripting team to get some of the wonderful idea's done?
First we will decide on what path to take, then we might ask people to apply for scripter. But being a scripter for Argonath does mean that whatever work you create for Argonath is not allowed to be released in public or private without the owners consent, and our scripters have to sign a written agreement.
Title: Re: SA:MP - Developers answer: give examples
Post by: Lorenzo. on November 13, 2010, 10:15:06 pm
Gandalf, what is the biggest thing that has changed if you look back 3/4 years ago.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kenny. on November 14, 2010, 03:33:57 am
Today an admin "Daniel_Corleone" has publicly stated that "returning after death is not allowed for cops or not", we tried to speak about this rationally and he wount have any of it. He has clearly shown behavior of him kicking cops from server for returning after death.

So my question

CAN cops return after death? or is the admin mis-informed?
Title: Re: SA:MP - Developers answer: give examples
Post by: Void on November 14, 2010, 03:41:04 am
Today an admin "Daniel_Corleone" has publicly stated that "returning after death is not allowed for cops or not", we tried to speak about this rationally and he wount have any of it. He has clearly shown behavior of him kicking cops from server for returning after death.

So my question

CAN cops return after death? or is the admin mis-informed?

Daniel is misinformed. Allowing cops not to return after death would terminate the thrill of playing. It is the same as you let suspects return after death. The fight would go in eternity.

Yes, cops can return after death.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 14, 2010, 04:19:08 pm
Gandalf, what is the biggest thing that has changed if you look back 3/4 years ago.
My family has gotten a lot larger.  :D
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 14, 2010, 04:22:44 pm
Today an admin "Daniel_Corleone" has publicly stated that "returning after death is not allowed for cops or not", we tried to speak about this rationally and he wount have any of it. He has clearly shown behavior of him kicking cops from server for returning after death.

So my question

CAN cops return after death? or is the admin mis-informed?
Cops can return after death, providing they continue to be in RP state of mind. If at any time admins see that someone returning goes in to revenge killing they can act against that player.
However in general, cops do not have any restriction on returning after death.
Title: Re: SA:MP - Developers answer: give examples
Post by: Lorenzo. on November 14, 2010, 04:41:39 pm
Gandalf, how much kids do you have?
And what if you look at GTA?

The fastest way (though the most risky one) to make money is gambling.
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 14, 2010, 04:49:56 pm
Gandalf, how much kids do you have?
And what if you look at GTA?

The fastest way (though the most risky one) to make money is gambling.
There's another topic for personal questions for owners. See Speakerbox.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 15, 2010, 12:05:16 am
Gandalf, how much kids do you have?
And what if you look at GTA?

The fastest way (though the most risky one) to make money is gambling.
Over 8000.... and about 500 stable.  ;)

As for GTA, what changed is the development. Worst disappointment was GTA:IV where they really missed the chance to make somehting unique and instead messed it up completely.
Title: Re: SA:MP - Developers answer: give examples
Post by: newguy on November 15, 2010, 05:45:38 am
Let's put it this way:

Your a suspect.Your going high speed,running from the cops.And then suddenly....you got to do housework.
Should you just go AFK and risk getting punished,or /q and risk getting punished? Or is there a risk-free way?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 15, 2010, 04:37:15 pm
Let's put it this way:

Your a suspect.Your going high speed,running from the cops.And then suddenly....you got to do housework.
Should you just go AFK and risk getting punished,or /q and risk getting punished? Or is there a risk-free way?
first of all, housework usually does not come up as emergency. that means you either promised to do something earlier, or you reached a time limit that you were given. As this is a common problem among teenagers, lets skip the parenting  ;) and go to the problem.
Regardless of what comes up, I doubt things will be so bad that you have to stop playing in a second.
And of course that only happens when you are surrounded by cops and have no way to escape.  :roll:

What you should do:
1. If you have the time, get killed or ask to go to jail fast.
2. If there is no time, let everyone around you know that you have to go and why. Make sure the housework does not happen 5 times daily, as nobody will believe the excuses.

There is nothing that restricts you from exiting the game if you have to. However if admins notice that you are regularly getting housework the moment you are surrounded, the excuse is as believable as that your grany installed the hacking tools...
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on November 15, 2010, 05:52:55 pm

There is nothing that restricts you from exiting the game if you have to. However if admins notice that you are regularly getting housework the moment you are surrounded, the excuse is as believable as that your grany installed the hacking tools...

:devroll:  Maybe some Grannies  :redface:
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on November 15, 2010, 06:43:59 pm
Gandalf, how much kids do you have?
Over 8000.... and about 500 stable.  ;)

Wow, you must have alot of sexy times! :conf:
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikro on November 15, 2010, 06:45:36 pm
Wow, you must have alot of sexy times! :conf:
/me facepalms
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on November 15, 2010, 09:46:20 pm
I got a couple of questions:

I.  Based off the Argonath Vision, it is completely allowed for staff members to take action on using swear words. Can an administrator/moderator warn, kick, temp-ban, or possibly ban someone for saying /p f**k?

II.  Recently, I did the following, /p Quote from Scary Movie, "RUN B!TCH, RUUUUUNNNN". I got warned for using capitals letters. Technically, I did not use the caps, I just quoted from the movie, is the warn reason still valid or am I not allowed to use caps in quotes from movies, speakers, etc.?

III.  Under the Argonath Vision, section IV, it says, "Argonath strives to keep rules simple and understandable. Our community was created as free RP, based on imagination and creativity. We will not ever support it changing in to a jungle of rules that are impossible to understand, follow and adhere to. Our rules will remain the minimal needed to stop players who wish to disturb the fun in playing from doing so, not more and not less." What about rules that are not written there such as the denied right of jailing suspects that you did not cuff? There are plenty of rules that are not written. Should these so-called rules be followed?

Thanks in advance,
Nathan Aldebourne
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikro on November 15, 2010, 09:55:32 pm
III.  Under the Argonath Vision, section IV, it says, "Argonath strives to keep rules simple and understandable. Our community was created as free RP, based on imagination and creativity. We will not ever support it changing in to a jungle of rules that are impossible to understand, follow and adhere to. Our rules will remain the minimal needed to stop players who wish to disturb the fun in playing from doing so, not more and not less." What about rules that are not written there such as the denied right of jailing suspects that you did not cuff? There are plenty of rules that are not written. Should these so-called rules be followed?
In my opinion that is just a kind of rule that can be concluded out of a "Respect every player" rule and/or the "No cheating" rule (you are using powers you should not use in this case). Anyways, that is just my opinion. I am also curious what an owner will answer on this question.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 15, 2010, 10:05:42 pm
I got a couple of questions:

I.  Based off the Argonath Vision, it is completely allowed for staff members to take action on using swear words. Can an administrator/moderator warn, kick, temp-ban, or possibly ban someone for saying /p f**k?
Yes they can.
To be honest I am used to read a lot of text, and if I see a player being killed and type /p f**k, that will not be reason for punishment. However it if seems completely random or based on an argument between players, actions can follow.

II.  Recently, I did the following, /p Quote from Scary Movie, "RUN B!TCH, RUUUUUNNNN". I got warned for using capitals letters. Technically, I did not use the caps, I just quoted from the movie, is the warn reason still valid or am I not allowed to use caps in quotes from movies, speakers, etc.?
We have an intrnational community, and you should understand that not all people will be familiar with the movies you have seen. There for apart from missing the joke, the use of caps might have annoyed someone. If you type in /p you have to understand that it is readable for all, and there for you should refrain from random shoutings.

III.  Under the Argonath Vision, section IV, it says, "Argonath strives to keep rules simple and understandable. Our community was created as free RP, based on imagination and creativity. We will not ever support it changing in to a jungle of rules that are impossible to understand, follow and adhere to. Our rules will remain the minimal needed to stop players who wish to disturb the fun in playing from doing so, not more and not less." What about rules that are not written there such as the denied right of jailing suspects that you did not cuff? There are plenty of rules that are not written. Should these so-called rules be followed?

Thanks in advance,
Nathan Aldebourne
[/font]
I have no idea about what rule you are talking.
Remember that on Argonath there are more than one set of rules. The basic server rules are very simple and limited. However if you are part of a group, sometimes the group wishes to create a more complicated code of conduct. If you wish to remain in the gorup, follow the rules. If not, just follow server rules.
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on November 18, 2010, 12:23:29 am
(http://i56.tinypic.com/25kj7zo.png)

A hit was set on Moose. I accepted it and said in public chat: da moose is loose. I became to find Moose and he stopped. I role played a bit (/me pulls out a Combat Shotgun) and killed him. I then said in /p "Sorry moose". Quickly, I was temp-banned for death matching. Is the reason valid if a.)I accepted the hit, b.) I role played instead of just killed him?
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on November 18, 2010, 12:26:56 am
(http://i56.tinypic.com/25kj7zo.png)

A hit was set on Moose. I accepted it and said in public chat: da moose is loose. I became to find Moose and he stopped. I role played a bit (/me pulls out a Combat Shotgun) and killed him. I then said in /p "Sorry moose". Quickly, I was temp-banned for death matching. Is the reason valid if a.)I accepted the hit, b.) I role played instead of just killed him?


Maybe just a misunderstanding.

Admins can not directly see if it is a hitman contract or not, keep that in mind!
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on November 18, 2010, 12:46:56 am
And another note, I am not moaning on my temp-ban, nor do I feel the need to insult the administration. This ban will just look bad on my administration application and I want to clear it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 18, 2010, 12:50:45 am
This is not a place to complain on actions of admins, but to find clarification on the rules.

As for setting a hit on an admin, this is best avoided. Remember that admins have more chat lines as usual players and there for could overlook the message a hit was set on them.
In this case it seems to have been a tactic from a group to set hits in order to be able to kill another group. This is not allowed as well, and if noticed all hits would have been cancelled. During your tempban this matter was cleared.
Title: Re: SA:MP - Developers answer: give examples
Post by: Squeak on November 18, 2010, 12:53:58 am
Are mild religious discussions disallowed in the SAMP server?
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on November 18, 2010, 01:01:44 am
This is not a place to complain on actions of admins, but to find clarification on the rules.

As for setting a hit on an admin, this is best avoided. Remember that admins have more chat lines as usual players and there for could overlook the message a hit was set on them.
In this case it seems to have been a tactic from a group to set hits in order to be able to kill another group. This is not allowed as well, and if noticed all hits would have been cancelled. During your tempban this matter was cleared.

That's what I thought since all most all Ancelotti members were being set hit on. I personally had no idea and just hit the set hit. Thanks for the clarification.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on November 18, 2010, 03:44:42 am
Are players allowed to discuss Racist Groups? (i.e: Nazi Germany)
 
As for Jamal... me, blind? I have seen the server from more perspectives than you have, and I know damn well what I am talking about.
 
Ways of becoming a millionaire are different from making income itself.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 19, 2010, 08:47:00 pm
Are mild religious discussions disallowed in the SAMP server?
The server is not intended as chat server. While some off-topic might slip through, it is not the main purpose to dicuss anything except the game.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 19, 2010, 08:47:43 pm
Are players allowed to discuss Racist Groups? (i.e: Nazi Germany)
 
No.
Title: Re: SA:MP - Developers answer: give examples
Post by: Shockk on November 19, 2010, 10:57:29 pm
Are car modifications which alter key characteristics such as handling and durability allowed? If no, what would be the best way in which to report them if you have little or no tangible evidence?
I don't have any installed in-case you're wondering.
Title: Re: SA:MP - Developers answer: give examples
Post by: Bilbo on November 20, 2010, 02:12:54 pm
Are car modifications which alter key characteristics such as handling and durability allowed? If no, what would be the best way in which to report them if you have little or no tangible evidence?
I don't have any installed in-case you're wondering.

Any car or game modifications which give you any kind of advantage over other players (for instance, better handling) are forbidden.
If you suspect someone using them, report the situation to admins so they can monitor the player and question them if necessary.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on November 20, 2010, 04:00:38 pm
I think SAMP forces its own handling config files, but I don't know about CLEO type mods.
Title: Re: SA:MP - Developers answer: give examples
Post by: Brad. on November 22, 2010, 10:03:21 am
I think SAMP forces it's own handling config files, but I don't know about CLEO type mods.

Correct on the first one, but CLEO doesnt use the standard config files, it makes its own on connect, then the game uses those.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 22, 2010, 09:25:42 pm
I think SAMP forces its own handling config files, but I don't know about CLEO type mods.
You should know. :roll:
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on November 23, 2010, 12:28:39 am
You should know. :roll:
Why? o-o
Title: Re: SA:MP - Developers answer: give examples
Post by: Brad. on November 23, 2010, 12:54:47 am
Why? o-o

Begins with a J and ends in an ourney.
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on November 23, 2010, 12:58:52 am
I have no idea about what rule you are talking.
Remember that on Argonath there are more than one set of rules. The basic server rules are very simple and limited. However if you are part of a group, sometimes the group wishes to create a more complicated code of conduct. If you wish to remain in the gorup, follow the rules. If not, just follow server rules.

What he means is, there are shit tons (exaggeration) of rules that are admin-punishable of not followed, yet they are not written out on anything.

Examples:
Don't abuse /su (commonsenselol)
Don't shoot stand-still suspects
Ask for surrender before opening fire
No capital letters in chat (commonsenselol)
Title: Re: SA:MP - Developers answer: give examples
Post by: StrikeFreedom on November 23, 2010, 01:03:51 am
What he means is, there are shit tons (exaggeration) of rules that are admin-punishable of not followed, yet they are not written out on anything.

Examples:
Don't abuse /su (commonsenselol)
Don't shoot stand-still suspects
Ask for surrender before opening fire
No capital letters in chat (commonsenselol)

They are written down here (http://www.argonathrpg.com/index.php?option=com_content&view=article&id=4:english&catid=2:rules&Itemid=9).
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on November 23, 2010, 03:56:54 am
Begins with a J and ends in an ourney.
I didn't edit any handling files, or use CLEO.. :conf:
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 23, 2010, 01:30:04 pm
I didn't edit any handling files, or use CLEO.. :conf:
JOURNEY MOD.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on November 23, 2010, 01:35:25 pm
JOURNEY MOD.
I didn't edit any handling files, or use CLEO.. :conf:
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 23, 2010, 02:19:29 pm
Then remember Maxy?
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on November 23, 2010, 02:45:55 pm
Maxy didn't either.

What are you talking about?
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 23, 2010, 03:21:01 pm
http://www.argonathrpg.eu/forum/index.php?topic=60084.0 (http://www.argonathrpg.eu/forum/index.php?topic=60084.0)
Quote
I was banned two months ago for getting inside a journey with an illegal mod.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on November 23, 2010, 03:50:18 pm
Indeed, but no handling files were changed nor was CLEO used.
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on November 23, 2010, 10:10:59 pm
They are written down here (http://www.argonathrpg.com/index.php?option=com_content&view=article&id=4:english&catid=2:rules&Itemid=9).
yet they are not written out on anything.
Please tell me where you see these written down.
Don't abuse /su (commonsenselol)
Don't shoot stand-still suspects
Ask for surrender before opening fire
No capital letters in chat (commonsenselol)

Title: Re: SA:MP - Developers answer: give examples
Post by: 9r2e5i3k on November 23, 2010, 11:14:03 pm
Don't abuse /su (commonsenselol)
Falls under "no script abusing" and no deathmatching"

Don't shoot stand-still suspects
Falls under "no deathmatching"

Ask for surrender before opening fire
Falls under "no deathmatching"

No capital letters in chat (commonsenselol)
Netiquette rule.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 23, 2010, 11:39:20 pm
What he means is, there are shit tons (exaggeration) of rules that are admin-punishable of not followed, yet they are not written out on anything.

Examples:
Don't abuse /su (commonsenselol)
Don't shoot stand-still suspects
Ask for surrender before opening fire
No capital letters in chat (commonsenselol)

First of all anything can be lead back to the basic server rules.
1. Script abuse : if you use the scripts trying to gain advantage for yourself.
2. No attack without a (RP) reason.
3. Idem
4. Apart from capitals being a common internet thing, flaming and personal attacks are forbidden.

Whenever you wish to comment on written or non-written rules please first read the Rules page (http://wiki.argonathrpg.eu/index.php/SA:MP_Server_Rules#SA-MP_Argonath_RPG_Server_Rules)
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 24, 2010, 01:29:00 pm
How does an admin determine whether my message was CAPS ABUSE OR NOT?

Because I was writing something really long, and in the middle around 30% of my message was CAPS Locked, everything else is properly sized but I still got warned for abusing caps.
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on November 24, 2010, 02:13:01 pm
So like ''I was walking down the road and I was like HOLY CRAP A TURTLE'' is that allowed?
Title: Re: SA:MP - Developers answer: give examples
Post by: StrikeFreedom on November 24, 2010, 02:33:17 pm
How does an admin determine whether my message was CAPS ABUSE OR NOT?

Because I was writing something really long, and in the middle around 30% of my message was CAPS Locked, everything else is properly sized but I still got warned for abusing caps.

One or two words are acceptable. More than that, especially consecutively, will lead to a possible reaction from an admin.
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 24, 2010, 02:55:48 pm
One or two words are acceptable. More than that, especially consecutively, will lead to a possible reaction from an admin.
Hi there. You new developer?
Title: Re: SA:MP - Developers answer: give examples
Post by: StrikeFreedom on November 24, 2010, 02:58:06 pm
Hi there. You new developer?

The entire opposite.
You do not have to know who I am. All you need to know is that what I am saying is correct as per administrative procedures on this community.
If I really wanted for people to know my identity, I would have already said by now.
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on November 24, 2010, 05:07:34 pm
Recently there was an issue with a hacker and no admin was able to come get in game as they have been either AFK or asleep. One member of the community decided to say, "Turn your hacks off, or else I ban you. I am UC Admin.". After a while, a real administrator came in game (Ben). I reported the user who was impersonating, but no action was taken against the user as he/she was an old member. The same situation happened a while back, but a new user said that and he got a punishment for it.

Is this fair? Shouldn't all rules apply to all members of the community?
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 24, 2010, 05:28:57 pm
The entire opposite.

Then don't answer, I'm asking developers here.
Quote
You do not have to know who I am.
That's not for you to decide.
Title: Re: SA:MP - Developers answer: give examples
Post by: StrikeFreedom on November 24, 2010, 06:46:31 pm
That's not for you to decide.

Technically it is as it is my identity.
The developers have better things to do than answer common sense questions that other players, or admins, can answer.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kent on November 24, 2010, 06:53:42 pm
Recently there was an issue with a hacker and no admin was able to come get in game as they have been either AFK or asleep. One member of the community decided to say, "Turn your hacks off, or else I ban you. I am UC Admin.". After a while, a real administrator came in game (Ben). I reported the user who was impersonating, but no action was taken against the user as he/she was an old member. The same situation happened a while back, but a new user said that and he got a punishment for it.

Is this fair? Shouldn't all rules apply to all members of the community?

(I am not a owner nor a developer nor an admin, but I think I know the answer)
Admins should have solid proof in order to punish players, cause most likely players are raging: "I DIDNT SAY THAT!"
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on November 24, 2010, 07:06:29 pm
(I am not a owner nor a developer nor an admin, but I think I know the answer)
Admins should have solid proof in order to punish players, cause most likely players are raging: "I DIDNT SAY THAT!"

Logs aren't solid proof? Plus over 30 other people in the server witnessed it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 24, 2010, 07:26:54 pm
Technically it is as it is my identity.
The developers have better things to do than answer common sense questions that other players, or admins, can answer.
Yet they made this topic to answer questions.
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on November 24, 2010, 09:38:57 pm
How does an admin determine whether my message was CAPS ABUSE OR NOT?

Because I was writing something really long, and in the middle around 30% of my message was CAPS Locked, everything else is properly sized but I still got warned for abusing caps.

I hope you do not take complete and utter offense by me responding to this message, but there is a large difference between "/p LOL" and "/p WTF IS WRONG WITH YOU YOU FUCKING IDIOT!@!!!!". or even "/p HI" "/p OH MY GOD" and "/p LOL THAT WAS SO FUNNY I WAS LIKE LOLZ AND THEN I DOLZ ON SKOLZ".

I hope you see what I mean.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 24, 2010, 09:59:16 pm
How does an admin determine whether my message was CAPS ABUSE OR NOT?

Because I was writing something really long, and in the middle around 30% of my message was CAPS Locked, everything else is properly sized but I still got warned for abusing caps.
Depends on the tolerance level of the admin, and if he feels you could have avoided the capslock from happening.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 24, 2010, 10:00:04 pm
So like ''I was walking down the road and I was like HOLY CRAP A TURTLE'' is that allowed?
Did the turtle pass you ?  :D
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 24, 2010, 10:01:59 pm
Recently there was an issue with a hacker and no admin was able to come get in game as they have been either AFK or asleep. One member of the community decided to say, "Turn your hacks off, or else I ban you. I am UC Admin.". After a while, a real administrator came in game (Ben). I reported the user who was impersonating, but no action was taken against the user as he/she was an old member. The same situation happened a while back, but a new user said that and he got a punishment for it.

Is this fair? Shouldn't all rules apply to all members of the community?

If there is no admin online, and a loyal member tries to help out by threatening a hacker, the best you can come up with is reporting him for impersonating as soon as an admin comes online ?
You would have been a treasure in WW2 or in the USSR....
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on November 24, 2010, 11:12:56 pm
Did the turtle pass you ?  :D

Yea I wus drivin my Infernus and I saw him pass me..

I managed to take a pic of him.
(http://www.sbs.com.au/news/public/php/resize.php?file=/id/41765/w/450/h/338/pjpeg/turtle_wheels_1608_A_1218854765.jpg)
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on November 25, 2010, 12:13:14 am
If there is no admin online, and a loyal member tries to help out by threatening a hacker, the best you can come up with is reporting him for impersonating as soon as an admin comes online ?
You would have been a treasure in WW2 or in the USSR....

But this "loyal" member of yours has cussed me out after.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 25, 2010, 02:46:51 am

But this "loyal" member of yours has cussed me out after.

and he was right to do so, though flaming is not allowed.
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on November 25, 2010, 06:06:33 am
and he was right to do so, though flaming is not allowed.

Okay got it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 25, 2010, 02:21:58 pm
Depends on the tolerance level of the admin, and if he feels you could have avoided the capslock from happening.
Still, example of a message i got warned for:
/p AND THEN HE GETS AWAY WITH IT. I mean, what kind of retarded storyline for a game such as XXX is this?!

I mean, I used it to a certain degree, not abused it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 26, 2010, 01:49:34 am
Still, example of a message i got warned for:
/p AND THEN HE GETS AWAY WITH IT. I mean, what kind of retarded storyline for a game such as XXX is this?!

I mean, I used it to a certain degree, not abused it.
I do not get why you would write that in public chat at all....
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on November 26, 2010, 03:01:03 am
Grammatically, abbreviations should be capitalized. In this case, would typing caps with the abbreviations (like LOL) be warn-able or not?
I ask, as I've been warned and kicked many times just for going LOL alone in main chat.

I could understand by your logic, Gandalf, that typing something like "/p LOLROFLOMGWTFBBQIDKLOLWTFIDGAF" is completely unnecessary, and completely punishable. But something like "/p LOL IDK"...?
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on November 26, 2010, 12:15:03 pm
I do not get why you would write that in public chat at all....
Discuss a book?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 26, 2010, 12:47:05 pm
Grammatically, abbreviations should be capitalized. In this case, would typing caps with the abbreviations (like LOL) be warn-able or not?
I ask, as I've been warned and kicked many times just for going LOL alone in main chat.

I could understand by your logic, Gandalf, that typing something like "/p LOLROFLOMGWTFBBQIDKLOLWTFIDGAF" is completely unnecessary, and completely punishable. But something like "/p LOL IDK"...?
Since when does the internet care about grammar ?  :razz:
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on November 26, 2010, 01:36:16 pm
To insinuate the idea of the nonexistence of individuals on the internet who happen to possess at least a basic regard of some sort for grammatical structure and refinement would be identical to a denial of the existence of a faction who the general populace refer to as the Grammar Nazis. :razz:
Title: Re: SA:MP - Developers answer: give examples
Post by: Void on November 26, 2010, 02:59:17 pm
To insinuate the idea of the nonexistence of individuals on the internet who happen to possess at least a basic regard of some sort for grammatical structure and refinement would be identical to a denial of the existence of a faction who the general populace refer to as the Grammar Nazis. :razz:

Internet is making people more and more, how should I say it, "slow".
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on November 28, 2010, 07:42:12 pm
Retarded, you mean?

Anyway, if I remember correctly
Quote
2.   Argonath gives equal rights to new, experienced and admin players. We do not discriminate between players, and having admin rights or being a long time player does not give any of our players rights to act as better, higher or having more status as another.

If this is the case, why do admins appear to have more of a priority of having their precious reputation protected?
This has no correlation with the Talking Back to Admins topic.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on November 28, 2010, 07:55:09 pm
Admins are players who give their time, effort, and patience to make sure that the server is a safe place to play in- and with no payment. Our work is voluntary.
 
Read previous topics about the shitting on admins and you will find your answer there.
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on November 28, 2010, 09:12:10 pm
Admins are players who give their time, effort, and patience to make sure that the server is a safe place to play in- and with no payment. Our work is voluntary.
 
Read previous topics about the shitting on admins and you will find your answer there.
I do understand this and respect it, however I find it strange that this fact causes people to go against the very establishments they vowed to follow until the end.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 28, 2010, 11:29:35 pm
Retarded, you mean?

Anyway, if I remember correctly
If this is the case, why do admins appear to have more of a priority of having their precious reputation protected?
This has no correlation with the Talking Back to Admins topic.
I see more protection of precious reputation from criminal groups than from admins. Just try to give a criminal group a warning and all hell breaks loose. :razz:
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on November 29, 2010, 03:18:28 am
I see more protection of precious reputation from criminal groups than from admins. Just try to give a criminal group a warning and all hell breaks loose. :razz:
Reword of my previous statement: This has no relation with what you and I have posted on the Talking Back to Admins topic.
Title: Re: SA:MP - Developers answer: give examples
Post by: Jamal on November 29, 2010, 09:17:21 pm
I see more protection of precious reputation from criminal groups than from admins. Just try to give a criminal group a warning and all hell breaks loose. :razz:
Sorry to point this out, but Why mention 'criminals?' Did you think of mentioning cops? or even just anyone? Its not right to demonize criminals. Or cops. Or admins. or anyone. I understand if you were just making an example, but it seems everyone turns to making a comparison with criminals, rather than any other type or version of player. And also what hell breaks loose? Do you mean the whole 'criminal group' goes crazy? Last time I saw a warning (havn't seen one recently) from what I saw publicly, it went smooth. Maybe there was some discussion from the group 'we didnt deserve it' but its nothing worse than having an opinion. IF the group were to shit their opinion on everything 'omg we dont deserve this'  and constantly bring it up, it would be bad.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on December 04, 2010, 03:20:59 am
SA:MP Admin applications opening anytime soon?
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on December 04, 2010, 12:56:10 pm
If a player has supposedly hacked a minigun, should the admin check with that player first before swinging the banhammer?

Because I believe not asking the player is a seriously bad shortcut
Title: Re: SA:MP - Developers answer: give examples
Post by: Bilbo on December 04, 2010, 01:00:53 pm
If a player has supposedly hacked a minigun, should the admin check with that player first before swinging the banhammer?

Because I believe not asking the player is a seriously bad shortcut

All hackers are warned to leave the server immediately to remove their hacks or they are banned.
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on December 04, 2010, 01:01:46 pm
All hackers are warned to leave the server immediately to turn their hacks off or they are banned.

That did not answer the question
Title: Re: SA:MP - Developers answer: give examples
Post by: Ben. on December 04, 2010, 01:07:53 pm
Sorry to point this out, but Why mention 'criminals?' Did you think of mentioning cops? or even just anyone? Its not right to demonize criminals. Or cops. Or admins. or anyone. I understand if you were just making an example, but it seems everyone turns to making a comparison with criminals, rather than any other type or version of player. And also what hell breaks loose? Do you mean the whole 'criminal group' goes crazy? Last time I saw a warning (havn't seen one recently) from what I saw publicly, it went smooth. Maybe there was some discussion from the group 'we didnt deserve it' but its nothing worse than having an opinion. IF the group were to shit their opinion on everything 'omg we dont deserve this'  and constantly bring it up, it would be bad.

Because all hell does not break loose when you mention a problem in one of the PD's  :razz:
One of the PD's had an issue recently, but instead of hell breaking loose, as in some criminal groups, they just boosted their activity and changed their ways  :D
Title: Re: SA:MP - Developers answer: give examples
Post by: Bilbo on December 04, 2010, 01:13:18 pm
That did not answer the question

The administrator team has the tools to check if the player hacked or not. And yes, they are required to check them before banning.
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on December 04, 2010, 01:19:05 pm
The administrator team has the tools to check if the player hacked or not. And yes, they are required to check them before banning.

Well StrikeFreedom never checked me before banning. And I never hacked when the script said I did.

So you are saying he should have checked first? Quoted, Thanks Icy
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on December 04, 2010, 01:24:10 pm
All hackers are warned to leave the server immediately to remove their hacks or they are banned.
So, you say, if I come in the server with hacks, I'll get warned first?

Sounds bull.
Title: Re: SA:MP - Developers answer: give examples
Post by: Bilbo on December 04, 2010, 01:28:01 pm
The administrator team is required to check for all hacks before banning, that is, checking.
If you are a regular, you are supposed to know the rules. So do not get surprised if you're not asked to remove them before banning.
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on December 04, 2010, 01:45:35 pm
The administrator team is required to check for all hacks before banning, that is, checking.
If you are a regular, you are supposed to know the rules. So do not get surprised if you're not asked to remove them before banning.

On the contrary, I would have thought that if you are a regular, the administrators have the same duty to ask the player, a regular has less motivation
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on December 04, 2010, 02:00:12 pm
If a player has supposedly hacked a minigun, should the admin check with that player first before swinging the banhammer?

Because I believe not asking the player is a seriously bad shortcut
If the script warns regarding hacked weapons, admins are allowed to ban without any questioning or research.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on December 04, 2010, 02:04:01 pm
On the contrary, I would have thought that if you are a regular, the administrators have the same duty to ask the player, a regular has less motivation
As regular you are required to be familiar with all the rules. A new player who has never been on the server or read the forum might get a friendly warning. Regulars know that hacking gets you banned, and there for have no excuse.
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on December 04, 2010, 02:06:45 pm
As regular you are required to be familiar with all the rules. A new player who has never been on the server or read the forum might get a friendly warning. Regulars know that hacking gets you banned, and there for have no excuse.

That is where you and I differ, my question was related to the checking to confirm the scripts, not all about checking the player.

Assumption that scripts are right is not good.

'Computers have ghosts'
Title: Re: SA:MP - Developers answer: give examples
Post by: Ben. on December 04, 2010, 04:15:58 pm
As regular you are required to be familiar with all the rules. A new player who has never been on the server or read the forum might get a friendly warning. Regulars know that hacking gets you banned, and there for have no excuse.


As a regular, you have spent time getting somewhere in the server, and so are less likely to want to hack, you have more to lose.
We know that hacking gets you banned, which is why regulars are less likely to do it.  :trust:
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on December 06, 2010, 12:50:09 am
All hackers are warned to leave the server immediately to remove their hacks or they are banned.
No they aren't. Admins are not obliged to use the command at all on any hacker, it is their choice to use it or to instantly ban.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on December 10, 2010, 05:29:18 pm
SA:MP Admin applications opening anytime soon?
Title: Re: SA:MP - Developers answer: give examples
Post by: Lorenzo. on December 10, 2010, 09:05:40 pm
Can you see how many bans, kicks and warns already been given?
Title: Re: SA:MP - Developers answer: give examples
Post by: Kenny. on December 10, 2010, 09:46:43 pm
Can you see how many bans, kicks and warns already been given?

Yes the Adminstration team can
Title: Re: SA:MP - Developers answer: give examples
Post by: Lorenzo. on December 10, 2010, 09:49:09 pm
Okay cool,

How much bans/kicks/warns are already been made?
Title: Re: SA:MP - Developers answer: give examples
Post by: Pancher on December 10, 2010, 10:09:29 pm
Made on who?
Title: Re: SA:MP - Developers answer: give examples
Post by: Lorenzo. on December 10, 2010, 10:10:26 pm
all players
Title: Re: SA:MP - Developers answer: give examples
Post by: TheRock on December 11, 2010, 01:30:25 pm
Alright, Originally I know that web-sites related to argonath groups are allowed to be advertised..

Today while I was advertising the 58th street conecta forum (www.58th.tk (http://www.58th.tk)) (via ad) I was told by Jcstodds that I am not allowed to do that... can someone clear me on this?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on December 11, 2010, 02:38:50 pm
That is where you and I differ, my question was related to the checking to confirm the scripts, not all about checking the player.

Assumption that scripts are right is not good.

'Computers have ghosts'
Before a script is released, it is tested by a number of people. When the script is released, initially any warning it displays is verified to ensure it is working properly. After some time, the admin team know under which circumstances a bug might appear, and will act accordingly.

Every player on server assumes scripts are right. So do admins unles there are known bugs. Known bugs can in almost all cases be replicated.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on December 11, 2010, 02:44:11 pm
Alright, Originally I know that web-sites related to argonath groups are allowed to be advertised..

Today while I was advertising the 58th street conecta forum (www.58th.tk (http://www.58th.tk)) (via ad) I was told by Jcstodds that I am not allowed to do that... can someone clear me on this?
Advertising of servers and sites that do not belong to Argonath is not permitted without permission from the owners.
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on December 11, 2010, 04:52:46 pm
Isn't it only official clans and groups that can do advertise their websites?
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on December 12, 2010, 03:36:24 am
So far, there is no known source of miniguns for regular players on the server other than external hacks, so I would laugh at anyone who says the script bugged him with a minigun.
Title: Re: SA:MP - Developers answer: give examples
Post by: FaKtOrS on December 12, 2010, 06:55:10 pm
It's chats i never was see bug with minigun
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on December 12, 2010, 06:59:00 pm
Why when I am discussing a particular situation over /p, which happened quite recently, with others, I get warned for so-called "moaning" and muted?
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on December 12, 2010, 09:22:44 pm
So far, there is no known source of miniguns for regular players on the server other than external hacks, so I would laugh at anyone who says the script bugged him with a minigun.

Ironically I was banned for 'Minigun' when actually the scripts said I had molotov cocktails, thermal and infrared goggles.

No Minigun involved.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on December 13, 2010, 10:26:51 pm
"If the suspect is jailed for 15 seconds and clearly committed serious offenses the cop jailing will be copbanned for corruption..."

Dis be true? I thought it was up to the jailing officer to decide jail time, like it always has.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on December 13, 2010, 10:39:47 pm
Isn't it only official clans and groups that can do advertise their websites?
Actually we have allowed any group that is linked mainly to Argonath and asked.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on December 13, 2010, 10:41:54 pm
Why when I am discussing a particular situation over /p, which happened quite recently, with others, I get warned for so-called "moaning" and muted?
Unable to reply without the specific situation. If you have any doubts you should know where to go.
Title: Re: SA:MP - Developers answer: give examples
Post by: Lorenzo. on December 14, 2010, 08:18:38 am
Can the logs be checked in every situation?
Like a game of dice?
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on December 14, 2010, 01:07:32 pm
Unable to reply without the specific situation. If you have any doubts you should know where to go.
I don't have doubts, just that it's strange.

When a ------nvm.
Title: Re: SA:MP - Developers answer: give examples
Post by: Wash on December 16, 2010, 09:48:34 pm
I know I shouldn't answer but maybe this will save developers some time:

Can the logs be checked in every situation?
Like a game of dice?
No, as gambling is done at your own risk, you can be scammed and it is allowed however if you wish to pursue this you can use the courts but must use your own evidence (which means no one will do log checks for you).
Title: Re: SA:MP - Developers answer: give examples
Post by: Lorenzo. on December 16, 2010, 09:53:11 pm
I know I shouldn't answer but maybe this will save developers some time:
No, as gambling is done at your own risk, you can be scammed and it is allowed however if you wish to pursue this you can use the courts but must use your own evidence (which means no one will do log checks for you).

I'm aware of that, it's in a case of a ban.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on December 17, 2010, 04:35:30 pm
I'm pretty sure that the logs can literally be checked for the /dice command, if that's what you're asking.
But hey, I'm no developer.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on December 17, 2010, 04:52:19 pm
Can the logs be checked in every situation?
Like a game of dice?
The logs can be checked for virtually everything that can be registered.
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on December 17, 2010, 06:34:55 pm
Can logs be checked with the menu used in /store and /load? Because I would have thought not
Title: Re: SA:MP - Developers answer: give examples
Post by: Lorenzo. on December 17, 2010, 07:43:22 pm
The logs can be checked for virtually everything that can be registered.


Thanks for checking :)
Title: Re: SA:MP - Developers answer: give examples
Post by: Kent on December 18, 2010, 06:33:13 pm
Situation: You are suspected, a cop kicks you from your bike, you ask them nicely to stop spraying you, but they kept spraying. If you want an investigation at the location where you are. They say "SURRENDER then we investigate!", they are spraying you again.

Question: Are you allowed to sue them for Police Brutality?
Title: Re: SA:MP - Developers answer: give examples
Post by: (tr)Ollie on December 18, 2010, 07:46:00 pm
Surely you can sue people for whatever the fuck you want. Whether you win or not is a different matter.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kent on December 18, 2010, 08:59:36 pm
Surely you can sue people for whatever the f**k you want. Whether you win or not is a different matter.
Because it happend to me, he said "No, you can't sue us"
Title: Re: SA:MP - Developers answer: give examples
Post by: Void on December 19, 2010, 04:32:54 am
Because it happend to me, he said "No, you can't sue us"

Conflict of interest. Ever heard of it?  ;)
From the situation gives, yes, I believe you can sue them.
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on December 19, 2010, 03:19:29 pm
Surely you can sue people for whatever the f**k you want. Whether you win or not is a different matter.
Conflict of interest. Ever heard of it?  ;)
From the situation gives, yes, I believe you can sue them.


The topic is based on "Situations" and answers from DEVELOPERS...
Title: Re: SA:MP - Developers answer: give examples
Post by: Deam on December 21, 2010, 03:07:43 pm
Two SWAT members driving SWAT car (blue buffalo) but not beeing on SWAT duty. (they're on SAPD duty)
Is it allowed?
Title: Re: SA:MP - Developers answer: give examples
Post by: Kenny. on December 22, 2010, 02:29:01 am
Two SWAT members driving SWAT car (blue buffalo) but not beeing on SWAT duty. (they're on SAPD duty)
Is it allowed?

Isnt this something you should ask SWAT/SAPD Leaders?
Title: Re: SA:MP - Developers answer: give examples
Post by: [NP]Monte Montague on December 22, 2010, 02:50:20 am
Isnt this something you should ask SWAT/SAPD Leaders?
No, ARPD Chief is best.

Situation: You are suspected, a cop kicks you from your bike, you ask them nicely to stop spraying you, but they kept spraying. If you want an investigation at the location where you are. They say "SURRENDER then we investigate!", they are spraying you again.

Question: Are you allowed to sue them for Police Brutality?

When you are suspected then you stay around and start talking to the officer it's obvious you are complying and thus in a state of surrendering.

You should not have been treated this way, it's against the server rules if the cop is attacking you after you comply, /gu or not (/gu is not compulsory to surrender).

You also are not allowed to escape when you've surrendered.

Doing /hail .... or saying "I SURRENDER" is (for sure) signs of surrender, this thread is for Developers to answer so you might as-well ignore this post, you'll probably get the best from them anyway.
Title: Re: SA:MP - Developers answer: give examples
Post by: (tr)Ollie on December 23, 2010, 03:34:57 pm
Since when was it against the rules to RP a higher rank/FBI member?


14:32:45] <Brad_Evans> (52) LOLfail

[14:32:51] <Georgio_Ancelotti> (50) kk.

[14:32:56] <Ollie_Stracci> (81) We are though D:

[14:32:57] <Giggapuddi_Stracci> (107) santa you are admin?

[14:33:01] <TeaM_SantaD> (116) No you are not

[14:33:02] david_fishman(12) has joined the server from Estonia

[14:33:02] bob_ferdinand(2) has joined the server from Latvia

[14:33:03] <Georgio_Ancelotti> (50) Wait, who is Giggapuddi?

[14:33:06] Criminal Romeo_Ancelotti(47) cuffs have failed. Hold your fire and cuff him

[14:33:06] <Ollie_Stracci> (81) well i am

[14:33:10] Ollie_Stracci, you were kicked by TeaM_Wayne(19) for Funny.

[14:33:10] Ollie_Stracci was kicked by TeaM_Wayne(19) for Funny.

[14:33:10] Server closed the connection.
Title: Re: SA:MP - Developers answer: give examples
Post by: FastSh00T on December 23, 2010, 06:12:32 pm
Gandalf:
What is your real name?
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on December 23, 2010, 06:25:51 pm
Since when was it against the rules to RP a higher rank/FBI member?


14:32:45] <Brad_Evans> (52) LOLfail

[14:32:51] <Georgio_Ancelotti> (50) kk.

[14:32:56] <Ollie_Stracci> (81) We are though D:

[14:32:57] <Giggapuddi_Stracci> (107) santa you are admin?

[14:33:01] <TeaM_SantaD> (116) No you are not

[14:33:02] david_fishman(12) has joined the server from Estonia

[14:33:02] bob_ferdinand(2) has joined the server from Latvia

[14:33:03] <Georgio_Ancelotti> (50) Wait, who is Giggapuddi?

[14:33:06] Criminal Romeo_Ancelotti(47) cuffs have failed. Hold your fire and cuff him

[14:33:06] <Ollie_Stracci> (81) well i am

[14:33:10] Ollie_Stracci, you were kicked by TeaM_Wayne(19) for Funny.

[14:33:10] Ollie_Stracci was kicked by TeaM_Wayne(19) for Funny.

[14:33:10] Server closed the connection.

You SHOULD be able to RP whatever you want, although they do not have to listen to you.

To stay safe, I RP an independent British Secret Service Agent so I am not confused with others.
Title: Re: SA:MP - Developers answer: give examples
Post by: Oliver on December 24, 2010, 12:37:47 am
Two SWAT members driving SWAT car (blue buffalo) but not beeing on SWAT duty. (they're on SAPD duty)
Is it allowed?

No, it's not.

F8 and send a screenie to either myself or Vince.
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on December 28, 2010, 03:38:32 am
Is kamikaze-ing allowed, as long as:
1. You have an RP reason to do it
2. The person you intend to kill is the only person that dies in the explosion

If not, then how come it isn't written down? Maybe something like "do not attempt to kill people by throwing planes into them."

Don't throw me the "common sense" crap, please, because it really isn't. Anyone, from a new player to myself, would assume that since this is a roleplay server, you can roleplay a Japanese Kamikaze Warrior freely.
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikro on December 28, 2010, 04:35:09 am
Is kamikaze-ing allowed, as long as:
1. You have an RP reason to do it
2. The person you intend to kill is the only person that dies in the explosion

If not, then how come it isn't written down? Maybe something like "do not attempt to kill people by throwing planes into them."

Don't throw me the "common sense" crap, please, because it really isn't. Anyone, from a new player to myself, would assume that since this is a roleplay server, you can roleplay a Japanese Kamikaze Warrior freely.
Just a question.

How can you make the RP reason clear to the player if you kamikaze him with a plane. Before he even notices what is happening, he is dead. The victim got no time to even defend himself. Even when the victim got a hitman contract on him, this still doesn't show the reason of the kill enough.

Therefor I think when kamikaze-ing with a plane, you can not make the RP reason clear (enough), thus it is dissallowed.

Just my question/view on it. I am also curious about the answer of an developer.
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on December 28, 2010, 06:34:08 am
/s THIS IS FOR 0983528953928tpgdsiuvjdsadhjgfv right before you crash...
Title: Re: SA:MP - Developers answer: give examples
Post by: [NP]Monte Montague on December 31, 2010, 06:02:01 pm
I suspect someone who is asking people if they would sell him weed / heroin.
He stops and we debate.
He is convicted with all evidance that he is guilty.

I  then say, lets go then.
He said "NO, I'm not going to stay", escapes.

After showing clear compliance, even if not /gu or /hail, is this behavior allowed?
I didn't want to drag him all the way to DPD as this is usually not good for anyone, and the PD's are all always busy.

If a suspect stops and is complying like this, can he escape? It's just wrong that I gave him the privilege to receive a much more convenient short investigation (same stuff can be done in pd), and he then decides to escape because he doesn't like the findings of our investigation, if  I had did /s YOU F*CKING ORANGEMAN, /GU OR I SHOOT" he'd probably have yelled "ABUSE"...

Even if they do not /hail (or any other animation) or shout /s I SURRENDER, it should be the same, if you are complying you are complying, it just lead to none rp shootout when he escaped, half way through some random misfit came along with his Armour and guns and decided to help this orange-man who didn't really need the help and was always respecting the rules, no problem at his end but, the escaping wouldn't of had this, a clear place for someone to come and dm, I know that civilians who try to help should ask for suspect first.

Developers, please say whether or not if someone is co-operating and talking away trying to prove he's innocent is sign of surrender, and they may not escape, 1 second they are saying I'm innocent, next second escape.
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on January 03, 2011, 10:53:06 pm
Player1 drives to an ammunation and buys armour a combat shotgun and M4. Drives to LSPD in his car and yells "this is rob!!!!!!!!!!" and then proceeds to shoot anyone who doesn't put their hands up (not paying attention). What can I do?
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on January 04, 2011, 10:15:11 pm
Player1 drives to an ammunation and buys armour a combat shotgun and M4. Drives to LSPD in his car and yells "this is rob!!!!!!!!!!" and then proceeds to shoot anyone who doesn't put their hands up (not paying attention). What can I do?
>not a developer
Anyway, I'd guess that this classes in the same area as "roleplaying a cereal serial killer" and "killing people" because you are "a serial killer."
Title: Re: SA:MP - Developers answer: give examples
Post by: Kenny. on January 05, 2011, 12:15:22 am
Player1 drives to an ammunation and buys armour a combat shotgun and M4. Drives to LSPD in his car and yells "this is rob!!!!!!!!!!" and then proceeds to shoot anyone who doesn't put their hands up (not paying attention). What can I do?

I remember once several players getting temp-banned even some admins for driving infront of LSPD while wanted, it was classed as cop hunting.
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on January 05, 2011, 06:13:31 pm
Gandalf:
What is your real name?

Ivan or Vanya for nickname-ish.

(note to Gandalf, erase my post if release of your first name is not allowed.)
Title: Re: SA:MP - Developers answer: give examples
Post by: NitrOx on January 17, 2011, 08:40:57 pm
Clearification (From Gandalf/Aragorn please)

Situation: Over 10+ cops chase you and shoot you. You call backup which gets into your car, they get shot at by the police.
Should they be suspected, are they allowed to return fire OR should they be banned.
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on January 18, 2011, 02:26:27 am
Where the hell is ARUN? Where are the people involved in it like iMunna, Dave, Frank Hawk, Traser...?
Title: Re: SA:MP - Developers answer: give examples
Post by: Leon. on January 18, 2011, 09:10:53 pm
Clearification (From Gandalf/Aragorn please)

Situation: Over 10+ cops chase you and shoot you. You call backup which gets into your car, they get shot at by the police.
Should they be suspected, are they allowed to return fire OR should they be banned.
A variation question from this...

Situation: Over 10+ cops chase you and shoot you. You call backup which gets into your car, they get shot at by the police whilst not suspected. Are they allowed to return fire for the sake of their lives regardless of not being suspected, or should they be banned?
Title: Re: SA:MP - Developers answer: give examples
Post by: iMunna on January 20, 2011, 11:57:00 pm
Where the hell is ARUN? Where are the people involved in it like iMunna, Dave, Frank Hawk, Traser...?
As the project was predicted to fail, those involved in A. R. U. N. were removed whereas Aragorn and Gandalf intercepted the project.

So far, A. R. U. N. has been successful in implementing the following for officially endorsed groups:
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on January 21, 2011, 02:56:26 pm
And not Corleone?


oh right, they were kicked out.
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on January 23, 2011, 09:59:03 pm
And not Corleone?


oh right, they were kicked out.
Corleone still have a sticky topic and Kolta are also a part of ARUN although they aren't criminals.

What is ARUN doing at the moment? I have no any idea...
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on January 24, 2011, 10:19:12 pm
Corleone still have a sticky topic and Kolta are also a part of ARUN although they aren't criminals.

What is ARUN doing at the moment? I have no any idea...

Ancelotti and Stracci are apart of it, and the last time I checked they were criminal groups too. :roll:
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on January 25, 2011, 10:32:36 pm
Ancelotti and Stracci are apart of it, and the last time I checked they were criminal groups too. :roll:
  • Websites:
  • http://ancelotti.argonathrpg.com/ (http://ancelotti.argonathrpg.com/)
  • http://stracci.argonathrpg.com/ (http://stracci.argonathrpg.com/)
and the last time I checked they were criminal groups too. :roll:
Corleone still have a sticky topic and Kolta are also a part of ARUN although they aren't criminals.

What is ARUN doing at the moment? I have no any idea...
(http://i56.tinypic.com/huj2gn.jpg)
Title: Re: SA:MP - Developers answer: give examples
Post by: Shockk on January 26, 2011, 12:42:17 am
(http://i53.tinypic.com/29bn43o.jpg)
u r fired  ;) ;)
Title: Re: SA:MP - Developers answer: give examples
Post by: StrikeFreedom on January 26, 2011, 12:44:04 am
I'm still waiting for my board rights to be set back at ARUN....
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on January 28, 2011, 12:22:49 am
I'm still waiting for my board rights to be set back at ARUN....

Is that a question? Try PMing Gandalf
Title: Re: SA:MP - Developers answer: give examples
Post by: Charles_Carter on January 29, 2011, 04:01:02 pm
Okay,a idea just struct me today about a great Terrorist attack which would actually be powerful enough to destroy whole SA.
I thought the entire thing through and backups for every single thing that could possibly happen.

Then i asked my friend about it and he said that it can be ban able to make such a huge RP

Now i am confused if i can make this kind of RP or not,i thought the whole thing through for hours and thought about every little problem that can possibly occur in my master plan and actually hide the actual plan in disguise of a huge attack in progress
Title: Re: SA:MP - Developers answer: give examples
Post by: Kenny. on January 29, 2011, 04:48:01 pm
Now i am confused if i can make this kind of RP or not,i thought the whole thing through for hours and thought about every little problem that can possibly occur in my master plan and actually hide the actual plan in disguise of a huge attack in progress

This a video game mate
Title: Re: SA:MP - Developers answer: give examples
Post by: Exclusive. on January 31, 2011, 12:23:15 am
You'll have to tell more about the situation in order to get a decent answer.

@Kenny. Some people just like to spend hours and hours thinking about a video game,drinking a video game, sleeping a video game, wanking a video game...
Title: Re: SA:MP - Developers answer: give examples
Post by: MisterSjeiks on January 31, 2011, 06:21:24 pm
wanking a video game...
Word
Title: Re: SA:MP - Developers answer: give examples
Post by: Nathan on February 06, 2011, 07:26:05 pm
In 2011, what are some points would you like to achieve by the end of the year?
Title: Re: SA:MP - Developers answer: give examples
Post by: Aldo on March 07, 2011, 03:15:34 pm
Explain the conditions on which suspects can engage cops

Manager+ ONLY Please
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on March 09, 2011, 12:45:26 pm
What about freedom of opinion on Argonath? Am I going to be punished If i have any negative opinion against anyone, whether it is a server owner or a player? (I don't mean talking about it on public, in CB chat or PM)
Title: Re: SA:MP - Developers answer: give examples
Post by: Charles_Carter on March 21, 2011, 10:55:19 am
Is it against server rules to make roleplay protests against gandalf to remove him?(Not really meaning it but just RP,we are happy with his 200 year dictator rule  :help:)
Title: Re: SA:MP - Developers answer: give examples
Post by: [SE]Dr_Pepper27 on March 21, 2011, 09:49:38 pm
what form of government is Argonath like, democracy, dictatorship, or like Totalitarianism???
Title: Re: SA:MP - Developers answer: give examples
Post by: Aldo on March 21, 2011, 10:02:12 pm
Explain the conditions on which suspects can engage cops

Manager+ ONLY Please
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on March 23, 2011, 09:40:11 am
The governmental system of Argonath would be best described as a one-party oligarchy.
 
Believe me, this community would have fallen apart years ago if it were a total democracy.
Title: Re: SA:MP - Developers answer: give examples
Post by: newguy on March 25, 2011, 10:57:54 am
The governmental system of Argonath would be best described as a one-party oligarchy.
 
Believe me, this community would have fallen apart years ago if it were a total democracy.

It doesnt show the best results either,dont you think?
Title: Re: SA:MP - Developers answer: give examples
Post by: Aksel on March 25, 2011, 02:27:45 pm
The governmental system of Argonath would be best described as a one-party oligarchy.
 
Believe me, this community would have fallen apart years ago if it were a total democracy.

Same as North Korea, which is called a democracy.
Title: Re: SA:MP - Developers answer: give examples
Post by: lindi on March 27, 2011, 10:43:24 am
Hi i got banned beacause i had multiple accc.....i wanna a unban request because the reasen was multiacc...i was playing in a net cafe.....player name lindi banned from salmonella
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on March 27, 2011, 04:10:47 pm
The Owners certainly knew what they were doing, and I think they made a good decision by not making it into a democracy.
 
So far, the only ones with issues against the government are those irresponsible rogue players who possess some kind of issue against the admin team, because they cannot control their own rulebreaking or get the community to adjust to how they want it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Jamal on March 30, 2011, 05:14:54 am
The Owners certainly knew what they were doing, and I think they made a good decision by not making it into a democracy.
 
So far, the only ones with issues against the government are those irresponsible rogue players who possess some kind of issue against the admin team, because they cannot control their own rulebreaking or get the community to adjust to how they want it.
your a rogue player, because i think so. Your a problem here, because i think so. i can act like my opinion is fact too
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on March 30, 2011, 11:17:54 am
I do not base the facts on my opinions, but I base my opinions on the facts. The difference in word order may seem insignificant, but there is a big difference.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 11:59:41 am
your a rogue player, because i think so. Your a problem here, because i think so. i can act like my opinion is fact too
And that is your biggest problem...

I am actually pissed off those who did not move a finger to work successfully and hard on Argonath RPG project but sit here and smell like a shit, demanding a democracy...

But I can calm you down Argonath RPG has a democracy as well... Do not like our portal - can fucking move from here... Nobody forces you to be out or ties you to stay in...

As about Government - yes, one party oligarchy can be good named, as it cannot be called a Dictatorship in any of its meanings by one simple reason - there is no one owner all over it...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:07:21 pm
What about freedom of opinion on Argonath? Am I going to be punished If i have any negative opinion against anyone, whether it is a server owner or a player? (I don't mean talking about it on public, in CB chat or PM)

Freedom of speech does not mean you can sit and spread every shit here... Yes, you will be punished...
Will be punished every crap who does not achieve anything, no responsibility into community, no respect into community, no efforts into community but only smells and criticizing everyone here... Does not matter admin he or a player...

And yes we already have several (all the same) piece of craps who year by year do not do anything else here on Argonath but spreading all negatives...

This wanking should be thrown out... find for that other servers who like to swim in a shit...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:11:49 pm
Is it against server rules to make roleplay protests against gandalf to remove him?(Not really meaning it but just RP,we are happy with his 200 year dictator rule  :help:)
We were waiting for that already long time...
To open some things: developers are not against protests roleplay or revolutions against police brutality as well as any other such things, like trying to make San Fierro or Las Venturas the separate country and move Army there to calm down rebels...

The one thing: players have no limits in it and always turn it into deathmatch...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:22:48 pm
Developers, please say whether or not if someone is co-operating and talking away trying to prove he's innocent is sign of surrender, and they may not escape, 1 second they are saying I'm innocent, next second escape.
If he did not give up and escape - its allowed...
Yes it can be considered as a bad roleplay but no server crime in it...
For the police officer - he has all rights to suspect such civilian...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:25:40 pm
Is kamikaze-ing allowed, as long as:
1. You have an RP reason to do it
2. The person you intend to kill is the only person that dies in the explosion
Well, if it is your and his roleplay situation - why not?  :)

Roleplay with friend can even accept some swearing/stalking/hunting as long as you both are not against it... You can roleplay whatever you want even zombies and supermen... Unless there are not involved people who have no idea about your roleplay...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:28:51 pm
Player1 drives to an ammunation and buys armour a combat shotgun and M4. Drives to LSPD in his car and yells "this is rob!!!!!!!!!!" and then proceeds to shoot anyone who doesn't put their hands up (not paying attention). What can I do?
Warn him for suspect level hunting...  :)
Thats the poor attempt to hide under a roleplay name the way to be suspected... It can annoy everyone...
Other variant - suspect him and tell to give up...
two ways going:
- the suspect player got what he wants and runs away hoping there will be a cool police chase;
- the suspect player is happy to have a reason to shoot cops and opens fire (right the way to be jailed for cophunting or be shot on sight by the cops around - choice under admins decision)...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:31:40 pm
I remember once several players getting temp-banned even some admins for driving infront of LSPD while wanted, it was classed as cop hunting.
It can have a ban only if the wanted player sits in a car with other gang members who are not wanted... In such case driving around PD to provoke cops to get wanted level to other members for another group war is banable...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:33:43 pm
Clearification (From Gandalf/Aragorn please)

Situation: Over 10+ cops chase you and shoot you. You call backup which gets into your car, they get shot at by the police.
Should they be suspected, are they allowed to return fire OR should they be banned.
They should have a wanted level to fight back... In this case police should suspect them for aiding a criminal... Once they are suspect they can fire back...

If a non-wanted player starts shooting cops it can be considered as a deathmatch... As usually people do not investigate any ways of developing over the roleplay situation...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:39:42 pm
A variation question from this...

Situation: Over 10+ cops chase you and shoot you. You call backup which gets into your car, they get shot at by the police whilst not suspected. Are they allowed to return fire for the sake of their lives regardless of not being suspected, or should they be banned?
This is a cheating variation, when cops are shooting the suspect car and others "consider" it as cops attack them and open fire as self-defence... They should either help suspect to escape from cops or get at least wanted level... Excuses like "I shot as self-defence" here do not pass...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:42:29 pm
Where the hell is ARUN? Where are the people involved in it like iMunna, Dave, Frank Hawk, Traser...?
Nice question... To find the answer I have to check the situation with ARUN...
So far ARUN got stuck at question about Police Enforcement groups, which were separating and created from scratch or from elite cops or whatever causing a big mess around ARPD itself...
It was going to be checked what is the situation with ARPD leadership nowadays and writing a clear statement about police work on San Andreas to clear out the positions about groups who want to be cops separated from ARPD... Right now I do not know yet what are the current things...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:47:07 pm
Situation: You are suspected, a cop kicks you from your bike, you ask them nicely to stop spraying you, but they kept spraying. If you want an investigation at the location where you are. They say "SURRENDER then we investigate!", they are spraying you again.

Question: Are you allowed to sue them for Police Brutality?
Yes you can... We were always telling that Courts are opened for any cases and Police Brutality was in some years ago the main thread at Courts, which were even taking place online on server with witnesses and judges from independent admins representatives...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on March 30, 2011, 12:59:15 pm
Since when was it against the rules to RP a higher rank/FBI member?


14:32:45] <Brad_Evans> (52) LOLfail
[14:32:51] <Georgio_Ancelotti> (50) kk.
[14:32:56] <Ollie_Stracci> (81) We are though D:
[14:32:57] <Giggapuddi_Stracci> (107) santa you are admin?
[14:33:01] <TeaM_SantaD> (116) No you are not
[14:33:02] david_fishman(12) has joined the server from Estonia
[14:33:02] bob_ferdinand(2) has joined the server from Latvia
[14:33:03] <Georgio_Ancelotti> (50) Wait, who is Giggapuddi?
[14:33:06] Criminal Romeo_Ancelotti(47) cuffs have failed. Hold your fire and cuff him
[14:33:06] <Ollie_Stracci> (81) well i am
[14:33:10] Ollie_Stracci, you were kicked by TeaM_Wayne(19) for Funny.
[14:33:10] Ollie_Stracci was kicked by TeaM_Wayne(19) for Funny.
[14:33:10] Server closed the connection.

I did not get a point at all... Whats this about?
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on March 30, 2011, 02:39:13 pm
Freedom of speech does not mean you can sit and spread every shit here... Yes, you will be punished...
Will be punished every crap who does not achieve anything, no responsibility into community, no respect into community, no efforts into community but only smells and criticizing everyone here... Does not matter admin he or a player...

And yes we already have several (all the same) piece of craps who year by year do not do anything else here on Argonath but spreading all negatives...

This wanking should be thrown out... find for that other servers who like to swim in a shit...
I do not need your opinion about shits of argonath and how spreading bullshit is bullshit. That's not even the point of my question.

I asked about whether if I can express in private OR public circles my opinion on someone, not spreading bullshit, for instance: "In my opinion he's a pretty bad person and unreliable"
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on March 30, 2011, 07:37:18 pm
I believe Aragorn already answered your question... watch your tone.
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on March 30, 2011, 08:29:45 pm
I believe Aragorn already answered your question... watch your tone.
You weren't questioned here.

As for the answer on my question, it is invalid and unrelevant. I asked about expressing opinion, not about spreading lies and shitty rumours on a person.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on March 30, 2011, 09:06:36 pm
The answer to your question was written down long ago, in the server rules. If you want to stay here, respect our players... obviously respect is something you lack, Murderboy... your negative attitude makes me wonder why you are still here when all you are doing is dropping shit in here instead of trying to help Argonath.
 
Personal views aside, there is nothing wrong with having an opinion about someone or something... but if you will go around expressing negative opinions about people such as "I find Admin X to be corrupt and unreliable" (most of the time, these 'opinions' are nothing more than idiots who want to maliciously slander other players), then you are showing disrespect, which is not allowed. Someone of your mental caliber should be able to comprehend it easily. If you noticed, parents will teach that if you have nothing nice to say, you should just shut up... the same is true here on Argonath.
 
Now prove my answer wrong.
Title: Re: SA:MP - Developers answer: give examples
Post by: Ness on March 31, 2011, 01:12:40 am
I got a question.

In what cases can a person be banned ingame for something they did on the forums?
Title: Re: SA:MP - Developers answer: give examples
Post by: 9r2e5i3k on March 31, 2011, 10:35:00 am
If an in-game banned regular player is questioning his ban reason by asking other (often higher in rank) admins, shouldn't such banned person get banned from forums too for bullshitting?
Title: Re: SA:MP - Developers answer: give examples
Post by: Aldo on March 31, 2011, 08:51:29 pm
Explain the conditions on which suspects can engage cops

Manager+ ONLY Please
Title: Re: SA:MP - Developers answer: give examples
Post by: Cero on April 01, 2011, 02:46:13 pm
Is murder in self defence a unuspectable "crime"*?
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on April 08, 2011, 07:28:46 am
You weren't questioned here.
As for the answer on my question, it is invalid and unrelevant. I asked about expressing opinion, not about spreading lies and shitty rumours on a person.
Untill you think you are always right you will never understand my answer to you...

People can express their opinion but not a bullshit... You, for example, have no difference between bullshit and discussions... So for you personally yes, freedom of speech does not mean you can bullshit everyone whom you do not like here... You are free to chose to tell it, but do not moan then if you will be banned for breaking the rules...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on April 08, 2011, 07:32:31 am
I got a question.

In what cases can a person be banned ingame for something they did on the forums?
The standard reasons: cyberbulling and abusing the passwords of their mates/ or passwords being hacked through MSN...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on April 08, 2011, 07:35:55 am
If an in-game banned regular player is questioning his ban reason by asking other (often higher in rank) admins, shouldn't such banned person get banned from forums too for bullshitting?
To be forum banned needs at least to break forums rules as well... And forums rules are also clear...
Also depends on the situation...
Either I did not get the situation correct or whatever but I do not see a reason for forum ban just because he asks why was he banned...
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on April 08, 2011, 07:41:05 am
Is murder in self defence a unuspectable "crime"*?
If I got the question correct - murder as self-defence is a murder as well... So yes it is a crime... Either confess to police or prepare to run away or fight...
Title: Re: SA:MP - Developers answer: give examples
Post by: Altair_Carter on April 08, 2011, 02:34:59 pm
You, for example, have no difference between bullshit and discussions...
I don't even need to hear your assumptions as you said it the statement of truth in your post yourself.

As for the reply, thanks.
Title: Re: SA:MP - Developers answer: give examples
Post by: Murt on April 08, 2011, 03:23:48 pm
I have a question, many know that surf on the car + shooting it's not allowed. It's allowed to be on the car and carsurf.

But to my question now, is it allowed to be on like a boat/plane and shoot meanwhile you surf on it? I guess boats are allowed but curious about airplanes.
Title: Re: SA:MP - Developers answer: give examples
Post by: jay_hancock on May 06, 2011, 03:00:12 am
I have a question, many know that surf on the car + shooting it's not allowed. It's allowed to be on the car and carsurf.

But to my question now, is it allowed to be on like a boat/plane and shoot meanwhile you surf on it? I guess boats are allowed but curious about airplanes.

I don't even think that's possible.
Title: Re: SA:MP - Developers answer: give examples
Post by: CharlieKasper on May 06, 2011, 07:20:47 pm
Situation: I'm suspect and i'm trying to escape on foot. Are cops allowed to Driver DB or Passenger DB, when i'm on foot, not firing back? Question relates to both ARPD and SAPD Officers.
Title: Re: SA:MP - Developers answer: give examples
Post by: Murt on May 06, 2011, 08:42:31 pm
Situation: I'm suspect and i'm trying to escape on foot. Are cops allowed to Driver DB or Passenger DB, when i'm on foot, not firing back? Question relates to both ARPD and SAPD Officers.

They're not allowed to driveby you with the HVPD-1000 (PD bike) when you're on foot, the second am I unsure on for the moment. But I would guess they're not even allowed to do that either, maybe just if you return the fire.

Post Merge: May 06, 2011, 08:43:50 pm
I don't even think that's possible.

It's possible to stand on a plane or boat and don't be the driver or passenger by /getin and shoot.
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on May 06, 2011, 10:59:13 pm
Situation: I'm suspect and i'm trying to escape on foot. Are cops allowed to Driver DB or Passenger DB, when i'm on foot, not firing back? Question relates to both ARPD and SAPD Officers.

SAPD regulations say that you can't Db from passenger. Not sure about server rules.
Title: Re: SA:MP - Developers answer: give examples
Post by: Shejken on May 07, 2011, 08:58:12 am
So, is it okay that suspect escape after /hail? I've been cuffing many veterans and half of them did /stopanim and ran/shot me. At the old script when you did /gu you raised hands automatically, but also we got /gu script so why not to use it? Maybe /hail is for RP, i do like this RP situation but i don't like when they suddenly shoot me, also my friend got banned for this month ago.

So is it OK or not?
Title: Re: SA:MP - Developers answer: give examples
Post by: Perza on May 07, 2011, 09:46:06 am
Situation:

Player A is on weed field, growing weed. Player B comes there, takes out combat and aims to you saying ''mine gtfo'' and starts blasting you and kills you.

Is that a DM and can I report it? Growing weed is legal afterall
Title: Re: SA:MP - Developers answer: give examples
Post by: Shejken on May 07, 2011, 12:37:15 pm
Situation:

Player A is on weed field, growing weed. Player B comes there, takes out combat and aims to you saying ''mine gtfo'' and starts blasting you and kills you.

Is that a DM and can I report it? Growing weed is legal afterall

If the B just takes out gun and shoots you without saying anything, it's consider as DM'ing. If the B player starts to RP, E.Q "/me takes pistol out from pocket" it's consider as RP, but after all he can't force you to RP because it's also against server rules, so if you don't wanna RP you can report to admins.
Title: Re: SA:MP - Developers answer: give examples
Post by: 9r2e5i3k on May 07, 2011, 01:02:40 pm
So, is it okay that suspect escape after /hail? I've been cuffing many veterans and half of them did /stopanim and ran/shot me. At the old script when you did /gu you raised hands automatically, but also we got /gu script so why not to use it? Maybe /hail is for RP, i do like this RP situation but i don't like when they suddenly shoot me, also my friend got banned for this month ago.

So is it OK or not?
The rule is 'no escaping after surrendering'. This implies that feigning/pretending to surrender is not allowed.
If someone says that he surrenders or shows a clear sign of surrendering, he cannot run away.

You SAMP players have to stop making up own exceptions to simple rules...
Title: Re: SA:MP - Developers answer: give examples
Post by: EminemRulez on May 07, 2011, 07:45:20 pm
Good evening,

The situation: Me and 3 more friends who I know IRL are playing and fooling around.. One of them, by joke, shoots me.
Some admin who was spectacting us freezes him, although I didn't report him.

My question is: Are admins allowed to take actions even if there's no reports?


Cheers.
Title: Re: SA:MP - Developers answer: give examples
Post by: Shejken on May 07, 2011, 10:21:44 pm
Good evening,

The situation: Me and 3 more friends who I know IRL are playing and fooling around.. One of them, by joke, shoots me.
Some admin who was spectacting us freezes him, although I didn't report him.

My question is: Are admins allowed to take actions even if there's no reports?

Cheers.

How the admin can know you was only playing around? Usually just for these situations they /freeze and talk first. And of course they can take actions without report, E.Q if airbreaker flies with predator in front of him, he can take actions and ban him.
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on May 08, 2011, 03:01:36 am
I guess this would go here... when you type /bizzinfo for your own business what is the equation for the profit script? Like it shows since the last time you withdrew money, or since restocked, since bought, etc.
Title: Re: SA:MP - Developers answer: give examples
Post by: Shejken on May 08, 2011, 07:35:01 am
When you restock profit goes 0$. Restock costs always 50% of the profit. E.Q if u got 300k profit from /enters, restock will cost 150k, when u restock it, profit goes to 0.
Title: Re: SA:MP - Developers answer: give examples
Post by: Alessandro on May 10, 2011, 04:04:50 am
Could someone from managers/owners can clear me up in which cases crime "aiding" is actually valid.

Case 1: Two people in tha car,driver is non-suspected person,passnager is suspected - I agree,fully valid.
Case 2: Two people in tha car,driver gets suspected for usualy reckless driving/speeding,few seconds after in 99% percent of cases passanger gets suspected for aiding? If this is actually valid,passanger actually should jump outa car instantly just because driver is suspected?
Case 3: Again two people,driver suspected,other guy gets suspected for aiding even if he has noany intentions to dby or in anyway help suspect,in many cases passanger is even afk..
Same case is when there is 3 or 4 people like in Case 3.
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on May 11, 2011, 02:31:18 am
Thank you for the response.

Alessandro I'm pretty sure this was answered earlier, case 1 you are correct. Case 2 should not be, as it's not like the passengers are jumping into a criminal's car so the cops should tell them to leave.. if refuse /su. Case 3 if a civilian is with a suspect driving he can be considered aiding.. as why else would you drive with a sus?
Title: Re: SA:MP - Developers answer: give examples
Post by: [NP]Monte Montague on May 11, 2011, 11:21:17 am
Quote
The problem is of course that we should give something in return. For those who remember 2007, we made that time a loan system so players could open a business with little money, and made sure there was extra man power to set all houses in short time.

If we choose a full reset, then that does not mean active and old players will lose their name or automatically lose their long-standing business. However it will mean that those players who are not active will lose out, in favour of the active players.

How exactly this will be done is something we do not know yet, as most of it is at this time just an idea brewing in my mind. But rest assured, wwhen the time comes you will be informed and get all chances to retain landmarks.

Someone said that above

I really want to know if CoastGuard HQ must be sold, and my house too which I own since the early times of my stay in Argonath which I used on occasions to hold DD's,  roleplay farmer, sell food and etc, I also want to continue this but seeing as it will be changed I am afraid to start it because if I do then the farm is gone then wtf we do >.< 

Will there be priority given to those who own a building / house for so long and still play, maybe not 24/7 - but I am not inactive ... ? So they can get loan, buy it back then work hard to repay loan and retire for a bit then continue as normal?

I would love the idea of new change that could help server and could not care about my money (because I already lost it a month before because of this same script change I got used to the idea already that I cant use the money, it stays in IVMP now XD).

I don't want to change my whole samp life, because it's nice :)
Title: Re: SA:MP - Developers answer: give examples
Post by: Shejken on May 13, 2011, 07:49:13 pm
When you exit/enter building, there is 3-5sec freeze time while you can't move. Is it consider as script abusing if someone does /thawme to avoids freezing?
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on May 14, 2011, 05:24:33 pm
Player sits and weedfield in full armor and combat shotgun with a spraycan around the weed flower. A new player goes up to try his hand at a new job and the regular goes "You got 3 secs to leave or you die !!!!!" new player runs off scared to next weedfield to find the same thing by someone else.

I see this is very wrong.. but what would they be punished for? DM?
Title: Re: SA:MP - Developers answer: give examples
Post by: Shejken on May 14, 2011, 08:48:19 pm
Player sits and weedfield in full armor and combat shotgun with a spraycan around the weed flower. A new player goes up to try his hand at a new job and the regular goes "You got 3 secs to leave or you die !!!!!" new player runs off scared to next weedfield to find the same thing by someone else.

I see this is very wrong.. but what would they be punished for? DM?

Forcing to RP? Tho' if the newbie tries to take the weed it's consider as scamming if they don't RP it? Complicated..


Am i even allowed answer/discuss here?
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on May 18, 2011, 10:57:46 am
/helpmeup was introduced originally to actually get out from being car killed.
Is this true or is Louis Keyl just making it up because I don't remember carkilling as a bug :rofl:

Answer has been posted:

Incorrect.
/helpmeup was introduced in case people spawned in places built on water like Disneyland, in which case they would respawn swimming under the objects when returning.
Title: Re: SA:MP - Developers answer: give examples
Post by: EliteTerm on May 18, 2011, 11:45:17 am
Is this true or is Louis Keyl just making it up because I don't remember carkilling as a bug :rofl:

Remember back to SA:MP 0.2x when you frequently crash all the time? When you log back in, you often find yourself under the car you were driving. I believe this was when /helpmeup was introduced.

:ps: Guess the Miami Syndrome was an epidemic in SA:MP at the time.  :devroll:
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on May 18, 2011, 05:23:26 pm
As I remember it was added for people getting stuck under Disneyland.
Title: Re: SA:MP - Developers answer: give examples
Post by: Violet on May 19, 2011, 02:36:34 am
Remember back to SA:MP 0.2x when you frequently crash all the time? When you log back in, you often find yourself under the car you were driving. I believe this was when /helpmeup was introduced.

:ps: Guess the Miami Syndrome was an epidemic in SA:MP at the time.  :devroll:
Yeah but spawning under a car isn't the same as being carkilled by another player which is what Louis Keyl has told everyone was the reasoning behind the addition of /helpmeup. I remember until mid 2009 there was this annoying bug where you fell a mile if you entered a business and could use /helpmeup to fix it or exit and try to enter at another point.

As I remember it was added for people getting stuck under Disneyland.

Anyways the answer was posted on the original topic:
Incorrect.
/helpmeup was introduced in case people spawned in places built on water like Disneyland, in which case they would respawn swimming under the objects when returning.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gird3r on May 23, 2011, 08:40:48 am
Player sits and weedfield in full armor and combat shotgun with a spraycan around the weed flower. A new player goes up to try his hand at a new job and the regular goes "You got 3 secs to leave or you die !!!!!" new player runs off scared to next weedfield to find the same thing by someone else.

I see this is very wrong.. but what would they be punished for? DM?

I will give my answer to this:

The thing you put in citation marks is of course not the right way to do it. Nethier is blasting the new player full of bullets.

Instead, try to involve the player more. Like "If you steal my weed, my mercy won't be existant".

Anything but swearing and cussing the new player off. By doing something similar to what I could think off. You show the conditions that could make you assault the player, but nethier are you being an jerk and asshole about it. If they ask what the heck you are talking about, invite them and learn them in an short rp session what it is about, maybe give them 1 gram of weed. Now you lost only 1 gram, but you instead helped the new player understand the "weed" growing thing an bit better.

/growweed and so on.

If it was an new player being deathmatched, I would just report for "Deathmatching". Simply because the weed grower is not even trying to explain to the new player why he/she might assault.

An similar thing happened to me, in which an litte more experienced new player came and stole my weed. Instead of just taking out an combat and shooting him full, I told my reasons and challanged him to an duel instead about said weed. He with AK-47 and I with Kung fu style. He won tough since he had shot me some few times with AK-47 to get an advantage. (It turned out later that he was just an shitty scammer.)


All in all, outright killing an new player for just coming near is to be treated as Deathmatching. Especially when the situation is that the new player is only curious.

I know that several of the "tough boys" in this server who have no problem being an asshole/rulebreaker and who then say "It was only IC" would prefer to use the version you citated. Sad but true.
Title: Re: SA:MP - Developers answer: give examples
Post by: Perza on May 23, 2011, 04:38:15 pm
Situation:

Player 1 jokes about player 2, player 2 jokes him back. Admin bans player 2. Jokes were about other guys IG name.

Question:

was that the right thing to do?? Both said only 1 word, but only player 2 got banned? And why BAN, why no warn, kick, banana or tempban?

Ps. happened IG few min ago. I got SS if you dont unserstand from the text.
Title: Re: SA:MP - Developers answer: give examples
Post by: Exclusive. on May 23, 2011, 05:37:55 pm
I c wat u did der Perzolino
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on May 24, 2011, 12:23:18 am
Imagine the following Situation

I'm a bog standard cop, SAPD Senior Officer etc, am patrolling with SMG and Deagle as standard etc...

I drive past Grove Street, and there are a group of about 10 people, Araatus and others, and practically every single one opens fire on me with Combat Shotguns, M4s etc.

Could this be considered bannable?
Title: Re: SA:MP - Developers answer: give examples
Post by: Brad. on May 24, 2011, 01:02:21 am
Imagine the following Situation

I'm a bog standard cop, SAPD Senior Officer etc, am patrolling with SMG and Deagle as standard etc...

I drive past Grove Street, and there are a group of about 10 people, Araatus and others, and practically every single one opens fire on me with Combat Shotguns, M4s etc.

Could this be considered bannable?

No, because we were suspected and you were the fourteenth cop to come around the corner and open fire on us :D
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on May 24, 2011, 07:19:49 am
Imagine the following Situation

I'm a bog standard cop, SAPD Senior Officer etc, am patrolling with SMG and Deagle as standard etc...

I drive past Grove Street, and there are a group of about 10 people, Araatus and others, and practically every single one opens fire on me with Combat Shotguns, M4s etc.

Could this be considered bannable?

I am not a Developer, but this situation is easily solvable in common sense.

If the group is suspected and involved in criminal activities (as a whole), they can engage threatening cops.

Of course, assuming they were all there and not just white-named "backups" called in by those who got suspected... in such cases, "backups" should get wanted on their own first.
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on May 24, 2011, 09:21:42 am
No, because we were suspected and you were the fourteenth cop to come around the corner and open fire on us :D

Correction, Ness was some way from the group and was the only suspect.



Ness was the only suspect, everyone else just opened fire.
Title: Re: SA:MP - Developers answer: give examples
Post by: Vince on May 26, 2011, 04:21:49 am
Situation:

Player 1 jokes about player 2, player 2 jokes him back. Admin bans player 2. Jokes were about other guys IG name.

Question:

was that the right thing to do?? Both said only 1 word, but only player 2 got banned? And why BAN, why no warn, kick, banana or tempban?

Ps. happened IG few min ago. I got SS if you dont unserstand from the text.

You should always keep "inside jokes" "inside", in other words admins are not there to make sense of player to player jokes.. normally I tell them to keep it to a CB channel or in PM (if you don't have one). This simply because others can take offense to it and admins can easily get confused.. as again, they're not there to think if it's a joke or not.
Title: Re: SA:MP - Developers answer: give examples
Post by: Perza on May 26, 2011, 10:06:44 am
Shouldn't there still be /warn, /kick or /tempban before banning other?
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on May 26, 2011, 12:13:23 pm
Shouldn't there still be /warn, /kick or /tempban before banning other?

There is no set order of punishment. It depends on the case and the attitude. While some learn after a warning, other players choose to be assholes and defy admins, which is not allowed.

And another problem with a set pattern, smart asses will start moaning "OMG ADMIN FFS YOU WERE SUPPOSED TO TEMPBAN MEA FTER KIKC BEFORE PERMBAN".
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:37:31 pm
I have a question, many know that surf on the car + shooting it's not allowed. It's allowed to be on the car and carsurf.

But to my question now, is it allowed to be on like a boat/plane and shoot meanwhile you surf on it? I guess boats are allowed but curious about airplanes.
Shooting while surfing any vehicle is prohibited. Even if its a camera.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:41:39 pm
Situation: I'm suspect and i'm trying to escape on foot. Are cops allowed to Driver DB or Passenger DB, when i'm on foot, not firing back? Question relates to both ARPD and SAPD Officers.
Server rules are simple. If you are a suspect you have the choice between surrendering and running. If you run, cops can use all possible legal ways to stop you and make you surrender.
Driver driveby is legal only for single cops on motorbike.

Regarding restrictions to server rules made by SAPD, check their rules.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:43:27 pm
So, is it okay that suspect escape after /hail? I've been cuffing many veterans and half of them did /stopanim and ran/shot me. At the old script when you did /gu you raised hands automatically, but also we got /gu script so why not to use it? Maybe /hail is for RP, i do like this RP situation but i don't like when they suddenly shoot me, also my friend got banned for this month ago.

So is it OK or not?
As soon as you surrender, regardless in which way, you are not allowed to run or resume fighting. This because after surrender it would be easy to get an advantage.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:45:01 pm
Situation:

Player A is on weed field, growing weed. Player B comes there, takes out combat and aims to you saying ''mine gtfo'' and starts blasting you and kills you.

Is that a DM and can I report it? Growing weed is legal afterall
Player B has a reason to attack you: you are growing valuable drugs.
Use a less populated weed field or get protection
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:46:43 pm
Good evening,

The situation: Me and 3 more friends who I know IRL are playing and fooling around.. One of them, by joke, shoots me.
Some admin who was spectacting us freezes him, although I didn't report him.

My question is: Are admins allowed to take actions even if there's no reports?


Cheers.
Admins are supposed to regularly watch all players and act if they noticed rulebreaking.
Hope your friends IRL do not have a gun as they might make the same joke....
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:49:28 pm
I guess this would go here... when you type /bizzinfo for your own business what is the equation for the profit script? Like it shows since the last time you withdrew money, or since restocked, since bought, etc.
Profit is counted from the last time the bizz was restocked.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:51:46 pm
Could someone from managers/owners can clear me up in which cases crime "aiding" is actually valid.

Case 1: Two people in tha car,driver is non-suspected person,passnager is suspected - I agree,fully valid.
Case 2: Two people in tha car,driver gets suspected for usualy reckless driving/speeding,few seconds after in 99% percent of cases passanger gets suspected for aiding? If this is actually valid,passanger actually should jump outa car instantly just because driver is suspected?
Case 3: Again two people,driver suspected,other guy gets suspected for aiding even if he has noany intentions to dby or in anyway help suspect,in many cases passanger is even afk..
Same case is when there is 3 or 4 people like in Case 3.
Case 1 : valid
Case 2 : if passenger is member of the same gang/mafia I would not call it invalid as in 99% of the cases passenger will wish to "help his friend".
If the passenger is a random passenger, validity is questionable.
Case 3 : see case 2.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:56:11 pm
Someone said that above

I really want to know if CoastGuard HQ must be sold, and my house too which I own since the early times of my stay in Argonath which I used on occasions to hold DD's,  roleplay farmer, sell food and etc, I also want to continue this but seeing as it will be changed I am afraid to start it because if I do then the farm is gone then wtf we do >.< 

Will there be priority given to those who own a building / house for so long and still play, maybe not 24/7 - but I am not inactive ... ? So they can get loan, buy it back then work hard to repay loan and retire for a bit then continue as normal?

I would love the idea of new change that could help server and could not care about my money (because I already lost it a month before because of this same script change I got used to the idea already that I cant use the money, it stays in IVMP now XD).

I don't want to change my whole samp life, because it's nice :)
Too early in time to answer. We do understand the concerns from people who do not wish to lose their properties to competitors, but until we are close to releas we will not give any thought how to arrange certain things.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:57:35 pm
When you exit/enter building, there is 3-5sec freeze time while you can't move. Is it consider as script abusing if someone does /thawme to avoids freezing?
The freeze time is to ensure all object are loaded. Using /thawme can make you bugged.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 03:59:21 pm
Player sits and weedfield in full armor and combat shotgun with a spraycan around the weed flower. A new player goes up to try his hand at a new job and the regular goes "You got 3 secs to leave or you die !!!!!" new player runs off scared to next weedfield to find the same thing by someone else.

I see this is very wrong.. but what would they be punished for? DM?
If they do not answer the questions a true newbie would ask and actually shoot it would be considered DM. Scaring players is not outside the rules.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 04:05:14 pm
Situation:

Player 1 jokes about player 2, player 2 jokes him back. Admin bans player 2. Jokes were about other guys IG name.

Question:

was that the right thing to do?? Both said only 1 word, but only player 2 got banned? And why BAN, why no warn, kick, banana or tempban?

Ps. happened IG few min ago. I got SS if you dont unserstand from the text.
In many situations what may look to 1 word for some players is an ongoing situation. If admins notice a constant stream of bad jokes or provocative behaviour, at some point they will start taking actions.
As player enter and exit constantly, it is fuly possible someone missed a warning, or just came in at a bad time.

Admins are always able to give the punishment they feel is correct for the situation, there are no specific rules on which punishment to use in which situation. If a player feels the admin made a too strong or unfair decision, he can write to [email protected]
All mails that arrive there are read, and like reports on server many are handled without direct visible answer.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 04:06:52 pm
Imagine the following Situation

I'm a bog standard cop, SAPD Senior Officer etc, am patrolling with SMG and Deagle as standard etc...

I drive past Grove Street, and there are a group of about 10 people, Araatus and others, and practically every single one opens fire on me with Combat Shotguns, M4s etc.

Could this be considered bannable?
If the group is suspected they can open fire. If they are not suspected and open fire. it is bannable.
Title: Re: SA:MP - Developers answer: give examples
Post by: XSniper on May 26, 2011, 04:27:48 pm
There are HUGE controversy over this question back and forth everywhere, but I'd like to hear an answer from a developer. Question: Being SAPD this bothers me. "Does FBI have control over SAPD/ARPD" or "Does SAPD/ARPD have control over FBI".

Ex: Being in a 207, or dangerous crime scene(murder) with suspectes still wandering around. SAPD arrives first as usual taking care of the situation as usual, then FBI arrives moments later WHAT concerns me is are they ranked high enough to control over SAPD and demand orders, as in "Alright FBI here, SAPD step back just secure the surrondings while we handle this." Why can't SAPD just take over things or atleast "cooperate with FBI" not just always letting FBI taking over every situation.

I would want a developer or manager,etc to answer this, thank you.
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikro on May 26, 2011, 05:12:00 pm
In such situations FBI can take over control, since these high profile situations are a specialism of the FBI. I guess Gandalf will clarify this more..

About that we (the FBI) take over control all the time, that is not true. We mainly take the lead in 207's, but surely not always. Sometimes there is already someone negotiating, then we most times just closely work together. Whenever we have taken over control, we like never send units back to hold a perimeter (only a few maybe). We like to cooperate with all other cops as long they stay a little patient.

Anyways, Gandalf posted an answer on a quite similar question on the ARPD forums.

http://arpd.argonathrpg.com/forum/index.php?topic=18373.msg155602#msg155602 (http://arpd.argonathrpg.com/forum/index.php?topic=18373.msg155602#msg155602)
5. Do FBI Agents outrank ARPD Officers?
yes
6. Does this mean they can give them orders?
yes

9. Do FBI Agents outrank SAPD Officers?
yes
10. Does this mean they can give them orders?
yes

While the answers are straight, unfortunately they do not take in account that this is valid only within the boundaries of role play. With the sometimes questionable attitude of several players, the line between an order and non-rp behaviour is hard to tell and has to be judged by the present players.

RP order : I am FBI Agent, we need this criminal for a federal case
Non-RP order: I am FBI, freecops GTFO

RP order: Take the suspect in for investigation
Non-RP order: Leave him alone you don't know how to play cop.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 26, 2011, 05:23:57 pm
There are HUGE controversy over this question back and forth everywhere, but I'd like to hear an answer from a developer. Question: Being SAPD this bothers me. "Does FBI have control over SAPD/ARPD" or "Does SAPD/ARPD have control over FBI".

Ex: Being in a 207, or dangerous crime scene(murder) with suspectes still wandering around. SAPD arrives first as usual taking care of the situation as usual, then FBI arrives moments later WHAT concerns me is are they ranked high enough to control over SAPD and demand orders, as in "Alright FBI here, SAPD step back just secure the surrondings while we handle this." Why can't SAPD just take over things or atleast "cooperate with FBI" not just always letting FBI taking over every situation.

I would want a developer or manager,etc to answer this, thank you.
As noted elsewhere, the outranking is to be done within the boundaries ofr resonable roleplay.
This means that all involved will have to consider how such a situation would be handled in reality.

First of all the idea of SAPD securing the surroundings is not strange. Instead of camping wiating for a shootout, the roads leading to the area should be blocked, traffic diverted and houses evacuated so that nobody would be in the area except those directly involved on both sides.
FBI would not arrive with 20 people, but with a a maximum of 5, specialized in negotiations and profiling the criminals. The leader of the team would coordinate with the leader of the SAPD operation, and the leader of the SWAT team involved to liberate hostages.
FBI would run negotiations while SWAT would take tactical positions, and ARPD(SAPD) would secure the area.

So what is your exact probliem, ither than wanting to kill criminals ?
Title: Re: SA:MP - Developers answer: give examples
Post by: XSniper on May 26, 2011, 07:37:35 pm
As noted elsewhere, the outranking is to be done within the boundaries ofr resonable roleplay.
This means that all involved will have to consider how such a situation would be handled in reality.

First of all the idea of SAPD securing the surroundings is not strange. Instead of camping wiating for a shootout, the roads leading to the area should be blocked, traffic diverted and houses evacuated so that nobody would be in the area except those directly involved on both sides.
FBI would not arrive with 20 people, but with a a maximum of 5, specialized in negotiations and profiling the criminals. The leader of the team would coordinate with the leader of the SAPD operation, and the leader of the SWAT team involved to liberate hostages.
FBI would run negotiations while SWAT would take tactical positions, and ARPD(SAPD) would secure the area.

So what is your exact probliem, ither than wanting to kill criminals ?

My situation is not about the criminals, it's about the discrimination, earlier this week when Ben posted those questions on the ARPD forums it was because of an incident that happened with an ARPD and FBI members.

I just want to know if FBI has the right to order around SAPD/ARPD. And if yes, why? Why not the other way SAPD ordering FBI?

It's not about the criminals in this case, it's mainly how people take their ranks and I believe there should be a post or topic talking about it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on May 26, 2011, 08:54:24 pm
Personally, for certain FBI members I hold little respect for them.

I once pulled a guy over for speeding when I was an SAPD Cadet, and he showed his badge, and I got suspected by him.

FBI should not be senior in my view, they do a different job, if I am leading a situation as a Senior Officer, and the FBI came up to me and said 'We are in charge,' I would politely tell them to fuck off and start negotiating, since thats their job, not to secure the area.
Title: Re: SA:MP - Developers answer: give examples
Post by: Biggo2 on May 26, 2011, 09:30:53 pm
Why can't we shoot from the top of planes?

When in mid air, the plane has to go around buildings to shoot those on foot. The player shooting also has a high risk of falling with the amount of desync/lag. It's nothing compared to carsurf shooting, so why not allow it?
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on May 27, 2011, 01:50:35 am
Personally, for certain FBI members I hold little respect for them.

I once pulled a guy over for speeding when I was an SAPD Cadet, and he showed his badge, and I got suspected by him.

In that scenario, the FBI Agent broke the law and abused his rights, and is evidence of corruption. Agents are also obligated to abide by speeding laws unless in a pursuit, as with all other laws, which all other cops must also abide by.
Title: Re: SA:MP - Developers answer: give examples
Post by: Ness on May 27, 2011, 02:47:42 am
I've called the police many times to report someone who was committing a crime, and happens to be an fbi agent with his badge away. When the cops arrive, the FBI agent just showed his badge and they walked away, not bothering to investigate what happened. Is this allowed?
Title: Re: SA:MP - Developers answer: give examples
Post by: Aldo on May 27, 2011, 05:06:01 am
Area we allowed to aid our friends with hits?
Title: Re: SA:MP - Developers answer: give examples
Post by: miha1111 on May 28, 2011, 04:18:51 pm
SITUATION: Player is banned.
Just curious...does 3 month and 1 year rule apply to banned players?
Title: Re: SA:MP - Developers answer: give examples
Post by: Exclusive. on May 28, 2011, 06:21:50 pm
The rule counts for everyone.
Title: Re: SA:MP - Developers answer: give examples
Post by: Louis_Keyl on June 03, 2011, 02:47:14 am
I just want to know if FBI has the right to order around SAPD/ARPD. And if yes, why? Why not the other way SAPD ordering FBI?

As stated by Gandalf, the FBI in charge of the team should coordinate with the other teams leaders, and viceversa. If the FBI Tells the SWAT to rush in a house because the hostage is dead or safe, the SWAT Should do it otherwise the operation will most likely fail and the agent could get killed, and if the FBI tells the SAPD leader to move his units and cover the perimeter, he should obey since if that fails, a lot of new suspects could get into the area and rush inside the place where the kidnapers are to aid them. If either one of the leaders fail to coordinate, then the operation will fail and you would never get organization between the teams. Some times the FBI is in charge of the Assaulting team at the same time as negotiations because there is no SWAT Available, and they have priority if SWAT isn't there. And if there isn't any senior officer the FBI takes the lead of both teams.
FBI Will always be the 'head' of the operation since they will be the ones that will have ears (and eyes sometimes) on the suspects, without them how will the SWAT know when to rush or how will the SAPD know if they have to pull back or not, or the suspects' demands?
Of course, if you're going to stay on the place waiting for something to happen to use your gun or act rambo and be the hero you're going to be punished since you will be most likely ruining the RP and the operation; This is especially directed to those people who rush in a house before the FBI can even talk with one kidnaper, in such case the higher ranked are allowed to directly order these officers and even ban them from duty if they don't obey.
The FBI, same as SWAT, will never arrive in 1 second after the suspects are settled up, both teams are elite and have to prepare, equip and planificate what they're going to do.
As for the FBI arriving late, if the SWAT would arrive late to a situation, you would still let them handle the assault team, right?


tl;dr: It is always taken as the FBI leads everyone because they are the bridge between the suspects and the police forces, and the others teams would fail without this bridge, and due to this most of the times the SAPD or SWAT team lets the FBI lead the operation; of course if the operation fails because the SAPD or SWAT leader doesn't want to follow the FBI suggestion on porpuse because they think the FBI is not above, the FBI is allowed to punish these members for theyselves.

tl;dr 2: No, each team has it's own leader, if SWAT isn't availble FBI takes assault role too, and if SAPD Responsibles aren't availble, they take the SAPD Leader role; The 'ordering around' is commonly mistaken since FBI tells the other leaders what should they do to success, due the FBI being trained especially for this task and being directly in contact with the suspects.
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on June 15, 2011, 12:09:23 am
tl;dr: It is always taken as the FBI leads everyone because they are the bridge between the suspects and the police forces, and the others teams would fail without this bridge

And what extra knowledge do the FBI have of the Suspects if they cannot enter the building either?

>Implying that FBI know more than the SAPD
Title: Re: SA:MP - Developers answer: give examples
Post by: 9r2e5i3k on June 16, 2011, 12:47:36 am
'/ad' is allowed only for business advertisements and shout-outs via /ad are not allowed, right?
Title: Re: SA:MP - Developers answer: give examples
Post by: Janar on June 16, 2011, 08:24:42 pm
In my opinion, both should be allowed. Shout-out is like important news or something, or "Lost my wallet, help find me" etc.

At least that kind of ads I can see/hear IRL.
Title: Re: SA:MP - Developers answer: give examples
Post by: 9r2e5i3k on June 16, 2011, 09:12:05 pm
In my opinion, both should be allowed.
If I needed players' opinions I'd post this somewhere else  :poke:
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on June 16, 2011, 11:47:11 pm
If I needed players' opinions I'd post this somewhere else  :poke:

If I wanted to Tell somebody that I would PM them  :poke:

Only kidding  ;)

EDIT: Just realised how hypocritical my post made me look  :(
Title: Re: SA:MP - Developers answer: give examples
Post by: Fuzzy on July 29, 2011, 10:14:32 pm
Situation: A player gets pulled over by a cop and the cop insists you to turn you engine off, the player roleplays it with /me turns off the engine, but the cop insists you to do /engine to turn it actually off, player doesnt want to do that so the cop suspecs him for failure to comply

Opinion?
Title: Re: SA:MP - Developers answer: give examples
Post by: Louis_Keyl on July 29, 2011, 11:01:23 pm
Situation: A player gets pulled over by a cop and the cop insists you to turn you engine off, the player roleplays it with /me turns off the engine, but the cop insists you to do /engine to turn it actually off, player doesnt want to do that so the cop suspecs him for failure to comply

Opinion?

Scripts should NEVER EVER replace roleplay... As aragorn said below, most of police officers will feel endangered for that kind of suspects that always escape as far as they hear 'Pay the ticket sir' or 'Step off the vehicle sir', this still doesn't mean he can force on you the use of scripts while you already actually turned off the vehicle and complied with him.

(Reading what aragorn wrote i retract my previous answer, i was missinformed)
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on July 30, 2011, 08:23:47 am
Situation: A player gets pulled over by a cop and the cop insists you to turn you engine off, the player roleplays it with /me turns off the engine, but the cop insists you to do /engine to turn it actually off, player doesnt want to do that so the cop suspecs him for failure to comply

Opinion?

If you want opinion - here it is... Why don't you turned off your engine and just insisted to do it by /me? Also seeing this can suppose that cop already had many cases where so-called roleplayers were "forgetting" about turned off engine (/me) and just drove away... With this I do understand why cop insisted to see its done by command... With this also suspicious why you ignored the script command... There is nothing in this command, you do not lose money, or anything else, still you preferred to use /me instead of turning off engine by script... So I do suppose (and I am sure cop too) once wanted you just drive away with no any /me...

Now answer:

Suspect reason is incorrect, player cannot be suspected for being dumb (sorry to say but you both were), a simple other case which lead to personal dislikes using the script commands... If player would not be that stubborn and arrogant and would do what cop asked there would not be all this crap... The same time if cop would not be stubborn and arrogant he could easily accept the way of engine being turned off...
Title: Re: SA:MP - Developers answer: give examples
Post by: Fuzzy on July 30, 2011, 12:26:42 pm
This was not an actual situation,  I was just wondering :razz:
Title: Re: SA:MP - Developers answer: give examples
Post by: Aragorn on August 03, 2011, 08:16:12 am
'/ad' is allowed only for business advertisements and shout-outs via /ad are not allowed, right?

/ad is for announcements, group announcements (clans), party announcements, business announcements (changed, looking for), business sells/buys, cars looking for and sells/buys, jobs announcements, and all other stuff that can be found in newspaper...

Chatting and illegal business is not allowed...

Illegal stuff can be found on the streets or through pirate radio stations (channels)...
Title: Re: SA:MP - Developers answer: give examples
Post by: Dan_The_Noob on September 06, 2011, 01:31:26 pm
Scripts should NEVER EVER replace roleplay... As aragorn said below, most of police officers will feel endangered for that kind of suspects that always escape as far as they hear 'Pay the ticket sir' or 'Step off the vehicle sir', this still doesn't mean he can force on you the use of scripts while you already actually turned off the vehicle and complied with him.

(Reading what aragorn wrote i retract my previous answer, i was missinformed)

OMG how you psychic nao?!

On Topic : Situation : Driving along, a cop rams into my car when i am turning a corner and they push me off the road and try to ticket me... am i within my rights to refuse getting into their vehicle or paying the fine, when they crashed into me??
Title: Re: SA:MP - Developers answer: give examples
Post by: BlackEagle on September 09, 2011, 08:31:16 pm
I intentionally raise my speed when I see a cop, so he will have a reason to pull over me and we can have some roleplay. I don't shoot and stuff like that, just the regular traffic stop RP.
Is this classed as cop baiting?
Title: Re: SA:MP - Developers answer: give examples
Post by: Dan_The_Noob on September 10, 2011, 03:53:07 am
I intentionally raise my speed when I see a cop, so he will have a reason to pull over me and we can have some roleplay. I don't shoot and stuff like that, just the regular traffic stop RP.
Is this classed as cop baiting?

do you mean speed hacks? :3
doesnt everyone drive at full speed in argo D:?
Title: Re: SA:MP - Developers answer: give examples
Post by: [NP]Monte Montague on January 03, 2012, 11:25:39 pm
First question of the year, will it take until 2013 to answer ? :P, find out sooner or later.

Why is /ad still $500 despite many people asking for it to be changed, with belief that it's currently at that price due to "flood".

Also, I heard rumors  that you put lard / chicken fat in state Pizza shop milkshakes, is this true?
Title: Re: SA:MP - Developers answer: give examples
Post by: DHR.Mike on February 17, 2012, 12:56:56 pm
Why is /ad still $500 despite many people asking for it to be changed, with belief that it's currently at that price due to "flood".
As i recall
it was used far to often by a large number of people, even for unnecessary things and that indeed caused flood
and because it was so cheap people easy abused it
Why its not made cheaper again i cannot answer

Also, I heard rumors  that you put lard / chicken fat in state Pizza shop milkshakes, is this true?
No comment  :devroll:
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on February 28, 2012, 09:04:34 am
I intentionally raise my speed when I see a cop, so he will have a reason to pull over me and we can have some roleplay. I don't shoot and stuff like that, just the regular traffic stop RP.
Is this classed as cop baiting?
That depends on if you pull out a shotgun as soon as you manage to get suspected.
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on February 28, 2012, 09:06:01 am
That depends on if you pull out a shotgun as soon as you manage to get suspected.

And quite often, where they decide to pull it from  :devroll:
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on February 28, 2012, 09:08:17 am
First question of the year, will it take until 2013 to answer ? :P, find out sooner or later.

Why is /ad still $500 despite many people asking for it to be changed, with belief that it's currently at that price due to "flood".

Also, I heard rumors  that you put lard / chicken fat in state Pizza shop milkshakes, is this true?
We do not change something just because many people ask to. The price is determined to be balanced between enough for people not to flood it and low enough for new people to try.
As for Pizza shop milkshakes, they are 100% made by milking bulls.
Title: Re: SA:MP - Developers answer: give examples
Post by: Ben. on February 28, 2012, 09:10:42 am
I ususally let off some gas into the milkshakes through a straw if I'm making them...adds extra depth and more bubbles.
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on March 02, 2012, 04:06:16 pm
Why is it allowed to grow weed as Fireman or Medic, it is not making sense actually ? It's better if you don't do that..
Title: Re: SA:MP - Developers answer: give examples
Post by: BlackEagle on March 04, 2012, 12:46:50 pm
That depends on if you pull out a shotgun as soon as you manage to get suspected.
If you read it without bias, you will realise that I said "no shooting or such" and the point is not to get suspected.. So, no.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on March 04, 2012, 01:23:55 pm
Why is it allowed to grow weed as Fireman or Medic, it is not making sense actually ? It's better if you don't do that..
Firemen and medics can be suspected like any other citizen. There for there is no limitation on their ability to grow weed.
Title: Re: SA:MP - Developers answer: give examples
Post by: Natalya on March 05, 2012, 06:50:43 pm
Is it allowed to say shut up to a cop in /L while youre a citizen (RP manner)? I know why and that it is wrong and disrespectul over main chat but I`m really confused if its wrong when its over /L since its RP stuff and not meant as something personally. Somehow I still got a kick for doing it over /L and I simply still cant see the issue of it. Can anyone bother explaining?
Title: Re: SA:MP - Developers answer: give examples
Post by: Mashgash on March 05, 2012, 07:30:23 pm
Is it allowed to say shut up to a cop in /L while youre a citizen (RP manner)? I know why and that it is wrong and disrespectul over main chat but I`m really confused if its wrong when its over /L since its RP stuff and not meant as something personally. Somehow I still got a kick for doing it over /L and I simply still cant see the issue of it. Can anyone bother explaining?
Server rules: No flaming, no insulting, no provoking and so on. Telling anyone to ''shut up'' is an insulting itself and should therefore not be written. Find a better way to say ''shut up'' at so the reciever don't take it on the wrong way.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on March 05, 2012, 07:53:17 pm
Is it allowed to say shut up to a cop in /L while youre a citizen (RP manner)? I know why and that it is wrong and disrespectul over main chat but I`m really confused if its wrong when its over /L since its RP stuff and not meant as something personally. Somehow I still got a kick for doing it over /L and I simply still cant see the issue of it. Can anyone bother explaining?
One of the reasons why we do not make a difference between OOC and IC is that we do not allow flaming or insulting language. While you may feel this is a roleplay manner, many people misuse this to actually flame and trying to hide themselves behind the word roleplay. This is why it is disallowed.
As usual, the context can make it accepted, but then it should be extremely clear and in such way that nobody around could mistake it for being an unprovoked flame.
Title: Re: SA:MP - Developers answer: give examples
Post by: Paco on March 05, 2012, 08:55:06 pm
One of the reasons why we do not make a difference between OOC and IC is that we do not allow flaming or insulting language. While you may feel this is a roleplay manner, many people misuse this to actually flame and trying to hide themselves behind the word roleplay. This is why it is disallowed.
As usual, the context can make it accepted, but then it should be extremely clear and in such way that nobody around could mistake it for being an unprovoked flame.
I am not sure, but I think I've heard before that it was allowed if both partners agreed for such RP and won't take it as insult, is that an option to choose from?
Title: Re: SA:MP - Developers answer: give examples
Post by: Ted on March 05, 2012, 09:02:32 pm
I am not sure, but I think I've heard before that it was allowed if both partners agreed for such RP and won't take it as insult, is that an option to choose from?

You can say that but anyone who happens to go past the both of you may not be aware of any prior agreement. Therefor it's generally advised not to.
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on March 08, 2012, 09:34:08 am
Due the fact that we're going to the update RockStar 5, will we lose everything ? What will be better ? What will be solved and WHEN is the update ready ?

In my opinion btw, a reset is better, I've got myself some skills to change scripts etc, and it is for sure that we'll find lot's of bugs in the beginning of RS5.0, and if you don't reset the thing, you got a major chance that the scripts of the invents of the players will ensure a entire blow-up (massive bug). That will cost atleast 1 month, due the capacity of players we have at the moment. It doesn't mean, that for exemple the Corleone, Gvardia, Ancelotti etc won't have their HQ, like earlier, Gandalf announced already that there will be a loan system, there will be a massive chance, that the ''big'' owners (Mafia, companies etc) will hold their properties. So, accept the fact if there is coming a reset.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gimli on March 08, 2012, 09:53:35 am
Please read: http://www.argonathrpg.eu/forum/index.php?topic=68944.msg1043548#msg1043548 (http://www.argonathrpg.eu/forum/index.php?topic=68944.msg1043548#msg1043548)
Title: Re: SA:MP - Developers answer: give examples
Post by: Julio. on March 08, 2012, 08:17:13 pm
You'll still have recognition in RS5, and everyone will be on an equal footing.

Thats the main thing :)
Title: Re: SA:MP - Developers answer: give examples
Post by: Cyril on March 27, 2012, 11:54:44 pm
Question : We are 5 guys at GS9, one of us is suspected and a cop approach him and start beating him and attempt to arrest him. Can we help the suspect ?
Title: Re: SA:MP - Developers answer: give examples
Post by: Cutt3r on March 28, 2012, 03:06:47 am
Question : We are 5 guys at GS9, one of us is suspected and a cop approach him and start beating him and attempt to arrest him. Can we help the suspect ?

As a general rule, attacking a cop when he suspects one of your gang members is not allowed. Cops have no roleplay method of knowing if other people nearby are friends or just random civilians. Typical example of this is a group of people standing at Pershing square and one of them being a suspect. Other members cannot attack the cop in this case, it would just be deathmatching.

Exception - when the cop suspects and attacks one of the gang members while in the HQ, the other gang members can help protect their suspected gang member, if the cop gets too persuasive. In such a situation cops should expect that other people in the HQ are allied with the suspect. Cops cannot expect other gang members or friends to stand and watch while a member is being beaten up.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on March 28, 2012, 07:16:17 am
Pretty sure that it's been said in the past by Aragorn that tagged members are allowed to assist (as you can clearly tell who is with who).
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on March 28, 2012, 07:53:54 am
Since i9 has closed and they're now just 'ballas', can every balla aid the suspected balla?
Title: Re: SA:MP - Developers answer: give examples
Post by: Cutt3r on March 28, 2012, 08:51:01 am
Pretty sure that it's been said in the past by Aragorn that tagged members are allowed to assist (as you can clearly tell who is with who).

Some time ago, we were told otherwise. Nonetheless will point Gandalf to this topic and ask him for his view. Thanks.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cyril on March 28, 2012, 09:54:29 am
Alright thanks. But can GS9 be considered as a "HQ" or it's not possible since it's a public area ?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on March 29, 2012, 06:55:37 pm
Question : We are 5 guys at GS9, one of us is suspected and a cop approach him and start beating him and attempt to arrest him. Can we help the suspect ?
As long as you do not shoot or beat the cop without warning you can help.
It would help even more if the suspect would not ignore the cop until he is allowed to use force, as ignoring is basicly provocation to use violence.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on March 29, 2012, 06:56:17 pm
Since i9 has closed and they're now just 'ballas', can every balla aid the suspected balla?
We are not a Team DM server.
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on March 29, 2012, 10:51:34 pm
We are not a Team DM server.

I know, but this is a difficult situation, because when a driver gets pulled over, a mafia member, with 3 other armed mafia members and the driver gets suspected and runs of, the passengers are allowed to shoot at cops, to prevent them from getting caught or killed. But when the ballas stand at GS9 and one of them gets suspected, the ballas helping him would seem as the whole group only DMs, although they are just gang members helping and protecting other gang members.

Do you see what I mean?
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on March 30, 2012, 02:36:16 am
I think that if you give the cop good prior warning that "If you try to arrest or hurt my friend, I will try to stop you" then it's usually alright.
The problem seems to arise when a group of apparent bystanders suddenly open fire, something the cop often cannot hope to predict.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on April 11, 2012, 06:08:25 pm
I think that if you give the cop good prior warning that "If you try to arrest or hurt my friend, I will try to stop you" then it's usually alright.
The problem seems to arise when a group of apparent bystanders suddenly open fire, something the cop often cannot hope to predict.
Perfect example. Well said Panda. I think you nailed it there. :)
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on April 11, 2012, 06:34:50 pm
I know, but this is a difficult situation, because when a driver gets pulled over, a mafia member, with 3 other armed mafia members and the driver gets suspected and runs of, the passengers are allowed to shoot at cops, to prevent them from getting caught or killed. But when the ballas stand at GS9 and one of them gets suspected, the ballas helping him would seem as the whole group only DMs, although they are just gang members helping and protecting other gang members.

Do you see what I mean?
First of all, if such scenario of mafia repeats itself frequently, expect them to be punished for copbaiting.
As for the situation, it depends if someone partakes in the roleplay scenario. A cop does not suspect out of nowhere, so there must be something happening. If the ' friends' partkae in this and (hopefully) try to defuse the situation, they might be helping. If they stand idling until one is supected and then start punching and shooting, or join later, it is DM.
Title: Re: SA:MP - Developers answer: give examples
Post by: Karmps. on April 15, 2012, 08:50:15 pm
Ballas are roleplaying at GS9, what about Frank Hawk returning to the RP always at GS9? When he dies he just comes back to GS9.Isn't returning to the Roleplay scene not allowed? This question I bet many SAPD members and such are thinking.

Thank you

-Carlo.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on April 15, 2012, 08:57:05 pm
Ballas are roleplaying at GS9, what about Frank Hawk returning to the RP always at GS9? When he dies he just comes back to GS9.Isn't returning to the Roleplay scene not allowed? This question I bet many SAPD members and such are thinking.

Thank you

-Carlo.
As it is his spawn location, as long as he stands idle and does not partake in what is going on until finished, nothing wrong with it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Karmps. on April 16, 2012, 09:29:46 pm
Recently there was a shootout in my friends HQ, he died and spawned there, he had a sit on the couch and an admin Tempbanned him for Rejoining the RP, is that allowed?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on April 16, 2012, 09:33:00 pm
Recently there was a shootout in my friends HQ, he died and spawned there, he had a sit on the couch and an admin Tempbanned him for Rejoining the RP, is that allowed?
If it is unclear to players if he will join or not, which could lead to him being suspected, and he does not wish to leave the area then a tempban in a correct solution, as it guarantees he will not join either by his own will or by being suspected for his presence.
Title: Re: SA:MP - Developers answer: give examples
Post by: CharlieKasper on April 25, 2012, 05:28:16 pm
Situation - A fellow group member was killed by a person. We called him up and asked him to meet us and we won't hurt him, but if he doesn't we will find him and knock him down. He simply said "Don't do that or I'll report you, I don't want to RP". That was a bs reason so we thought of going to him. We saw him at the highway with his car parked and he was standing next to it. We blocked the front and back of the car and got out of the car (Note- we had not even pulled out weapon, just were going to talk to him.). He simply got into his car and escaped us. We later caught him but were told to stop by administrators. (This question is nothing related to administration, please note)

Question is, you said that everyone is obliged to role play, but "I don't want to role play" - Is that a valid reason for us not to role play him? He already engaged in the role play by killing the group member and trying to escape us. Does this line "I don't want to role play" disallows us to role play with an individual every time he says it?
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on April 25, 2012, 06:10:14 pm
Situation - A fellow group member was killed by a person. We called him up and asked him to meet us and we won't hurt him, but if he doesn't we will find him and knock him down. He simply said "Don't do that or I'll report you, I don't want to RP". That was a bs reason so we thought of going to him. We saw him at the highway with his car parked and he was standing next to it. We blocked the front and back of the car and got out of the car (Note- we had not even pulled out weapon, just were going to talk to him.). He simply got into his car and escaped us. We later caught him but were told to stop by administrators. (This question is nothing related to administration, please note)

Question is, you said that everyone is obliged to role play, but "I don't want to role play" - Is that a valid reason for us not to role play him? He already engaged in the role play by killing the group member and trying to escape us. Does this line "I don't want to role play" disallows us to role play with an individual every time he says it?
Simply stated, if a user says they don't want to roleplay anymore, they can walk away from it, however...in the example you gave, it sounds like they were still roleplaying and just said that to escape unharmed. That would just be abusing the Server Vision out of context to get away without risk, which would be the equivalent of a suspected user who gets cornered by a cop saying they no longer want to roleplay so they don't get arrested or killed when they have no other options left.

I'd assume that this would likely be a case-by-case situation as some users may not have bad intentions by saying they wish to no longer roleplay, but I'll leave that one to the Devs to clarify. ;)

You actually brought up a very good point, though. I'm surprised no one else has run into this scenario before and asked about it yet, since the potential to abuse this "feature" of our community is very high and could be easily done previously. I am glad that this is the only case thus far. :)
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikro on April 25, 2012, 06:54:12 pm
This have been said many times already. Read Gandalf's post on it:
http://www.argonathrpg.eu/forum/index.php?topic=57123.msg815220#msg815220 (http://www.argonathrpg.eu/forum/index.php?topic=57123.msg815220#msg815220)

Walking out is simply not allowed. However.

- Make sure the other FULLY understands the reason, thus naming the person he killed and the relation with you.
- Make sure the killed person does not join the RP again.
- Make sure it is not simply an act of revenge killing, but involve some roleplay (asking him to come and then staying with your word of not hurting him is perfect).
- Make sure when you make direct contact (so not over phone) that you give the full reason again so he knows it was you who called.
Title: Re: SA:MP - Developers answer: give examples
Post by: [NP]Monte Montague on May 04, 2012, 04:26:02 am
Define: Revenge killing.

Now if someone was to come to me, ruin my drug deal or something, and  arrests me or something.
I would look to seek revenge, having them quickyl disposed of is good.
However is this revenge kill?
If it is it justs harms roleplay as commonly you would expect such a reactions, not everyone is as synister as me and goes to certain lenghts.

Also respond to
http://www.argonathrpg.eu/forum/index.php?topic=84311.msg1329833#msg1329833 (http://www.argonathrpg.eu/forum/index.php?topic=84311.msg1329833#msg1329833)
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on May 12, 2012, 08:03:16 pm
Right.

With RS5 coming, we'll need a lot of cars because we won't have those if the reset is coming. How are you guys gonna do this ?

Will there be a special system, more temponary state cars ?
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 13, 2012, 12:45:56 am
Right.

With RS5 coming, we'll need a lot of cars because we won't have those if the reset is coming. How are you guys gonna do this ?

Will there be a special system, more temponary state cars ?
They might just make everyone suffer until they buy them all back :lol:
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on May 13, 2012, 08:30:42 am
They might just make everyone suffer until they buy them all back :lol:

Right, then the point: How do you wan't to lose your members ? Doing that.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 14, 2012, 01:44:40 am
Right, then the point: How do you wan't to lose your members ? Doing that.
How would you lose members?
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on May 14, 2012, 03:16:32 am
How would you lose members?
If there are no cars for anyone to drive then people will quit.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 14, 2012, 03:26:26 am
If there are no cars for anyone to drive then people will quit.
If they are willing to quit because there are less vehicles available in the beginning then they don't deserve to play on the new scripts.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on May 14, 2012, 12:48:51 pm
If they are willing to quit because there are less vehicles available in the beginning then they don't deserve to play on the new scripts.
Thinking like that won't bring them back. You wouldn't hear an MMO dev say something like "well if they don't like the new patch then they don't deserve to play".
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikro on May 14, 2012, 02:50:13 pm
There are quite much state cars. Not on most busy places, but there are cars. Taxi's will finally have more to do. Besides, the basic cars/bikes are quite cheap. 10k-40k, so it won't take long till cars are back. If you think you should directly own the best and fastest car, then you probably don't understand the meaning of roleplay.
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on May 14, 2012, 06:20:39 pm
Well, let's enjoy it then. I would care, walking is good for ya.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 14, 2012, 08:11:54 pm
Thinking like that won't bring them back. You wouldn't hear an MMO dev say something like "well if they don't like the new patch then they don't deserve to play".
True, but no one said the lack of vehicles would be permanent either. People just have to get over it until the server balances itself back out :lol:
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on May 14, 2012, 11:52:07 pm
> No cars.
> Everyone buys the skater skin.
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on May 16, 2012, 07:56:12 am
True, but no one said the lack of vehicles would be permanent either. People just have to get over it until the server balances itself back out :lol:

Think Gandalf is already discussing with his dear lovely's about it, about the reset.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 19, 2012, 08:43:23 am
Situation - A fellow group member was killed by a person. We called him up and asked him to meet us and we won't hurt him, but if he doesn't we will find him and knock him down. He simply said "Don't do that or I'll report you, I don't want to RP". That was a bs reason so we thought of going to him. We saw him at the highway with his car parked and he was standing next to it. We blocked the front and back of the car and got out of the car (Note- we had not even pulled out weapon, just were going to talk to him.). He simply got into his car and escaped us. We later caught him but were told to stop by administrators. (This question is nothing related to administration, please note)

Question is, you said that everyone is obliged to role play, but "I don't want to role play" - Is that a valid reason for us not to role play him? He already engaged in the role play by killing the group member and trying to escape us. Does this line "I don't want to role play" disallows us to role play with an individual every time he says it?
If a player does not want to roleplay, he should log out.
On the other hand, you have to understand that a constant scenario of getting hit, shot at and kidnapped is just boring and people may get tired of it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 19, 2012, 09:09:41 am
Define: Revenge killing.

Now if someone was to come to me, ruin my drug deal or something, and  arrests me or something.
I would look to seek revenge, having them quickyl disposed of is good.
However is this revenge kill?
If it is it justs harms roleplay as commonly you would expect such a reactions, not everyone is as synister as me and goes to certain lenghts.

Also respond to
http://www.argonathrpg.eu/forum/index.php?topic=84311.msg1329833#msg1329833 (http://www.argonathrpg.eu/forum/index.php?topic=84311.msg1329833#msg1329833)
Revenge killing is an attack that has other motives as roleplay.
To kill somone because they arrested you is not roleplay but is finding an excuse to DM them.
Title: Re: SA:MP - Developers answer: give examples
Post by: Aldo on May 19, 2012, 09:10:00 am
Why can't we flame ICly?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 19, 2012, 09:11:00 am
Right.

With RS5 coming, we'll need a lot of cars because we won't have those if the reset is coming. How are you guys gonna do this ?

Will there be a special system, more temponary state cars ?
There are currently more than 600 state cars, so even with 500 players everyone should be able to find an empty car.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on May 19, 2012, 12:03:05 pm
There are currently more than 600 state cars, so even with 500 players everyone should be able to find an empty car.

In certain areas though, they are not spread out enough... I think. I recall some spots in the middle of Red and Bone County.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 19, 2012, 06:38:12 pm
In certain areas though, they are not spread out enough... I think. I recall some spots in the middle of Red and Bone County.
Throwing some random farm vehicles, and old beat-up cars and trucks, out there here and there could solve that :lol:
Title: Re: SA:MP - Developers answer: give examples
Post by: CharlieKasper on May 19, 2012, 08:40:59 pm
If a player does not want to roleplay, he should log out.
On the other hand, you have to understand that a constant scenario of getting hit, shot at and kidnapped is just boring and people may get tired of it.
I understand that. The thing is, the player won't log out as you say and wouldn't even role play with us at the same time. This is the situation where i'm generally perplexed. We go to him and we are stopped by admins (again, not about admins. They are probably as much as confused as we are). So, should the admins rather tell the player to log out instead of saying us to leave the player alone?
The second part, as i had said, i was not going to hit, shoot or kidnap him if he had met us (that thing is indeed boring). We  were just going to talk with him, give him some work or something to compensate our loss.
Title: Re: SA:MP - Developers answer: give examples
Post by: Huntsman on May 19, 2012, 08:49:56 pm
Why can't we flame ICly?

Errr... I'm not sure , but Roleplay insults are allowed as far as i know, if that's what you mean.

Still, there is no IC or OOC in argonath. I suggest you remove that term before Gandalf sees it  :lol:
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on May 19, 2012, 10:51:58 pm
There are currently more than 600 state cars, so even with 500 players everyone should be able to find an empty car.

Right, prove me that 600.. Never found them.
Title: Re: SA:MP - Developers answer: give examples
Post by: Reece on May 19, 2012, 10:54:18 pm
Right, prove me that 600.. Never found them.

Lol. I dont think gandalf needs to prove anything, I'm fairly sure he knows how many cars his own server has.
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on May 19, 2012, 10:55:51 pm
Lol. I dont think gandalf needs to prove anything, I'm fairly sure he knows how many cars his own server has.

Well, let's place them on a map ?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 19, 2012, 11:04:18 pm
Right, prove me that 600.. Never found them.
You make a list of every state car you find and where they are located. Then I will tell you which ones you missed.
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on May 19, 2012, 11:16:53 pm
You make a list of every state car you find and where they are located. Then I will tell you which ones you missed.

Got exams for school in June, so, mission inpossible. Either I'm trying to get my new BB fixed, so.. Sorry :(.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 20, 2012, 01:25:11 am
Right, prove me that 600.. Never found them.
Not every single state car is found in LS.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on May 26, 2012, 04:48:32 am
Who walks up to a server owner telling him he doesn't know how many cars are on his own server, only to be unable to prove his own accusations?

If you cannot find even a decent amount of those state cars, then you are not looking hard enough.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 26, 2012, 04:53:39 am
Seriously, who walks up to a server owner telling him he doesn't know how many cars are on his own server, only to be unable to prove his own accusations?
A player who is too lazy to walk to LSAP :lol:
Title: Re: SA:MP - Developers answer: give examples
Post by: Darxez on May 26, 2012, 08:32:06 pm
Who walks up to a server owner telling him he doesn't know how many cars are on his own server, only to be unable to prove his own accusations?

If you cannot find even a decent amount of those state cars, then you are not looking hard enough.

I did, after a little party with some friend :3.

Sorry.

Though, will it be June or Juli ? It's not totally clear for me.
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikro on May 27, 2012, 12:53:51 pm
How come when someone calls me a fag and I report him I get a warning?

Admins/moderators need to see the rulebreaking to give out warnings. Or an investigation needs to be done and the outcome needs to be 100% clear that the person committed a rulebreak. I don't know your situation, but if you for example /report and then go counter rulebreaking by flaming the other guy, you will most likely get warned first.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on May 27, 2012, 01:40:20 pm
How come when someone calls me a fag and I report him I get a warning?

One of the following...

- You flamed the other guy.
- You spammed us to check your report.
- You spammed us for any other reason.
- You moaned because of the circumstances.
- You tried to take things into your own hands.
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on May 27, 2012, 02:13:54 pm
How come when someone calls me a fag and I report him I get a warning?

When someone flames you, take a screenshot of the chat with F8 and send the screenshot with description to an admin or above on the forums in PM or send an email to [email protected] . I suggest you first /report the guy and if an admin responds you PM him asking if you should send him a chatlog on forum PM.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 27, 2012, 04:42:42 pm
How come when someone calls me a fag and I report him I get a warning?
An admin in a rush may have also misread the report. Sometimes when people quote the user who flamed them in reports and they forget the quotation marks, an admin trying to catch all the reports at once may accidentally read it as if you were calling the flamer that name, and would warn you for it by mistake.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on May 27, 2012, 08:36:20 pm
An admin in a rush may have also misread the report. Sometimes when people quote the user who flamed them in reports and they forget the quotation marks, an admin trying to catch all the reports at once may accidentally read it as if you were calling the flamer that name, and would warn you for it by mistake.
Even if someone actually did insult the flamer in the report, a warn is not the correct course of action. A PM would be far more appropriate.
Title: Re: SA:MP - Developers answer: give examples
Post by: danne132 on May 27, 2012, 08:49:02 pm
I got a thing to say.

When robbers rob a bank, And they success. They run away ofc and then they get unsuspected. Are cops allowed to chase them or just let them walk ?
Same with kidnapping.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on May 27, 2012, 08:50:39 pm
When robbers rob a bank, And they success. They run away ofc and then they get unsuspected. Are cops allowed to chase them or just let them walk ?
Same with kidnapping.
Once somebody escapes the cops are no longer allowed to suspect them for the same crime.
Title: Re: SA:MP - Developers answer: give examples
Post by: Perza on May 27, 2012, 10:56:59 pm
The topic is based on "Situations" and answers from DEVELOPERS ty
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 27, 2012, 11:03:21 pm
I got a thing to say.

When robbers rob a bank, And they success. They run away ofc and then they get unsuspected. Are cops allowed to chase them or just let them walk ?
Same with kidnapping.
If they manage to stay away long enough to lose their suspect, they should not be re-suspected for the same crime.
Title: Re: SA:MP Developers answer: give examples
Post by: Hugo. on June 30, 2012, 03:39:16 am
It depends on the situation...
1. If it is the mafia HQ and all mafia members are there, cops are trying to arrest one of them, of cos, nonsense if other mafia members will stand and watch it...
In this case members of mafia group will start to shoot back, trying to help the friend... It is ok...

Another question regarding this.

If, let's say, Danny Stracci is suspected and me, Scott and Stiven Stracci are not suspected and we are all in the same car.

Two cops come and start to DB our car and Danny is the driver. Can we, Stracci members who are inside the car, DB cops aswell?
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on June 30, 2012, 07:06:42 am
Another question regarding this.

If, let's say, Danny Stracci is suspected and me, Scott and Stiven Stracci are not suspected and we are all in the same car.

Two cops come and start to DB our car and Danny is the driver. Can we, Stracci members who are inside the car, DB cops aswell?
This is by no means official, but as an Administrator from the past and a current player in the server, I've noticed that usually when you become directly involved like that, you can aid the suspected friend through roleplay to "defend" him in such scenarios since you are basically forced to either be involved, or go along for the ride...no pun intended. For the most part, it seems Administrators haven't minded such. It's a completely different scenario, however, if your friend is suspected in the same vehicular situation, you and the others aren't, and he's driving past cops not actively pursuing him and you open fire, or say a cop had blocked the road and he couldn't ram through the roadblock, but the cop was not actively firing on the vehicle you were all in or attacking it in any way, so if you opened fire, you would become the aggressor, just like in self-defense. I think that is why this has become such a controversial issue, since some things can be on a case-by-case basis with varying outcomes base on one's point of view of what really happened.
Title: Re: SA:MP Developers answer: give examples
Post by: Krueger on June 30, 2012, 11:32:34 am
Another question regarding this.

If, let's say, Danny Stracci is suspected and me, Scott and Stiven Stracci are not suspected and we are all in the same car.

Two cops come and start to DB our car and Danny is the driver. Can we, Stracci members who are inside the car, DB cops aswell?
Don't worry, you all will get suspected for "aiding" in no time!
Title: Re: SA:MP - Developers answer: give examples
Post by: [NP]Monte Montague on June 30, 2012, 04:54:08 pm
What will stay what will go in RS5?
Will yellow boats and raindances go?
Title: Re: SA:MP Developers answer: give examples
Post by: Gandalf on June 30, 2012, 06:08:51 pm
Another question regarding this.

If, let's say, Danny Stracci is suspected and me, Scott and Stiven Stracci are not suspected and we are all in the same car.

Two cops come and start to DB our car and Danny is the driver. Can we, Stracci members who are inside the car, DB cops aswell?
If you were in the care before the cops arrived you can return fire.
A smarter thing would be to let him give up and accompany him as lawyers.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on July 01, 2012, 01:26:09 am
What will stay what will go in RS5?
Will yellow boats and raindances go?
Are you referring to the Coast Guard vehicles?
Title: Re: SA:MP Developers answer: give examples
Post by: Stefanrsb on July 01, 2012, 01:32:04 am
Don't worry, you all will get suspected for "aiding" in no time!
+1  :lol:
Title: Re: SA:MP Developers answer: give examples
Post by: Krueger on July 01, 2012, 12:49:20 pm
+1  :lol:
Yeah..
Forget about the questions like "Am I allowed to get in some friends car and aid them if they are suspects?".. If the cops see you near them you'll get an instant free orange name! And then you got reasons to shoot back..
Title: Re: SA:MP - Developers answer: give examples
Post by: Mr. Goobii on July 01, 2012, 10:27:43 pm
Are brothels legal or not? As sometimes, the cops are very unclear if it's or not. As today, we almost got suspected and shot to death for
having "safe sex" inside of my business(Cockstop, El Corona) :lol:


Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on July 02, 2012, 05:00:21 pm
Are brothels legal or not? As sometimes, the cops are very unclear if it's or not. As today, we almost got suspected and shot to death for
having "safe sex" inside of my business(Cockstop, El Corona) :lol:
At this time there is no law that prohibits prostitution. However you should be wary of related laws like indecent exposure that could cause someone to be suspected.
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on July 03, 2012, 11:44:49 am
If you have rp sex with a hooker on a streetcorner, it's different from being inside a private interior, especially your own business. If the cops enter the brothel, sex shop, house, w/e they should at least have permission from a supervising officer, instead of making that decision theirselves.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on July 03, 2012, 05:22:43 pm
If you have rp sex with a hooker on a streetcorner, it's different from being inside a private interior, especially your own business. If the cops enter the brothel, sex shop, house, w/e they should at least have permission from a supervising officer, instead of making that decision theirselves.
Well I think that'd technically also depend on whether it's a public business, or a private home.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on July 08, 2012, 04:31:02 am
If you have rp sex with a hooker on a streetcorner, it's different from being inside a private interior, especially your own business. If the cops enter the brothel, sex shop, house, w/e they should at least have permission from a supervising officer, instead of making that decision theirselves.

The question is, why are those cops entering the sex shop? Donuts not enough for break time? :cop:
Title: Re: SA:MP - Developers answer: give examples
Post by: BlueFox on July 14, 2012, 05:27:51 am
Ok, simple question here, if a suspect is allowed to chase and kill a cop if the cop engages, is a suspect allowed to ram a police car who has engaged, just to disable the car, not even harm the cop.

I'm on the assumption that it is allowed based on this:

Quote from: Gandalf link=topic=69286.msg1046643#msg1046643
Regarding the base of the matter :
If a cop engages you and then decides to run away, you are allowed to chase and shoot him, within reasonable limits. To chase him to the PD would be overdoing it.
Check the answers of developers topic for more in-depth explanations.

Due to this, unbanned however please try not to resort to flaming whenever you have an argument.

So in my mind, disabling the police car is fore more kind-hearted then flat out killing him.

Example:

A cop pursues a large vehicle, attempting the laggram, the large vehicle knows he has the advantage so he decides to disable the police car, because the large vehicle cant outrun him with speed, it must try another tactic


I cannot see why this wouldn't be allowed, cops should use team work to take out a large vehicle, that's why it's a police team..

If this is not allowed, I would honestly not understand why
Title: Re: SA:MP - Developers answer: give examples
Post by: CharlieKasper on July 22, 2012, 02:40:38 pm
1. Are we allowed to engage in pursuits (as a civilian) to help our suspected friend (without shooting at the cops but getting the friend in the car and escaping)?
2. Are we allowed to engage in pursuits and help our suspected friend by blocking the path of the police (without drive-by-ing/shooting at them)?

I can't find the quote of Aragorn/Gandalf. That's why asked.

ps. no moaning, email sent. just confirming here.
Title: Re: SA:MP - Developers answer: give examples
Post by: TiMoN on July 27, 2012, 05:27:53 pm
1. Are we allowed to engage in pursuits (as a civilian) to help our suspected friend (without shooting at the cops but getting the friend in the car and escaping)?
2. Are we allowed to engage in pursuits and help our suspected friend by blocking the path of the police (without drive-by-ing/shooting at them)?

I can't find the quote of Aragorn/Gandalf. That's why asked.

ps. no moaning, email sent. just confirming here.
I believe the answer is yes
Title: Re: SA:MP - Developers answer: give examples
Post by: Mr. Goobii on August 04, 2012, 05:10:17 am
1. Are we allowed to engage in pursuits (as a civilian) to help our suspected friend (without shooting at the cops but getting the friend in the car and escaping)?
2. Are we allowed to engage in pursuits and help our suspected friend by blocking the path of the police (without drive-by-ing/shooting at them)?


Put the question to yourself,
1. What's the reason for your behavior of doing so? What causes you to help that guy who surly needs your help?
2. Are you here to roleplay or are you here to make the cops angry and ram?
Title: Re: SA:MP - Developers answer: give examples
Post by: CharlieKasper on August 04, 2012, 06:27:05 am
Put the question to yourself,
1. What's the reason for your behavior of doing so? What causes you to help that guy who surly needs your help?
2. Are you here to roleplay or are you here to make the cops angry and ram?
1. He's my colleague and we are in the same group? Everything was done under the rules (unless helping has now become a rule break.)
2. Role play. I never mentioned anywhere that I rammed. Blocking of couse will make the police angry. So, shouldn't that be dealt with by suspecting me/verbally warning me and/or taking me into custody for possibly helping a criminal?
Title: Re: SA:MP - Developers answer: give examples
Post by: CharlieKasper on August 09, 2012, 01:50:52 pm
1. Are we allowed to engage in pursuits (as a civilian) to help our suspected friend (without shooting at the cops but getting the friend in the car and escaping)?
2. Are we allowed to engage in pursuits and help our suspected friend by blocking the path of the police (without drive-by-ing/shooting at them)?

I can't find the quote of Aragorn/Gandalf. That's why asked.

ps. no moaning, email sent. just confirming here.

Still need an answer.
Title: Re: SA:MP Developers answer: give examples
Post by: Toto on August 19, 2012, 03:07:11 am
It depends on the situation...
1. If it is the mafia HQ and all mafia members are there, cops are trying to arrest one of them, of cos, nonsense if other mafia members will stand and watch it...
In this case members of mafia group will start to shoot back, trying to help the friend... It is ok...

2. Police is chasing some guy and suddenly appears a car with non-wanted civilian who started shooting them... Simply, cops can decide it is a deathmatcher/cophunter... Attack without a reason is not allowed... And this rule plays here not the best role... As for the criminal helper, so for admins who got reports and for sure will freeze you to get the reason of shooting cops...

How to help?
In this case (if you want to shoot cops back) the main target is to get wanted level... Get him into your car and try to get rid of chase... Cops will suspect you for aiding, then aub, your dream became be a reality...

With wanted level you are allowed to help any sort of criminals with any sort of help...

Why is such rule actually?

Well, you see blue nick of cop, you know he can shoot you if you are criminal... So do cops when see a wanted level of your nick... Both sides are equal and do not confuse each other, less misunderstanding, less reports to admins...
Here you go mate.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kirgiz on August 23, 2012, 12:15:56 am
Can I roleplay a vigilante?

If yes, explain the little nuances for it not to rule breaking.

If no, why?


Manager+ Response only.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on August 23, 2012, 12:18:48 am
Can I roleplay a vigilante?

If yes, explain the little nuances for it not to rule breaking.

If no, why?


Manager+ Response only.
I know I'm not a SA:MP Manager, just a LU one, but you may wish to elaborate on that a bit more so they can give you a better response. What exactly do you mean when you say a vigilante? To kill people? Arrest them? Be as if you are a volunteer cop? Police duty or non-police? :)
Title: Re: SA:MP - Developers answer: give examples
Post by: Kirgiz on August 23, 2012, 01:30:16 am
I know I'm not a SA:MP Manager, just a LU one, but you may wish to elaborate on that a bit more so they can give you a better response. What exactly do you mean when you say a vigilante? To kill people? Arrest them? Be as if you are a volunteer cop? Police duty or non-police? :)
Not a volunteer cop, more like just.... a vigilante. You find bad guys and you deal with them with your OWN vision on how to do it, being above the law if necessary, BUT in the end staying on the justice's side and avoiding confrontation with police if possible.

Title: Re: SA:MP - Developers answer: give examples
Post by: Lamar Diasso on August 24, 2012, 06:29:29 pm
Hi, this is just a question and absolutely NOT a complaint or a pounce on anyone.
For example, me and my buddy, we're standing by our house, and then I decide to knock my buddy because I just feel like it, then he'll do the same and then no one will say a word.
Is this classed as DM or not? Because we're both notified about it and we're both on it. I've seen lots of admins doing stuffs like this. So that's why I'm asking.
If this is considered DM, is this really such a harsh rulebreak that people has to be kicked/warned officially? That's the question! Nothing else.  :)
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on August 24, 2012, 07:12:10 pm
Not a volunteer cop, more like just.... a vigilante. You find bad guys and you deal with them with your OWN vision on how to do it, being above the law if necessary, BUT in the end staying on the justice's side and avoiding confrontation with police if possible.
If you can do it without interfering with cops or getting wanted, go ahead.
But if you go to a hostage situation with a sniper (or white name and combat) and take out suspects, do not expect any get out of jail free when you turn yourself in (as a vigilante siding with justice would of course never get in a firefight with cops), and do not be surprised if you get punished by admins.
The monopoly of using lethal force against suspects lies with law enforcement, and those not part of it can only assist with special permission of an officer online and present at the situation.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on August 24, 2012, 07:15:02 pm
Hi, this is just a question and absolutely NOT a complaint or a pounce on anyone.
For example, me and my buddy, we're standing by our house, and then I decide to knock my buddy because I just feel like it, then he'll do the same and then no one will say a word.
Is this classed as DM or not? Because we're both notified about it and we're both on it. I've seen lots of admins doing stuffs like this. So that's why I'm asking.
If this is considered DM, is this really such a harsh rulebreak that people has to be kicked/warned officially? That's the question! Nothing else.  :)
As mentioned in your topic, it is common for some low-lifes to kill their buddy in order to get a wanted level and cophunt. There for it will depend on what and where you are (Balla in Idlewood = bad, farmer in desert = good - not a valuation of the players but fact of where you run the chance of being watched) as well as how often admins notice you wanted and involved in violence.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kirgiz on August 24, 2012, 10:35:27 pm
and do not be surprised if you get punished by admins.
So at any rate I will not be able to lawfully roleplay a vigilante and hunt down criminals unless I do it without weapons and interfering cops?

While I do understand that I actually commit homicide and I will not seek peaceful getaway from Law Enforcers, I will still get punished because I hunt orange dots as a white dot? Even if I do warn about it?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on August 24, 2012, 11:37:56 pm
So at any rate I will not be able to lawfully roleplay a vigilante and hunt down criminals unless I do it without weapons and interfering cops?

While I do understand that I actually commit homicide and I will not seek peaceful getaway from Law Enforcers, I will still get punished because I hunt orange dots as a white dot? Even if I do warn about it?
Please read this again and see if this is what you meant to write.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kirgiz on August 24, 2012, 11:48:42 pm
Please read this again and see if this is what you meant to write.
Yes.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on August 24, 2012, 11:53:53 pm
So at any rate I will not be able to lawfully roleplay a vigilante and hunt down criminals unless I do it without weapons and interfering cops?

While I do understand that I actually commit homicide and I will not seek peaceful getaway from Law Enforcers, I will still get punished because I hunt orange dots as a white dot? Even if I do warn about it?
This shows that you are not interested in playing a vigilante, but in the ability to shoot all players, regardless of who they are. And that is classified as DM.

If you play a vigilante, you would want to stay away from cops and hunt those that cops do not wish to bother. As you wish to side with the law, should you become wanted (which with creativity could be avoided) you would give up straight instead of switching from orange to blue dots.

As you explained it, you wish to hunt orange dots and after that blue dots. That is not playing a vigilante, that is maximizing your targets.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kirgiz on August 25, 2012, 12:04:24 am
This shows that you are not interested in playing a vigilante, but in the ability to shoot all players, regardless of who they are. And that is classified as DM.

If you play a vigilante, you would want to stay away from cops and hunt those that cops do not wish to bother. As you wish to side with the law, should you become wanted (which with creativity could be avoided) you would give up straight instead of switching from orange to blue dots.

As you explained it, you wish to hunt orange dots and after that blue dots. That is not playing a vigilante, that is maximizing your targets.
Quite a misunderstanding. Vigilante is not a vigilante when he goes against cops. I have no idea or any conception on where you thought that I would want to switch to blue dots?

But I guess I understand now.
Title: Re: SA:MP - Developers answer: give examples
Post by: Mopreme on August 27, 2012, 10:09:33 am
Situation:
You are driving, normal and sunny day and you are heading to an important meeting. Out of a sudden, a person crashes into you. He highjacks your vehicle and explodes it. So, you're on foot now and got nowhere to go. Before you even get to do anything, that person start shooting at you. There are only one admin online at that time who are busy with other reports. You have shitloads of weapons on you, M4, Deagle, Shotgun, MP5, everything and you have even bought full armor. Examples of how to react:

- Shoot back and kill him.
- /Q to avoid loosing your equipment (abuse, I know)
- Stand still and pray for Sauron to hear you.
- Bunnyjump away so it'll be harder to kill you.

Remember, you were heading to an important meeting before you ran into him. What would you do?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on August 27, 2012, 10:14:47 am
Situation:
You are driving, normal and sunny day and you are heading to an important meeting. Out of a sudden, a person crashes into you. He highjacks your vehicle and explodes it. So, you're on foot now and go nowhere to go. Before you even get to do anything, that person start shooting at you. There are only one admin online at that time who are busy with other reports. You have shitloads of weapons on you, M4, Deagle, Shotgun, MP5, everything and you have even bought full armor. Examples of how to react:

- Shoot back and kill him.
- /Q to avoid loosing your equipment (abuse, I know)
- Stand still and pray for Sauron to hear you.
- Bunnyjump away so it'll be harder to kill you.

Remember, you were heading to an important meeting before you ran into him. What would you do?
1. Run away and /hail or /hurt, see if the person reacts on roleplay
2. If not, shoot him. If an admin freezes you, explain the situation.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on September 11, 2012, 08:23:17 am
Carsurfing and shooting at the same time is not allowed.

However, are pursuing cops allowed to get on top of a suspect's car and kick the car (or hit it with any other melee weapon, such as a golf club) until it explodes?
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on September 11, 2012, 01:25:56 pm
However, are pursuing cops allowed to get on top of a suspect's car and kick the car (or hit it with any other melee weapon, such as a golf club) until it explodes?

I know that shooting isn't allowed.. But melee weapons... My guess.. Don't count on it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on October 23, 2012, 11:33:35 pm
Are cops allowed to order heroin on cop duty?
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on October 29, 2012, 01:34:06 pm
Are cops allowed to order heroin on cop duty?
Title: Re: SA:MP - Developers answer: give examples
Post by: midget on October 29, 2012, 01:41:07 pm
Are cops allowed to order heroin on cop duty?
Although I am not allowed to respond here I'll do so anyways seeing as you haven't gotten an answer yet.
Yes, cops are allowed to order heroin on cop duty based on Argonath Rules.
Admins are not allowed to take actions against it, however higher ranked police officers can and the reason would be "Corrupt cop".

The only time they are not allowed to order heroin is if they use the /SU command or their duty gun, this is because it gives them an advantage over the other player(s).
That is not allowed based on Argonath Rules and admin punishments will be given.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on October 29, 2012, 10:26:23 pm
Alright, thank you very much for your response.

If the cop is told to leave the area and he doesn't, he can't suspect a player for any reason such as "failure to comply" or if it comes to the point where the player is shoot the cop down, the cop can't suspect for "assault" or something, correct? Basically if a police officer orders heroin, he can't suspect anyone during this roleplay because he is roleplaying corrupt? Correct me if I am wrong.
Title: Re: SA:MP - Developers answer: give examples
Post by: Brian on October 29, 2012, 10:34:30 pm
Alright, thank you very much for your response.

If the cop is told to leave the area and he doesn't, he can't suspect a player for any reason such as "failure to comply" or if it comes to the point where the player is shoot the cop down, the cop can't suspect for "assault" or something, correct? Basically if a police officer orders heroin, he can't suspect anyone during this roleplay because he is roleplaying corrupt? Correct me if I am wrong.
idk if I am allowed to answer but I think that is allowed, evenwhile hes corrupt if it is not found out yet he can still use his "rights" to suspect someone if he really is doing the crime.

Like in the movies, a corrupt cop can still arrest someone but hes corrupt and doing drug deals and so on.

Sorry If I am not allowed to answer here.
Title: Re: SA:MP - Developers answer: give examples
Post by: CharlieKasper on October 30, 2012, 07:46:37 pm
Is it allowed to use the fast reload thingy of regular shotgun where you release the aim key after you shoot to make the reload faster?

I'm not sure if it's a game feature or a glitch. Clarifying it would save a lot of people.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on October 30, 2012, 07:52:46 pm
Alright, thank you very much for your response.

If the cop is told to leave the area and he doesn't, he can't suspect a player for any reason such as "failure to comply" or if it comes to the point where the player is shoot the cop down, the cop can't suspect for "assault" or something, correct? Basically if a police officer orders heroin, he can't suspect anyone during this roleplay because he is roleplaying corrupt? Correct me if I am wrong.
No, cops are not allowed to suspect a player, and neither are they allowed to use their duty weapons to shoot players. There for trying to gain drugs while being a cop puts the cop at a clear disadvantage. He can not use weapons or commands, and can be suspeced from cop duty by superior officers.
Title: Re: SA:MP - Developers answer: give examples
Post by: MBSF on November 07, 2012, 03:39:23 pm
Me and two other officers told suspect countless times to surrender by using /gu but he wouldnt cooperate so eventually I killed him nitestick. Admin later froze me and asked why I killed the suspect. I explained to him why and why I enforce suspects to use /gu as means of surrendering. He said it's not obligatory and when I asked how can admins enforce suspects not running away after doing /hail or saying they surrender, because there's no proof other than checking logs, he wouldn't explain it and just snap temp banned me for not listening to him. Is my temp ban justified? Where can i report admins? I couldn't find any forum section or links for such reports. Thank you.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 07, 2012, 05:23:01 pm
Me and two other officers told suspect countless times to surrender by using /gu but he wouldnt cooperate so eventually I killed him nitestick. Admin later froze me and asked why I killed the suspect. I explained to him why and why I enforce suspects to use /gu as means of surrendering. He said it's not obligatory and when I asked how can admins enforce suspects not running away after doing /hail or saying they surrender, because there's no proof other than checking logs, he wouldn't explain it and just snap temp banned me for not listening to him. Is my temp ban justified? Where can i report admins? I couldn't find any forum section or links for such reports. Thank you.
Without knowing the exact time and date it is impossible to say if your tempban is justified, as it depends on your attitude and how you replied to the admin as wel. As for forcing /gu, that is not allowed because suspects are not allowed to run away ot attack after surrendering. How admins are going to enforce that depends usually on if they have the time to spectate situations.
Forcing the use of /gu and killing a suspect that surrenders but refuses to type the /gu command gan get you copbanned.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on November 07, 2012, 05:35:33 pm
Why isn't it that suspects must /gu and /hail or something doesn't count as giving up? A lot of players will /hail and then run away or jump out the cop car, not even RPing. This just puts more work for the players and admins...
Title: Re: SA:MP - Developers answer: give examples
Post by: CharlieKasper on November 07, 2012, 06:09:26 pm
Is it allowed to use the fast reload thingy of regular shotgun where you release the aim key after you shoot to make the reload faster?

I'm not sure if it's a game feature or a glitch. Clarifying it would save a lot of people.
Still...
Title: Re: SA:MP - Developers answer: give examples
Post by: Zorex116 on November 14, 2012, 12:11:02 pm
Can weapons be recovered if you carry ak with 588 ammo then got DMed for no reason?
Title: Re: SA:MP - Developers answer: give examples
Post by: Hugo. on November 14, 2012, 01:01:12 pm
Why isn't it that suspects must /gu and /hail or something doesn't count as giving up? A lot of players will /hail and then run away or jump out the cop car, not even RPing. This just puts more work for the players and admins...

I always try surrendering in a roleplay way.
I only surrender using the command /gu if they start attacking me after I use /hail.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on November 14, 2012, 03:32:34 pm
Why isn't it that suspects must /gu and /hail or something doesn't count as giving up? A lot of players will /hail and then run away or jump out the cop car, not even RPing. This just puts more work for the players and admins...
Because we expect out players not to be cheating bitches.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on November 14, 2012, 04:24:20 pm
Because we expect out players not to be cheating bad girles.
:lol:

Then I guess I will ask something that goes along those lines. When kidnapping someone and they agree to the role-play - can they randomly jump out of the car even if it's locked and they're tied up and just start running away, jumping around? They accepted to role-play, would doing that be a rulebreak?
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on November 18, 2012, 03:13:16 am
I would also like to ask something else.

Yesterday, I was checking out a business with two associates in game, and one of them was a suspect. Two FBI members came armed with a FBI rancher, so the suspect decided to run inside the business and hide. As the FBI members were distracted and watching the entrance and preparing themselves to enter, I went and got a towtruck and took their rancher so the associate could escape. I mainly did this because one of the FBI members got on the state owned NRG and the other shot the tire, which I found unfair. After a while, an admin froze me and told me what I did was script abuse and I was forced to give up the rancher.

I don't understand how towing a truck is script abuse. Towing is not a script, it's a game feature. What I find script abusing with similar situations is players getting on locked bikes and moving left to right to prevent from being kicked off the bike and using some other script feature to give them an advantage for something that cannot be done.

Now, I also don't understand why this should be punishable. This is a RP server and you need to look at a RP perspective; I know that this isn't a RP server but hey, it's common sense. Why would FBI members leave a FBI vehicle some where unprotected? A FBI vehicle carries much arms which can be stolen by criminals, so someone should look over the vehicle while the others do the job. Another way it can be handled, is the police to catch the person who stole and simply just arrest them...
Title: Re: SA:MP - Developers answer: give examples
Post by: Brian on November 18, 2012, 03:19:13 am
I would also like to ask something else.

Yesterday, I was checking out a business with two associates in game, and one of them was a suspect. Two FBI members came armed with a FBI rancher, so the suspect decided to run inside the business and hide. As the FBI members were distracted and watching the entrance and preparing themselves to enter, I went and got a towtruck and took their rancher so the associate could escape. I mainly did this because one of the FBI members got on the state owned NRG and the other shot the tire, which I found unfair. After a while, an admin froze me and told me what I did was script abuse and I was forced to give up the rancher.

I don't understand how towing a truck is script abuse. Towing is not a script, it's a game feature. What I find script abusing with similar situations is players getting on locked bikes and moving left to right to prevent from being kicked off the bike and using some other script feature to give them an advantage for something that cannot be done.

Now, I also don't understand why this should be punishable. This is a RP server and you need to look at a RP perspective; I know that this isn't a RP server but hey, it's common sense. Why would FBI members leave a FBI vehicle some where unprotected? A FBI vehicle carries much arms which can be stolen by criminals, so someone should look over the vehicle while the others do the job. Another way it can be handled, is the police to catch the person who stole and simply just arrest them...
+1
Cops always shoot my locked car tires whem kidnappimg, that is script abuse  not towing abcar awau
Title: Re: SA:MP - Developers answer: give examples
Post by: Huskar on November 18, 2012, 03:24:06 am
I would also like to ask something else.

Yesterday, I was checking out a business with two associates in game, and one of them was a suspect. Two FBI members came armed with a FBI rancher, so the suspect decided to run inside the business and hide. As the FBI members were distracted and watching the entrance and preparing themselves to enter, I went and got a towtruck and took their rancher so the associate could escape. I mainly did this because one of the FBI members got on the state owned NRG and the other shot the tire, which I found unfair. After a while, an admin froze me and told me what I did was script abuse and I was forced to give up the rancher.

I don't understand how towing a truck is script abuse. Towing is not a script, it's a game feature. What I find script abusing with similar situations is players getting on locked bikes and moving left to right to prevent from being kicked off the bike and using some other script feature to give them an advantage for something that cannot be done.

Now, I also don't understand why this should be punishable. This is a RP server and you need to look at a RP perspective; I know that this isn't a RP server but hey, it's common sense. Why would FBI members leave a FBI vehicle some where unprotected? A FBI vehicle carries much arms which can be stolen by criminals, so someone should look over the vehicle while the others do the job. Another way it can be handled, is the police to catch the person who stole and simply just arrest them...



Well if you want to look at a RP prespective you should RP stealing the truck, not just use space and drive away.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on November 18, 2012, 03:30:18 am


Well if you want to look at a RP prespective you should RP stealing the truck, not just use space and drive away.
Cops were inside an interior. Oh, and since when does everything in Argonath have to have a good description?
Title: Re: SA:MP - Developers answer: give examples
Post by: Pingster on November 18, 2012, 03:49:54 am
Because towing isn't rp, it's a game feature as you said it yourself.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on November 18, 2012, 04:24:06 am
Because towing isn't rp, it's a game feature as you said it yourself.
Running, jumping etc. must also not be RP.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pingster on November 18, 2012, 04:27:35 am
Correct. Or did you think that running and jumping all day is considered a roleplay?
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on November 18, 2012, 04:30:11 am
Correct. Or did you think that running and jumping all day is considered a roleplay?
No, spamming /me running, /me jumps is RP. LoL at your comments man. I will just wait for a developer to reply...
Title: Re: SA:MP - Developers answer: give examples
Post by: Pingster on November 18, 2012, 04:35:13 am
And /me tows a car is just as much RP. Just hitting spacebar to tow a car or to jump is not roleplay.

Anyway, far as I can tell, what you did was not script abuse, it was theft of government property and should've been handled through the law system.
Title: Re: SA:MP - Developers answer: give examples
Post by: Hugo. on November 18, 2012, 09:47:50 am
Yes, Antonio, now you need to write 500 sentences with the /me command just to tow a simple FBI rancher.
Title: Re: SA:MP - Developers answer: give examples
Post by: TheLegitHabibi on November 18, 2012, 10:22:55 am
Government vehicles are locked so that they may not be driven or stolen by others. Stolen goverment vehicles causes problems when members require them. These vehicles are locked by script and it is not possible to steal them away.
As far as I am aware of, towing away these vehicles is script abuse. As you are bypassing the locked script.

Walking, jumping or running is also considered Roleplay. If you think that typing the /me description is the only way to roleplay, then no. Some actions do not require such descriptive commands. Otherwise we would have to write /me takes a step, every time we walk for it to be Roleplay.
I don't think towing away the rancher after using /me tows the rancher, would make that an act of roleplay. Like I said, from what I'm aware of, it is considered as script abuse. And if something is against rules, you cannot roleplay it and make it allowed.

Deathmatching is a rulebreak. I can't roleplay being a person with a killing disease and start deathmatching people.

Also, like Antonio said, it's quite common that cops get in locked cars for 1 second and shoot the tires. Is it allowed? It's fine with unlocked or state cars, but what about personal locked cars?

Awaiting reply from a Dev. :3
Title: Re: SA:MP - Developers answer: give examples
Post by: Jeremy. on November 18, 2012, 10:26:18 am
Government vehicles are locked so that they may not be driven or stolen by others. Stolen goverment vehicles causes problems when members require them. These vehicles are locked by script and it is not possible to steal them away.
As far as I am aware of, towing away these vehicles is script abuse. As you are bypassing the locked script.

Walking, jumping or running is also considered Roleplay. If you think that typing the /me description is the only way to roleplay, then no. Some actions do not require such descriptive commands. Otherwise we would have to write /me takes a step, every time we walk for it to be Roleplay.
I don't think towing away the rancher after using /me tows the rancher, would make that an act of roleplay. Like I said, from what I'm aware of, it is considered as script abuse. And if something is against rules, you cannot roleplay it and make it allowed.

Deathmatching is a rulebreak. I can't roleplay being a person with a killing disease and start deathmatching people.

Also, like Antonio said, it's quite common that cops get in locked cars for 1 second and shoot the tires. Is it allowed? It's fine with unlocked or state cars, but what about personal locked cars?

Awaiting reply from a Dev. :3

Really? Can not understand English?
I will just wait for a developer to reply...
Title: Re: SA:MP - Developers answer: give examples
Post by: Hugo. on November 28, 2012, 12:43:40 am
Ok, let's say that there are four family members at their HeadQuarters.
A cop that has been stalking them from Los Santos all the way to San Fierro stops by the HeadQuarters and starts telling us that he will need to enter to arrest the suspect.
We tell him to leave and not to try to enter our HeadQuarters.
He doesn't enter in the property, but prevents us from escaping, sitting outside and we tell him to leave or he would end up bad, etc.
He tells us that he will not leave and we still give him some more warnings, then we give him five seconds to leave, but he still doesn't.

Can we shoot him because of that?
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on December 06, 2012, 08:41:04 pm
Shooting while surfing any vehicle is prohibited.
I don't understand why cops can bomb a boat that goes up to 100 km/h but nobody is allowed to shoot while on a boat. Also, if someone is shooting the boat, how are you supposed to defend yourself? At least it's more realistic than shooting while on top of a car...
Title: Re: SA:MP - Developers answer: give examples
Post by: BKP on December 06, 2012, 09:56:03 pm
I don't understand why cops can bomb a boat that goes up to 100 km/h but nobody is allowed to shoot while on a boat. Also, if someone is shooting the boat, how are you supposed to defend yourself? At least it's more realistic than shooting while on top of a car...
Stop the boat and shoot
Title: Re: SA:MP - Developers answer: give examples
Post by: CharlieKasper on December 07, 2012, 08:50:40 am
Really? Can not understand English?
Well, do you understand English? I don't think so. Nobody prohibited James Bond from answering, it's his will. Antonio may read it or may not, it's his will. He still can wait for a developer's answer.

P.S. Why do you even care if he posts a possible answer?
Title: Re: SA:MP - Developers answer: give examples
Post by: Kavensky on December 17, 2012, 10:09:15 am
Alright, a question towards the developers.

There was a problem in the morning today.

I killed a guy and he went on cop duty, started chasing me.

I asked Pancher and Paul is that a rulebreak to get killed buy a guy, go on cop duty and chase the guy that killed you.
They said they don't know, I gotta ask Gandalf or someone else.

So my question is:

Can people when they die get on cop duty and chase the guy who killed them? Does this count as RK or is that allowed?
Title: Re: SA:MP - Developers answer: give examples
Post by: Cyril on December 17, 2012, 11:31:14 am
Alright, a question towards the developers.

There was a problem in the morning today.

I killed a guy and he went on cop duty, started chasing me.

I asked Pancher and Paul is that a rulebreak to get killed buy a guy, go on cop duty and chase the guy that killed you.
They said they don't know, I gotta ask Gandalf or someone else.

So my question is:

Can people when they die get on cop duty and chase the guy who killed them? Does this count as RK or is that allowed?

Going on cop duty is a change of role. It can't count as revenge killing. He is a cop, you are a suspect, his job is to arrest/kill suspects. If he arreests/kills you, he is doing his job, isn't he ?
Title: Re: SA:MP - Developers answer: give examples
Post by: Kavensky on December 17, 2012, 11:44:44 am
Alright, thanks Cyril.
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on December 19, 2012, 04:20:13 pm
I was wondering if it is allowed for cops to run up to a suspect, spray him to 20percent health and then deagle shoot him one time. I mean, it's not the reason pepperspray was issued to all cops, right? It was used for unarmed suspects, not as a kill-assist. In short, to what extend are cops able to use pepperspray? If this question has already been asked or answered, sorry.
Title: Re: SA:MP - Developers answer: give examples
Post by: JDC on December 30, 2012, 07:41:26 am
I was wondering if it is allowed for cops to run up to a suspect, spray him to 20percent health and then deagle shoot him one time. I mean, it's not the reason pepperspray was issued to all cops, right? It was used for unarmed suspects, not as a kill-assist. In short, to what extend are cops able to use pepperspray? If this question has already been asked or answered, sorry.

Not sure about the current answer to this. But from my experience when testing RS4 in the alpha stage, pepper-spray was added to be used both as a kill-assist and against unarmed suspects.

In FBI training, it was also to be used against those who were fond of running around and shooting us with the automatic weapons.
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on December 30, 2012, 11:33:40 am
Sadly it is standard in Argo that cops runs up to you and sprays you too death or spray and shoot, even though you are stillstanding and doung nothing wrong.
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on December 30, 2012, 11:37:15 am
Sadly it is standard in Argo that cops runs up to you and sprays you too death or spray and shoot, even though you are stillstanding and doung nothing wrong.

It's not standard, it is something that "should" not happen.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pagon on January 12, 2013, 09:10:24 am
Sadly it is standard in Argo that cops runs up to you and sprays you too death or spray and shoot, even though you are stillstanding and doung nothing wrong.
I am sorry if I am not supposed to answer here, but

"-Suspect is idle -- You must use ONLY pepper spray or baton, if they fail to comprehend after warnings, and you cannot apprehend, you may use baton or pepper spray to take down. (If suspect is armed with fire-arm while idle, you still must only use pepper spray or baton, it is advised you have another Officer to cover you with a gun)."

You said that you are doing nothing wrong, but not complying to the officers warnings is doing something wrong. Besides if you feel abused /gu and ask for investigation. Officers have the full rights to eliminate the suspect with weapons such as Pepper Spray and Baton if the suspects aren't complying.

Source: http://arpd.argonathrpg.com/forum/index.php?topic=27101.0 (http://arpd.argonathrpg.com/forum/index.php?topic=27101.0)
Title: Re: SA:MP - Developers answer: give examples
Post by: Hugo. on January 12, 2013, 03:41:59 pm
If someone kills a member from my mafia/group and I kill him. Is it considered revenge killing and therefor not allowed?

Let's pretend that everything is roleplayed, of course.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on January 12, 2013, 03:49:22 pm
Ok, let's say that there are four family members at their HeadQuarters.
A cop that has been stalking them from Los Santos all the way to San Fierro stops by the HeadQuarters and starts telling us that he will need to enter to arrest the suspect.
We tell him to leave and not to try to enter our HeadQuarters.
He doesn't enter in the property, but prevents us from escaping, sitting outside and we tell him to leave or he would end up bad, etc.
He tells us that he will not leave and we still give him some more warnings, then we give him five seconds to leave, but he still doesn't.

Can we shoot him because of that?
It is not allowed to kill the cop unless he is shooting you. There are several methods to escape the HQ for the suspect without using the main gate, and as long as the cop does not fire on you there is no excuse for killing him.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on January 12, 2013, 03:50:29 pm
I don't understand why cops can bomb a boat that goes up to 100 km/h but nobody is allowed to shoot while on a boat. Also, if someone is shooting the boat, how are you supposed to defend yourself? At least it's more realistic than shooting while on top of a car...
Do not use a boat for wars and give up as suspect, case solved....
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on January 12, 2013, 03:52:52 pm
Alright, a question towards the developers.

There was a problem in the morning today.

I killed a guy and he went on cop duty, started chasing me.

I asked Pancher and Paul is that a rulebreak to get killed buy a guy, go on cop duty and chase the guy that killed you.
They said they don't know, I gotta ask Gandalf or someone else.

So my question is:

Can people when they die get on cop duty and chase the guy who killed them? Does this count as RK or is that allowed?
If he chases you as suspect it is not revenge killing. However if you have lost suspect and he comes after you using an invalid reason and killing you, it can be seen as revenge killing.
While in cop role he will have to follow his normal role and can not kill you if you give up.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on January 12, 2013, 03:54:31 pm
I was wondering if it is allowed for cops to run up to a suspect, spray him to 20percent health and then deagle shoot him one time. I mean, it's not the reason pepperspray was issued to all cops, right? It was used for unarmed suspects, not as a kill-assist. In short, to what extend are cops able to use pepperspray? If this question has already been asked or answered, sorry.
Pepper spray can be used to neutralize a moving suspect. If a suspect however does not move or refuses to cooperater there is no reason to use it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Volcom on January 12, 2013, 04:02:39 pm
Question:

Why our friends cant help us when we are suspect ? like im suspect driving a car , and some cops start to chase me and my friends drive-by them
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on January 12, 2013, 04:04:37 pm
Question:

Why our friends cant help us when we are suspect ? like im suspect driving a car , and some cops start to chase me and my friends drive-by them

I think he can't do it until he is suspect too.
Title: Re: SA:MP - Developers answer: give examples
Post by: PulseEffect on January 12, 2013, 04:06:44 pm
I think he can't do it until he is suspect too.
What I heard, he/she isn't allowed unless he was involved at the very start of the roleplay.
Title: Re: SA:MP - Developers answer: give examples
Post by: TiMoN on January 12, 2013, 04:09:39 pm
Can I have a full answer regarding DBing enemies who are on foot?

Example:

Suspect A and Suspect B gets stopped by cops and the cops got out of the car and began firing, the suspects starts DBing the cop.

Is that permitted or no? Not limiting the on foot DB to cops and suspects only.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 12, 2013, 09:18:12 pm
Question:

Why our friends cant help us when we are suspect ? like im suspect driving a car , and some cops start to chase me and my friends drive-by them
Because your friend has no RP reason to join into the situation. He is just cophunting by opening fire on them. Same situation would apply if no one was being chased, and you walked up to a cop and shot them.

Now say he picked you up in his car, got suspected for aiding you, and then opened fire as you both escaped. That would be a different situation.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on January 12, 2013, 10:48:41 pm
Question:

Why our friends cant help us when we are suspect ? like im suspect driving a car , and some cops start to chase me and my friends drive-by them
Because your friend have no reason to shoot.
Remember this is a roleplay server.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cofiliano on January 13, 2013, 06:28:42 pm
Question about cops intentionally not suspecting fellow members/friends who were there from the start of roleplay:


I get suspected after a roleplay with cops for 'drug dealing' in example. There's 4 more people with me, who were there from the start. The cops do not suspect them although they're aiding and committing a crime as much as I am, so they would have a 'easy' kill.
Members/friends takes out their arms in a roleplay way aim at the cops without shooting and says: "If you open fire on my Boss/Friend, I'll open fire on you!"

Now this is an example of what we did in a complete roleplay manner, since the 'friends cant help you if they aren't suspected' is as I understand pointed out for random civilians who shows up from no where and attack cops, not people who were there from the start of roleplay, did commit a criminal act, roleplayed the entire scene, and informed the cops in again, roleplay manner about the threat from them. Adding to the fact that we actually roleplayed everything, unlike the cops who just did /sus and shot, I need a confirmation is this good enough from our side.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pagon on January 16, 2013, 05:27:06 pm
What is the minimal thing a cop has to do so that it counts as engaging?

I have had numerous cases where I drive past a suspect and he starts blazing his guns at me and my police car usually ends up in flames. Even if I have no intention to engage on the suspect via verbal or physical actions does it still count as engaging? For example I drove to PnS without my sirens on with normal speeds and a man exiting from Idlewood burger shot (or was it pizza shack?) started shooting at my car and I ended up being killed.
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikro on January 16, 2013, 06:19:14 pm
What is the minimal thing a cop has to do so that it counts as engaging?

I have had numerous cases where I drive past a suspect and he starts blazing his guns at me and my police car usually ends up in flames. Even if I have no intention to engage on the suspect via verbal or physical actions does it still count as engaging? For example I drove to PnS without my sirens on with normal speeds and a man exiting from Idlewood burger shot (or was it pizza shack?) started shooting at my car and I ended up being killed.

It is always hard to visualize a situation by a description like the one you gave. If it is exactly like you said, the suspect had no reason at all to engage.

A suspect should not engage any cop who is simply driving around. Whenever the cop is a clear threat they may engage, but still the main objective of a suspect is to evade the cops.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 16, 2013, 09:54:41 pm
Question about cops intentionally not suspecting fellow members/friends who were there from the start of roleplay:


I get suspected after a roleplay with cops for 'drug dealing' in example. There's 4 more people with me, who were there from the start. The cops do not suspect them although they're aiding and committing a crime as much as I am, so they would have a 'easy' kill.
Members/friends takes out their arms in a roleplay way aim at the cops without shooting and says: "If you open fire on my Boss/Friend, I'll open fire on you!"

Now this is an example of what we did in a complete roleplay manner, since the 'friends cant help you if they aren't suspected' is as I understand pointed out for random civilians who shows up from no where and attack cops, not people who were there from the start of roleplay, did commit a criminal act, roleplayed the entire scene, and informed the cops in again, roleplay manner about the threat from them. Adding to the fact that we actually roleplayed everything, unlike the cops who just did /sus and shot, I need a confirmation is this good enough from our side.
If they were clearly aiding in the drug-dealing and cops didn't suspect them too, that is a failure on the police's part.
Title: Re: SA:MP - Developers answer: give examples
Post by: Cofiliano on January 17, 2013, 01:42:16 am
Thank you Sugar, but I want an answer from the developers.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 17, 2013, 01:44:35 am
Thank you Sugar, but I want an answer from the developers.
Not a problem.
Title: Re: SA:MP - Developers answer: give examples
Post by: Murt on January 17, 2013, 01:06:40 pm
Question about cops intentionally not suspecting fellow members/friends who were there from the start of roleplay:


I get suspected after a roleplay with cops for 'drug dealing' in example. There's 4 more people with me, who were there from the start. The cops do not suspect them although they're aiding and committing a crime as much as I am, so they would have a 'easy' kill.
Members/friends takes out their arms in a roleplay way aim at the cops without shooting and says: "If you open fire on my Boss/Friend, I'll open fire on you!"

Now this is an example of what we did in a complete roleplay manner, since the 'friends cant help you if they aren't suspected' is as I understand pointed out for random civilians who shows up from no where and attack cops, not people who were there from the start of roleplay, did commit a criminal act, roleplayed the entire scene, and informed the cops in again, roleplay manner about the threat from them. Adding to the fact that we actually roleplayed everything, unlike the cops who just did /sus and shot, I need a confirmation is this good enough from our side.

If a bunch of officer approaches a group by five people as you've explained here and only suspect one, then they should be aware that the associates might take not the matter lightly and will retaliate to save the suspected one. A mere example as you described here Cofi is totally fine in the context.

Title: Re: SA:MP - Developers answer: give examples
Post by: Cofiliano on January 17, 2013, 07:12:50 pm
If a bunch of officer approaches a group by five people as you've explained here and only suspect one, then they should be aware that the associates might take not the matter lightly and will retaliate to save the suspected one. A mere example as you described here Cofi is totally fine in the context.
Thank you for my future signature.
Title: Re: SA:MP - Developers answer: give examples
Post by: Vincent_Corleone on January 19, 2013, 12:37:30 am
I'd like to report one of the admins. What's the procedure?
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 19, 2013, 12:44:16 am
I'd like to report one of the admins. What's the procedure?
Send an email into [email protected] if it's for SA:MP. For other servers, replace "samp" with the server's abbreviation. If it's a community-wide issue, send an email to [email protected]. :)
Title: Re: SA:MP - Developers answer: give examples
Post by: Janar on January 19, 2013, 10:24:10 am
A question to the developers about the [email protected] email.
I have seen a lot of discussion about this, would like to get this cleared.

Is that email only to report Administration team members or can we also report players, who have done a major rulebreak, for example scamming, if no admins were online at that moment or the rulebreaker has left right after causing the problem?
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on January 19, 2013, 12:54:25 pm
Is that email only to report Administration team members

no

can we also report players, who have done a major rulebreak, for example scamming, if no admins were online at that moment or the rulebreaker has left right after causing the problem?

yes

Well.. Scamming depends on the situation. If it was loan or casino related, go to the courts.
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikro on January 19, 2013, 01:26:09 pm
Well.. Scamming depends on the situation. If it was loan or casino related, go to the courts.

Loans are contracted in the court section, so you should go to court when someone doesn't pay it.
Casino scams are rulebreaking, so you should mail it (however, you may also put it in a RP way in the courts).
Title: Re: SA:MP - Developers answer: give examples
Post by: TiMoN on January 19, 2013, 02:43:18 pm
May I have the real answer about "Kill the DM'er to save your life"?
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 19, 2013, 10:05:04 pm
A question to the developers about the [email protected] email.
I have seen a lot of discussion about this, would like to get this cleared.

Is that email only to report Administration team members or can we also report players, who have done a major rulebreak, for example scamming, if no admins were online at that moment or the rulebreaker has left right after causing the problem?
According to an older post I quoted awhile back for someone else, the email address is only meant for reporting administrative issues, since it goes to the Managers and above, all the way up to the Server Owners themselves. In the situations with players, who rulebreak when no admins are online, I've also heard conflicting statements about it. I would wait until a Server Owner steps in to give a final judgement on this one, as it has changed a few times over the years.
Title: Re: SA:MP - Developers answer: give examples
Post by: Radagast on January 19, 2013, 11:27:33 pm
It's also used for when there are no admins around to witness a rulebreak.
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on January 24, 2013, 05:55:20 pm
I'd like a honest answer and not for post hunt only...

Situation 1:
The suspect chose to run on a Squalo which is parked at Verona Beach pier,very close to the sand and you can easily jump to the boat and run. Cops will either shoot you while you try to escape, while some others jump on the scripted pier and take the PD boat,which is way slower than Squalo, and follow you to the sea. Of course a wise cop will get a team with him or only one team mate and the team or team mate will shoot you with heavy weapons. The boat will eventually explode if you don't run to Disney, or the other way around to, Mordor. What if the suspect choses to stay close and within the map limits ??

Situation 2:
The suspect chose to run on a Squalo which is parked at Verona Beach pier,very close to the sand and you can easily jump to the boat and run. A new cop will not take the PD boat but jump on the Squalo also. While other cops shoot at you the only solution is running to heroin spot and eliminate the cope there, but from point A(verona pier) to point B(Heroin island in LS) the cop in your boat would have exploded your Squalo cause Squalo lose a lot of /carhp when they get hitted bu bullets, If you have armor you can live but if not you're dead as well as the cop.

/report ID Carsurf might work, but admins will say they didn't saw it...  This is very understandable , why would the boat else explode ? I'd like something fair for both sides criminals and cops...
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on January 31, 2013, 06:16:36 pm
Situation:

If a police officer approaches an idle suspect and warns him to give up, is the officer allowed to start using non-lethal force on the suspect i.E Fists or pepper spray? Is the officer allowed to continue this until the suspect dies? Because I believe the suspect has more than enough time to /gu before dying and it is his fault for not /gu'ing after getting the warnings,
Title: Re: SA:MP - Developers answer: give examples
Post by: Shejken on January 31, 2013, 06:21:30 pm
Situation:

If a police officer approaches an idle suspect and warns him to give up, is the officer allowed to start using non-lethal force on the suspect i.E Fists or pepper spray? Is the officer allowed to continue this until the suspect dies? Because I believe the suspect has more than enough time to /gu before dying and it is his fault for not /gu'ing after getting the warnings,

Yeah, using non-lethal force after warning is allowed so is using it until the suspect co-operates
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on January 31, 2013, 06:29:00 pm
Situation:

If a police officer approaches an idle suspect and warns him to give up, is the officer allowed to start using non-lethal force on the suspect i.E Fists or pepper spray? Is the officer allowed to continue this until the suspect dies? Because I believe the suspect has more than enough time to /gu before dying and it is his fault for not /gu'ing after getting the warnings,
I think it's allowed to do it... But sometimes, if the suspect is talking with someone he should let the cop know that he is are busy and /gu immediatly otherwise non-LF might and can be used. I think you better check the ARPD procedures.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on January 31, 2013, 06:42:07 pm
Yeah, using non-lethal force after warning is allowed so is using it until the suspect co-operates
Alright, because I got cop-banned for this and was told I was not allowed to kill the suspect and that I should keep asking him to /gu until he does...
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on January 31, 2013, 06:54:31 pm
You should have /whenmade first Antonio, it might have been a new player.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 31, 2013, 10:47:34 pm
Yeah, using non-lethal force after warning is allowed so is using it until the suspect co-operates
Not necessarily. You still have to give them a chance to comply first. If they don't, then you can use the lesser lethal force via a nightstick. If you just straight-up attack after warning, then it's seen as deathmatching because they don't even get a chance to react.

As for pepper spray, no. It's meant to disable suspects temporarily. It is not meant to be used as a weapon to kill them. That is a common mistake people keep making.
Title: Re: SA:MP - Developers answer: give examples
Post by: [WS]Jacob on January 31, 2013, 10:49:32 pm
Not necessarily. You still have to give them a chance to comply first. If they don't, then you can use the lesser lethal force via a nightstick. If you just straight-up attack after warning, then it's seen as deathmatching because they don't even get a chance to react.
Or give them a thump. Officers seem to forget we also have the ability to use no weapons and just fists but I recommend that you RP punching the person and not just keep hitting them until they die.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 31, 2013, 11:00:58 pm
Or give them a thump. Officers seem to forget we also have the ability to use no weapons and just fists but I recommend that you RP punching the person and not just keep hitting them until they die.
Yes, you can use fists as an alternative to the nightstick, but you still have to give them a chance to comply after the warning, as I mentioned before.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on January 31, 2013, 11:03:12 pm
This is exactly what happened with me:

A player was suspected in front of LSPD for not complying(he was not really new) and with the aid of another officer, we both told him to give up multiple times. After the multiple warnings, he started running around after I had just punched him and then told him to give up again. From there, I started punching him and the other officer used the nightstick and started getting his health down to try to make him /gu. While he was at like 20 percent HP he still didn't give up, so we killed him with fists and nightstick. After that, I got cop-banned for five days for "death matching".
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 31, 2013, 11:07:40 pm
This is exactly what happened with me:

A player was suspected in front of LSPD for not complying(he was not really new) and with the aid of another officer, we both told him to give up multiple times. After the multiple warnings, he started running around after I had just punched him and then told him to give up again. From there, I started punching him and the other officer used the nightstick and started getting his health down to try to make him /gu. While he was at like 20 percent HP he still didn't give up, so we killed him with fists and nightstick. After that, I got cop-banned for five days for "death matching".
Whoever copbanned you needs to review the situation again then. If what you said is how it happened, you did absolutely nothing wrong. I would suggest submitting a report to the appropriate location in regards to whoever issued the copban.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on January 31, 2013, 11:12:04 pm
Whoever copbanned you needs to review the situation again then. If what you said is how it happened, you did absolutely nothing wrong. I would suggest submitting a report to the appropriate location in regards to whoever issued the copban.
The reply that I got was that "I am never allowed to kill an idle suspect whether it's with a gun or a nightstick and that I should keep asking the suspect to /gu until he or she does so."
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 31, 2013, 11:12:48 pm
The reply that I got was that "I am never allowed to kill an idle suspect whether it's with a gun or a nightstick and that I should keep asking the suspect to /gu until he or she does so."
Whoever told you that needs to be retrained then.
Title: Re: SA:MP - Developers answer: give examples
Post by: Mario_Rinna on January 31, 2013, 11:17:56 pm
The reply that I got was that "I am never allowed to kill an idle suspect whether it's with a gun or a nightstick and that I should keep asking the suspect to /gu until he or she does so."
That is wrong; this is giving a suspect possibility to never give up. If this was allowed, a suspect would be allowed to never give up and be pretty much untouchable. Lol.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on January 31, 2013, 11:18:49 pm
And purposely do that to get the other player punished. After calling the person that told me this "an idiot", I got banned...
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on January 31, 2013, 11:20:15 pm
And purposely do that to get the other player punished. After calling the person that told me this "an idiot", I got banned...
Although you shouldn't have flamed him, you weren't in the wrong prior to this situation. If it was an admin, I'd suggest sending in an email to [email protected] explaining the entire situation. If it was a cop, shoot it over to the SA:MP SAPD section of ARPD Forums. Both areas will have multiple people reading it, so even if the person who copbanned you is able to see it, they won't be able to cover it up.
Title: Re: SA:MP - Developers answer: give examples
Post by: Teddy on January 31, 2013, 11:20:33 pm
This is exactly what happened with me:

A player was suspected in front of LSPD for not complying(he was not really new) and with the aid of another officer, we both told him to give up multiple times. After the multiple warnings, he started running around after I had just punched him and then told him to give up again. From there, I started punching him and the other officer used the nightstick and started getting his health down to try to make him /gu. While he was at like 20 percent HP he still didn't give up, so we killed him with fists and nightstick. After that, I got cop-banned for five days for "death matching".

Invalid.  I'll uncopban if your still banned in-game. Report the officer in the respective area, and also recommend them a refresher course. Non-lethal solutions will be lethal eventually... if there is no compliance and it was done with melee then its fine. Not to mention the reason is not valid "deathmatching"... if anything "Abuse of duty weapons".... and 5 days? A bit over the top.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pingster on February 02, 2013, 10:30:52 pm
Situation: A cop is driving the cop bike, DBing from it (as driver). Permitted or not?

As it's the only bike the scripts actually permit to DB from, and no one's ever had any issues with that, I always assumed it was permitted, however I saw some apunishment(s) for doing that, so was wondering.
Title: Re: SA:MP - Developers answer: give examples
Post by: Brian on February 02, 2013, 10:42:28 pm
Situation: A cop is driving the cop bike, DBing from it (as driver). Permitted or not?

As it's the only bike the scripts actually permit to DB from, and no one's ever had any issues with that, I always assumed it was permitted, however I saw some apunishment(s) for doing that, so was wondering.

You are not allowed to DB as driver on people on foot, as it is kind a auto aim. You are allowed to shoot suspects in any vehicle with it (unless SAPD/FBI)
AFAIK there are no other restrictions.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on February 02, 2013, 11:11:14 pm
You are not allowed to DB as driver on people on foot, as it is kind a auto aim. You are allowed to shoot suspects in any vehicle with it (unless SAPD/FBI)
AFAIK there are no other restrictions.
I believe SA:MP SAPD has some rules regarding this, but you would have to check their forum section of ARPD Forums to find out what they are specifically.
Title: Re: SA:MP - Developers answer: give examples
Post by: Teddy on February 02, 2013, 11:30:11 pm
Situation: A cop is driving the cop bike, DBing from it (as driver). Permitted or not?

As it's the only bike the scripts actually permit to DB from, and no one's ever had any issues with that, I always assumed it was permitted, however I saw some apunishment(s) for doing that, so was wondering.

On Foot: Not Allowed.
In Car/Bike: Allowed.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pingster on February 03, 2013, 01:20:23 am
Yeah meant DBing other cars. Thanks for clearing it up, was told otherwise and as it was the first time I heard that, wanted to make sure!
Title: Re: SA:MP - Developers answer: give examples
Post by: Lincoln. on February 10, 2013, 01:18:51 am
Cops fail to suspect the civilians who are obviously aiding (example: driving a suspect or sitting next to him). Cops are looking forward to an easy kill by not suspecting the aiders and getting them in a problem if they do protect a friend (suspect).
Coming out of nowhere and shootibg is not allowed, but being together with the suspect and not getting suspected, is that cop's fault or our?
I got punished by FlameMan because he didn't suspect me (the situation explained above was the one I've been in).
Title: Re: SA:MP - Developers answer: give examples
Post by: Gregersen on February 10, 2013, 02:43:20 pm
Cops fail to suspect the civilians who are obviously aiding (example: driving a suspect or sitting next to him). Cops are looking forward to an easy kill by not suspecting the aiders and getting them in a problem if they do protect a friend (suspect).
Coming out of nowhere and shootibg is not allowed, but being together with the suspect and not getting suspected, is that cop's fault or our?
I got punished by FlameMan because he didn't suspect me (the situation explained above was the one I've been in).
If you were with the suspect, before he got suspected, but did not get wanted, then its the police fault, and your punishment should be expunged.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on February 10, 2013, 09:12:57 pm
If you were with the suspect, before he got suspected, but did not get wanted, then its the police fault, and your punishment should be expunged.
The first part doesn't really matter, as someone can pick up a suspect and it would still be the police at fault for not suspecting them.
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on February 11, 2013, 01:37:53 pm
Would like a clarification...

Shooting from boat, while someone is driving it, considered as carsurf or no ? Is it allowed ?
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on February 11, 2013, 01:53:38 pm
Would like a clarification...

Shooting from boat, while someone is driving it, considered as carsurf or no ? Is it allowed ?

Considered as car/boat-surfing. Not allowed.
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on February 11, 2013, 05:11:53 pm
Still waiting for a manager+ to answer here....
Would like a clarification...

Shooting from boat, while someone is driving it, considered as carsurf or no ? Is it allowed ?
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on February 11, 2013, 05:13:39 pm
Still waiting for a manager+ to answer here....

If it takes really long, you could try forum PMing one.
Title: Re: SA:MP - Developers answer: give examples
Post by: midget on February 11, 2013, 11:21:33 pm
I appreciate that Gimli cleaned this up
Here is your answer Stivi;
Shooting while surfing any vehicle is prohibited. Even if its a camera.

Title: Re: SA:MP - Developers answer: give examples
Post by: Pingster on February 15, 2013, 07:07:17 am
Is drive-by people on foot permitted, if you're not a cop? As far as I can tell, it's only been an SAPD/ARPD restriction, and even then it's permitted if you have no time to get out of the vehicle. Apparently there's been some confusion regarding it, so I'd love a clarification! <3
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on February 15, 2013, 07:19:18 am
Is drive-by people on foot permitted, if you're not a cop? As far as I can tell, it's only been an SAPD/ARPD restriction, and even then it's permitted if you have no time to get out of the vehicle. Apparently there's been some confusion regarding it, so I'd love a clarification! <3
That would be cophunting or deathmatching, depending on who you are doing it to.
Title: Re: SA:MP - Developers answer: give examples
Post by: TheLegitHabibi on February 19, 2013, 06:35:04 am
You misunderstood it Sugar.
Let's say you're a suspect and I'm a cop. I'm on foot shooting your car, and you're inside a car drivebying. Is it considered rule break if you drive by a person who is on foot, which in this situation is me.
Title: Re: SA:MP - Developers answer: give examples
Post by: Primus on February 19, 2013, 06:53:12 am
You misunderstood it Sugar.
Let's say you're a suspect and I'm a cop. I'm on foot shooting your car, and you're inside a car drivebying. Is it considered rule break if you drive by a person who is on foot, which in this situation is me.
I think it's clearly not allowed because DB-er gets lots of advantage over the person on foot. In most of case's the Drivebying person is in so much hurry that he forget's DB on anyone on foot is not allowed. DB on person on foot till death is rule breaking I guess and it's punishable too.
Title: Re: SA:MP - Developers answer: give examples
Post by: iMarkz on March 24, 2013, 11:35:10 am
All of what stated above is semi-correct.
Just to clear this out: shooting when you are inside
a vehicle to another person who is on foot is NOT allowed.
We do not make differences if the shooter is a cop or a suspect.
Title: Re: SA:MP - Developers answer: give examples
Post by: Teddy on March 25, 2013, 09:26:46 am
The topic is based on "Situations" and answers from DEVELOPERS...
So please do not start answer on questions in topic unless developers will not clear out their position...

Unsure whats hard to understand there.
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on March 28, 2013, 08:28:47 am
So, I'm payed in a RP way, not /sethit, to kill a guy... The guy refuses to RP with someone who has a mask and Gun on his hand... the criminal warns the man, the man dies without RP from his side. I take my other half of money and a tempban too... Valid ?
Title: Re: SA:MP - Developers answer: give examples
Post by: TiMoN on March 31, 2013, 04:21:00 pm
Is it a rulebreak to kill yourself without any script to respawn? i.e Drowning, falling from a cliff, getting car killed, etc?

Is it a rulebreak to kill yourself using /kill?
Title: Re: SA:MP - Developers answer: give examples
Post by: Teddy on April 01, 2013, 02:17:18 am
Is it a rulebreak to kill yourself without any script to respawn? i.e Drowning, falling from a cliff, getting car killed, etc?

Is it a rulebreak to kill yourself using /kill?

/kill is not an option to "respawn". You can use it in roleplay (use responsibly, and don't powergame it), or if you are bugged such as stuck in situation you can not possibly escape (in a house or object), THIS DOES NOT include "stranded" that counts as /kill to TP (see bellow).

You can not use it to escape a situation (police, or otherwise), to teleport back to another location (such as weed field or house) or to anyway achieve something not possible without it. There are other situations in which you cannot use, but those are per-circumstances cases.

So, I'm payed in a RP way, not /sethit, to kill a guy... The guy refuses to RP with someone who has a mask and Gun on his hand... the criminal warns the man, the man dies without RP from his side. I take my other half of money and a tempban too... Valid ?

If you are using the non-scripted way, you must make sure the "target" is aware of the RP reason he is being hunted. Simply call the target and alert him you have a bounty from the person who ordered the hit and you'll have his head shortly. This way the target is fully aware you have a roleplay reason. You should also make sure the person ordering the killing has a roleplay reason to request the hit, as if their reason is invalid, so is yours.
Title: Re: SA:MP - Developers answer: give examples
Post by: Primus on May 05, 2013, 12:17:12 pm
I want answer of this.

Q1.   If you were afk in your house, is this rule breaking ???
Q2.   In meanwhile when you afk maybe someone pmed you for CMB test or something and you not reply to him cause you were afk   so you get kicked from server for bieng afk ???
Title: Re: SA:MP - Developers answer: give examples
Post by: Teddy on May 05, 2013, 12:21:03 pm
Both no.

You get kicked if an admin feels you are in AFK in a location which obstructs players from conducting activities (ex. in a busy road) or if an administrator feels you have been AFK for a really excessive amount of time in some rare cases.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 05, 2013, 12:44:18 pm
Both no.

You get kicked if an admin feels you are in AFK in a location which obstructs players from conducting activities (ex. in a busy road) or if an administrator feels you have been AFK for a really excessive amount of time in some rare cases.
Or if you are a suspect.
Title: Re: SA:MP - Developers answer: give examples
Post by: Mikal on May 05, 2013, 01:05:29 pm
Or if you are a suspect.
That wasn't the question he was asking. :roll:
Title: Re: SA:MP - Developers answer: give examples
Post by: Omar Aly on May 17, 2013, 11:51:55 pm
When handling a hit, can a hitman call his friends for assistance as long as the victim knows they're assisting the hitman. Can a hit contract be done RPly and without the command /set hit being used given th victim knows the reason he's being attacked for?
Title: Re: SA:MP - Developers answer: give examples
Post by: Teddy on May 18, 2013, 02:38:10 am
1. Yes
2. Yes

In both instances a valid RP reason must exist and the victim must be alerted a head of time. Regarding the calling friends for assistance they should only engage if absolutely required other than that they can help by blocking the target in or some other helpful methods. While them shooting isn't directly against the rules as long as the victim knows he has a hit and knows that there's more than one person helping then it is fine but it should be last resort as you don't need 5 people on 1 guy.
Title: Re: SA:MP - Developers answer: give examples
Post by: Xaera on May 18, 2013, 04:15:20 am
Question : The Admin duty players why they own a houses and cars ? The dont even RP anywhere else only tak care of reports and fix bugs etc stuff. So,why they got all of best houses around SA and expensive cars abadoned cars at streets by owner of the guy who's on duty?

i didnt get only one think why ? Why admins need best houses ever around SA ? they didnt even do it anything else about house and cars , i suggest here to leave those places and let ppl take that specific good places.
Title: Re: SA:MP - Developers answer: give examples
Post by: Zaila on May 18, 2013, 11:09:54 am
Question : The Admin duty players why they own a houses and cars ? The dont even RP anywhere else only tak care of reports and fix bugs etc stuff. So,why they got all of best houses around SA and expensive cars abadoned cars at streets by owner of the guy who's on duty?

i didnt get only one think why ? Why admins need best houses ever around SA ? they didnt even do it anything else about house and cars , i suggest here to leave those places and let ppl take that specific good places.


Because admins are players aswell, just like you and got the same rights.

Also, admins dont got the best houses just because they are admins. They earned just like any other player would do. They dont get any kind of special benefits.
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on May 18, 2013, 11:47:41 am
Question : The Admin duty players why they own a houses and cars ? The dont even RP anywhere else only tak care of reports and fix bugs etc stuff. So,why they got all of best houses around SA and expensive cars abadoned cars at streets by owner of the guy who's on duty?

i didnt get only one think why ? Why admins need best houses ever around SA ? they didnt even do it anything else about house and cars , i suggest here to leave those places and let ppl take that specific good places.

And some admins even have their RP account, some others just RP on duty account when they have free time.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on May 18, 2013, 12:04:23 pm
Question : The Admin duty players why they own a houses and cars ? The dont even RP anywhere else only tak care of reports and fix bugs etc stuff. So,why they got all of best houses around SA

This is my house -

(http://i.imgur.com/sJmc74n.jpg)

What a palace.

Title: Re: SA:MP - Developers answer: give examples
Post by: Gird3r on May 18, 2013, 12:22:02 pm
This is my house -

(http://i.imgur.com/sJmc74n.jpg)

What a palace.

Be careful Kojak! Someone could mistake that color (intentionally just to try to prove his point) for being gold!  :wow:
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on May 18, 2013, 12:50:37 pm
This is my house -

<pic>

What a palace.

Win.
Title: Re: SA:MP - Developers answer: give examples
Post by: Bundy on May 18, 2013, 01:02:09 pm
My first question:

I'm in a car with a bunch of suspected friends, assisting them. Suddenly my RHL is done and I get unsuspected automatically. At the moment I lost my suspection cops were literally on our rear-bumper and we decided to open fire (drive-by), as they were too.

My weapons got removed by FlameMan and I got warned for copbaiting. I had a discussion with FlameMan about the situation and he told me as soon as my suspection was over, I had to literally jump out of the car and continue my own way in order to not get suspected. Now I asked another admin to confirm this, and he said it was complete non-sense.

I'm confused.

My second question:


You was suspected by a cop, as an admin was near to the situation we both get frozen and after a conversation the admin decides to unsuspect me as the reason was invalid.
Suddenly the cop, who apparently disagreed with the admin's decision, stand behind me, scrolls to a knife and writes down something similar to ''/me takes out a knife, sliths Bundy's throat''. I was fast enough and intercepted his knife-kill. As I felt attacked, I decided to defend myself and killed him. Mark was standing next to me throughout the whole situation.

A few seconds later I got ajailed by iMarkz for deathmatching. After a discussion and clarification of the situation Mark still decided to stay in his choice (Which I respect of course), with the reason that a kill has to be RP-ed, and my self-defence reason wasn't a RP one.
I decided to confirm the situation and asked another admin. He said I was correct and Mark was wrong.

I'm confused again.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:04:58 pm
What is the minimal thing a cop has to do so that it counts as engaging?

I have had numerous cases where I drive past a suspect and he starts blazing his guns at me and my police car usually ends up in flames. Even if I have no intention to engage on the suspect via verbal or physical actions does it still count as engaging? For example I drove to PnS without my sirens on with normal speeds and a man exiting from Idlewood burger shot (or was it pizza shack?) started shooting at my car and I ended up being killed.
The minimal thing a cop has to do is to be within visual range, not on the map but in game. If a cop sees a suspect, he should give attention to apprehending him. You can not expect a hunted criminal to ignore a cop coming near them.
On the other hand, if the criminal is not visible but was hiding (probably with a non-suspect friend outside) in order to shoot cops who come to repair their car, it is considered DM.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:08:35 pm
A question to the developers about the [email protected] email.
I have seen a lot of discussion about this, would like to get this cleared.

Is that email only to report Administration team members or can we also report players, who have done a major rulebreak, for example scamming, if no admins were online at that moment or the rulebreaker has left right after causing the problem?
It is possible to report a rulebreak, however it should not be used for every rulebreak that was not handled.
Scamming when admins were not reachable can be reported. Something like car rain hacks that cases a wide disturbance as well. If you get DMed, sending a mail is useless.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:14:38 pm
May I have the real answer about "Kill the DM'er to save your life"?
You can kill a DMer who shoots at you without reason or you can report them. Do not do both, as you may be seen as the attacker.
Also note that if a guy punches you it is not considered DM. Shooting back is only in self defense, hunting down the player when he runs away is considered DM from your side.
Finally getting suspected as result of killing a DMer is not reason to demand unsuspection from admins. Nor is it reason to go on a cop killing spree and then request investigation. If you get suspected as result of killing a DMer (or any other reason while playing a civilian) you go to the nearest PD or give up to the first cop appriaching you, and request investigation or jailing whatever you feel like depending on how much time you want to spend on getting unsuspected.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:19:20 pm
I'd like a honest answer and not for post hunt only...

Situation 1:
The suspect chose to run on a Squalo which is parked at Verona Beach pier,very close to the sand and you can easily jump to the boat and run. Cops will either shoot you while you try to escape, while some others jump on the scripted pier and take the PD boat,which is way slower than Squalo, and follow you to the sea. Of course a wise cop will get a team with him or only one team mate and the team or team mate will shoot you with heavy weapons. The boat will eventually explode if you don't run to Disney, or the other way around to, Mordor. What if the suspect choses to stay close and within the map limits ??

Situation 2:
The suspect chose to run on a Squalo which is parked at Verona Beach pier,very close to the sand and you can easily jump to the boat and run. A new cop will not take the PD boat but jump on the Squalo also. While other cops shoot at you the only solution is running to heroin spot and eliminate the cope there, but from point A(verona pier) to point B(Heroin island in LS) the cop in your boat would have exploded your Squalo cause Squalo lose a lot of /carhp when they get hitted bu bullets, If you have armor you can live but if not you're dead as well as the cop.

/report ID Carsurf might work, but admins will say they didn't saw it...  This is very understandable , why would the boat else explode ? I'd like something fair for both sides criminals and cops...
Players are not allowed to carsurf in order to attack another player. Cops are no exception.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:26:34 pm
Situation:

If a police officer approaches an idle suspect and warns him to give up, is the officer allowed to start using non-lethal force on the suspect i.E Fists or pepper spray? Is the officer allowed to continue this until the suspect dies? Because I believe the suspect has more than enough time to /gu before dying and it is his fault for not /gu'ing after getting the warnings,
There are several scenarios possible here. First of all the main priority of the cop is to arrest a suspect alive. This means that killing a suspect is a last resort.

1. Suspect does not react at all
The suspect could be AFK. In that case report to admins.

2. Suspect reacts but does not want to cooperate or fights back
It is allowed to use force until the suspect complies or is killed.

3. Suspect initially complies, then refuses cooperation
Try to engage in roleplay, if the suspect remains unable force is acceptable.

The target of the cop should always be to take the suspect in alove, there for as long as the suspect does not fight back he should take the time more than once to ask if the suspect 'had enough'. As you can see the health of the suspect, there is no reason not to stop on low health and ask to comply.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:31:18 pm
Situation: A cop is driving the cop bike, DBing from it (as driver). Permitted or not?

As it's the only bike the scripts actually permit to DB from, and no one's ever had any issues with that, I always assumed it was permitted, however I saw some apunishment(s) for doing that, so was wondering.
A cop on a bike has no alternative to damage another vehicle as shooting at it by driveby. This is why a cop on a bike is the only who is allowed to use driveby as driver, and only on other vehicles.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:35:12 pm
Cops fail to suspect the civilians who are obviously aiding (example: driving a suspect or sitting next to him). Cops are looking forward to an easy kill by not suspecting the aiders and getting them in a problem if they do protect a friend (suspect).
Coming out of nowhere and shootibg is not allowed, but being together with the suspect and not getting suspected, is that cop's fault or our?
I got punished by FlameMan because he didn't suspect me (the situation explained above was the one I've been in).
Driving a suspect or sitting next to him is not obviously aiding. There is a possibility that the civilian is forced to drive by the criminal or being kidnapped.
As long as the civilian does not use violence towards the cops or threatens to do so, he is to be considered civilian and not to be suspected.
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on May 18, 2013, 01:37:11 pm
As soon as you are near a suspect you get sued for aiding.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:39:26 pm
Would like a clarification...

Shooting from boat, while someone is driving it, considered as carsurf or no ? Is it allowed ?
It is considered as carsurfing.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:42:12 pm
Is drive-by people on foot permitted, if you're not a cop? As far as I can tell, it's only been an SAPD/ARPD restriction, and even then it's permitted if you have no time to get out of the vehicle. Apparently there's been some confusion regarding it, so I'd love a clarification! <3
Driveby as driver is only allowed if you are a cop on a bike and have no other option to damage the vehicle you are pursuing.
When in/on a vehicle you always have the option to create distance in order to get out in time.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:44:33 pm
So, I'm payed in a RP way, not /sethit, to kill a guy... The guy refuses to RP with someone who has a mask and Gun on his hand... the criminal warns the man, the man dies without RP from his side. I take my other half of money and a tempban too... Valid ?
The hitman script was created to avoid players Dming under the guise of being a paid hitman. Avoid it at risk of punishment.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:47:33 pm
Is it a rulebreak to kill yourself without any script to respawn? i.e Drowning, falling from a cliff, getting car killed, etc?

Is it a rulebreak to kill yourself using /kill?
Dying or killing yourself is only a rulebreak if you use it to get out of a situation (example:being suspected) or as fast teleport.
In all other situations you can kill yourself as many times as you want. Contrary to real life where you can use it only once.
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on May 18, 2013, 01:50:52 pm
Dying or killing yourself is only a rulebreak if you use it to get out of a situation (example:being suspected) or as fast teleport.
In all other situations you can kill yourself as many times as you want. Contrary to real life where you can use it only once.

All though, when I was parachuting from Star Tower and died instead of doing a land, an admin told me "Continue and recieve a warning".
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:51:59 pm
I want answer of this.

Q1.   If you were afk in your house, is this rule breaking ???
Q2.   In meanwhile when you afk maybe someone pmed you for CMB test or something and you not reply to him cause you were afk   so you get kicked from server for bieng afk ???
It has already been answered by mail.

In principle being AFK is not punished unless you are hindering other players or the server is full, as it does not give you any advantages. However as it does use resources of both your computer and the server, you may be kicked any time while being AFK.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 01:58:02 pm
When handling a hit, can a hitman call his friends for assistance as long as the victim knows they're assisting the hitman. Can a hit contract be done RPly and without the command /set hit being used given th victim knows the reason he's being attacked for?
Once a hit has been set, the victim can use friends to protect him and the hitman can have friends helping him for a diversion. However to receive the money the hitman is the only one who can execute the kill.

It is possible to RP a hit contract. However the victim should be informed and given time to counter the contract, as well the contract should end when either the hitman or the victim dies.
Title: Re: SA:MP - Developers answer: give examples
Post by: Lincoln. on May 18, 2013, 02:01:36 pm
Stivi Luciano joined the server and spawned in Las Barrancas as a suspect. He called us to pick him up so the cops do not catch him while he's on foot.
Acika, Pro Rules, me and a few more members respond to his call, and when we have arrived there, we picked him up. There was 1 cop nearby, but none of us opened fire on him, not even the cop did.
Acika got warned for cophunting and provoking.
Could you explain me how was he cophunting?
Title: Re: SA:MP - Developers answer: give examples
Post by: Luis. on May 18, 2013, 02:02:59 pm
Hello there,
Got a question, that I'd like it to be answered.

Q: Is it legit the use of Hydras and Hunters against criminals, who only have Combat, M4, e.t.c.?

Arguments:
- Hydra and Hunters are highly stong, and almost impossible to shoot down with Combat, M4, e.t.c....
- They are Aerial Vehicles, so they can easily move out of there if they are about to fall.
- If nobody can own a RPG and minigun, why are these vehicles allowed to?

 :ps: I don't know if this is the right topic to make this question. Direct me to the right topic if it isn't, please.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 02:06:46 pm
My first question:

I'm in a car with a bunch of suspected friends, assisting them. Suddenly my RHL is done and I get unsuspected automatically. At the moment I lost my suspection cops were literally on our rear-bumper and we decided to open fire (drive-by), as they were too.

My weapons got removed by FlameMan and I got warned for copbaiting. I had a discussion with FlameMan about the situation and he told me as soon as my suspection was over, I had to literally jump out of the car and continue my own way in order to not get suspected. Now I asked another admin to confirm this, and he said it was complete non-sense.

I'm confused.

My second question:


You was suspected by a cop, as an admin was near to the situation we both get frozen and after a conversation the admin decides to unsuspect me as the reason was invalid.
Suddenly the cop, who apparently disagreed with the admin's decision, stand behind me, scrolls to a knife and writes down something similar to ''/me takes out a knife, sliths Bundy's throat''. I was fast enough and intercepted his knife-kill. As I felt attacked, I decided to defend myself and killed him. Mark was standing next to me throughout the whole situation.

A few seconds later I got ajailed by iMarkz for deathmatching. After a discussion and clarification of the situation Mark still decided to stay in his choice (Which I respect of course), with the reason that a kill has to be RP-ed, and my self-defence reason wasn't a RP one.
I decided to confirm the situation and asked another admin. He said I was correct and Mark was wrong.

I'm confused again.
1. If you get unsuspected when cops are on your bumper it is a script error that should be reported. The RHL should stop when cops are near you, which means you either are not giving a correct situation or you need to report a script bug.

2. As there was an admin standing next to you, you should have waited for him to take action against the cop. That way he would have gotten the punishment instead of you.

Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 02:10:05 pm
All though, when I was parachuting from Star Tower and died instead of doing a land, an admin told me "Continue and recieve a warning".
As soon as you are near a suspect you get sued for aiding.
This is not a discussion topic, nor it is to be used to make sniping remarks about other players or administration.
If you feel that administration makes an error, you are to give the situation, exact time and date and send this to [email protected]
Similar if you feel that ARPD officers are transgressing their regulations, you can discuss it at the ARPD forum.

Polluting the topic with remarks as this is useless and might get you punished.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 02:11:18 pm
Stivi Luciano joined the server and spawned in Las Barrancas as a suspect. He called us to pick him up so the cops do not catch him while he's on foot.
Acika, Pro Rules, me and a few more members respond to his call, and when we have arrived there, we picked him up. There was 1 cop nearby, but none of us opened fire on him, not even the cop did.
Acika got warned for cophunting and provoking.
Could you explain me how was he cophunting?
Impossible to answer this without a logs. Be sure to have time and date it happened and report to [email protected]
Title: Re: SA:MP - Developers answer: give examples
Post by: Lincoln. on May 18, 2013, 02:13:48 pm
1. If you get unsuspected when cops are on your bumper it is a script error that should be reported. The RHL should stop when cops are near you, which means you either are not giving a correct situation or you need to report a script bug.

2. As there was an admin standing next to you, you should have waited for him to take action against the cop. That way he would have gotten the punishment instead of you.

FlameMan punished me as well for the same reason, I was inside the vehicle with 3 suspects, I lost the wanted level a few minutes before them, but I was still a part of the evading, but I've been told that I should have jumped out of the vehicle and head to the other side. Since I had no any arguments against that, the next day, when I got unsuspected, I jumped out of the car, and my friends kept going, but all of the cops who were after us, stopped and suspected me for aiding, and of course, killed me without even giving me a chance to surrender.
As I have noticed, the only admin who's enforcing this kind of actions (to leave the car/building once you get unsuspected) is FlameMan, I guess you should explain him that part since I think he's making a mistake. If he is not, I'll apologize to him.

Impossible to answer this without a logs. Be sure to have time and date it happened and report to [email protected]

I cannot give you the exact time, but it was around 13:30 server time, today. Could you check that without me sending the e-mail?

Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 02:15:22 pm
Hello there,
Got a question, that I'd like it to be answered.

Q: Is it legit the use of Hydras and Hunters against criminals, who only have Combat, M4, e.t.c.?

Arguments:
- Hydra and Hunters are highly stong, and almost impossible to shoot down with Combat, M4, e.t.c....
- They are Aerial Vehicles, so they can easily move out of there if they are about to fall.
- If nobody can own a RPG and minigun, why are these vehicles allowed to?

 :ps: I don't know if this is the right topic to make this question. Direct me to the right topic if it isn't, please.

The amount of players who have access to a Hydra or Hunter is very limited. Also they have regulations which prohibit use against someone who is speeding only.
If a criminal is either engaging them in any way, or has been for an extended period of time causing losses to the law enforcement, they can be taken out by a Hydra or Hunter.
If you see them approach, you will have enough time to surrender should you not want to die.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 02:20:12 pm
FlameMan punished me as well for the same reason, I was inside the vehicle with 3 suspects, I lost the wanted level a few minutes before them, but I was still a part of the evading, but I've been told that I should have jumped out of the vehicle and head to the other side. Since I had no any arguments against that, the next day, when I got unsuspected, I jumped out of the car, and my friends kept going, but all of the cops who were after us, stopped and suspected me for aiding, and of course, killed me without even giving me a chance to surrender.
As I have noticed, the only admin who's enforcing this kind of actions (to leave the car/building once you get unsuspected) is FlameMan, I guess you should explain him that part since I think he's making a mistake. If he is not, I'll apologize to him.

I cannot give you the exact time, but it was around 13:30 server time, today. Could you check that without me sending the e-mail?
Flameman is correct, however the second situation seems once again odd. If you were far away enough to lose your wanted level, what reason did you give cops to re-suspect you ?
If you are no longer with the other suspects and not waving weapons at the cops, they have no reason to re-suspect you as they have failed to be close enough to apprehend you in time.

But once again note that this topic is not meant for specific happenings, but for general explanations.
Title: Re: SA:MP - Developers answer: give examples
Post by: Bundy on May 18, 2013, 02:20:37 pm
1. If you get unsuspected when cops are on your bumper it is a script error that should be reported. The RHL should stop when cops are near you, which means you either are not giving a correct situation or you need to report a script bug.

2. As there was an admin standing next to you, you should have waited for him to take action against the cop. That way he would have gotten the punishment instead of you.
1. Well somehow my RHL was over while I was drive-bying a cop behind us. So I don't know if it was bad luck or just a scripting error.

2. If I waited too long the cop would of killed me for sure, which is a shame as I was carrying weapons which would not get refunded.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 02:25:49 pm
2. If I waited too long the cop would of killed me for sure, which is a shame as I was carrying weapons which would not get refunded.
Your choice to carry the weapons. Your choice to kill the cop. Your choice to act in a way that deserved punishment.  :cop:
Title: Re: SA:MP - Developers answer: give examples
Post by: Mr. Goobii on May 18, 2013, 03:02:04 pm
There is a lot of questions related to "Criminal vs Cops" or verse, my question, is argonath made to have a big role caring suspects and cops, I mean, are the staff promoting this?

It feels like this going on constantly, all the time and I would like to have a answer if Argonath vision is made upon being a lightweight version of cops and robbers?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 03:13:46 pm
There is a lot of questions related to "Criminal vs Cops" or verse, my question, is argonath made to have a big role caring suspects and cops, I mean, are the staff promoting this?

It feels like this going on constantly, all the time and I would like to have a answer if Argonath vision is made upon being a lightweight version of cops and robbers?
Argonath never was and never will be a cops vs robbers server. However as many payers seem to suffer a lack of creativity they often do not find other ways of interacting with each other as by violence or helping friends.

For those arriving from other servers the style of Argonath which is skin-based rahter than character-based is often confusing. The possibility to one moment play a Jimmy Hendrix type, then change skin to a businessman and next play a police officer to conclude the day as granny is odd for those who were forced elsewhere to assume a single character and stay with it.
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on May 18, 2013, 06:03:54 pm
I don't know if this is the right place to ask or anything (and this question is for G).

Why did you open Argonath? Why have put so much effort and money too make this? What do you "get" when you run Argonath?
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on May 18, 2013, 06:18:33 pm
Joy!
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 18, 2013, 06:24:45 pm
I don't know if this is the right place to ask or anything (and this question is for G).

Why did you open Argonath? Why have put so much effort and money too make this? What do you "get" when you run Argonath?
Why did we open Argonath? Because we were not happy with the direction the community where we played was taking, and we wanted to make things better.

When we opened it I warned everyone that if we were doing this it was going to be a long term project, not something to be abandoned. We put in the effort and money simply because it is our hobby. Many people spend more when they go out to drink in one day, or on any other hobby.

What we 'get' is providing a place for people to meet and make friends from all over the world. People who can practice their skills for later in life, who can make mistakes and learn from them without having the strong consequences they would have in real life.
They imporve their English, learn to discuss and communicate with others, to manage resources and people, to cooperate and follow orders.
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on May 18, 2013, 06:31:39 pm
A simply nice, and thank you from me!
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on May 18, 2013, 11:13:46 pm
Why did we open Argonath? Because we were not happy with the direction the community where we played was taking, and we wanted to make things better.

When we opened it I warned everyone that if we were doing this it was going to be a long term project, not something to be abandoned. We put in the effort and money simply because it is our hobby. Many people spend more when they go out to drink in one day, or on any other hobby.

What we 'get' is providing a place for people to meet and make friends from all over the world. People who can practice their skills for later in life, who can make mistakes and learn from them without having the strong consequences they would have in real life.
They imporve their English, learn to discuss and communicate with others, to manage resources and people, to cooperate and follow orders.

And for all this, we are grateful.
Title: Re: SA:MP - Developers answer: give examples
Post by: James_Webb on May 18, 2013, 11:47:55 pm
A large group of criminals come to you and ask for a large sum of money or otherwise they will kill you? They just start counting till 10 till you give the money and than they kill you, they don't respond anything else during the counting and kill you when it is over. Can this be considered as DM or a forced RP? Would this be acceptable or not?
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on May 19, 2013, 12:00:32 am
What we 'get' is providing a place for people to meet and make friends from all over the world. People who can practice their skills for later in life, who can make mistakes and learn from them without having the strong consequences they would have in real life.
They imporve their English, learn to discuss and communicate with others, to manage resources and people, to cooperate and follow orders.
Well, I don't think anyone can disagree with that.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 19, 2013, 12:38:33 am
A large group of criminals come to you and ask for a large sum of money or otherwise they will kill you? They just start counting till 10 till you give the money and than they kill you, they don't respond anything else during the counting and kill you when it is over. Can this be considered as DM or a forced RP? Would this be acceptable or not?
It really wasn't necessary to post that in all bolded yellow so no one could read it.
Title: Re: SA:MP - Developers answer: give examples
Post by: Abraham on May 19, 2013, 12:51:51 am
It really wasn't necessary to post that in all bolded yellow so no one could read it.
Example:
Situation metagaming.
Four people want to enter the FBI conference. The guard stops them with 'Corleones are not allowed'. They reply with 'How you know who we are ?' and 'something weriddo not metagamesomething weird.
Then they get in to a discussion on this.

Title: Re: SA:MP - Developers answer: give examples
Post by: Cyril on May 19, 2013, 12:55:31 am
It was readable when the theme was dark, now it's white so it's pointless to write in yellow.
Title: Re: SA:MP - Developers answer: give examples
Post by: Abraham on May 19, 2013, 01:00:41 am
Agreed, maybe a moderator could change the color on the first post? :)
Title: Re: SA:MP - Developers answer: give examples
Post by: Hevar. on May 19, 2013, 01:04:48 am
I dont get this,

Criminal cant return to RP after got killed, but cops can do this. That is non-rp also not fair :/ So can anyone tell me what the diffrent is? Because this is not balanced.

If cops have rights to return after RP then criminal should have same rights.

We all know cops have /equip so they die and do /equip then return and all day long untill the criminal die.

But the poor criminal only got the equip they bought from ammo store.

Anyone see the point? Like i said not fair system. Just because they are cops........
Title: Re: SA:MP - Developers answer: give examples
Post by: Cyril on May 19, 2013, 01:08:59 am
Did you use search function before asking?
I mean, I'm not against helping people... but at least make an effort. The answer has been given like 50 times
Title: Re: SA:MP - Developers answer: give examples
Post by: Devin on May 19, 2013, 01:11:55 am
I dont get this,

Criminal cant return to RP after got killed, but cops can do this. That is non-rp also not fair :/ So can anyone tell me what the diffrent is? Because this is not balanced.

If cops have rights to return after RP then criminal should have same rights.

We all know cops have /equip so they die and do /equip then return and all day long untill the criminal die.

But the poor criminal only got the equip they bought from ammo store.

Anyone see the point? Like i said not fair system. Just because they are cops........

Click here (http://www.argonathrpg.eu/index.php?action=search) for the answer.
Title: Re: SA:MP - Developers answer: give examples
Post by: FlameMan on May 19, 2013, 10:12:01 am
FlameMan punished me as well for the same reason, I was inside the vehicle with 3 suspects, I lost the wanted level a few minutes before them, but I was still a part of the evading, but I've been told that I should have jumped out of the vehicle and head to the other side.

The problem with you was that you lost the wanted level and about 1-2 minutes later, when some cops appeared behind your friends' car, you (already as a civilian) opened fire on the cops.
I think I explained clearly, that you run from the cops (and successfully evade) not to get suspected again, do you? But obviously you forgot to mention that in your situation report above :P
Title: Re: SA:MP - Developers answer: give examples
Post by: Radagast on May 19, 2013, 11:11:48 am
But once again note that this topic is not meant for specific happenings, but for general explanations.

Keep that in mind, people.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 19, 2013, 12:04:19 pm
I dont get this,

Criminal cant return to RP after got killed, but cops can do this. That is non-rp also not fair :/ So can anyone tell me what the diffrent is? Because this is not balanced.

If cops have rights to return after RP then criminal should have same rights.

We all know cops have /equip so they die and do /equip then return and all day long untill the criminal die.

But the poor criminal only got the equip they bought from ammo store.

Anyone see the point? Like i said not fair system. Just because they are cops........
Argonath is a role-play server, which means that it has the elements of an action movie. This includes the element that "good" will prevail over "bad".
Choosing the criminal side in a fight against cops, the best you can hope for is to stay away from them long enough to lose your wanted level.
Equality in fight is something for a TDM or Cops & Robbers server. Do not expect it from us.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 19, 2013, 12:07:12 pm
A large group of criminals come to you and ask for a large sum of money or otherwise they will kill you? They just start counting till 10 till you give the money and than they kill you, they don't respond anything else during the counting and kill you when it is over. Can this be considered as DM or a forced RP? Would this be acceptable or not?
It depends on the reason why they did this. If they arrived without any prior history or reason why they would ask it, then it would be considered DM.
If however your group has a feud with them because of prior actions and you are on their territory it is something you might have expected to happen.
Title: Re: SA:MP - Developers answer: give examples
Post by: Lincoln. on May 20, 2013, 03:11:14 pm
The problem with you was that you lost the wanted level and about 1-2 minutes later, when some cops appeared behind your friends' car, you (already as a civilian) opened fire on the cops.
I think I explained clearly, that you run from the cops (and successfully evade) not to get suspected again, do you? But obviously you forgot to mention that in your situation report above :P
Why I am not allowed to open fire on the cops who are following the vehicle in which I and my suspected friend are (I'm a civilian)? We aren't split up, we are in the same vehicle which is dangerous since the suspect is inside, the cops SHOULD expect that we might open fire. If I decide to open fire, then I'm obviously aiding, how come is that considered as DM? It's the same if the cops suspect a guy inside his HQ, as Gandalf said, they should expect not to get attacked by the rest of the group (mafia). It's the same thing as being in a car, am I right?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 20, 2013, 05:17:42 pm
Why I am not allowed to open fire on the cops who are following the vehicle in which I and my suspected friend are (I'm a civilian)? We aren't split up, we are in the same vehicle which is dangerous since the suspect is inside, the cops SHOULD expect that we might open fire. If I decide to open fire, then I'm obviously aiding, how come is that considered as DM? It's the same if the cops suspect a guy inside his HQ, as Gandalf said, they should expect not to get attacked by the rest of the group (mafia). It's the same thing as being in a car, am I right?
Evading the cops until your wanted level is removed is one of the ways to end a roleplay, just as is being killed or being jailed.
As soon as your RHL expires you are no longer part of the roleplay, and there for it is not 'legal' to aid them in any way, including opening fire.

In theory, you should leave the group however that opens the problem that you may be standed in the middle of nowhere. For this the discussion here has been moved to a topic to create workable solution.
Title: Re: SA:MP - Developers answer: give examples
Post by: Lincoln. on May 22, 2013, 03:26:48 pm
Can you please explain me what kind of proof do you need to take action?


I have given the following proofs, which obviously weren't enough to the administrators:


(https://imageshack.us/scaled/large/191/samp526t.png)



Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 22, 2013, 04:25:23 pm
Can you please explain me what kind of proof do you need to take action?


I have given the following proofs, which obviously weren't enough to the administrators:


Can you tell me WTF you are asking?
Title: Re: SA:MP - Developers answer: give examples
Post by: Petarda on May 22, 2013, 04:29:18 pm
1. Are cops allowed to chase suspect in non PD vehicle like NRG or Infernus?

2. I heard that shooting with big ping to make advantage over others is not allowed, is that true?
Title: Re: SA:MP - Developers answer: give examples
Post by: Bundy on May 22, 2013, 04:36:16 pm
Can you tell me WTF you are asking?
He got killed twice by two people of the same group in a row, I guess.


A question: Are non-cops allowed to aid cops in chasing a suspect (shooting, drive-by etc.) or would that be DM?
Keep in mind there was no RP involved, just plain blue chasing orange.
Title: Re: SA:MP - Developers answer: give examples
Post by: Brian on May 22, 2013, 04:36:59 pm
Hi Peter, I know I am not a management member but I would love to give my answers on it.

1. Yes they are, but it all depends on the rank of this person. If they are in the SAPD then the answer is no. If the player is ARPD, or in a certain division it is allowed

2. Argonath is free to play for everyone, so no that is incorrect. You are allowed to shoot with any ping, just remember. Dont use programs to get a higher one, admins can detect that. Hope I helped out!

He got killed twice by two people of the same group in a row, I guess.

A question: Are non-cops allowed to aid cops in chasing a suspect (shooting, drive-by etc.) or would that be DM?
Keep in mind there was no RP involved, just plain blue chasing orange.
AFAIK thats DM, and he got killed thrice by the way.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 22, 2013, 04:52:17 pm
1. Are cops allowed to chase suspect in non PD vehicle like NRG or Infernus?

2. I heard that shooting with big ping to make advantage over others is not allowed, is that true?
1. Yes

2. Personally I believe that players should be fair in their game. If a player has a high ping, he will become hard to kill and this can cause unfounded accusations.
On the other hand, if a player does what he can to keep his ping and lag as low as possible (closing all other programs that use bandwith) by itself there should not be reason to disallow fighting.
Players that however try to influence their ping and lag artificially in order to 'win' can be banned for that if it is proven.
Title: Re: SA:MP - Developers answer: give examples
Post by: Lincoln. on May 22, 2013, 04:53:40 pm
Can you tell me WTF you are asking?
I ASKED what kind of proofs do you guys need to take action on something which is OBVIOUS?

Do you need a video with the logs and possibly what they were speaking on TS/Skype while that was happening? This obviously isn't enough for an admin to take action, you can see from the SS.

You did not understand me for the first time, my question is: What's the proof that you need in these kind of situations?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 22, 2013, 04:59:26 pm
He got killed twice by two people of the same group in a row, I guess.
If he gave evidence in the same way he asked, no wonder admins did not reply...  ;)
A question: Are non-cops allowed to aid cops in chasing a suspect (shooting, drive-by etc.) or would that be DM?
Keep in mind there was no RP involved, just plain blue chasing orange.
Only if they have been given special permission by the present law enforcement to do so. This permission is given on a situation-base only, and once the situation for which permission was given ends, so does their permission.
Title: Re: SA:MP - Developers answer: give examples
Post by: Bundy on May 22, 2013, 05:01:37 pm
I ASKED what kind of proofs do you guys need to take action on something which is OBVIOUS?

Do you need a video with the logs and possibly what they were speaking on TS/Skype while that was happening? This obviously isn't enough for an admin to take action, you can see from the SS.

You did not understand me for the first time, my question is: What's the proof that you need in these kind of situations?
I think Janek couldn't prove they killed you twice in the same situation. It could've been that you got killed by the first Scotto member first, and in abother RP got killed by the second member. Which is of course very unlogical, but yeah..
Title: Re: SA:MP - Developers answer: give examples
Post by: Lincoln. on May 22, 2013, 05:04:22 pm
If he gave evidence in the same way he asked, no wonder admins did not reply...  ;)

That has no point. I gave them the evidence just after I reported, told them who to /crime. I did not write anything else than /crime ID in admin's PM.

The way I asked has nothing to do with the situation.
I am not forcing you to like the way I'm asking, but it has nothing to do with their response. Even if I did act kinda rude, they should have replied. If I was rude, I'd understand then, but I can guarantee that I have just provided them the proofs in PM with the text "/crime ID" and nothing more.


I think Janek couldn't prove they killed you twice in the same situation. It could've been that you got killed by the first Scotto member first, and in abother RP got killed by the second member. Which is of course very unlogical, but yeah..

Three RPs could not happen in less than 10 minutes. Yeah, as you said, very unlogical.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on May 22, 2013, 05:07:08 pm
I ASKED what kind of proofs do you guys need to take action on something which is OBVIOUS?

Do you need a video with the logs and possibly what they were speaking on TS/Skype while that was happening? This obviously isn't enough for an admin to take action, you can see from the SS.

You did not understand me for the first time, my question is: What's the proof that you need in these kind of situations?

What we need is a complaint with enough detail such as dates and times so it can be checked, your screen shot shows you have been killed three times by three different people all in the same group which suggests possible revenge killing but the screen shot does not prove it; for example the screen shot does not show whether you attacked them first. So for us to establish rule breaking on their part we would need to a complaint from you, sent to [email protected], with details of the event at which point we can properly check.

Regarding the response of admins in-game, this will vary depending on the number of admins are present and the amount of players online. There is no guarantee that reports to admins in-game will be resolved to your satisfaction 100% of the time.


Title: Re: SA:MP - Developers answer: give examples
Post by: Lincoln. on May 22, 2013, 05:16:50 pm
What we need is a complaint with enough detail such as dates and times so it can be checked, your screen shot shows you have been killed three times by three different people all in the same group which suggests possible revenge killing but the screen shot does not prove it; for example the screen shot does not show whether you attacked them first. So for us to establish rule breaking on their part we would need to a complaint from you, sent to [email protected], with details of the event at which point we can properly check.

Regarding the response of admins in-game, this will vary depending on the number of admins are present and the amount of players online. There is no guarantee that reports to admins in-game will be resolved to your satisfaction 100% of the time.

Even if I attacked them first, they shouldn't kill me for 3+ times (the guy who had 4 stars on the SS killed me 3 times, plus those two guys), I respawned at the same place where the shootout occurred (My house), I moved to the side, but that was not enough for them, nor was the PM they got that I already died.
I do understand that the response of the admins vary, I am not expecting them to spectate everybody and react immediately, but I have reported them after the first time they killed me, three admins could have seen the next 4 kills, they had around 2-3mins.
Since they didn't, they were obviously busy, and I have nothing to say about that. When an admin PMed me about the case I reported, I provided him the information and he still couldn't take any action.
My question is WHY?
This proof isn't enough to see that they have DMed me several times?



P.S. I am not reporting any administrator, I'm just asking a general question based on the situation.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 22, 2013, 05:20:48 pm
I ASKED what kind of proofs do you guys need to take action on something which is OBVIOUS?

Do you need a video with the logs and possibly what they were speaking on TS/Skype while that was happening? This obviously isn't enough for an admin to take action, you can see from the SS.

You did not understand me for the first time, my question is: What's the proof that you need in these kind of situations?
Having seen the situation by yourself is the single and only valid proof.
For anything else, the admin team can refer you to the HQ in order to compare logs with your evidence and request.

What you show can be as much evidence of you returning to a RP situation as of the players breaking rules. There for it can not be judged without reviewing the whole situation, which admins are unable to do.
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on May 22, 2013, 06:55:59 pm
Ok now has happened a lot recently. When you die on a famiyl/gang war, are you allowed to go back if there is another "meeting" ? Someone told me that 2hours have passed so they can come back ? I know it doesn't show their bravery, but still getting DMed by ghosts and zombies isn't fun.
Title: Re: SA:MP - Developers answer: give examples
Post by: Acika on May 22, 2013, 07:03:28 pm
Mafia war is still a same RP, doesn't matter does it last for 15minutes or 1 month.
Right after the fight is over and the losing side wants and attempts to make a new Role Play, it's a role play with intention to DM and RK cause they have lost in a previous fight(s).

So no, you can't come back. You can come on the meeting if it's a meeting with people who survived the previous fight(s) from both sides.

It was like that before, i don't know did something change.

New families/players don't know much about that and they come back every 30 mins, claiming it's a new RP.
Title: Re: SA:MP - Developers answer: give examples
Post by: Murt on May 22, 2013, 07:06:47 pm
Ok now has happened a lot recently. When you die on a famiyl/gang war, are you allowed to go back if there is another "meeting" ? Someone told me that 2hours have passed so they can come back ? I know it doesn't show their bravery, but still getting DMed by ghosts and zombies isn't fun.

If the current role-play situation is still on-going that you died in you cannot return. After the role-play is over there are opportunities to start a new role-play scenario but it shouldn't be with the intentions to get revenge from the previous one, bear that in mind.
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on May 22, 2013, 07:29:57 pm
If the current role-play situation is still on-going that you died in you cannot return. After the role-play is over there are opportunities to start a new role-play scenario but it shouldn't be with the intentions to get revenge from the previous one, bear that in mind.
Oh, I didn't die....
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 22, 2013, 08:22:26 pm
Ok now has happened a lot recently. When you die on a famiyl/gang war, are you allowed to go back if there is another "meeting" ? Someone told me that 2hours have passed so they can come back ? I know it doesn't show their bravery, but still getting DMed by ghosts and zombies isn't fun.
There is no time limit or any other limit on meeting someone once a roleplay situation has ended. However if the same people are constantly meeting, they can be punished for revenge killing.
Be more creative. Violence is not a necessary component of roleplay.
Title: Re: SA:MP - Developers answer: give examples
Post by: Lincoln. on May 22, 2013, 08:55:19 pm
Violence is not a necessary component of roleplay.
If we had less supermans on the server, I'd agree with you.
Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on May 22, 2013, 09:22:19 pm
If we had less supermans on the server, I'd agree with you.
We don't have "Supermans" on the server. We have players that think killing is a productive way to end a roleplay every single time. Being one of them doesn't excuse complaining about it. If you don't want them to all kill each other all the time, then you need to make sure you aren't doing it either. Lead by example, and over time you can make a difference.
Title: Re: SA:MP - Developers answer: give examples
Post by: Pandalink on May 23, 2013, 12:11:08 am
Ok now has happened a lot recently. When you die on a famiyl/gang war, are you allowed to go back if there is another "meeting" ? Someone told me that 2hours have passed so they can come back ? I know it doesn't show their bravery, but still getting DMed by ghosts and zombies isn't fun.
Generally that kind of thing is worked out between the warring groups, so that there is no confusion on either side.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kaze on May 29, 2013, 12:38:50 pm
Hello,

I recently banned myself in order to prepare for my upcoming exams. The reason to ban myself as I find myself rather 'addictive' to the server and I really needed this and it actually worked. I have done so much revision I am very confident in achieving a B+ grade. I recall getting banned for the same reason about a year ago?

First encounter - Money Hacks. I had enough of the legit money I earned, I DIDN'T want hacked money. I just wanted to see how does it work (the money you ''spawn'' only remains on the screen). It was more lets say of a experiment. I did explain that on my unban request. First Unban Request (http://www.argonathrpg.eu/index.php?topic=86406.msg1378083#msg1378083[/url)

Second encounter - Money hacks. This time it will link with the opening paragraph. I really needed to ban myself in order to study. Real lifes does take priority. I DID ask the admin ingame at the time kindly (Qsens) if I could request a ban but he denied which resulted in 'hacking'. Even at this stage, I don't need the money. I didnt want it to go that far in terms of me 'hacking' but my kind favour was denied. You may say shit like 'Uninstall SAMP' and all that but I am 100 percent sure that will not work. The main thing I am here for is will I get a unban for committing the same ''crime'' twice, a year later?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on May 29, 2013, 01:24:11 pm
Hello,

I recently banned myself in order to prepare for my upcoming exams. The reason to ban myself as I find myself rather 'addictive' to the server and I really needed this and it actually worked. I have done so much revision I am very confident in achieving a B+ grade. I recall getting banned for the same reason about a year ago?

First encounter - Money Hacks. I had enough of the legit money I earned, I DIDN'T want hacked money. I just wanted to see how does it work (the money you ''spawn'' only remains on the screen). It was more lets say of a experiment. I did explain that on my unban request. First Unban Request (http://www.argonathrpg.eu/index.php?topic=86406.msg1378083#msg1378083[/url)

Second encounter - Money hacks. This time it will link with the opening paragraph. I really needed to ban myself in order to study. Real lifes does take priority. I DID ask the admin ingame at the time kindly (Qsens) if I could request a ban but he denied which resulted in 'hacking'. Even at this stage, I don't need the money. I didnt want it to go that far in terms of me 'hacking' but my kind favour was denied. You may say shit like 'Uninstall SAMP' and all that but I am 100 percent sure that will not work. The main thing I am here for is will I get a unban for committing the same ''crime'' twice, a year later?
First of all, you will need to teach yourself a better discipline if you wish to go through life. If you need to study instead of spending time with your GF, will you break up the relationship? If you need to spend less time in the dance club, will you get yourself expelled ? Do not burn your bridges but learn to control yourself.
I am of course happy that Argonath is so addictive you will be banned here and do not get yourself banned from all SA:MP servers....

As for getting unbanned, it will depend on all of your punishment history, and when you will place the unban request. At the time you place the request, the manager that will look in to it will decide it, and if your record is not too bad in general you can be unbanned.
However you will have to uninstall the hacks, as we do not allow people having any modification installed that gives advantage over other. Not using them is no excuse. And hopefully you will find a way not to have to install them again next year.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kaze on May 29, 2013, 01:30:26 pm
First of all, you will need to teach yourself a better discipline if you wish to go through life. If you need to study instead of spending time with your GF, will you break up the relationship? If you need to spend less time in the dance club, will you get yourself expelled ? Do not burn your bridges but learn to control yourself.
I am of course happy that Argonath is so addictive you will be banned here and do not get yourself banned from all SA:MP servers....

As for getting unbanned, it will depend on all of your punishment history, and when you will place the unban request. At the time you place the request, the manager that will look in to it will decide it, and if your record is not too bad in general you can be unbanned.
However you will have to uninstall the hacks, as we do not allow people having any modification installed that gives advantage over other. Not using them is no excuse. And hopefully you will find a way not to have to install them again next year.

I completely agree with what you said above, it does make sense. As soon as I got banned a fresh game has been installed. Thank you for the reply, will take all of this in.
Title: Re: SA:MP - Developers answer: give examples
Post by: TiMoN on May 29, 2013, 01:38:01 pm
Does roleplaying a kill counts as a regular kill(via weapons and a crime is issued)?

I have recently 'executed' someone via pointing my deagle into his face and then interacting with him as a bullet has been fired(I didn't fire anything, I just said so in a /me, although I had enough bullets to kill him and he agreed on the kill being valid). After killing him(RPly), he then returned to me with a bunch of guys from his 'family' an claimed that roleplay a kill doesn't count as a valid one as it had no script support.

My question is(Plus the one above):
Did he break the revenge killing rule?
Title: Re: SA:MP - Developers answer: give examples
Post by: RizzE. on June 02, 2013, 08:01:46 pm
A question involving Drive-bying and suicide as a suspect.
 
It starts with me becoming a suspect and i try to evade, i get chased by cops that dont DB, now this usually means it will be a good chase. Then there are the  dbing cops, oh man i hate them with a passion, not the players but the dbing and on some occasions when the cops destroy my car with db, i dont get out even though i have time. I have been warned for this and i know it is a rulebreak.

So i read the Arpd/Sapd regulations (http://arpd.argonathrpg.com/forum/index.php?topic=28421.0 (http://arpd.argonathrpg.com/forum/index.php?topic=28421.0))

Now i thought, i like a good chase now and then so i bought myself a Greenwood (max speed around 141-145 Km/h)
Did this stop the dbing? No it did not, but then again i dont know what i expected. Why would i give up to a cops that db a slow car like this when every law enforcement vehicle can catch up with this car easily? People might think this is silly but some people like a good chase both criminals and cops. So when they db this slow car into pieces, why cant i be allowed to be in it when it exploads? Why should i let them get their money?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 02, 2013, 11:15:44 pm
A question involving Drive-bying and suicide as a suspect.
 
It starts with me becoming a suspect and i try to evade, i get chased by cops that dont DB, now this usually means it will be a good chase. Then there are the  dbing cops, oh man i hate them with a passion, not the players but the dbing and on some occasions when the cops destroy my car with db, i dont get out even though i have time. I have been warned for this and i know it is a rulebreak.

So i read the Arpd/Sapd regulations (http://arpd.argonathrpg.com/forum/index.php?topic=28421.0 (http://arpd.argonathrpg.com/forum/index.php?topic=28421.0))

Now i thought, i like a good chase now and then so i bought myself a Greenwood (max speed around 141-145 Km/h)
Did this stop the dbing? No it did not, but then again i dont know what i expected. Why would i give up to a cops that db a slow car like this when every law enforcement vehicle can catch up with this car easily? People might think this is silly but some people like a good chase both criminals and cops. So when they db this slow car into pieces, why cant i be allowed to be in it when it exploads? Why should i let them get their money?
It has nothing to do with how fast your car is.
A cop on a bike is allowed to use DB if he has no other way to stop a car. Which means that if he is chasing you alone, he can.
SAPD has added restrictions of it having to be a faster car as they believe their cooperation is strong enough to stop you in another way as long as they can follow you.
However server policy isthat any cop who is chasing a car on a bike can DB the car as long as there is no alternative.
Title: Re: SA:MP - Developers answer: give examples
Post by: TiMoN on June 03, 2013, 02:35:10 pm
Does roleplaying a kill counts as a regular kill(via weapons and a crime is issued)?

I have recently 'executed' someone via pointing my deagle into his face and then interacting with him as a bullet has been fired(I didn't fire anything, I just said so in a /me, although I had enough bullets to kill him and he agreed on the kill being valid). After killing him(RPly), he then returned to me with a bunch of guys from his 'family' an claimed that roleplay a kill doesn't count as a valid one as it had no script support.

My question is(Plus the one above):
Did he break the revenge killing rule?
Can I have an answer regarding this, Gandalf(Or any other administrator/developer)?
Title: Re: SA:MP - Developers answer: give examples
Post by: Perfect_Knight on June 03, 2013, 07:11:55 pm
To Gandalf, I don't know where to post it but let it be , Couple of days ago I have been thinking about what if RS5 didn't success as RS4 and Argonath started losing players (Both situations I'll still be a addict player of Argonath), What would be your action ? Just a regular question.

David Knight <3
Title: Re: SA:MP - Developers answer: give examples
Post by: Murt on June 03, 2013, 07:27:17 pm
To Gandalf, I don't know where to post it but let it be , Couple of days ago I have been thinking about what if RS5 didn't success as RS4 and Argonath started losing players (Both situations I'll still be a addict player of Argonath), What would be your action ? Just a regular question.

David Knight <3

We would probably not go back to RS4.
Title: Re: SA:MP - Developers answer: give examples
Post by: Teddy on June 04, 2013, 02:23:52 am

The topic is based on "Situations" and answers from DEVELOPERS...
So please do not start answer on questions in topic unless developers will not clear out their position... Do not start long discussions about this or that situation... The answer from developers is the first and the last... Instead of taking a topic as arguing read the "solutions" suggested by developers and try to understand what it is about... Do NOT use this topic for complains... It is ONLY for clearing up situations for less misunderstanding of players and admins actions...[/b]

I simply cannot understand what part of this is so hard to comprehend. If you aren't a developer. DO NOT ANSWER QUESTIONS. Leave them for Gandalf, managers or development depending on the questions. THIS APPLIES TO ADMINS, leave the questions for DEVELOPERS.
Title: Re: SA:MP - Developers answer: give examples
Post by: Omar Aly on June 07, 2013, 03:57:50 am
Should players be punished for matters discussed in PM?


So let's say I just had an incident with admin X, where I didn't like his actions, so I decide to talk about it with my friend, player Y, so I PM player Y saying: Admin X is an abuser, I don't know how he's still in the admin team, for example. Then an HQ member sees this message by any chance, is he allow to punish me as I'm being disrespectfull towards admins, or are we allow to share our thoughts freely with our friends within private messaging system, which should be a tool we could trust, as some people I know disucss personal IRL matter throught the game's PM. Please give a clear answer. Thanks!
Title: Re: SA:MP - Developers answer: give examples
Post by: Kaze on June 07, 2013, 08:13:08 pm
Does [email protected] really work?

I have two cases in which I really need taken care of, I am currently furious at the result of the two cases.
Title: Re: SA:MP - Developers answer: give examples
Post by: Abraham on June 08, 2013, 11:17:24 am
"Giving up (/gu) at the last moment when one sees that he won't be able to survive is script abusing?"

Can someone explain this to me? Properly?
Title: Re: SA:MP - Developers answer: give examples
Post by: eymas on June 08, 2013, 01:11:18 pm
What if: You want to /gu but since Deagle makes 41-46 damage, the armor/health goes down pretty fast,the moment you type /gu, your HP is low.... :|   Is that script abuse ?
These days there has been a change in the script that sets your HP higher when you /gu, but try not to /gu at low hp still.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 08, 2013, 01:30:02 pm
Does roleplaying a kill counts as a regular kill(via weapons and a crime is issued)?

I have recently 'executed' someone via pointing my deagle into his face and then interacting with him as a bullet has been fired(I didn't fire anything, I just said so in a /me, although I had enough bullets to kill him and he agreed on the kill being valid). After killing him(RPly), he then returned to me with a bunch of guys from his 'family' an claimed that roleplay a kill doesn't count as a valid one as it had no script support.

My question is(Plus the one above):
Did he break the revenge killing rule?
Yes he did. If he dies by script, by his own doing or by someone else, or even if he agreed to be dead but did not die within the script, he can not return as being alive, unless someone notifies you in roleplay.

The revenge killing rule does not just cover actual killing. It is made to stop players who have no respect for each other being involved in endless confrontations.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 08, 2013, 01:35:37 pm
To Gandalf, I don't know where to post it but let it be , Couple of days ago I have been thinking about what if RS5 didn't success as RS4 and Argonath started losing players (Both situations I'll still be a addict player of Argonath), What would be your action ? Just a regular question.

David Knight <3
Starting with RS5 players will have a better way of presenting their ideas.
As for success, some players might like how we change things, others might not.
However scripts are just a minor part, even if we put in a lot of thought, time and effort. The most important part is interacting with others and meeting people from around the world.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 08, 2013, 01:41:11 pm
Should players be punished for matters discussed in PM?


So let's say I just had an incident with admin X, where I didn't like his actions, so I decide to talk about it with my friend, player Y, so I PM player Y saying: Admin X is an abuser, I don't know how he's still in the admin team, for example. Then an HQ member sees this message by any chance, is he allow to punish me as I'm being disrespectfull towards admins, or are we allow to share our thoughts freely with our friends within private messaging system, which should be a tool we could trust, as some people I know disucss personal IRL matter throught the game's PM. Please give a clear answer. Thanks!
Server rules are valid for all forms of communication. That includes PM and TS.

As for PM, the correct name is not 'private message' but 'personal message', which means a 1-on-1 communication with others. The people who have access to it outside the involved players them selves are within the highest trusted on Argonath and will not disclose anything they might find.
However if you are found breaking rules in PM, you may be punished.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 08, 2013, 01:46:04 pm
Does [email protected] really work?

I have two cases in which I really need taken care of, I am currently furious at the result of the two cases.
You already know the answer. Anyone telling it does not work has never sent a mail there.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 08, 2013, 01:53:27 pm
"Giving up (/gu) at the last moment when one sees that he won't be able to survive is script abusing?"

Can someone explain this to me? Properly?
This has become an issue again due to a recent change in SA:MP that removed the player being invulnerable when frozen.
Giving up on low health by itself is not script abuse, there are weapons that can do large damage and kill even when you are giving up on higher HP.
It becomes script abuse when it is done on purpose to bring punishment to others, which means that if it is accompanied by remarks towards the cops who killed you that indicate you may have done it on purpose you can be punished.

We have resolved the issue of remaining vulnerable, which means that most of the recent issues involving this are solved.
Title: Re: SA:MP - Developers answer: give examples
Post by: Petarda on June 08, 2013, 01:57:38 pm
My question is almost the same as Timon's

In example you killed some guy that is in crime family, his mates that are in family are seeking for revenge, so they call all other families that are in good relations and have no idea what happend to kill the attacker

Is that allowed?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 08, 2013, 02:40:16 pm
My question is almost the same as Timon's

In example you killed some guy that is in crime family, his mates that are in family are seeking for revenge, so they call all other families that are in good relations and have no idea what happend to kill the attacker

Is that allowed?
Roleplay should not revolve about endless cycles of killing, there for such a scnario is only allowed if it is played out, and contains a clear ending.

Let me give you examples:

wRONg:
Petar_Gvardia hears Toto_Gvardia is killed by AstarothSforza and calls the Soprano family. The Soprano family drives up to AstarothSforza and instantly kills him.

Right:
Petar_Gvardia hears Toto_Gvardia is killed by AstarothSforza. He calls the leader of Sforza telling he wants to know how he jusitfies the killing, and calls a meeting where the Soprano are invited to judge the case.
At the meeting Astaroth has to justify his action, and can be either backed by the rest of Sforza or a decision is made to punish him by his own people.
If he gets punished, Gvardia leaves because of being compensated.
If not, Gvardia and Soprano can decide they wish to get compensation by a fight. This can be a duel or a large fight.
Once this has ended, the situation is over and none involved can continue making a meeting over anyone being killed in this.
Title: Re: SA:MP - Developers answer: give examples
Post by: Perfect_Knight on June 09, 2013, 02:06:22 am
Starting with RS5 players will have a better way of presenting their ideas.
As for success, some players might like how we change things, others might not.
However scripts are just a minor part, even if we put in a lot of thought, time and effort. The most important part is interacting with others and meeting people from around the world.
That's the point , Thanks for giving us that great chance Gandalf, In both cases i'll still be an addict player here, So that's it, Thanks

David_Knight <3
Title: Re: SA:MP - Developers answer: give examples
Post by: Dutchy on June 09, 2013, 04:10:12 am
Does [email protected] really work?

I have two cases in which I really need taken care of, I am currently furious at the result of the two cases.

They ALWAYS get read, it just depends on the content to get a response.
Title: Re: SA:MP - Developers answer: give examples
Post by: Servius on June 21, 2013, 11:24:56 pm
Okay, I've recently seen players admit that they're hacking just to get banned due their "addiction" to Argonath. Also what I've seen on bans in bans logs, that players would get banned for "requested" (not requsted by another admin) or something similar (those bans were from 2009 or similar).

My question is, can players get banned for request? Since what I've seen nowdays, answer would be no, admins do not ban people for request nowdays, and players are being annoying to them keeping asking them same question until they falsly admit hacks and get banned.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 23, 2013, 11:51:00 am
Okay, I've recently seen players admit that they're hacking just to get banned due their "addiction" to Argonath. Also what I've seen on bans in bans logs, that players would get banned for "requested" (not requsted by another admin) or something similar (those bans were from 2009 or similar).

My question is, can players get banned for request? Since what I've seen nowdays, answer would be no, admins do not ban people for request nowdays, and players are being annoying to them keeping asking them same question until they falsly admit hacks and get banned.
While we understand there is a level of addiction, at the same time there are 10k servers and to get banned from all would take longer as your entire study.
People should learn self-restraint, later in life you need to be able to stop yourself from a habit without burning your bridges.
This is why we do not ban people on request. If they decide to rule break or claim they do, and expect to be unbanned as soon as they post a request, they will find that the time-out will be considerably longer as expected.
Hopefully the effect of losing more time than when they just use self-restraint will teach them that you can not expect everyone to do what you want.
Title: Re: SA:MP - Developers answer: give examples
Post by: Luke on June 23, 2013, 11:55:26 am
Okay, I've recently seen players admit that they're hacking just to get banned due their "addiction" to Argonath. Also what I've seen on bans in bans logs, that players would get banned for "requested" (not requsted by another admin) or something similar (those bans were from 2009 or similar).

My question is, can players get banned for request? Since what I've seen nowdays, answer would be no, admins do not ban people for request nowdays, and players are being annoying to them keeping asking them same question until they falsly admit hacks and get banned.
Belive it or not, but i find that so Immature, so what because you cant stop playing you request to get banned, and then you get declined so abuse the admins etc. and get banned? People who do this should have a much longer ban, as it is for one just stupid, and 2, admins work their ass off every day to look after everyone on the server making sure they have a good time, and play with no worry's, and then these silly immature people do this while the admins are trying to do thier work..  ;)
Title: Re: SA:MP - Developers answer: give examples
Post by: Jason_Bridges on June 23, 2013, 12:04:22 pm
If a suspect is running away from cops (on foot), are random players allowed to come up to them in a car and start aiding them by giving them a lift? (some admins have told me its not allowed, but I would like a definitive answer).
Title: Re: SA:MP - Developers answer: give examples
Post by: Luke on June 23, 2013, 12:07:29 pm
The most common thing what is done day in and day out, "Jail Camping", this is when Cop (a) has a suspect and Cop (b) sits near the Jail and when Cop A comes along with hes suspect Cop B just /jail (id) 180 every-time, this is both frustrating for Cop A and hes suspect as i have had it done to me, when i have had a investigation and been served for example 50 seconds, i go down with the officer to the jail and i get jailed by some random guy for 180.  :roll:
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 23, 2013, 12:09:06 pm
If a suspect is running away from cops (on foot), are random players allowed to come up to them in a car and start aiding them by giving them a lift? (some admins have told me its not allowed, but I would like a definitive answer).
Yes. It is however not allowed for random players to attack the cops or the running suspect.
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on June 23, 2013, 03:37:32 pm
If the suspect's running on foot, someone comes to pick him up and flees. He's clearly aiding but cops fail to suspect him, is he allowed to shoot if they both have no other chance but giving up or shooting the cops, hoping to remain alive ?
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 23, 2013, 03:48:36 pm
If the suspect's running on foot, someone comes to pick him up and flees. He's clearly aiding but cops fail to suspect him, is he allowed to shoot if they both have no other chance but giving up or shooting the cops, hoping to remain alive ?
If you hope to remain alive and are not suspected, why would you shoot?
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on June 23, 2013, 05:21:19 pm
If you hope to remain alive and are not suspected, why would you shoot?
DM por vida!  :m4:            :sig:
                 :m4:                                     :sig:
 :m4:                                       :sig:

Joke...



He asks for help, we're family members, we know each-other IRL, we're close friends IG, he's my drug dealer, etc. Multiple reasons...
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 23, 2013, 07:26:11 pm
DM por vida!  :m4:            :sig:
                 :m4:                                     :sig:
 :m4:                                       :sig:

Joke...



He asks for help, we're family members, we know each-other IRL, we're close friends IG, he's my drug dealer, etc. Multiple reasons...
But you are contradicting yourself here.
Can you shoot? Yes as you were involved. However if you shoot that would lower you chances of survival a lot when you are already surrounded by cops.
You tried to help your family by trying to get away from the cops, nothing wrong with it and a good reason to help. However if it fails and you are surrounded, why not choose for your life and simple get out of the line of fire. while you do not shoot cops have no reason to suspect you, and you can move away.
If your question is to stay alive, shooting is not a wise choice. If it is can you go down in flames with your family member, yes you can but it is not the smartest thing to do.
Title: Re: SA:MP - Developers answer: give examples
Post by: Louis_Smith on June 24, 2013, 05:05:13 am
i would like to ask something and i hope you dont delete my it.

i always asked admins to set me ammunation on blueburry , it got Exterior of ammu and admins refused , and Property admins refused.

Then Mr remo comes , and get an Ammu in rodeo and it doesnt have exterior of ammunation. and Gandalf set it by himself. Are they Members of 1st class ? arent we all equal.

You guys said , no ammunations can be set , and here you guys go and set him an ammunation.

Please , dont delete the Question.
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on June 24, 2013, 10:49:55 am
Alright, cops do this all the time. They get into a locked car, and somebody else shoots the tires, so the suspect(s) can't escape.

Isn't that script abuse ?

I'm talking about bikes, as if you get a tire out, it's very hard to control the bike.
You can drive bikes, locked, until 40km/h and if you pass that speed limit, the script forces you to leave that bike. When cops get into these locked bikes, they're supposed to get out, but since they can drive it until they reach 40km/h they carjack you and drive away, low speed. Or, they get into the bike, drive on low speed until the other cop shoots the tire(s).  The same goes with cars, but you can control them even with 4 tires out. If that is script abuse, shouldn't it be punished ?

I'd like a response from developers+.
Title: Re: SA:MP - Developers answer: give examples
Post by: Acika on June 24, 2013, 11:04:13 am
Alright, cops do this all the time. They get into a locked car, and somebody else shoots the tires, so the suspect(s) can't escape.

Isn't that script abuse ?

I'm talking about bikes, as if you get a tire out, it's very hard to control the bike.
You can drive bikes, locked, until 40km/h and if you pass that speed limit, the script forces you to leave that bike. When cops get into these locked bikes, they're supposed to get out, but since they can drive it until they reach 40km/h they carjack you and drive away, low speed. Or, they get into the bike, drive on low speed until the other cop shoots the tire(s).  The same goes with cars, but you can control them even with 4 tires out. If that is script abuse, shouldn't it be punished ?

I'd like a response from developers+.
I will tell you from my own experience, yes, it is a script abuse.
Title: Re: SA:MP - Developers answer: give examples
Post by: [Rstar]Paul on June 26, 2013, 02:20:31 pm
Alright, cops do this all the time. They get into a locked car, and somebody else shoots the tires, so the suspect(s) can't escape.

Isn't that script abuse ?

I'm talking about bikes, as if you get a tire out, it's very hard to control the bike.
You can drive bikes, locked, until 40km/h and if you pass that speed limit, the script forces you to leave that bike. When cops get into these locked bikes, they're supposed to get out, but since they can drive it until they reach 40km/h they carjack you and drive away, low speed. Or, they get into the bike, drive on low speed until the other cop shoots the tire(s).  The same goes with cars, but you can control them even with 4 tires out. If that is script abuse, shouldn't it be punished ?

I'd like a response from developers+.

A player locks their vehicle so no one can enter it. Having two officers for this - one shoots the tires, and the other gets in and out of that vehicle rapidly is not allowed

To give you a clear answer, that's considered script abuse. Many players do still do this, but do remind them that it's not allowed.
If they won't believe you, then refer them to this topic.
Title: Re: SA:MP - Developers answer: give examples
Post by: Thomas 'Leroy' Crof on June 26, 2013, 03:43:21 pm
A player locks their vehicle so no one can enter it. Having two officers for this - one shoots the tires, and the other gets in and out of that vehicle rapidly is not allowed
I'll only abide by this if a rule is also implemented that disallows /exit'ing in the middle of a room.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 27, 2013, 11:52:37 am
i would like to ask something and i hope you dont delete my it.

i always asked admins to set me ammunation on blueburry , it got Exterior of ammu and admins refused , and Property admins refused.

Then Mr remo comes , and get an Ammu in rodeo and it doesnt have exterior of ammunation. and Gandalf set it by himself. Are they Members of 1st class ? arent we all equal.

You guys said , no ammunations can be set , and here you guys go and set him an ammunation.

Please , dont delete the Question.
It has been a long time practice that we do not set any new ammunations, and that will remain the rule.
However in 2011 I made a promise to Mr Remo that if we would set any new Ammunations, he would be able to get one as it was a clear rule we would not.
A couple of weeks later two new Ammunations were set, which meant that I had to keep my promise. Due to various inactivities it never happened until recently.
Title: Re: SA:MP - Developers answer: give examples
Post by: Gandalf on June 27, 2013, 11:53:49 am
I'll only abide by this if a rule is also implemented that disallows /exit'ing in the middle of a room.
Can we ban you now?
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on June 27, 2013, 12:04:20 pm
i would like to ask something and i hope you dont delete my it.

i always asked admins to set me ammunation on blueburry , it got Exterior of ammu and admins refused , and Property admins refused.

Then Mr remo comes , and get an Ammu in rodeo and it doesnt have exterior of ammunation. and Gandalf set it by himself. Are they Members of 1st class ? arent we all equal.

You guys said , no ammunations can be set , and here you guys go and set him an ammunation.

Please , dont delete the Question.
For the record, Blueberry already has one.
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on August 28, 2013, 02:19:52 pm
So I was wondering, are freecops allowed to /su for speeding, and using the wrong ramp without any kind of interact, such as /s1 etc?
Title: Re: SA:MP - Developers answer: give examples
Post by: TiMoN on September 08, 2013, 04:58:26 pm
Where do I report forum moderators or managers? And who handles those exactly?
Title: Re: SA:MP - Developers answer: give examples
Post by: Teddy on September 08, 2013, 05:08:56 pm
TiMoN, you can report Board Moderators to the webmaster team and managers can be reported to community leaders.
Title: Re: SA:MP - Developers answer: give examples
Post by: TheLegitHabibi on September 08, 2013, 05:21:17 pm
I'm confused about forcing roleplay.
People don't want their growing weed to be stolen, but I want to roleplay stealing the weed. Can I do it? Of course nobody wants to be robbed, but I'm roleplaying that, so is that forcing roleplay?
I'm not into actual weed or actual cash. Even if they RP giving it, its fine, but if they don't roleplay and I insist, is that forced roleplay?
Title: Re: SA:MP - Developers answer: give examples
Post by: TheLegitHabibi on September 08, 2013, 05:30:43 pm
Also, if the guy is RPly misbehaving with me like, "You don't know who I am!! I will get you for this!! I'll kill you!!", am I allowed to kill him ? That's not DM right ?
Title: Re: SA:MP - Developers answer: give examples
Post by: Stivi on September 08, 2013, 05:57:48 pm
Please refrain from answering questions here. This is for SA:MP development team including devs, managers, community leaders and the owners - Teddy.
Title: Re: SA:MP - Developers answer: give examples
Post by: Mr. Goobii on September 08, 2013, 07:02:27 pm
Are we allowed to TAB down if the helicopter we are currently sitting in disappear? Since the owner of the helicopter either crash/logout...
Title: Re: SA:MP - Developers answer: give examples
Post by: Petarda on September 08, 2013, 07:06:32 pm
Are we allowed to make other people laugh?

this is serious question since i got tempban for being comedian
Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on September 08, 2013, 07:32:00 pm
I'm confused about forcing roleplay.
People don't want their growing weed to be stolen, but I want to roleplay stealing the weed. Can I do it? Of course nobody wants to be robbed, but I'm roleplaying that, so is that forcing roleplay?
I'm not into actual weed or actual cash. Even if they RP giving it, its fine, but if they don't roleplay and I insist, is that forced roleplay?

If you are asking whether stealing another player's weed harvest is allowed, the answer is yes. But know that you are taking a risk by doing so, if the player you stole from attacks you we will not treat that as deathmatching.

Also, if the guy is RPly misbehaving with me like, "You don't know who I am!! I will get you for this!! I'll kill you!!", am I allowed to kill him ? That's not DM right ?

If a role-play situation turns hostile, and leads to combat, that is permitted. Combat is part of the game and it is okay for role-play to escalate in that direction. Some players might use role-play as a way to kill other players, that is something admins look out for and will put a stop to.

Are we allowed to TAB down if the helicopter we are currently sitting in disappear? Since the owner of the helicopter either crash/logout...

TAB is to be used when a player spawns in the air due to a bug, but using it in the way you described is not something we would act against. Do note though that if an admin determines that TAB was used to gain an advantage over other players it may be considered script abuse.

Are we allowed to make other people laugh?

this is serious question since i got tempban for being comedian

If you can do it without breaking the rules, yes.

Title: Re: SA:MP - Developers answer: give examples
Post by: SugarD on September 08, 2013, 11:40:28 pm
Please refrain from answering questions here. This is for SA:MP development team including devs, managers, community leaders and the owners - Teddy.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on September 16, 2013, 12:39:53 pm
I would like to know whether or not shooting someone or a vehicle from on top of a vortex, while a driver is IN the vortex allowed? I was in a situation just few minutes ago where the police were giving all they had in order to arrest or kill me. I was fleeing on a boat, and in order for me to shoot, I had to exit/re-enter the boat. After a few losses from their side, a vortex comes with one police officer on top and of course a driver. The one on top shot my boat down WHILE the driver was still in the vortex, and while it was still moving. Pancher was present with a helicopter and said it was allowed because "the vortex was not moving".

1) While going even just 50 km/h with a vortex, you have no chance of completely stopping it within 5-10 seconds.
2) EVEN if it was stopped, they still have an advantage because unlike myself, they don't have to enter/re-enter to shoot, so it's basically car surfing.
3) A vortex is not a boat.

That's all, please give a reply ASAP.
Title: Re: SA:MP - Developers answer: give examples
Post by: Marcel on September 16, 2013, 01:03:26 pm
I'm not a SA:MP Developer, but a quick search turned up this:

Shooting while surfing any vehicle is prohibited. Even if its a camera.

Hi all

This post relates to "car surfing" which is standing on top of a moving vehicle.

Part 1: Engaging in combat while car surfing is prohibited. Car surfing itself is allowed, but you may not engage others in combat while doing it. The reason for this is it would allow the use of highly unrealistic and imbalanced weapons platforms that would be extremely difficult to counter.

Part 2: Police may not attempt to catch a suspect by car surfing on top of the suspect's vehicle. This means that not only are police not permitted to do damage to a suspect's vehicle while car surfing on it, but they also may not stay standing on the suspect's vehicle while the suspect is attempting to escape in it. The reason for this is because doing so gives the suspect no chance to escape.

Thank you.
Kojak
Title: Re: SA:MP - Developers answer: give examples
Post by: Kostas on September 16, 2013, 01:22:32 pm
Okay in fact I would like to know what the right action in a situation is .

So I am growing my weed and about two minutes have passed and I know that in a bit the weed will pope out . A guy comes and totally fails to RP and simply stands at the spot and obviously presses all the time /harvestweed . Now I from my side am unarmed so pretty much taking him down with my fists will take long enough for him to steal my weed . So what do I do? I ask him to leave and such and he simply keeps ignoring and trying to take the weed .

Also I would like to know what should I do when I do have a weapon . So I can kill him but he totally fails to RP , and ignores my tries to scare him away .
Title: Re: SA:MP - Developers answer: give examples
Post by: Vitoo on September 16, 2013, 02:51:32 pm
Okay in fact I would like to know what the right action in a situation is .

So I am growing my weed and about two minutes have passed and I know that in a bit the weed will pope out . A guy comes and totally fails to RP and simply stands at the spot and obviously presses all the time /harvestweed . Now I from my side am unarmed so pretty much taking him down with my fists will take long enough for him to steal my weed . So what do I do? I ask him to leave and such and he simply keeps ignoring and trying to take the weed .

Also I would like to know what should I do when I do have a weapon . So I can kill him but he totally fails to RP , and ignores my tries to scare him away .
I got one question related to this as well.

I'm at a weed spot and plant one seed - this guy shows up and simply runs around and types /harvestweed continuously to steal my weed.
The question is; is he allowed to steal my weed with no interaction or roleplay at all or is it considered a rulebreak?
I have seen a lot of people saying it is allowed and some other people it isn't.

Thanks in advance.
Title: Re: SA:MP - Developers answer: give examples
Post by: TheLegitHabibi on September 16, 2013, 03:02:55 pm
Okay I have a similar question too. Happened to me so many times.

I go and roleplay stealing weed. Take out my gun, aim at the guy and ask him to leave or I'll shoot him.
He fails to roleplay at all, stands there and spams harvest weed.
Or simply scrolls a combat and shoots without roleplay.

Is the lack of roleplay on his part, both when shooting or when spamming harvestweed allowed?

Also, if he fails to comply with me and just stands still, can I kill him?
Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on September 16, 2013, 03:22:02 pm
Okay in fact I would like to know what the right action in a situation is .

So I am growing my weed and about two minutes have passed and I know that in a bit the weed will pope out . A guy comes and totally fails to RP and simply stands at the spot and obviously presses all the time /harvestweed . Now I from my side am unarmed so pretty much taking him down with my fists will take long enough for him to steal my weed . So what do I do? I ask him to leave and such and he simply keeps ignoring and trying to take the weed .

Also I would like to know what should I do when I do have a weapon . So I can kill him but he totally fails to RP , and ignores my tries to scare him away .

The first thing you need to remember is that if you are growing drugs you have chosen a high risk trade that is likely to place you into direct, often unwanted, contact with the criminal underworld of San Andreas. As such I would never advise anyone to embark on such a career without some form of protection such as back up or making sure you are armed.

The second thing is that you cannot know that he is typing /harvestweed so until he actually takes it he has not stolen anything from you. In the event of him stealing your weed you are fully entitled to defend your investment and if that leads to combat then so be it.

Let us assume you are armed and capable of defending yourself and someone arrives at your location while you are growing weed, he does not speak or interact with you in any way. It is a safe assumption that he intends to steal from you. However if you open fire on him as soon as he arrives without any interaction you are deathmatching. But if you engage in role-play when he arrives, such as acknowledging his presence and asking what he is doing there and he still does not respond in any way it is acceptable for that situation to escalate.

To avoid a possible breach of the rules I would advise you to take out one of your weapons to show him you are armed, if he still does not respond I would aim at him and tell him you believe he is there to steal from him and you will use force if he does not leave. If there is still no response from him I would hit him a few times to show him you are serious and then, if he still fails to acknowledge your presence or leave the area it would be acceptable to engage him in combat.

If you follow that and are reported for deathmatching by the other player, the admin who deals with it will not treat you as a deathmatcher. It is up to you to make sure your actions cannot be considered deathmatching so if you do not follow that way and simply attack anyone who arrives without role-playing the situation you are likely to face admin intervention.

I got one question related to this as well.

I'm at a weed spot and plant one seed - this guy shows up and simply runs around and types /harvestweed continuously to steal my weed.
The question is; is he allowed to steal my weed with no interaction or roleplay at all or is it considered a rulebreak?
I have seen a lot of people saying it is allowed and some other people it isn't.

Thanks in advance.

Stealing weed is not prohibited by server rule. But anyone doing it should know they have taken a major risk and placed their own life in danger by doing so; if a player steals another player's weed and is attacked in response, that attack will not be considered deathmatching.

Okay I have a similar question too. Happened to me so many times.

I go and roleplay stealing weed. Take out my gun, aim at the guy and ask him to leave or I'll shoot him.
He fails to roleplay at all, stands there and spams harvest weed.
Or simply scrolls a combat and shoots without roleplay.

Is the lack of roleplay on his part, both when shooting or when spamming harvestweed allowed?

Also, if he fails to comply with me and just stands still, can I kill him?

Firstly if the extent of your role-play is telling someone to leave and then killing them when they do not, you should expect to find yourself on the receiving end of an admin's punishment. We do not require long drawn out, detailed role-play but if all you are doing is killing people when they don't leave on your instruction then we will consider what you did to be excessive and unreasonable behaviour.

As far as him failing to respond is concerned, if he wishes to ignore you and continue to harvest his weed he may do so, but as I said above he should expect hostile competition when growing drugs and it is therefore not reasonable for him to expect to be able to grow weed without risk. If in the situation you described he produces a weapon and attacks you, this would be acceptable because you have clearly announced your intention to steal his weed and have even threatened to kill him.

Title: Re: SA:MP - Developers answer: give examples
Post by: Kostas on September 16, 2013, 04:44:13 pm
Answer about my post

Okay about going unarmed im cool.

About not knowing that he is typing /harvestweed . Well it needs just common sense to understand that when a guy comes and sits near you and doesn't speak at all or move he is trying to take your weed . How? with /harvestweed.

The whole Roleplay to assure that my weed is not stolen takes much more time than I have at that time . And what if he steals it before the RP is done and he gets killed? He ends up dead? Well by ending up dead he doesn't lose anything . So he only spawns back to his spawn spot(possible even his house) and gets away with my weed .


As you understand your answers aren't really a solution as almost all the times the Stealer will get away with just a simply death , which will probably be nothing for him (if he is unarmed for sure).

Therefore I would like to know if there is any better solution , to make sure that I don't lose my weed but at the same time keep obeying all the Argonath RPG Rules.


Thanks in advance.
Title: Re: SA:MP - Developers answer: give examples
Post by: AK47 on September 16, 2013, 04:45:53 pm
Please refrain from answering questions here. This is for SA:MP development team including devs, managers, community leaders and the owners - Teddy.
Title: Re: SA:MP - Developers answer: give examples
Post by: Teddy on September 16, 2013, 05:02:24 pm
IF YOU ARE NOT A SA:MP DEVELOPER, MANAGER, OR A COMMUNITY LEADER/OWNER THEN DO NOT ANSWER QUESTIONS IN THIS TOPIC. WE WANT ONLY "DEVELOPERS" TO ANSWER THESE QUESTIONS SO THERE IS NO CONFUSION OR DEBATES.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on September 16, 2013, 05:03:34 pm
As you understand your answers aren't really a solution as almost all the times the Stealer will get away with just a simply death , which will probably be nothing for him (if he is unarmed for sure).

Therefore I would like to know if there is any better solution , to make sure that I don't lose my weed but at the same time keep obeying all the Argonath RPG Rules.


Thanks in advance.

No, there is no better solution. What you want is risk free drug growing, I'm afraid we do not offer that. The only way to ensure that no one steals weed from you is to not grow it.

Title: Re: SA:MP - Developers answer: give examples
Post by: Kostas on September 16, 2013, 05:08:55 pm
No, there is no better solution. What you want is risk free drug growing, I'm afraid we do not offer that. The only way to ensure that no one steals weed from you is to not grow it.

I do not ask resk-free weed growing . I just wish that there were some special rules maybe for such situations ... like if a RP starts on the drug spot nobody is allowed to collect until one of the two parties leaves the scene(even if he dies or simply choses to leave/run away) . When I see two people over a drug spot spamming /harvestweed .... The last thing that comes in my mind is that im playing on an RPG Server . Something should exist for such cases , and I am impressed that it doesn't.
Title: Re: SA:MP - Developers answer: give examples
Post by: Antonio. on September 16, 2013, 05:09:38 pm
Shooting while surfing any vehicle is prohibited. Even if its a camera.
I'm guessing this is the answer to my question.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on September 16, 2013, 05:28:27 pm
I do not ask resk-free weed growing . I just wish that there were some special rules maybe for such situations ... like if a RP starts on the drug spot nobody is allowed to collect until one of the two parties leaves the scene(even if he dies or simply choses to leave/run away) . When I see two people over a drug spot spamming /harvestweed .... The last thing that comes in my mind is that im playing on an RPG Server . Something should exist for such cases , and I am impressed that it doesn't.

Well there are no special rules, and wishing for them won't change that. If you plant a seed in the ground there is nothing within the rules stopping someone from grabbing it and running off when it has grown, except you if you can be bothered to defend your investment using role-play, but as you said...

The whole Roleplay to assure that my weed is not stolen takes much more time than I have at that time

This is a role-play server, we're not going to create rules to help people not role-play.

Title: Re: SA:MP - Developers answer: give examples
Post by: Servius on September 16, 2013, 05:39:41 pm
Why don't all admins act the same? Should they? I don't know, but sometimes players can feel unpleasant as I've been in those situations sometimes.
Title: Re: SA:MP - Developers answer: give examples
Post by: KhornateMonkey on September 16, 2013, 05:46:05 pm
Why don't all admins act the same? Should they? I don't know, but sometimes players can feel unpleasant as I've been in those situations sometimes.

Define what you mean by "act the same", this could mean many things(it'll make it easier for devs to answer your question)
Title: Re: SA:MP - Developers answer: give examples
Post by: Servius on September 16, 2013, 05:55:36 pm
Define what you mean by "act the same", this could mean many things(it'll make it easier for devs to answer your question)
Alright, here's an example:
As far as I know, using ELM as civilian is prohibited, when I've seen guy doing it, I reported and waited for admin to respond. Moment later, admin PM's me with something like "It is allowed to use it, don't report for that.", so I though, okay, I won't argue with him proving he's wrong, so I did it myself. I went off duty, and drove around with turned ELM on as civilian. Some time after that, at the event space, there was "Using ELM as civilian is not allowed" or something like that. This is what I meant, or that all admins should have same way at looking at something. One time, I've been told something like "All admins don't act same", but I think they should, so it is more comfortable for players.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on September 16, 2013, 06:03:42 pm
Why don't all admins act the same? Should they? I don't know, but sometimes players can feel unpleasant as I've been in those situations sometimes.

Admins have intentionally been given broad discretionary authority over the server to ensure they are forced to think about a situation before acting on it. If they all had a strict set of rules telling them exactly how every situation must be dealt with which could not be deviated from there would be no thought or consideration to their actions.

This would cause mistakes to be made because they are not properly thinking before acting, and would also create a huge turnover of admins because they would quit regularly due to boredom. Having flexibility in their approach allows them to make fair decisions that are suited to the situation.

A possible downside for a player is a lack of consistency as two admins issue different punishments for the same offence; what you will find however is that admins generally do not want to issue punishments at all and often only do so after a player fails to listen. For that reason you can ensure consistency yourself by not forcing an admin's hand when he is dealing with a situation.

Alright, here's an example:
As far as I know, using ELM as civilian is prohibited, when I've seen guy doing it, I reported and waited for admin to respond. Moment later, admin PM's me with something like "It is allowed to use it, don't report for that.", so I though, okay, I won't argue with him proving he's wrong, so I did it myself. I went off duty, and drove around with turned ELM on as civilian. Some time after that, at the event space, there was "Using ELM as civilian is not allowed" or something like that. This is what I meant, or that all admins should have same way at looking at something. One time, I've been told something like "All admins don't act same", but I think they should, so it is more comfortable for players.

This isn't so much a case of admins acting differently, this is a misunderstanding about the rules. It happens from time to time and if you send me a forum PM with the date you made that report I will check it and make sure that admin is giving the correct information in the future.

Title: Re: SA:MP - Developers answer: give examples
Post by: Kostas on September 17, 2013, 09:19:23 am
This is a role-play server, we're not going to create rules to help people not role-play.

I am starting to believe that you didn't really read my post . I gave an idea about how more RP could be made out of this as at the moment many people simply choose to spam /harvestweed . I spoke about a "rule" that would not allow anybody to harvest the seed while a RP was taking place on it . So if a guy passes by and without RP at all spams /harvestweed while ignoring me for like 1 minute and leaves . He will have to put it back and RolePlay or leave.

If you think that my idea is about helping people not role-play. Then I simply give up on trying to get anything better . I clearly am a totally fool person if my idea is doing what you said....
Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on September 17, 2013, 10:00:36 am
I am starting to believe that you didn't really read my post . I gave an idea about how more RP could be made out of this as at the moment many people simply choose to spam /harvestweed . I spoke about a "rule" that would not allow anybody to harvest the seed while a RP was taking place on it . So if a guy passes by and without RP at all spams /harvestweed while ignoring me for like 1 minute and leaves . He will have to put it back and RolePlay or leave.

If you think that my idea is about helping people not role-play. Then I simply give up on trying to get anything better . I clearly am a totally fool person if my idea is doing what you said....

I read all your posts thoroughly, including the first one which was you asking if you can kill people who try to steal your weed and I answered yes providing you use role-play (http://www.argonathrpg.eu/index.php?topic=18054.msg1602532#msg1602532). This isn't "Developers Answer, Then You Argue If You Don't Like Them", you asked a question and you have your answer.

Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on September 17, 2013, 10:31:43 am
I would like to know whether or not shooting someone or a vehicle from on top of a vortex, while a driver is IN the vortex allowed? I was in a situation just few minutes ago where the police were giving all they had in order to arrest or kill me. I was fleeing on a boat, and in order for me to shoot, I had to exit/re-enter the boat. After a few losses from their side, a vortex comes with one police officer on top and of course a driver. The one on top shot my boat down WHILE the driver was still in the vortex, and while it was still moving. Pancher was present with a helicopter and said it was allowed because "the vortex was not moving".

1) While going even just 50 km/h with a vortex, you have no chance of completely stopping it within 5-10 seconds.
2) EVEN if it was stopped, they still have an advantage because unlike myself, they don't have to enter/re-enter to shoot, so it's basically car surfing.
3) A vortex is not a boat.

That's all, please give a reply ASAP.

I won't comment on the situation itself but I will give you a clear answer to your question. Carsurfing while shooting on any vehicle is prohibited by server rule; that includes cars, boats, planes trains or hovercraft.

The rule is designed to prevent vehicles being used as mobile weapon platforms, therefore there is no stipulation that the vehicle has to be moving for it to be considered carsurfing. It comes down to intent on the part of the player, here are two examples:

Example 1
Five guys are on the back of a flatbed all armed with combats, they drive up to a player's car and open fire on it, but just before they do so they bring the flatbed to a stop. That would still be considered carsurfing while shooting and is prohibited because the intent of the players is to use the vehicle as a mobile weapons platform.

Example 2
There is a shootout between two guys and during the course of the shootout one jumps on the hood of a vehicle, that happens to have a random player sitting in the driving seat, and opens fire on his opponent. That would not be considered carsurfing while shooting because there was no intent to use the vehicle as a mobile weapons platform, just an elevated position to shoot from. If the vehicle began to move however he would have to stop shooting or jump off or he would be guilty of carsurfing while shooting whatever his original intent was.

Title: Re: SA:MP - Developers answer: give examples
Post by: TheLegitHabibi on September 17, 2013, 12:59:51 pm
Please tell me if these two situations are allowed.

1) Suspect escaping on a boat. He notices cops on a boat behind him. At full speed, he presses eject so his player moves out of the driving seat. The boat starts slowing down, but yet still moving. The suspect uses this time frame to shoot the cops. After a few rounds when the boat is a bit too slow, he presses f, gets in drivers seat and speeds off. Continues this in an attempt to shoot cops and evade.
During the time of his shooting, his vehicle was moving and not stationary. It takes a while to come to a halt because the suspect isn't using brakes and let's the friction stop the boat.


2) 2 Cops trying to stop a suspect on a boat. The cops coordinate, the driver presses the brake, brings the boat to a halt, and the other cop shoots him while the boat is slowing down. After a few rounds, one cop stops shooting, and the driver starts driving.
Title: Re: SA:MP - Developers answer: give examples
Post by: Kojak on September 17, 2013, 04:59:12 pm
Please tell me if these two situations are allowed.

1) Suspect escaping on a boat. He notices cops on a boat behind him. At full speed, he presses eject so his player moves out of the driving seat. The boat starts slowing down, but yet still moving. The suspect uses this time frame to shoot the cops. After a few rounds when the boat is a bit too slow, he presses f, gets in drivers seat and speeds off. Continues this in an attempt to shoot cops and evade.
During the time of his shooting, his vehicle was moving and not stationary. It takes a while to come to a halt because the suspect isn't using brakes and let's the friction stop the boat.


2) 2 Cops trying to stop a suspect on a boat. The cops coordinate, the driver presses the brake, brings the boat to a halt, and the other cop shoots him while the boat is slowing down. After a few rounds, one cop stops shooting, and the driver starts driving.

1) no because shooting while carsurfing is not allowed.

2) no because shooting while carsurfing is not allowed.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: SugarD on September 22, 2013, 02:50:24 pm
What is the new IP of argonathRPG?
Depends on the server. SA:MP uses either samp.argonathrpg.com or world.argonathrpg.com. All other servers use world.argonathrpg.com.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Petarda on September 22, 2013, 02:51:34 pm
Am I allowed to flip unused cars with my monster truck?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Thomas 'Leroy' Crof on September 22, 2013, 03:44:09 pm
As far as I'm aware, it's not allowed by anyone to drive-by from a car (as a passenger, but neither is it allowed for the driver of course) to a person. Meaning, if someone is in a car, he may not shoot at someone that is not in a vehicle.

I've seen a lot of people ignoring this rule (a lot of _Stracci to be honest) and I was wondering what was up with the rule.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on September 22, 2013, 05:28:29 pm
Am I allowed to flip unused cars with my monster truck?

There is no rule that says you cannot do this; but if an admin determines it is causing unnecessary inconvenience, annoyance or potential harm to other players then he will intervene. In all cases, if you are seen doing it and an admin instructs you to stop you must comply.

As far as I'm aware, it's not allowed by anyone to drive-by from a car (as a passenger, but neither is it allowed for the driver of course) to a person. Meaning, if someone is in a car, he may not shoot at someone that is not in a vehicle.

I've seen a lot of people ignoring this rule (a lot of _Stracci to be honest) and I was wondering what was up with the rule.

Drive-by shooting a player who is on foot is not prohibited by server rule with two conditions; firstly you are in the passenger seat (*see exception) and secondly the shooting itself is justified, i.e. it is part of a legitimate role-play attack or an attempt to escape an attack from another.

Either the vehicle is in motion in which case a degree of skill is required to aim accurately while drive-bying or the vehicle is stationary in which case anyone drive-bying is more vulnerable than they would be if they were on foot themselves.

To be clear this is the answer as it relates to the rules of the server, if you are a member of the APRD or other official law enforcement you should check your own internal regulations on the subject.

*exception to drive-bying as a driver - Police officers may use drive-by shooting as a driver to stop a suspect when there is no other way to stop him, this typically means when they are on a police bike pursuing a suspect in a vehicle and there are no accompanying officers in other vehicles and back up is not forthcoming.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Def Perry on September 22, 2013, 06:58:45 pm
An admin just mentioned the following rule:

If you escape while your friend is still suspected, you are supposed to leave him.

This is not correct, right?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Cyril on September 22, 2013, 07:05:31 pm
An admin just mentioned the following rule:

If you escape while your friend is still suspected, you are supposed to leave him.

This is not correct, right?

http://www.argonathrpg.eu/index.php?topic=96950.0
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Def Perry on September 22, 2013, 07:07:43 pm
http://www.argonathrpg.eu/index.php?topic=96950.0
Could you please give me the answer? I don't really have time to go over 16 pages of discussion.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Thomas 'Leroy' Crof on September 22, 2013, 07:58:47 pm
The first reply in that topic:
If you lose your wanted level, i.e you succesfully escape, then you have to leave the car and can't aid anymore.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kostas on September 22, 2013, 08:47:34 pm
*exception to drive-bying as a driver - Police officers may use drive-by shooting as a driver to stop a suspect when there is no other way to stop him, this typically means when they are on a police bike pursuing a suspect in a vehicle and there are no accompanying officers in other vehicles and back up is not forthcoming.

What is the reason? Anyway they can keep up with any vehicle by pressing the " ^ " button many times . And with even the lowest PIT manuever skill a biker can PIT any vehicle easily.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on September 22, 2013, 09:09:17 pm
An admin just mentioned the following rule:

If you escape while your friend is still suspected, you are supposed to leave him.

This is not correct, right?

This is not a hard server rule as there are plenty of conditions and caveats attached but it is a rule nonetheless. I will explain what we expect, and then I will explain the reason why.

Imagine three suspects are in the same vehicle and the RHL expires from one of the suspects leaving him a non-suspect. If he is a passenger he is expected to leave the presence of the other two suspects at his earliest convenient opportunity; that means it would be acceptable to wait until they pass another unused vehicle so he is not left stranded.

If he is the driver he should pull over immediately and allow someone else to take over driving, he is permitted to get back in as a passenger if staying there would leave him stranded but again he would be expected to leave at his first convenient opportunity.

If for whatever reason leaving the presence of the other suspects is not possible or practical, he may remain but not participate in any combat between the suspects and police or offer them any direct assistance against the police.

The reason this rule exists is because having several suspects in a group causes an endless cycle of suspect's RHL expiring, the police suspecting them again for aiding, another suspect's RHL expires, they're then re-suspected and around and around it goes without any conclusion. The intention behind the system of becoming wanted by police is that there is always a conclusion; either you escape, you go to prison or you die; a group of players can circumvent these fully intended conclusions indefinitely.

We recognise that this rule is a bit messy and will definitely be at odds with a player's instincts to stand by his friends to the end, but it is considered necessary for the reasons stated above. Discussions are underway about overhauling the wanted system completely with the intention of making rules like this redundant.

What is the reason? Anyway they can keep up with any vehicle by pressing the " ^ " button many times . And with even the lowest PIT manuever skill a biker can PIT any vehicle easily.

It may be possible to perform PIT maneuvers on a bike but that doesn't mean a vehicle can be disabled by a bike, not in the way a car or truck can.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Bundy on September 22, 2013, 09:16:30 pm
Is flaming in RP allowed?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on September 22, 2013, 09:31:43 pm
Is flaming in RP allowed?

We make no distinction between RP and non-RP, so your question should be "is flaming allowed?" and the answer to that is that it is not allowed if it is causing unreasonable disruption or annoyance to other players, regardless of whether it is reported or not.

If you are role-playing someone who might reasonably insult another person, one gang member smack talking another within the context of role-play for example, within sensible limits that would be tolerated providing it was not causing unreasonable disruption or annoyance to the other player.

If an admin determines you are using role-play as a cover for causing disruption or annoyance to another player he will ask you to stop and you would have to comply with that request.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Bundy on September 22, 2013, 09:37:53 pm
We make no distinction between RP and non-RP, so your question should be "is flaming allowed?" and the answer to that is that it is not allowed if it is causing unreasonable disruption or annoyance to other players, regardless of whether it is reported or not.

If you are role-playing someone who might reasonably insult another person, one gang member smack talking another within the context of role-play for example, within sensible limits that would be tolerated providing it was not causing unreasonable disruption or annoyance to the other player.

If an admin determines you are using role-play as a cover for causing disruption or annoyance to another player he will ask you to stop and you would have to comply with that request.
As far as I know the player didn't report me but as the admin was spectating already, he issued an official warning. If I'm not wrong, the opponent player even flamed me back. (This was all in RP)
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on September 22, 2013, 09:40:39 pm
As far as I know the player didn't report me but as the admin was spectating already, he issued an official warning. If I'm not wrong, the opponent player even flamed me back. (This was all in RP)

I won't answer about specific cases here, if you wish for that to be investigated I will happily do that for you providing you email us with the details including dates and times.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Vitoo on September 23, 2013, 04:45:12 pm
I have no other way to ask this...

Is this allowed or is it considered copbaiting/cophunting?:
Code: [Select]
Player1(-) says: cop?
PM from Player1(-): stop
PM from Player1(-): stopt
Vitoo(40) says: Yeah?
Player2(-) says: yo
Player1(-) says: Cop he want to grow weed
Player2(-) says: lol
Player1(-) says: he is drug dealer
Vitoo(40) says: Then let him.
Player1(-) says: he is drug dealer
Vitoo(40) says: Okay then.
Player1(-) says: he also sell
Player2(-) says: LOL
Vitoo(40) says: Too bad I don't have clear evidences.
Player1(-) says: ok die
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on September 23, 2013, 06:32:54 pm
I have no other way to ask this...

Is this allowed or is it considered copbaiting/cophunting?:
Code: [Select]
Player1(-) says: cop?
PM from Player1(-): stop
PM from Player1(-): stopt
Vitoo(40) says: Yeah?
Player2(-) says: yo
Player1(-) says: Cop he want to grow weed
Player2(-) says: lol
Player1(-) says: he is drug dealer
Vitoo(40) says: Then let him.
Player1(-) says: he is drug dealer
Vitoo(40) says: Okay then.
Player1(-) says: he also sell
Player2(-) says: LOL
Vitoo(40) says: Too bad I don't have clear evidences.
Player1(-) says: ok die

From what I can gather Player1 is reporting Player2 for growing and selling drugs while on police duty; are you asking if growing drugs while on duty as a police officer is allowed?

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Vitoo on September 23, 2013, 08:46:31 pm
From what I can gather Player1 is reporting Player2 for growing and selling drugs while on police duty; are you asking if growing drugs while on duty as a police officer is allowed?

No.
Player1 and Player2 are friends and they were both saying Player2 sells weed. None of them was a cop - that cop was me.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on September 23, 2013, 10:00:57 pm
No.
Player1 and Player2 are friends and they were both saying Player2 sells weed. None of them was a cop - that cop was me.

I see, so they were making a big deal about growing drugs in front of a police officer and you're asking if that is copbaiting.

From the information you have provided there is no way of knowing; he might have been attempting to cop-bait or he might have been making a genuine report to the police.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Petarda on September 23, 2013, 10:06:00 pm
If a SAPD officer is driving with ARPD officers are they allowed to DB?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Bundy on September 23, 2013, 10:08:12 pm
Is RS5 gonna be released before 2014?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on September 23, 2013, 10:18:48 pm
If a SAPD officer is driving with ARPD officers are they allowed to DB?

Are you asking about server rules or ARPD rules here?

Is RS5 gonna be released before 2014?

I hope so.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Teddy on September 23, 2013, 10:57:37 pm
Is RS5 gonna be released before 2014?

Our plan is to have it done as soon as possible. We have no way of predicting bugs that can delay this release. We are at 96% and have very little left to do.

If a SAPD officer is driving with ARPD officers are they allowed to DB?

The SAPD has the regulation of only being able to DB vehicles faster than the police car, this only applies to those in the SAPD. If the SAPD officer is driving, and ARPD officer is in passenger seat then they are clear to engage any vehicle with DB granted they've given proper warnings.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: TiMoN on September 30, 2013, 07:01:48 pm
Got a question here.

If multiple accounts are used to money cheat and get stored at once into someone's account. Later, this guy gives his money around as a payday and/or events. Are the ones getting the money going to have it removed or not?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on September 30, 2013, 07:16:36 pm
Got a question here.

If multiple accounts are used to money cheat and get stored at once into someone's account. Later, this guy gives his money around as a payday and/or events. Are the ones getting the money going to have it removed or not?

We will usually attempt to recover cheated money as long as it is practical to do so. We might not always do it, but if it is fairly straight forward to take it back we will do so.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: TheLegitHabibi on October 09, 2013, 08:19:27 am
2 friends jumping around and punching each other. They're practicing boxing.
Is it against rules? 

2 friends jumping and punching each other and cause an unintentional death.
Is it against rules?

There's no trouble to anyone. 2 people having fun. Perhaps it sets a bad example for new players, but is it against rules such that it will justify a punishment?


Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on October 09, 2013, 10:49:54 am
2 friends jumping around and punching each other. They're practicing boxing.
Is it against rules? 

2 friends jumping and punching each other and cause an unintentional death.
Is it against rules?

There's no trouble to anyone. 2 people having fun. Perhaps it sets a bad example for new players, but is it against rules such that it will justify a punishment?

Combat, within the context of proper role-play, is always acceptable. If two players are role-playing two boxers who are practicing their sparring in a gym or other suitable location that is okay in theory; the problem arises when mutual activities become not mutual in the event of one side losing. Often two players will engage in mutual, role-played combat and then one of them will die and report the other for deathmatching. Also, I cannot see how two players who are genuinely role-playing boxers and practicing sparing can not stop themselves before someone dies. Because of how easy it should be to avoid that when fighting with fists you are likely to draw unwanted admin intervention if it happens.

So four points to consider about the scenario you described:


If you just start punching someone in the middle of the street (particularly if they die, and even more particularly if they report you) the excuse that you were practicing boxing isn't going to fly. Whatever the circumstances, if you wish to engage in role-play like this be prepared to explain yourself to an admin if challenged.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: TheLegitHabibi on October 09, 2013, 12:22:08 pm
Combat, within the context of proper role-play, is always acceptable. If two players are role-playing two boxers who are practicing their sparring in a gym or other suitable location that is okay in theory; the problem arises when mutual activities become not mutual in the event of one side losing. Often two players will engage in mutual, role-played combat and then one of them will die and report the other for deathmatching. Also, I cannot see how two players who are genuinely role-playing boxers and practicing sparing can not stop themselves before someone dies. Because of how easy it should be to avoid that when fighting with fists you are likely to draw unwanted admin intervention if it happens.

So four points to consider about the scenario you described:

  • Don't try to randomly practice boxing with people you don't know.
  • Make sure it is in a location that is suitable for practicing boxing.
  • Use role-play to flesh out what you're doing.
  • Control yourselves to avoid player death.

If you just start punching someone in the middle of the street (particularly if they die, and even more particularly if they report you) the excuse that you were practicing boxing isn't going to fly. Whatever the circumstances, if you wish to engage in role-play like this be prepared to explain yourself to an admin if challenged.

Yes I understand.
Actually if its completely mutual, and between two friends who are not at all going to report each other, is it fine?
We ran into some trouble yesterday and it was told that 'not setting a good example' by punching around can result in a punishment.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on October 09, 2013, 01:19:05 pm
Actually if its completely mutual, and between two friends who are not at all going to report each other, is it fine?
We ran into some trouble yesterday and it was told that 'not setting a good example' by punching around can result in a punishment.

  • Don't try to randomly practice boxing with people you don't know.
  • Make sure it is in a location that is suitable for practicing boxing.
  • Use role-play to flesh out what you're doing.
  • Control yourselves to avoid player death.

If you're just punching each other with no role-play in a public area you should certainly expect an admin to put a stop to it.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: TheLegitHabibi on October 09, 2013, 01:35:53 pm
If you're just punching each other with no role-play in a public area you should certainly expect an admin to put a stop to it.

All right thank you. That's what happened with us :)
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Def Perry on October 12, 2013, 12:33:23 am
Could anyone please answer this question honestly:
Are there any regulations/rules for managers+ to read our personal messages and citizen band radio messages? (is any proper cause required?)
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Cyril on October 12, 2013, 12:43:03 am
Could anyone please answer this question honestly:
Are there any regulations/rules for managers+ to read our personal messages and citizen band radio messages? (is any proper cause required?)

There is no rule or regulation for that.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Stivi on October 12, 2013, 08:20:18 am
But can they use them to ban people ?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Teddy on October 12, 2013, 09:07:02 am
Could anyone please answer this question honestly:
Are there any regulations/rules for managers+ to read our personal messages and citizen band radio messages? (is any proper cause required?)

To clarify Cyril's statement, there is no reasons needed.

To expand on Cyril's statement. While you are here on Argonath, and using our scripts as medium of communication, Argonath reserves the full right to read, examine, and in cases deemed required, release with or without given reason, or consent. You are using our server, with our scripts, which log everything. There is absolutely no implied privacy from management to your CB or PM discussions.

However, keep in mind that its not like managers are going to sit there and read all your private discussions. Normally, this only takes place if they have a reason to investigate as reviewing all of these logs would be nearly impossible, the amount that takes place in a day is damn near endless :P

But can they use them to ban people ?

As said, while using the Argonath scripts as a medium of communication, or other direct form in the event a rule is broken using this medium, or reveled that a rule was broken then appropriate action can be taken which can include a ban.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Pagon on October 15, 2013, 10:02:51 pm
1. Is it copbaiting if you randomly follow a suspect that you don't know and a police is chasing the suspect? Of course this includes speeding and reckless driving, like in most normal chases. If not, then is it copbaiting if you decide to randomly aid this person to escape by for example, picking them up?

2. Are you allowed to help your suspected family member in a gunfight with the cops without any roleplaying? I mean no one really has time for any fancy /me's when there's bullets flying.

3.Is this against the rules? Let's say a cop is pepperspraying your suspect friend into surrendering, and you walk next to him and start roleplaying a angry friend who wants revenge on his buddys behalf, and kill the cop after some roleplay (the cop might not have time to roleplay back as he is spraying the suspect).

4. Is it classified as copbaiting/cophunting if you for example are suspected in Vinewood, but instead of escaping to the north you decide to head to Pershing Square and you drive past LSPD, where you obviously attract a lot of attention? Is it copbaiting/cophunting only if you succeed at it and get loads of cops to follow you?

5. Why do we tell people who don't want to roleplay to leave the server, but then forcing roleplay is against the rules?

6.What are the rules with suspects who aren't moving, but also aren't giving up? What if you don't know if they carry weapons or not? Can you still spray em to death?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on October 17, 2013, 02:03:16 pm
1. Is it copbaiting if you randomly follow a suspect that you don't know and a police is chasing the suspect? Of course this includes speeding and reckless driving, like in most normal chases. If not, then is it copbaiting if you decide to randomly aid this person to escape by for example, picking them up?

If the following is random, i.e. your intention is not to copbait but you're just following, then it is not copbaiting. In addition you may decide to aid the suspect by giving him a ride in your vehicle, but not in combat if this person is unknown to you. Bear in mind that a lot of the decisions made by admins are based on their assessment of your intent. If you are seen doing this multiple times it may be determined that it is not random at all and your intention is to get wanted, that might then be defined as copbaiting.

2. Are you allowed to help your suspected family member in a gunfight with the cops without any roleplaying? I mean no one really has time for any fancy /me's when there's bullets flying.

Yes, providing you were on scene before the encounter with the police begins and providing it is proper combat where the family member's life is at stake. What is not allowed is to arrive after the police have already engaged the suspect and assist in combat. But to be clear, if you and a wanted family member are already clearly together and the police arrive and potentially lethal combat ensues, you may assist the family member in combat. This does not mean you can attack a police officer on sight just because you happen to be with a suspected family member, nor does it mean you can attack a police officer if your friend chooses to surrender, but if the attempted arrest turns to combat you may assist.

We would treat that in the same way as if you were attacked yourself, as in it is not necessary to use role-play commands or words to flesh out your actions.

3.Is this against the rules? Let's say a cop is pepperspraying your suspect friend into surrendering, and you walk next to him and start roleplaying a angry friend who wants revenge on his buddys behalf, and kill the cop after some roleplay (the cop might not have time to roleplay back as he is spraying the suspect).

If a police officer uses pepper spray to subdue a suspect he is clearly trying to avoid killing him, therefore killing the police officer yourself would be seen as highly excessive and completely unnecessary. For that reason an admin might treat that as deathmatching. It would be treated differently if the police officer was killing your friend and you were already on the scene when this was taking place, but in your example your actions would not be tolerated.

4. Is it classified as copbaiting/cophunting if you for example are suspected in Vinewood, but instead of escaping to the north you decide to head to Pershing Square and you drive past LSPD, where you obviously attract a lot of attention? Is it copbaiting/cophunting only if you succeed at it and get loads of cops to follow you?

Yes, this would certainly be defined as copbaiting. Copbaiting is based on intent and action, not the results of the intent and action, so it would be defined as copbaiting regardless of whether the police engaged you or not.

5. Why do we tell people who don't want to roleplay to leave the server, but then forcing roleplay is against the rules?

Argonath SA:MP RPG is a role-play server, for that reason if you choose to join it you are expected to either role-play yourself or participate in natural role-play that arises. For example if you break the law, then refusing to role-play will not help you when the police attempt to apprehend you and will not prevent the police from jailing or killing you.

When we say "forced role-play" we mean role-play that is not reasonable for all involved parties; for example if you break the law you are expected to role-play being a suspect which entails escaping from the police, or turning yourself in and doing time in jail, or possibly dying as a result of your failure to comply depending on the circumstances. But a police officer might prefer to have a lengthy investigation of your crime involving lawyers and interrogations that might take several hours, this is absolutely fine as long as you consent to this and would like to participate yourself, if you do not you always have the option to just accept your jail time and be on your way. If the police officer attempted to subject you to the above mentioned lengthy role-played investigation against your will that would be considered forced role-play and is not acceptable.

6.What are the rules with suspects who aren't moving, but also aren't giving up? What if you don't know if they carry weapons or not? Can you still spray em to death?

As an example, you are wanted and you standing completely motionless and do not speak or interact in any way with the police. It is likely and expected that you will be treated as a non-compliant suspect who does not present an immediate risk to life, in these circumstances the police must still conclude the matter which means they will warn you several times, and amongst those warnings will be use of non-lethal weapons such as pepper spray and batons. This cycle of warnings and non-lethal weapon use will continue until you either surrender, flee the scene or die. Providing clear warnings and plenty of opportunities to react have been given to you, the above three results are all acceptable by server rule.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Antonio. on October 17, 2013, 02:17:42 pm
5. Why do we tell people who don't want to roleplay to leave the server, but then forcing roleplay is against the rules?

I know I'm not a developer, but I wanted to give my input because too many people got this rule wrong.

The "not forcing Role-Play" rule doesn't mean you don't have to interact/role-play with somebody you encountered because you personally don't like the person or for whatever other reason. The rule is there so you can be protected from being forced to do something IN role-play.

For example: "/me robs Antonio and takes out all his money from his pocket" doesn't mean I am forced to /send the money I have to a robber.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: eymas on October 17, 2013, 02:26:57 pm
I know I'm not a developer, but I wanted to give my input because too many people got this rule wrong.

The "not forcing Role-Play" rule doesn't mean you don't have to interact/role-play with somebody you encountered because you personally don't like the person or for whatever other reason. The rule is there so you can be protected from being forced to do something IN role-play.

For example: "/me robs Antonio and takes out all his money from his pocket" doesn't mean I am forced to /send the money I have to a robber.
That would imply that you cannot kill a person if he refuses to participate in a kidnap or something, yknow  :rolleyes:
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Antonio. on October 17, 2013, 02:31:17 pm
That would imply that you cannot kill a person if he refuses to participate in a kidnap or something, yknow  :rolleyes:
If the person is refusing in what is know as "in character", he can be killed; it's a proper role-play reason.

If the person is moaning at administrators that "he doesn't want to RP or get kidnapped", then that is a rule-break.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: eymas on October 17, 2013, 03:12:51 pm
If the person is refusing in what is know as "in character", he can be killed; it's a proper role-play reason.

If the person is moaning at administrators that "he doesn't want to RP or get kidnapped", then that is a rule-break.
pretty much true, depends on how you look at it of course.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Exterminator on October 20, 2013, 10:16:52 am
So when you /sex a hooker, he/she/shemale loses health. But by going afk, this doesnt happen and hence they are alive and more and more curious people can /sex them, letting em earn money while being afk and dodging the script's limitation on it
My friend claims that its not script/bug abuse to do this, but i disagree. Who's right :/
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kojak on October 20, 2013, 01:54:25 pm
So when you /sex a hooker, he/she/shemale loses health. But by going afk, this doesnt happen and hence they are alive and more and more curious people can /sex them, letting em earn money while being afk and dodging the script's limitation on it
My friend claims that its not script/bug abuse to do this, but i disagree. Who's right :/

I wasn't aware of this so thanks for letting us know. If it is the case that the script can be circumvented to a player's advantage like this then doing so would be against the rules. Claiming script abuse however does require intent on the part of the player, so if a player goes afk while on hooker duty and someone randomly uses /sex on him it is not his fault if he benefits from that in some way. I expect we would likely kick the player to prevent it from happening if we became aware of it.

If a player pauses while on hooker duty regularly and every time they do people use /sex on them while they're paused then we will know it is intentional and may take action for script abuse.

To be clear, if it is done deliberately it is script abuse and is bannable.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Pagon on November 11, 2013, 01:32:35 pm
1. Is it considered accepting a bribe if you take the money from the briber but give him a harsher punishment for trying to bribe and keep the money?

2. Why is there a rule that forbids buying hp while in combat, but not for buying armor?

3. Why can't we see our full punishment history?

4. What is considered engaging when approaching a suspect? If you go talk to them is it engaging? I'm just wondering because often suspects kill you (without RP) if you try to reason with them.

5a. Is this DM? I have mixed information
Person A does something minor to person B, like for example, calls them stupid. B is RPing a person with a short fuse, and takes it to heart. B takes out his gun, and starts RPing things like, loading bullets, reloading his gun. A understands the situation, but doesn't RP back. He just says things like "Whatcu gonna do?" or "Nice gun". A aims at B, and kills him.

Person A roleplayed it the whole way through. The minor main incident is not a cause to kill someone, but what if you RP it through properly, and both parties understand the situation? Some people say its DM because the main incident is so minor, but some say it's not DM as person A and B both had a understanding of the situation and A roleplayed it through.
5b If it's DM, then where is the line of "too minor" offences to kill somebody?
5c, If it is DM, then do you have to say "I am going to kill you if you don't do what I say" or can you just use commands such as /reload 1 and /gunpoint 1 to get your message across?


100th post, yeehaaaw!
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Stivi on November 21, 2013, 09:01:15 pm
is it allowed to use a-cmds to eject someone out of the vehicle, because he's in a event, which fobids vehicles ?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Dutchy on November 22, 2013, 05:00:04 pm
is it allowed to use a-cmds to eject someone out of the vehicle, because he's in a event, which fobids vehicles ?

Yes,
because he's in a event, which fobids vehicles
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Stivi on November 22, 2013, 06:36:13 pm
Yes,
Let me be more specific. It was a marathon.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Gandalf on November 23, 2013, 10:22:46 pm
1. Is it considered accepting a bribe if you take the money from the briber but give him a harsher punishment for trying to bribe and keep the money?
If you keep the money it would be more like a scam. If you want to keep the money and punish for bribing, at least make it an extended RP so the person will not feel scammed.
2. Why is there a rule that forbids buying hp while in combat, but not for buying armor?
Because when the rule was made you could not buy armour. However if you manage to be in combat inside an ammunation expect that the admins will interfere.

3. Why can't we see our full punishment history?
Because what you did last year is irrelevant to what you are doing now. People change.

4. What is considered engaging when approaching a suspect? If you go talk to them is it engaging? I'm just wondering because often suspects kill you (without RP) if you try to reason with them.
Any attempt to let them give up is engaging. Keep an eye on the police radio as usually the suspects will be mentioned there so you should know not to approach them without weapons.
5a. Is this DM? I have mixed information
Person A does something minor to person B, like for example, calls them stupid. B is RPing a person with a short fuse, and takes it to heart. B takes out his gun, and starts RPing things like, loading bullets, reloading his gun. A understands the situation, but doesn't RP back. He just says things like "Whatcu gonna do?" or "Nice gun". A aims at B, and kills him.

Person A roleplayed it the whole way through. The minor main incident is not a cause to kill someone, but what if you RP it through properly, and both parties understand the situation? Some people say its DM because the main incident is so minor, but some say it's not DM as person A and B both had a understanding of the situation and A roleplayed it through.
5b If it's DM, then where is the line of "too minor" offences to kill somebody?
5c, If it is DM, then do you have to say "I am going to kill you if you don't do what I say" or can you just use commands such as /reload 1 and /gunpoint 1 to get your message across?
[/b]

100th post, yeehaaaw!
If both agree it is never DM. If one does not agree to the killing, then you should think of what roleplay reason there was to start it. Also consider why there is the need for (lethal) violence in almost every situation.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Gandalf on November 23, 2013, 10:26:39 pm
is it allowed to use a-cmds to eject someone out of the vehicle, because he's in a event, which fobids vehicles ?
Yes.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Vitoo on November 23, 2013, 11:38:20 pm
Any attempt to let them give up is engaging. Keep an eye on the police radio as usually the suspects will be mentioned there so you should know not to approach them without weapons.
Let me present you a situation regarding this question.

So there are two players who are wanted and three who are not at Tierra Robada near Area 69. They're on top of a "mountain" near the satellite, to be precise.
I'm patrolling with my friend and I'm actually tracking them down but I only pass by the road next to their location under them without giving any warnings or shooting; basically taking no actions that would suggest I was there to engage on them. Supposedly they'd think I was merely passing by without giving a damn about them.
As I'm passing by everyone including the ones who are not wanted start opening fire on me mostly with M4s (I don't think the weapons they use is relevant but anyway).

My question is; is anyone out of those five players allowed to open?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Slavik on November 26, 2013, 09:09:51 am
Let me present you a situation regarding this question.

So there are two players who are wanted and three who are not at Tierra Robada near Area 69. They're on top of a "mountain" near the satellite, to be precise.
I'm patrolling with my friend and I'm actually tracking them down but I only pass by the road next to their location under them without giving any warnings or shooting; basically taking no actions that would suggest I was there to engage on them. Supposedly they'd think I was merely passing by without giving a damn about them.
As I'm passing by everyone including the ones who are not wanted start opening fire on me mostly with M4s (I don't think the weapons they use is relevant but anyway).

My question is; is anyone out of those five players allowed to open?

If you just driving by (No shooting or warnings) they are not allowed to shoot, especially if they're not suspects.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Vitoo on November 26, 2013, 10:10:57 am
If you just driving by (No shooting or warnings) they are not allowed to shoot, especially if they're not suspects.
Okay, thank you for clarifying.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Leon. on November 26, 2013, 11:11:39 pm
Because what you did last year is irrelevant to what you are doing now. People change.
I wish more people recognized this. :'(
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Andy. on November 30, 2013, 12:17:45 pm
If you just driving by (No shooting or warnings) they are not allowed to shoot, especially if they're not suspects.

You're hardly to be 'driving by' Big Ear. Nobody goes to Big Ear without reason, its literally ALWAYS deserted. So I think 'driving by; is kinda bullshit. They went there to catch the suspects. They should expect to be shot at, I believe it should be allowed.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Slavik on December 01, 2013, 11:00:25 am
You're hardly to be 'driving by' Big Ear. Nobody goes to Big Ear without reason, its literally ALWAYS deserted. So I think 'driving by; is kinda bullshit. They went there to catch the suspects. They should expect to be shot at, I believe it should be allowed.

If the cop is not chasing you then you are NOT allowed to open fire. Even if the cop passes the suspect, the suspect should not fire at the police.
(Note: You are not allowed to engage police if you are not involved in same RP.)
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Vitoo on December 01, 2013, 05:36:08 pm
If the cop is not chasing you then you are NOT allowed to open fire. Even if the cop passes the suspect, the suspect should not fire at the police.
(Note: You are not allowed to engage police if you are not involved in same RP.)
Let me know if I'm right; the suspects are allowed to open fire towards police if:
People who don't have a wanted level are also allowed to open fire if a group member or an associate is being chased by the police and the same group member or associate requests helps and heads towards the group's property or if they're participating in the same roleplay scenario since the very begining but the police fail to suspect them.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Slavik on December 01, 2013, 09:45:38 pm
Let me know if I'm right; the suspects are allowed to open fire towards police if:
  • they have a wanted level and police engage on them __ by shooting or telling them to surrender;
  • they have a wanted level and the police is preventing them from escaping __ by staying nearby so their wanted level doesn't go down;
People who don't have a wanted level are also allowed to open fire if a group member or an associate is being chased by the police and the same group member or associate requests helps and heads towards the group's property or if they're participating in the same roleplay scenario since the very begining but the police fail to suspect them.

Yes, you are right
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Andy. on December 01, 2013, 10:38:04 pm
If the cop is not chasing you then you are NOT allowed to open fire. Even if the cop passes the suspect, the suspect should not fire at the police.
(Note: You are not allowed to engage police if you are not involved in same RP.)
I'm sorry but this isnt Idlewood or anything its the middle of nowhere. The reason the officers went to that location was to hunt down the suspects, not to 'pass by'. If you are in the vicinity of the suspect, you are preventing his /rhl from decreasing. That is a threat to a suspect and  personally, I would consider engaging. Though, I would probably wait untill they stop their car, just to be sure that they are not 'just passing by'

Besides,

I'm patrolling with my friend and I'm actually tracking them down
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Pazienza on December 01, 2013, 11:04:19 pm
The topic is based on "Situations" and answers from DEVELOPERS...
So please do not start answer on questions in topic unless developers will not clear out their position.
If it wasn't clear enough already - if you are not a SA:MP developer, manager or a community leader / owner then do not answer questions in this topic. We want only "developers" to answer these questions so there is no confusion or debates.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Antonio. on May 22, 2014, 11:45:03 pm
Situation:

If a suspect has just /gu'd and a group of men kidnap him, CLEARLY RPing it, and the gu'd suspect complies and gets into their car (in this case the suspect was PUSHED into the kidnapper's car), do admins have the right to TP the suspect back and force him to comply with them and get jailed?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Murt on May 22, 2014, 11:58:50 pm
Situation:

If a suspect has just /gu'd and a group of men kidnap him, CLEARLY RPing it, and the gu'd suspect complies and gets into their car (in this case the suspect was PUSHED into the kidnapper's car), do admins have the right to TP the suspect back and force him to comply with them and get jailed?

Example situation:

A suspect has surrendered to police by using /hail, he is fully compliant and is in the police car on his way to be jailed. Some members of his family arrive, force the police car off the road and role-play a rescue scenario. As a result the player is freed and leaves the scene with his criminal accomplices.

The moment you signify your intention to surrender to police you must comply by server rule, even if properly role-played any escape after surrendering is against the rules.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Brian on May 23, 2014, 12:00:05 am
Example situation:

A suspect has surrendered to police by using /hail, he is fully compliant and is in the police car on his way to be jailed. Some members of his family arrive, force the police car off the road and role-play a rescue scenario. As a result the player is freed and leaves the scene with his criminal accomplices.

The moment you signify your intention to surrender to police you must comply by server rule, even if properly role-played any escape after surrendering is against the rules.

What if both parties agree on the roleplay (The criminal side PMs the cop side explaining everything) Would it be allowed then?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Antonio. on May 23, 2014, 12:08:58 am
Example situation:

A suspect has surrendered to police by using /hail, he is fully compliant and is in the police car on his way to be jailed. Some members of his family arrive, force the police car off the road and role-play a rescue scenario. As a result the player is freed and leaves the scene with his criminal accomplices.

The moment you signify your intention to surrender to police you must comply by server rule, even if properly role-played any escape after surrendering is against the rules.
This is no "escape". In the situation I mentioned, the group of men kidnapped the suspect just after the suspect gu'd, and didn't even get in the police cruiser. The suspect was pushed into the kidnapper's van.

One admin said it was fine, another one said it isn't. The admin who said it wasn't allowed got a manager to say it's not fine, meaning he overruled the other admin's decision, with the reason, as stated by the manager "you can't escape while gu'ing". The only problem here is, the suspect is not escaping, he's being kidnapped, thrown into car, and helpless as he is also cuffed.  Also, keep in mind that prior to the suspect getting arrested, he had nothing to do with the same group of men kidnapping him.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Petarda on May 23, 2014, 12:19:47 am
What if both parties agree on the roleplay (The criminal side PMs the cop side explaining everything) Would it be allowed then?
Then they won't report eachother and have a nice roleplay without being punished for that.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Zaila on May 23, 2014, 12:34:21 am
One admin said it was fine, another one said it isn't. The admin who said it wasn't allowed got a manager to say it's not fine, meaning he overruled the other admin's decision, with the reason, as stated by the manager "you can't escape while gu'ing". The only problem here is, the suspect is not escaping, he's being kidnapped, thrown into car, and helpless as he is also cuffed.  Also, keep in mind that prior to the suspect getting arrested, he had nothing to do with the same group of men kidnapping him.

Not allowed, since you had to comply with the police after using /gu and no one else should interfere. I know you and Cofi claims that Gandalf comfirmed this was allowed, but no one in HQ has ever heard it (not even CBF) so until we can comfirm it with Gandalf, we are gonna keep this stand point and say it's not allowed and this is not up for a discussion.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Antonio. on May 23, 2014, 01:58:37 am
Not allowed, since you had to comply with the police after using /gu and no one else should interfere. I know you and Cofi claims that Gandalf comfirmed this was allowed, but no one in HQ has ever heard it (not even CBF) so until we can comfirm it with Gandalf, we are gonna keep this stand point and say it's not allowed and this is not up for a discussion.
My defense was that Teddy said it was allowed, nothing more. As for not complying to the police; I wasn't even cuffed when the group arrived, just a second or two before they forced me into their vehicle.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Cofiliano on May 23, 2014, 05:43:02 pm
Not allowed, since you had to comply with the police after using /gu and no one else should interfere. I know you and Cofi claims that Gandalf comfirmed this was allowed, but no one in HQ has ever heard it (not even CBF) so until we can comfirm it with Gandalf, we are gonna keep this stand point and say it's not allowed and this is not up for a discussion.
Oh CBF heard it alright. In case he doesn't remember, give him the link to this reply I'll refresh his memory:

It was 2 years ago I think, we manage to kidnap a surrendered suspect by ambulance close to Bone County, and the roleplay continued.
After we escaped we parachute to LSPD, and CBF said I quote: "This is the best roleplay I have ever participate" and he even gave a payday, cause of the mood he was in.

I'm sure he remembers this good enough.

And like Tony said, the suspect was not in the cop car, yet cause the cops were down on their guard, we manage to push him into the car. So its not like we made a barricade, waited for cops to arrive, then pew pew them and take a suspect out and kidnapped him.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Stivi on June 09, 2014, 03:41:21 pm
"Unwilling to RP, refuse to comply."

Since when is "unwilling to RP, refuse to comply" with a POLICE OFFICER a server-rulebreak ?

Player A is getting "trolled" by the best RPers in Argonath. Two cops.
( /me )LEO B pushes Player A's ass in. ( In, referring to inside the car. Note that LEO B was on driver seat while the above was RPed. )
Player A requests another officer to RP with him as he does not like LEO B's RP. ( This is allowed by ARPD  rules )

Is Manager C allowed to punish Player A for unwilling to RP, refuse to comply ?



I'm a bit frustrated so I might be able to give extra information later, if needed, when I'm calm. ;)
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: AK47 on June 09, 2014, 03:47:07 pm
[email protected]
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Stivi on June 09, 2014, 03:48:57 pm
[email protected]
The topic is based on "Situations" and answers from DEVELOPERS...
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Dutchy on June 16, 2014, 02:47:04 pm
"Unwilling to RP, refuse to comply."

Since when is "unwilling to RP, refuse to comply" with a POLICE OFFICER a server-rulebreak ?

Player A is getting "trolled" by the best RPers in Argonath. Two cops.
( /me )LEO B pushes Player A's ass in. ( In, referring to inside the car. Note that LEO B was on driver seat while the above was RPed. )
Player A requests another officer to RP with him as he does not like LEO B's RP. ( This is allowed by ARPD  rules )

Is Manager C allowed to punish Player A for unwilling to RP, refuse to comply ?



I'm a bit frustrated so I might be able to give extra information later, if needed, when I'm calm. ;)

I'm not a dev, nor am I answering, but I think you should be more clear about the refused to comply part, as admins are allowed to punish you if for example you're standing outside a cop car, stagnating while the officer is waiting for you. I'm just saying that's how it might've looked for the manager. Besides that I've given up on trying to make cops open and close the door like a normal huma roleplay being, it's too much of a hassle for both sides.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Stivi on June 16, 2014, 03:10:57 pm
I'm not a dev, nor am I answering, but I think you should be more clear about the refused to comply part, as admins are allowed to punish you if for example you're standing outside a cop car, stagnating while the officer is waiting for you. I'm just saying that's how it might've looked for the manager. Besides that I've given up on trying to make cops open and close the door like a normal huma roleplay being, it's too much of a hassle for both sides.
I'm not clear myself as to why exactly was I punished for refusing to comply when all I did was ask for another cop that would RP with me, instead of using his supernatural powers to "troll" me.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kaze on June 30, 2014, 08:01:34 pm
I just got tempbanned for suicide as suspect.

I roleplayed it by telling the SAPD multiple times to clear the area or I will refuse to breath. Is this punishable? I understand if no RP was used but I did state it a few times before I actually do it.

In a way this forces RP because I was only given the option to /gu or run.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Cyril on June 30, 2014, 08:07:36 pm
In a way this forces RP because you only gave cops the options to let you go or end the RP yourself by suiciding.

You can't just type /kill in the middle of a RP. A RP can't be from one side only.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kaze on June 30, 2014, 08:12:17 pm
i didnt use /kill

i let myself drown in the ocean.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: [NP]Monte Montague on September 29, 2014, 07:43:21 pm
Do developers actually discuss the story line / background story of the server prior to accepting or working on script ideas? Or...

How do they go about implementing things?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Pingster on September 30, 2014, 12:48:20 am
Gandalf
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Mikal on October 06, 2014, 05:04:57 pm
Are any bugs even being fixed as no scripters seem to have updated or said anything in bug reports for quite awhile and bugs just seem to be piling up, and when will things like the property business script be fully implemented/repaired so that our businesses can actually make some money?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: [NP]Monte Montague on February 08, 2015, 12:00:28 am
A couple days ago there was a discussion in /p.

As usual the subject was around "Forced Roleplay" and "Avoiding Roleplay".

Some people where saying Argonaths Forced Roleplay rule is pretty much the same as what you'd expect of "Power Gaming".

Is this true?

They also likened "Avoiding Roleplay" to Meta-gaming.

Is this true?

Personally I do not see why Argonath is  'beating around the bush', I feel it may just be easier to say "No Metagaming" and "No Powergaming".

There is a lot of confusion around "Forced Roleplay" - some are like "you can't force me to roleplay" some such as my self understand it in the correct sense - to some it up in one word "no power gaming"

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Janar on February 08, 2015, 06:41:45 pm
Refer to this, Monte: http://www.argonathrpg.eu/index.php?topic=109624.0
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Gandalf on February 08, 2015, 06:47:29 pm
Do developers actually discuss the story line / background story of the server prior to accepting or working on script ideas? Or...

How do they go about implementing things?
Stories and storylines are for the players to develop. All we can do is try to make it hard to acquire things, so they will be more valued.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Gandalf on February 08, 2015, 06:51:34 pm
A couple days ago there was a discussion in /p.

As usual the subject was around "Forced Roleplay" and "Avoiding Roleplay".

Some people where saying Argonaths Forced Roleplay rule is pretty much the same as what you'd expect of "Power Gaming".

Is this true?

They also likened "Avoiding Roleplay" to Meta-gaming.

Is this true?

Personally I do not see why Argonath is  'beating around the bush', I feel it may just be easier to say "No Metagaming" and "No Powergaming".

There is a lot of confusion around "Forced Roleplay" - some are like "you can't force me to roleplay" some such as my self understand it in the correct sense - to some it up in one word "no power gaming"
No.
That is unless people on other servers have changed the definitions of metagaming and powergaming.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: [NP]Monte Montague on February 15, 2015, 07:56:16 am
Why isn't there an auto kick for hackers or something of that sort?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Cyril on February 15, 2015, 11:08:22 am
Why isn't there an auto kick for hackers or something of that sort?

We have humans able to think by themselves and commit less mistake than an automatic system would do.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Dutchy on February 18, 2015, 01:38:06 am
Why isn't there an auto kick for hackers or something of that sort?

If I recall correctly, there were scripts implemented that autodetect money related hacks and other well known tools and it panelbans them, that's why you don't notice it in main chat. But I am not sure if they removed these or not after RS5.

Sorry for posting btw, but this one seems obvious, beside what Cyril said.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kaze on March 27, 2015, 06:43:38 pm
Hi,

A bit confused as to why banned players can not access the panel..
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Stivi on March 27, 2015, 06:46:59 pm
Hi,

A bit confused as to why banned players can not access the panel..
"because they dont need it".
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kaze on March 27, 2015, 06:51:17 pm
"because they dont need it".

What if I was to say they do?

If they lead a group they should be able to access the panel to check on their members perhaps?
If they hold multiple properties, maybe they should monitor how each property is doing?

Although the panel contains ingame information, it technically doesn't mean you are ingame? If that was the case, you would be banned from TS automatically because TS contains ingame information?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Brian on March 27, 2015, 06:59:38 pm
What if I was to say they do?

If they lead a group they should be able to access the panel to check on their members perhaps?
If they hold multiple properties, maybe they should monitor how each property is doing?

Although the panel contains ingame information, it technically doesn't mean you are ingame? If that was the case, you would be banned from TS automatically because TS contains ingame information?

TS has multiple servers on it.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kaze on March 27, 2015, 07:01:54 pm
TS has multiple servers on it.

Fair enough but the things you can do on the panel are limited as supposed to actually being ingame.

Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Stivi on March 27, 2015, 07:03:45 pm
What if I was to say they do?

If they lead a group they should be able to access the panel to check on their members perhaps?
If they hold multiple properties, maybe they should monitor how each property is doing?

Although the panel contains ingame information, it technically doesn't mean you are ingame? If that was the case, you would be banned from TS automatically because TS contains ingame information?
In case you didn't notice I was just trying to help you by quoting. I've already said those reasons before but what I got was the quote I said before.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Kaze on March 27, 2015, 07:06:34 pm
In case you didn't notice I was just trying to help you by quoting. I've already said those reasons before but what I got was the quote I said before.

Yeah bro, no one is arguing here. It's just a little discussion  ;)

The quote you used seems very simple with no explanation. In a matter of 2/3 posts I already managed to give examples of how a banned user could use the panel..
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: TruthSvensson on June 07, 2015, 03:59:12 pm
I was in a boxing match today. I bet on myself and my opponent broke the rules and didn't get DQ'd. So he beat me up and won.(I died in the situation) So I thought that match was rigged and I got ripped off.

I waited for some time, went back to the boxing gym and killed the gym owner. Is this revenge killing? I think it's not, since if it's a boxing match, it means I got KO'd, not died. Also my killing the gym owner was about me being ripped off, not dying.

I got tempbanned for returning after death for this today. I need an answer. But I'm sure I'm right, if I'm wrong, there's a fallacy in your own logic.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Teddy on June 07, 2015, 05:01:47 pm
In most cases that would be considered RK, in this case since the script did not function as intended (preventing death), it's a bit of a gray area. I'd say no since the killing is for being ripped of, but it could of course be argued... how can you be mad about being ripped off if you're dead? Still I'd say no. You'll need managers to confirm more.

But what I can tell you is the gym script is not fully stable right now and it is on my list of things to look into.




I'd also like to remind those whom are incompetent of reading that only developers (scripters, managers+) should be responding to questions within this topic. Not admins. Not players. This is also not a discussion topic. It's you ask a question, you get an answer.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Sweeper on June 17, 2015, 01:50:46 am
Using /helpmeup to avoid death after a bugged interior and the Blueberry bug (spawning in air), is seen as script abusing or using it where it's made for?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Khm on June 17, 2015, 02:12:46 am
Using /helpmeup to avoid death after a bugged interior and the Blueberry bug (spawning in air), is seen as script abusing or using it where it's made for?
^And for carkilling too, is it considered as script abusing?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Teddy on June 17, 2015, 03:14:38 am
Using /helpmeup to avoid death after a bugged interior and the Blueberry bug (spawning in air), is seen as script abusing or using it where it's made for?

No.

^And for carkilling too, is it considered as script abusing?
No.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: clancker on April 16, 2016, 12:09:38 pm
Is the downtime only a preparation for RS5.2, or any release of RS5.2 will be followed after the server is up ?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: FARQ3X on April 16, 2016, 12:48:05 pm
Is the downtime only a preparation for RS5.2, or any release of RS5.2 will be followed after the server is up ?

On Friday the 8th we will have a roughly 3 hour downtime in the afternoon (can give a more exact time closer to that). The following Monday (11th) we will also have another brief downtime for about an hour or two.

This last one is tentative, but Friday the 15th, next Friday, we will have an aprox. 1 day downtime.

Do not speculate on any of these please... this is all in preparing the server and services for the upgrade to RS5.2, we want to make sure the transition is smooth. Following Monday's update, there may be some interference in some external services.
- Teddy wrote this :)
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Stivi on April 16, 2016, 01:58:17 pm
Is the downtime only a preparation for RS5.2, or any release of RS5.2 will be followed after the server is up ?
Some services are being linked to RS5.2, and it takes time. This does not mean RS5.2 will be released.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Rei on April 23, 2016, 06:02:39 pm
A week ago, there was this police officer who was constantly raming me and shouting gay or princess on me, however since he was on duty i couldnt pick up a fight with him and decided to stalk him and give the guy a little beat with a pool stick.

after 15minutes of stalking we caught him leaving the duty, we chase him and stop him infront of his house, i step ouf of vehicle where i interacted with him and the person again drive away shoutin gay and ramming.
i chase him again for like 6minutes non-stop shouting him that we just want to talk and then to stop or we will use.force.
he didn't
we blow his delicious tires and he crashed causing the vehicle to explode.. i step outside the vehicle and start to talk with him and get tempbanned for deathmatch.

where is the deathmatch in this?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Devin on April 23, 2016, 06:26:39 pm
The report regarding this situation is being dealt with, sadly free time is something most of HQ lack so things take a little longer than we like.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: CharlieKasper on July 27, 2016, 08:33:58 pm
Are we still allowed to defend our friends/members in group bases?

Are there any repercussions?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Cofiliano on July 28, 2016, 05:21:49 am
Are we still allowed to defend our friends/members in group bases?

Are there any repercussions?
That 'rule' about not being able to help your friend/member who's being attacked, has been lifted long time ago.
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: CharlieKasper on August 15, 2016, 08:53:41 am
Quote
You wont be able to destroy your own weed with a Combine Harvester and wont be able to destroy others their weed if it's in "planted" stage.
What is the "planted" stage? Is it until the weed can be harvested? or until a plant appears (that can not be harvested yet)?
Title: Re: [SA:MP] Developers Answer: Give Examples
Post by: Dylan on August 16, 2016, 03:19:49 am
What is the "planted" stage? Is it until the weed can be harvested? or until a plant appears (that can not be harvested yet)?
"Planted stage" is the stage when you've just planted planted the seeds (so the smallest plant object).
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